Why do only Valve and the Japanese seem to understand this? Is it autism?

Why do only Valve and the Japanese seem to understand this? Is it autism?

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  1. 7 months ago
    Anonymous

    Indie games?

  2. 7 months ago
    Anonymous

    It is indeed autism

  3. 7 months ago
    Anonymous

    depends on the game, but generally speaking he is correct

  4. 7 months ago
    Anonymous

    Because everyone else sold out or is only in it for the money

  5. 7 months ago
    Anonymous

    > worth 4,5b
    > i dont give a shit about what you have to go through to get it done, i want to have fun

    who would have thought
    arogant hack

    • 7 months ago
      Anonymous

      > just sit on your ass as you always do
      > HE DOESN'T CARE WHAT I HAVE TO GO THROUGH
      Seek help.

      • 7 months ago
        Anonymous

        ?

  6. 7 months ago
    Anonymous

    If that's the case, then why is everyone b***hing about the Cowboy City in Starfield being unrealistic?

    • 7 months ago
      Anonymous

      immersion =/= realism

    • 7 months ago
      Anonymous

      it's not that it's unrealistic, it's that it's literally a fallout shanty town in another game

    • 7 months ago
      Anonymous

      >Is it autism?
      No, there's just too many people making video games that don't like video games or can't be reasonably called people. Too many failed screenwriters directing games, too many failed writers doing translations, artists without any sort of inspiration or motivation making too many derivative 3deep5u works that only begrudgingly include gameplay because it's a literal requirement in order to be classified as a video game, and all because if they tried to compete in any other field they'd get mushroom stamped by people with ACTUAL talent.

      >If that's the case, then why is everyone b***hing about the Cowboy City in Starfield being unrealistic?
      Verisimilitude is not the same as realism. Having a ramshackle frontier town makes zero fricking sense in a game revolving around easy and convenient warp drives, laser weaponry, and alien space magic. Starfield isn't panned for a lack of realism, but a complete lack of direction or clear vision.

      • 7 months ago
        Anonymous

        Oh, and I missed the most important reason: every video game which does not fall into those categories is a focus-tested, paint-by-numbers shitpile designed to siphon money from non-sentient drones and pay dividends to the invisible israelites lurking over their shoulders like an office rapist.

    • 7 months ago
      Anonymous

      >why is everyone b***hing about the Cowboy City in Starfield being unrealistic?

  7. 7 months ago
    Anonymous

    is he the 'ick on 'eck poster?

  8. 7 months ago
    Anonymous

    I remember when hl2 came out they were marketing the "realistic" physics really hard

    • 7 months ago
      Anonymous

      but they were fun anon thats the key difference

    • 7 months ago
      Anonymous

      Ragdolls are fun. You just don't get it.

  9. 7 months ago
    Anonymous

    I don't mind realism but I don't actively seek out games with it. Sometimes I like fps games where headshots are a one shot kill.

    • 7 months ago
      Anonymous

      I wouldn't quite say that's a marriage to realism
      On the flipside, they were also trying to show off what their engine could do to devs

  10. 7 months ago
    Anonymous

    because valve likes to make good games
    because japanese games have no budget

  11. 7 months ago
    Anonymous

    So do he sell 1000$ VR device not for realism?

    • 7 months ago
      Anonymous

      Immersion!=realism tard

      • 7 months ago
        Anonymous

        /v just like introducing new buzz word without clear definition. VR is clearly realism because real 3D don't improve gameplay but put heavy headset on my head.

      • 7 months ago
        Anonymous

        Immersion = realism tard. Realism isn’t just some throw away term for boring dickhead.

  12. 7 months ago
    Anonymous

    Wasn't HL2 the most graphically realistic game of its time?

    • 7 months ago
      Anonymous
      • 7 months ago
        Anonymous

        At least post doom 3 if you are going to shitpost

    • 7 months ago
      Anonymous

      It did certain things very well, but honestly I always found it's lighting and textures ugly, even at release
      Doom 3 totally mogged it with lighting

    • 7 months ago
      Anonymous

      >graphically realistic game of its time?
      no
      it was the most phisics realistic cause phisics are fun

    • 7 months ago
      Anonymous

      No, but it was definitely a very good looking game for the time.
      The first minute of their E3 talk is about the graphics, with the other 21 minutes being about the physics and interactions. Which were crazy for the time:

  13. 7 months ago
    Anonymous

    Most video games are suits forcing trends without knowing or caring about videogames or failed writers/directors trying to push their shitty ideas into a game because they can't be taken seriously anywhere else.

  14. 7 months ago
    Anonymous

    Valve is an American company. So America and japs seem to understand it. Now get mad.

  15. 7 months ago
    Anonymous

    I like to push cars off a cliff in beam.ng because it's fun to see how realistically they smash and crumble and break

  16. 7 months ago
    Anonymous

    stop posting clickbait

  17. 7 months ago
    Anonymous

    then why wasn't Artifact fun?

  18. 7 months ago
    Anonymous

    Publishers/Sweetbaby want movies not video games. They push studios towards ultra realism accordingly.

    • 7 months ago
      Anonymous

      Pretty sure movies aren’t realistic at least they don’t have to be

    • 7 months ago
      Anonymous

      Why's Valve on the list then?

      • 7 months ago
        Anonymous

        Did you play HL2? Do you remember the super realistic physics puzzles that got tiresome about 4 minutes into the game? Valve has been a garbage game creator for decades.

        • 7 months ago
          Anonymous

          >Did you play HL2
          Did you?

          • 7 months ago
            Anonymous

            Yes, and I remember the super realistic physics puzzles which got tiresome about 4 minutes into the game. Now tell me how you won the argument I guess.

      • 7 months ago
        Anonymous

        Good list of companies to ignore.

      • 7 months ago
        Anonymous

        That's a skinwalker. Valve died when Laidlaw left

  19. 7 months ago
    Anonymous

    You're acting as if realism is hated by everyone. I have a high end rig specifically because realism is fun to me.

    • 7 months ago
      Anonymous

      I constantly remark when walking to the refrigerator to grab a can of coke that this same action would be absolutely mind-blowing if only I could do it in a video game. Imagine being able to get up out of your chair (just like in real life), walk over to the fridge (!) and reach for a can. Unbelievable. The fun would be immeasurable.

      *sip*

  20. 7 months ago
    Anonymous

    https://voca.ro/135YAaCjIVC0

  21. 7 months ago
    Anonymous

    based I'm so sick of muh ultra realistic graphix
    if it's not fun why bother

  22. 7 months ago
    Anonymous

    He meant realism in detail, not visual realism. Hence the grocery list example, you absolute morons.

  23. 7 months ago
    Anonymous

    it's understanding the medium and what sells it. he's based

  24. 7 months ago
    Anonymous

    while on the subject of realism, why do people say that atractive girls arent realistic but then say nothing about their ugly female character just effortlesly beating the shit out of thousands of enemies?

  25. 7 months ago
    Anonymous

    Would be pretty cool if Valve made some new fun games instead of spouting bullshit from their mouths since they only actually care about selling cosmetics

  26. 7 months ago
    Anonymous

    He doesn't play games

  27. 7 months ago
    Anonymous

    >Why do only Valve and the Japanese seem to understand this?
    Thaumaturge just got delayed and it's Polish.

  28. 7 months ago
    Anonymous

    >get in your cagie for 8+ hours
    >get home, do chores and daily shit, get a couple hours to self
    >need some escapism so you fire up some video games
    >for some reason the western elite want you to not be able to do this and instead be constantly reminded of real life while you try to escape
    Back in the day, you'd get amazing worlds to escape into like Mass Effect 1, but nowadays you have to rely on Fromsoft to churn out the 7th copy of Demons Souls.

  29. 7 months ago
    Anonymous

    Because only gabe and japan understand that gacha is the best thing that ever happened to video games.

  30. 7 months ago
    Anonymous

    i feel the same with movies, when its too realistic it isn't fun because reality is boring, fantasy is supposed to embellish the truth a little bit for some excitement obviously this isn't always true but movies and games tend to get boring when directors and game devs get super autistic about "muh realism"

  31. 7 months ago
    Anonymous

    A lot of the west seems to have a problem with wanting to "subvert" everything.
    t Burger.

  32. 7 months ago
    Anonymous

    But hes right... realism isn't fun, it's fricking monotonous.

    >Better go to sleep
    >Better get up and take a piss
    >Better go hunt so I can eat breakfast
    >Better wash my balls
    >Okay, now to do this quest
    >Oops, it's time for dinner
    >Oops, time to frick/jerk off
    >Bed time
    >Repeat

    • 7 months ago
      Anonymous

      just because your life is boring doesn't mean life is boring dumb homosexual

    • 7 months ago
      Anonymous

      All of those things are pretty fun concepts, their execution is flawed since there are a million steps to them.
      It's like picking up ammo in a videogame. Would you rather walk over all that shit and pick it up or loot individual corpses and search their pockets for ammo then check if it's the right caliber for your weapon instead of something generic like MACHINEGUN or PISTOL? You have autism if you pick the latter.

  33. 7 months ago
    Anonymous

    everything has a place in vidya anon.
    going tacticool as frick and spending 8 hours operating with people on arma 3 can be just as fun as playing lost planet 2 coop with people.
    your interpretation of fun can vary a lot. some people like to stare at ascii spreadsheets that represent drunk dwarves getting killed by lava and consider that fun.

  34. 7 months ago
    Anonymous

    My theory is that a level of immersion is necessary for a non-autistic person to enjoy a game, and internal consistency is required for that level of immersion.
    Different genres of games require different levels of immersion, but literally every game with a story or any character requires the player to take those story elements seriously. And in a way, any game with graphics requires a level of immersion- why is it called Space Invaders and not Block Clearer?

    When people say realism, some people are genuinely too autistic to comprehend imaginative worlds. But most people are actually talking about internal consistency and wanting to be immersed.

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