You didn't beat the game if you played on anything other than expert

You didn't beat the game if you played on anything other than expert

Mike Stoklasa's Worst Fan Shirt $21.68

DMT Has Friends For Me Shirt $21.68

Mike Stoklasa's Worst Fan Shirt $21.68

  1. 1 week ago
    Anonymous

    *sips monster energy*
    Yup

  2. 1 week ago
    Anonymous

    I like the max difficulty because it adds more objectives.

  3. 1 week ago
    Anonymous

    You didn't beat any game if you didn't finish it when it came out. And that's for games that came out when internet was in its infancy. For recent games you didn't beat them unless you got an early review copy.

    • 1 week ago
      Anonymous

      >wahhhnnn I'm no longer a special snowflake since zoomers discovered my game

      Lol I can't imagine a more pathetic argument

    • 1 week ago
      Anonymous

      Especially with all these zoomers keeping the wiki open as they play.

      • 1 week ago
        Anonymous

        Did a zoomer frick your wife or something? I find zoomers annoying pathetic little creatures that are a bane on this earth but giving any thought or worrying about them like an insecure old woman is even more pathetic. I don't see any reason to give them any thought or care about what games they're playing

  4. 1 week ago
    Anonymous

    >his stealth game doesn't have the player character experience the sudden need to sneeze, with gameplay concessions granted to try and stifle your sneeze as best you can
    You didn't play a stealth game, let alone beat it

  5. 1 week ago
    Anonymous

    I despise stealth games that just arbitrarily end when you're spotted. Unfricking yourself after being caught is almost as fun and rewarding as succesful stealth itself.

    • 1 week ago
      Anonymous

      IIRC Thief generally doesn't have instant fails if you get caught on the hardest difficulty. There might be an exception or two though.
      You're often restricted from killing anyone though but generally you shouldn't be fighting anyone anyway aside from taking out a monster on occasion.

  6. 1 week ago
    Anonymous

    You're right, I didn't beat the game. I just replayed the first few levels over and over again. I just wanted to loot the mansion. I didn't care about the story.

  7. 1 week ago
    Anonymous

    >got a list of hundreds of the best fan missions for T1 and T2
    >play them all chronologically
    >game could last me forever
    Feels pretty damn good.

    • 1 week ago
      Anonymous

      What sites do you use? I'm just getting back into Thief 2 FMs. Is Thief Guild the only good site? I remember there was more like 6 years ago?

    • 1 week ago
      Anonymous

      Hook me up with that list

    • 1 week ago
      Anonymous

      Same but with The Dark Mod

  8. 1 week ago
    Anonymous

    Running around for an extra hour trying to find enough gold is not fun.

  9. 1 week ago
    Anonymous

    I only played The Black Parade on expert.

  10. 1 week ago
    Anonymous

    tchhk.. filthy poser! if you didn't supreme ghost it you did NOT beat the game.

  11. 1 week ago
    Anonymous

    What's everyone's personal favorite fan mission?

  12. 1 week ago
    Anonymous

    GREETINGS GARRETT
    YOU ARE EXPECTED, THOUGH NOT PRECISELY WELCOMED

  13. 1 week ago
    Anonymous

    The Dracula Fan Mission is made by a literal subhuman. The guy who made these levels is a fricking moron.

  14. 1 week ago
    Anonymous

    I played it on butthurt

    it was stinky

  15. 1 week ago
    Anonymous

    I wish more games had level design like Thief. That’s always what I felt defined Immersive Sim, but it has less to do with choice and more to do with levels having all these little passageways with hidden nooks and crannies. The feeling of going through a vent leading to a room which leads to a hidden door ….makes the levels feel vertical and lived in.

    • 1 week ago
      Anonymous

      That's naturalistic level design. Levels feel less like corridors and more like real spaces. They look like they have a purpose beyond you. Observing and navigating them becomes itself part of the challenge, which plays in very well with Thief's light/dark play, different material properties, etc. But more than that, it's great environmental storytelling. Not just details in the area, but even the way the area is laid out is part of the story. Everything just fits seemlessly together.

      The old Dark Forces/Jedi Knight games did this very well, too. Not even immersive sims but certainly immersive level design.

  16. 1 week ago
    Anonymous

    Expert makes the game easier since it forces you to get more money that you spend in the shop between levels.

    • 1 week ago
      Anonymous

      The shop doesn't that big of a difference to off shoot the extremely low and fragile health bar and the fact that you can't kill enemies

  17. 1 week ago
    Anonymous

    TDP > T2. Frick Masks, frick Sabotage at Soullessforge, and frick the removal of monsters.

    • 1 week ago
      Anonymous

      I fricking despised Casing the Jojnt for how forced and cryptic it was

  18. 1 week ago
    Anonymous

    Bamp

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