i feel bad for the devs how everyone was screaming to boycott the game. during the invasions of iraq and afghanistan i not once heard for someone to boycott american made vidya.
I am anti war but I would still have praised and bought this game if it was decent, soviet propaganda was kino, if soviets made this game 10,000 programmers would’ve died as a result and it would’ve probably been a great game
But modern Russia is a lame and the best part of this game was that one edit of the robot being pregnant
were the developers even Russians?
>I don't think they were but some of the people that worked on it might have been in russia
Wasn't the studio founder a Russian? I wouldn't be surprised if 90% of the studio is russian.
>I wouldn't be surprised if 90% of the studio is russian.
They're Russian but they're headquartered in Cyprus so most of the money these morons thought were going towards Russia when they bought the game was actually going towards a country taking part in the sanctions against Russia.
One of those games where the art direction and setting was an 8/10 and the gameplay was a 4. Genuinely disappointing that they didn't feel the need to push for something more ambitious.
>i feel bad for the devs how everyone was screaming to boycott the game.
Why? they just used that to their advantage to shill the game on this actual board. I assume either Mundfish paid people to shill it here or the only other reasonable explanation is that /misc/ started a shill campaign. If nothing had happened then their middling cash grab would have been ignored. Maybe you ignored the few days were threads were spammed on here ad nauseam. I lost any respect that i could have potentially had for these devs because of such scummy practices like that. In most cases we all agree paid shills suck. But for some reason because they're Russian then suddenly everyone decides it's worth turning a blind eye to. I don't care, there are principles that anyone should uphold against people who market games. At the end of the day they have their own president to blame if their game attracted any unnecessary controversies. If they wanted a good time to release they should have delayed until some sort of peaceful resolution comes about.
Important dialogue can be cut off if you solve puzzles too fast. There's genuinely too much so you should rush through and absorb what you can. You won't miss much
I recall subtitles being kind of fricked if you tried to play the game with Russian voice acting with English subs on release. Did they at least improve that since, or is it still fricked?
And Mundfish put their game behind DRM on that note. It's not like they're actually any more friendly to consumers than the average greedy AAA company are they? why did they put it behind Denuvo? so there's actually a lot of ways i can think of why that struck out for me.
i remember when AH threads were half filled with homosexuals claiming it's scam and now the same morons have to cope saying it's somehow bad when it's better than any shit globohomosexual has made in years
i feel bad for the devs how everyone was screaming to boycott the game. during the invasions of iraq and afghanistan i not once heard for someone to boycott american made vidya.
that was a psyop to make chuddies buy the game like they did with that harry potter shitgame
and it worked
top tier marketing
>invasions of iraq and afghanistan
that was for freedom
None of game i play were made in America
Not even the western ones
I am anti war but I would still have praised and bought this game if it was decent, soviet propaganda was kino, if soviets made this game 10,000 programmers would’ve died as a result and it would’ve probably been a great game
But modern Russia is a lame and the best part of this game was that one edit of the robot being pregnant
were the developers even Russians?
>were the developers even Russians?
I don't think they were but some of the people that worked on it might have been in russia
>I don't think they were but some of the people that worked on it might have been in russia
Wasn't the studio founder a Russian? I wouldn't be surprised if 90% of the studio is russian.
>I wouldn't be surprised if 90% of the studio is russian.
They're Russian but they're headquartered in Cyprus so most of the money these morons thought were going towards Russia when they bought the game was actually going towards a country taking part in the sanctions against Russia.
One of those games where the art direction and setting was an 8/10 and the gameplay was a 4. Genuinely disappointing that they didn't feel the need to push for something more ambitious.
>i feel bad for the devs how everyone was screaming to boycott the game.
Why? they just used that to their advantage to shill the game on this actual board. I assume either Mundfish paid people to shill it here or the only other reasonable explanation is that /misc/ started a shill campaign. If nothing had happened then their middling cash grab would have been ignored. Maybe you ignored the few days were threads were spammed on here ad nauseam. I lost any respect that i could have potentially had for these devs because of such scummy practices like that. In most cases we all agree paid shills suck. But for some reason because they're Russian then suddenly everyone decides it's worth turning a blind eye to. I don't care, there are principles that anyone should uphold against people who market games. At the end of the day they have their own president to blame if their game attracted any unnecessary controversies. If they wanted a good time to release they should have delayed until some sort of peaceful resolution comes about.
>i not once heard for someone to boycott american made vidya.
>What is Six Days in Fallujah
The first DLC releases in 5 hours.
forgotten in a few days
I saw a thread about it eariler today
How is it? It's on goypass so might download it and give it a try
Bootleg Bioshock with annoying voice acting. Just play Bioshock
Pretty, but also pretty bad
It's decent fun, protagonist doesn't fricking shut up though, the dialogue isn't that awful but there's really too much of it
Important dialogue can be cut off if you solve puzzles too fast. There's genuinely too much so you should rush through and absorb what you can. You won't miss much
it's great
big tiddy robots can only get you so far, the dialogue sounds like it was written by a Gankerirgin with brain damage.
I'm pretty sure it's just the translation that's shit.
What do you think polymer tastes like
salty bags of milk coins
like polymer I’ll bet
Like plombiere ice cream
Probably like sucking on the bottom of a warm water bottle
because it was fricking boring
>when you finish the first level and find out that it's "open" world with a map filled with a million random icons
It is a forgettable game without the robot women.
I recall subtitles being kind of fricked if you tried to play the game with Russian voice acting with English subs on release. Did they at least improve that since, or is it still fricked?
Crispy critters…
It's still not on sale yet.
It'll get reduced for Black Friday so I'll get a copy for $20.
or just get the game pass
Unreal Engine slop is the most forgettable slop
never played it but it looked like it had the best first person melee combat out of any game I have ever seen. The impact animations are just so good.
>yea let's just tell the story through 15 minute dialouge segments that get cut off constantly
what the frick they were thinking
Most optimized game of 2023
And Mundfish put their game behind DRM on that note. It's not like they're actually any more friendly to consumers than the average greedy AAA company are they? why did they put it behind Denuvo? so there's actually a lot of ways i can think of why that struck out for me.
Just 1 more hour left.
Wait, it releases at 7PM, not 6PM. NOW it's 1 hour left.
Will get it and will play it if they remove Denuvo, until then i ain't playing.
Crispy Critters
i remember when AH threads were half filled with homosexuals claiming it's scam and now the same morons have to cope saying it's somehow bad when it's better than any shit globohomosexual has made in years
Bad sales don't affect the development team at all. In fact the studios economy is improving.