Your DM has matured enough to include dragons as allies in your campaign, right?

Your DM has matured enough to include dragons as allies in your campaign, right?

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  1. 2 years ago
    Anonymous

    Yes. Every proper game needs a noble king to send the heroes off on their quest to defeat evil, after all. As traditional gaming as started to take a resurgence, people examined ideas such as monarchy and what drives people to love their monarchs so much that they'd gladly fight to the death for them, and in so doing they realized that dragons are the perfect monarchs. They're giant, tough, fire-breathing, flying, hyper-intelligent, biologically immortal, proud creatures, everything you want in a king, and I for one would be happy to serve one in any capacity, whether that involves fighting on the field of battle to expand their mighty empire or simply polishing their scales for them. Thus it is in dragons that we see the truest expression of the kingly ideals.

    • 2 years ago
      Anonymous

      Dragons are the ultimate expression of the biz/ dream. Aquire enough wealth to be left the frick alone.

      • 2 years ago
        Anonymous

        Eat maidens, acquire currency.

      • 2 years ago
        Anonymous

        Problem is that the wealth attracts murderous hobos.

        • 2 years ago
          Anonymous

          It's kind of odd no one does a door to door salesmen attempt with dragons. Offer a one time lump sum payment and I will start a chain of inns closer than any other to your lair. These inns will keep close eye on any adventurers that stop by and make sure they die and die quietly. One of you're employees can pose as a guide "aye I seen the dragon and I can take ye there for a price" of course it's just a way to lead them off course to their doom.

          Dragon Security Associates: Dead Dragon Slayers at affordable rates. Easy recurring payments every 1000 years.

          • 2 years ago
            Anonymous

            Not to mention, paying off the local captain of the guard has it's advantage in that they can cook up whatever crime to pin on the would-be dragon slayers, if they do fight back then they'll have more problems to deal with then a overgrown lizard showing up considering bounty hunters will come after them.

          • 2 years ago
            Anonymous

            Not to mention, paying off the local captain of the guard has it's advantage in that they can cook up whatever crime to pin on the would-be dragon slayers, if they do fight back then they'll have more problems to deal with then a overgrown lizard showing up considering bounty hunters will come after them.

            I'm stealing this idea from you, anon

    • 2 years ago
      Anonymous

      lol imagine that dragon taking a dump on top of that building

    • 2 years ago
      Anonymous

      https://archive.4plebs.org/tg/search/filename/impressive_lighting.png/
      As you can see here, cutegay is incapable of managing himself in any way. This manifests as a desire for a strong parental figure. But since he himself knows nothing about responsibility, his hypothetical dragon mommy has absolutely no qualities desirable in good leaders. One could imagine that his parents were abusive c**ts who molested him. Perhaps this was what led him to associate competent leadership with nothing but power and authority.
      >giant,
      makes it harder to relate and emphathize with their subjects
      >tough,
      not related to rulership qualities
      >fire-breathing,
      again, nothing to do with rulership
      >flying,
      do I have to say this again?
      >hyper-intelligent,
      means absolutely jack squat when not put towards the wellbeing of their subjects
      >biologically immortal,
      refer to first one
      >proud
      ...do I even have to say why this is bad?

      • 2 years ago
        Anonymous

        nta but I disagree

      • 2 years ago
        Anonymous

        >makes it harder to relate and emphathize with their subjects
        Not necessary or desirable in a king.

        >not related to rulership qualities
        >again, nothing to do with rulership
        >do I have to say this again?
        Historically, being personally combat-able was a key part of being king.
        >means absolutely jack squat when not put towards the wellbeing of their subjects
        Not necessary to being king.
        >refer to first one
        You don't want the king to be relatable.
        >...do I even have to say why this is bad?
        Kingship is inherently tied to pride. A humble monarchy is an oxymoron.

        • 2 years ago
          Anonymous

          >Historically, being personally combat-able was a key part of being king.
          Not really. They had to participate in battle, but they didn't need to be good at it. Plenty of historical monarchs even in the early and high middle ages were known for being fat, short, blind, or crippled.

          >You don't want the king to be relatable.
          If you're using the argument that a king participates in battle than you're talking about a culture where the aristocracy participates in battle and thus there are peers to a monarch. The era of absolutism rose after monarchs stopped participating in battle directly. In other words, yes, being relatable (to nobles) is a key part of being a king.

          • 2 years ago
            Anonymous

            >Not really. They had to participate in battle, but they didn't need to be good at it
            Their ancestors did to become king in the first place.

            >If you're using the argument that a king participates in battle than you're talking about a culture where the aristocracy participates in battle and thus there are peers to a monarch
            That's what wyverns, dragonborn, and half-dragons are for.

            • 2 years ago
              Anonymous

              >Their ancestors did to become king in the first place.
              Not really. They might have (emphasis on might) been good commanders, but it isn't like Rollo became duke because he slew a dozen knights in battle. He became duke because he was a successful war leader. Individual martial prowess is irrelevant, what matters is command ability, which is itself 40% strategy, 20% organization, 20% charisma.

              >That's what wyverns, dragonborn, and half-dragons are for.
              Why even have humans at all in that setting if you're just replacing everyone important with dragons? Just have dragons breed with the human women until humans are extinct.

              • 2 years ago
                Anonymous

                >but it isn't like Rollo became duke because he slew a dozen knights in battle. He became duke because he was a successful war leader
                And how do you become a successful war leader? By being good enough at combat that people want to follow and listen to you.

                >Why even have humans at all in that setting if you're just replacing everyone important with dragons?
                Humans are good servants, foot soldiers, commoners, and merchants.

              • 2 years ago
                Anonymous

                >And how do you become a successful war leader? By being good enough at combat that people want to follow and listen to you.
                No? The leader of a group is rarely the best of the group at the group's task. The leader of a group of engineers is often not the best engineer but the best organizer of engineers. Even if you go back to the very first generation of society when hunter-gatherers first formed into something larger than a family sized unit the leader wouldn't necessarily be the fastest warrior most capable of chasing down a deer, it would be the best leader, best able to assign tasks to hunters to achieve the most successful tasks likely drawn from a limited pool of the patriarchs and elder sons of one of the founding families. After that leadership is a mixture of inheritance and selection of the best leader, not the best individual.

                >Humans are good servants, foot soldiers, commoners, and merchants.
                Why?

              • 2 years ago
                Anonymous

                >The leader of a group is rarely the best of the group at the group's task. The leader of a group of engineers is often not the best engineer but the best organizer of engineers
                In modern societies, yes. But in primitive societies, not so much. Kingdoms are formed from warlords solidifying their rule, and warlords are formed from men using violence to force others into line.

                >Why?
                Gotta have someone to fill out the ranks of the commoners. If everyone is a dragon, everybody wants to be king.

              • 2 years ago
                Anonymous

                Have you looked at humanity? Every aspect of them is blunt but "good enough."

                Not long lived enough to do the fine arts and research but long lived enough to train for mundane tasks.

                Not strong enough to challenge rule but strong enough to build and carry things.

                Not tough enough to defend the land but you can give them armor in a pinch.

                And before any HFY gay storms in with his expensive well equipped and trained fantasy, if humanity was better at any of this there would be no need for heroes thus defeating the purpose of playing an RPG.

  2. 2 years ago
    Anonymous

    Well, yeah. In Ryuutama that's kind of the point.

    • 2 years ago
      Anonymous

      Several points.
      1) This.
      We play a lot of Ryuutama.
      2) Most of our settings don't include dragons
      3) In those that do they're absolutely rare
      4) In those where they aren't (we do on occasion play D&D) they run a fair bit of society on account of the MM heavily implying they *should*
      5) You posted SocJus shitstorm bait caps and are thus automatically nogames

      • 2 years ago
        Anonymous

        >Vsimp
        Lel

  3. 2 years ago
    Anonymous

    I personally am running a campaign all about an ancient dragon and his plucky daughter who likes taking human form guiding the heroes on a quest to gather the essences of other great dragons willingly or not to empower an artifact and save the world from an evil dragon god.
    So I get the best of both worlds.

  4. 2 years ago
    Anonymous

    >More dragongay posting
    You are the most fricking autistic moron on this board

  5. 2 years ago
    Anonymous

    Dragons are iconic antagonistic creatures that represent that which men hate and must destroy in order to better oneself. Dragons should always strictly be evil or at least neutral mindless creatures that only exist to destroy or as an apex predator.
    Any changes to this tried and true formula just results in cringe. The only people who like that shit are furgays.

    • 2 years ago
      Anonymous

      Found the poster still in diapers.

  6. 2 years ago
    Anonymous

    I just lasagna-farted in OPs thread, the kinda fart that sticks to your balls until you get up and release the extra spice.
    Frick you OP, now sit in my rank gas like the good little moron cretin you are.

  7. 2 years ago
    Anonymous

    I like my dragons to be simple animals no more intelligent than a horse, or a parrot at best.

    • 2 years ago
      Anonymous

      Just got here from the game of thrones subreddit huh?

      • 2 years ago
        Anonymous

        GoT dragons are smart enough to see through the 4th wall and comprehend symbolism.

  8. 2 years ago
    Anonymous

    Yes.
    However, since the first two tried to betray us, we decided to betray the third and sell her organs on the black market.

  9. 2 years ago
    Anonymous

    >dragongays are mentally ill

    Who could have imagined?

  10. 2 years ago
    Anonymous

    That sounds terrible dragons are meant to be antagonists.

  11. 2 years ago
    Anonymous

    I don't play D&D.

  12. 2 years ago
    Anonymous

    It's a normal attitude to want to kill dragons though.

  13. 2 years ago
    Anonymous

    Dragons are in some ways a reflection on how a writer, story, or setting views powerful natural forces beyond any individual or group's ability to control. A good comparison is Godzilla, whose moral alignment and place in the story changes based on how nuclear energy is seen in Japan. During the 50's he is unambiguously evil, during the 60's (when nuclear power was becoming commonplace as a green energy source) he is a superhero, and then during the 80's after Chernobyl he slips into a sinister but not quite fully evil role again.

    Whether dragons are allies, villains, or both should fit the tone of the story. If destructive natural forces can be a good thing, then of course dragons can be good if appeased or respected. But if your town is on the edge of an angry dragon's volcano, then of course the dragon in question is going to be villainous.

  14. 2 years ago
    Anonymous

    Only right way to treat a dragon

  15. 2 years ago
    Anonymous

    I run dragons one of two ways, either always evil, or nonsapient. In the always evil the two ways I've done it
    >Bronze age fantasy (Minotaurs, Centaurs, Atlaneans, Hyperboreans, Amazons, etc.)
    Dragons are the children of Typhon, what exactly Typhon is is left ambiguous, the players were raised to see him as a sort of godlike being defeated by Zeus but I've left some implications that he might have extraterrestrial origins. Either way his children believe it is their right to rule over the world and range from mindless or apathetic monsters to beasts actively seeking to force humanity into submission beneath them.
    >Pike and shot era low fantasy (magic things are extremely rare and are literally or near mythical to most people)
    Dragons are rare living in far mountain peaks for the most part they are literal embodiments of sin, they feel pride to such an extent that they refuse to sexually submit or accept equals so mating is just wrestling to rape the other, they are so slothful that they can sleep for centuries without stirring, they are so gluttonous that they can eat more than their own body weight in a single meal. They are so lustful that they will frick (and breed with) dragons, people, animals, and even plants a common thing to see approaching dragon lairs is various animals and plants that look deformed and draconic. Wolves with scales, balding hair, stunted wings, and gnarled horns, deer with clawed feet, long spined tails, balding areas of scaley skin, sharp teeth, and trees coated with scales and branches curved to appear almost like a ram's horns. All of these spawn are as innately sinful as their parents so those deformed wolves will rape you and eat you possibly not in that order.

  16. 2 years ago
    Anonymous

    look if you're going to post bait threads have the common fricking decency to include the goddamn link to the goddamn lego set

  17. 2 years ago
    Anonymous

    My games feature airships as a primary focus. Airships and dragons are irreconcilable enemies by their nature, thusly every game I run featuring dragons as a side course to the airships must also have BIG TRIPLANE DRAGON SMACKDOWN FIGHTS

    • 2 years ago
      Anonymous

      So you're doing a dragonriders = nature hero vs industrialist captain planet villains in airships, right?

  18. 2 years ago
    Anonymous

    Dragons can be allies in my game, but acquiring their services is difficult and potentially deadly most of the time unless you're really lucky.

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