>2023. >I am forgotten

>2023
>I am forgotten

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  1. 11 months ago
    Anonymous

    What the recommended layout for mouse and controller controls?

    • 11 months ago
      Anonymous

      Default controls or bust.

      • 11 months ago
        Anonymous

        I want mouse aim with analog movement. It worked great with Hotline Miami.

    • 11 months ago
      Anonymous

      Never had any issue with default.

      https://i.imgur.com/keXEMVt.png

      >2023
      >I am forgotten

      People played it and moved on. I mean I don't see Isaac being talked about anymore and that was a far bigger success.

    • 11 months ago
      Anonymous

      I forget what the defaults even are, but I have l2 for dodge and r2 for shoot. I use auto aim so I can focus on dodging, even if it doesn't focus on far away enemies. I usually have the B button or circle bound to dodge even though I never use it. I think l1 is map for me. I'd prefer to click in a stick but it's hard to fast travel like that.

  2. 11 months ago
    Anonymous

    >2023
    >I am fondly remembered and replayed often

    • 11 months ago
      Anonymous

      not enough content, last update left the game broken in various ways and then the devs disbanded.

      • 11 months ago
        Anonymous

        Broken how?
        I played it and earn all the crowns with all the characters in its last build, I never felt that something was wrong.

    • 11 months ago
      Anonymous

      >never unlock anything besides new characters and color pallets
      >every run feels exactly the same
      nuclear throne is overrated

      • 11 months ago
        Anonymous

        >AARGGH I NEED RNG TO DICTATE MY RUNS OTHERWISE MY DOPAMINE RECEPTORS WONT ACTIVATE NOOOOOOOOOO I DON'T WANNA GIT GUD AODSIJFSOFJSFJWFJSO

        • 11 months ago
          Anonymous

          I NEED RNG TO DICTATE MY RUNS OTHERWISE MY DOPAMINE RECEPTORS WONT ACTIVATE NOOOOOOOOOO I DON'T WANNA GIT GUD AODSIJFSOFJSFJWFJSO

          • 11 months ago
            Anonymous

            [...]

            I NEED RNG TO DICTATE MY RUNS OTHERWISE MY DOPAMINE RECEPTORS WONT ACTIVATE NOOOOOOOOOO I DON'T WANNA GIT GUD AODSIJFSOFJSFJWFJSO

      • 11 months ago
        Anonymous

        this, plus
        >oh, the right weapon type for all the ammo you actually have didn't spawn? frick you

    • 11 months ago
      Anonymous

      >Needs one final update to make it perfect
      This is the truth
      Steam workshop integration please

    • 11 months ago
      Anonymous

      it has less players on steam than etg lmao
      dead shit game

    • 11 months ago
      Anonymous

      We will never know why they stopped development for years just to disband the studio.

  3. 11 months ago
    Anonymous

    It's kino, the Turbo mode makes it more fun with the rainbow chests.

  4. 11 months ago
    Anonymous

    >devs strike gold and could sell paid dlc packs since a lot of people loved their game
    >decide to work on a shitty mobile game "sequel" instead that nobody touched with a ten foot pole
    >studio goes under

    • 11 months ago
      Anonymous

      Fricking this. They had the perfect gameplay formula already worked out and only needed to add more variety to what we already had. I will never understand what they were thinking.

    • 11 months ago
      Anonymous

      They're still making games. Like for some reason an arcade light gun game of Gungeon.

      I can understand wanting to work on other games, but I'm utterly baffled at this. It's like they have no idea what the frick they want to make.

      • 11 months ago
        Anonymous

        >a $3000 arcade cabinet
        so they aren't making any actual games. they made one good game then decided to stick to making gimmicky shit.

        • 11 months ago
          Anonymous

          But why? If you made a DLC pack for gungeon a few years ago you would've sold quite a bit. Hell, pull what Isaac did and make a Gungeon remastered.

          Dodge Roll studios is the definition of one hit wonder.

          >a $3000 arcade cabinet
          And $0 for MAME

        • 11 months ago
          Anonymous

          gungeom devs are spoiled, every rag shilled the everloving frick out of their game, as a result they meandered with update after update which bolstered wave after wave of new sales, gungeon was an indie darling, and even then its not a great game. Now theyre floundering on their nonbrand

    • 11 months ago
      Anonymous

      How big is the dev team? It took them ages to make free DLC's. I'd shudder to think how long it would take to make proper DLC's.

    • 11 months ago
      Anonymous

      The sequel was so fricking bad, it was impressive that it even made it off the drawing board.

    • 11 months ago
      Anonymous

      Don't forget: The sequel was Apple Arcade exclusive for a while so literally nobody bought or played it until it finally came to other platforms.

  5. 11 months ago
    Anonymous

    >2023
    >still has a god-tier soundtrack

  6. 11 months ago
    Anonymous

    way too many dogshit guns, people b***h about bad isaac RNG but holy shit its fricking CBT playing gungeon with how bad almost every fricking gun is

    • 11 months ago
      Anonymous

      isaac (pre-killjoy ruining everything) didn't shy away from letting the player become ridiculously strong. the game was all about snowballing into run breaking territory.
      gungeon was always afraid of the player becoming too strong. ammo ran dry quickly, guns were weak, enemies became bullet sponges, etc. the game didn't want the player to feel strong, the game wanted the player to always take the game "at the pace the developers intended."

      • 11 months ago
        Anonymous

        Ie woke game design

        • 11 months ago
          Anonymous

          You have terminal brain rot.

      • 11 months ago
        Anonymous

        yeah and im sure im in the minority but the result of that is in the mid to late game not a single gun feels good, and in the off chance one does, youre hoarding it for "what if I need it"

    • 11 months ago
      Anonymous

      isaac (pre-killjoy ruining everything) didn't shy away from letting the player become ridiculously strong. the game was all about snowballing into run breaking territory.
      gungeon was always afraid of the player becoming too strong. ammo ran dry quickly, guns were weak, enemies became bullet sponges, etc. the game didn't want the player to feel strong, the game wanted the player to always take the game "at the pace the developers intended."

      yeah and im sure im in the minority but the result of that is in the mid to late game not a single gun feels good, and in the off chance one does, youre hoarding it for "what if I need it"

      I'm gonna go out and say it's a mix of skill issue and people having muddy memories of older versions. If you know what you're doing, then it's very easy to get enough damage to win a run, where the only real slog might be the first floor where even then your starting gun will kill most enemies with 2 or 3 bullets. It's almost impossible to lose a run once you get good, and that's with relatively short run times, where I'll only have a lengthy run if I'm intentionally going to every bonus floor. Compare to Isaac where yeah you'll have much more broken runs, but you'll also get much more unwinnable runs where you're either left with no items to work with or you pick up a run killer via curse of the blind.
      And if you're really looking for dopamine Gungeon runs, unlock the gunslinger and enjoy every single gun being busted right out the box.

    • 11 months ago
      Anonymous

      The game was literally balanced around B-rank guns (which are fairly easy to obtain) so if you can get your hands on one you really shouldn't be complaining unless you have a skill issue

  7. 11 months ago
    Anonymous

    This game shoves wokeness into your face within the first 5 minutes, Uninstalled it almost immediately

    • 11 months ago
      Anonymous

      Huh?

    • 11 months ago
      Anonymous

      3/10 bait

  8. 11 months ago
    Anonymous

    Voidigo helped scratch the Gungeon/Nuclear Throne itch for me, but sadly there just isn't enough content so I can't recommend it unless it goes on sale maybe.

  9. 11 months ago
    Anonymous

    >game is supposed to be like a bullet hell
    >its slow as frick

    • 11 months ago
      Anonymous

      >its slow as frick
      how? the bossfights are good.

    • 11 months ago
      Anonymous

      Bullet hells are slower with more bullets and more complex patterns. If you're thinking fast projectiles meant to be dodged reactively the term you're looking for is manic shooter.

    • 11 months ago
      Anonymous

      So what? It's still a bullet hell. Slow doesn't mean easy

    • 11 months ago
      Anonymous

      Why was this ugly piece of shit so popular?
      Why was it more popular than nuclear throne?

      >bullet hell with a dodge button
      trash

      • 11 months ago
        Anonymous

        nuclear throne would need to be good in order to be popular.
        nowadays its only known because of the references to it in etg

        • 11 months ago
          Anonymous

          have a nice day

          Why was this ugly piece of shit so popular?
          Why was it more popular than nuclear throne?

          >bullet hell with a dodge button
          trash

          NT requires people to git gud and not rely on RNG so that's why it never got that popular.

        • 11 months ago
          Anonymous

          Nuclear throne is actually challenging unlike shitgeon.

      • 11 months ago
        Anonymous

        nuclear throne was too hard compared to etg
        plus I bet specific art direction threw many players off

      • 11 months ago
        Anonymous

        >Why was it more popular than nuclear throne?
        Because, unlike Nuclear Throne, it's a good game.

  10. 11 months ago
    Anonymous

    I didnt. I actually bought the game again on the deck and finally finished it within 16h for the first time. Probably have lot more hours on the switch and never made it

    • 11 months ago
      Anonymous

      I bought it on steam when it first came out and absolutely loved it but never managed to finish it. Then it came to switch and I bought it again, played it even more and finally finished most of it. I think all I was really missing was beating the extra hard final boss or something. Still, I haven't forgotten the game at all and I still go back to it every now and then on my deck.

  11. 11 months ago
    Anonymous

    It's a good game that gets let down a bit by its structure
    The problem is that there is basically one optimal path through the game with little variation and you can reliably do it nearly every time
    The game actually needs more randomness, more floor and enemy variations, etc...
    As much as I think BoI is overrated EtG would benefit from it's progression being more like BoI
    There are some great mods for EtG now although I haven't found one that really addresses this problem
    Once More into the Breach is the best imo basically doubles the amount of content in the game

  12. 11 months ago
    Anonymous

    I mean, I already finished it 100%.
    What else do you want out of me? The only things worth talking about would be vague lore shit like Kaliber, or that one weird eye thing I vaguely remember, and the double glitch beholder I never managed to beat because I kept having shitty runs whenever I got to it.

  13. 11 months ago
    Anonymous

    What were they thinking when they made this boss?

    • 11 months ago
      Anonymous

      They were thinking they were making the best boss in the game that would filter millions

    • 11 months ago
      Anonymous

      Frick this guy, I 100% this game and I still get hit by him almost every time, hardest boss in the game for sure

  14. 11 months ago
    Anonymous

    In my experience the game got easier as I met more and more bosses, bullet patterns and boss movement just became more and more predictable, while enemies just got more annoying. I'd figure the game would be more erratic and difficult to predict as you fight tougher and tougher enemies but it's literally the opposite.

    • 11 months ago
      Anonymous

      That is how most games work honestly.
      It only gets harder if you add chaos/RNG, if the dev is a sadistic piece of shit that makes impossible combos and so on.

      • 11 months ago
        Anonymous

        >That is how most games work honestly.
        Maybe that's true, but like the game doesn't get any quicker or more erradic at all. Just stays the same speed with easier patterns as you get more and more powerful.

        did you try playing co-op? enemies are more chaotic that way

        No, I do not have anyone to play with.

    • 11 months ago
      Anonymous

      did you try playing co-op? enemies are more chaotic that way

  15. 11 months ago
    Anonymous

    layer 1 bosses are harder than layer 2 bosses

    • 11 months ago
      Anonymous

      you are smokin some good shit to think that

  16. 11 months ago
    Anonymous

    Enter the Bulletspongeon

  17. 11 months ago
    Anonymous

    >shmup requires you be good at punchout to access certain endgame content

    • 11 months ago
      Anonymous

      >get all the rat keys every time
      >path to the rat is seared in my mind
      Only thing I still can't get a solid timing on is the charge attack he does on his 3rd phase where you got like 0.3 seconds to hit him.

  18. 11 months ago
    Anonymous

    >game caps the amount of damage you can do to a boss
    this really is fricking stupid, how can you argue in favor of boss armor

    • 11 months ago
      Anonymous

      Welcome to modern woke game design

    • 11 months ago
      Anonymous

      Look at all these cool animations I worked really hard on! Now you're gonna sit there and appreciate them!

  19. 11 months ago
    Anonymous

    What's new and cool in roguelites right now?

  20. 11 months ago
    Anonymous

    The roguelite genre is getting saturated. Too many releasing every month. You can't keep playing a single one for too long

    • 11 months ago
      Anonymous

      Uh... yes you can?

  21. 11 months ago
    Anonymous

    I really enjoyed this game, Is the team making another game like this?

    • 11 months ago
      Anonymous

      No. It's another Subnautica situation.

  22. 11 months ago
    Anonymous

    I really want to love that game but some of the unlocks wants you to be so fricking absurdly good at the game that its depressing. Also, there's not enough keys in the game. RNG should only spawns as many locked chests as there was available keys up until that points. Feels fricking bad to have 5 chests that you can't fricking open on a floor because no keys dropped and only one was sold at the shop... and then there's a shit drop in that one chest

    • 11 months ago
      Anonymous

      Play Robot and just break chests for scrap +5% damage each ez.
      >unlocks are ridiculous
      Only one that I ever found frustrating was the High Dragunfire. FRICK that gun.
      Spent like 1 week just resetting to never get it, then I decide to play co-op with my cousin because he wanted to try the game, I blank randomly in a chest room and get it.
      Having that as your last thing to unlock is so cancer.

      • 11 months ago
        Anonymous

        >high dragunfire
        Anon, I...

        • 11 months ago
          Anonymous

          What?

          • 11 months ago
            Anonymous

            The high dragunfire was made because the base gun was too weak for its tier.
            Over time the devs buffed the base dragunfire but forgot to buff its upgrade.
            The high dragunfire is now weaker than the original.

            • 11 months ago
              Anonymous

              >dps 42.5
              >dps 43.3 + synergies
              Huh. Good job dodge & roll I guess.

  23. 11 months ago
    Anonymous

    Every roguelite feels bland after playing Isaac.
    Except maybe Hades, it was fun for a while because of the high production value and dialogs, but It's not something I will go back to.

  24. 11 months ago
    Anonymous

    oh it's binding of isaac shit but you can dodge and fricking gun jokes instead of dead baby gore
    it's not 2012, better games exist

    • 11 months ago
      Anonymous

      Like?

      • 11 months ago
        Anonymous

        the old Ganker meme
        listen chucklefrick, the gungeon of isaac is next to bottom fricking barrel tier trash. It's the lowest tier of game that gets publicity, you have to really dig into the freakshow that was formerly greenlight to find anything worse. You're playing flash games effectively made by one person.
        >the dungeons layouts and various upgrades are shuffled by algorithm
        again the novelty wore off in 2012
        >name a better game
        check the catalogue, like i said, basically anything
        >cyberpunk
        >whatever nintendo remakes (hate that too but zelda might be a laugh)
        >final fantasy bullshit (hate that too but was arguably much better when i played it)
        >tf2 fricking dead but still more fun

        • 11 months ago
          Anonymous

          >You're playing flash games effectively made by one person.
          And that's bad because..?
          >layout are random
          I'm pretty sure that's the basis of a rogue like, which Gungeon is. You know, things being shuffled up?
          >check the catalog
          >[lists a bunch of games that have absolutely zero connections to any of the genres Gungeon hits]

    • 11 months ago
      Anonymous

      Name 10 games

  25. 11 months ago
    Anonymous

    LET'S PLAY ISAAC
    >first room treasure chest doesn't need a key
    >oh it's one of 12 items that increases your hp
    >just hold r
    30 attempts later
    >oh maybe brimstone can carry this one
    let's try the LOST
    >i know the strategy
    >just get the stone statue item
    300 attempts later
    >i got it
    >now for a fly or fly equivalent, that's about 30 items out of the 600 pools but the main sub boss pool might get me meat cube
    >dies
    500 attempts later
    >finally i can beat the game as lost
    >proceeds to just fricking sit there for 9 hours

    • 11 months ago
      Anonymous

      I have such a love and hate relationship with Isaac.
      When you snap out of it and realize 50% of your playtime is spent on resets, another 30% is spent on dead runs where you got 0.6 move speed and 0 damage ups by floor 4 with 3 hearts left and only the remaining 20% are fine is when you stop enjoying it.
      Lots of frustrating enemies and Steakmund + Killjoy shit didn't help.

      • 11 months ago
        Anonymous

        randomly rolled loot is never good
        maybe if the items had a different system like if the first floor treasure room always had SOMETHING.
        frick isaac hard, once you beat the chest or heaven or whatever, just delete the thing, nothing will improve

    • 11 months ago
      Anonymous

      I got death certificate without ever holding r and enjoyed all my time with Isaac

      • 11 months ago
        Anonymous

        Post steak.

        • 11 months ago
          Anonymous

          steak

          • 11 months ago
            Anonymous

            steak or gtfo

  26. 11 months ago
    Anonymous

    Why did they add so many enemies that just run or teleport away from you? Did they think that was fun?
    I enjoyed the vanilla version of Gungeon but I couldn't get into any of the lame updates.

  27. 11 months ago
    Anonymous

    shit game

    throne is better the multiplayer mod for nuclear throne is the best

  28. 11 months ago
    Anonymous

    post em

    • 11 months ago
      Anonymous

      Alright.

    • 11 months ago
      Anonymous

      My latest run

      Alright.

      What are those symbols along the edges? I've basically 100%d the game and I've never seen them.

      • 11 months ago
        Anonymous

        I think its if you've fought and died to that rat bastard at least once before.

  29. 11 months ago
    Anonymous

    >playing co-op with your boy and you kill the boss without either of you taking a hit
    Honestly, name a better feeling

  30. 11 months ago
    Anonymous

    >rainbow run
    >robot
    >with the junk damage from every destroyed chest

    its the only way to play. If you b***h about not being able to kill anything and yet still can't manage to do every secret floor plus hell with this setup you deserve your fate. Or you just suck at punch out since the rat gives you so many items.

  31. 11 months ago
    Anonymous

    i was actually playing it earlier this year but the fact you can die pretty easily when you get overwhelmed and that the dungeons take a while to clear means you lose a ton of time

    there are no safety strats for shitty rng either, you gotta do with what you find and if you dont find good shit then you will suffer a lot

    and then there is the permadeath, i mean its ok, BUT you dont get good by beating the floors that you already can clear easily, you only get good if you train against the floors and bosses that end your run, but you cannot fight them easily if you first have to spend a damn hour clearing the top of the dungeon

    • 11 months ago
      Anonymous

      You can unlock shortcuts to each of the floors if you want to start from a specific floor

  32. 11 months ago
    Anonymous

    Been a while since I played. Never got past the 4th zone. Rad gun was cool. I liked the one that could stop time too. But I only played for about half an hour a day over a week period and then got bored of it.

  33. 11 months ago
    Anonymous

    The sequel sucked which I guess took the wind out of the game's sails.

    On the game itself, while I had my fun with it, it's just so fricking slow. Slow navigation with mostly slow enemies/bullets amplified by RNG and balancing that is stingy as shit and encourages safely and slowly plinking enemies to death with the worst, weakest, most boring gun you can manage.
    It's a little ironic that in a game whose entire identity revolves around guns the most engaging player character is the one with the sword.

  34. 11 months ago
    Anonymous

    I still have it installed because it's to small for me to bother uninstalling.

  35. 11 months ago
    Anonymous

    What went wrong?

  36. 11 months ago
    Anonymous

    what are the gun parts you can buy in the shop?
    are they necessary to beat the game and you get softlocked if you don't buy them?

    • 11 months ago
      Anonymous

      Assuming you mean the primer, parts are meta progression. You can collect them all over the course of multiple runs.
      Bringing all the parts to the smithy in the final stage will eventually get you the bullet that can kill the past. It's used to access the character-specific bonus bosses after the dragon.
      The characters only count as completed once you kill their past.

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