You will never make that game idea you have in your head. You're lazy and have no talent or art skills.

You will never make that game idea you have in your head. You're lazy and have no talent or art skills. Stop daydreaming about being an indie dev.

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  1. 3 months ago
    Anonymous

    I can make jar

    • 3 months ago
      Anonymous

      Cool jar bro

    • 3 months ago
      Anonymous

      Your texture in on both sides of the label, the back should be plain. Plus the texture is overlapping and could probably be less stretcher out. You have the right idea for lighting but you need to change the values. Look up some 3 point lighting.

      • 3 months ago
        Anonymous

        >Your texture in on both sides of the label
        not him but i get jars all the time that have transparent plastic labels instead of paper, so you can read the reverse print on the backside when the jars empty.

        • 3 months ago
          Anonymous

          I dont doubt it could happen. Still it would be good practice for him to familiarize himself with seamless textures.

          I can make jar

          I'm assuming you molded the jar yourself. Do you have a wireframe shot?

          • 3 months ago
            Anonymous

            yea

    • 3 months ago
      Anonymous

      chad

    • 3 months ago
      Anonymous

      Now make 500 different items and you'll have an environment done.

      • 3 months ago
        Anonymous

        I can make an environment with just cubes

        • 3 months ago
          Anonymous

          K I N O
          I
          N
          O

        • 3 months ago
          Anonymous

          Download exe, run it
          https://www.pouet.net/prod.php?which=30244

          • 3 months ago
            Anonymous

            Ooo I'm tempted

            • 3 months ago
              Anonymous

              You could watch the youtube video capture of it but it is really not the same.
              Its like watching a real-time cutscene of a game vs watching a highly compressed low bitrate youtube video.

              • 3 months ago
                Anonymous

                Okay I just watched it
                fricking kino

              • 3 months ago
                Anonymous

                Youtube or exe?
                Noticed exe's size?

              • 3 months ago
                Anonymous

                exe
                these guys are fricking wizards

              • 3 months ago
                Anonymous

                Of topic but you could love this one too
                https://www.pouet.net/prod.php?which=52938

              • 3 months ago
                Anonymous

                Something so otherworldly about the demo scene
                Like these guys have achieved nirvana

          • 3 months ago
            Anonymous

            OH MY GOAD!! WHAT THE F!!!... WHAT THE FRICK IS HAPPENING TO MY COMPUTER?!!! RRREEEEEEEEEE!!!!

    • 3 months ago
      Anonymous

      JAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    • 3 months ago
      Anonymous

      i fricking love pesto

  2. 3 months ago
    Anonymous

    You're just another internet demon trying to prey on the weak

    • 3 months ago
      Anonymous

      Based as frick. OP is a giant homosexual, don't let him discourage you. Follow your dreams, no matter how many tries it takes I believe in you

  3. 3 months ago
    Anonymous

    Not with that attitude Anon. Get started if you want to do something

    • 3 months ago
      Anonymous

      >art related
      >not webm
      no wonder you're not gonna make it

  4. 3 months ago
    Anonymous

    ideas are nothing. ideas are so cheap they are nearly worthless.

    • 3 months ago
      Anonymous

      Ideas are too expensive to give away.

    • 3 months ago
      Anonymous

      Concept art, music and dicking around with toolsets are also "ideas".

      • 3 months ago
        Anonymous

        Music is at least a step above art in that it requires planning and execution, in a manner similar to coding. Toolsets? Even better.

      • 3 months ago
        Anonymous

        >tangible thing that can be shown to others
        >tangible thing that can be shown to others
        >vague experience
        wtf is even your conception of an "idea"?

        • 3 months ago
          Anonymous

          A random doodle is an idea. It doesn't have any function at that point, just like thinking up a cool scenario in your head or on paper with no structure yet as to what it's for.

          • 3 months ago
            Anonymous

            a random doodle or a "cool scenario on paper" may be of little worth in the grand scheme of things, but it is a concrete physical thing that can be discussed or saved or explored
            sketches and notes and hummed melodies are infinitely more valueable than an ephemeral idea that remains bound inside your head
            these things are also not enough to actually proerly make a thing, but some "idea guys" don't even get that far

            • 3 months ago
              Anonymous

              I mean depends what your definition of idea guy is. Like someone who literally thinks up an idea and doesn't even tell someone what is in their head, then yea obviously it wont go anywhere. But script writers and even comedians are "idea guys" that only go as far as typing their thoughts out or speaking them out loud. If you were in a company or performance group and your boss asked for new concepts or ideas to be thrown out, you would be doing the work of an idea guy. I just hate this knee jerk term of "idea guy" as an insult when literally everything creative starts out that way.

              • 3 months ago
                Anonymous

                "idea guy" as an insult probably stems from people who only daydream and then have the gall to say "my idea is too valueable to post, you might steal it", or act as if they have anything to contribue as a director while having 0 practical skills, they just need artgays and code monkeys and soundcloud rappers to realize their gorillion dollar idea
                i suppose it's similar to the difference between creating art and indulging the idea of yourself as an artist -- pure wank to satisfy your ego or crippling lack of discipline
                can't comment on creative jobs, but i don't imagine brainstorming sessions are the only thing that projessional writers do, "typing out your thoughts" means giving them concrete shape, and words never sound quite as clever on paper as they do in your head

  5. 3 months ago
    Anonymous

    I don’t daydream about it I don’t want to make games, I have a good career lol. If I started making games I’d probably hate them because then it becomes work. Most people daydream about making games for the same reason they daydream about winning the lottery: they hate their life and feel like they have no control over it. Additionally they feel like they shouldn’t have to work a “real job” anymore (but everyone else should have to).

  6. 3 months ago
    Anonymous

    That's crazy but in 2 years I'll just have to type in one prompt and AI will generate my dream game.

    • 3 months ago
      Anonymous

      i'll just wait until AI can do the majority of the work
      >inb4 that will never ever ever happen

      Your AI "game" will be buried in a tidal wave of 1000000 AI GTA clones and porn games.

      • 3 months ago
        Anonymous

        I'm making games for myself
        I would never share anything fun with you homosexuals

    • 3 months ago
      Anonymous

      i'll just wait until AI can do the majority of the work
      >inb4 that will never ever ever happen

      >omg dude I'm like soooooooo creative and totally have all these crazy game ideas in my brain but UGH why should I put in any effort at all? I wish the computer just did all the job for me so that I could just take credit for it and sell it!

      Gaming needs LESS lazy clueless hacks, not more.

    • 3 months ago
      Anonymous

      i'll just wait until AI can do the majority of the work
      >inb4 that will never ever ever happen

      Even if you think like this, studying how AI works. Readying your resource material, your prompts. You can do so much to give yourself an edge and make your game closer to how you want it. But instead you do nothing.

  7. 3 months ago
    Anonymous

    But I work as an artist in the game's industry

  8. 3 months ago
    Anonymous

    Don't care. System > goals. I will grind daily without giving a frick about the goal. But I will still daydream because it's fun anyway.

  9. 3 months ago
    Anonymous

    i'll just wait until AI can do the majority of the work
    >inb4 that will never ever ever happen

    • 3 months ago
      Anonymous

      Exacly. I'm an idea guy. I can't be bothered to learn to code or use some shitty program like Unity or Godot.
      I'll have my b***h AI code it for me while I flood it's brain with my big dick creatividad energy.

    • 3 months ago
      Anonymous

      You're exactly the guy OP describes. You're not a creator. You're a soulless goyslop consumer.

    • 3 months ago
      Anonymous

      you can do this now already ready, youre already behind the curve and way fricking behind Black folk who already knew how to use 3D modeling software

    • 3 months ago
      Anonymous

      AI is soulless and good for Gankeresetera-tier propaganda & slop only.

    • 3 months ago
      Anonymous

      Exacly. I'm an idea guy. I can't be bothered to learn to code or use some shitty program like Unity or Godot.
      I'll have my b***h AI code it for me while I flood it's brain with my big dick creatividad energy.

      youre both in for a very rude awakening. that is IF, not when, you even start trying to make anything.

  10. 3 months ago
    Anonymous

    making a game isn't worth it anymore. AI will have too much being pumped out, you are better wasting your time on a second job that actually pays

    • 3 months ago
      Anonymous

      Nah, what I hope for is that the flood of AI generated trash will motivate people to work even harder on hand-crafted games.

      [...]
      Even if you think like this, studying how AI works. Readying your resource material, your prompts. You can do so much to give yourself an edge and make your game closer to how you want it. But instead you do nothing.

      Or you could instead spend time learning game dev so you can truly get what you want instead of trying to tardwrangle a computer.

    • 3 months ago
      Anonymous

      I rather make minimum wage pumping out AI slop instead of a real worky job.

      • 3 months ago
        Anonymous

        >I rather make minimum wage pumping out AI slop instead of a real worky job.
        Same but how do I make minimum wage pumping out AI slop?

    • 3 months ago
      Anonymous

      It's not always about money you hylic

  11. 3 months ago
    Anonymous

    Making games is hard
    I hate optimizing materials

  12. 3 months ago
    Anonymous

    I still have to think about idea. after that the rest is easy but figuring out what the game should be and mechanics in it is the hardest part because I can't just sit on it and slowly progress.

    • 3 months ago
      Anonymous

      >after that the rest is easy
      moron

  13. 3 months ago
    Anonymous

    My open-world survival slop is almost to an alpha build.
    It's just another trend-chasing creatively bankrupt premise but I want to give devving a proper try before I quit.

  14. 3 months ago
    Anonymous

    My coping mechanism is so brilliant, I'm incapable of feeling any feeling of doom. I will make that game and I will be successful, simple as.

  15. 3 months ago
    Anonymous

    well, yeah
    I have like a billion unfinished projects, multiple art pieces never finished, mods and doom wads and 3D models started and never finished
    I get that already

  16. 3 months ago
    Anonymous

    Frick off with this low energy self loathing shit. All you need to make a game is discipline and a passion for vidya.

    >can't code
    >can't draw well
    >can't compose music or even read sheet music
    >can kinda write
    >despite this, still work on indie game for the last year and a half
    >going to release demo in Next Fest in June

    The only way you fail being an indie dev is if you don't even try or give up after you started.

    • 3 months ago
      Anonymous

      >discipline
      how do you get discipline

      • 3 months ago
        Anonymous

        Start small, maybe 15 to 30 minutes a day, on something. Set a schedule, and stick to it, even if you don't feel like it. Habits becomes routines become lifestyles. Works for anything, honestly, like exercise, studying, whatever. Just as long as you stick with it, you'll be surprised where it can take you.

        • 3 months ago
          Anonymous

          Getting started is the hardest part. Get an app and plug in that blocks Ganker and youtube on your phone and whatever else during work hours so you have nothing to easily prevent you from getting started. I'm still figuring it out yes I disabled the blocker today there was a /misc/bait thread that made me mad.

          It's a skill you have to build with practice. Train your brain to do things even if you don't necessarily want to.

          unironically its just forcing yourself to do things. Like do 10 squats everyday at a certain time. If you miss a day forgive yourself and try again. It will become habit. Apply this logic to whatever you want to do. Baby steps are better than zero steps.

          t. unmedicated adhd millenial

          How do I get the discipline to do these things

          • 3 months ago
            Anonymous

            Small things. A good goal for neets is to just get dressed every day and make yourself presentable. You don't have to be pretty, just not so gross you wouldn't want to call the emergency services because they might see you.

          • 3 months ago
            Anonymous

            Pick something you want to learn or do and start doing it every day. It's that simple.

        • 3 months ago
          Anonymous

          Hard to do if your current life is constantly in flux with no rigid daily flow.

      • 3 months ago
        Anonymous

        Getting started is the hardest part. Get an app and plug in that blocks Ganker and youtube on your phone and whatever else during work hours so you have nothing to easily prevent you from getting started. I'm still figuring it out yes I disabled the blocker today there was a /misc/bait thread that made me mad.

        • 3 months ago
          Anonymous

          Today my day was also once again ruined by going on Ganker. If you realistically want to increase the chance of doing productive work you should block Ganker and youtube all day and not even visit Ganker on the shitter. If that is not possible you should never post on Ganker. Posting on Ganker makes you committed to the threads and makes you check if someone replied.

          It's all easier said than done but some days it just works.

      • 3 months ago
        Anonymous

        It's a skill you have to build with practice. Train your brain to do things even if you don't necessarily want to.

      • 3 months ago
        Anonymous

        unironically its just forcing yourself to do things. Like do 10 squats everyday at a certain time. If you miss a day forgive yourself and try again. It will become habit. Apply this logic to whatever you want to do. Baby steps are better than zero steps.

        t. unmedicated adhd millenial

      • 3 months ago
        Anonymous

        start paying close attention to the time of day and adhere to a schedule

        • 3 months ago
          Anonymous

          >Used to get really anxious all the time and stressing out all day, borderline panic attacks
          >Finally mature and rarely stress out
          >Realise that was the only thing keeping me focused and motivated to do the things I wanted to do
          Frick go back

      • 3 months ago
        Anonymous

        You kill a lot of cows right outside Gran Soren.

    • 3 months ago
      Anonymous

      And how exactly the frick did you make a demo without knowing how to code?

      • 3 months ago
        Anonymous

        Using Unity with Playmaker (from the asset store). It's a visual scripting system based on finite state machines.

    • 3 months ago
      Anonymous

      What's the point of doing half assed shit like that? You're only contributing to the problem while lying to yourself. The same practice you do is done in other industries, namely academia.

      Your shitty indie pixel bullshit with bad art is the same as those AI review articles chinks and third worlders publish for credits or graduation requisites. No impact on science, no breakthrough, not even useful information, just a practice paper to be read once to a comittee for a check in a chart.

      • 3 months ago
        Anonymous

        It's a good thing entertainment media and scientific research are the same fricking thing.

        • 3 months ago
          Anonymous

          You are a conformist. You are a waste of air. That will not change wherever you are put.

          If someone puts you in a supermarket job bagging groceries, you will put all the shit in the same bag, no matter if the stuff gets broken.

          If someone teaches you to be a doctor and puts you in a medic job, you will give everyone the same antibiotic wienertail for any fever or cough. You are mediocre, and that's what you are.

    • 3 months ago
      Anonymous

      >discipline
      >passion
      Well looks like I am out of luck.

      • 3 months ago
        Anonymous

        I don't have much of either, I just have habit.

        • 3 months ago
          Anonymous

          >I just have habit
          That's what discipline is, dickweed.

    • 3 months ago
      Anonymous

      Great job anon, proud of you getting super close to releasing.

      You are a conformist. You are a waste of air. That will not change wherever you are put.

      If someone puts you in a supermarket job bagging groceries, you will put all the shit in the same bag, no matter if the stuff gets broken.

      If someone teaches you to be a doctor and puts you in a medic job, you will give everyone the same antibiotic wienertail for any fever or cough. You are mediocre, and that's what you are.

      nice projection, bro.

    • 3 months ago
      Anonymous

      frick yeah dude

  17. 3 months ago
    Anonymous

    Honest question but assuming I can't predict the future and am not arrogant enough that I even pretend that I can. Why would I select a reality that would make me depressed or give up on my dreams? Why wouldn't I select a reality that makes me happy and keeps me working on my dreams? This is literally the most logical and rational decision you can do. Everything else is some emotional pussy shit.

  18. 3 months ago
    Anonymous

    it fricking sucks, I feel creatively inspired for the first time in my life but solo game dev seems literally impossible, absolutely zero idea where to even begin as someone with no talent for anything. I cannot transpose the ideas in my head.

    • 3 months ago
      Anonymous

      If you're going to solo dev then keep your goals realistic, go with pixelshit if you have to but make it good. Don't do 3D for your first project. Alot of games like Katana Zero have great pixel art and visual effects that make the game look beautiful.

    • 3 months ago
      Anonymous

      Literally start making mini games. Lots of morons here have never made a single game and directly want to start making their dream game. Even if you started making your dream game from the start you would just iterate so much that you would go insane. Making a small game that just works is super satisfying and now you have actual experience. With experience you will develop realistic ideas.

      • 3 months ago
        Anonymous

        Ok, but what if every "first project" i start keeps expanding in scope to the point it becomes another dream game for me?

        • 3 months ago
          Anonymous

          If you actually mean game development with that instead of daydreaming then that's a solid approach to getting good.

    • 3 months ago
      Anonymous

      Did you know Scott Cawthorn made over 40 different small games before he made Five Nights at Freddie's?
      We all start somewhere.

  19. 3 months ago
    Anonymous

    Swords are dex weapons in my game and axes and hammers are strength. How do I add a great sword and not have moronic players that don't understand that swords are made to be perfectly balanced and easy to use even the big ones while axes/hammers need to be heavy to generate more force at their point of contact without them feeling uncomfortable about it?

    • 3 months ago
      Anonymous

      >just make greatswords str/dex

      No then every stat combo needs their own weapons and that's too much work, KISS.

  20. 3 months ago
    Anonymous

    >have a comfy job teaching people how to code
    >only work for 18 hours
    >no need to make game to become super rich by having to deal with the garbage that is the normie market and all the adjacent troony journalist and the like
    >meanwhile homosexuals like you make shitty bait threads like this

    Suck it OP

    • 3 months ago
      Anonymous

      You actually think making games is about making money? Lmao. It is a shitty bait thread though

  21. 3 months ago
    Anonymous

    I wish I could join a team or something. I have no problem doing the art or music but I don't really care or have any video game ideas

  22. 3 months ago
    Anonymous

    >tfw want to get into 3d modeling (not game dev but work for indie dev)
    >grow an interest in Blender
    >look up tutorials on how to use the programme
    >80%+ tutorials are unhelpful and are either time lapse videos or unhelpful tuts by stupid pajeets that speak shit English
    >try out Maya and found out there are very little tuts on the programme
    >mfw

    • 3 months ago
      Anonymous

      Anon you literally just draw something from the front and from the side then you scan it in hen drag and drop all the points to about where they should be using your picture.

      • 3 months ago
        Anonymous

        Ngl I did have way too much fun using the sculpt tool in Blender.

        • 3 months ago
          Anonymous

          The next step is to buy a 3D printer and create physical versions of your proudest creations. Seeing them every day will build your confidence. You could also have someone else 3D print them if you don't want to learn how. If they're highly detailed you'll probably want them done in resin, not filament, though this will be a little more expensive.

      • 3 months ago
        Anonymous

        Ngl I did have way too much fun using the sculpt tool in Blender.

        The next step is to buy a 3D printer and create physical versions of your proudest creations. Seeing them every day will build your confidence. You could also have someone else 3D print them if you don't want to learn how. If they're highly detailed you'll probably want them done in resin, not filament, though this will be a little more expensive.

        Looks great anon. If a moron on here can make something like that I should give it a try.

        Yes absolutely
        I do my own prints as well. Its an awesome hobby, to create something from nothing

        • 3 months ago
          Anonymous

          Here it is
          Tiny because i got cheap on the resin

          • 3 months ago
            Anonymous

            is that hot glue residue on her? i don't blame you

    • 3 months ago
      Anonymous

      >stupid pajeets that speak shit English
      They're FRICKING DUTCH and guess what SO IS BLENDER you FRICKING moron
      It's the LITERAL DEVS teaching you how to use the thing and your RACIST ASS thinks they're indian.
      Frick.

      • 3 months ago
        Anonymous

        >-1
        Its kinda rude but honestly there a lot of dupe questions that would never be asked if people performed better research.

        • 3 months ago
          Anonymous

          >first result on google us the so-called duplicate question (original nowhere in sight)

      • 3 months ago
        Anonymous

        >t.Indian blender tutorial maker

      • 3 months ago
        Anonymous

        GOOD EVENING SIR
        >*SHITS IN NEW DELHI STREET*

    • 3 months ago
      Anonymous

      >too moronic to pirate paid tutorials
      3d modelling is easy but you're NGMI

      • 3 months ago
        Anonymous

        Easy? I must be moronic. show us your best models

      • 3 months ago
        Anonymous

        >too weak willed to experiment and see what works
        blind leading the blind

        • 3 months ago
          Anonymous

          >maxresdefault.jpg
          you don't even have blender downloaded, you had to download a pic from google. Are you sure you're not just projecting your own inability to make your OWN game idea?

          picrel. a model I made a couple days ago.

          >give the blender donut guy a chance cause 4.0 dropped and I'm curious if there's anything new
          >pronounces "axis" and "axes" exactly the same
          >click another tutorial
          >"select the vertices... now select the vertice."
          >or "select the vertex, now do this to select multiple vertexes."
          I know linguistics isn't directly correlated to blender skill but god I can't take listening to these dumbasses sometimes.

          To any beginners reading this, just watch this tutorial to get a start: https://youtu.be/8oMjBSWnPAQ?list=PLwcOTSbo8MJcCvLFwGHrPxMWQcqF9_TIU
          and then look at specific short tutorials for the exact thing you wanna do from this guy: https://www.youtube.com/@TheRoyalSkies
          alternatively google the name of what you wanna do and you'll probably find a good written explanation.
          If all else fails join some discord and incessantly ask babby tier questions till someone answers you, repeat ad infinitum till you're good at blender (I basically did this)

    • 3 months ago
      Anonymous

      the hardest part about learning blender is finding the actually good tutorials

    • 3 months ago
      Anonymous

      the pajeet tutorials used to be better like 6 years ago but now they are just spamming dogshit trying to game the algorithm, also harder to tell at a glance when tutorials are shit cuz youtube removed dislikes to protect cancer corporate brands

    • 3 months ago
      Anonymous

      Yeah, well, it IS difficult to find quality learning material. It takes effort making it, and also the system is against you in that it pays more ad money for a longer watch time, so there are incentives for the pajeets making 10min videos for things that can be explained really well within 1min.

      Here's a tip though: use the speed control on YouTube, put it at 1.5x.
      I even use it for cooking videos

      • 3 months ago
        Anonymous

        I watched Unreal tutorials on their website at 1.75
        Motherfricker talks SLOW

        • 3 months ago
          Anonymous

          Just listening and confirming is super fast compared to possibly first time internalizing what someone says

    • 3 months ago
      Anonymous

      my tip is to avoid any tutorials made by westerners. 90% of the time they are a grifter trying to sell you their course. you'll learn some things from them, sure, but their main goal is to make money, not to teach. they themselves are amateurs who chose a career of grifting instead of 3dcg.

      instead look up tutorials made by asians. chinese, korean, or japanese. you'll find professional artists who just want to show you how to do things. and those who are grifting will have an actual professional course to sell, not some lame ass shit on skillshare.

      • 3 months ago
        Anonymous

        this is blatantly untrue. youre just another
        >east good west bad
        moron

  23. 3 months ago
    Anonymous

    I already have 3 tulpa games, I don't need more.

    • 3 months ago
      Anonymous

      You mean you can play games you made up in your head?

      • 3 months ago
        Anonymous

        Don't you?

  24. 3 months ago
    Anonymous

    I will succeed and you will seethe.

  25. 3 months ago
    Anonymous

    i tried sculpting and did way better on the body than i thought i would but as soon as i tried to make a face i panicked and dropped it. how do i overcome my commitment issues?

    • 3 months ago
      Anonymous

      Start with stylized characters like inklings or something. And use tracing until you get a feel for it, doing anything freehand as an amateur is challenging.

    • 3 months ago
      Anonymous

      Learn to draw from anatomy and not half assed art books. Make notes on proportions yourself because every other book on proportions is more of the same bullshit spouted by artists.

  26. 3 months ago
    Anonymous

    Stopped dev 2 years ago to play mmos with the boys never got back into it. Starting to think about it again. Want to do blueprints in unreal because I'm a codelet, but I know it will never feel like a real game always have that unreal tech demo vibe.

    • 3 months ago
      Anonymous

      >that image
      I want to kill myself

      I wish I could do things that others can effortlessly do

      • 3 months ago
        Anonymous

        They effortless do it after a decade of failing

      • 3 months ago
        Anonymous

        >effortlessly
        if you seriously think its effortless, have a nice day.

    • 3 months ago
      Anonymous

      >Blueprints
      When I first looked at it that shit looks more confusing and complicated than pure coding. I think it's equally difficult to learn both, so you might as well do coding

  27. 3 months ago
    Anonymous

    I'm thinking that even if AI can't help me actually make a computer do things how I want them at least I won't have to go lurk a million tutorials/questions just to get the one piece of info I need, the VN I'm trying to write is better than doing nothing

  28. 3 months ago
    Anonymous

    Believe in the dream friends, you will make it. I'm making it, and I'm moronic. You always have a chance. Ganbare

  29. 3 months ago
    Anonymous

    What's will all these immutable fate homosexuals? Are you guys legit moronic or do you really not understand how learning and getting better at something works?

    • 3 months ago
      Anonymous

      Not everyone improves meaningfully with practice, or has endless time and money to waste.

      • 3 months ago
        Anonymous

        >Not everyone improves meaningfully with practice
        This literally only is true if you are already proficient at your skill. If you're at beginner or amateur level then you will improve a shitload with practice.
        >or has endless time and money to waste
        Time is always a poor argument when you're on Ganker. Time is money.

      • 3 months ago
        Anonymous

        >not everyone improves meaningfully with practice
        yandev was a moron and didn't practice in the first place. have you seen his fricking code? he stagnated hard
        >or has endless time and money
        fair but you'd be surprised at how much you can learn in just an hour

      • 3 months ago
        Anonymous

        >do you want this game in 2019, or 2022
        Well, both dates have passed Yandev, let's see that game

    • 3 months ago
      Anonymous

      Crab Bucket, they hate that someone would dare to dream instead of being a miserable frick, they are all blueshirt Picards

  30. 3 months ago
    Anonymous

    Can you model, texture and animate shit like this, anon? It is enough.

  31. 3 months ago
    Anonymous

    WRONG. I have no game ideas whatsoever. In fact, I have no ideas for anything. In fact, I'm completely worthless.

    • 3 months ago
      Anonymous

      Time to cut your dick off methinks

      • 3 months ago
        Anonymous

        This but unironically. Trans people can make games, so maybe if you become trans you'll start coming up with ideas and making them?

  32. 3 months ago
    Anonymous

    I'm trying to do something

    • 3 months ago
      Anonymous

      Cutscenes work is a wonderfully fun thing to grind away at when you don't want to do programming
      Makes me feel like a real cinematographer

  33. 3 months ago
    Anonymous

    yeah i know v_v

  34. 3 months ago
    Anonymous

    Ahem:
    https://nrasko.itch.io/the-frydarian-tale

  35. 3 months ago
    Anonymous

    >tfw talented and skillful but no ideas or fantasies about gamedev

    • 3 months ago
      Anonymous

      find an ideas guy and make a game

      • 3 months ago
        Anonymous

        nothing in it that for me
        >but money
        i already have money

        • 3 months ago
          Anonymous

          creating things is the reward of it. Make art, find new mechanics. Make anti woke shit to own the libs. Find purpose. Pay me and I ll be your ideas guy

          • 3 months ago
            Anonymous

            sorry, i'm straight

            >code monkeys are creativity black holes
            Typical. Your skills will be obsolete soon, idea guys keep winning as always. In 5 bars I could write an entire fantasy world.

            computer, write me a fantasy world and 5 innovative and emergent gameplay ideas
            whoops!

            • 3 months ago
              Anonymous

              Lel AI will write the most generic shit possible + all it does is give a general overview. You can't get AI to write a book for you, for example.

              • 3 months ago
                Anonymous

                see, it already does more than you do

              • 3 months ago
                Anonymous

                Haha angry code monkey. AI can't write shit by itself it's creatively dead, you have to do 80% of the work, coding is much easier for AI.

              • 3 months ago
                Anonymous

                Gamedev code is incredibly generic, you are not working on the cutting edge of computer science when coding inventory system #523465 or melee-hit-detection #43523634. 99% of game dev code is basically solved, it's just a question of putting it together and fine tuning stuff. Unreal and Unity could bake 90% of all gameplay features into their engines and just let you pick what to implement with tick boxes, the only reason why they don't do it is because it's more profitable to sell code on the market place.

              • 3 months ago
                Anonymous

                Did you study computer science yourself?

              • 3 months ago
                Anonymous

                Not wrong but there will be still days where you will waste an entire day just for fixing one line of code and shit like that. Without a lot of coding experience it's inevitable to create spaghetti code. Programming is pretty much always overestimated and underestimated at the same time.

          • 3 months ago
            Anonymous

            >creating things is the reward of it
            nobody thinks like this and it's a massive fricking issue. All these so called artists that "do it for the love of art" but get pissy when they aren't paid for their shit to train AI.
            I make shit because I enjoy making shit. I have made 4 games and released 0. I do it because I like it. I do it because it is fun.

            • 3 months ago
              Anonymous

              >I make shit because I enjoy making shit
              is
              >creating things is the reward of it

              • 3 months ago
                Anonymous

                I know, but I also know I am solidly in the minority.
                There's no passion anymore. You aren't allowed a hobby unless you monetise it.

              • 3 months ago
                Anonymous

                Its hard to be passionate about something if you are starving and homeless.

              • 3 months ago
                Anonymous

                Because playing video games, watching youtube or shitposting on Ganker earns you money, right?

              • 3 months ago
                Anonymous

                >projecting
                I have a job, family and other hobbies too.

              • 3 months ago
                Anonymous

                That's the most random "projecting" I have seen and I'm on Ganker for over 10 years now. If video game dev is low on your priority list then that's ok but then obviously you will never develop something and should just cut it off entirely from your life and stop visiting dev threads.

              • 3 months ago
                Anonymous

                I think you should stop making up assumptions about people you don't know online.

              • 3 months ago
                Anonymous

                Why does gamedev have to be your entire life? Why is it an all or nothing situation?
                I have a full time job and dev after work while watching tv shows.

              • 3 months ago
                Anonymous

                not him, but gamedev is an extremely time consuming hobby that also takes a lot of mental energy if you want to make something more than small scoped pixelshit, it's basically impossible to balance with a healthy adult life
                you would know this if you actually made 4 games instead of lying about it on the internet

              • 3 months ago
                Anonymous

                pretty much. making a modern-ish looking 3d game solo was a mistake(a fun one)
                asset store models are too generic, my setting is quite alien, so it's a shit ton of work building even a single fleshed out environment.

                If I were to do it again from the beginning I'd try a lower poly style with simple pixel textures, like megaman legends.

              • 3 months ago
                Anonymous

                >my setting is quite alien
                Anything you would share about it?

              • 3 months ago
                Anonymous

                It's not super original or anything, but nobody makes assets that fit(outside of rocks perhaps). Think zenoclash/kenshi with a bit of nausicaa and moebius

              • 3 months ago
                Anonymous

                That alone is more original than you'd think, good luck.

              • 3 months ago
                Anonymous

                thanks anon

              • 3 months ago
                Anonymous

                It's one of the most difficult things I've ever done, takes my entire day, often times I spend days without working due to schedule conflicts, and all I do is babysit.

              • 3 months ago
                Anonymous

                I rather gamedev at home then work a real person job.

              • 3 months ago
                Anonymous

                i had a hobby, i was recreating levels and models from games to use in mods
                they took mods away though, so now all i would be able to do is vrchat, and vrchat is boring

                i'm not creative, i don't think of original things to make myself, they are at most tributes

                Haha angry code monkey. AI can't write shit by itself it's creatively dead, you have to do 80% of the work, coding is much easier for AI.

                i don't do much coding

              • 3 months ago
                Anonymous

                >i'm not creative
                You are literally an npc lmao.
                With as much imagination as GPT 3.5 or even worse.

              • 3 months ago
                Anonymous

                every one of your weird obsessive replies to me has had some kind of laughter word associated with it
                were you aware that random laughter at times that aren't relevant is one of the signs of severe autism?

                it's a cool fact

        • 3 months ago
          Anonymous

          >code monkeys are creativity black holes
          Typical. Your skills will be obsolete soon, idea guys keep winning as always. In 5 bars I could write an entire fantasy world.

  36. 3 months ago
    Anonymous

    I keep making women

  37. 3 months ago
    Anonymous

    my dream game is a 3D action game which is simply beyond the scope of my abilities

  38. 3 months ago
    Anonymous

    It's honestly a shit time to get into gamedev. Thanks to AI the current toolset for coding, 3D modeling and texturing might be completely outdated in 1-2 years.

  39. 3 months ago
    Anonymous

    Why is every dream game I see in these threads some fricking platformer pixel shit
    Where's the giant skyrim clones

    • 3 months ago
      Anonymous

      Do you think people would play a tribute game to minish cap?

      • 3 months ago
        Anonymous

        Shit I would. I love zeldalikes

      • 3 months ago
        Anonymous

        Does it involve shrinking and avoiding a cute girls bare feet trying to step on you?

    • 3 months ago
      Anonymous

      The space game guy's game is huge

    • 3 months ago
      Anonymous

      That's always the thing that puts me off any sort of gamedev.
      Whenever people are talking about how you should get the experience in making games, it all seems to be a bunch of really derivative platformer or VN stuff. None of that stuff is interesting so I don't really get why people would actually want to make it.

      • 3 months ago
        Anonymous

        Because if you can make a generic platformer and a generic shooter and a generic Visual Novel interface, now you can combine these elements to make something fairly original. It's that simple.

        • 3 months ago
          Anonymous

          You can literally not deny that you have a pool of free time you can tap for game dev if you are on Ganker, even posting on here and on the video game board of all things which implies that you have further time resources to tap. People that make the time argument on Ganker need to honestly get hanged in the streets for being this moronic.

          • 3 months ago
            Anonymous

            you are unhinged. lmao

            • 3 months ago
              Anonymous

              Yeah. it's crazy to say that Ganker time could be used productively instead. Just frick off from the dev thread, moron.

          • 3 months ago
            Anonymous

            Not the anon you're arguing with but I don't think it's a useful assumption that time spent on here would be better spent elsewhere.
            If I wasn't idly shitposting on here I'd probably be doing it on other forums, on discord, browsing twitter, playing vidya, basically anything OTHER than being productive.

            • 3 months ago
              Anonymous

              do you not have leisure time you'd rather spend relaxing instead of working?

              Obviously playing games is easier than engaging in productive work and I would lie if I said I didn't fall victim to it. But the resource is available and pretending it's not usable is honestly an excuse.

              • 3 months ago
                Anonymous

                Is it really an excuse or just an explanation?

              • 3 months ago
                Anonymous

                Literally an excuse. You feel less guilty about playing games if you tell yourself you wouldn't be able to do anything productive in that time anyway. Nothing wrong with distorting reality to feel happier. That just means you don't want to make a game that bad.

              • 3 months ago
                Anonymous

                What if I don't want to make a game, is it still an excuse then? Is your argument that I'm deluding myself or something?

              • 3 months ago
                Anonymous

                This is outside the scope of the argument and just overly makes everything obtuse and complicated. If you want to make a game and your argument is a lack of time, while having obvious time resources available in the form of braindead entertainment like browsing Ganker then obviously you are just lying to yourself. This is all I'm saying. Everything else is on you.

              • 3 months ago
                Anonymous

                What if i do want to make a game, try to do so, then get emotionally crushed due to how overwhelming it is and retreat to playing games to heal from the absolute sorrow this causes?

              • 3 months ago
                Anonymous

                Not him, I think that's perfectly fine and in fact if you're concerned about that sort of thing you definitely shouldn't feel compelled to try making a game.
                I do think a lot of people "want" things but they don't actually want them, or at least not enough to actually put effort into getting them. Wanting something is very easy, actually wanting or needing something enough to take steps to get it is something else entirely.

          • 3 months ago
            Anonymous

            do you not have leisure time you'd rather spend relaxing instead of working?

          • 3 months ago
            Anonymous

            You are not spending every second of the day doing a single task, tard. You shouldn't frick around here all 24 hours, but not taking a break and stepping away for a few minutes is a good way to burn out.

            • 3 months ago
              Anonymous

              No one here is speaking about short brakes. Also in my experience "a few minutes" on Ganker or youtube have lead to entire days wasted. Throw the first stone if you're utterly unaffected. I'm all for proper brakes in the form of pomodoros, and if you can control yourself then spending those brakes on whatever you want is fine.

      • 3 months ago
        Anonymous

        because they're greedy bastards that think they're going to be making six figures by slapping together a platformer

  40. 3 months ago
    Anonymous

    >she didnt delete the cube
    never gonna make it

  41. 3 months ago
    Anonymous

    My game is fricking glitchy and I can't code for my life so I can't fix it. I'll have to cancel it instead.

  42. 3 months ago
    Anonymous

    I'm moronic and my experience with learning mathematics is that the explanations are really hard to understand but once it clicks you just get it and then the math becomes easy.

  43. 3 months ago
    Anonymous

    I have skills and great ideas

  44. 3 months ago
    Anonymous

    My dream game has cute girls in it but I can't fricking draw or 3D model. I can't take it anymore.

  45. 3 months ago
    Anonymous

    Yeah i know. But it's fun to dream.

  46. 3 months ago
    Anonymous

    Used to have a lot of strange and creative ideas. Even the utterly mundane would inspire something in that felt almost surreal. I had a million ideas for everything. Then some bad shit happened in my life and I left a very creative community I was a part of and I got job after that and I could quite literally feel that creativity dying over the course of a year. It's such a strange feeling to experience. It's like something in you is being choked to death. Now I don't see anything and knowing how things used to be and comparing it to now? Horrible feeling. You think you know what emptiness feels like but trust me, it can get so much worse.

    • 3 months ago
      Anonymous

      Should have made notes when you felt creative, moron.

      • 3 months ago
        Anonymous

        I did. While I understand them they no longer make the same sense to me. Creativity is a lot more complex than just having ideas. You feel it as much as you think it. Without the feeling you're not really doing something coherent and connected anymore. You're just doing something strange. It makes the difference between something creative and something trying to be creative.

        • 3 months ago
          Anonymous

          That's not creativity, you're speaking about passion. Creativity is a hard to grasp concept and creativity is easily mistaken with passion because one often leads to another. When you feel you are really creative the dopamine hits and you feel really passionate. When you are passionate you become really engaged which leads to creativity.

          From your first post you are obviously describing some form of depression which completely kills any dims of passion, which leads to having no creativity. I hate depressed cucks and it's pointless to talk to depressed people.

          • 3 months ago
            Anonymous

            No, I understand the difference between the two and how they do follow each other like that. The passion died and then I could feel the creativity die.
            Don't feel depressed at all anymore. Feel totally neutral.

            • 3 months ago
              Anonymous

              Comparison is the thief of joy. Appreciate the small sparkle and it will lead to more. You're subconsciously pressuring yourself because once you felt immensely creative and now not at all and all these questions about the why kill all the stardust.

              • 3 months ago
                Anonymous

                Yea, I guess that makes sense. Thanks.

  47. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      This is the last sculpt i did as a comission

      • 3 months ago
        Anonymous

        Looks great anon. If a moron on here can make something like that I should give it a try.

  48. 3 months ago
    Anonymous

    I've made games before and I'll do it again. I'm living on neetbux and the game is something I want to make for myself, so if nobody buys it I don't care. (It would be nice though... it'll be cheap)

  49. 3 months ago
    Anonymous

    More generally I resent the implication that I'm obligated to be productive outside of work. I already hate being productive IN work, I don't want to have to spend my valuable free time spent shitposting or jerking off being 'creative'.

  50. 3 months ago
    Anonymous

    Honestly, not a lot of people can make an entire game on their own. Most people only have a one or a couple good skills, like art or music or coding. I think the easiest platform to make a game on is still flash.

  51. 3 months ago
    Anonymous

    Whatever happened to the game engine for Blender3D? I thought Blender3D could be used to make game prototypes as well?

  52. 3 months ago
    Anonymous

    I spent a dozen of hours on this vertex normal problem. I got a second hidden mesh that is only the flower, so I can transfer its normals directly to the whole model. On the left is the whole model with a clear seam between the body and the flower, and on the right the seamless result I want, while the data transfer modifier exists. But no matter how I tweak it, applying the modifier will revert the mesh back to what it looks like on the left. I hate that Blender always brings new headaches to the table

    • 3 months ago
      Anonymous

      i'd help you but you look like a coomer dev so im not gonna help u

      • 3 months ago
        Anonymous

        Now that you mention it, it is true that my lighting problems started when I made the few models that look like women

        • 3 months ago
          Anonymous

          >Penguin Commandos

          Niiiiice

    • 3 months ago
      Anonymous

      making a shortstack ayy for the 3d printer in votv

      Now that you mention it, it is true that my lighting problems started when I made the few models that look like women

      i love these

      • 3 months ago
        Anonymous

        Very nice. Do you have any more work?

      • 3 months ago
        Anonymous

        HOLY SEXO!
        How can I make my own shortstack?

      • 3 months ago
        Anonymous

        I need this model....for reasons

        • 3 months ago
          Anonymous

          i'm gonna upload it somewhere when im done so you can make your own poses mainly making this so i can have it sit on the couch or bed in game, but you could also totally just have it be a little figurine too

          • 3 months ago
            Anonymous

            You're the best anon I hope you're game becomes a big success I'll make sure to buy it.

            • 3 months ago
              Anonymous

              oh its not going to be for my game, but i really do want to make one in the future. i'll probably take the easy way out and just use unreal blueprints to make the white trash furry fishing/screwing around simulator i've been wanting to make

    • 3 months ago
      Anonymous
    • 3 months ago
      Anonymous

      I figured I should split the model at the intersection between the 3 faces and leave it as is. If vertices are at the exact same position it shouldn't be visible during animation

    • 3 months ago
      Anonymous

      Sounds like that worked out in this situation.
      For normals you can also try to mark sharp edges and use auto smooth which let's you tweak the amount of smoothing, and angle cut off. Also the abnormal add-on is a must if you really need full control with custom normals

  53. 3 months ago
    Anonymous

    I sometimes have "game ideas" but I am in fact terrible at art and I don't actually want to make games. I like playing video games, not coding.

  54. 3 months ago
    Anonymous

    >have one idea for a dream game I want to make with all my heart
    >no skills
    >don't want to waste my dream game idea on my early phases when I'm still learning how to do shit
    >???
    >never start

    • 3 months ago
      Anonymous

      You see people say that about their early games all the time and that they knew that. Then they try to remake it to "make it what it was truly supposed to be" and it ends up worse.

    • 3 months ago
      Anonymous

      So just use a minor idea for a game as practice, simple as .
      >inb4 another reason why that's not possible

      • 3 months ago
        Anonymous

        I have no other ideas

        • 3 months ago
          Anonymous

          Then game dev is not for your. Even when making your dream game you would have to compromise dozens of times and without fresh ideas you can't compensate with anything.

          Game dev is about a constant stream of new ideas. That system will take literally 2 years to develop? Oh I have an idea how to make something simpler that may be just as fun. Constant compromise and reinventing yourself, these are must have skills as a solo dev that actually releases shit. These people that never want to compromise and never try to reimagine their ideas? Never going to release anything, simple as.

          You are basically also just another moron that doesn't want to compromise. Neither do you want to make a shit version of your game which is not possible to begin with since video game dev is an iterative process to begin with, and neither do you want to compromise with reinventing your approach.

          • 3 months ago
            Anonymous

            Not him but I don't get what your point is. The anon ALREADY said they don't do game dev, you going "well you shouldn't do game dev!" is completely superfluous.

            • 3 months ago
              Anonymous

              My point is either discouraging some homosexual from wasting his time or reverse psyching him to actually change his mindset and approach to do shit. I'm fine with either.

              It's better to be wrong than to be vague. I live and die by these words. Frick all you homosexuals.

              • 3 months ago
                Anonymous

                Discourage someone from something they already weren't going to do?

              • 3 months ago
                Anonymous

                Irrelevant. There may be other people on the edge of starting game dev that have similar problems.

              • 3 months ago
                Anonymous

                Well, I applaud your determination in discouraging people if nothing else.

              • 3 months ago
                Anonymous

                A common misconception. People that are searching for an excuse are going to find it. People that work hard just use discouragement as fuel to work even harder.

                It's as simple as that. No need to be a melodramatic little b***h and pretend I have actually distinguished shining new hope.

              • 3 months ago
                Anonymous

                What
                Is this an AI post or just a full schizo ESL?

        • 3 months ago
          Anonymous

          try parts of your idea simplified into a single lower scope project to learn, yet also learn to make a finished project

  55. 3 months ago
    Anonymous

    If you were to write a design doc to throw at a team (you're doing the writing and have a general idea of how you want systems to function), ideally what would you include?

    • 3 months ago
      Anonymous

      I don't know. I once heard the best design documents fit on 2-3 pages but I would feel horrible on giving up so much control.

  56. 3 months ago
    Anonymous

    >You're lazy and have no talent or art skills.
    Thanks to AI, that is no longer a problem.

  57. 3 months ago
    Anonymous

    >he's feeling uncharacteristically high levels of motivation?
    >bring him back down to reality.

  58. 3 months ago
    Anonymous

    idk maybe you can help me make that game instead of being such a party pooper. what's wrong? afraid you might have fun?

  59. 3 months ago
    Anonymous

    I hate coding. I wish I could make a game without coding. Frick I hate coding.

  60. 3 months ago
    Anonymous

    Don't need to, AIs will soon enough.

    • 3 months ago
      Anonymous

      I rather make minimum wage pumping out AI slop instead of a real worky job.

      Where did all these indian golems come from?

  61. 3 months ago
    Anonymous

    I spend all of my time in blender and I feel guilty about not playing video games because I'm wasting my life on things that aren't very satisfying

  62. 3 months ago
    Anonymous

    >be me
    no.

  63. 3 months ago
    Anonymous

    >You will never
    HAH homosexual, WRONG
    HAHAHAHAHAHAHAHAHAHAHA

    • 3 months ago
      Anonymous

      Bro just fix your include statements

  64. 3 months ago
    Anonymous

    Even if I did, some jackass on Twitter will instigate a mob to cancel me because I said moronic back in 2908 on a random post on a random board.
    Not worth it.

  65. 3 months ago
    Anonymous

    you better learn a discipline within game dev, learning the whole thing is very hard.

    Then, sell your services or work with others on projects you care about.

  66. 3 months ago
    Anonymous

    No, AI will get there and I'll be able to make my dream game without having to grind worthless cubes, study anatomy, or pay a filthy artgay.

  67. 3 months ago
    Anonymous

    It's hard
    this shit took me days and I can't even finish it

    • 3 months ago
      Anonymous

      That better not be a single model.

      • 3 months ago
        Anonymous

        That better be a single model.

        Both of you shut the frick up
        I'm not even him but I swear to God the worst part of threads like this is how as soon as someone volunteers something they worked on people shit on it
        I don't care if it's "constructive criticism", you'd think that the only reason people try and encourage others to get into creative hobbies is so that they can immediately turn around and shit on their output.

        • 3 months ago
          Anonymous

          Did you really need to be this gay over 2 single sentence posts not replying to you ?

        • 3 months ago
          Anonymous

          It's a meme you dip

      • 3 months ago
        Anonymous

        That better be a single model.

        Not all of it but it doesn't matter, I model shit separately then join it

        • 3 months ago
          Anonymous

          holy Autisim

        • 3 months ago
          Anonymous

          I bow to your autism homosexual autsperior

    • 3 months ago
      Anonymous

      That better be a single model.

    • 3 months ago
      Anonymous

      That a single model be better

  68. 3 months ago
    Anonymous

    Cheat for those who dont want to waste their dream idea on their first shitty project:

    Figure out the mechanics, visual style, programming testing, all the building blocks you will need for your dream game, then make a bunch of smaller projects, each one designed around one or more of those pieces, so you can experiment with them, learn how to do them and see if they are actually worth doing.

  69. 3 months ago
    Anonymous

    Blender is fun.

  70. 3 months ago
    Anonymous

    there's a lot of good advice in this thread along the lines of "just fricking do it moron" (but in a loving way) but i have executive dysfunction to the degree i can't even choose a fricking youtube vid to watch in the background while i try to choose a game to play so i'm really curious if anyone else has dealt with something similar. maybe i need ssri's or some shit but i tried those ten years ago when shit wasn't even half as bad & they made shit WAY worse so if anyone has any advice on ways to work around your own brain being made of fricking stone i'd love to hear em

    • 3 months ago
      Anonymous

      1. Never assume your fate is immutable because that's a self fulfilling prophecy and it will stop your brain from thinking up solutions.
      2. Actually experiment and try new solutions. Document how well they worked. It's fine to implement only tiny adjustments. Many small improvements will quickly sum up.
      3. Meditation is a god tier habit to make your stone brain malleable. Just 10 minutes every day will do wonders. Also scientifically proven one of the very few things you can actually actively do to improve your brain.

      Just doing step 1 will do wonders for your psyche.

      • 3 months ago
        Anonymous

        i genuinely appreciate the input but this still falls under the "just do something!" type of fix that leads to me saying "alright i'm gonna do it!" and suddenly it's 3am & i haven't done shit yet

        Maybe Adderall? Speak to your local doctor and see if they can get you on a script for it. It sounds like you may just have ADHD. Ignore the other guy.

        unless you're actively in education or something they won't even consider giving you shit lol, even having been diagnosed 20+ years ago
        i'm already barely managing to keep a script for painkillers because my spine is literally destroyed & getting treated like some degenerate addict for a single pill i take to be able to get out of bed is bad enough

        drop youtube and suffer alone with your thoughts

        my thoughts ain't so bad aside from the guilt of wanting to do something but not. I used to make music, know the basics of coding, can draw & do video editing, started learning blender years ago, and now suddenly i just can't get started anymore and that's a bummer, you know?

        • 3 months ago
          Anonymous

          Well, all advice requires you to do something. We can't control your brain remotely, you know. You just have to do these things in the short moments you are in control.

          • 3 months ago
            Anonymous

            nothing comes easily at first you may make progress and you can't even tell, go slowly and keep trying

            1. open blender
            2. close web browser
            3. disconnect internet
            4. get up and go grab a drink
            5. come back and realize that getting back on here is two steps whereas fricking with the default cube for five minutes is just one step
            6. frick with the default cube

            Pay someone to hold a gun to your head. Tell them to shoot you if you don't work on your goals. Will do wonders for your productivity.

            thanks lads, i haven't been around here for a while but i'm glad there are still some chill people hanging around. didn't mean to hijack the thread or anything. what've y'all been working on?

        • 3 months ago
          Anonymous

          1. open blender
          2. close web browser
          3. disconnect internet
          4. get up and go grab a drink
          5. come back and realize that getting back on here is two steps whereas fricking with the default cube for five minutes is just one step
          6. frick with the default cube

        • 3 months ago
          Anonymous

          Pay someone to hold a gun to your head. Tell them to shoot you if you don't work on your goals. Will do wonders for your productivity.

    • 3 months ago
      Anonymous

      Maybe Adderall? Speak to your local doctor and see if they can get you on a script for it. It sounds like you may just have ADHD. Ignore the other guy.

      • 3 months ago
        Anonymous

        >just take the pills
        Thanks Mr. Shekelstein.

        • 3 months ago
          Anonymous

          Yeah boo hoo they're using artificial chemicals to affect their brain chemistry complains the guy on his electronic device sending him information instantly from around the globe and flooding his visual cortex.
          Completely ignoring that for people in the past who had any sort of issue like this the solution was just to let them rot in an asylum or debtors prison. You're probably one of those eugenics freaks, I bet you've used the phrase 'haplogroup' unironically before. You make me fricking sick.

          drop youtube and suffer alone with your thoughts

          See, none of these people care.

          • 3 months ago
            Anonymous

            Thanks Dr. Goldstein. Your pills have changed my life. I have already started my transition as well and made an appointment with Dr. Schnibbelstein to cut my dick off.

            • 3 months ago
              Anonymous

              Quick, use 'pilpul' next or call someone a hylic.

          • 3 months ago
            Anonymous

            >random spergout about genetics
            Yep, it's a subhuman.

          • 3 months ago
            Anonymous

            >See, none of these people care
            what that anon said is actually good advice cloaked in a shitpost.

            but judging by your slave morality and overall domesticated behaviour, you're the kind of person who would screech at someone giving actual advice and not enabling someone's shortcomings, calling them gaslighters and whatever else gay shit.

            you hate nature and reality so much, you even just go on a small eugenics rant unprompted, and think the solution for a healthy person to live in a sick society is to chemically lobotomize themselves.

            YOU make me sick. change your ways or stay a dog

    • 3 months ago
      Anonymous

      drop youtube and suffer alone with your thoughts

    • 3 months ago
      Anonymous

      nothing comes easily at first you may make progress and you can't even tell, go slowly and keep trying

    • 3 months ago
      Anonymous

      you could always write a whole ass story and sell it online if you can't into vidya

    • 3 months ago
      Anonymous

      >can't even choose a fricking youtube vid to watch in the background while i try to choose a game to play
      you're burning out your dopamine system daily and wonder why you have executive dysfunction or why you're getting worse.

      the other anon is right, get diagnosed for ADHD so you at least know what you're dealing with.
      and if you are, caving in to constant dopamine cravings only makes your life harder

    • 3 months ago
      Anonymous

      i think Dr.K on youtube says something really nice about how not to frick up your dopamine relating to productivity.
      he said when you get up, do some work first or exercise, avoid watching youtube or doomscrolling.

      the other point i wanna make is ive found that you cant get anything from having a video on while playing video games. youre essentially not even really watching the video. you have to be actively focusing on what the video is saying to absorb it, that goes for tutorials and shit.

  71. 3 months ago
    Anonymous

    they hate AI because it levels the playing field and helps the untalented finally create

  72. 3 months ago
    Anonymous

    how much money would it cost me to just pay people to make a game for me?

    • 3 months ago
      Anonymous

      Depending on game and scale 7-8 digits for first worlders. 5-7 digits for third worlders.

  73. 3 months ago
    Anonymous

    Trying to make art when you have no talent just feels cringe. Even doodling concepts in my head or writing lines for a game I'll never make, it just feels cringe when you aren't good at it. It's embarrassing. It's like an ugly person trying to pose or smile for a photo. It's contemptible. I feel like CWC drawing ugly fricking pictures in MS Paint of a character that will never be in a game I'll never have the skill to make.

    • 3 months ago
      Anonymous

      genuinely see a therapist

    • 3 months ago
      Anonymous

      I feel the same way

    • 3 months ago
      Anonymous

      Sometimes I feel the same way. I've been drawing everyday now for about 40 days. Some days I'll suddenly have a burst of pride. Like I made something decent. And then the next day, I look back at what I made and think I was a fool for even thinking it was decent. It's tough to even specifically identify whats wrong. Even still, I want to keep going.

      • 3 months ago
        Anonymous

        I hate drawing because my own work disgusts me. That being said, i would love a game that had CWC doing the art for it.

        I think this is normal for artists, it happened to me as well.

    • 3 months ago
      Anonymous

      I hate drawing because my own work disgusts me. That being said, i would love a game that had CWC doing the art for it.

    • 3 months ago
      Anonymous

      Try following some basic tutorial course instead, because then you feel like you are within an "expected" skill level instead of trying to do something outside of your means.
      You'll feel less infantile just mechanically practicing drawing circles instead of trying to draw a childish looking full drawing

      • 3 months ago
        Anonymous

        This, repeat the beginner tutorials until they no longer teach you anything.

  74. 3 months ago
    Anonymous

    I have to find a good time to learn Blockbench

  75. 3 months ago
    Anonymous

    You just made this thread to give indie game devs spite motivation.

    • 3 months ago
      Anonymous

      It worked to discourage me.

      • 3 months ago
        Anonymous

        You're not a dev

        • 3 months ago
          Anonymous

          I know my place.

      • 3 months ago
        Anonymous

        >anime poster
        Good.

  76. 3 months ago
    Anonymous

    I copied by ear, the MH cooking bbq song, I hope one day I learn to compose without copying.

  77. 3 months ago
    Anonymous

    literally where do you start? my only programming experience is making a shitty command line calculator in college. I can't draw or paint and I've never made a 3D model. I'm tired of ignoring my feelings but I really don't know if I'm cut out for it. I give up on shit easily but I'm tired of giving up on shit and having regret constantly. I just don't know even where to begin. it's so complicated and multifaceted.

  78. 3 months ago
    Anonymous

    I feel like if I had to work in games it'd probably be leveraging my strong math and algorithm skills in the technical side of things like a graphics programmer.
    no grand project ambition or artistry but reading white papers and using applied math for games seems like a rewarding challenge.
    https://www.youtube.com/@simondev758
    https://www.youtube.com/@Acerola_t

    • 3 months ago
      Anonymous

      Graphics programming is satisfying as frick, seeing code turn into beautiful scenery is bliss, check out Shadertoy, Inigo Quilez, dude's a wizard.

  79. 3 months ago
    Anonymous

    I made this sprite today.

    • 3 months ago
      Anonymous

      Now do one where you don't trace metallica's logo

  80. 3 months ago
    Anonymous

    for a long time the roughest thing was thinking up an idea that i actually cared enough about to motivate myself to commit to for longer than it took to think up. i recently finally came up with a concept, setting, characters, all of that shit like a bolt from the blue & the struggle has suddenly turned into not letting it escape while i try to grind out the basics of learning shit i don't know & it's harder than expected. even just writing down the things i came up with makes me feel like a fricking moron for some reason because it's not something most people would probably say is "worth" all the effort it'll require. how do i stop feeling like a fricking moron long enough to commit to this shit?

    • 3 months ago
      Anonymous

      >bbbut what would the others think
      Frick the others

      • 3 months ago
        Anonymous

        on a rational level i totally get that but subconsciously i just can't let go of the thought of my family looking at me weird for wanting to make factorio/satisfactory with monster girls lol

        you could always write a whole ass story and sell it online if you can't into vidya

        i guess you're right but atm i can only really envision it non-linearly because half of the point is to be something you can just chill out doing & only interacting with the characters you like. like I don't see how someone could novelise a game like stardew valley without it coming off as a limited, fanfictiony romance novel mainly involving a single character by necessity instead of the whole living town with the choice to get to know whoever interests you the most, you know?

    • 3 months ago
      Anonymous

      Focus super hard on one thing until it's done so you have at least one cool thing all done that's cool to look at and to build off of. Right now I'm doing my game's turn based combat system prototype in php. If I at least finish that then at least I made one thing that could have been implemented in a game.

      • 3 months ago
        Anonymous

        cheers anon, i wish you the best of luck & hope you make something you're proud of when it's finished!

  81. 3 months ago
    Anonymous

    >Every morning I wake up and ask myself "Is life worth living or should I blast myself?".
    >A part of me says drop it, don't go. You have to keep your dead end job.
    >A voice keeps saying I'm not supposed to be drawing, making cartoons and vidya, you're too old, its a childs dream
    >I often feel an immense amount of guilt if I do anything other than work at my dead end job. Voices just keep beating me down from all sides

    Legit feels like spiritual warfare.

    • 3 months ago
      Anonymous

      Its hard to fight enemies when they have outposts in your head. Trying to take your mind back.

  82. 3 months ago
    Anonymous

    Nope but that one that who made enough money to start paying for dubs of anime he wanted has inspired me
    I don't need to know shit. just have enough money

    • 3 months ago
      Anonymous

      That one anon*

  83. 3 months ago
    Anonymous

    If you've started designing levels or characters in your head before you've written a single line of code or downloaded Blender, you're an idealist homosexual and NGMI.

    • 3 months ago
      Anonymous

      All of the most well known devs in the industry were idealist homosexuals.

  84. 3 months ago
    Anonymous

    I made a mech. 🙂

    • 3 months ago
      Anonymous

      frickin awesome man

    • 3 months ago
      Anonymous

      damn that looks awesome

    • 3 months ago
      Anonymous

      That looks a lot like the HellDivers 2 mech

  85. 3 months ago
    Anonymous

    I never had an idea for a game, had to come up with something on the spot.

  86. 3 months ago
    Anonymous

    I made funny models

    • 3 months ago
      Anonymous

      is this organic on robot? you get bonus points if it is.

      • 3 months ago
        Anonymous

        they are robot

    • 3 months ago
      Anonymous

      robits

  87. 3 months ago
    Anonymous

    pizza tower was a solo dev, wasn't it? that game is so good it's ropefuel. same with cave story.

  88. 3 months ago
    Anonymous

    True but I have written three of the eight novels I had ideas for so that counts for something.

  89. 3 months ago
    Anonymous

    Been solo devving for years and honestly no wonder so many gamedevs become trannies, I feel like I'm going insane sometimes.

    • 3 months ago
      Anonymous

      I've been deving for years and never been straighter.

    • 3 months ago
      Anonymous

      Programmer socks don't actually help you program, live and learn

  90. 3 months ago
    Anonymous

    You're not wrong

  91. 3 months ago
    Anonymous

    I will not be an indie dev. I will make my own studio. I don't need your bottom of the barrel slavework just to make some shitty pixel platformer or rpgmaker WEG with bad art.

  92. 3 months ago
    Anonymous

    I already gave up and have accepted that I'm a failure.

  93. 3 months ago
    Anonymous

    >make blender donut
    >looks like trash
    >give up forever

  94. 3 months ago
    Anonymous

    how do i even get started making shit in unity and blender

    • 3 months ago
      Anonymous

      download them

    • 3 months ago
      Anonymous

      I just started with the first tutorial on the Unity website and then googled things after. for blender, I just followed a tutorial on youtube and then set off on my own.

    • 3 months ago
      Anonymous

      read the documentation

      • 3 months ago
        Anonymous
    • 3 months ago
      Anonymous

      Really depends on how you learn best. You should start by downloading them and Visual Studio or VS Code and see if you can stomach Unity's free tutorials or read the documentation. The 10 hour Code Monkey tutorial on YouTube is really good but it's extremely dense and doesn't go over 2D but if you're only planning on using 3D it's not a problem.

  95. 3 months ago
    Anonymous

    Check out this fricking creepy doll I made when I was a teenager

    • 3 months ago
      Anonymous

      Thanks, I hate it.

  96. 3 months ago
    Anonymous

    I just like to make low poly booba jerk off and forget

    • 3 months ago
      Anonymous

      Making booba is always fun

    • 3 months ago
      Anonymous

      add subsurf and it could look ok

      • 3 months ago
        Anonymous

        that defeats the purpse of low poly booba and as a cube+jaggy sexual I will not allow that.

    • 3 months ago
      Anonymous

      based

      • 3 months ago
        Anonymous

        stop it. it's turning me on.

      • 3 months ago
        Anonymous

        finally, some good fricking dicky

        unironically inspired me to try art again
        for now just a ex-drawgay
        but feel like i should start the donut tutorial of blender

  97. 3 months ago
    Anonymous

    I haven't touched Blender in 2 years and that was on 2.92.
    I think I'll have to make a donut again.

  98. 3 months ago
    Anonymous

    it blows my mind how many shit games are on itch that just regurgitate the same gas station horror sim over and over. like shit, you programmed a game and made assets but your game is unfun slop because your imagination is completely absent

    • 3 months ago
      Anonymous

      >NNNNNOOOO STOP SHARING YOUR WORK
      ...
      It's as if like they were taking space away from you

      • 3 months ago
        Anonymous

        we are running out of internet
        a youtuber told it to me so it must be true

      • 3 months ago
        Anonymous

        hey man don't get mad about it

    • 3 months ago
      Anonymous

      You're just mad people are making their first games and you're not.

  99. 3 months ago
    Anonymous

    Edge loops make me hard.

  100. 3 months ago
    Anonymous

    >can understand most anything at a basic level within a month like drawing or learning Jap can't read more than 20 Kanji but the fact I can read any at all impresses me
    >a month with coding and it still looks like the random word slop a square would spit out when he meets a girl for the first time in 20 years
    I just don't get it, are the guides I'm following total shit? Or do I just not have it within me to become code guy

    • 3 months ago
      Anonymous

      Try Game Maker. I could do that shit when I was like 13. Or pirate RPG Maker, shit's even easier. If neither of those work you're truly hopeless but it doesn't matter because AI will ruin coding forever

    • 3 months ago
      Anonymous

      What guides are you using?

      • 3 months ago
        Anonymous

        Free Code Camp, and moved on to some Ganker guides when those didn't work out, with a focus on C++. Feels bad since pajeets can do it even if they're doing copy/paste jobs at best.

        • 3 months ago
          Anonymous

          Are you planning to learn Unreal with the C++?

  101. 3 months ago
    Anonymous

    I wasn't daydreaming about being an indie dev but you are right about me being lazy and not creative. That's why it's my dream to be a gaming journalist.

  102. 3 months ago
    Anonymous

    Ok, but honestly, do a game alone is fricking hard. Is a lot of different skills to master, from writting, to code, modelling, animating, art and music.

    Thats said, you can find people that have the complementary skills or you can focus in your strong point and learn just the basics of the other things. Notch are a brilliant programeer so does the most shitass graphics in a game with no music. And Toby Fox are best at music and code, so came with black and white pixel art, etc.

    • 3 months ago
      Anonymous

      >Toby Fox are best at code
      What the frick is this AI post? I've seen the Undertale decomp and it's a disaster. And made in Game Maker. Which is inspiring in a different way, since it's yet another reminder that you don't have to be a programmer to make a game that's fun

      • 3 months ago
        Anonymous

        Sorry. I mean to say his are best at music, if I'm not wrong I think his have done a lot of music before gamedev. But I dont know that are made at the Game Maker, good to know. As you said is a diferent type of inspiration.

    • 3 months ago
      Anonymous

      Biggest problem is scope creep, the bane of every project. If you know the resources a man split into six pieces can achieve, you can make solo games

  103. 3 months ago
    Anonymous

    frick off
    just start making shit
    WAGMI

  104. 3 months ago
    Anonymous

    those are fighting words op
    gonna pass the tutorial now

  105. 3 months ago
    Anonymous

    I'll put it in caps

    NO ONE HIRES AN IDEA GUY. NO ONE.

    • 3 months ago
      Anonymous

      I hired myself. Checkmate.

      • 3 months ago
        Anonymous

        Link to your game on steam bro, you have my money for support. I wish I could become an entrepreneur as well

        • 3 months ago
          Anonymous

          >believes a larp

  106. 3 months ago
    Anonymous

    Can maek smoek from cueb

    • 3 months ago
      Anonymous

      >default ember gen cube
      wow!

      • 3 months ago
        Anonymous

        Behold my works and despair! I was also able to rotate a cube

  107. 3 months ago
    Anonymous

    Doing low poly stuff but pondering whether i should try animating ingame convos with 3d models, or cheat a bit and use persona style VN art in dialogue boxes.

    • 3 months ago
      Anonymous

      body tracking is exceptionally cheap nowadays if you care to track yourself doing it

      • 3 months ago
        Anonymous

        I cant imagine its gonna look all that good vs just animating it like I have, since low poly is more cartoony esque.

        • 3 months ago
          Anonymous

          Depends on what you're going for. Body tracking is for natural animations, like standing, walking, running, crouching. It's also great for interaction animations if you can't quite into inverse kinematics

        • 3 months ago
          Anonymous

          It will save time for basic stuff like standing around and talking, occasionally moving the arms for more animated expressions

          • 3 months ago
            Anonymous

            Depends on what you're going for. Body tracking is for natural animations, like standing, walking, running, crouching. It's also great for interaction animations if you can't quite into inverse kinematics

            So far cascadeur has been pretty useful for that kind of thing since you just have a few keyframes and it auto physics the rest.

            • 3 months ago
              Anonymous

              Anything that works! It IS a world of cheating as much as you can get away with afterall

  108. 3 months ago
    Anonymous

    Can any of you recommend me games where you manipulate three dimensional objects with mechanical/interactable/movable parts? I wanna go for a tactile and responsive feeling on my ayy lmao repairman game and am studying the mechanical side of things for now. I've been looking into My Summer Car but barring that I can't think about other games that fit. Tried The Room series but really disliked the way manipulating the puzzles felt.

    • 3 months ago
      Anonymous

      From the Depths has tons of interacting physics atleast

  109. 3 months ago
    Anonymous

    Frick you, I'll make my game about girls exploding sexily one day. Sure I'm lazy, but I'm also driven by wanting to inflict my degeneracy on others.

    • 3 months ago
      Anonymous

      So THATs what that webm was about. I could not figure out the link for the life of me

      • 3 months ago
        Anonymous

        Is it that obscure? I guess if you haven't played Valkyria Chronicles or NieR Automata then you wouldn't know those girls all can/do explode. The creeper though? Plus the other two girls have lit fuses.
        I guess I'm just hypersensitive to that sort of thing, what with the fetish and all.

        • 3 months ago
          Anonymous

          So THATs what that webm was about. I could not figure out the link for the life of me

          I guess it IS really niche/autistic as well so not the first thing that would come to mind.

  110. 3 months ago
    Anonymous

    probs shit but frick it, 70% done

    • 3 months ago
      Anonymous

      keep it up!

      • 3 months ago
        Anonymous

        thanks

    • 3 months ago
      Anonymous

      thanks

      Saggy. The concept art has a nice perkiness/plumpness to it I don't think the model captures. I think you'd only need to lift 'em very slightly to fix it though

      • 3 months ago
        Anonymous

        funny enough, its 1 to 1 with the concept art but i see that you mean, i think its the shadow underneath looking like the nipple making it look 10* more lower then it really is

        • 3 months ago
          Anonymous

          The breasts looks like they are attached to the collar bone, make it wear a bra to hide it, or merge the mesh.

          • 3 months ago
            Anonymous

            I dont quite get what you mean, could you draw over pic rel? and the breast and chest are already one mesh

            • 3 months ago
              Anonymous

              The blue line coming down from the collarbone, that edge looks like it's skin hanging straight from the neck.
              The light blue looks like a space, making the boobs look like granny breasts

              • 3 months ago
                Anonymous

                give me 10, ill get back to you with it

              • 3 months ago
                Anonymous

                any better?

  111. 3 months ago
    Anonymous

    No, I think I'll keep doing what I want. Demoralising c**t.

  112. 3 months ago
    Anonymous

    Already making my game as a solo dev. I also commissioned an anime opening to my anime game. Next week first sketches.

    • 3 months ago
      Anonymous

      name?

      • 3 months ago
        Anonymous

        I dont have a name yet.

        • 3 months ago
          Anonymous

          Dinosaur, robots, desert, anime... I'm into this. Cool af. Could you tell a bit about the concept or gameplay?

          • 3 months ago
            Anonymous

            You are [name], a researcher sent to planet Earth to determine its livability. Thousands of years ago, the great calamity happened, shattering the moon and altering the Earths climate. A small group of people went to live among the stars while those who stayed behind were left to their fate. When in orbit, your space ship gets shot down and you crash land. There you meet the locals, descendants from those left behind, megafauna and flora that thrive due to the abscence of humans, war lords, an AI whose job it is to fix the planet, sentient bugs. You have to send a signal to high command to report on the livability and try to find a way to get off the planet, at first.

            Fully (AI) voiced acted and facial mocapped.

            • 3 months ago
              Anonymous

              This thread is giving me energy to work on my game

              Sounds great, your setting is similar to mine. I hope you make it anon.

              • 3 months ago
                Anonymous

                Got anything to show?

          • 3 months ago
            Anonymous

            Here is a webm of a quick facial mocap I did. Had to download it from another thread, because I am not behind my pc at the moment.

            • 3 months ago
              Anonymous

              Hmm here is the webm. Posted a picture by accident.

    • 3 months ago
      Anonymous

      >That moon
      Wait, didn't I saw a trailer or something for it already. Same guy or inspired?

  113. 3 months ago
    Anonymous

    I'm making food, videogame food, hardest materials ever, one single color out of plCe and it looks like plastic.

  114. 3 months ago
    Anonymous

    i will save gaying and i might even save gaming

  115. 3 months ago
    Anonymous

    I've been trying to learn Harmony transpilation to get better at modding RimWorld. I have some ideas for things and features that I'd like to see in the game.

  116. 3 months ago
    Anonymous

    my life is too short to work on games, id rather play more so i can educate the world on whats good out there and what shouldnt be forgotten

    • 3 months ago
      Anonymous

      I ran out of good games to play

    • 3 months ago
      Anonymous

      Wow you are a homosexual indeed. "Educate" huh. Have you seen the state of modern media and how it's rotten by default, and you just want to be like that? This is the only educator right here

      I ran out of good games to play

  117. 3 months ago
    Anonymous

    >stop daydreaming
    Why? I don't actually want to make a game, coming up with weapons or mechanics is fun on itself.

  118. 3 months ago
    Anonymous

    >implying I have ideas and don't just aimlessly dick around with the software

  119. 3 months ago
    Anonymous

    I have an idea for a game in my head. I've been adding to said idea for about a year now, and to me and every person I've shared it with it's incredibly good. Issue is though, I have zero drawing, audio, or dev skills and I've become very lazy. I started playing a game a while ago and it's taken over my entire life. Now, obviously the answer is to limit the amount of time I spend playing this game so I can actually turn the idea into a reality, but I've found a friend group around the game and they've become my only friends since I didn't have any prior to all of this. So I can't exactly stop doing this because I'm addicted to this social aspect I've never felt before. I don't know what to do. This idea for the game is something I really want to make but I'm stuck in this perpetual cycle and I don't want to miss out on my friend group, even though realistically I'm only playing the game for maybe 4-5 hours max per day.

    • 3 months ago
      Anonymous

      Problem with thinking about a game too much beforehand is endless scope-creep without any hold on reality, on what's possible with your very limited time and resources. I actively _avoid_ adding anything new to my game idea until i've finished what I've been working on this far

      • 3 months ago
        Anonymous

        I've noticed that recently if I see something cool that may or may not fit with the game I write it down, though I really don't want to end up like an evaxephon

  120. 3 months ago
    Anonymous

    Unlike you I was never interested in gamedev

  121. 3 months ago
    Anonymous

    what would be your guys' top advice for someone that has never made a game before and knows nothing about coding? should i just practice with rpgmaker or watch tutorials on godot? i guess i am asking what would be your advice for someone to make their first simple game?

    • 3 months ago
      Anonymous

      Learn Python to start with basic programming knowledge, most of it is applicable to anything you'll be doing and there's way more material on languages themselves than any single application (a game) of it.

      • 3 months ago
        Anonymous

        Also Python is just so generally useful everywhere on life you'll make gains immediately regardless of whether you end up with a game or not.

    • 3 months ago
      Anonymous

      >watch tutorials
      don't fricking watch people do it, just do it. there are zero consequences for coding your first game "wrong"

      • 3 months ago
        Anonymous

        Problem is, you won't make your game "wrong" when you have no clue how to make even a cube. When you've spent so much time with technology you start to forget just how high of a bar you have.

  122. 3 months ago
    Anonymous

    Serious question, how far can I get if I can do modestly decent art and half-baked writing but have zero coding knowledge? I'd love to make a 3d game with a strong focus on physics and momentum but programming is just techno sorcery to me.

    • 3 months ago
      Anonymous

      Zero knowledge is going to be very difficult, but with just 20% of the effort you can get 80% of the way there. You don't need to loan SICP and dedicate the next decade to understanding the soul of memory management, just monke do what monke's seen.

    • 3 months ago
      Anonymous

      unreal has those blueprint things which lets you do some basics without ever programming
      maybe you'll learn logic by using them too, who knows

    • 3 months ago
      Anonymous

      >but have zero coding knowledge? I'd love to make a 3d game with a strong focus on physics and momentum but programming is just techno sorcery to me
      Go to bluestacks or whatever forum and let the saps half do the work for you. And try to find a free template for a platformer, or buy one, and mangle that to make it close to your vision.

    • 3 months ago
      Anonymous

      it is just a bunch of commands like move this sprite to the right when this button is pressed, change this sprite for this other one when these two touch, etc.

    • 3 months ago
      Anonymous

      >I'd love to make a 3d game
      can be reasonable
      >with a strong focus on physics and momentum
      That's the part where not being able to do coding and math will frick you.
      You can "cheat" momentum based gameplay without a strong focus on physics by doing appropriate hand crafting. Look at Pizza Tower. That shit barely has any real physics and just has you switch between different speed states and yet it's fun as frick

    • 3 months ago
      Anonymous

      if you can't get your head around programming I don't see how you can even attempt a strong physics focus

  123. 3 months ago
    Anonymous

    Sustenance

  124. 3 months ago
    Anonymous

    I can program, draw, make 3D models, and even make music.
    Somehow the only projects I've ever completed are management applications for work, and some small shitty games I made just for trolling.
    I usually put in a lot of effort for a week or two, then just drop everything. Any special pills I can take for this shit?

    • 3 months ago
      Anonymous

      take a huge project, break it into parts, do each part separately, keep track of your progress to not get lost, switching tasks helps alleviate the boredom of routine

  125. 3 months ago
    Anonymous

    but thats false anon my game releases in one week

    • 3 months ago
      Anonymous

      wat gaem

  126. 3 months ago
    Anonymous

    >my game has one (1) voiced character
    >they're female
    How the frick do I even go about getting a woman to do this shit? I can't even talk to women under the most basic of circumstances.

    • 3 months ago
      Anonymous

      hire a prostitute, kek

      • 3 months ago
        Anonymous

        I wish there was a game were one of the characters is just voice by like a actual street walker that be cool.

    • 3 months ago
      Anonymous

      go to fiver
      find the woman with the voice you find most acceptable and hire her.
      or use AI

    • 3 months ago
      Anonymous

      First determinine all the voicelines you wanna do beforehand.
      Then just go to twitter or some shit and look for some amateur voice actress and check if they do commissions.
      Then just negotiate a price for the amount of work.
      Consider how many dudes doing Porn SFMs manage to find someone doing voice for them so you'll be fine.

      • 3 months ago
        Anonymous

        >Then just go to twitter
        You may as well suggest he cut his own dick off and do the voice himself at that point.

    • 3 months ago
      Anonymous

      Use Voicemod and say the lines yourself or use AI.

    • 3 months ago
      Anonymous

      start voice training and voice the character yourself

  127. 3 months ago
    Anonymous

    I don't fricking understand how to learn Blender. Too many fricking buttons, too many options, I tried tutorials, my brain cannot compute this shit.

    • 3 months ago
      Anonymous

      CG Fast Track has recently uploaded a new Blender course on YouTube
      This is BY FAR the best free Blender tutorial I've seen on YT

      And from the looks of it, it was made for people with ADHD so even a complete idiot should be able to understand it

  128. 3 months ago
    Anonymous

    modding a 2002 game is as far as I went
    it's a thankless job

  129. 3 months ago
    Anonymous

    I'm a ngmi composer and been making shit demos for 2 years but now I wanna get some inspiration by joining another ngmi game dev. Any recommendations where I can find some? I'll do it for free I just want to get some motivation and improve

    • 3 months ago
      Anonymous

      Make music for those troonys on Doomworld, they take literally anything. There's a moron called PROXY-Midi or something like that, he used to have a different name. Made the absolute most dogshit MIDIs I've ever heard in my entire life and people still accepted his crap. They have no quality standards in that shithole.

      • 3 months ago
        Anonymous

        lmfao alright I'll look into it, thank you
        hopefully I don't regret this, I despise troons and hope I don't run into any, rspecially when it comes to my passion.

        • 3 months ago
          Anonymous

          you should check the kiwifarms-thread on that place to know who you should avoid in that case.

  130. 3 months ago
    Anonymous

    Once I finish weight painting I'll start learning Godot I swear...

    • 3 months ago
      Anonymous

      if you work with weights a lot get the weight shaper addon, it makes everything a lot easier. it's 30 bucks (or 40, I don't remember) but it's easily worth it.

      • 3 months ago
        Anonymous

        This looks like it would fit my workflow perfectly, thanks for the tip!

        godamn make some porn man thats hot

        That's the plan.

        Word of caution - a lot of game engines hate scaling bones and can't deal with that so that tongue might look very different ingame.

        I learned that the hard way, I don't think I'll be messing with scale outside of blender tbh

    • 3 months ago
      Anonymous

      godamn make some porn man thats hot

    • 3 months ago
      Anonymous

      Word of caution - a lot of game engines hate scaling bones and can't deal with that so that tongue might look very different ingame.

  131. 3 months ago
    Anonymous

    That's why you should just write a crazy novel instead.

  132. 3 months ago
    Anonymous

    am i gmi bros?

    • 3 months ago
      Anonymous

      now texture it

      • 3 months ago
        Anonymous

        >texture
        Frick that shit, just subdivide everything and use vertex colors.

    • 3 months ago
      Anonymous

      how many tri polys

      • 3 months ago
        Anonymous

        i'm 2 years into blender so i don't know much about tri polygons but this thing is still unrendered so all faces are mostly squares

  133. 3 months ago
    Anonymous

    Y-you are right. I am a failure.

  134. 3 months ago
    Anonymous

    Frick you, I will make my game and you can't stop me!

  135. 3 months ago
    Anonymous

    Reminder you aren't a loser if you tried something and failed. It's when you never even tried or worse discouraged others. OP is absolutely pathetic creature. Don't take him seriously bros.

  136. 3 months ago
    Anonymous

    after using blender for 10 years I went from this

    • 3 months ago
      Anonymous

      to this

      • 3 months ago
        Anonymous

        Regression is a real and scary thing

        • 3 months ago
          Anonymous

          for real though I can make cool stuff like this
          10 more years and I'm golden

      • 3 months ago
        Anonymous

        das rayciss

        • 3 months ago
          Anonymous

          Mhm whatever you say baby

  137. 3 months ago
    Anonymous

    People forget that video games are made by teams who are skilled in one specific area. There's the odd solo indie dev that makes it big but that's the exception, not the rule. Trying to be a "jack of all trades" will usually lead to mediocre results that will be forgotten even if you manage to shit something out.

    Source: /agdg/

  138. 3 months ago
    Anonymous

    i was following a really long course on ue5 but kind of stopped halfway through because for the sake of the course it was just an extremely shitty, generic, open world rpg """souls-like""" clone asset flip using quixel megascans. it was so soulcrushing to follow along knowing the end product would make me want to vomit, even if for the sake of learning how to gamedev in ue5.
    ill probably pick it back up someday, but for now im just focusing on trying to nail down an environment and artistic style.
    its a lot harder than i thought. i dont struggle with character design and modeling but the environment, like foliage and stuff, is giving me trouble. no foliage i make or use seems to fit, it all looks out of place. and its very important because theres a mimic character that needs to blend in with the foliage very well so that even the player wont notice it at first.
    sorry for the blogpost

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