>2030
>not grinding in candy crush to transfer your obsidian to elder scroll online to starfall 2
This is the future crypto gays want you to slave over
Thalidomide Vintage Ad Shirt $22.14 |
Nothing Ever Happens Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
I don't understand why any of those things would require a blockchain.
Because a blockchain will make someone else money for your effort. That’s the real end goal: turning gaming, a personal hobby, into a returns based exploitation system where everything you do is monetized for the people who created the product.
That’s what’s so FUTURISTIC about it anon! You can take your winged harpy helm from dragons dogma 2 to crazy taxi and wear it for an extra jumping distance in your car!
I've never understood how these items become transferrable from one game to another. will my one ore in minecraft be the same as one ore in deep rock galactic? unless the games are of the same genre, among other things, it doesn't seem compatible
That's the delusion that cryptobros try to sell you. While there has been some interoperability in games (i.e. your TF2 hats working in Portal 2), cryptobros think that all these game publishers are going to hold hands and sing kumbaya while letting your Fortnite skin work in Apex Legends.
crypto gaming would work just fine, that is the problem. it would be fricking shit and terrible for gaming but it could work. newer and better crypto networks take seconds, not days. owning a crypto asset is just owning a digital set of keys so it doesn't have to be interoperable content whatsoever, so owning your homosexual monkey token could give you any number of poorly implemented things in any game. there are definitely neat ways to use systems like that that we will never actually get because they will of course use it to try to rape peoples' wallets.
>there are definitely neat ways to use systems like that
There aren't, digital items already exist and if there was any value in tying a bunch of games together (there isn't, it's an awful idea for a dozen reasons), someone would've done it already.
I'm pretty sure TF2 and CSGO are peak NFT monetization. I cannot imagine for even one second that $3000 knife being usable across the entirety of the internet ever becoming reality.
Exactly. These morons have no idea what they're talking about.
I imagine they would realistically be making something as big as any modern bloated open world game with all the side shit split off into it's own launcher/container, but that definitely isn't what any of these BC shills thought during their spiel.
Normalgays who don't know how development works think "you own this asset on the blockchain" means "this asset literally exists on the blockchain along with all its associated programming and all ways to interact with it, and all developers have to do is type in 'allow Timmy to use his special orange pegasus' for you to start flying around and exploring".
Look buddy, centralised databases and millisecond load times are terrible, we're moving all of this stuff into the FUTURE of requiring 2 days to verify you have access to a piece of ore so you can use it in another game by the same developer and pay a fee to do so because checking the blockchain isn't free, alright?
Moving resources from one game to another would be simple.
But they also said stuff like "this sword is now yours, you can use it in other games!" Sure, if they add its model to every game and adjust its stats.
But even if they do, what if my super expensive powerful sword from TESVII isn't so great in Dark Souls 6?
>I've never understood how these items become transferable from one game to another.
Its not, even if something magically adds interoperability then no one will enable it. Because it would let people get everything for free from the business perspective.
All of these Cryptocurreny"games" don't need cryptocurrency.
Its pointless effort that could have gone into the game. Only reason to add a blockchain into a game is to add the blockchain tag into the game's description.
That's the only good thing that has came out from these games lol. Somehow people treat NFTs and Microtransactions differently.
I want that person to be shot.
The only reason the above won’t work for you is because you gays have zero friends lawl
>grind
>grind
>grind
>grind
I hate modern gaming
Who owns the obsidian ore on the blockchain after it's been used up?
> 5% drop rate
> only 4 exist
homie that shit would have swept up hours after being released
Considering the rest of the bullshit there, I wouldn't be surprised if bosses/enemies had a global respawn timer that was days long.
I believe that particular enemy has a chance to spawn in any of our BlockchainReady games with a shared Re-Spawning Timer of 4 to 23 days.
Minting of NEW and EXCLUSIVE In-Game Drops will start on the 31st of September at 00:00 GMT+5!
Hope to see you there and remember to Game On!
Do these dudes really believe this and do they really believe that mass market will buy into their bullshit? Thinking about this bullshit for than two seconds makes one realize that, while it's technically possible, it's not realistically feasible.
(a) You can't just carry over digital assets from one game to another. They have to be programmed into the game which requires effort on behalf of the developers and developers need a salary.
(b) The legal framework of intellectual property laws are not just going to allow people to pick up and drop things from one game to another, unless the owners of said IP have negotiated a contract allowing for each other to utilize each other's IP.
That sounds like absolute fricking cancer, especially that I hate multiplayer games. Imagine grinding somewhere else to then put all this shit in extremely predatory grindy games like Clash of Clans and Candy Crush
Also, the reality is that none of these devs are going to team up the way he's describing, there's 0 incentives whatsoever for different devs, which are competing against each others, to do this
The best you'll get from crypto bullshit is some costumes are usable in another game of theirs, only some
This man is absolutely delusional
I'll also add that there's no way to properly balance this between multiple games, some devs will get fricked or, as usual, it will be crazy predatory and disadvantagous to the player in every single possible ways
I recall hearing that Clash of Clans once had a subscription service that actually had VERY good value for the player. Of course, they axed it/changed it
are these the people who write the scripts for ubisoft's live co-op demos?
This sounds like something from CSI episode.