Why does this game have such a high rating?

Why does this game have such a high rating?

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  1. 2 months ago
    Anonymous

    i like hurting other people

  2. 2 months ago
    Anonymous

    High rating?

  3. 2 months ago
    Anonymous

    Fun, fast-paced, high octane, visceral combat. You know, the complete opposite of the dogshit sequel

    • 2 months ago
      Anonymous

      Complete opposite to journo darling dark souls and dragons dogma 2.
      > Hey! I LIKE SOULS SLOP 120412945251
      > Being this new.

    • 2 months ago
      Anonymous

      Hm2 is fast-paced, high octane and has visceral combat if you are good at it

  4. 2 months ago
    Anonymous

    the OST is really cool

    • 2 months ago
      Anonymous

      never played game didnt realize i heard its OST so many times

      • 2 months ago
        Anonymous

        >game has 11/10 music
        More games should do this.

    • 2 months ago
      Anonymous

      It's really fricking good.

    • 2 months ago
      Anonymous

      It's not an OST it's just a ST

  5. 2 months ago
    Anonymous

    Try playing it and see for yourself

    • 2 months ago
      Anonymous

      I did
      Dropped after an hour in
      Cant believe I was going to buy it for Xbox

      • 2 months ago
        Anonymous

        >xbox
        you need to be 18 to post here

  6. 2 months ago
    Anonymous

    Why shouldn't it be?

  7. 2 months ago
    Anonymous

    it's fun, it has a great soundtrack and a great aesthetic, it pretty much ticks all of the boxes that a game needs to become a modern classic

  8. 2 months ago
    Anonymous

    I wasn't the biggest fan of the trial and errory combat. But the vibe, music and style of everything ranges from memorable to really really good. Deserved the love it got imo.

    • 2 months ago
      Anonymous

      The trail and error combat forcing you to meticulously learn every corner and movement fit the plot perfectly. Right up there with Darkwood forcing you to lose vision when looking into your inventory. Perfect gameplay and story connectivity.

      Because it's good, and is inspired by Drive

      It's the opposite. Drive got the look from HM.

      • 2 months ago
        Anonymous

        Drive is a 2011 movie. HM is a 2012 game.

        • 2 months ago
          Anonymous

          What are you implying?

          • 2 months ago
            Anonymous

            HM came out later. So Drive was the inspiration rather than other way around.

            • 2 months ago
              Anonymous

              Those two things don't track.

              how would you have felt if you hadn't eaten breakfast this morning?

              Same as I feel now.

              What went so horribly wrong?

              You're REALLY bad at videos game.

              • 2 months ago
                Anonymous

                Nothing, and the fact it continues to filter people is my favorite thing about it
                >How do I press shift????

                >pretending to like objectively bad games for clout on an anonymous image board
                How moronic do you even have to be?

              • 2 months ago
                Anonymous

                >Posting obvious b8 on Ganker
                No, I don't believe it's you're genuine dogshit opinion OP

          • 2 months ago
            Anonymous

            how would you have felt if you hadn't eaten breakfast this morning?

      • 2 months ago
        Anonymous

        Black person the devs said they where inspired by Cocaine Cowboys and fricking drive.

    • 2 months ago
      Anonymous

      >I wasn't the biggest fan of the trial and errory combat.

      The trail and error combat forcing you to meticulously learn every corner and movement fit the plot perfectly. Right up there with Darkwood forcing you to lose vision when looking into your inventory. Perfect gameplay and story connectivity.
      [...]
      It's the opposite. Drive got the look from HM.

      >The trail and error combat

      It's not trial and error. You're both morons that have no idea what that word means.

      • 2 months ago
        Anonymous

        >he played the game wrong
        Ok??? Aaaaaaaand?

  9. 2 months ago
    Anonymous

    its fun

  10. 2 months ago
    Anonymous

    because it's good homie

  11. 2 months ago
    Anonymous

    Because it's good, and is inspired by Drive

  12. 2 months ago
    Anonymous

    what kind of moronic ass question is that? zoomer shocked that a game can be good?

  13. 2 months ago
    Anonymous

    What went so horribly wrong?

    • 2 months ago
      Anonymous

      Nothing, and the fact it continues to filter people is my favorite thing about it
      >How do I press shift????

    • 2 months ago
      Anonymous

      >Loads more characters, some with unique mechanics
      >More complex story
      >Difficulty jump
      >Looks just as good
      >Soundtrack is top tier, same as the first
      >Released editors so players can create and upload more content for years after

      Its a great sequel but it does what a lot of sequels do, try to build on the existing foundation.

    • 2 months ago
      Anonymous

      Nothing, it's a great game and good sequel.

    • 2 months ago
      Anonymous

      Not enough Miami Mutilator

      • 2 months ago
        Anonymous

        t.pardo
        Btw why even Pardo couldn't reload guns? He loves guns

    • 2 months ago
      Anonymous

      i swear you could fix this entire game by remaking the level design it's own level editor. the story's confusing at first but it's great when you understand everything. the visuals and music are nice but the level design is such a slog compared to the first one.

    • 2 months ago
      Anonymous

      Rooms and corridors are too long because most enemies have guns. You have to bait them to come to you by stepping out for a second and hiding again, which isn't as fun as being really aggressive and fast like you could do in the first game.

    • 2 months ago
      Anonymous

      nothing

      Because it looks cool and is carried but it's visuals and music. But it's made by a moron in game maker and thus feels like shit to play.

      Just play OTXO it's better.

      roguelikes are gay
      i'm too old to tolerate permadeath

    • 2 months ago
      Anonymous

      Nothing, it's great.

    • 2 months ago
      Anonymous

      Way too fricking long. Lots of devs make the mistake of thinking more content == better game, but they're 500% wrong.

      The first game was perfect in every way. Second one went overboard.

  14. 2 months ago
    Anonymous

    I want to feed the duckies.

  15. 2 months ago
    Anonymous

    Because it looks cool and is carried but it's visuals and music. But it's made by a moron in game maker and thus feels like shit to play.

    Just play OTXO it's better.

  16. 2 months ago
    Anonymous

    at the time, there was nothing else like it.

  17. 2 months ago
    Anonymous

    Good gameplay, music, and lore.
    Graphicsgays never recovered

  18. 2 months ago
    Anonymous

    It's a fun game with a great soundtrack and really fun gameplay. Not sure what else to say.

  19. 2 months ago
    Anonymous

    2 isn't that bad, but not the great
    There are too many windows and dodge roll sucks and fat guy with gun
    other things are better than the first one

  20. 2 months ago
    Anonymous

    Because it is good

  21. 2 months ago
    Anonymous

    Great game
    Shit sequel
    Gay OP

  22. 2 months ago
    Anonymous

    I still don't fully get the plot even after watching vids and looking at wikis, how does crippling the mafia assist the ending plan to kill 2 presidents? Brainlet here btw.

    • 2 months ago
      Anonymous

      The goal of 50B was to end the Russo-American Coalition and start another war against the Russians
      In HM1, the mafia was very well built and had heavy influence in the criminal underworld and due to the coalition, there were lots of russian immigrants going to miami and they usually join the mafia which means russians are gaining more influence on america
      Colonel doesn't want that because he's pissed about how the war ended with USA getting nuked and feels the american politicians betrayed the country so he's doing the work himself
      Mafia being dealt by Jacket with greatly lessens russian influence and worsens diplomatic relations which causes the presidents to meet, the event that the Colonel was waiting for and planning by having a bunch of nuclear bunkers already prepared over the country

      After Miami gets nuked, the colonel is presumably going to take power for himself to run the country as a dictator using 50B for martial law and then fight the russians again

      • 2 months ago
        Anonymous

        That's actually helpful for getting my tumor infested brain to get it. If only the majority of vids claiming to explain it weren't just pseud-ing for 30 mins to 2 hours lol.

  23. 2 months ago
    Anonymous
    • 2 months ago
      Anonymous
  24. 2 months ago
    Anonymous

    I'll honestly never know. The ai is too random for the game to be great. You can die, then do the exact same thing with a different result. I'm pretty slow at games and it took me a little over 5 hours to beat the game, and then beat it again getting all the secret squares.

    It does kinda give you the feeling of being in an action movie, and that's cool. But the game is an 8/10 at best for me. No where close to one of the top 100 games all time.

    • 2 months ago
      Anonymous

      The fact that it's never exactly the same is what makes it good anon. You can have a plan, a good one, but if things don't work you have to improvise. Man makes plans and God laughs. Those moments of panic when things don't go right are awesome.

  25. 2 months ago
    Anonymous

    >tight, polished gameplay
    >amazing music and visuals, was the primary reason that neo-80's craze ignited in the 2010's
    >doesn't shove its story in your face, layers of lore hidden in the details
    It's one of the few 10/10 games ever made, for me. It accomplishes what it wants to do perfectly and isn't held back by any glaring flaws. Absolute masterpiece.

  26. 2 months ago
    Anonymous

    It does what most games essentially fail to do when reinforcing the consequences of failure: restricted tactical thinking.
    You die in Ultrakill. You respawn and then pull off some different bullshit combo that room wipes before you speed off.
    You die in DS. You're put back several rooms/areas/days of progress and have the choice to either slog it and try again or grind your ass off.
    You die in Hotline Miami.
    You die in Hotline Miami.
    You die in Hotline Miami.
    You die.
    You die.
    You die.

    GET TO CAR!
    B-
    Playstyle: Sadist
    You never get better. You just get smarter.

    • 2 months ago
      Anonymous

      i don't know those other games

    • 2 months ago
      Anonymous

      >progress and have the choice to either slog it and try again or grind your ass off.

      you're beyond moronic and don't understand any of the games you talk about, let alone hotline miami.

    • 2 months ago
      Anonymous

      cont.

      In the last decade since its release there has only been one game besides its sequel that has done what HL has done, down to the style and execution.
      Katana Zero.
      It's why it and HL have a special place reserved in my mind's shelf - they're the best representation of what violence is.
      Do or die. And they aren't mutually exclusive.

      • 2 months ago
        Anonymous

        It does what most games essentially fail to do when reinforcing the consequences of failure: restricted tactical thinking.
        You die in Ultrakill. You respawn and then pull off some different bullshit combo that room wipes before you speed off.
        You die in DS. You're put back several rooms/areas/days of progress and have the choice to either slog it and try again or grind your ass off.
        You die in Hotline Miami.
        You die in Hotline Miami.
        You die in Hotline Miami.
        You die.
        You die.
        You die.

        GET TO CAR!
        B-
        Playstyle: Sadist
        You never get better. You just get smarter.

        Can you stop typing in such a dramatic way?

        • 2 months ago
          Anonymous

          Bad habit, i'll stop
          Addicting as hell gameplay loops

    • 2 months ago
      Anonymous

      cont.

      In the last decade since its release there has only been one game besides its sequel that has done what HL has done, down to the style and execution.
      Katana Zero.
      It's why it and HL have a special place reserved in my mind's shelf - they're the best representation of what violence is.
      Do or die. And they aren't mutually exclusive.

      You're absolutely right. That fast turnover gets the mind going quick

  27. 2 months ago
    Anonymous

    I was reading/watching some old reviews from big gaming magazines and nearly all of them contained reviewers being supposedly shocked by the "gore" ("This game is FRICKED UP!"). Was this a journalist-exclusive reaction or was the average Indie Gamer of 2012 really shitting his pants at red pixels?

  28. 2 months ago
    Anonymous

    its a game for people for thick skin

    • 2 months ago
      Anonymous

      with* it's over for me

    • 2 months ago
      Anonymous

      Looking to get your fifteen minutes of fame, huh?

  29. 2 months ago
    Anonymous

    troony colors
    avoid

    • 2 months ago
      Anonymous

      I won't let the gays take rad 80s neon color scheme from me. I won't.

  30. 2 months ago
    Anonymous

    Do you think Biker survived the nukes? He was the only character not shown dying at the end and I doubt he stayed around in Miami for another month

    • 2 months ago
      Anonymous

      Yeah, and he roams the wastes of the post-apocalypse Mad Max style.

  31. 2 months ago
    Anonymous

    Dear diary, Ganker had shit taste again today

    • 2 months ago
      Anonymous

      >also, designated shitting street was full
      >had to shit in river today

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