Why did it fail?

Why did it fail?

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

It's All Fucked Shirt $22.14

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

    • 7 months ago
      Anonymous

      Fricking this, what where they thinking?
      Going from the best d-pad in the business to one if the worst. Downgrading from 6 to 4 buttons. That fricking cable coming from the bottom resulting in fricked wires. Only decent idea was the VMU, which ended up severely underused.

    • 7 months ago
      Anonymous

      haha I just realised the controller looks like a spaceship that's so cool

    • 7 months ago
      Anonymous

      my index fingers still hurt. it was a great controller though, even if it was uncomfortable as frick. that shitty looking d-pad was fricking godlike for fighting games. and did less damage than the ps1 d-pad. not much less though.

    • 7 months ago
      Anonymous

      The funny part is the Saturn 3D pad is fricking great.

      • 7 months ago
        Anonymous

        damn right

        • 7 months ago
          Anonymous

          all except for the d-pad which is 2% worse than the model 2 pad. Just a little imprecise, you'll only notice it after lots of time.

          • 7 months ago
            Anonymous

            I can accept this complaint. Still better than 95% of dpads, I'd wager.

    • 7 months ago
      Anonymous

      The Saturn 3D pad is a million times better than the Dreamcast controller

  1. 7 months ago
    Anonymous

    sega was fricking imploding as a consequence of the 32x, sega cd, and the saturn
    the Dreamcast couldn't do anything to prevent that

  2. 7 months ago
    Anonymous

    It had no anti piracy measures.

    Every game got pirated. This lead to fewer titles being developed for it and huge loss in sales

    • 7 months ago
      Anonymous

      Very few people owned the means to burn CDs back when the Dreamcast was relevant, the real reason was the rapid fire moron hardware release schedule and anemic game support for it.

      • 7 months ago
        Anonymous

        This is correct. The only dude I knew who could get me pirated DC games lived an hour away on the other side of Orlando, it was literally easier just to buy the fricking games.

      • 7 months ago
        Anonymous

        Really? I dunno, back in HS (2000) everyone I knew had at least a 4x cd burner; they weren’t uncommon or expensive at all. (And this was in podunk eastern Oregon)

        I think it was more PS 1 ate it’s lunch, and no one cared enough to download Dreamcast ISO’s over dial up. (They were too busy playing PlayStation)

        Tho my roommate freshman year in college had a Dreamcast and soul caliber. Mitsurugi > everyone else

        • 7 months ago
          Anonymous

          >2000

          dreamcast was already dead by then. PS2 came out in 2000. In 1998 no one had a burner, by 2000 everyone had one. The transition happened very quicky. I remember buying PS1 games at a flea market for $5 each in 1999. You had to get a chip installed in the PS and use a spring to keep the lid open and change the disk....kek

        • 7 months ago
          Anonymous

          >2000

          dreamcast was already dead by then. PS2 came out in 2000. In 1998 no one had a burner, by 2000 everyone had one. The transition happened very quicky. I remember buying PS1 games at a flea market for $5 each in 1999. You had to get a chip installed in the PS and use a spring to keep the lid open and change the disk....kek

          and you still needed a copy of the game to pirate it anyway. The rental, blank CD, and all the time wasted made it basically pointless. You could just play while you rented it to make a copy.

          • 7 months ago
            Anonymous

            Not a waste of time because not every game was available for $5 on the used market. You're making copying a CD-ROM out to be way more effortful than it actually was. Most friends simply made extra copies when they rented, then traded with friends.

            • 7 months ago
              Anonymous

              >You're making copying a CD-ROM out to be way more effortful than it actually was

              bro, are you like 15 years old? Rental games barely worked half the time because they were so scratched up. Burned games didn't always work, either. When you rented the game you would get bored of it in a few hours anyway. If a game was worth playing you would just buy it. The only reason people bought pirated games was to try a bunch of shitty games without wasting money.

              >Most friends simply made extra copies when they rented, then traded with friends.

              This literally never happened, zoomer. Friends would just let friends borrow games. Why even make a copy? Once again, waste of time.

              >Not a waste of time because not every game was available for $5 on the used market.

              Used market? What? moron, you could buy pirated games at flea markets for $5 each or 3/$10. The indians had every game and they would install a chip in your PS1 for $10 to play games on burned CDs.

              Zoom Zoom.

          • 7 months ago
            Anonymous

            you can't read a GD-rom in a cd-burner.

            morons.

      • 7 months ago
        Anonymous

        Everyone had cd burners in 99'. EVERYONE.

        This is correct. The only dude I knew who could get me pirated DC games lived an hour away on the other side of Orlando, it was literally easier just to buy the fricking games.

        Fricking how? CD burners were everywhere, CD-rs were so cheap they were free after rebate and getting DC games online was fairly fast all things considered.
        You and your friends are tasked with downloading one game, then burning and sharing with everyone.

    • 7 months ago
      Anonymous

      man I really wish I knew how easy it was to get cheap DC games back then, I bouncy library like a sucker and only played a total of 8 DC games because of it

      if I had to guess I’d say it’s because the PS2 killed it

  3. 7 months ago
    Anonymous

    Because the 32X and Saturn were such dismal money fires that Dreamcast hardware and software would've had to sell at utterly impossible rates to keep SEGA afloat as a first-party.

  4. 7 months ago
    Anonymous

    The video game industry was really small before the Wii and DS expanded the market (the PS2 mainly sold as a DVD player, not the same thing). There wasn't room for 3 consoles so someone had to lose.

    • 7 months ago
      Anonymous

      Even now, Xbox is very much a third wheel.

  5. 7 months ago
    Anonymous

    priced too aggressively. the guy running sega during the dreamcast was the same guy who ran microsoft during the late xbox and early 360 era. he basically did the same thing for each system but microsoft started with mountains of money and sega had none after the 32x/saturn in fighting between sega of america and sega of japan.

    the dreamcast did good for the short time it was out, it sold half as much as the gamecube despite only being out for 2 years.

    • 7 months ago
      Anonymous

      stolar is an incompetent moron with a sub60 iq and killed sega

      • 7 months ago
        Anonymous

        surprise launching the saturn without even letting retail stores know was one of the stupidest fricking moves in gaming history. the whole 32x saga was dumb as hell too. peter moore was doing great, in 2 years he had the dreamcast selling more than the saturn did in 4 and he managed to do that after the saturn barely existed in the west while the saturn was carried by hype from people that loved the genesis.

        it was too little too late though, like how phil spencer can't do anything to save xbox because mattrick fricked up THAT much.

  6. 7 months ago
    Anonymous

    The PS2 came out with a DvD player, which was extremely expensive at the time. This alone made Dreamcast lost.

  7. 7 months ago
    Anonymous

    Because it didn't have a dvd player. Simple as. I remember the hype the ps2 had because it had a dvd player. Everybody wanted a ps2 simply because of that so they waited for it to release and skipped the dreamcast. Seems stupid now but back then stand alone DVD players were still expensive and pretty new. I owned both consoles and the dreamcast was my favorite.

    • 7 months ago
      Anonymous

      It's not stupid at all. VHS were fricking awful. A DVD player was an extremely useful piece of technology, much more than a game console.

    • 7 months ago
      Anonymous

      The price dropped off significantly shortly after the playstation 2's release.

  8. 7 months ago
    Anonymous

    The graphics were only a little better than playstation and everyone already had the playstation.

  9. 7 months ago
    Anonymous

    SEGA is the reason why anything that SEGA did failed.

  10. 7 months ago
    Anonymous

    It was too good for this world.

    • 7 months ago
      Anonymous

      Not really.
      >Was made to compete with the N64. A console that was on it's way out.
      >Controller was outdated and awkward
      >VMU was a gimmick that only added to cost and was pointless in the end
      >Internet adapter was cool but few people has internet access at the time so it was another thing that added cost and was pointless

  11. 7 months ago
    Anonymous

    >Sega dies
    >Microsoft rises
    Too many consoles to compete probably.

  12. 7 months ago
    Anonymous

    Saturn didn't do well outside of Japan and support dropped for it sooner than the PS1 and N64. Not only that the PS1 dominated. So in the end people held out for the PS2 due to the Saturn's non-prensence and the PS1's momentum. No one could top Sony. Not SEGA, Nintendo, or Microsoft. SEGA was already in the red due to all the frick ups from the 32X and Saturn, so they couldn't play the long game which they needed to do.

    On the other hand they did everything right with the Dreamcast

  13. 7 months ago
    Anonymous

    Because the 32x/Saturn failed so badly no success would be enough.

  14. 7 months ago
    Anonymous

    But wait anon! Dreamcast is still alive! It even has new games coming out!

    • 7 months ago
      Anonymous

      >The same game twice
      SEGKEKS! EXPLAIN!

      • 7 months ago
        Anonymous

        Dont worry thats just the limited edition that includes the memory unit

    • 7 months ago
      Anonymous

      it's really funny to me which retro consoles get indie support

    • 7 months ago
      Anonymous

      it's really funny to me which retro consoles get indie support

      Adding Dreamcast support is one of those neat and easy back of the box features you can add to your indie game if you're programming in C/C++ since it's just a matter of porting it using KallistiOS. Unfortunately it just seems that the majority of games that the Dreamcast has been getting nowadays are just ports of shumps or 2D platformers. The Saturn on the other hand has been getting some cool projects lately that are unique to the console.

  15. 7 months ago
    Anonymous

    dreamcast gave us pso so for that I am ever grateful

  16. 7 months ago
    Anonymous

    Sega was going bankrupt because their arcades weren't bringing in as much money. Real estate is expensive. Then they got bought out by Sammy and those gamecenters got turned into pachniko parlours.

  17. 7 months ago
    Anonymous

    Sega of Japan being complete and utter morons. I wonder what the company would be like today if Sega of America wasn't wiener blocked at every single turn.

  18. 7 months ago
    Anonymous

    I remember putting my Dreamcast games in my CD player because it was to play the soundtracks for some of them. I had no idea I was destroying my CD player in the process lmao.

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