Would adding them to Origins have been going too far?

Would adding them to Origins have been going too far?

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  1. 2 years ago
    Anonymous

    Absolutely not. Might have actually given a reason to by the busted collection.

  2. 2 years ago
    Anonymous
  3. 2 years ago
    Anonymous

    they should have been included in it plus knuckles in cd

  4. 2 years ago
    Anonymous

    I don't care for them. Mighty was always just "The Other Red Sonic" and Ray was literally in just one game no one fricking played. Also from a basic character setting standpoint I kinda feel like Mighty and Ray parallel Sonic and Tails way too hard so they end up feeling incredibly redundant.

    Design-wise, I think someone more distinct like Vector works better but it's hard to justify him gameplay-wise because his main superpower is rolling which is something that literally every other fricking character does.

    • 2 years ago
      Anonymous

      >but it's hard to justify him gameplay-wise because his main superpower is rolling which is something that literally every other fricking character does
      Did you play Mania? He had a ground-pound there and his armor allowed him to block projectiles and land on spikes safely (just once).

      • 2 years ago
        Anonymous

        I was talking Vector.

        With Mighty, the thing about the ground pound is that Sonic has literally fricking used that move himself in multiple games so it's not unique in the slightest. And the ability to land safely on spikes isn't all that interesting an ability.

        • 2 years ago
          Anonymous

          Sonic hasn't used the ground-pound in almost any Classic game.

          • 2 years ago
            Anonymous

            Mighty was just Sonic but with the bubble shield.

    • 2 years ago
      Anonymous

      >Also from a basic character setting standpoint I kinda feel like Mighty and Ray parallel Sonic and Tails way too hard
      This is my autism talking but I really wished Mania gave Mighty and Ray the "1.5 Multiplayer" mechanic where Ray could follow Mighty through his campaign and airlift him around the way Tails does Sonic.

      • 2 years ago
        Anonymous

        >Mania gave Mighty and Ray the "1.5 Multiplayer"
        agree that was such a wasted opportunity

      • 2 years ago
        Anonymous

        I can't imagine that it would be all that practical since Ray can't carry someone and glide at the same time.

        • 2 years ago
          Anonymous

          Maybe it'd turn into more of a parachute when they're doing it together

          • 2 years ago
            Anonymous

            Ray's glide relies on all his limbs being spread out though. He can't hold onto Mighty and spread his flaps simultaneously.

            • 2 years ago
              Anonymous

              maybe Mighty could grab Rays shoes while hes doing his gliding? idk

              He could wrap his tail around Mighty's legs (the way Mario's Cape wrapped around Mario's ankles) while the two of them hold hands with Ray on Mighty's back.

              Think of them recreating this pose but with Ray as the cape

              Like I said, this is my autism talking

              • 2 years ago
                Anonymous

                Forgot the pic

              • 2 years ago
                Anonymous

                Forgot the pic

                could work yeah, maybe in the eventual Knuckles Chaotix remake
                I am still hopefull for it

          • 2 years ago
            Anonymous

            maybe Mighty could grab Rays shoes while hes doing his gliding? idk

  5. 2 years ago
    Anonymous

    They should focus on making the game good first.

  6. 2 years ago
    Anonymous
  7. 2 years ago
    Anonymous
  8. 2 years ago
    Anonymous

    Not at all, I would’ve bought the collection if it included some new playable characters like them or amy

  9. 2 years ago
    Anonymous

    I would gladly spend my in game coins to unlock them and Amy. Sucks that Coins only unlock Artwork and Music which can easily be looked up online.

  10. 2 years ago
    Anonymous

    They should have at least tried to have playable Amy given how much they showed her in cutscenes and promo material.

  11. 2 years ago
    Anonymous

    No. Honestly, they should have added Sonic 4 and Sonic Mania to the game to get the entire young Sonic story in one game.

  12. 2 years ago
    Anonymous

    3&K is the only one of the collection that can't be played differently from how it was originally designed, so it really feels like that one is being short-changed. A new character or two across all games would have been perfect and would have absolutely been possible if Headcannon got to handle the whole package.

    • 2 years ago
      Anonymous

      the black line on super sonic head looks so bad

  13. 2 years ago
    Anonymous

    It was nice to see them in Mania, but they don't need to be overused. Put them in a roster if you need more characters though.

    • 2 years ago
      Anonymous

      >but they don't need to be overused
      They're going to be exclusive to the "Classic" world anyway and it's not like we have a ton of Classic Sonic games lined up.

    • 2 years ago
      Anonymous

      >overused
      they appeared in like 3 games total

  14. 2 years ago
    Anonymous

    If there’s an origins plus then they probably have a better chance than Amy and metal at being playable because they have full sprite sets ready

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