>You sit down for the first session with your new group.
>The GM begins with: "You all meet in a tavern..."
How do you react?
>You sit down for the first session with your new group.
>The GM begins with: "You all meet in a tavern..."
How do you react?
I promptly tell OP to go to /qst/.
by letting him finish you prick
Anon, I advise to finaly go play at least that one session in your life, rather than aimlessly shitpost on /tg/
/thread
Am I supposed to be mad that he's sticking with what works instead of subverting my heckin expectations?
These days letting a atory play out with no subversions is the subversion.
I immediately demand that the GM start the adventure over, this time with a story with zero borrowed elements from any other story in human history, that's both completely free-form and let's us develop the lore and is also a deep, engaging story that will be added to the Western Canon. If he fails my demands I shall make a post complaining about him on /tg/.
I, too, live for the literary lifestyle.
Bring out the beer.
I will be pleasently surprised as I now expect pretentious crap by default.
I get blackout drunk.
"It's a strip club"
>"Yes it is."
sit back and enjoy a comfy atmosphere good for meeting potential travel companions.
With silence listening to the plot. The problem people have with the tavern opening is the same problem people have with the human fighter. Its never inherently about the overarching concept its about the excecution. If you have a noramalized concept paired with normalized excecution then you obviously get the normal results. The reason why tavern openings in dnd work is because you don't ever have that above situation happen because as much as it would pains some people on this board/website to say it. Everyone in their setting with their dnd group is somewhat unique and the game in itself is unique. You're looking at dnd from a macro level where sure there probably are a metric frick ton of tavern openings but the problem is that no one plays dnd on a macro level unless you're like some frickin professional DM who has played dnd for 10 years straight and in two months played more dnd than like 80% of people play in their entire lives. So no one cares about a tavern open being basic because 1.To some people it is somewhat unique to meet in a tavern and 2.Even if it isn't the most unique thing ever that doesn't mean its bad but the inverse is probably true.
Assess the quality of the tavern's cheeseburgers before biting the obvious hook
I'm sat in the far, darkened corner, watchfully scanning the room.
I sit next to the guy trying to sit away from everyone and make an ass of myself asking him what kinda shady shit he's selling. Then I press harder.
I sit in the corner opposite these two and start waving and yelling "Mark, is that you? Who's your friend?"
I patiently observe the cleavage of the human patron on the left to assess her stats, class and level based on its shape.
I sit in a shadowy corner with my hood up to hide my elven ears
I begin screeching like an autist about boiled turnips and men-at-arms in full harness
>what's your setting's nutritional policy?
I hate the sensory overload in there. Not a single person looks like a regular patron. The bard makes it that you can't hold a proper conversation. The owner has a weird taste for art and interior decoration. I also don't trust him not to give me owlbear meat instead of what I ordered. There are at least four animal-like creatures that are someone's familar, a magical beast or a hygiene standards violation. Worst of all, someone has shit on the floor right next to the counter and nobody has cleaned it up yet. I leave the tavern.
I pet the cat and leave, I'm on the wagon.
I know what you're thinking, a dwarf that doesn't drink, yadda yadda yadda.
I put down my axe and flagon and took up the cloth long before you were a twinkle in your father's eye.
I need to see the herbalist, the old pipes don't work quite right without a bit of a digestive.
I think meeting at the tavern is pretty based, but you also ideally need a reason for the characters to come there on similar businesses. Like "you all meet in tavern, because your employer, the guy who was looking for someone to slay a manticore, waits there at X o'clock.
I think just gathering an unfamiliar party in a place and then throwing an inciting incident at them kinda lame.
It is semi realistic if that's at all a concern, there is little to do at night in the day and age but socialize at the tavern even if you aren't drinking. Travelers by road, locals, and freelancers will all be present even if just to shoot the shit.
Aint much else going on.
>"What's the tavern's name?"
>"what does the tavernkeep look like?"
If the name isn't cool and the tavernkeep isn't a milf who could handle herself in a fight I'm shitting on the table and leaving
>I'm shitting on the table and leaving
Appropriate response.
I begin to feel a mixture of excitement and fear as either this DM is highly based and going with a classic opening or he's going to try to be cheeky and subvert it some how.
>How do you react?
Let him finish? seems kind of rude to interrupt him.
What’s the issue? Seems fine for a beginning
>you meet in a tavern
I am the tavern
Calm down Palpatine.
>"A strong drink, a game of chance, the rush of life."