Why is trying to play this game peacefully a pain in the fricking ass? I've no idea how to play friendly with everyone, I only know how to wage war effectively.
Thalidomide Vintage Ad Shirt $22.14 |
Tip Your Landlord Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
Welcome to reality pussy
Just greet everyone with a smile on first contact and build up your fleet a little to discourage any wars with whatever hostile faction lives next to you. Also, upgrade your starbase where you share a connection to one of the hostile faction's stars and place your fleet there. Also use envoys to improve relations with hostile factions if you really don't want a war with them.
I'm reminded of a Javik quote where he goes on to say that one race in his cycle believed they had discovered the secret to eternal peace. Another race disagreed to which they conquered the former.
The Dark Forest. The only way to play peacefully is to keep yourself hidden from the rest of the galaxy. Don't progress. Don't discover. Hide.
Please keep your autism to yourself.
Why even bother with peace?
Peaceful is so easy as a trademaxxer.
You make friends with your allies, then make commercial and defensive pacts with them. Now that you don't have to worry about defense, just start tech rushing and trademaxxing. Your allies are going to quickly outpace the rest of the galaxy when they all have 1000+ energy income per month by 2350.
What pacts shouldn't I make? I usually accept every treaty.
Someone answer me?
pacts are a drain on influence, so don't accept useless pacts like non aggression/defensive/alliance with weak empires, commercial pacts when you already swimming in money, research pacts when you're ahead in tech, etc.
So only accept commercial and research pacts
no, it depends on the situation
>1000 energy income
>by 2350
>2350
Anon... A megacorp gets that in 50 years. More like 2300 max for a normal empire.
Forgot the game starts in 2200. Also, commercial pacts only buff the other party by 20% of your trade.
I thought this game was fun until I realized it was just spreadsheet management for autists.
>hes not autistic
ngmi
You should hate this game because every playthrough is more or less the same.
How do I play Megacorp?
i have all the dlc because im a good goy consumer and have never played as a megacorp. they seem to have OP trade though
Become the ultimate israelite. Simple as.
>early game
Max out Mercantile (I like to activate marketplace of ideas ASAP)
2 Diplomacy dip so you can speed run into forming a Trade League Federation.
If you can't find friends, just vassal + release one of your worlds and form a trade League with them.
Push hard for the galactic market.
Build a fleet if you don't have enough allies. Otherwise, ignore that and all military tech. Your alloys should be building robots, starbases, and orbital rings.
Expand council whenever you can. Fill these slots with Investor governors.
>mid-game
Now that you have consumer goods and unity taken care of by trade, you're ready to go tall.
ONLY make commercial pacts with future allies, since at this point you are buffing every trade partner with 1000+ credits per month while they give you peanuts in return. You don't want your enemies getting a free boost.
You're going to have resource surpluses very soon. Use that to buy favours with empires that keep opposing your GC votes.
Max out the PMC and Economic policies, since they should add up to +80% trade.
>late game
There is none. You already won by this point.
It's time to start a new run as a non-megacorp mercantile guild, because that is the true trade maxing build.
Should I dedicate planets to a single type of resource?
>One for alloys
>One for energy
>Etc
yes. theres buildings that give bonuses to each resource producers so min maxing each planet for one resource is good. you can usually max a simple resource like energy or minerals with districts and 2 buildings. also dont make a farm world just buy food from the galactic market
Yes you should. I generally start my games with 2 adjacent habitable planets, with the larger one for alloys and the smaller one for consumer goods. The capital is for science and a little energy, and you should get your minerals primarily from mining stations
In the mid to late game yes. For your first three planets, generalize.
>For your first three planets, generalize.
So first 3 planets I colonize should be a jack of all trades and every other planet I colonize should be dedicated to one resource?
You can avoid most conflicts, but having an army on standby is never a bad idea.
A nation that can't fight is like walking down an alley with a briefcase; you're just asking for a mugging.
Its easy.
>Get more envoys on empire creation.
>Improve relations with all neighbours.
>Make alliances.
>You will only enter wars lategame, when attacked by others.
To be friendly you have to be powerful enough for people not to frick with you.
1. Grab land in the early game.
2. Keep a full military and make one or two defensive alliances
3. Development your shit as fast as possible while diplomaticaly fricking over everyone else.
4. Attack your neighbor when they're weak and slowly absorb them.
5. Surround yourself with buffer states and ride out the end game.
If you're going to be peaceful, you need to be a filthy little shit-eater
For example:
>authoritarian, non-xenophobe ethics
>set basic species rights to slavery
>refugees welcome policy
Enjoy the free slaves
>anon is too xenophobic to make friends even inside a game world
Is he right bros?
Is Stellaris just the same playthrough over and over again?
Used to. Enough of the origins change things up to make things interesting.
Stellaris runs are only unique if you have self-imposed limits/goals. Like intentionally not trying to build a fleet while trying to conquer the galaxy at the same time.
The game purposefully has an obscure/redundant "ending" because the journey is what matters, not where you end up. There are hundreds of scenarios to play out. Zoomies just need a dopamine hit to feel like a game is good because brain chemical says good
It's different enough for me. You can make it feel more samey by trying to play the same way every time but I wouldn't recommend it. I'm not going to watch your video but my guess is that the guy googled how to play stellaris and then ended up using whatever guide he found as his bible.
just have a big stick and show it to your neighbours in border systems. the AI will never attack you if it thinks that it can't win, even at - gorillion relation. but they still could band together and declare a collective war against you, so be a good boy and don't genocide too much
I only ever make it to the year 2300s before dropping the game. I get bored at that point and want to make a new run.
>meanwhile, I play to 2700-2800 before late game performance fricks me.
Propose subjugation to everyone weaker than you, I do it mostly to boost my diplomatic weight and generally destroy the concept of democracy in the galaxy. What I say goes both in the Senate and in whatever Federation I make/join.
Also
>play this game peacefully
Why are you playing Stellaris then? This is the Balkan Genocide Simulator that Paradox was too afraid to make outright.
The way to play peaceful is to have a massive frick you military that just sits at the border to scare off any shitters that want to cause trouble