Exploits only existed on Internet Explorer. Every other browser disabled executables.
once browsers got proper video support and html5 became a thing there was no longer a point
Games. The entire reason people are still pissed off.
What really irks me is Adobe snuck in a killswitch in a random update many months prior, removed the old versions, told nobody, and then activated it so no one could stop it.
I'll never trust Adobe anything because of that.
There was a base standalone version you could download that didn't have any updates.
Several african government applications still run flash btw, emulation techniques like Ruffle have become indispensable for them.
Ruffle allows you to run any flash content in the newfangled Wasm in a safe browser sandbox, with impressive performance. It can also be embedded to websites as a .js file to enable playback of old games without the user doing anything. It has saved many sites like Newgrouns and Armor games
>Ruffle allows you to run any flash content >any flash content >go to /f/ >it uses latest ruffle >half the flashes don't run >have to open them in flash projector
lol
lmao
That's the idea anyway, the true support % is right there on their page. Was able to play Motherlode to completion, which was nice. Was able to play all of my old porngames too. If you got ideas on how to make it better throw a PR.
Flash was disbanded by it's creator, there's no "supporting" it. I doubt true 100% is ever achievable, there will always be that odd basement inventory management system running some 1998 code that relies on a bug of the specific processor to work. I believe within a couple years we can get near 90% though
Back then multimedia and advanced styling wasn't supported on web-browsers. Flash was meant to bridge the gap between desktop applications and websites, and served it's purpose well for it's time.
Would be still alive had he let his doctors just remove his tumor, they actually said it's one of the easier kinds that has almost 100% survival rate. Instead he insisted on a homebrew remedy and died.
Steve Jobs went "THIS SHIT DOESN'T FIT IN A TINY SCREEN, KILL IT NOW!!!!!1!" and the powers that be complied and killed Flash and everything else that made the internet interesting and cool in order to make the iphone work. Thankfully Steve Jobs died of cancer but unfortunately it was too little too late by that point.
What really irks me is Adobe snuck in a killswitch in a random update many months prior, removed the old versions, told nobody, and then activated it so no one could stop it.
I'll never trust Adobe anything because of that.
because >crapple, the paypig king, rejected it >click to play was widespread. israelites couldn't show you flash ads if you had to click on them first
can't wait for loading controls for webms and mp4s. frick auto-playing ads wasting my bandwidth and battery >adobe stopped patching security holes to give themselves an excuse to kill it off
That's tech in general. Go out for computer science. Teachers tell us the industry is dying. Jobs unavailable. Years later, Musk kills Twitter and other tech industries follow his moronation.
>Go out for computer science
CS is theoretical shit. it teaches you how to solve math problems and devise algorithms that scale. it's supposed to be language-agnostic, and you're supposed to be able to just be able to pick up any language or tool and get things up and running within a week
whats a good program to make flash games? I tried adobe Flash studio but it doesnt like code away from the timeline. i want to give some images properties of objects and data
Did you know that while a .swf file could communicate and report user activity to outside sources like .js scripts, while said outside sources cannot cannot peek into .swf files outside an actionscript bridge?
Real weird how Google declared flash a large security issue around the same time it was pushing for their analytics spyware everywhere. I'm sure those two things are completely unrelated.
I miss flash games. It was so easy to make stuff. All the animation and scripting tools built into one platform. You didn't have to fiddle with sprite sheets or rig 3d models.
And with newgrounds you had a convenient platform to upload your games. It was like the youtube of game dev.
Unity is great in other ways, but it's not as easy to work with.
Was a good platform before interactive web was a thing
I miss human interaction
Exploits.
Exploits only existed on Internet Explorer. Every other browser disabled executables.
Games. The entire reason people are still pissed off.
There was a base standalone version you could download that didn't have any updates.
once browsers got proper video support and html5 became a thing there was no longer a point
html5 is much harder to use.
is right, flash was so easy even an average joe could make stuff with it.
Several african government applications still run flash btw, emulation techniques like Ruffle have become indispensable for them.
Ruffle allows you to run any flash content in the newfangled Wasm in a safe browser sandbox, with impressive performance. It can also be embedded to websites as a .js file to enable playback of old games without the user doing anything. It has saved many sites like Newgrouns and Armor games
>Ruffle allows you to run any flash content
>any flash content
>go to /f/
>it uses latest ruffle
>half the flashes don't run
>have to open them in flash projector
lol
lmao
That's the idea anyway, the true support % is right there on their page. Was able to play Motherlode to completion, which was nice. Was able to play all of my old porngames too. If you got ideas on how to make it better throw a PR.
>If you got ideas on how to make it better
Here's a genius idea: How about supporting flash. Like the entire thing instead of 2/3rds of it. AS3 too.
Since you're asking for PRs it seems like you might be familiar with the project, any estimates how long achieving 100% flash compatibility will take?
Flash was disbanded by it's creator, there's no "supporting" it. I doubt true 100% is ever achievable, there will always be that odd basement inventory management system running some 1998 code that relies on a bug of the specific processor to work. I believe within a couple years we can get near 90% though
YOU DON KNO WHO U ARE MESSIN WIT MON
to many free stuff made by average joes. needed to stop that immediately.
it was too powerful they were afraid
Back then multimedia and advanced styling wasn't supported on web-browsers. Flash was meant to bridge the gap between desktop applications and websites, and served it's purpose well for it's time.
Embrace. Extend. Extinguish.
(with no survivors)
>Gankeridya crossover thread
Comfy
Forgot pic
This homosexual Black person
Would be still alive had he let his doctors just remove his tumor, they actually said it's one of the easier kinds that has almost 100% survival rate. Instead he insisted on a homebrew remedy and died.
>CEO of Apple
>still chooses for homebrew
Pottery.
Steve Jobs went "THIS SHIT DOESN'T FIT IN A TINY SCREEN, KILL IT NOW!!!!!1!" and the powers that be complied and killed Flash and everything else that made the internet interesting and cool in order to make the iphone work. Thankfully Steve Jobs died of cancer but unfortunately it was too little too late by that point.
There was a lot of powerstruggle behind the screen on that one, it was not about the user at all.
Fat Lipped Hussie was too powerful.
It was too good so they had to take it down to make sure we didn't get too tall for our britches
I'm not stopping, you hear me? I'M NOT STOPPING!
I wonder if the dude that made these even had a conclusion planned, seems like he just set up a grand finale without knowing how to pull it off.
surprisingly great game
What really irks me is Adobe snuck in a killswitch in a random update many months prior, removed the old versions, told nobody, and then activated it so no one could stop it.
I'll never trust Adobe anything because of that.
>trusting any corporation at all
Are the open source alternatives for premiere good?
Pretty sure Davinci is industry standard
So they could turn everything into streaming video instead and then get sued by the doj and 999 other people
because
>crapple, the paypig king, rejected it
>click to play was widespread. israelites couldn't show you flash ads if you had to click on them first
can't wait for loading controls for webms and mp4s. frick auto-playing ads wasting my bandwidth and battery
>adobe stopped patching security holes to give themselves an excuse to kill it off
>go to college
>learn how to program and animate in Flash
>graduate
>flash dies
5 years of my life, completely fricking wasted.
Send Ankama your resume
there are tool-independent skills. just because you used flash to practice composition doesn't mean that your knowledge on composition is gone.
That's tech in general. Go out for computer science. Teachers tell us the industry is dying. Jobs unavailable. Years later, Musk kills Twitter and other tech industries follow his moronation.
>Go out for computer science
CS is theoretical shit. it teaches you how to solve math problems and devise algorithms that scale. it's supposed to be language-agnostic, and you're supposed to be able to just be able to pick up any language or tool and get things up and running within a week
He is right, social media must die for us to progress
Adobe animate is the same thing isn't it
woah 5 years to learn flash? Are you one of dem special kids?
whats a good program to make flash games? I tried adobe Flash studio but it doesnt like code away from the timeline. i want to give some images properties of objects and data
They couldn't monetize it.
Did you know that while a .swf file could communicate and report user activity to outside sources like .js scripts, while said outside sources cannot cannot peek into .swf files outside an actionscript bridge?
Real weird how Google declared flash a large security issue around the same time it was pushing for their analytics spyware everywhere. I'm sure those two things are completely unrelated.
I miss flash games. It was so easy to make stuff. All the animation and scripting tools built into one platform. You didn't have to fiddle with sprite sheets or rig 3d models.
And with newgrounds you had a convenient platform to upload your games. It was like the youtube of game dev.
Unity is great in other ways, but it's not as easy to work with.