They have reverse samsara where most of them are like dumb animals without a fear of death. The more conscious they become, like in Paper Mario, they can respawn after exploding.
The games seem to flip-flop on this, even games in the same series.
There was two Paper Mario games where you had a Bob-Omb partner that could keep exploding and then immediately coming back, it was treated like the equivalent of throwing a punch to them, but in others it's treated like it's basically suicide.
Such as in Origami King where your Bob-Omb partner is missing his fuse and can't explode, his friends having exploded previously is treated as them having died, and when he inevitably gets his fuse back he sacrifices himself to help you. The game actually goes out of it's way to make it clear that, yes, he is dead and he's not coming back rather than leaving it in any way ambiguous.
After Paper Mario I always figured they could control how lethal their explosions were to themselves at the cost of the explosion being weaker. When fighting Mario they have to go for full power since Mario is so dangerous.
Bob-Ombs actually respawn, that's what they are like, not scared of blowing themselves up. It's like walking for them. Something they can do if they need to do it.
Also, the painting worlds are kind of an exception because every single time Mario enters them, only things that aren't naturally from them can permanently "despawn", they don't get reset unlike most of the level when you exit.
That's why the Stars cannot be picked more than once, but every single other item will most likely restock after exiting and entering again and again.
It's even more obvious as when you enter every level, everything is frozen until you properly land and then everything gains motion.
The meme became that people just kept posting it over and over again because it would so reliably piss people off, and that itself became really funny.
The sign is a subtle joke. The shop is called "Sneed's Feed & Seed", where feed and seed both end in the sound "-eed", thus rhyming with the name of the owner, Sneed. The sign says that the shop was "Formerly Chuck's", implying that the two words beginning with "F" and "S" would have ended with "-uck", rhyming with "Chuck". So, when Chuck owned the shop, it would have been called "Chuck's Frick and Suck".
I looked up the bob omb voice in mario 64 to if it actually sounded alike (I guess kinda?) and learned that apparently the bob ombs use the same sound file as Mario's "Here we goooo!"
Forgot to share link: www.youtube.com/watch?v=oGc_ZcfONcI
im sure theres a ton of that littered thoughout the game
N64 carts arent that big, and audio is almost always the first thing to get cut back in any game
so how exactly does the N64 manage its audio?
im familiar with genny and SNES capabilities, but not so much N64
is it similar to how older systems work, where you have limited tracks that you can assign to whatever MIDI?
if so, the bob-omb sfx are probably damn near every melody and voice sfx in the game
Yeah and the fish in the little mermaid really sing the songs and play instruments too. The robots at chuck e cheese were a real band too that was creating that music live, is wasn't pre recorded by actual humans and played back.
So do these guys canonically kill themselves or what?
I Hope they dont. I choose to believe papear Mario 64
They have reverse samsara where most of them are like dumb animals without a fear of death. The more conscious they become, like in Paper Mario, they can respawn after exploding.
The games seem to flip-flop on this, even games in the same series.
There was two Paper Mario games where you had a Bob-Omb partner that could keep exploding and then immediately coming back, it was treated like the equivalent of throwing a punch to them, but in others it's treated like it's basically suicide.
Such as in Origami King where your Bob-Omb partner is missing his fuse and can't explode, his friends having exploded previously is treated as them having died, and when he inevitably gets his fuse back he sacrifices himself to help you. The game actually goes out of it's way to make it clear that, yes, he is dead and he's not coming back rather than leaving it in any way ambiguous.
And then there's a turret section later in the game where you shoot Bob-ombs at flying targets. Sent to their meaningless deaths by the dozens.
After Paper Mario I always figured they could control how lethal their explosions were to themselves at the cost of the explosion being weaker. When fighting Mario they have to go for full power since Mario is so dangerous.
No, the bom-ombs always respawn while the other enemies don't. I think that if they make a really huge explosion they could do that, though.
Bob-Ombs actually respawn, that's what they are like, not scared of blowing themselves up. It's like walking for them. Something they can do if they need to do it.
Also, the painting worlds are kind of an exception because every single time Mario enters them, only things that aren't naturally from them can permanently "despawn", they don't get reset unlike most of the level when you exit.
That's why the Stars cannot be picked more than once, but every single other item will most likely restock after exiting and entering again and again.
It's even more obvious as when you enter every level, everything is frozen until you properly land and then everything gains motion.
So yes, most games use MIDI/tracker style music. Though some like Perfect Dark use MP3.
great song BTW
sounds like a bunch of gay turtles having anal sex
Frick you
if itakes you feel any better, i didn't actually say it sounded bad
that's exactly what I was thinking
>I am a moronic gay - Castle Theme is forever private
I still don't know what sneed means, and I don't want to know. It seems boring as frick.
it's reddit humor
Nah, it's on-topic.
It's literally just this
https://static.wikia.nocookie.net/simpsons/images/b/bb/Sneed%27s_feed_and_seed.png/revision/latest/scale-to-width-down/1000?cb=20230713041123
The meme became that people just kept posting it over and over again because it would so reliably piss people off, and that itself became really funny.
The sign is a subtle joke. The shop is called "Sneed's Feed & Seed", where feed and seed both end in the sound "-eed", thus rhyming with the name of the owner, Sneed. The sign says that the shop was "Formerly Chuck's", implying that the two words beginning with "F" and "S" would have ended with "-uck", rhyming with "Chuck". So, when Chuck owned the shop, it would have been called "Chuck's Frick and Suck".
>When you realize it is actually 1 single bomb omb singing but with a chorus effect
This is my favorite army-sing-along (or whistle-along) track in a video game
mind blown
I looked up the bob omb voice in mario 64 to if it actually sounded alike (I guess kinda?) and learned that apparently the bob ombs use the same sound file as Mario's "Here we goooo!"
Forgot to share link: www.youtube.com/watch?v=oGc_ZcfONcI
im sure theres a ton of that littered thoughout the game
N64 carts arent that big, and audio is almost always the first thing to get cut back in any game
Source: trust me, bro.
Just listen to the bobombs talking, moron
bob ump
The youtube comments for this track are as reddit as you’d imagineand as OP.
Cute as frick if true
so how exactly does the N64 manage its audio?
im familiar with genny and SNES capabilities, but not so much N64
is it similar to how older systems work, where you have limited tracks that you can assign to whatever MIDI?
if so, the bob-omb sfx are probably damn near every melody and voice sfx in the game
It's all done on the CPU or RSP (vector unit).
Bump bump bump bump bump bump bump bump bump bump bump
Bumbumbumbumbum-babum-bump
Bumbumbumbumbum-babum-bump
bumbumbumba-bump, bumbumbumba-bump,
Bump bumpum bump
Bumbumbumbumbum-babum-bump (bump babum bump)
Bumbumbumbumbum-babum-bump (bump babum bump)
Bumbumbumba bump, bumbumbumba bump,
Bump babum bump
Babumbabum BUMP baBUMP ba BUMP BUMP BUMP
BUMP baBUMP ba BUMP BUMP BUMP
BUMP BUMP BUMP BUMP BUMP BUMP BUMP BUMP BUMP baBUMP
BUMP BUMP BUMP BUMP BUMP BUMP BUMP BUMP baBUMP
Babum BUMP babum BUMP
Babum BUMP babum BUMP
Babum BUMP babum BUMP
BUMP BUMP BUMP BUMP BUMP **fart**
Babum BUMP babum BUMP
Babum BUMP babum BUMP
Babum BUMP babum BUMP
BUMP BUMP BUMP BUMP BUMP!
Baa Baa Baaa Ba Ba Baa, TICKLE!!!!
Yeah and the fish in the little mermaid really sing the songs and play instruments too. The robots at chuck e cheese were a real band too that was creating that music live, is wasn't pre recorded by actual humans and played back.