I asked you to elaborate. What does that have to do with marketing? If anything, elaborating would make OP's point much more convincing, which would be bad for marketers
>I played this game and this is my opinion >OH WHY DID YOU PLAY IT THEN/YOU HAVEN'T PLAYED THE GAME >how else would I elaborate a proper opinion on it?
Everyone that wanted the game either bought it near launch or pirated it
Hardly anybody else is gonna pay full price for it nearly half a year after release
Why? I'm not defending it, I know it's garbage but I dropped on act 1. Can you still kill everyone and become a good guy if you choose 1 option at the end?
>we need the stones to control the brain >actually no, they don't do shit against the brain >actually you do but you need an illithid to use them, why didn't I tell you that beforehand? I don't >actually the brain was behind everything, that's why she tasked adventurers to find the stones, the very same adventures that have the only race that can control the stones that weren't supposed to work but actually do >why can the brain one shot Gortash and not the rest of the characters >where is ketheric's army after act 2?
Apparently the army is outside of the gates, but no one really bothers.
Iirc it was planned that bg is under siege and there's a huge fight, but I wonder what happened?
*rushed development *
I expected a story that made sense and a satisfying third act, I got a bugs, no reactivity, a zoophile and a squid flirting with me instead lol, Act3 ruined the game
act 3 makes sense it just didn’t build those questlines properly.
should’ve been getting attacked by cazadors spawn throughout the whole game, should’ve had the deal with raphael in act 2, orin should’ve been antagonizing you for longer, should’ve gone to the city at the midway point and and then went back to an open area before finishing in the city.
it’s the pacing that’s off. act 1&2 feel like completely different games
>orin should’ve been antagonizing you for longer
god no it is obnoxious enough already
but i like how you think rewriting half the game is something this game needs
I want to try BG3 so much but I also hate Divinity 1&2 with a passion both for its gimmicky oil/burn stuff/whatever fighting system that takes forever and its story...
The story is definitely far better in BG3 than either Divinity 1 & 2 but for the many right steps BG3 takes in the gameplay department it also takes a lot of steps back in my opinion compared to Divinity, if you really want to try it I would probably recommend just waiting for Definitive Edition some as with all of Larians stuff
Incidentally, I've picked up D:OS2 recently and begun playing solo.
I've really come to appreciate just how heavily the game leans on multiplayer for... well, pretty much everything. Most critically, the roleplaying aspects of this RPG are extremely anemic. Most of the time you are just given a generic good dialogue option and a generic evil dialogue option, and usually it does not matter what you pick.
Also, there are lots of little quirks in the gameplay design which are flagrantly sub-optimal. For example, the rate of loot turnover (the speed at which your equipment is made redundant by new pieces of loot) is just absolutely obscene, and rapidly results in your inventory bloating with trash and necessitating a trip to a merchant. Except that it happens so obnoxiously frequently that half the time I don't even bother looking for a merchant with gold or items for fair exchanges and instead just offload it all onto whoever is closest for free.
at least it gives you upgrades
i feel like BG3 also floods you with gear but its gargabe 95% of the time. can't really tell either way because i never played D:OS2
Yes, most stories are tied to the player being the ultimate protagonist and always finding a solution and winning somehow and this trickles down to almost every aspect of quests and lore.
But some game stories take longer before you take this redpill. Others don't.
Cause its made by trannies and homosexuals?
Oh I didn't know you helped make it very impressive anon
>act 3 makes no sense
Please elaborate
The marketing discord has been notified I see
I asked you to elaborate. What does that have to do with marketing? If anything, elaborating would make OP's point much more convincing, which would be bad for marketers
>god I hate this game
>why are you playing it then
>OH I SEE THE MARKETERS HAVE SHOWN UP
>I played this game and this is my opinion
>OH WHY DID YOU PLAY IT THEN/YOU HAVEN'T PLAYED THE GAME
>how else would I elaborate a proper opinion on it?
nah i just called you a dumb esl
i think the story in bg3 sucks too
Everyone that wanted the game either bought it near launch or pirated it
Hardly anybody else is gonna pay full price for it nearly half a year after release
>100 hours long rpg
>story is pure shit
>continue to play the game you arn't enjoying
Fricking why? Playing makes no sense
Because he made it up
dumb esl
>100 hour long RPG
>gameplay is pure shit
Fricking why?
>posts kino
Lariantroons are so sad
Why? I'm not defending it, I know it's garbage but I dropped on act 1. Can you still kill everyone and become a good guy if you choose 1 option at the end?
shit thread. baldur's gate thread instead. are you a xan or xzar kind of guy?
>Act 3 makes no sense
?
How? It made sense to me
Technically the brain is already free.
>we need the stones to control the brain
>actually no, they don't do shit against the brain
>actually you do but you need an illithid to use them, why didn't I tell you that beforehand? I don't
>actually the brain was behind everything, that's why she tasked adventurers to find the stones, the very same adventures that have the only race that can control the stones that weren't supposed to work but actually do
>why can the brain one shot Gortash and not the rest of the characters
>where is ketheric's army after act 2?
Are you for real? They actually do another 180º in act 3?
Apparently the army is outside of the gates, but no one really bothers.
Iirc it was planned that bg is under siege and there's a huge fight, but I wonder what happened?
*rushed development *
do you expect all characters to be omnipotent? these aren't plotholes, they're just characters acting on imperfect knowledge
I expected a story that made sense and a satisfying third act, I got a bugs, no reactivity, a zoophile and a squid flirting with me instead lol, Act3 ruined the game
>actually the brain was behind everything
I hated this so much
>Leddit fanservice game
It was never meant to be played past act 1.
act 3 makes sense it just didn’t build those questlines properly.
should’ve been getting attacked by cazadors spawn throughout the whole game, should’ve had the deal with raphael in act 2, orin should’ve been antagonizing you for longer, should’ve gone to the city at the midway point and and then went back to an open area before finishing in the city.
it’s the pacing that’s off. act 1&2 feel like completely different games
>orin should’ve been antagonizing you for longer
god no it is obnoxious enough already
but i like how you think rewriting half the game is something this game needs
Coming from the guys who made Original sin 1&2, it's a miracle the story is that decent.
I want to try BG3 so much but I also hate Divinity 1&2 with a passion both for its gimmicky oil/burn stuff/whatever fighting system that takes forever and its story...
The story is definitely far better in BG3 than either Divinity 1 & 2 but for the many right steps BG3 takes in the gameplay department it also takes a lot of steps back in my opinion compared to Divinity, if you really want to try it I would probably recommend just waiting for Definitive Edition some as with all of Larians stuff
Good summary
Dude never figured out the blood mage build in divinity 2
Incidentally, I've picked up D:OS2 recently and begun playing solo.
I've really come to appreciate just how heavily the game leans on multiplayer for... well, pretty much everything. Most critically, the roleplaying aspects of this RPG are extremely anemic. Most of the time you are just given a generic good dialogue option and a generic evil dialogue option, and usually it does not matter what you pick.
Also, there are lots of little quirks in the gameplay design which are flagrantly sub-optimal. For example, the rate of loot turnover (the speed at which your equipment is made redundant by new pieces of loot) is just absolutely obscene, and rapidly results in your inventory bloating with trash and necessitating a trip to a merchant. Except that it happens so obnoxiously frequently that half the time I don't even bother looking for a merchant with gold or items for fair exchanges and instead just offload it all onto whoever is closest for free.
Loot turnover is ridiculous in dis2
at least it gives you upgrades
i feel like BG3 also floods you with gear but its gargabe 95% of the time. can't really tell either way because i never played D:OS2
Because Larian is incapable of good writing. Their masterpiece is Divinity Original Sin 2 and even that only has one memorable Act
the story in most games is shit. you know this deep down.
Yes, most stories are tied to the player being the ultimate protagonist and always finding a solution and winning somehow and this trickles down to almost every aspect of quests and lore.
But some game stories take longer before you take this redpill. Others don't.
Animal abuse slop.
If you played this game, unironically have a nice day now.
uhh bro? you're supposed to play for the poggers bear sex that owns the chuds why are you talking about the story?
Don't ask questions, just enjoy gay product
endings
>actually its only 2
>and you decide the outcome by a simple choice pick right before the ending itself