You would think that fire damage would be actually useful but no, Demon and Angel (Who are mary sues). Dragons resist it. What the frick is the point?
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You would think that fire damage would be actually useful but no, Demon and Angel (Who are mary sues). Dragons resist it. What the frick is the point?
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DEPENDS
Gay homosexual passive aggressive non-answer c-c-c-combo breaker
You want an answer, a non meme answer? Then name the system.
>meme
>my passive aggressive non-answer is a meme because i spam it whenever i want to try and shut down conversations!!!
Stop trying to kill /tg/ already. Frick off, and maybe do your policing over at Reddit. Put your poisonous personality to good use.
Don't do that gayshit.
>stop trying to kill /tg/
With endless nonspecific low quality discussion terminating slide threads you fricking worm.
>dude asks you what system so there can be an answer and conversation
>you shit your pants and cry
have a nice day.
Slide thread? Do you think you're still on /misc/ or something, you drippy little shitstain?
What /tg/ needs is more threads, not less threads. Stop being a human cancer trying to kill this board, especially under such a moronic idea as "trying to kill conversations about games is good for this place."
The major problem with /tg/ right now, aside from having lost a third of its population in the last few months, is threads that take days or even weeks to die. The only way to remedy this and to prevent the type of stagnation that kills boards is a healthy rotation of new threads.
You may want to try and dispute this, but how about you put the effort you'd put into killing this board instead into making new threads, the sort you might enjoy if you don't like this one so much?
If you really want to argue, I'm basically just going to call you out on not just inadvertently trying to kill this board, but deliberately trying to do so.
Well next time anon make a thread that can't be shut down by a single sentence instead of complaining no one takes your low effort vagueposting seriously.
So what system is it?
>wants to have a conversation
>won't name the system so no one can actually discuss the issue
Hmm...
The more you tighten your sphincter, Anon, the more memes will slip through your anus.
>every system has angels
>every system has demons
>every system has dragons
>every system implements damage resistance mechanics
>85% of players play some game that has angels, has demon, or has dragons with damage resistance
Were you really unaware of just how popular D&D is, or is your whole little passive aggressive crusade just you being mad about the various flavors of D&D?
Add "in D&D" to the OP then.
No one had to, and no one ever will, it could have been a system-neutral fantasy comment and we still would have assumed D&D. Flail harder.
Have you tried not playing D&D?
Yes, there are a lot of great tabletop strategy games out there, but whenever I try to play a non-D&D roleplaying game I end up wishing it was D&D.
Sounds like an IQ issue.
...why?
You would understand if you were not moronic.
Have you tried not being a total homosexual?
But it happens in not D&D games too. D&D is just that influential.
>85% of game-players are on /tg/
>/tg/ is a representative sample of people who play games
I don't know which one of those you meant, but both are moronic.
It was a vague comment about the prevalence of angels and demons and damage reduction in games. I think that anon was trying to imply that these elements are all very common and don't necessarily indicate that we were talking about D&D? That's why he broke the 3 things up, "Sure WoD doesn't have damage reduction or angels (debatable) but it has demons!" I think he wanted to imply that 85% of games have at least one of these elements, but then he thought about it and realized that was wrong, so he said "85% of players have at least played a game with one of those elements."
It's funny, because he's right, because at least 85% of TTRPG players have played D&D or something based on D&D.
Every poll and survey conducted on /tg/ shows /tg/ has generally similar tastes to the wider gaming community, with the only major difference being that /tg/ oddly has a higher ratio of GMs than players.
In any case, even on /tg/, the overwhelming majority of us play some flavor of D&D or D&D derrivative. The whole "wah wah i hate d&d" mantra that is spammed on this board comes from only a tiny, embarassingly small population on this board, screaming as loudly as they can to pretend they're a larger group than they are.
I am aware of how popular D&D is.
In fact, it's so popular, that there are numerous sites/pages/videos online as dedicated echo chambers for it.
If someone asks a general question, an answer of the same general nature is apt. I know you can't handle seeing generalized answers; I'm pretty sure we've argued on multiple occasions at this point, but you still don't seem to understand that "depends on the setting/system" is a very appropriate answer, when a question has such a wide range of possible answers. Did you know that D&D being popular doesn't change a general question to a game-specific question? Did you know that automatically assuming the OP is about D&D is equally subject to being met with "what the frick gave you the impression we were talking about D&D"? Because that has happened plenty of times before.
Are you aware there are games other than D&D? Are you aware there are other places to suck D&Dick? Are you aware that, by posting outside of those places, you expose yourself to opinions and facts about D&D you might not be able to handle?
By the sounds of it, the answer to most, if not all of those questions is "no."
>all this effort to just say "Yes, I'm a passive aggressive b***h who is trying to kill /tg/ because I hate one game"
Frick, just leave this place already, you weird little b***h.
too predictable
I mean, he is speaking the truth.
So if it was DnD, why didn't you say it was DnD, but went on moronic tangent? If you want answer regarding specific game, name it, instead of getting your panties in a twist over people not being mind readers
t. Grzegorz Brzęczyszczykiewicz from Łękołody county, where the only game to be played is WFRP
Maybe you shouldn't be trying to kill things that are either made of fire or attack mainly with fire, with fire, anon.
What if he wants to prove whose the hottest?
Hottness is defined via wet T-shirt contest
The dragon is hotter than you.
ON
Fire damage is the easiest non-impact damage a player has access to. All you need is a torch.
This. Fire/heat damage is common therefore resistance to it is common.
and it would be the first thing any wizard or magical creature would think to defend against considering it's the staple of intelligent creature supremacy
Does fire damage include kinetic damage? If yes, it is very powerful.
I'm more curious about what the hell is going on in different settings when you damage someone with ice magic. Fire I get, electricity I get.
But Ice, is it magically sucking the heat out of something? Or is it like blasting something with a really really cold jet of air like a freezer pointed at somebody on high? Is it forming ice on top of someone and it's really really uncomfortable and cold? Or is it more like forming up a huge ice boulder and dropping it on someone like a big rock Wile E Coyote style?
I always like to go with a sudden temperature drop, with enemy dudes suffering from extremely fast progressing hypothermia, also wet dudes get frozen solid
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Because for whatever reason, in most RPGs (videogames moreso than TTRPGs but we all know you're from Ganker) the first elemental damage type they give you access to is fire.
SYSTEM
even shitty 5e has a workaround you dumbass Black person monkey
Doesn't do anything for immunity, which devils are.
Then use metamagic you dumb frick. What class have you made where you only deal fire damage?
Don't say sorcerer because the sorcerer can make any spell into any element.
>Demon and Angel (Who are mary sues)
The frick are you talking about anon? Who is Demon and who is Angel?
>Dragons resist it
Only the ones who spit hot fire, most of the time you can tell from the scales in D&D and pathfinder.
Also name the fricking system frickwad. Also use elemental adept and don't hit something that is also using fire.
It's super-effective against a ton of shit, that's why a ton of shit also resists it, it's fair. There's also a subtheme where it's the right element to clean up large groups of vermin (and it gets the best and biggest area attacks), so it makes thematic sense for the final boss to resist fire, but that's secondary.
We're in territory that is often governed by sacred cows and conventions, just because D&D has done something for 50 years doesn't mean it's fair or balanced, but in this case there's a certain fairness because of all the monsters that are weak to fire.
Fire is the most common form of elemental damage, so naturally defense against it is also the most common. Fricking duh.
>But what game?
>But the setting?
Pointless questions.
The game is D&D
The setting is D&D
And no, D&D doesn't actually have different settings, just different paintjobs on D&D.
If a thread doesn't mention the game, or doesn't mention the setting, both are D&D. Even if they're not D&D, they're a heavily D&D derived system and setting like Pathfinder.
This is a board for normoBlack folk, by normoBlack folk, and if you don't want to just accept that every nonspecific thread is about the same normoBlack person shit, then just give it up and pack it in.
Have you tried not playing D&D?
Well the idea is that fire is the goto "kill supernatural thing"
Then you have 'epic' supernatural threats that even 'kill it with fire' doesn't work anymore.
Unfortunately D&D is garbage and characters don't really have access to the 'kill it with fire' strategy nor do they need to. Players are liable to give up or just facetank while a spellcaster plinks away than realize "hey, I can just whip out a torch to kill this thing"
So you have this weird narrative quirk were suddenly a lot of enemies are immune/resistant to fire with no real build up or pay off to justify it.
Could you cast skulltrap and use the skull as an impromptu fireball?
You'd need to throw and hit, and if you touch it, it explodes, which is a problem. I had some fun with a skeleton grenadier armed with those skulls, though.
Yes, why wouldn't you?
At that point you have to upgrade to LAVA damage
Fire damage has always been for beasts more than devils and angels. Trolls regenerate - except against fire and acid. The bigger problem is that fire damage doesn't have much else going for it, and only a couple creatures (like trolls) are actually vulnerable to it.
Not /tg/, but I liked the way Bloodborne handled fire damage. Basically, fire damage hurt beasts while lightning was best for fighting Great Ones and their relatives (closest analogue to demons). Unfortunately, while that could work in earlier D&D editions and some other systems, that wouldn't work well in 5e D&D just because the only way to make enemies weak to an element is to double all damage.
>Demons, Angels and Dragons are the only enemies that exists
>enemies that resists other elements do not exist
OP is a flaming homohomosexual of the highest dicksucking degree.
it's often the best damage because honestly fewer things resist it than other elements on average
Fire/heat is the easiest energy to magically produce. Thus, it is shit. Cold follows the same principle btw.
Because it’s the most common affliction and it can be easily put out if you just roll on the dirt.
unrelated to OP, but I want to play a Half-Dragon Mage but not sure if I should be a wizard or a Sorcerer, for 5e btw I've only play a little of a paladin and a ranger before
It's only not useful to people too stupid to use it properly.
It's damn useful against trolls
OP's got a point. In most systems I know of Fire is the most resisted element by monsters. Either that or poison. Why though? Is it just a mythological thing?
>OP's got a point. In most systems I know of Fire is the most resisted element by monsters. Either that or poison. Why though? Is it just a mythological thing?
Fire is the first and easiest to get/use "WMD" humanity (and hence one can assume, all intelligent creatures) ever got access to. So it would make sense, that most intelligent creatures would be aware of its dangers and try to have a countermeasure for it.
However, mythologically speaking, fire is a cleansing/purifying and general anti-evil/anti-monster "tool" in many of them, so it doesn't make that much sense, that widespread fire resistance/immunity would be inspired by mythology specifically, IMHO.
Demons are entirely immune to electricity and their resistance to fire is only 10 points, so fire is superior to lightning
Oh and angels are immune to to cold with resistance to fire also only being 10
Out of the 10 main dragon types, only 3 are immune to fire while the rest take normal damage and 2 are actually vulnerable to it
So given the conditions you've set OP, fire is actually based