Will we ever see a return of 2D isometric sprite based RTS games? I'm kind of sick of 3D
![]() It's All Fucked Shirt $22.14 |
![]() |
![]() It's All Fucked Shirt $22.14 |
Will we ever see a return of 2D isometric sprite based RTS games? I'm kind of sick of 3D
![]() It's All Fucked Shirt $22.14 |
![]() |
![]() It's All Fucked Shirt $22.14 |
bump with w40k set
I would pay so much money for that. It also has all the checkboxes to create a very strong cult following if the devs give it some strong mod tools.
I will never understand why RTS didnt adopt Sudden Strikes ammo supply chain.
It stops rushing, it stops turteling, it adds depth and strategy.
>Sudden Strikes ammo supply chain.
Is it anything like in CoH?
I guess it's a little micro intensive to manually pick up supply boxes, drop them off, and have everyone come over to grab ammo
Even trying to place the boxes next to artillery and at guns can take a while if you don't have supply trucks
RTSes have you spin enough plates as it is. Can you imagine doing ammo runs for hundreds of units in late game? SS isn't an RTS to begin with, it's an RTT.
no, it's like asking Disney to start making 2D cartoons.
What kino is this?
Blitzkrieg.
https://en.wikipedia.org/wiki/Blitzkrieg_(video_game)
There are actually quite a few games that use the same engine and look extremely similar, to my surprise. This isn't Blitzkrieg, I remember 1 and 2 very well.
Hidden stroke 3, a mod for sudden strike 2
no
>a return
lmao, wow you are a moron
there are 100s of indie games that use that art style
project zomboid off the top of my head
>project zomboid
>rts
You might want to delete this
Embarrassing.
Project zomboid uses 3d models and it's not an rts
Literally the two things stated in the op
Cool, not rts or rtt, don't care, didn't ask, disagree anyways
>gaming journalism
who cares what they say?
you actually listen to them? lmao!
I'm here for my (you) quota.
If a gaming journalist says one thing I instantly assume the opposite to be true.
these people are so out of touch.
>by Jester
What a clown.
>Will we ever see a return of 2D isometric sprite based RTS games? I'm kind of sick of 3D
They were never really a thing, only sudden strike did them (and the first 2 strongholds)
And Age of Empires, Starcraft, Command and Conquer 1/RA/Tib Sun/RA2, Dune 2000, KKND, and the plethora of management oriented city builders if you can consider those in a similar category
actually scratch cnc/dune/kknd, those are more top down now that I think about it
What? there was a whole era between the late 90s and early 00s when all the RTS were isometric 2d sprites.
Only indie or smaller studios do RTS
3D models are cheaper and faster
So no, we won't
3d models baked into sprites are how these graphics are usually made anyway
On a related note, some of the Russian mods for SS2 are legit the hardest games I've played
There's a vietnam one with some french scenarios that I have no idea how to beat
kino
>Will we ever see a return of 2D isometric sprite
no, it's way too much work to make all those detailed 2D sprites, especially animated ones. It's much easier to make smooth cartoony 3D like fortnite, nu-xcom, streetfighter, fall guys, ESO, overwatch apex, etc.
I'm kind of sick of vidya