Are you the kind of friend who is open to trying out new games or do you just scream at your friends for 20 straight minutes about how shit they are at games and then wonder why you're forced to make new friends every couple months?
When I had a guild of pals in WoW most of them were buttholes and proto-redditors except Joe, who was the coolest dude ever and thought communists were gays and liked to RP (not the gay kind). Oddly, he was a black man from Texas. His brother Ray was really moronic though. There was also the 50yo australian dude and his moronic 14yo son who was in the guild with us. WoW was better back then.
Literally the opposite. Especially with how every win is handed to people in single-player games since cheese guides and builds are so common. There's a reason more people take offense at "you didn't beat the game" now than 13 years ago when the subject was poise builds and drake sword.
I'm hardly ever smiling if I win in pvp unless I'm new and still learning. Once I'm more experienced in a game, loses feel like shit and wins feel like I just fulfilled my obligation. So at no point am I actually enjoying anything.
I think your image would be more accurate if the left were PVP and the right were team based PVP.
It's incredible how much worse competitive environments get the exact moment there's someone else to blame.
I'm the opposite. I rarely feel bad about losing in PVP. Most of those games are so quick, you don't lose progress most the time, and you usually don't even have to 'try again' cause you'll probably be facing a completely different scenario with different circumstances next time.
But a single player game? I feel down on myself for losing a challenge that was specifically curated with the intent for the player to overcome it.
That said I do prefer playing single player games.
I'm, the opposite. I rarely feel good about winning in PVP because it just feels like your opponent is as brain dead as the computer, yet you always lose to the most cheap shit that you had no chance against.
But a single player game? I feel encouraged to try harder for losing a challenge, it was curated for the player to overcome it so it is, and will be possible to win.
i have never identified with a wojak image so much in my life. frick multiplayer games, frick games as a service and frick the influencers/esports for making every online game so competitive.
I'm glad multiplayer games are dying. The whole genre needs a cleanse and restart without israelites and asiatics putting all their resources into getting players addicted and spending money.
Pretty much. And that is in single player now. If I can’t beat literal 1’s and 0’s it shows how much of a failure I am. Replays of every mistake and loss in and out of my control plague my monkey brain and I start swearing, trying to break shit, and dreaming of blowing my head off with a shotgun.
Single Player > Multiplayer
That said, Single Player can not give me the feeling of ruining someone's day just by playing worse (both accidentally and on purpose) and watching them get incredibly flustered, so Multiplayer has its charms. That's only in team games, unfortunately.
Singleplayer games can fine-tune the victory to be as satisfying and kino as possible. PvP only has the benefit of beating a real human being so you can feel smug about it, which you could argue isn't even a positive feeling because you're just taking pleasure in the fact that somebody else lost and you didn't.
It does feel more satisfying to win against another human being which is trying their hardest to beat you rather than a bot which is programmed to lose. Winning shouldn't really be the primary motivation for playing a pvp game though.
Accurate since every multiplayer game has babified online interactions so much that if you do anything at all that you get banned, which has turned everyone into plebbitors for "trash talk". It always results in the same roundabout passive aggressive smug homosexual shit.
Because most pvp games are unfair, because they match people with literal 5000 hours in-game autists who you don't stand a chance, which will inevitably end up making you extremely frustrated and you'll drop the game after losing at the game constantly for a period of time.
>lose in multiplayer >get angry at myself, because I should have carried the team >lose in singleplayer >get angry at my party members for being useless homosexuals
Why am I like this?
PvP has higher highs that are addictive and encourage you to get better at the game.
But losing to a fricking moron mashing buttons or abusing some cheap shit will always make you mad no matter what.
Singleplayer wins feel less rewarding but losing doesn't make you angry or stressed.
Another thing is that in a single player game you can guarantee your opponent isn't cheating
Sure they might have strong attacks or a lot of health but you know that you're not playing against some shitter running a cheat engine
Yeah but once you're in a match with a cheater you're forced to either quit or play and most likely lose since they're cheating
This doesn't exist at all in a single player game
More like feel nothing in single player because you're fighting idiotic AI. I feel good when I lose, but I'm in a SBMM when most of my opponents are competent
I like casual CS. 10 vs 10 is chaotic. I very rarely get annoyed and you don't need to try too hard all the time.
Lose or die - Don't care
Do something stupid - If you succeed or die it's still funny. You could see it in kill cam too but they unfortunately removed that
Even unbalanced hostage mode is fun. It's satisfying to win on CT side when the terrorists have such a big advantage. Missing Militia and Assault
Because you need to learn how to play the game from the beginning vs you already know what to do you just need to do it better. The first I'd much more satisfying
The entire problem with single player games is how cookie cutter they are. Once I've played one Souls game I know I just need to dodge and punish attacks. Sometimes there is a gimmick like hit the weak point, but it's always the same shit.
Singleplayer are tour buses that predictably guide you through a game to make sure you don't go off the path. AI doesn't adapt to your strategies and force you to get creative because it physically can't and even if we had the technology to do so it wouldn't be implemented because it would piss off the sp community so used to being handed easy wins. The best we got are shitty obvious phase changes that may force you to change your tempo.
You don't need to make a multiplayer game good for it to be successful because the standards of that audience are very low, not saying that singleplayer games have much higher standards right now but at least historically they did, pretty much every console or computer game from the 80s to 2010 was focused on or exclusively singleplayer, by the way do you know how much development effort was wasted on shitty multiplayer modes that no one ever gave a frick about?
>pvp >play online >all is balanced around who have the best ping
it's realy ridiculous and trash to play, im playing Pokemon Unite and since it's a switch game everyone has trash ping, but god you can't even hit some people playing tank in some ranked game
>singleplayer loss >feel like the biggest moron ever
I mean, it entirely depends on the game
there are pvp games where I feel like bloomer anon win or lose as long as I played well
then there are singleplayer games where I realize I am so moronic I go zoolander on the machine
No it's not. Get friends and get good.
ft10, pick a fighting game and give steam ID
Strive, Melty or SF6?
Waiting chud
Are you the kind of friend who is open to trying out new games or do you just scream at your friends for 20 straight minutes about how shit they are at games and then wonder why you're forced to make new friends every couple months?
frfr no cap
No
if I had friends I'd play co op
When I had a guild of pals in WoW most of them were buttholes and proto-redditors except Joe, who was the coolest dude ever and thought communists were gays and liked to RP (not the gay kind). Oddly, he was a black man from Texas. His brother Ray was really moronic though. There was also the 50yo australian dude and his moronic 14yo son who was in the guild with us. WoW was better back then.
WoW is a glorified single player game
You're literally being bottom right
Yes, I look like that.
>co-op games aren't part of PvP
No, they're not. co-op pretty much always refers to PvE games.
>co-op with my friends and beat the shit out of you (and random losers who are forced to team with you)
If you have friends you should just play co-op games instead.
>Friends
Coop games are much better for that
You'll never get good enough.
If you become good then you become pro and spend 15 hours on the same game everyday like an underpaid stressful job.
It's about fun. The only way pvp can be fun is when played in local.
So yeah get friends loser, and I mean by that REAL LIFE friends
Shitter cope
Literally the opposite. Especially with how every win is handed to people in single-player games since cheese guides and builds are so common. There's a reason more people take offense at "you didn't beat the game" now than 13 years ago when the subject was poise builds and drake sword.
FPBP
it's just how it be, singleplayer games are better
Weirdly accurate
all pvp shit is filled with cheaters.
embrace singleplayer slop
I have never been able to reach the same level of fun in a singleplayer game as I have in a good pvp game, it's just on another level.
I'm hardly ever smiling if I win in pvp unless I'm new and still learning. Once I'm more experienced in a game, loses feel like shit and wins feel like I just fulfilled my obligation. So at no point am I actually enjoying anything.
tru fax
Anyone else literally get adrenaline rushes from intense/close call pvp? kek
I do when I play against friends, it's the only time I tryhard
I would get it when jumped in open world pvp mmos, only time I ever really got a thrill from it.
I think your image would be more accurate if the left were PVP and the right were team based PVP.
It's incredible how much worse competitive environments get the exact moment there's someone else to blame.
This only applies to engagement focused matchmaking services in games that can't foster communities for shit and farm out all the work to shitcord.
Team based PvP is mostly fine as long as there isn't random or algorithmic matchmaking.
I'm the opposite. I rarely feel bad about losing in PVP. Most of those games are so quick, you don't lose progress most the time, and you usually don't even have to 'try again' cause you'll probably be facing a completely different scenario with different circumstances next time.
But a single player game? I feel down on myself for losing a challenge that was specifically curated with the intent for the player to overcome it.
That said I do prefer playing single player games.
I'm, the opposite. I rarely feel good about winning in PVP because it just feels like your opponent is as brain dead as the computer, yet you always lose to the most cheap shit that you had no chance against.
But a single player game? I feel encouraged to try harder for losing a challenge, it was curated for the player to overcome it so it is, and will be possible to win.
Thing is single player games are made for the lowest common denominator
i have never identified with a wojak image so much in my life. frick multiplayer games, frick games as a service and frick the influencers/esports for making every online game so competitive.
I'm glad multiplayer games are dying. The whole genre needs a cleanse and restart without israelites and asiatics putting all their resources into getting players addicted and spending money.
This. Online multiplayer games were a mistake. MMOs should be the only type of game that you need to be online in order to play.
the older i get the less pvp i play. in fact since turning 30 ive basically stopped playing them and only online games i play are co-op
Exactly the same here. PvP is a young man’s game
frick you im young
Whats the difference OP is trying to make between winning in SP or MP?
>win
>don't feel anything
>lose
>day ruined
And that's when I stopped playing video games. Now I just browse this board full time.
Truly a fate worse than death.
Now
>got a (You)
>don't feel anything
>no (You)s
>day ruined
(you)
I'd thank you, but unfortunately I don't feel anything and don't want to lie
people treating (you) like upvotes can frick off and die
At least your day isn't ruined
Pretty much. And that is in single player now. If I can’t beat literal 1’s and 0’s it shows how much of a failure I am. Replays of every mistake and loss in and out of my control plague my monkey brain and I start swearing, trying to break shit, and dreaming of blowing my head off with a shotgun.
You probably know this, but thats mental sickness
Well, tell the doctors and I’m such a nice boy (37) that I’ll get better. Hang in there champ!
>Wins PvP
Not necessarily best. They're just for different kind of people.
Also, frick off homosexual for using a shitty ass meme
Hilarious bait thread
i feel like shit even when i have 180 adr at 30k cs2 prem
winning isn't fun in multiplayer games
The duality of man.
fixed
Fixed
depression
yes i figured out that much 14 years ago
competitive multiplayer games' magic and juice never subsists, after the dust settles and metas become law
>the correct response
That's really how it is.
It do be like that
PvE > SP > PvP
>pve
you mean co-op you brainrot zoomer
pve is technically single player too
This isn’t because of format it’s because of game length. Early dota if you’re shit you’re going to enjoy a 40 minute cbt session
Vidya is a singleplayer experience *only*.
Frick multiplayer of any kind.
Single Player > Multiplayer
That said, Single Player can not give me the feeling of ruining someone's day just by playing worse (both accidentally and on purpose) and watching them get incredibly flustered, so Multiplayer has its charms. That's only in team games, unfortunately.
Multiplayer was fun for the social aspect but now people just play them with their friends so whats the point
>people just play them with their friends so whats the point
Have you tried being a female
yes but it didn't work out
I don't want losers simping on me
Way ahead of you honey and I pass like you wouldn't believe
Singleplayer games can fine-tune the victory to be as satisfying and kino as possible. PvP only has the benefit of beating a real human being so you can feel smug about it, which you could argue isn't even a positive feeling because you're just taking pleasure in the fact that somebody else lost and you didn't.
shitkiro is casual trash
die stupid shitter
At least he didn't post actual FromSlop (any of their other horrible casual ugly garbage)
Post a hardcore kino singleplayer game for IQ chads such are yourselves.
Please tell me you think PvP is important in Souls and ER, and that it's well designed.
It does feel more satisfying to win against another human being which is trying their hardest to beat you rather than a bot which is programmed to lose. Winning shouldn't really be the primary motivation for playing a pvp game though.
Keeeeeek total pvptroony death
>Lose PVP
be happy for winner
>Win PVP
think of headpat loser
I became a top 100 chivalry 2 player just to talk shit on discord and white people
Did they ever fix the game looking absolutely ridiculous and people looking like they break their spine with circus moves?
Accurate since every multiplayer game has babified online interactions so much that if you do anything at all that you get banned, which has turned everyone into plebbitors for "trash talk". It always results in the same roundabout passive aggressive smug homosexual shit.
Right is only for team games. Losing in a 1v1 game makes me feel nothing, which is a good thing.
Because most pvp games are unfair, because they match people with literal 5000 hours in-game autists who you don't stand a chance, which will inevitably end up making you extremely frustrated and you'll drop the game after losing at the game constantly for a period of time.
There's nothing satisfying about beating singleplayer trash.
You're always fighting againt the same trash level AI that's designed to be beaten.
>When you lose in a hentai game
>lose in multiplayer
>get angry at myself, because I should have carried the team
>lose in singleplayer
>get angry at my party members for being useless homosexuals
Why am I like this?
PvP has higher highs that are addictive and encourage you to get better at the game.
But losing to a fricking moron mashing buttons or abusing some cheap shit will always make you mad no matter what.
Singleplayer wins feel less rewarding but losing doesn't make you angry or stressed.
>rewarding
What kind of Gankerirgin looks for "reward" in vidya?
I play video games after I frick b***hes like your mom
>Gankerirgin
the crinja gayden fanbase
the dmc fanbase
the fighting game community
the rts fanbase
the quake community
the fromsoftware fanbase
Another thing is that in a single player game you can guarantee your opponent isn't cheating
Sure they might have strong attacks or a lot of health but you know that you're not playing against some shitter running a cheat engine
If you're experienced at a game you should be able to tell who is running cheat engine or not.
Yeah but once you're in a match with a cheater you're forced to either quit or play and most likely lose since they're cheating
This doesn't exist at all in a single player game
It is a valid criticism of pvp games, if it really bothers you then you could always play on console where these incidents are far less frequent.
More like feel nothing in single player because you're fighting idiotic AI. I feel good when I lose, but I'm in a SBMM when most of my opponents are competent
>soijak
have a nice day
>chadjak
Live yourself
The trick is to set goals smaller than winning, focus on technique and execution and winning will come naturally.
Stop being so hard on yourself, losing is just learning. Be happy to learn.
>losing is just learning
loser mentality
Learning mentality.
Perfect records are imaginary.
floyd maywheather and rocky marciano disagree
Cool, which esport games did they play?
>esport games
you didn't specify this kind of games
That's where there are only one of those people dumbass
pascals wager
I like casual CS. 10 vs 10 is chaotic. I very rarely get annoyed and you don't need to try too hard all the time.
Lose or die - Don't care
Do something stupid - If you succeed or die it's still funny. You could see it in kill cam too but they unfortunately removed that
Even unbalanced hostage mode is fun. It's satisfying to win on CT side when the terrorists have such a big advantage. Missing Militia and Assault
Hey that guy on the right is literally me in 2010 when I played my rouge and ganked people in WoW.
Most cowardly PvP. Also shallow and boring
I just like going invisible and then unloading on people. Also
>2024
Damn, WoW is 20 years old. I wonder if she's hot.
It's about as stimulating as a chew toy. WoW is ans always has been for morons
10 days without playing fighting games. I'm sorry, but I want to quit for real. I don't have the gene.
Because you need to learn how to play the game from the beginning vs you already know what to do you just need to do it better. The first I'd much more satisfying
The entire problem with single player games is how cookie cutter they are. Once I've played one Souls game I know I just need to dodge and punish attacks. Sometimes there is a gimmick like hit the weak point, but it's always the same shit.
Singleplayer are tour buses that predictably guide you through a game to make sure you don't go off the path. AI doesn't adapt to your strategies and force you to get creative because it physically can't and even if we had the technology to do so it wouldn't be implemented because it would piss off the sp community so used to being handed easy wins. The best we got are shitty obvious phase changes that may force you to change your tempo.
SP is just superior
SP > coop >>>> PVP
119pbp
You don't need to make a multiplayer game good for it to be successful because the standards of that audience are very low, not saying that singleplayer games have much higher standards right now but at least historically they did, pretty much every console or computer game from the 80s to 2010 was focused on or exclusively singleplayer, by the way do you know how much development effort was wasted on shitty multiplayer modes that no one ever gave a frick about?
>pvp
>play online
>all is balanced around who have the best ping
it's realy ridiculous and trash to play, im playing Pokemon Unite and since it's a switch game everyone has trash ping, but god you can't even hit some people playing tank in some ranked game
I never seen anyone who took PVP “e-sports” super serious that wasn’t a miserable loser. Play a real sport or get over yourself.
You sound miserable
Meh. I feel this way about any multiplayer but fighting games.
>singleplayer loss
>feel like the biggest moron ever
I mean, it entirely depends on the game
there are pvp games where I feel like bloomer anon win or lose as long as I played well
then there are singleplayer games where I realize I am so moronic I go zoolander on the machine