Why was the Tribunal expansion hated so much, again?
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Why was the Tribunal expansion hated so much, again?
![]() Thalidomide Vintage Ad Shirt $22.14 |
![]() CRIME Shirt $21.68 |
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Shill your art somewhere else.
fpbp, have a nice day grifter.
fpbp
fpbp
Can't wait until those parasites get fully replaced by AI.
you're just gonna get the same parasites except in higher volume because now everyone can do it with AI. The fact that people can do it themselves is not going to decrease the begging
you can't exit Mournhold and explore the rest of the continent, it's fricking TINY. I mean what is the point of this expansion, it's weak, why do you have to ask.
cutealexia
What is that artist lad's name? His jokes are cringe but his artstyle infuses my penus with titanic vigor.
It unfortunately works.
The filename.
Well I'm very not very attentive at all. Thanks for the pointer, lad.
>his
Some of the jokes are actually funny, like ones with Nerevar being brazilian argonian.
>but his artstyle infuses my penus with titanic vigor.
you have bad taste
you're poor and will never be white.
Eat my ass.
have the TR team settled on a solution for it yet?
I think they said they're just straight up gonna make their own Mournhold from scratch or something
I dislike TR’s change in scope in the past few years, where they plan to rewrite things like the main quest.
Almost every quest involving combat sends you to dick around in the sewers, and every creature and npc have as much health as some of the strongest enemies in the base game. It's just tedious if you aren't over level 30, or exploiting alchemy.
>they plan to rewrite things like the main quest
Can you be more specific? I remember reading something like part of the hortator naming quest was getting moved to the mainland, but nothing that sounded too heretical.
Honestly when I last played the main quest with TR it was honestly quite cool that being named Telvanni Hortator required going to Port Telvannis and interacting with the TR content
They've been quite tasteful with their integration into other questlines in my opinion, so I imagine whatever they'll do with Mournhold is most likely going to improve on Tribunal
Several iterations for the city of Almalexia proper (Mournhold is supposed to be a city within a city, ala Vatican City (which is a micronation but you get my point).
I don't know what the current version looks like but for a while there they had Mournhold atop a large acropolis with the rest of the city below it. Lots of arches.
Play better games
Such as?
Anything that isn't an RPG
Skyrim
>Go work for evil guy that tried to kill you and is still trying to kill you
>Go work for evil lady that wants to kill you and kill everyone
>Go work for evil guy that tried to kill you some more
>Go work for Evil Lady that tries to kill you some more
>Kill Evil Lady
>The End
Almalexia is hot, so I give it a pass.
She's a b***h
A hot b***h, so it's alright.
waif
Yep she exactly looks like the type who cuts your feet off from the ankle as you are being sacrificed.
Nothing is as fun as kicking her teeth in. I would torture her and Vivic for all of eternity.
Absolute Stacy
Felt really good to cleave her head in twain.
Now post her unmixed appearance.
I want to breed mother morrowind with my big nord wiener.
>Why was the Tribunal expansion hated so much, again?
No option to frick/redeem Almalexia. (Also no Clockwork City overworld to explore)
>Clockwork City overworld
How would that work, isn't it basically just a dungeon?
>How would that work
Something like ESO, where it introduced a proper area to walk around and do quests.
>"Hey guys how should we represent a god's city sized mechanical device copied from even higher order gods?"
>"I dunno, like Helms Deep with some circles I guess."
Blame it on Oblivion for how it established the depiction of White-Gold Tower, influenced by LOTR. It seems modeled off that which makes sense in a way with how metaphors and symbolism is handled in TES.
It was fanfiction anyway, the guy that wrote it made some mods for skyrim that were well-made but shit for lore. Making things explicit and literal and realizing them in the game just ruins it all
At the time it was exclusively underground but ESO has established that there is plenty on the surface.
>ESO has established
Jeeesus.
because most of it takes place in shitty sewers
I want to have violent and possible non-consensual sex with this fine yellow-skinned freak. Maybe our children will have a lovely mix of our skin tones, and she'll develop stockholm syndrome to my peeeeeeeenis.
All I remember is the city, which was cool, and the sewers which were not.
So I don't remember it being hated so much, but the assassins showing up at level 1 and either murdering your character or dropping you way too good armor right off the bat was pretty much universally agreed to be bad.
I don't know about hated but it's easy as hell to miss
To this day the only expansion I've seen was Bloodmoon and that's because I stumbled on it by accident
>it's easy as hell to miss
You literally get attacked by an assassin and killing him gives you a journal entry that tells you exactly what you should do to start the expansion
I recently started replaying Skyrim for the first time in like a decade and I’m surprised that up until Alduin gets introduced, the story is pretty interesting.
>up until Alduin gets introduced, the story is pretty interesting.
So 2 minutes after you get off the cart?
He’s just a random dragon at that point.
Obviously I’m talking about later when he’s shown to be resurrecting dragons.
I started replaying it a few months ago
I had never beaten the game and rather fricked around when I first played it years back
The main quest is pretty boring as hell to me still but I will say going to sovngarde was a really cool touch though the area was actually extremely small, the music there was cool
I got a bug I think where the music randomly played once after I first beat alduin on the chode of the world and it kept playing while I killed a dragon with vilkas, that was a really cool moment I must admit.
>Did I saw
pls forgive her she is drunk
All the effort to draw this shit and esls can't use English correctly, many such cases
plz no
poor man.
Wasn't as cool as Bloodmoon was
The real reason is because the entire gauntlet inside the Clockwork City is garbage. Nobody liked it, and being cucked out of killing Sotha Sil with your own magical hands meant you could never truly end the entire trio by yourself. Granted the plot twist was really good when it happened, but still a bit of a let down especially when you fight Alma and she is extremely weak.
The fact that you never get to talk to Sotha Sil was definitely traumatizing for ESO writers since they gave him some of the most meta and involved dialogue options in their game.
Blame trainwiz for that. Man loves him some gears.
just install Sotha sil expanded mod, the fact that he is still somewhat alive in 4e is better
Isn't that fricking card game lore
Post her bare soles
>Pitu em latinha
Santo Cristo.
>Wife is from Sergipe
>I'm from Minas
>her parents are coming for the first time to meet my family
>She tells my dad her dad loves cachaça
>My dad has a million obscure cachaças he buys straight from weird old guys who own tiny distilleries
>Her dad hates them all
>He only drinks Pitu
>Everyone is drinking at the BBQ, beer, rum for my mom, gin & tonic for bro and his friends
>Old man only drinks canned Pitu
>He bought 10 cans
>drinks 5, pukes, goes to sleep
>wakes up, drinks the other 5, goes to sleep again
>never did he mutter a word to anyone under 60, including his daughter
>the other day
>he has 10 more Pitu in his car
what a weird man
Parece um cara bacana.
Eu não aguento essa maldita latinha, nos meus tempos gostava da em vidro, hoje em dia tem até com sabor.
Mas e seu pai, gostou da Pitu ou só de alambique?
Eu concordo com meu pai que é ofensa chamar Pitu de cachaça, inventem outro nome. A Salinas que é uma pinga ruim que só serve pra fazer caipirinha parece um whisky 21 anos perto da Pitu.
Only a merdestino can have such shit taste, holy frick.
Pitu fricking sucks. Velho barreiro is the only good and affordable cachaça.
51 is much better if you're drinking it by itself alone
51 has a bitter taste to me and I hate bitter shit. Velho barreiro has that tang and since I always mix it or make caipirinha as to fool myself into thinking I'm not an alcoholic I don't see the issue.
>did i saw
stopped reading there
Sewers, non combat oriented quests in the upper parts of the town were fun but anything that made you crawl into a sewer was annoying. Also the plot while interesting on paper was presented in a really dry and boring way.
>did I saw
I didn't hate it exactly, but I can sympathize with not liking that they take us to a whole different place just to crawl through a bunch of tunnels and caves.
sewers
> Pitú
That's a can of 40% grad clear alcohol, I knew an old dude that drank one can of this at lunch every day, but he was retired, so no harm done.
My boomer father drinks Pitú
TrueSTL is having a slow day eh?
PITÚ KKKKKKKKK
*see.
Tribunal was proto Oblivion.
post more
boner
>"Damn these Dunmer chicks are so cute, I think I will finally play Morrowind"
>boot it up
I don't remember most of these being in the game, what mod is this?
tamriel rebuilt adds a shitload of new faces so probably that
I like this one face in particular, it's the one I always go for
>tfw the Ashland face piercings and israeliteelry never made it into the character creator in Skyrim
I have a fetish for elaborate piercings what the frick Bethesda
This is fricking unfair
Blame PS3 for that
I run like tons of npc replacers, but this is Westly's.
I like westly's. it doesn't change the NPCs into looking like totally different people.
would.jpg
Clearly Skyrim robes and staff.
Even official artists hired by Bethesda do that to be fair, look at these supposed House Dres members from the card game
>the guy on the chair is clearly wearing the iconic Nazeem "robes" from Skyrim instead of anything the Dunmer wear in Morrowind
>his subordinates are wearing metal armor instead of bonemold, the style of said metal armor is clearly influenced by Skyrim
>they are in some wooden Northern european place with fricking viking shields visible in the background
The cold hard truth is that the overwhelming majority of people's only contact with TES is Skyrim, as a result they think all of Tamriel is viking land.
By the Three, how horrifying.
>his subordinates are wearing metal armor instead of bonemold
Worse, it's ESO "dunmer" armor.
ESO's art team is literally incapable of imagining armor not made out of big metal plates or leather, kinda odd
ESO armor doesn't even make sense, like what the frick is the Argonian style armor even supposed to be? Why did they ignore the one description of lizard armor in the mainline games which clearly described it as scale mail?
I really really hope ES6 ignores everything about ESO
Skyrim takes place about 1000 years after the events of ESO, so if TESVI is going to be set further down the timeline I think they would have to try really hard not to ignore it, aside from some subtle references maybe
Yeah, except it makes any actual progress or character improvement pointless and illusory, since you aren't actually getting stronger compared to the enemies you face. You may even get weaker if you mess up your build. There is no satisfaction from finally being able to handle the areas and enemies that were there from the beginning, but used to be suicidal for your characters So what if overleveling can eventually make anything trivial, it's a single player open world sandbox, if the player would rather grind levels rather than play the game normally and get more powerful gradually it's their business.
It's likely VI will take place within the same decade as Skyrim, just as the previous four games only took place within about 15 years of each other (although Arena was retconned to taking place over an entire decade in Daggerfall).
Blades is like 20 years before Skyrim
The 200 year timeskip was good but now we're in the new status quo for Tamriel and BGS won't handwave away their new toy chest
Anyway I think they'll pay lip service to ESO, include some lorebooks talking about the Plane meld and Alliance War, probably insert it into the Biography of the Empire series. Maybe have some minor armor and weapon designs show up. It won't impact much but zenimax and MS would probably be upset to see it ignored outright.
>200 year timeskip was good
I hope we get a PGE equivalent for It at some point, I'm tired of all information about 4th era Tamriel coming from extremely vague NPC lines from Skyrim.
True.
>Tamriel coming from extremely vague NPC lines from Skyrim.
And those novels nobody cares about.
>Maybe have some minor armor and weapon designs show up.
You will get to explore the tomb of ancient Redguard hero Sai Sahan
I wish I chose to kill this manlet in the main quest but it felt like the proper narrative thrust was to sacrifice the Prophet...
PUT ON A GODDAMN SHIRT
BGS has never made an official statement. Zenimax Online has said on their twitter they consulted with BGS and it's canon to the series.
I mean, yes it's bad, but why wouldn't it be canon? Shadowkey is canon.
It's canon, but as discussed, how relevant BGS will treat it's story and new lore has yet to be seen. It's so far in the past as to basically not matter since Tiber Septim ends up conquering 80 years after it.
It shouldn't be canon because y'know, it's made by people who care so little they straight up put certain regions on the wrong part of the map, as seen in this thread's last few posts
>Yeah, except it makes any actual progress or character improvement pointless and illusory, since you aren't actually getting stronger compared to the enemies you face. You may even get weaker if you mess up your build. There is no satisfaction from finally being able to handle the areas and enemies that were there from the beginning, but used to be suicidal for your characters
This is completely untrue. Leveling your character intelligently will absolutely make you stronger compared to enemies that just get a flat % increase to their stats.
I'm not arguing that everything should be level-scaled in every single game though, just that some use of it prevents the game from becoming piss-easy. I like the fact that you can wander into a dungeon that's literally right next to a fast travel point in Morrowind, kill the guy in the basement with full ebony armor by not being a moron, and suddenly obtain extremely strong gear. But I don't like the fact that the game offers no challenge whatsoever, on any difficulty level, past character level 20, even from Dagoth Ur and his ash vampires.
>So what if overleveling can eventually make anything trivial, it's a single player open world sandbox, if the player would rather grind levels rather than play the game normally and get more powerful gradually it's their business.
I want something different than you do from the games, it sounds like. Personally I dislike the inverse difficulty in the TES games I've played, where the game is hard at the start and gets easier the further along you go. This is true of Skyrim as well as Morrowind despite the former having level scaling, though. Because - again - level scaling on enemies does not remotely prevent you from making meaningful character progress.
But I'll accept that including inverse difficulty is a valid design choice even if it isn't one I personally like.
level scaling isn't a bad idea on paper, but in execution it always fails
I've noticed that Legends always depict the Dunmer wearing metal armor, it just shows how little Beth and/or they people they hire care, together with shit like the Red Bramman incident
I will say, hats off to that artist because that card has become legendary in the TES community as meme fodder
Really good art besides the armor, but the poses and rage are kino
I think that's just what dunmer wear in ESO for some fricking reason
Remember that time ESO put the Telvanni Peninsula in the wrong place, thus retconning House Indoril into only owning Mournhold and nothing else?
I thought ESO was strictly non-canon?
It's probably in a second mythic era, given that there can't be any real canon derived from a story that can be done in any order, thus throwing events completely out of whack. For reference, everything in ESO apparently happens in a single year. The concept itself is bizarre and oddly intriguing, and everything will probably be retconned with the Vestige sacrificing themselves to stop some plot and undo the entire Three Banner's War.
ESO is shit (MMO, so it's a given) and pozzed.
>pozzed
How?
LGBT themes for one, but I personally don't care about that one.
It's more about racism. Like, how some argonian b***h can join Telvanni, some dunmer b***h escapes with her argonian slave lover and shit like that.
And how isolationist altmer (Veiled Heritance) are the bad guys, because muh racism, yet somehow the devs and writers don't find issue with Dominion (and other factions) being imperialists. Or how you take a woman from said altmer isolationist faction and brainwash her to be some sort of notSpriggan Valenwood queen and also alter her memories and brainwash her into accepting it and accepting you as a friend, but that's ok, because we are the good guys, right?
It's all disgusting and hypocritical.
Speak for yourself.
Sounds sad, but you chalk it up to Padomaic forces corrupting things, much like with other stories in these trying times.
Chalk it up to writers being typical American libshits that don't examine their views well enough.
At least if it was singleplayer rpg then you could frick around in the game and don't do those quests or even better, have alternative ways to complete. Although, that has always been an issue with Bethesda, they rarely give you options to complete quests in a different manner/outcome. It's do it their way or don't do it.
>It's do it their way or don't do it.
Well, it's their story.
I guess, but there is a reason, I think, that for example New Vegas is lauded more as a better and truer "rpg" (whatever that would mean), because you get to exert your own views more in those games.
Canons matter too. TES is a story with a grand story line. It can't be too whimsical.
No, it's MY story!
>explodes Martin with a fireball
>"Martin is unconscious"
>>"Martin is unconscious"
This is annoying too.
I really don't like how ESO significantly downplays shit like the Argonians' alienness, the Green Pact, even Dunmer racism to some extent. Clearly a bunch of californian writers who don't know anything about the setting trying to downplay the more fricked up aspects of the setting and trying to make everything more confortable for themselves and the MMOwhales they're targeting.
I absolutely refuse to accept ESO's whimsical reddit setting takes place in the same era as the gritty, racist as frick Tamriel presented in the Pocket Guide first edition
Eh, Beth will figure something out by the last TES game, one may hope.
Just don't be excessively rude with self-indulgent criticism, entitled consumerism and outrage culture like some people here and there, who stop rather low. There are issues with creative process at the moment, on the whole planet.
People liked to blame Bioware too, little did they know, that something fricky is going on.
Not that I expect you to understand to such a perspective, or the overall tragedy of this abstract invisible war, or collapse, or what else it seems to be.
Anyone can hurt an artist, as the Russian quote goes.
I'm still triggered by the Aldmeri Dominion questline where you have to make the Thalmor Justiciar Academy less racist
That is a real quest in ESO
Isn't the whole Summerset expansion about opening up the island and be less xenophobic?
Kind of. But I wonder if writers realize that while they put isolationists as the bad guys, at the same time they portray imperialists as the good guys.
It's just the same shit as the mainline games, you are not supposed to fight for mer and support their cause, no matter if imperialistic (Thalmor) or isolationistic (Morrowind).
I suppose, but it's somewhat similar to other ESO factions. At least with Skyrim it felt that there was less bias when portraying Empire, Stormcloaks.
Which is hilarious because suddenly being a piece of shit is fine as long as your human
If you read any TES thread or anything fantasy, that's legitimately what some people here are thinking.
I'm not gonna pretend that the Thalmor are the good guys, but some people will argue half the thread that Tiber wasn't a massive powerhungry butthole.
I think in general it's written poorly because writers can't seem to decided on what Thalmor/Veiled Hesitance are, what really their goals are, and in Skyrim their views are not elaborated on either. Mix that with poor mmo writing AND libshit sensibilities of writers and then you get what you get.
If Thalmor were isolationists, then them being so imperialistic doesn't quite make sense, they would want to stay away from the influence of other races or other elves that have heretical views. At most you could say they want to keep Empire splintered apart, because they know some human warlord would ape out eventually and pull another Tiber and because of that they meddle it the affairs of the rest of Tamriel.
But they also portray them as actually imperialistic, which then could mean they want to at the very least to lord over the Tamriel.
Or they might be gnostics that want to return to Aetherius and escapes demiurgic tricks of Lorkhan, BUT, this is mostly out of game lore, doesn't seem to be explained much in games. Maybe in ESO, but I don't care to look into that anymore.
The current Thalmor are certainly imperialistic, they want to recreate the merethic era of mer dominance over men. But unsurprisingly, Altmer themselves had different views over the course of several thousands of years of tamrielic history. I'd say for the majority of time, they simply wanted to be left alone, and it was pretty much the atrocities caused by Tiber (although still unclear what these atrocities exactly were) that gave rise to the current Thalmor.
But in either case, it's totally cool for humans to come around and conquer and kill things (Imperials, Redguards) or to defend their homelands as brave ethno-nationalists against foreigners (Nord). Only when mer do the same things, then it's wrong and you, the player, are not given any chance to engage with that in your unmodded games.
I think you can sort of do it even without mods, but game will be rather barebones more so that it already is as an RPG, because you will have to skip a bunch of quests, some NPCs are set essential, so unlike New Vegas you can't even just kill them and so on.
It's just a dragon break with fricky-wucky timey-wimey
This one is just fricking bizarre. How in the name of God could they get this wrong? There's a book in Morrowind that outright states House Indoril are the ones who rule Morrowind's eastern shore, how the frick did ESO devs think THAT was the place called "Telvanni Peninsula" and not the Peninsula that is right between the two other known Telvanni territories? How can an official material frick something up that badly?
probably because ESO is run by zenimax dogs and bethesda has no involvement whatsoever
>bethesda has no involvement whatsoever
Unless zenimax attempts to go into the "dunmer disappearance" territory, where Todd himself intervenes to tell the ESO people to frick off.
Sometimes i forget just how based Godd can be when he wants to.
frankly because oblivion codex itself is non canon, seeing that markath is off its position
So what?
The information regarding House Indoril ruling the region ESO calls the Telvanni Peninsula is from an in-game book and concept art from Morrowind, not the Oblivion codex. I only posted it in the first place because it's Morrowind's shape that's important.
I like how that's clearly a Skyrim argonian and then Im-Kilaya here is an ES:O argonian. Shame cause the Morrowind argonians were my favorite versions.
Shame because ESO argonians are genuinely fricking ugly
Also lmao at the artist turning part of his robe into weird leather armor
ESO argonians are revolting, they're like prop heads from some 80s movie. Morrowind argonians were just cool geckos and bearded dragons and shit.
One of his hands only has 4 fingers
Looks more like an Oblivion argonian to me
The slave one not this one
heh
snelfs are in skyrim
Because that character in the picture is the dunmer apprentice at the college of winterhold, he's drawn her several times and that's what she wears in game.
Is it Star Trek pose?
Altmer women were made for big Nord/Redguard rebel wiener. A Thalmor inquisitor wants nothing more than to be captured and ravished by the Men she oppresses. Elves are bawds for the races of Men. All Elves. Tolkien elves. Eldar. Altmer and Dunmer. High Elves.
All of them, genetically addicted to human dicks.
You raceplay nigs just got btfo'd by fricking noldorgay of all people in the other thread lol
>noldorgay owning anyone
Impossible. Mutual humiliation maybe, but no way could that sperg get the better of anybody.
He got carried by some other loregay that actually knew what he was talking about
Noldorgay isn't as terrible as people paint him to be, it turns out.
His issues are excusable. At least he actually likes elfs, too.
Black person are you fricking making excuses for that piece of dogshit? I've seen too many halfway decent threads go down in flames here, on /tg/, and frick even on Ganker. He is quite literally, self-admittedly mentally unstable. He sniffs a whiff of one post that he doesn't like and he will dump his entire folder to squelch a thread. Frick him and frick you for defending him assuming you just aren't him trying to make yourself look good.
At least he doesn't say Black person all the time, in what few times I've seen. And he and dumb coomers hurt each other, all the better.
Oh look, children! It’s one of those Ganker schizophrenics! He’s fascinating because he assumes there’s a total of 5 people using the website that all know each other. Watch closely now, he’ll throw out an insult and proceed to ignore his antipsychotic medication.
We all know it's you, noldorgay
You do realize that if you frick Altmer, you are bringing more israeli elves to Tamriel that will keep destroying it, don't you?
Deserved. Frick the Thalmor.
Thalmor victory is inevitable
I know that's israelitebride's intention and all, since he pictures the Thalmor as a subversion of that one Tolkein trope, but there's no fricking way Bethesda's ever gonna do It, you will get every race in Tamriel marvel assembling to fight the Thalmor nazis and you will like It
>fanart is cute anime girls with cute noses and pretty eyes
>in-game character design is a potato crudely carved into a vague approximation of a human's face
it should be a law that all fanart be required to have a giant disclaimer at the top or bottom reading THIS IS NOT INDICATIVE OF THE GAME'S ACTUAL ART
The game is over 2 fricking decades old, I don't know why you would expect anything else
I was thinking of skyrim when I made this post, which is arguably the 'best looking' TES. The girls in daggerfall are actually prettier because you can at least use your imagination.
Still, over a decade old, but some females in Skyrim do look pretty I think. ESO females can be made to look quite nice too.
That being said, elves in TES are supposed to have those very sharp, kinda alien facial features that fanarts like the ones you've quoted don't really try to recreate
What was really nice in Morrowind is how Elves and Humans have different Torso designs on their bodies, with elves having really weird abdomens and chests compared to humans. Even Orcs, which are huge and broad compared to other elves, has a the same type of Torso as other elves.
Morrowind was really the only time in the whole series where they wanted the races to actually look and feel significantly distinct from one another
Khajiit and Argonians also use their claws in hand-to-hand combat in Morrowind.
I think they might have done it in Skyrim as well, but it was nowhere near as impactful, since in that game the Khajiit barely had visible claws at all and the Argonians just had human flat nails for some reason.
these swimming animations are literally better than Oblivion's and Skyrim's, wtf?
well the girls in daggerfall also bare their breasts
So do Battlespire ones
what would that accomplish exactly?
Eat shit.
kill all ayleids. oh wait
I wish we had ayleids and snelfs (not falmer) around tbh. Bring them back. And also, playable maomer.
No more FRICKING elves.
>in-game character design is a potato crudely carved into a vague approximation of a human's face
This might be an age thing but I don't even see that shit, graphics don't really mean anything to me and this isn't something I've been overly aware of. Tried to get my mate to play Deus Ex and he was like "wow this looks like ass" and I honestly had no idea that it did. As I said, probably a boomer/age thing.
Morrowind’s models and texture work aren’t great, but I like how the NPCs are diverse and unprettified. It adds a sense of realism and fits the setting
>had to fight an endless amount of these guys and hear constantly LET'S SEE WHAT YOU'RE MADE OF HURARGH REMEMBER THE EMPEROR THIS IS THE PART WHERE YOU FALL DOWN AND BLEED TO DEATH
>The last thing a 250 year old altmer battlemage hears is 'IVE FOUGHT MUDCRABS MORE FEARSOME THAN YOU'
Can you really argue with that? Crabs are scary. They even wield weapons!
>High-Queen
Thalmor supposedly abolished the monarchy.
The good thing in TES is that racemixers just create more people of the mother's race.
I'm playing an Altmer in Skyrim AE right now. Gonna support stormcloaks, I guess, to remove the Empire.
And exploit Skyrim for my own gains.
This ain't a Baldur's Gay thread, troon
basado
Adamantium was absolute shit. The armor was shit, the weapons sucked dick, and the ore was 50 pounds a piece. I thought I was going to get something on par or better than ebony, maybe daedric equipment, but it was a massive fricking waste of time and effort.
>getting lost in the sewers for the 48th time
>Being a level 50 death god
>Enter Mournhold sewers
>shit pushed in by literal goblins because of level scaling
>One-shot by ninja-star throwing cretins because of level scaling
>Start a new playthrough, get ambushed by assassins
>slaughter their entire brotherhood effortlessly at level 3 because of level scaling
And it's still better than Skyrim.
And Oblivion.
I never said that it isn't. The expansion packs' shitty scaling are some of the few genuine flaws in Morrowind. A flaw that Oblivion and Skyrim doubled down on.
I don’t think Tribunal had much level scaling, the goblins and black dart boys are stupidly overpowered for what makes sense from beginning to end because it was meant to be played after the main quest.
The brotherhood and a few bosses like Gedna were scaled, I know that much though.
Skill issue
>levels acrobatics and speechcraft
>w-what?! why can't i fight this troll barehanded???
As another anon said, skill issue. You can frick up your build in a billion games, you getting filtered by babbies first RPG is most certainly a 'you' problem.
Why does how well someone can jump and speak have an impact on how strong the undead are in any random dungeon in later games?
>You learn to barter with the israeliteis... I mean, Breton merchant
>The undead train
>You play hopscotch with the local children
>the undead train
>go to dungeon as slippery bouncing nounce and get your shit rocked by buff zombies
DESERVED
Yeah, yeah, I want to frick white Korra too.
>level these skills and consequently not those
Have you even played Morrowind? Stop talking about games you know nothing about. You don't allocate skill points of levelups, you level up based on skill use and your stats increase based on categorized skill improvement totals. You don't miss out on important skills due to improving others. Nobody who plays Elder Scrolls ends up breaking their build due to choosing the wrong skills to put their points to. Useful skills end up improved because you use them.
Except they do in Oblivion.
Oblivion's leveling is so much of a fricking cancer that efficient leveling is a thing.
install a mod that gives you +5 on every level
there's no excuse to play bethesda games unpatched and vanilla
>morrowind
>troll
retconned to be a troll
no but I am butthurt that skyrim's depiction of nords is so fricking lame compared to morrowind and bloodmoon's
Trolls have 3 eyes.
Level scalling is unironically always bad, either make a game with actual levels or just don't add levels
Level scaling is good, it prevents you from just overleveling to solve any problem but still allows you to make build decisions on level-up such as where to allocate stat points.
Tribunal was an Oblivion preview from design to writing
It's not level scaling you stupid morons, the expansion enemies just had bloated stats.
It is scaling. You don't get to gaslight me that it isn't. I've specifically gone to do Tribunal quests early to avoid the fricked up scaling. Haven't you noticed that the assassins' weapons are rusty pieces of shit in the beginning of the game and become high-tier later?
Weapons are the ONLY things that are scaled and and you only fight the DB in their hideout, not the whole sewer. The goblins are the real menace and nothing about them is scaled. Nothing is scaled about Bloodmoon's werewolves either. It's just bloated stats that don't scale with your level.
It isn't you moron. It's just high stats. The DB assassins are scaled, but the goblins and black dart gang just have moronic stats and insane weaponry.
>walking around Solstheim in full Daedric armor, the most powerful sword in the game, and maxes out stats in all magic schools
>bunch of little blue fricks with clubs riding pigs beat me to death
>the end dungeon werewolf rape gauntlet
what the hell were they thinking with that
Bethesda overcorrects with their DLCs. No high level challenges in Morrowind? Goblins and werewolves. Oblivion too generic? Lolrandom fantasy land. Skyrim too skyrimy? Morrowind land.
I got soft locked because I ran out of repair hammers and my equipment was all fricked. After loading up an old save and tripled the amount of hammers, I also made sure to bring and drink 200 bottles of Mazte in order to two shot Hircine b***h ass.
>sanctuary 100 points for 2 seconds on strike
Bloodmoon's final dungeon on max difficulty is literally impossible. I maxed out my stats and skills through grinding and training, collected the absolute best vanilla equipment through questing, 100% clean with no exploits. It took me 3 minutes to kill 1 (ONE) werewolf.
If you want to do it on the hardest difficulty then you MUST exploit. I'm convinced no one has ever done it.
I just ran through the thing FASTLY while recasting invisibility (I didn't even have a good spell just a 3 second one since no spellmaking on the island frick you) and chugging health potions. Still took me like 50 tries.
Mortrag Glacier is a fricking dickpunch on max difficulty. Both expansions are, but this is the height of it. But I did it, with this gay setup here, fueled by EXTREME autism.
Context; I wanted to start a new game with my first character idea ever that I tried as a dumbass kid years ago, and today, see how far I'd get with difficulty set to max, armed with the knowledge I have now. Kid me first did;
>Wood Elf
>Preset Class, Rogue
>Tower Sign
>end result is an anemic midget with useless starting powers that could barely carry anything and gets one-shot by everything due to little health
This shit was a struggle early but I eventually hit that power curve where I was in control of most fights. No alchemy exploits. The only thing I did that would be weird is getting both Wraithguards without killing Vivec, even though I could by the time of the Main Quest, and do the backpath before Dagoth Ur, but that still takes 200+ health away permanently from my solid 700ish HP. It's trading health for more enchantments, but they didn't help much in this section.
I did Tribunal before hitting Bloodmoon, and back then goblins with clubs that get lucky still kill me. This was a slog. I had to engage werewolves 1v1, maybe two if the Boots of Blinding Speed didn't break so I could duck and weave
The Mace of Aevar Stone-Singer, this 90lb block of ice with a shitty enchantment? It's coded to deal double damage to werewolves like silver weapons, and it still hits like a truck physically, so it outdoes Sunder in damaging them. That's what made this all bearable for me.
Outer Ring I ignored Carius so I could clear everything before saying he could follow me so he'd live.
Inner Ring I told Heart-Fang to frick off so he immediately turns into his fursona and I hammer him dead. Then I kept hitting the walls with a custom enchant ring so the wolves would be within 1-2shot range by the time they'd run to me
Karstaag and Hircine's Aspects are piss easy compared to the goddamn wolves
>two wraith guards without killing vivec
????
Yeah the funny thing I find is the Wraithguard you get from killing Vivec is a left gauntlet, while you still hold Kagrenac's Tools with the right hand. You can accept legit Wraithguard, then murder him for the discount version on top of it. It visually looks like a regular daedric left gauntlet when worn even, but it feels right to me, especially if you wear daedric armor for the rest of your body. Obviously I didn't do that this playthrough since I was min-maxing some artifact shit
Vivec's a guilty piece of shit for killing Nerevar but I also don't care for Azura, who's also kind of a b***h, so I'm not out to kill the Tribunal, especially when they're already doomed once I take care of the Heart. I can straight up tell Dagoth Ur in the end I don't believe I'm Nerevar reincarnated and I'm just a self-made hero and he accepts this. My Bosmer hobo was just there to stop the Blight and the Sixth House threat to Tamriel.
I'm more than capable of killing Vivec, so I just console command the uneactivated version and do the backpath to turn it on after talking to him to get real Wraithguard, since I still like talking to him after Dagoth Ur is dead, and again when I kill Almalexia. It's unnecessary, but it's my game
I just murdered him right at the point before I would have CHIM'd both Wraithguards as a test. More than one way to trivialize this fight. Since I have 100 enchant, the Ring of Equity from the Telvanni quests can be reused plenty of times, 100 spell absorption is all the defense I needed while I just wailed at him with an unenchanted daedric weapon. He's got a frickoff healthpool, but I kill him before he stops casting spells, so my armor rating didn't matter at all here and the max difficulty doesn't really show it's face to me here
Anon you replied to here, goddamn dude, nice job. My setup was surprisingly similar with the BoBS, Ebony Mail, Helm of Oreyn Bearclaw and Daedric everything else.
I used the Spear of Bitter Mercy until I burned through all my repair hammers, at which point I had to switch to Bound Spears and then I just gave up after a while. If only I knew about the mace's effect. Oh well.
I beat Bloodmoon on max difficulty; it was the last thing I did; I had maxed stats/attributes/etc. Wasn't really that bad; not sure why you had so much trouble with it. I think I had royal signet ring though which does trivialize the game but Helseth is a dick and deserves to die.
Apparently the mace of Aevar has 2x werewolf damage; and that's what I used; so that might have made things a lot easier without me realizing.
Changing the difficulty in a Bethesda game is the dumbest thing you can do. It's literally just a modifier to the physical damage you receive and deal, nothing else. It doesn't affect enemy damage or HP, or magic damage, or followers/summons.
You could just use spells and not even feel a difference except in the damage you take. Or a weapon with a good enchantment. Or you could use consumables like Sujamma, or if you want to really feel overpowered you enchant your own gear. You don't need to exploit in the slightest.
Shit I replied to the wrong post. I beat Bloodmoon on max difficulty and it wasn't anything crazy. You really screwed something up if it took 3 mins per werewolf; dunno what to tell you.
Mace of Aevar/Daedric weapon at max stats with atronach/royal signet/end game armor cruises through literally all expansion content even on max difficulty; I know because that's what I did.
Something Morrowind and even Skyrim get right is that their max difficulty setting is really tough, but not outright moronic and nearly impossible like Oblivion's max.
>royal signet
Bro... you might as well have done exploits while you're at it.
And like I said in another post, I didn't know about the Mace of Aevar buff against werewolves. Daedric weapons or even stronger artifact weapons do NOT cut it against werewolves and that's a fact.
Not all daedric weapons are made equal. If you want to play on higher difficulty that much, just use something that does magic damage, as your melee damage is reduced to ~16% of its normal value. Heart-Fang's axe has the best single-target enchantment in the game, and with base Enchant skill of 100 + Akatosh Ring from the Imperial Cult you don't even need any custom gear. For fighting multiple enemies with no magic defenses at the same time, Gravedigger is really good. Or DoT them up with Ring of Fire Storm, Black Hands Dagger and Winterwound Dagger, just 1 hit each. Also the DoTs of enchanted arrows stack and kill targets with high HP and low magic defense quite fast, despite how bad bows/xbows otherwise are in the endgame.
>tfw Gravedigger
FRICK I loves that thing. Kino weapon.
>walking around Solstheim
Work on your art.
Running around town gets old. The quests there are pretty good. Better than 99% of the shit in the base game.
To me it felt like proto Oblivion instead of more Morrowind like Bloodmoon.
>"Yea we worship daedra but don't worry bro, we only worship the GOOD daedra."
>"Like Mephala."
Boethiah is even worse.
The dunmer are dark elves, based off the dark elves from a DND campaign the guys at the Bethesda office were playing that inspired Arena and the entire TES setting. So the “good” goods of the Dunmer are all hilariously and obviously evil.
Even Azura is the Daedric Prince of Vanity and Egotism.
For me, it's Nocturne
Makes sense to worship her when assassination is a legal profession in Morrowind
I think it being legal is 's more of a result of them building their culture and civilization around Daedra worship rather than the other way around
The explanation in game makes sense. Instead of costly and unproductive land wars, political combat between opposing nobility is done via legally sanctioned assassination contracts, thus ensuring the greater population is not made to suffer.
The greater population still suffers regardless because Morrowind is a shithole lmao
>thus ensuring the greater population is not made to suffer.
>Ashlands
>Lives on top of a resting volcano
Are you fricking serious?
It's just an extra crisp, relax, man.
Shit my sides
They're good for them
Without mephala, dunmer will be annihilated by dwemer in resdayn, she's good for them
The sewers absolutely sucked. Mournhold was nice visually, but felt very artificial with lots of unused open spaces and not much life. It also established a precedent for cities being separate cells instead of a seamless part of the world that Bethesda stuck to ever since. Clockwork City felt disappointing, being basically a linear combat corridor. Also, well, since it's supposed to take place on mainland Morrowind, it felt very underwhelming to not be able to see at least some tiny part of the province beyond the walls
That being said, I still feel that it's a decent expansion and I enjoyed it
>It also established a precedent for cities being separate cells instead of a seamless part of the world that Bethesda stuck to ever since.
Vivec already did this
Two things I really liked about Tribunal:
Helseth being more like a High Rock Machiavellian schemer than like one of the House rulers
The quest where you have to do a play in the town square
Oh also Helseth's guards have dope armor
Yeah Helseth was accurate to his Daggerfall appearance and the play quest was very memorable. The idea of having scribs and rats as pets was a fun idea but disappointingly limited.
I also liked how the expansion continues from the main story. If we're ending ancient grudges then why not go all the way and kill the Tribunal, those traitorous fricks that started it all? Very satisfying on that front. Also the ending is perfect, how it lets you decide whether to take Vivec out of his misery.
>Black folkhit
Into the trash it goes, also Perish
Anyone else feel butthurt morrowind and the dunmer got completely fricked later on? These guys had most of their land destroyed, their god-kings died or disappeared, their capital crashed into the ground and the fricking lizards exploited all that to get revenge
No because they had it coming.
The Dunmer will rise again.
Michael Kirkbride intentionally blew up Vvardenfell so Bethesda doesn't ruin it. The problem is Dunmer have nothing to do now.
They can rebuild!
Didn't stop Bethesda from making ESO a prequel so they could still ruin it
I actually enjoy it a lot to be honest, Tamriel is a peak comfy setting even in a crappy MMO format
Ok shill.
NTA, but I got it free a while back and I only like Vvardenfell. everywhere else looks gay and normal.
I'm more bothered by how every single non human Elder Scrolls race but High Elves feel pointless now.
>now
Yeah but it got worse, there is no reason for anyone but Humans and High Elves to exist in the setting, the story is focusing way too much on human ethnic groups relationship with each other like Imperials vs Hammerfell or Nords vs Reachmen, way more than mankind relations with other species or their role in the lore.
How much of the metaphysical conflict influences the wars tbh. In the games, it feels like conflicts are mostly caused by more "human", simple reasons. Even Thalmor being sort of gnostics, I think, is not so clear in the game lore itself, at least Skyrim.
Khajit game in TES6 friend!
nah I have no sympathy for slave owners. I do hate how post-morrowind Dark Elves looked so fricking goofy. Their look in Oblivion in Skyrim ranged from butt ugly to straight up goofy, they have yet to look cool again after Morrowind.
Nah, I think they go hand in hand with suffering
Hopefully they do something interesting with them in the next game.
they were racist chuds and deserved it
take note nords and piss elves
>morrowind got blasted post-game
>cyrodiil got wrecked by the Thalmor post-game
In the next ES it's guaranteed Skyrim got fricked from the civil war.
bro they still did just fine. The redoran alone drove back the lizards and they finally got the confirmation they needed that the empire doesn't give 2 shits about them. They had gotten soft with the tribunal and now they are stronger again. Never mind the dunmer in skyrim, those gays are all, may azura forgive me for uttering this word, hlaalu.
Kino brazilian telenovela vibes
What an evil motherfricker
>playin Morrowind
>beat a quest in Tribunal, Almalexia gives you Her Hand armor
>equip it
>talk to Horator
>now I’m being chased all through Mournhold by the police and the little elf that wears ebony armor because I advanced his quest line
It basically invented Oblivion’s shitty level scaling
alma sex ia
I'm gonna be honest here I don't really care about these games but I'd frick the lizard people
I wondered that as well to be honest.
Minthara's nightwear is quite revealing on my Tav too.
Morrowtards are a cancer and will buy every single Bethesda game no matter how bad it gets, every last one of them is buying starfield.
who's the artist?
Don't bother, he can only do this one face and that's it. You wouldn't believe how fricking terrible he is the moment he has to draw anything else. His bodies are repulsive and he can't render for shit.
I'm sorry you're a homosexual, get well soon
Ironic considering you're shilling a literal gay artist. I can tolerate gays most of the time but his art made me want to throw up.
>pictures of women make me want to throw up
geez man we get it you're gay, you don't have to make a whole spectacle about it
I'm talking about his gay art specifically, autist-kun, and I only had the misfortune of seeing it because it got posted on Ganker
I didn't even know he did gay art, since nobody ever posts it here. You could always just not look at it.
I saw slavshit so I immediately assumed the title was gibberish.
The interiors/dungeons are the worst part of Morrowind, and Mournhold is just one giant interior. The writing is also ass, since you're forced to work for people who are actively trying to murder you, which you cannot murder in return until the game lets you. It's just like Oblivion's essential NPC bullshit.
I always wonder at who designed the interiors. Like, the dungeons I get because they’re supposed to be mazelike, but so many of the buildings have such ridiculous layouts
The only art I liked from this dude was this one, it depicts my playthroughs very well
You get bent over a fricked in the ass by a crispy elf with a strap-on?
I play as the crispy elf lady
Isn't it a futa?
Very, VERY obviously wearing a strap-on in the pic.
I fricking hate fanart and fanfiction so damned much. Governments need to step in and enforce the damned copyright laws.
surely there's better ways than this to get attention
Is any of the ESO content worth paying for?
>
>
>
Played only Oblivion and Skyrim (for 5 minutes), what's this meme?
>explain this meme
How many hours do you have?
Whole day.
Lore dump is in there somewhere.
>mostly summary with surface level it was good/it was bad "criticisms"
Don't bother
The Dwemer and Chimer men are each explaining their positions which, while both reasonable and well-thought-out, were tragically irreconcilable. These differences are what led to the battle at Red Mountain, the disappearance of the Dwemer, the murder of Nerevar, and the degradation of the Chimer to Dunmer.
The women are thinking about sex.
>The women are thinking about sex.
Hah, I noticed!
Alright, this explanation shall do.
BOA TARDE AMIGO!
>BECAUSE YOU WERE A DUNMER THE LAST EIGHT FRICKING TIMES
Still the best one.
>always misread it as Boa trader amigo
>there is a continuation of this where he goes to Akavir to fug snake women
>Did I saw you talking
Frick off ESL. If you're going to shill your art then at least learn and use proper fricking English for them.
Too much time navigaying the giant sewer dungeon. Mournhold could have been much more interesting if the majority of the expac weren't spent in more underground caves and sewers than the cool capital city it should have been. I still like it though.
Is TR's build of Mournhold actually good or is it just empty filler?
literally empty filler, there are no NPCs there and it's going to be completely redone in the future
oh ok
>it's going to be completely redone in the future
jesus I hope they didn't bother to make interior cells to go along with all that, that's a lot of work down the drain
If they're not stupid autistic they could still use the interiors.
Is there a proper up to date guide for Morrowind overhaul? Everything just seems to be shitflinging about scripting preferences. I don't want to "fix" it, but I want more of everything
Just use openmw for fricks sake
Why is she drinking BR slopbeer?
A чe oни к кapтинкe тo пpидиpaютcя-тo?
I've finished Skyrim and oblivion a billion times by now, tried Morrowind but always thought it got too boring after a while,I'm building a new Pc now, been thinking of trying it out again
Best Morrowind mods for zoomers?
Just use OpenMW to ease running it in an hd resolution on a modern system. It doesn't need mods.
Ignore OpenMWtroons, it's fundamentally not the vanilla game because it unintentionally rebalances a lot of stuff and it has dogshit modding support on top of that
Play vanilla with MCP, MGE XE, MWSE, Graphical Herbalism and Expansion Delay, which sounds like a lot but it's very vanilla and mostly technical stuff
After playing the game vanilla, this STILL leaves you with the possibility to mod the game to your heart's content if you wish to do so, which is a pretty huge deal
OpenMW really has no upsides to it, it's neither vanilla nor does it let you mod the game much, it's just a sloppy compromise for lazy homosexuals
Does any of that shit outside OpenMW supports Diagonal walking animations?
Because NOPE, it doesn't, and none of you shit flinging morons ever cared to backport walkblessed from oblivion and new vegas back to morrowind.
you just know
>it has dogshit modding support
oh no it doesn't support MWSE mods
openmw own script extender will be something on par with SKSE, but as of now they are focusing on finishing the remaining stuff before 1.0
Also, OpenMW has better animation support, Morrowind people didnt cared even to make what anon said above bout injecting 360 diagonal walk anims like openMW, mainly when the source code for it exists.
God I want a drunkenly aggressive Almalexia to threaten and talk me into fricking her in the back of an uber
Is ESO fun? I'm not asking if it's lore is good, I'm asking if it's fun.
If you have friends to play with yes, It was mine and my friend's best online gaming experience ever
Do you like single-target attacking? Would you like it more if it was in first person?
picture Skyrim but much worse
Skyrim was great, so... Mediocre?
Sure
>tfw no altmer domme wife
Stop making Bretons.
>implying the Altmer wouldn't be 10x as racist as the dude's imagination
Bretons are when altmer men frick human women though
>tfw no Altmer to murder
Anyone have the "What a fricking n-wah" one where Azura is live streaming?
>all of this azura art
>none of her as Wonder Woman
Is it possible for Daedra to maintain fidelity and experience true "one man x one woman" love?
The very nature of the Daedra is change. It is the core of their being. A daedra could never love someone or something forever. Shit half of their artifact quests are "this dude pissed me off, kill him."
What if one is strong enough to force one to retain shape, while constantly hound them, or simply hound them like a yandere that kills any obstructions?
You're describing the way Molag Bal behaves and no, it never works for him and he is far, far more powerful than any player character has ever been.
I was thinking in terms of Anu powerscales, mind you.
Ok, still no.
>Has only ever done one fatty wank image
>Wasnt azura
Whats even the point?
>the mushrooms growing out of her pussy
>porn artist "humor"
My sleep-deprived brain spent several minutes thinking why the frick would Azura be taking a mud bath in a wall at the end of this comic before i realized what the hell is going on
the last time I played morrowind was on the OG Xbox are the expacs worth spending time on?
Yea they're pretty good. I hope you like being raped by werewolves though.
More or less
It's nothing too special. Atleast getting all pieces of the daedric armor is a pretty amazing feeling
>A breton
He was an orc though
the sewers are boring and you go there a lot
I really though this was Lae'zel from the thumbnail
Threadly reminder
>morrowind was far better off under the tribunal than they ever were under the 3 """good""" daedra
>morrowind has never once benefited from the intervention of a daedra and has routinely suffered instead
>with the tribunal gone slavery is illegal, house dres is near completely destroyed, and lizard subhumans festoon southern Morrowind
>the tribunal actually HELPED the houses and citizens unlike 0 central gov post-tribunal morrowind
>all of this because Azura is a total b***h
Seeing as Daedra are chaotic entities, that is to be expected.
Yeah well they killed me so they can get fricked
It's because Azura is canonically hungry for Lorkhan's wiener and will frick over her own elves just to please him
Pity it won't work out. Or will it?
We can't let the Daedra do all the work
>will frick over her own elves just to please him
How Mer-rily dis-heartening.
zero-sum yourself
You just had to CHIMe in Numidiately as soon as you've seen my post? No issue, I understand.
Azura did more to the dunmer than Alma and her egotrip
Even sotha sil was more humble and fricked Mephala on a regular basis with his giant wiener.
Then came Nerevar, and things have changed.
Because nerevar would never support the tribunal, and unironically the Dunmer under Redoran rule started to GIT GUD SCRUB since slavery made them slob and lazy even at combat.
New Kalpa soon?
No.
Will be interesting at least.
Loregay here: what drives me bananas is that the Staff of Chaos (the object of power in Arena that could tear open portals to Oblivion ar will amongst much more, well, chaos) was originally stored in the caverns below Mournhold's sewers. The one little mod I've always wanted was for the empty alter it was placed upon (stolen by Nightengale) to be found in the caverns with some clear Imperial-influenced attention to detail).
>Lorkhan has scarab as a symbol
>scarab was also really important in Egypt
Intentional?
Also makes Cthulhu Mythos theories spookier.
Isn't he always portrayed as something untrustworthy/sneaky? Nords had him embodied by a fox.
The Redguard version of him is a snake
I wonder if that's tied to snake being present at the side of Talos, considering he's the serpent reborn out of the "dead skins".
If you come back to him after the main quest he tells you he never believed you she was Telvani, he just wanted a pretty girl to be his wife and to use you to solve some problems, before naming you nerevarine anyway.
He only pretends to be a moron.
Kyne has Hawk imagery, so one can say that there's an implied Horus and Seth connection too.
There's at least one entity that has fox imagery and connected to celestial bodies and strife, but unsure where does this idea go to.
Nord religion is basically Egyptian despite the Scandinavian aesthetics especially with their anthropomorphic animal gods whose chief deity was killed and his body sundered along with their monumental tombs with mummies and hieroglyphics
Osiris, right?
Yup
Is that Solitude? I kinda expected them to try to differentiate It from the Skyrim version given the nature of those mods
Dunmer thighs
Did that ash motherfricker really think a Telvanni would wanna bang him?
No, he was just fricking with you to see what you'd come up with
Why not just kill him?
>morons attempting to virtue signal online
It's always baffling to witness
>what if videogame character was real
why are online cartoonists such lazy bums?
I miss NOVA ERA so much
I like ratpombo-whatever, frick all these other guys
Anu cheeki breeki i v Padamkiay!
Thanks, I tried.
I wish girls liked me enough to become jealous.
You don't need them, anon. Todd loves you unconditionally*
*Must have legal copies of Skyrim and Fallout 4 in your Steam library and a registered pre-order of Bethesda's Starfield™ releasing on September 6th 2023
>No Starfield preorder
tfw no tf (toddfriend)
There's still time
Go back to TrueSTL, leave us alone
>viveec did u kill nervar
>no (yes) 🙂
kill all almsivi Black folk
Why?
Because to lie is to sin against oneself, and is a corruption that cannot be undone
Is it? And whom is oneself here, anyway.
amlsivi Black folk
Sotha Sil is okay he just wanted to build in his engineer cave for all eternity
What did Dwemer do wrong?
tipped their fedoras too hard
They blinded the snow elves for seemingly no reason, that's kind of a dick move
Didn't tell their king about kagrenacs science project so he hurt nerevars feelings by "lying" to him about it
They were elves.
"On CHIM making Tamriel boring because it makes it "all a dream" (01/18/11)
Just wanna say because I never think I did, the whole "it was all just a dream" avenue is completely missing the point. Consider your lucid dreams, if you've been lucky enough to have ever had one. Then think again before you dismiss the the idea of Divine Hypnagogia. If you get it (or care to) then mull it over until it punches the back of your eyeballs.
No wonder it's hard to retain CHIM. Such... violence."
I lucid dreamed a coupla times. Usually I get really excited and then immediately wake up. I imagine that's what zero summing is like.
Unlikely. Zero summing will likely either subsume you or erase you.
I just came for the cute drow/elf/monster girls then I shall leave.
Good day RPG Anons.
The enemies pissed me off, especially the last boss. It was probably designed with exploiters in mind, so anyone who ignored alchemy was fricked. I was a normal level, all things considered, and I remember getting one shot by that b***h, even though everything before was challenging but beatable. I just proclaimed CHIM and console commanded my way to victory, but again, was pissed that it had to come to that. (and then there's the "funny" ebony armor "quest" with a forced outcome because hehe impossible to kill man :))
Skill issue.
>kill god's champion
>god curses you by turning you all dark
lmao
What is it with Kirkbride and gays?
He just likes weird sex shit in general, weird but nowhere near as obnoxious as ESO brand homosexualry
Every time I see a reddit thread posted on Ganker and I open it, literally half of the commenters are trannies. I'll see any profile with a female looking reddit-robot-avatar-whatever, click on it, and boom, all troony subs. How are there so fricking many of them concentrated onto one website?
Ask yourself this, why is a communication program mockingly called "discord" has become massively proliferated on the entire planet, so much so that it's harder to see any older com means?
It's efficient to centralize corruption, and that site is optimized towards it. In a sense, this site is optimized towards it too. That one is more public, this one is less, that one tolerates, this one doesn't, but they ping back to each other.
More evil begets more.
Because the Gankerirgin went to a specific section of reddit to find a specific post tailored to make people upset(possibly posted by themselves)
You'll notice the subreddit here, isn't even a video game one. It's a feminist one where they do nothing but complain about men. You already lost before you opened it.
I know, I'll fix it later. I've been putting it off for too long, anyway.
So uh when is Azura gonna turn the Dunmer back into Chimer now that her little errand boy off'd all the Tribunal pretenders?
You never told me the Redguard were based.
Attractive babes.
>the "based answers" are by attractive females
You are so easily programmable.
>moron thinks it's about breasts
>not about increasing amount of dead elves
You really just don't get it, huh?
And then look at OP.
He.s been getting better.
So, OpenMW or MGE XE?
Heres my morrowind essential modlist if you guys ever decide to play the game.
- MGE XE
https://www.nexusmods.com/morrowind/mods/41102
- Morrowind Code Patch
https://www.nexusmods.com/morrowind/mods/19510
- UI Expansion (only reason I added this is because it grays out dialouge choices you've already read and highlights quest related dialouge choices. I find this absolutly necessary as I promise you, you will think nothing of an npc after you attempt to talk to them and only see the same lore exposition options. Not realizing that the quest related option is buried in the 40 different dialouge choices.)
https://www.nexusmods.com/morrowind/mods/46071
- Graphic Herbalism
https://www.nexusmods.com/morrowind/mods/46599
THATS IT! Thats all you need to play the game and have an enjoyable time. I recommend turning off the "training price/stats fix" in the "Bug Fixes" section of the Morrowind Code Patch if you still want to do THAT exploit to not waste so much time leveling skills.
In my experience OpenMW has ability to run tons of mods without producing any extra crashes. I use it to fit as much as possible. But if its your first playthrough try installing only graphic herbalism and enhanced textures.
When will we see ES6?
2052 at the earliest
Is it pointless to do pro Altmer run in Skyrim without mods?
https://www.reddit.com/r/skyrimmods/comments/wv1rhn/the_thalmor_guide_to_skyrim_2022/
Or is vanilla fine too, if you ignore some quests and roleplay?
Barely had any content
Mournhold sucked ass and the missions were worse. Having every quest be in the sewers, cave, and empty dwemer ruin was trash.
>that fricking blue goblin
>riekling fetish
holy shit my sides kek
Sex
>rebuffs your invasion
>after they went through their worst crisis in history
The fricking boring sewage
was it?
the city design was kind of weird though, big empty open areas and streets
i find it funny ESO made mournhold look completely different to tribunal when it probably would've been the easiest city to copy, due to the weird scale of everything in ESO
Cuddle sex with amalexia. Raising a family together. Building a relationship based on love and mutual respect.
>Will never have the drive or the technical skill to make the mod I keep thinking about
Suffering
everyone has a starting point Anon, niero was a /fog/ who started experimenting with mods in fallout 4 and slowly built up his mod portfolio, he now works at BGS Austin
I'm not crying that everything is impossible, simply bemoaning that I'll never be the kind of person willing to climb that mountain
Keep telling yourself that and you'll never achieve it. Start out with something small and simple.
why is the windmill so red
Guys, is ESO worth getting into at this stage?
I'm mostly interested in exploring the world and doing quests, not really into guilds or raids or anything like that.
MMOs are pretty much not worth it in general.
There's some good shit, but also a lot of bad shit, and the gameplay is pretty lame
Really it's just up to how much you want to see certain quest content
>thread is over 24 hours old
This is getting obnoxious now.
Are you gay?
Shilling successful.
I never bumped the thread
I'm sure the devs of Tribunal are absolutely torn up that you deprived them of the sales, moron
OP's art, you dummy.
OP wanted to shill his art.
Anon, this is an imageboard
People post images here, and you can download them for free
Yeah, just a coincidence that there is another thread with the same artist on /vrpg/ right now.
That's probably more because he's the the most notable elder scrolls lore meme porn artist around
Anything up on /vrpg/ is going to stay there until the heat death of the universe, it's not surprising a popular fanartist for the series would be visible there
Like, what the hell else do you expect to see, youngscrolls' shitty vector art memes?
It's not like there is an overabundance of TES art on the internet to find.
The guy just wants to be the next baalBlack person and it's obvious.
Because you do.
Elder scrolls shit posts make me happy 🙂
>did i saw you
dumb ESL
>meme porn artists
Yeah, of course he's shilling on Ganker.
Why do you care so much