Why so much useless shit?

Literally no use to these items except for selling.

>Vacuum cleaners
>Pool balls
>Triangles
>Baseballs
>Baseball gloves
>Ashtrays
>Hammers
>Chessboards
>Gecko eggs
>Harmonicas
>Whet stones
>Paperweights
>Crutches
>Cups
>Drinking glasses
>Woodchippers
>Leaf blowers
>Mutilated limbs
>Deathclaw hands
>Nuka-Cola trucks
>Cutting boards

Stratton Oakmont Wolf of Wall Street Shirt $21.68

Die For Epstein's Client List Shirt $21.68

Stratton Oakmont Wolf of Wall Street Shirt $21.68

  1. 2 months ago
    Anonymous

    kleptomaniacs

  2. 2 months ago
    Anonymous

    You're not meant to loot every piece of clutter

    • 2 months ago
      Anonymous

      My mod that automatically picks up all clutter begs to differ. Every place that I walk becomes cleaner. They call me the desert jannie.

      • 2 months ago
        Anonymous

        I did have an idea for a stupid NV challenge based around cleaning up all the garbage

      • 2 months ago
        Anonymous

        >My mod
        Nobody cares.

        • 2 months ago
          Anonymous

          Touchy touchy. I don't mean that I made it, moron. I mean that I downloaded it and installed it.

      • 2 months ago
        Anonymous

        >My mod that automatically picks up all clutter begs to differ.
        Link? Google gives me shit.

      • 2 months ago
        Anonymous

        I've never heard anybody call you that actually

      • 2 months ago
        Anonymous

        and you do it for free

    • 2 months ago
      Anonymous

      >game flashes prompts at you to pick items up thousands of times per hour
      >"just ignore it"
      horrid game design

      • 2 months ago
        Anonymous

        reminds me of when my mom played oblivion and picked up literally every item "because it said to on the screen"
        even she figured it out and beat the game so you are officially worse at vidya than a 60 year old woman

        • 2 months ago
          Anonymous

          getting used to terrible doesn't make it not terrible

  3. 2 months ago
    Anonymous

    Set dressing, and because this game has pretensions of being a real RPG, the systems that apply to the useful, interactable items must also apply to them.

    Also, any of the number of weapons that let you use junk for ammunition.

  4. 2 months ago
    Anonymous

    >Literally no use to these items except for selling
    That's the point. trash vendor loot is an immersive way of giving the player money in an rpg.

    • 2 months ago
      Anonymous

      The only problem is that I installed viva new vegas and one of the mods drastically reduced my carry capacity for le difficulty reasons, so I have to just skip all the trash

      • 2 months ago
        Anonymous

        I still can't get over my hoarding tendencies, so I stack as many strength buffs as I can

  5. 2 months ago
    Anonymous

    >no use for Hammers

    NGMI

  6. 2 months ago
    Anonymous

    Guessing you played 4 first
    The whole 'literally every object has SOME value beyond its cap worth' is not the norm for 3d Fallout

    Just like real life, not everything you see in New Vegas is worth picking up and putting in your pocket

    • 2 months ago
      Anonymous

      No 3 was my first and had the problem with that too. Every item should be used in crafting or be of use in a quest, because I can't tell you how much time I've wasted managing my inventory because I don't know if an item can be used in crafting or be used in quests. This is a bigger problem in NV because it actually has a huge crafting system unlike 3

      • 2 months ago
        Anonymous

        >Every item should be used in crafting or be of use in a quest
        low iq take

        • 2 months ago
          Anonymous

          Every items should be able to be broken down into components for crafting

          • 2 months ago
            Anonymous

            >Every game should be Fallout 4
            piss off

          • 2 months ago
            Anonymous

            Yup so annoying all those power armor parts i dont use

            • 2 months ago
              Anonymous

              just vend them homie

          • 2 months ago
            Anonymous

            I prefer using existing items to craft. You Build a Doctors Bag with a scapel, forceps, medical brace and surgical tubing. Fallout 4s system would have you build one with leather, steel, iron and adhesive, that's lazy and boring

            • 2 months ago
              Anonymous

              >You Build a Doctors Bag with a scapel, forceps, medical brace and surgical tubing. Fallout 4s system would have you build one with leather, steel, iron and adhesive, that's lazy and boring

              *Looks down at notes*

              Herbal Anodyne

              Carrot flower x2
              Glowing fungus
              Melon blossom
              Purified water x2
              Thistle x2
              Wild razorgrain x2

              *Looks back up at you concerned*

              • 2 months ago
                Anonymous

                Those are aid items. I'm talking about misc junk items here

      • 2 months ago
        Anonymous

        Why does every item *have* to be useful beyond 'can be sold for a bit of money'?
        Part of the fun of loot-management games is figuring out what's worth picking up and what isn't

      • 2 months ago
        Anonymous

        >Every item should be used in crafting or be of use in a quest, because I can't tell you how much time I've wasted managing my inventory because I don't know if an item can be used in crafting or be used in quests.
        Actual hoarder mentality.

      • 2 months ago
        Anonymous

        correct opinion. Troon vegas sisters are malding over a fact just because its a criticism against their paragon game. If items have no practical use they shouldnt be cluttering your inventory, especially in a game with carry limits

        • 2 months ago
          Anonymous

          >If items have no practical use they shouldnt be cluttering your inventory, especially in a game with carry limits
          Literally every RPG ever made has clutter items

          • 2 months ago
            Anonymous

            and its a shit archaic design that has no reason to exist. Defending it for the sake of it is mental illness. Modern crpgs dont have this issue

  7. 2 months ago
    Anonymous

    I like to decorate my room in Novak with a bunch of nicnaks like the guitar and filling the bathtub with stacks of prewar money

  8. 2 months ago
    Anonymous

    Even if some items are useful in endgame crafting recipes (Weapon Repair Kit, my beloved), it's not worth hoarding that junk unless you need it. There's a lot of junk in the Wastes. A LOT OF JUNK. An entire civilization ended and left all its junk for you to pick.

    Don't be a pussy and install a mod that limits your carry capacity, like JSawyer. Only carry what you need. Also install QuickLoot so you don't even need to open all those shitty containers, just hover a mouse over them to see the contents.

    • 2 months ago
      Anonymous

      Weapon Repair kits went the other way for me, I started the game keeping an eye out for the mats it needs, but then I did Dead Money, and brought home enough caps to buy hundreds of them...and because I emptied the casino the bunker gives me enough chips every few days to buy another FIFTY of them. Fricking absurd way to kill the scavenger hunt and what little sense of an economy the game had for me.

      • 2 months ago
        Anonymous

        Well, I play NV without Fast Travel, which is stupid but also prevents me from going to the Sierra Madre bunker too often, since it's far away from my usual routes. I don't think NV has great economy, but I don't really play it for that scavenging feeling past early game. If I did, there are mods for that too.

        People will say NV is a shit game because it needs mods for this and mods for that, and sure, mods enhance the experience, but for me, no mods are going to fix FO3's shitty worldbuilding, writing, quests, NPCs. It's relatively easy to make a mod that makes survival more hardcore, combat deadlier, adds some combat encounters, rebalances ammo. Mods that make the story better? Rewrite quests? Not that easy.

        • 2 months ago
          Anonymous

          I don't know man, I'm replaying NV and honestly it's not that deep. There are more words and they're written in a more interesting way but it's still pretty basic and your choices amount to "do you have enough of x skill for this conversation branch?" or "pick faction/yes man/sadistic option to resolve this quest". The combat is of course dogshit which doesn't help either.

          • 2 months ago
            Anonymous

            I don't have the highest standards. It's good enough for me. Picking a faction option is miles above the generic choice most RPGs present to you. "Do you want to help that granny cross the road or do you want to punch her in the gut and take her purse" isn't the most compelling choice and FNV avoids it at least sometimes. Every faction has a reason to exist and a reason why their morals are what they are.

            And I like combat. I like heavy weapons like miniguns, automatic grenade launchers, missile launchers etc. There are many FPS games with better feeling rifles or pistols, but how many FPS let you absolutely saturate your target with lead or high-ex projectiles? Not that many.

    • 2 months ago
      Anonymous

      For me it's mass purified water, snakebite tourniquet, black coffee, rushing water, daturana, fiery purgative and healing poultice. Loved how you could outright ignore medicine thanks to all the survival recipes added in DLCs.

      • 2 months ago
        Anonymous

        Livin' off the land, like God intended.

        • 2 months ago
          Anonymous

          Rummaging for 200 year old stimpacks just seems like a bad idea.

  9. 2 months ago
    Anonymous

    The crafting system is genuinely pretty shit, and there's really no excuse. Even in hardcore sawyer

  10. 2 months ago
    Anonymous

    There are exactly 3 non-ammunition items that you ever need to craft in New Vegas
    >Turbo
    >weapon repair kits
    >gecko kebabs
    That's it

    • 2 months ago
      Anonymous

      Don't forget rushing water and slasher

      • 2 months ago
        Anonymous

        True, it's also a damn shame that you can't craft Steady in vanilla, although it is arguably the most overpowered consumable in the game, even moreso than Turbo.

  11. 2 months ago
    Anonymous

    Having to sort through junk and manage your inventory weight is the only way to make loot interesting in games like this, otherwise you'd just be mashing the loot button.

  12. 2 months ago
    Anonymous

    >he doesn’t pick up every item and make a run to the nearest merchant to CAPMAXX
    And you call yourself a gamer. NGMI.

  13. 2 months ago
    Anonymous

    NV is still based on fallout 3
    Blame bethesda for wanting to make all these items

  14. 2 months ago
    Anonymous

    Fallout 4 has most of these too but they can be used as materials to build things it’s part of making it feel like an actual world

    • 2 months ago
      Anonymous

      >Literally making a house from 5 pencils
      lol
      lmao

      • 2 months ago
        Anonymous

        >Todd thinks guns are held together with glue

    • 2 months ago
      Anonymous

      One of the many improvements 4 made to the basic formula used by 3/NV, yeah

      • 2 months ago
        Anonymous

        With the technical improvements Fallout 4 made other than fricking up skills it really makes me wish they'd tried with the writing and quests. It had potential and honestly wouldn't have been hard for them to not frick it up like they did. Even the Synth thing could have worked if they actually tried.

      • 2 months ago
        Anonymous

        4 and Starfield go to far, and they end up just being trash collecting simulators.

        • 2 months ago
          Anonymous

          All that trash crafting and still i cant ceaft ammo of the nu weapons next gen patch when one of them its a fricking nail gun

  15. 2 months ago
    Anonymous

    Fallout New Vegas is literally just a spin off title, nothing more, nothing less. No different to Tactics, Shelter or 76. It’s not part of the main series. (1, 2, 3, 4).

    • 2 months ago
      Anonymous

      weak bait
      heres the (you)
      now go run along

      • 2 months ago
        Anonymous

        >bait
        Really? Wikipedia seems to agree with me.

        • 2 months ago
          Anonymous

          Interplay, BlackIsle and Obsidian are mostly the same people
          Fricking Wasteland is more fallout than bethesda trash

        • 2 months ago
          Anonymous

          >Wikipedia

        • 2 months ago
          Santa Claus

          I would say that it is a mainline title because it is the same genre and plays like every other 3D mainline title, but even if it was a spinoff, why would that even matter?

        • 2 months ago
          Anonymous

          I get why all my teacher's used to say wikipedia isn't a good source now.

    • 2 months ago
      Anonymous

      He never dismissed the courier like that

    • 2 months ago
      Anonymous
      • 2 months ago
        Anonymous

        Its right even the last plot focus of 3 its about Brotherhood shit

      • 2 months ago
        Anonymous

        lol is fallout 3 brotherhood of steel 2 because it was the second ever console fallout?

        • 2 months ago
          Anonymous

          >Focused on the Brotherhood
          >Dogshit
          The resemblance is uncanny

    • 2 months ago
      Anonymous

      All that shit you're eating must have gone to your head

    • 2 months ago
      Anonymous

      >not a single character on the right is wearing a Vault 13 or isometric themed outfit
      Really makes you think

  16. 2 months ago
    Santa Claus

    Decorating/roleplaying items.
    I fricking love them.
    Have a massive collection of them at my base.

    Fallout 4 has a ton of them too. Sadly, Fallout 1 and 2 are heavily lacking.
    I am pretty sure the original purpose is just for immersion because not every item would be useful in a real life apocolypse too..

  17. 2 months ago
    Anonymous

    I like when games have a lot of junk to pick at. It gets you to be more discerning with what you pick up, and it lets you think of what the lives were like of the people whose remains you sift through.

  18. 2 months ago
    Anonymous

    Literally every gamebryo Bethesda game suffers from this. They should've made all dynamics props just be props, but they've committed at this point. They gave it mild gameplay in Fallout 4 with the crafting but that only really made me care about wonderglue. At least in Oblivion the clutter led to fun stuff like the paintbrush physics. Honestly I don't even care that they're Havokable. I'd much rather the clutter be static fpr the performance benefits. Saves bloat because the damn game tries to record the havok state of every little piece of shit in the Wasteland and I honestly don't care where the fork or skeleton is in a cell that I will never revisit.

  19. 2 months ago
    Anonymous

    why is Ganker seething about this game everyday

    • 2 months ago
      Anonymous

      The Prime show releasing caused a massive influx of threads about the game, and gave a bunch of Indians the chance to gargle Todd Howard's balls.

  20. 2 months ago
    Anonymous

    >He didn't stockpile every ball shaped item for the junk launcher
    I can't be the only autist that did this

    • 2 months ago
      Anonymous

      Junkjet is only in fallout 3 and 4
      NV just doesn't have it (and that's a good thing)

  21. 2 months ago
    Anonymous

    they're there to make areas look less empty, and when they're there and clearly not bolted down it'd be weird if you couldn't grab them
    it's really as simple as that, no joke.

  22. 2 months ago
    Anonymous

    I didn't play the boomer Fallouts, was collecting scrap and useless junk a real thing?

    I've seen the boomer Fallouts on SGDQ/AGDQ/ESA events and they have towns/cities that are clean despite being set in 100-200 years.

    • 2 months ago
      Anonymous

      making absolutely everything a complete mess no matter how much time passed is a bethesda thing

    • 2 months ago
      Anonymous

      >was collecting scrap and useless junk a real thing
      no

      it was sort of a thing in Arcanum, you could sift through trash urns and find junk which a technologically adept character could turn into gizmos

    • 2 months ago
      Anonymous

      Depending on the locations, but you can tell that people were already rebuilding society in fallout 1.

    • 2 months ago
      Anonymous

      Hmmmm no chuddie.
      Leaving everything as dirty and messy as possible is a Fallout™ standard.
      Clean rooms and piped water are not canon to Fallout™.
      See that skeleton over there? See that pile of pre-War junk in the corner? Yeah, no one threw it out because the npcs don't want to hurt the soul of Fallout™.

  23. 2 months ago
    Anonymous

    clutter creates a believable world

    having a use for all clutter is unrealistic and stupid. but things like fans and motors and wooden planks would obviously be useful for other purposes.

  24. 2 months ago
    Anonymous

    >Literally no use to these items except for selling.
    He doesn't know.

  25. 2 months ago
    Anonymous

    who fricking knows. Repair kits are the only thing worth crafting

  26. 2 months ago
    Anonymous

    FO4 does scavenging much better but NV has a lot more 'secret' stuff that requires a sharp eye

    • 2 months ago
      Anonymous

      I like the scavenging in FO4 but the crafting is moronic in levels that I couldn't comprehend.

      >See this toaster, this cup and this tin can? Yeah I can turn them into a pristine, military grade red dot sight.
      >Oh you need a bed? Ok, let me make it out of a handful of paper money.
      >Hmmm yeah, I will craft a new receiver for my rifle that will make the bullets turn into AP rounds. That's how guns work, right?
      Logic cooked by the mentally deranged.

      • 2 months ago
        Anonymous

        This would kinda make sense if some kind of advanced nanotech was involved, like in Prey... or in Dead Money.

        That said, we're talking about a game where you can go fight a "legendary" monster and it can drop a "legendary" weapon, like a double-barreled shotgun which looks like every other double-barreled shotgun, but never needs to be reloaded.

      • 2 months ago
        Anonymous

        I kind of agree that just making shit out of junk is silly. Could be easily solved with having the player break down the materials first . I suppose Todd just expects you to headcannon that. Hoarding trash is still fun

  27. 2 months ago
    Anonymous

    Sometimes when I'm too hungover to play properly, I enter godmode and roleplay as a custodian who cleans up all the shit I can find. Several raiders attack me but inflicts no damage as I clean entire building while puking in a trashcan irl. It's a weird, somewhat autistic but soothing thing to do.

  28. 2 months ago
    Anonymous

    I play as a low INT courier and fill my room at Novac with all the toys I find.

  29. 2 months ago
    Anonymous

    >Can't make a homemade Nuka Cola with an empty Nuka Cola bottle
    >Has to specifically be an 'empty soda bottle'
    lol piss off

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