>17 hours of cutscenes

>17 hours of cutscenes
Nice """game""" you got there.

Even Kojima games, God of War and The Last of Us did not have 17 goddamn hours of cutscenes. And the thing with those games is, the gameplay was actually great and original instead of just being the watered down copy of a superior game's gameplay (DMC5/Bayo3)

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  1. 11 months ago
    Anonymous

    all jrpg games have like 20 hours of dialog and cutscenes

    • 11 months ago
      Anonymous

      No they don't. Show me one other game where there's literally 17 hours of cutscenes.

      • 11 months ago
        Anonymous
        • 11 months ago
          Anonymous

          https://www.youtube.com/watch?v=-SoVu-hAnYA

          [...]
          Why is your video including gameplay segments?

          OP and his goons BTFO'D

        • 11 months ago
          Anonymous

          https://www.youtube.com/watch?v=-SoVu-hAnYA

          P5: 33+ hrs for half the game's scenes:

          moron.

      • 11 months ago
        Anonymous
        • 11 months ago
          Anonymous

          https://www.youtube.com/watch?v=me1dXXWnlbM

          lmfao both of these are literally overloaded with endless dialogue instead of actual cutscenes

          • 11 months ago
            Anonymous

            which is what

            all jrpg games have like 20 hours of dialog and cutscenes

            said, yes. good work.

          • 11 months ago
            Anonymous
          • 11 months ago
            Anonymous

            And you are pretending that the scenes where the ff16 protagonist just stands there talking to some other dude is not dialogue, but a cutscene? What's the difference then? That it's voiced?

            • 11 months ago
              Anonymous

              Yes
              16 hours of well voiced dialogue in an RPG is... LE BAD

            • 11 months ago
              Anonymous

              sure. also I will at least give Xenoblade 3 and Tales of Vesperia credit in that despite having a frickton of dialogue, they also have a ton of actual gameplay. ToV is like 45 hours and Xenoblade 3 is the type of game you could spend 100-200 hours in. XVI is like 35 hours to beat and literally 17 hours was just cutscenes. Even the battles are 50% qtes. Plus the gameplay in those games is actual RPG gameplay instead of just being watered down DMC5 Nero.

              XVI should have literally just been an HBO series since it's obvious they wanted to make a Game of Thrones ripoff rather than an actual FF game.

              • 11 months ago
                Anonymous

                ????

              • 11 months ago
                Anonymous

                Close enough idiot

              • 11 months ago
                Anonymous

                One of his arguments was that tales of vesperia was 45 hours long, so it's okay to have 19 hours of cutscenes. FF16 is also 45 hours long and has 17 hours of cutscenes, but that's somehow not okay. Shut the frick up, you mouthbreathing moron. I swear to fricking god.

              • 11 months ago
                Anonymous

                it's Tales of fricking Vesperia its combat is absolutely nowhere near as fluid as 16s, and they're both action based

              • 11 months ago
                Anonymous

                one is an actual rpg game where you have a party of characters. one is a DMC5 ripoff game. If you want to play an actual rpg, you should play Tales.

              • 11 months ago
                Anonymous

                i do play tales, and i also play stuff like the older ys games which don't have party members and still are rpgs.

              • 11 months ago
                Anonymous

                Yeah, but Tales of Vesperia actually allows you to juggle.

              • 11 months ago
                Anonymous

                so does 16? torgal, geruda and the charged blade increase your time in the air

      • 11 months ago
        Anonymous

        https://i.imgur.com/f9N5Kmy.jpg

        >17 hours of cutscenes
        Nice """game""" you got there.

        Even Kojima games, God of War and The Last of Us did not have 17 goddamn hours of cutscenes. And the thing with those games is, the gameplay was actually great and original instead of just being the watered down copy of a superior game's gameplay (DMC5/Bayo3)

        Why is your video including gameplay segments?

        • 11 months ago
          Anonymous

          because those "gameplay" segments are literally glorified cutscenes

          • 11 months ago
            Anonymous

            the worst you can say about them is that they're sometimes rail shooters, still not a cutscene

          • 11 months ago
            Anonymous

            Gonna respond to the others or is this the end of this shit thread

          • 11 months ago
            Anonymous

            You need to have a stricter definition if a “cut” “scene” because the words mean something

          • 11 months ago
            Anonymous

            take off the journalist accessories

      • 11 months ago
        Anonymous

        Extreme example but MGS4 has a way higher cutscene to gameplay ratio

      • 11 months ago
        Anonymous

        P5: 33+ hrs for half the game's scenes:

        moron.

  2. 11 months ago
    Anonymous

    >Bayo3

    • 11 months ago
      Anonymous

      Yes Bayo 3 actually had good kaiju gameplay instead of the slow bullshit that are 60% qtes in XVI. Plus you could literally fight with Bayo and your demons at the same time.

  3. 11 months ago
    Anonymous

    I mean at least the story is interesting enough to watch so what’s the problem??

  4. 11 months ago
    Anonymous

    shut up ACgay

  5. 11 months ago
    Anonymous

    final fantasy is literally the original movie game

  6. 11 months ago
    Anonymous

    >Even Kojima games, God of War and The Last of Us did not have 17 goddamn hours of cutscenes.
    Mgs4 had to be close to that. At least 15

    • 11 months ago
      Anonymous

      closer to 9

      • 11 months ago
        Anonymous

        Damn just googled it, guess time flaws all perception.
        That's a lot of cutscenes then. However, I don't know if that's truly bad

  7. 11 months ago
    Anonymous

    Last of Lesbian is barely 20 hours long. Cope harder sonygg*r.

  8. 11 months ago
    Anonymous

    >Even Kojima games, God of War and The Last of Us did not have 17 goddamn hours of cutscenes.
    They do if you count the dialogue scenes as cutscenes. Which they effectively are.

    This is not a defense of FFXVI. Rather, I'm pointing out that JRPGs have been getting steadily worse at dialogue/cutscene filler every gen. FFXIV is a fricking MMO with more dialogue and cutscenes than any single player game. Bravely Default is an 80 hour game with 50 hours of dialogue filler. The xeno games are all full of monotonous dialogue. Even Dragon Quest XI went down this route. JRPGs (and cutscene driven western games) are really becoming fatiguing.

    • 11 months ago
      Anonymous

      This. Games in general are getting far too long in development time with little to show for it. When your game has a 7 year development cycle and the final result is 80% the game is dialogue filler, it feels like a waste. Especially when some low budget VN or Atlus RPG has the same amount if dialogue, but was done in under a year. And somehow is actually better than the latest AAA JRPG.

  9. 11 months ago
    Anonymous

    The people who work on ff14 are surrounded with sycophants that tell them they are amazing, in reality they are fricking shit and now they know it.

    • 11 months ago
      Anonymous

      to be clear all mmorpg devs are shit, they create games for autists.

    • 11 months ago
      Anonymous

      to be clear all mmorpg devs are shit, they create games for autists.

      i think calling mmos "games" is a little bit generous.

  10. 11 months ago
    Anonymous

    Combat fricks hard once you get a second eikon set with Garuda, you didnt play it

  11. 11 months ago
    Anonymous

    How am I supposed to get the trophy for doing all three Garuda abilities in mid air when I can't equip all three?

    • 11 months ago
      Anonymous

      Master a third and equip it to another eikon set

      • 11 months ago
        Anonymous

        Oh I didn't know that's what mastering did, cool.

  12. 11 months ago
    Anonymous

    well yeah, TLOU is like a 12 hour long game. jrpgs have a frick load of cutscenes but it takes like 70 hours to beat the game

  13. 11 months ago
    Anonymous

    >calling FFXVI a JRPG
    it's a fricking action game
    not JRPG at all

    • 11 months ago
      Anonymous

      it's a jrpg bro

      • 11 months ago
        Anonymous

        >IT'S A JRPG BRO!!
        >fully action gameplay
        >less armor customization than modern warfare
        >STILL COUNTS BRO!!

        • 11 months ago
          Anonymous

          >full action gameplay
          What is tales then anon
          >less armor customization than cowadooty
          Which is more than many traditional FF games ever had

  14. 11 months ago
    Anonymous

    I can't imagine a FF game without cutscenes

  15. 11 months ago
    Anonymous

    Ganker is moronic again, as usual
    the game is really good, if you are scared away by the cutscenes you are just an adhd zoomer
    I only feel sorry for PC cucks who'll have to wait a whole year cause Sony is holding SE by the balls

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