Why does Super Mario 64 have this unsettling creepy vibe to it, that other installments in the series lack.

Why does Super Mario 64 have this unsettling creepy vibe to it, that other installments in the series lack.

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  1. 2 years ago
    Anonymous

    no it doesn't

  2. 2 years ago
    Anonymous

    Elaborate

    • 2 years ago
      Anonymous

      I don't know, it's like the whole game is happening in a place post mass extincion even. Local fauna is sparse and feel out of place, like it doesn't belong there. The areas are vast but mostly empty.

      No other mario game gave me this feeling before.

      • 2 years ago
        Anonymous

        Is this the famous empty spaces unnerves zoomers thing?

        • 2 years ago
          Anonymous

          Fricking Kek

          Zoom zooms afraid of the open fields

        • 2 years ago
          Anonymous

          Fricking Kek

          Zoom zooms afraid of the open fields

          the zoomer fears the open fields

          • 2 years ago
            Anonymous

            Imagine if it were nothing but grass and sky. No signs of life for miles.

            • 2 years ago
              Anonymous

              Grass is life and I bet if you dig a little there'd be lots of bugs.

        • 2 years ago
          Anonymous

          Fricking Kek

          Zoom zooms afraid of the open fields

          [...]
          the zoomer fears the open fields

          My theory is that zoomers are so used to constant advertisements and screens everywhere that seeing something untouched makes them terrified the world is ending.

        • 2 years ago
          Anonymous

          If you're talking about liminal spaces, yeah pretty much. It's gained popularity as a concept for the last couple years I think, no idea what caused it to become so relevant. The space itself isn't necessarily what's creepy, it's the fact that liminal spaces are not meant to be stayed in. Good examples would be; airports, hotels, hallways, etc. It's probably more of an appeal to zoomers because of its thriller/suspense appeal. Also inb4 "okay what about roads and highways are they scary", I think it needs to be indoors to really feel trapped. Also the uniformity definitely helps make it unsettling. This take is disjointed as frick, but probably the only other defining feature is the space being empty if not totally abandoned, which just goes hand in hand with labyrinthine loneliness

          • 2 years ago
            Anonymous

            >It's gained popularity as a concept for the last couple years I think, no idea what caused it to become so relevant.
            Making ThEoRiEs based on video games is easy content for Youtube

      • 2 years ago
        Anonymous

        It's almost like there are functional limits when making early 3D games and you had to be judicious with what you spent valuable resources on, which is why the castle is empty and melancholy with the rare trapped Toads and not full of furniture and people wandering around.

  3. 2 years ago
    Anonymous

    No, you’re looking too deep into things.

  4. 2 years ago
    Anonymous

    Lack of modern Nintendo polish, low-res textures, spatial incongruity, bizarrely designed rooms and worlds, etc.

  5. 2 years ago
    Anonymous

    It's an early 3D game. They are all like that

    • 2 years ago
      Anonymous

      Crash bandicoot and Spyro are not like that. They are cute in their basicness and unpolishness.

  6. 2 years ago
    Anonymous

    Maybe it's just your copy? After all, every copy is personalized.

  7. 2 years ago
    Anonymous

    Because the game is a parody and tribute to esotericism

  8. 2 years ago
    Anonymous

    Yo M64 is sussin fr no cap

  9. 2 years ago
    Anonymous

    Old games in general had a unsettling creepy vibe to them. It's something that tends to be inherent to all old media in general since ironing out that creepiness is how people make "improvements" for newer media.

    • 2 years ago
      Anonymous

      It's called soul. I guess that would be scary for you

    • 2 years ago
      Anonymous

      Did you not pick up the sarcasm when I said "improvements"?

      • 2 years ago
        Anonymous

        Meant for

        It's called soul. I guess that would be scary for you

    • 2 years ago
      Anonymous

      the only scary things in Pokemon are the things that Oak does to the unpicked starter

  10. 2 years ago
    Anonymous
  11. 2 years ago
    Anonymous

    Unfinished game. They literally scrapped two player mode

  12. 2 years ago
    Anonymous

    you believed memes and made them live in your head because you are a tendie pedo manchild

  13. 2 years ago
    Anonymous

    Because you are young, and did not grow up in an era of gaming where the graphics were less realistic and more stylized/representative. Processing power was still such that you couldn't fit in all the little details like leaves blowing in wind or lots of clutter in a room. You are used to seeing more realism and details in your games, and the lack of that is unsettling to you on a subconscious level, creating what some homosexuals call "liminal spaces" and what everyone else calls "not shitting up your level design with pointless clutter"

  14. 2 years ago
    Anonymous

    It does have an unease aura but you're exaggerating it. I felt it mostly when I was a kid but even then it was not outright scary. Its very hard to describe in words. Its probably a side effect from being one of the first 3D game so it might still be in the uncanny valley.

  15. 2 years ago
    Anonymous

    >I get triggered by empty rooms and a lack of detail
    >this makes me hip
    >worthy of 100,000 video essays about literally nothing

    Zoomers who obsess over video games should drink bleach.

  16. 2 years ago
    Anonymous

    I always assumed this was one guy who made the video then everyone else clowning on him by pretending to agree, are zoomers actually afraid of empty source maps?

  17. 2 years ago
    Anonymous

    it lacks art direction since it uses a lot of stock textures watered down to work on n64

  18. 2 years ago
    Anonymous

    This is a zoomer thread. Disregard moronic zoomer opinions.

  19. 2 years ago
    Anonymous

    Still waiting for the next b3313 update
    Tho with the dev sperging out because no one's paying attention to his shitty music, I don't know if we'll ever recieve it

    • 2 years ago
      Anonymous

      Was wondering how long that would take. If you make a discord or some form of news outlet for one project you're doing and then only shill all your unrelated stuff that people did Not join to see for months on end, don't be surprised when people don't care about the thing they explicitly didn't join for. People just don't really care for that kind of bait and switch. Wish all the best for his music but this isn't the way to do it.

  20. 2 years ago
    Anonymous

    SOMEONE HELP HE'S CHASING ME

  21. 2 years ago
    Anonymous

    shut up b***h

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