Why aren't RPGs cozy anymore?

Why aren't RPGs cozy anymore?

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  1. 3 years ago
    Anonymous

    Everything bad about modern RPGs can be traced back to Tetsuya Nomura

    • 3 years ago
      Anonymous

      Not really, Nomura didn't invent DLC or gatcha.

    • 3 years ago
      Anonymous

      His FF5 monsters were comfy and respectful of the Amano look, it can't be his fault.

      imo it goes back further either way, FF was never truly "comfy" as it was always the sort of series where you're supposed to bolt from one set piece to the next without stopping to smell the roses, while popularizing intense drama and mass destruction to keep the story constantly moving. FF2 even blows up half the cities in the game after one point, that's the literal opposite of cozy.

      • 3 years ago
        Anonymous

        Kingdom Hearts is pretty cozy.

        >daybreak town
        >Land of Departure
        >destiny islands
        >Traverse Town
        >Twilight Town
        >Radiant Garden
        >Dream Traverse Town
        >Scala ad Caelum would be if it wasn't empty
        >100 Acre Woods.

        • 3 years ago
          Anonymous

          I replay KH1 sometimes just to hang out in Traverse Town and the clock tower in Neverland.

          also: https://www.jewtube.com/watch?v=ORQEBR-o5SU

          >captcha: ASK DJ

    • 3 years ago
      Anonymous

      Every new RPG I played in the last few years was cozy as frick.

      Dragon Quest 11, Kingdom Hearts 3 Re:Mind, Neo TWEWY, Nier Replicant 1.22, Final Fantasy 7 R, and does SMT3 remastered count as new?

      He makes the coziest locations did a belt and zipper frick your girlfriend?

      • 3 years ago
        Anonymous

        >Kingdom Sharts
        kek opinion discarded, this is probably the most homosexually homosexual, brain-dead moronic copy of Star Wars, but with stupidly shaped weapons and even more edge.

        How could anyone play these games? What the frick is wrong with you brainlets?

        "GAWRSH MICKEY THESE PEOPLE ARE FRICKING moronS HYUCK"

        • 3 years ago
          Anonymous

          >hates gays
          >hates women
          >hates himself so he always pretends to be someone else
          kek

  2. 3 years ago
    Anonymous

    everyone, both consumers and developers feel that rpgs need to be BIG EPICS BIG BOSSFIGHTS LOOK AT OUR COOL GRAPHICS DURR so the story kinda falls to the wayside, worldbuilding being the aspect that suffers the most

  3. 3 years ago
    Anonymous

    Cartoons are bad. Everything must be like Hollywood.

  4. 3 years ago
    Anonymous

    loot boxes
    multiplayer
    AAA studios

  5. 3 years ago
    Anonymous

    Because nostalgia is a brain disease.
    There's plenty of good shit releasing these days. You just have to look for it.

    • 3 years ago
      Anonymous

      >There's plenty of good shit releasing these days. You just have to look for it.

      Which of them are cozy? Modern CRPGs sure aren't.

  6. 3 years ago
    Anonymous

    Because everything has to be HUGE and LOUD. People don't get moments of quiet and unless characters completely explain their entire arcs verbally they don't understand that either.

  7. 3 years ago
    Anonymous

    They are, you just don't like them.

  8. 3 years ago
    Anonymous

    Didn't you find it cozy to watch the cutscene of the Bull in Dragon Age Inquisition being exposed from having sex with your male character to the entire cast of the game?

  9. 3 years ago
    Anonymous

    Because nowadays shitskins make up most of the consumer base.

  10. 3 years ago
    Anonymous

    >BoF 3 Nina's normal attack
    Good shit

  11. 3 years ago
    Anonymous

    What game is this?

    • 3 years ago
      Anonymous

      Come on lad, reverse image search is not hard.. it's breath of fire 3

      • 3 years ago
        Anonymous

        I’m on an iPhone at work dude, don’t have those options, but thank you.

        • 3 years ago
          Anonymous

          Ah fair enough
          >on an iPhone
          My condolences

        • 3 years ago
          Anonymous

          >I’m on an iPhone at work dude
          THEN DO YOUR JOB!

    • 3 years ago
      Anonymous

      Breath of fire 3

  12. 3 years ago
    Anonymous

    How can you be cozy, when wamen, gays, trans and gay trans wamen are constantly being oppressed by white patriarchy?!

  13. 3 years ago
    Anonymous

    3D jrpgs seem to have a lot of open space, even indoors. First thing that comes to mind I'd DQ11

  14. 3 years ago
    Anonymous

    3D graphics

  15. 3 years ago
    Anonymous

    They don't make you feel as comfortable because you're not a child any more. You don't want cozy RPGs, you want something that will make you feel how you felt back then, which is impossible.

    • 3 years ago
      Anonymous

      >boot up old RPG that i've never played before
      >it's cozy and good in ways new ones aren't

      • 3 years ago
        Anonymous

        Oh wow, you mean the technology and stylistic quirks you've grown up with feel familiar? Stop the presses.

        • 3 years ago
          Anonymous

          Man you gays really are desperate to paint nu as good.

          • 3 years ago
            Anonymous

            You sound like you've got a lot more to prove than I do, at any rate.

  16. 3 years ago
    Anonymous

    RPGs try to be "mature" now. Too bad that just means desaturated visuals, remixed tolkien/dnd worlds, butthole characters, plots focusing on 'hot topics' like racism, etc.

    • 3 years ago
      Anonymous

      Game of Thrones ruined an entire generation of RPGs. Also, most modern RPGs have a shitload of mechanics and skill trees and shit but they’re all an inch deep. Older RPGs have comparatively few mechanics but there’s a lot more depth to them. Being able to focus on these mechanics instead of having to jump from menu to menu like some hyperactive child makes them feel like a slower paced and more comfy experience.

  17. 3 years ago
    Anonymous

    But they still are? Stop playing grimdark wrpgs.

  18. 3 years ago
    Anonymous

    How is something like DQXI not extremely cozy?

    • 3 years ago
      Anonymous

      Soulless.

    • 3 years ago
      Anonymous

      Because the coziness is superficial.
      >littered with sad stories, aggressive dicks or a world gone to shit, deaths
      It's not a depressing game, but it's not as cheery as it looks.

      • 3 years ago
        Anonymous

        Breath of Fire III isn't cheery either but OP still used it as his example.

        • 3 years ago
          Anonymous

          It has moments of coziness, DQ11 has few moments like these.

          • 3 years ago
            Anonymous

            >DQ11 isn't cozy
            >actually is it
            >actually it's not enough cozy
            What a moronic meaningless meme. You're just a nostalgiagay and your opinion should be disregarded.

            • 3 years ago
              Anonymous

              Anon, I struggle to think of a single actual cozy moment in DQ11. The times that come close are very short lived and few. Like the opening section of the game in the village.

              Can you think of cozy moments in the game? I'm assuming you can since you seem so confident about this.

              If you think coziness has to do with nostalgia, you're not very bright.

              • 3 years ago
                Anonymous

                "Coziness" is subjective and unquantifiable. It's meaningless descriptor that pretty much means "things I like", like "comfy", "soul" or whatever the frick the new words of the month are. The sole purpose of this thread is to lament the "fact" that new games do not fit a subjective, unquantifiable criteria, hence me calling it nostalgiahomosexualtry.

              • 3 years ago
                Anonymous

                So why is it pretty much unamimously agreed upon things that are cozy, such as with Monster Hunter and tons of other games, movies, etc.?
                You just admitted that you don't understand what people mean when they say cozy. Good job.
                Now run along, no one will waste their time on you.

              • 3 years ago
                Anonymous

                >pretty much unamimously agreed
                lmao

              • 3 years ago
                Anonymous

                I'm not implying anything, you're just ignorant.
                I could go into the cognitive scientific part of it, but that would obviously be way beyond you.

                As previously mentioned, Monster Hunter Iceborne was intentionally designed to give players a sense of coziness. This is an entirely new game that has nothing to do with some old game nostalgia. But there are many more examples of this.

                You got your pity (you), moron. You won't get another one, no matter how hard you amp up your moronation and ignorance.

              • 3 years ago
                Anonymous

                >I could go into the cognitive scientific part of it
                Man, I really don't think you could.

              • 3 years ago
                Anonymous

                >I could go into the cognitive scientific part of it
                No you can't.

              • 3 years ago
                Anonymous

                anon while I agree that OP is a homosexual and probably wrong what do you think of DQ8 and Blue Dragon compared to DQXI?

              • 3 years ago
                Anonymous

                The subjective is a subset of the objective. It isn't a meaningless descriptor; there's enough commonality in what people find 'cozy/comfy' for the term to have gained popularity and for some games to be regarded as more 'comfy' on average than others. Most things can be quantified to some degree if you try hard enough and apply heuristics. You're not smart or insightful.

              • 3 years ago
                Anonymous

                Are you equating cozy moments with just the plot? Because to me just strolling around Heliodor, jumping between roofs, taking in the sights in many locations around the world and talking to most of the npc is plenty cozy due to how the game looks and feels. It's not marred by there being heavier plot beats.

    • 3 years ago
      Anonymous

      DQXI is one of the few examples of modern cozy I can think of.

  19. 3 years ago
    Anonymous

    Right now i'm playing Xenoblade and it's much better than i expected it to be. And the world design is just beautiful, i am spending too much time just walking around when there isn't even anything to do or find besides fighting the usual monsters or collecting random stuff.

  20. 3 years ago
    Anonymous

    Monster Hunter is max comfy

  21. 3 years ago
    Anonymous

    It’s a civilizacional and cultural problem, as well as a aesthetic one. As the billionaire social engineers artificially induct their prepared radicalized subjects into the “marketplace” and media companies respond accordingly to what they see as consumer preferences. In this case preference for chaos, ugliness destruction. Ordo an Chao.

    • 3 years ago
      Anonymous

      >civilizacional
      God this thread really is bringing out the board's luminaries, isn't it

      • 3 years ago
        Anonymous

        He's probably just spoke Spanish as his first language. So you kind of outted your own ignorance.
        Anyways, I find poker quest comfy (but difficult), but it's probably more rogue like or card game with a fantasy setting than an actual rpg.

        • 3 years ago
          Anonymous

          >outted
          Seriously, is this a bit?

  22. 3 years ago
    Anonymous

    >excessive storyhomosexualry
    >switching from soulful sprites to soulless 3d models
    >games are no longer artworks from passionate developers--only generic products that pass through corporate management just to make shekels
    >Bioware
    >sjw trannies
    >the israelites

  23. 3 years ago
    Anonymous

    Because they have to be IN YOUR FACE and have lots of IRONIC NIHILISM and GRIMDARK to appeal to braindead zoomers with ADHD.

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