The only people who hated this game are morons who don't use peeks, don't understand long lines of sight, and have zero spatial awareness. If you don't fall under these categories, then the sequel is better in basically every way.
>just play the level 500 times so you've already memorised all the spawns to not get killed off screen
Also lmao at all the corner camping and baiting in the video, even with optimal play you can't avoid having to play like a b***h.
It didn't, I beat it on hard. It's a great game but it's not as cool as hotline Miami 1 because you can't use any mask on any level. The workshop campaigns are cool though.
>What? Hotline Miami 1 was actually harder when you planned your routes and made you play the game on reaction time and instinct as a plot device of Jacket getting more and more kill hungry and becoming a natural killer? >No i want you to wait behind corners and shoot into blank spaces because enemies shoot you instantly when they appear on your screen. >Also GLASS EVERYWHERE
frick off its not being filtered because i finished it on hard, but it was still bullshit
dont like or want to use guns in HM, thats literally it
I found that 2 had a lot more enemies that sniped you from off screen.
t. never uses shift
except on the first half of the last vietnam mission frick that place
The only people who hated this game are morons who don't use peeks, don't understand long lines of sight, and have zero spatial awareness. If you don't fall under these categories, then the sequel is better in basically every way.
>lmao game is fine just play it like a shitty slow paced cover shooter that's what people liked about hotline miami right
filtered
>just play the level 500 times so you've already memorised all the spawns to not get killed off screen
Also lmao at all the corner camping and baiting in the video, even with optimal play you can't avoid having to play like a b***h.
It didn't, I beat it on hard. It's a great game but it's not as cool as hotline Miami 1 because you can't use any mask on any level. The workshop campaigns are cool though.
The significantly worse level design compared to the first game.
ummmm you don't understand it sweaties, it's not SUPPOSED to be fun or well designed compared to the first game! violence is.....LE BAD!
Because that stage with the machinery that shoots bullets when you get out of hiding spots is annoying.
Too much in my backlog
it's a 2 hour game anon
2 hours I don't have anon.
You'd have them if you stopped shitposting here.
>What? Hotline Miami 1 was actually harder when you planned your routes and made you play the game on reaction time and instinct as a plot device of Jacket getting more and more kill hungry and becoming a natural killer?
>No i want you to wait behind corners and shoot into blank spaces because enemies shoot you instantly when they appear on your screen.
>Also GLASS EVERYWHERE
frick off its not being filtered because i finished it on hard, but it was still bullshit