3d was a mistake

3d was a mistake

Mike Stoklasa's Worst Fan Shirt $21.68

It's All Fucked Shirt $22.14

Mike Stoklasa's Worst Fan Shirt $21.68

  1. 3 weeks ago
    Anonymous

    Pokemon was a mistake.

  2. 3 weeks ago
    Anonymous

    Nothing on any hardware a pokemon game was released on ever looked this good. Nothing really outside of SNES/Genesis games released circa 1994 (Final Fantasy 6, Sonic 3 & Knuckles) ever looked this good. Once Doom came out and Mario 64/Quake came out a few years later, there was no reason to go for this level of detail of sprite art ever again because there was no longer a market demand for it. As soon as the hardware pokemon was on caught up, it was going to modernize. Even by Emerald, GF was getting outdone in 2D art by studios like Konami.

    • 3 weeks ago
      Anonymous

      There’s plenty of GBA games that have very detailed sprite works like Minish Cap, Metroid Fusion, Superstarsaga, Dragonball: Advanced Adventure.
      >Even by Emerald, GF was getting outdone in 2D art by studios like Konami
      It’s not like GF was ever the peak of spritework. Even spin-offs like Mystery Dungeon and Rangers have better animation and map detail than the mainline 2d games

    • 2 weeks ago
      Anonymous

      >Nothing on any hardware a pokemon game was released on ever looked this good
      But it could have, if gen 4 didn't switch to 3D

      There are about three art styles going on at once here. You just like it because the scenery is detailed.

      Prove it

  3. 3 weeks ago
    Anonymous

    Would the graphics have to pixelated?
    How would you feel if they were HD illustrations, like Pokemon Conquest?

  4. 3 weeks ago
    Anonymous

    There are about three art styles going on at once here. You just like it because the scenery is detailed.

    • 3 weeks ago
      Anonymous

      NTA, but in his defense, the point is that he likes it. Most people agree SwSh, LA, S/V look like fricking ass. The environments are flat and empty. Models are shit, the devs didn't use any modern rendering/design tools, etc. A lot of Nintendo apologists come out of the woodwork when you criticize a Pokemon game for looking dogshit. Check any of the popular social media sites, and all the top posts are a bunch of mouth breathers who think they're controversial for going:

      "hurrr awshually i reely liek da gaym haha da point of pokemans was nevar 2 look gud!! DAE??"

      These people are braindead. Given that when you spend time playing video games, your only method of interacting with the game is fricking looking at it, I think making sure it doesn't look like ass is important.

      Oh, also, the gameplay is shit. Gamefreak is very Japanese in that it refuses to modernize or think outside the box because "muh purity" or whatever zipperhead shit they come up with.

    • 2 weeks ago
      Anonymous

      there is 1 art style.

  5. 3 weeks ago
    Anonymous

    Would this actually be possible on a GBC? Genuine question because this screams SOVL, and makes me sad about what could have been visual-design-wise.

  6. 3 weeks ago
    Anonymous

    For me, it is the city in the distance.

    • 3 weeks ago
      Anonymous

      why do half of the houses have no doors

      • 3 weeks ago
        Anonymous

        Those are abandoned houses. Johto is a rural shithole and most of its residents leave to work in Celadon City or Saffron City in Kanto.

        • 3 weeks ago
          Anonymous

          so THAT's why the region feels so empty

      • 3 weeks ago
        Anonymous

        I know GF is lazy sometimes, but why would you want to enter on every single house? do you also complain how there are no bathrooms in the game or your mother sleeping in the kitchen?

  7. 3 weeks ago
    Anonymous

    I haven t touched GSC in so long, which city is this supposed to be again?

  8. 3 weeks ago
    Anonymous

    No, it wasn’t.

    • 3 weeks ago
      Anonymous

      But what if they DID look like they top images?

    • 3 weeks ago
      Anonymous

      >them HIPS on Hilda
      Sexo.

    • 3 weeks ago
      Anonymous

      That's what they coulda looked like if they weren't hacks is the point.

    • 3 weeks ago
      Anonymous

      Bottom still looks good tho lmao

      • 3 weeks ago
        Anonymous

        I think the point is that even with 2d sprites the wanted effect was to be as close to 3d as possible, which the top images fail to grasp.

    • 3 weeks ago
      Anonymous

      >Posts a bunch of ugly fricking gen 5 sprites
      Cherry picking. All the other gens looked great.

    • 2 weeks ago
      Anonymous

      >OMG GEN 5 LOOKED SO UGLY HERE LOOK
      >doesn't post what Gen 5 actually looked like
      Every fricking time.

      • 2 weeks ago
        Anonymous

        >NUH UH
        is this the only tactic you have, lil bro?

        • 2 weeks ago
          Anonymous

          Who said nuh uh? Are you schizophrenic?

          • 2 weeks ago
            Anonymous

            >Who said nuh uh?

            >OMG GEN 5 LOOKED SO UGLY HERE LOOK
            >doesn't post what Gen 5 actually looked like
            Every fricking time.

            • 2 weeks ago
              Anonymous

              >OMG LOOK HE SAID NUH UH
              >cites post that doesn't say nuh uh
              This is getting tiring anon.

              • 2 weeks ago
                Anonymous

                >cites post that doesn't say nuh uh
                It does though.

              • 2 weeks ago
                Anonymous

                Where? That post doesn't say that or anything equivalent. Can you actually substantiate what you're saying (by properly explaining) besides saying "YES IT DOES LOL BELIEVE ME"?

              • 2 weeks ago
                Anonymous

                >That post doesn't say that or anything equivalent
                Yes it does.

              • 2 weeks ago
                Anonymous

                Where? That post doesn't say that or anything equivalent. Can you actually substantiate what you're saying (by properly explaining) besides saying "YES IT DOES LOL BELIEVE ME"?

              • 2 weeks ago
                Anonymous

                >direct screenshot of unova game that shows what it looks like
                >"NUH UH IT DOESN'T LOOK LIKE THAT"

              • 2 weeks ago
                Anonymous

                Okay but they're extremely cropped and distorted. You'll never find footage that actually looks like that. Notice how it's the same shitty edited screenshots being posted here.

              • 2 weeks ago
                Anonymous

                >but they're extremely cropped
                That's weird, I can crop good looking games and they still look good.

                >and distorted
                That's the game doing that.

              • 2 weeks ago
                Anonymous

                >I can crop good looking games and they still look good
                SO nothing is wrong with Gliscor and Lampent. Glad we agree.
                In all seriousness, you DO realize that cropping and increasing pixel size will always make pixels more apparent, right? The screenshot with tyranitar was taken pixel-cropping, which is what I meant. sprite pixels and screen pixels don't match up because that screenshot was taken slightly off-resolution of the DS, making everything looks shitty. It's like aliasing but at every point in the image
                >That's the game doing that.
                Every video game ever does that. Far away objects are reduced to fewer and fewer pixels, like in that Hilda screenshot of her farther away from the camera. Yet it looks fine when you take a proper screenshot of the game instead of cropping and saying "I CAN SEE THE PIXELS SO ITS BAD" when in reality it takes up a small part of the screen.

              • 2 weeks ago
                Anonymous

                >SO nothing is wrong with Gliscor and Lampent. Glad we agree.
                No, they look bad.

                >In all seriousness, you DO realize that cropping and increasing pixel size will always make pixels more apparent
                The problem isn't how apparent the pixels are. The problem is how badly made the sprites are. I can upscale games with good sprites and they still look good.

                >Every video game ever does that
                No. Play better games.

                The argument you are too moronic to grasp is that instead of transitioning to shitty 3D they could have improved on 2D until it did look like the upper picture.
                Instead they made it from shitty 2D to mediocre 2D and then shifted to shitty 3D.

                >th-they made shitty 2d for 16 years in a row but if they got more chances THEN they magically would've made it good!
                Uh huh. Sure, moron. You know I can just make this same dogshit argument for 3D, right? If you don't like how the 3D games look now just wait for them to keep improving 3D. Problem solved.

              • 2 weeks ago
                Anonymous

                But 2D was improving. It wasn't great but they had the tools and the people at least knew how to do it. They shifted to 3D and they had to start all over again with no idea of how to do anything and it shows in the games. I'm sure 3D will improve at gamefreaks glacial pace and it will take another 16 years until they are on the same level they were with 2D

              • 2 weeks ago
                Anonymous

                >But 2D was improving
                No it wasn't. It peaked in Gen 2, stagnated in Gen 3, and got worse in Gen 4 and 5 while they stopped even doing full 2D and started implementing 3D anyway.

                >but they had the tools and the people at least knew how to do it
                No, your standards for 2D are just lower.

              • 2 weeks ago
                Anonymous

                How are my standards related to the fact that they have people and tools to develop 2D games? I'm basing that solely on the fact that they have been making 2D games.
                My standards are pretty much the same for 2D and 3D if it has mind boggling graphical glichtes or it breaks the game it's shit. The difference is 3D is easier to frick up if you don't have experience and they did frick it up

              • 2 weeks ago
                Anonymous

                >How are my standards related to the fact that they have people and tools to develop 2D games?
                Game Freak's 2D is objectively historically worse than their 3D. The fact that you think otherwise demonstrates you simply have lower standards for 2D.

                >I'm basing that solely on the fact that they have been making 2D games.
                They've also been making 3D games.

              • 2 weeks ago
                Anonymous

                >Game Freak's 2D is objectively historically worse than their 3D

              • 2 weeks ago
                Anonymous

                >Game Freak's 2D is objectively historically worse than their 3D

              • 2 weeks ago
                Anonymous

                >Game Freak's 2D is objectively historically worse than their 3D

              • 2 weeks ago
                Anonymous

                >Game Freak's 2D is objectively historically worse than their 3D

              • 2 weeks ago
                Anonymous

                >peaked in Gen 2
                LOL now you're being disingenuous

              • 2 weeks ago
                Anonymous

                >what gen 2 gays think it looked like
                >fanart of ecruteak city (based on hgss)
                >what gen 2 actually looked like
                >troony lips and nutsack flowers everywhere

              • 2 weeks ago
                Anonymous

                That's wrong though. GSC looks bad and I can crop it all I want, and it still looks bad. It only looks good in Ecruteak City fanart.

              • 2 weeks ago
                Anonymous

                >GSC looks bad
                ???

              • 2 weeks ago
                Anonymous

                yes

              • 2 weeks ago
                Anonymous

                Proof?

                >SO nothing is wrong with Gliscor and Lampent. Glad we agree.
                No, they look bad.

                >In all seriousness, you DO realize that cropping and increasing pixel size will always make pixels more apparent
                The problem isn't how apparent the pixels are. The problem is how badly made the sprites are. I can upscale games with good sprites and they still look good.

                >Every video game ever does that
                No. Play better games.

                [...]
                >th-they made shitty 2d for 16 years in a row but if they got more chances THEN they magically would've made it good!
                Uh huh. Sure, moron. You know I can just make this same dogshit argument for 3D, right? If you don't like how the 3D games look now just wait for them to keep improving 3D. Problem solved.

                >No, they look bad
                Why? Because you see pixels? Show me a game without aliasing.
                >the sprites are badly made
                Can you actually elaborate besides saying "other game good but I won't say how"? That Hilda in your screenshot takes up a smaller portion of the screen. If Those other characters were further from the camera like Hilda they'd also take up less pixels and seem more pixelated. You're giving me non-arguments.
                >No
                Show me a game where something takes up less screen space when being farther yet somehow doesn't lose its pixel quality. This is basic screen logic.
                >false equivalency
                3D is fundamentally harder to get right. A model has to look good in an infinite many angles and lighting conditions. Sprites are easier to do correctly and you have more control and can do things a 3D model would never be able to do. and they're 2.5D graphics were on the upward trend anyway, yet their 3D regresses in many ways, so your argument doesn't hold up.

              • 2 weeks ago
                Anonymous

                >Why?
                The sprite are poorly rendered.

                >Can you actually elaborate
                Why does Lampent have random pixels coming out of its arms that don't match its design?

                >That Hilda in your screenshot takes up a smaller portion of the screen
                Prove it.

                >3D is fundamentally harder to get right
                No, your standards for 2D are just lower.

              • 2 weeks ago
                Anonymous

                >The sprite are poorly rendered.
                How about elaborating? I don't see it.
                >aliasing bad
                show me a game that doesn't have this
                >prove it
                You would know if it were a real screenshot you took that that screenshot is from when Hilda is walking farther away from the camera when going into Skyarrow.
                >muh standards
                No, it's common sense and logic. 3D is fundamentally harder to get right. A model has to look good in an infinite many angles and lighting conditions. Sprites are easier to do correctly and you have more control and can do things a 3D model would never be able to do. and they're 2.5D graphics were on the upward trend anyway, yet their 3D regresses in many ways, so your argument doesn't hold up.

              • 2 weeks ago
                Anonymous

                >show me a game that doesn't have this
                the four other games in

                >SO nothing is wrong with Gliscor and Lampent. Glad we agree.
                No, they look bad.

                >In all seriousness, you DO realize that cropping and increasing pixel size will always make pixels more apparent
                The problem isn't how apparent the pixels are. The problem is how badly made the sprites are. I can upscale games with good sprites and they still look good.

                >Every video game ever does that
                No. Play better games.

                [...]
                >th-they made shitty 2d for 16 years in a row but if they got more chances THEN they magically would've made it good!
                Uh huh. Sure, moron. You know I can just make this same dogshit argument for 3D, right? If you don't like how the 3D games look now just wait for them to keep improving 3D. Problem solved.

                >You would know
                so you don't have proof, got it

                >that that screenshot is from when Hilda is walking farther away from the camera
                lmao you're a fricking dumbass

              • 2 weeks ago
                Anonymous

                >the four other games
                they also have aliasing in their gameplay though
                >don't have proof
                I was referring to commonly know knowledge about the game.
                >dumbass
                >posts screenshot where Hilda has variable distance from the camera and this distorts like any other game where sprites are rendered in 3D space and move closer and farther from the camera
                lmao you're a fricking dumbass
                Also that again is an edited screenshot lol. Pull up actual game footage that increases unneeded blurriness off of a compressed png you downloaded and fricks with random pixel colors in the sky and the bridge for no reason. If you actually play the game and record it you will not see that happen.

              • 2 weeks ago
                Anonymous

                >they also have aliasing in their gameplay though
                prove it

                >I was referring to commonly know knowledge about the game
                then prove it

                >posts screenshot where Hilda has variable distance from the camera and this distorts like any other game
                prove it

              • 2 weeks ago
                Anonymous

                I'm not autistic like you though. Denying what I said means you are a schizo who didn't play any of the games discussed, especially if you think none of them have aliasing, a property of pixels in any media.

                It turns out gameplay looks fine when you do't post intentionally shitty-made screenshots.

              • 2 weeks ago
                Anonymous

                >It turns out gameplay looks fine
                >*proceeds to post gameplay that looks just as shitty as what was posted*

              • 2 weeks ago
                Anonymous

                >looks just as shitty
                Prove it. Because it blows it out of the water in every way. Look at your screenshot from Skyarrow. It's obviously an edited screenshot lol. Pull up actual game footage that increases unneeded blurriness off of a compressed png you downloaded and fricks with random pixel colors in the sky and the bridge for no reason. If you actually play the game and record it you will not see that happen.

                >Proof?
                see all the gen 2 seethe threads from the past week

                Shitposter opinions don't matter.

                >Game Freak's 2D is objectively historically worse than their 3D

                >Game Freak's 2D is objectively historically worse than their 3D

                Thanks for proving that glitches in 2D games are on a much smaller scale. Therefore, they're better at 2D games.

              • 2 weeks ago
                Anonymous

                >Prove it
                Prove it doesn't look shitty.

                >Thanks for proving that glitches in 2D games are on a much smaller scale
                Nope. They're on a bigger scale.

              • 2 weeks ago
                Anonymous

                >Prove it doesn't look shitty.
                I just described how your shitty image was made to be much shittier than game footage. Look at your screenshot from Skyarrow. It's obviously an edited screenshot lol. Pull up actual game footage that increases unneeded blurriness off of a compressed png you downloaded and fricks with random pixel colors in the sky and the bridge for no reason. If you actually play the game and record it you will not see that. Sprite pixels and screen pixels don't match up because that screenshot was taken slightly off-resolution of the DS, making everything looks shitty. It's like aliasing but at every point in the image.
                >Falling through the map and having to reset is a smaller scale glitch than being able to surf on a single non-water tile on your own accord and get off whenever you want without harm done.
                You're just baiting at this point.

              • 2 weeks ago
                Anonymous

                >I just described how your shitty image was made to be much shittier than game footage
                No you didn't. You just went NUH UH.

                >Skipping entire maps is a smaller scale glitch that resetting to the same spot
                You're just baiting at this point.

              • 2 weeks ago
                Anonymous

                >You just went NUH UH.
                No anon. Look at your screenshot from Skyarrow. It's obviously an edited screenshot lol. Pull up actual game footage that increases unneeded blurriness off of a compressed png you downloaded and fricks with random pixel colors in the sky and the bridge for no reason. If you actually play the game and record it you will not see that. Sprite pixels and screen pixels don't match up because that screenshot was taken slightly off-resolution of the DS, making everything looks shitty. It's like aliasing but at every point in the image.
                >skipping entire maps
                Where?

                >everyone who disagrees with me is a shitposter
                k

                You're citing another spam thread though.

                2D game glitches:
                >skip entire sections of the game
                >permanently softlock yourself out of getting the box legendary
                >permanently brick your save
                >surfing on wrong tiles

                3D game glitches:
                >haha le character looks funny XD

                >skip sections
                Unsubstantiated. Please provide proof.
                >softlock
                Post proof. Even if this happened, how is it worse than falling through the map and having to reset your entire game and clipping/render issues at all times, coupled with fps failure at all time?
                >bricks your save
                Enough about Lumiose
                >surfing on wrong tiles
                Again, smaller scale
                >character looks funny
                So you're ignoring the failure of music, de-syncing literal cutscenes with music and sound effects, clipping during animations, poke ball open animation not working game-wide,, auto-save glitches, and falling through maps before needing a reset, among many others that are now a common occurrence for almost everyone who plays the games, but edge cases in 2D games about a single tile that can't harm anyone is somehow detrimental to the experience. I hear you but I gotta say you're a massive fricking baiter.

              • 2 weeks ago
                Anonymous

                > It's obviously an edited screenshot lol
                Prove it.

              • 2 weeks ago
                Anonymous

                >Prove it.
                Look at your screenshot from Skyarrow. It's obviously an edited screenshot lol. Pull up actual game footage that increases unneeded blurriness off of a compressed png you downloaded and fricks with random pixel colors in the sky and the bridge for no reason. If you actually play the game and record it you will not see that. Sprite pixels and screen pixels don't match up because that screenshot was taken slightly off-resolution of the DS, making everything looks shitty. It's like aliasing but at every point in the image.

              • 2 weeks ago
                Anonymous

                > It's obviously an edited screenshot lol
                Prove it
                Go to that exact spot as Hilda in BW1 and show us it’s different

              • 2 weeks ago
                Anonymous

                That video literally did and I explained all of the differences that are visually noticeable right away. The only difference is it being Nate instead of Hilda. Picrel is a less compressed version.
                Look at your screenshot from Skyarrow. It's obviously an edited screenshot lol. Pull up actual game footage that doesn't increase unneeded blurriness like on the a compressed png you downloaded, which also fricks with random pixel colors in the sky and the bridge for no reason. The pixelation all over the place isn't actually in the game. If you actually play the game and record it you will not see that. Sprite pixels and screen pixels don't match up because that screenshot was taken slightly off-resolution of the DS, making everything looks shitty while technically matching the pixel count. This was explained already here

                https://ipvm.com/reports/resolution-vs-compression-tested#

                It's similar to aliasing but at every point in the image.

              • 2 weeks ago
                Anonymous

                Not the same position. Move the character a few tiles back and take a screenshot to prove that it’s fake 🙂

              • 2 weeks ago
                Anonymous

                I don't have the game on hand. You're ignoring my proof of the screenshot being blurry-fied that goes beyond the character sprite. Your image increases unneeded blurriness off of a compressed png you downloaded and fricks with random pixel colors in the sky and the bridge for no reason. If you actually play the game and record it you will not see that. Sprite pixels and screen pixels don't match up because that screenshot was taken slightly off-resolution of the DS, making everything looks shitty. It's like aliasing but at every point in the image.
                If you don't see how my new image fixes the entire background and makes everything crispy (instead of having local tint zones for compression and random colors in the sky like yours) you're blind.

              • 2 weeks ago
                Anonymous

                You keep ruining it with compression.. It looks fine, schizo.

              • 2 weeks ago
                Anonymous

                >posts another screenshot of Hilda not standing in the same spot
                KEK

              • 2 weeks ago
                Anonymous

                I don't have the game on hand. You're ignoring my proof of the screenshot being blurry-fied that goes beyond the character sprite. Your image increases unneeded blurriness off of a compressed png you downloaded and fricks with random pixel colors in the sky and the bridge for no reason. If you actually play the game and record it you will not see that. Sprite pixels and screen pixels don't match up because that screenshot was taken slightly off-resolution of the DS, making everything looks shitty. It's like aliasing but at every point in the image.
                If you don't see how my new image fixes the entire background and makes everything crispy (instead of having local tint zones for compression and random colors in the sky like yours) you're blind.

              • 2 weeks ago
                Anonymous

                https://ipvm.com/reports/resolution-vs-compression-tested#

              • 2 weeks ago
                Anonymous

                2D game glitches:
                >This is obviously a tree, do you want to surf on it? Ooh now there is a sprite of surfing but it is on a tree.
                >Wrong chunk loaded! Exploitable! Also rarely seen in casual play.
                3D game glitches:
                >Animation applied to wrong model. Meh. BTW is this an emulator thing? I've seen videos of these freaky things but never seen it in my game.
                >You randomly fell through the world and are now trapped in the underworld where there's nothing to do until you fast travel out of there. I've had this happen once though it was in a narrow tunnel after the game repositioned me for a battle.
                3D glitches are either simple visual things or useless traps. 2D glitches are either simple visual things or exploitable to manipulate the game state.

              • 2 weeks ago
                Anonymous

                2D game glitches:
                >skip entire sections of the game
                >permanently softlock yourself out of getting the box legendary
                >permanently brick your save
                >surfing on wrong tiles

                3D game glitches:
                >haha le character looks funny XD

              • 2 weeks ago
                Anonymous

                >everyone who disagrees with me is a shitposter
                k

              • 2 weeks ago
                Anonymous

                >Shitposter opinions don't matter.
                This entire thread is a shitpost thread.

              • 2 weeks ago
                Anonymous

                That video literally did and I explained all of the differences that are visually noticeable right away. The only difference is it being Nate instead of Hilda. Picrel is a less compressed version.
                Look at your screenshot from Skyarrow. It's obviously an edited screenshot lol. Pull up actual game footage that doesn't increase unneeded blurriness like on the a compressed png you downloaded, which also fricks with random pixel colors in the sky and the bridge for no reason. The pixelation all over the place isn't actually in the game. If you actually play the game and record it you will not see that. Sprite pixels and screen pixels don't match up because that screenshot was taken slightly off-resolution of the DS, making everything looks shitty while technically matching the pixel count. This was explained already here[...]
                It's similar to aliasing but at every point in the image.

                Not the same position. Move the character a few tiles back and take a screenshot to prove that it’s fake 🙂

                You keep ruining it with compression.. It looks fine, schizo.

                This thread is making me really appreciate this view.
                >Come with me, bros. I know a really cool spot!

                I'm none of the anons in this discussion, you're all insufferable.
                >not the same tile bro
                >edited screenshot bro
                >compression artifacts bro
                >enhanced emulator rendering bro
                >shit emulator settings bro
                I DO have the game on hand, here is is running on an actual DSi XL. Not a 3DS because those show DS games with scaling that makes them look generally shittier, and I'm sure even if I hold select to get pixel perfect mode one of you will screech about this if you see a 3DS in my photo.
                I've done my best to get in the same tile position as the original picture. It was difficult because whatever ultrahomosexualron created it used some of the shittiest emulator settings I've ever seen, either to intentionally make it look bad or to get it to run close to full speed on a shit computer. Note the lack of antialiasing on the streetlight that even a real 2004 DS will do.

                The only modification I've done on this image is cutting my phone camera's excess resolution in half to fit in the file size limitations of this board, and fixing the EXIF orientation so it will hopefully display the right way up.

              • 2 weeks ago
                Anonymous

                Based. Thank you for sadistically raping Yawngay's mother with facts and logic.

              • 2 weeks ago
                Anonymous

                [...]
                [...]
                lmao, I don't even like those threads but good job on destroying the moron

                ? All this proves is his initial screenshot was accurate you moron

                note how Hilbert looks horribly fricking distorted because Game Freak is moronic and tried to mix 2D and 3D.

              • 2 weeks ago
                Anonymous

                Just for completeness sake, here's how it looks on a New 3DS XL, with default scaling, without the TWPatcher customizable scaling filter stuff so it's Nintendo default scaling.

                Displayed time on the Pokegear is different because I thought the sky looked darker so I changed the time on my DSi XL to see if setting it to day would make it as bright as the original picture. It did not. I'm guessing it's either a season thing (winter in Unova rn) or that picture is just that shit.

              • 2 weeks ago
                Anonymous

                Yeah, it's a seasonal thing. Compare the bridge shades in different screenshots ITT. Everything sorta custom tints to different extents per asset.

              • 2 weeks ago
                Anonymous

                Okay, same thing, DSi XL but now I've changed the date so it's summer. Should be the same as the original pic now except I'm a boy.

              • 2 weeks ago
                Anonymous

                ... And again on the same New 3DS XL but this time holding select to get the 1:1 unscaled pixel perfect mode I mentioned. The picture is about as big as it is on a non-XL DSi or a DS Lite. Black border around not not really shown in picture.

              • 2 weeks ago
                Anonymous

                Just for completeness sake, here's how it looks on a New 3DS XL, with default scaling, without the TWPatcher customizable scaling filter stuff so it's Nintendo default scaling.

                Displayed time on the Pokegear is different because I thought the sky looked darker so I changed the time on my DSi XL to see if setting it to day would make it as bright as the original picture. It did not. I'm guessing it's either a season thing (winter in Unova rn) or that picture is just that shit.

                ... And again on the same New 3DS XL but this time holding select to get the 1:1 unscaled pixel perfect mode I mentioned. The picture is about as big as it is on a non-XL DSi or a DS Lite. Black border around not not really shown in picture.

                lmao, I don't even like those threads but good job on destroying the moron

              • 2 weeks ago
                Anonymous

                Just for completeness sake, here's how it looks on a New 3DS XL, with default scaling, without the TWPatcher customizable scaling filter stuff so it's Nintendo default scaling.

                Displayed time on the Pokegear is different because I thought the sky looked darker so I changed the time on my DSi XL to see if setting it to day would make it as bright as the original picture. It did not. I'm guessing it's either a season thing (winter in Unova rn) or that picture is just that shit.

                ... And again on the same New 3DS XL but this time holding select to get the 1:1 unscaled pixel perfect mode I mentioned. The picture is about as big as it is on a non-XL DSi or a DS Lite. Black border around not not really shown in picture.

                Okay, same thing, DSi XL but now I've changed the date so it's summer. Should be the same as the original pic now except I'm a boy.

                Y'know, take away the dogshit sprite and literally everything else looks pretty good

              • 2 weeks ago
                Anonymous

                yeah i don't think it was meant to be seen that close up. looks pretty emaciated. but it does the job elsewhere.

              • 2 weeks ago
                Anonymous

                Yes, and the sprite looks better than that on any other row, and better still when it's moving, as it normally is when you're passing through. Original pic chose the single worst looking position, then put awful emulator settings and then jpegged it to hell.

              • 2 weeks ago
                Anonymous

                See how he continues to not post his own evidence and instead demands others to post proof just so he can reply to it with another "NUH UH" post? It's so fricking funny once you recognize his tactics.

              • 2 weeks ago
                Anonymous

                Showing how your proof is invalid is valid arguing though.

              • 2 weeks ago
                Anonymous

                >Proof?
                see all the gen 2 seethe threads from the past week

      • 2 weeks ago
        Anonymous

        >doesn't post what Gen 5 actually looked like
        Those are literally gen 5 screenshots wtf are you talking about, moron?

        • 2 weeks ago
          Anonymous

          He literally has no tactics to defend Gen 5 except simply denying everything without posting any counter evidence of his own. He does this every thread. It's extremely sad.

          • 2 weeks ago
            Anonymous

            Sorry someone pointed out how your shitposty spammed images are disingenuous and not real evidence. You are seething so hard you can't regurgitate the same shit for years on end anymore.

    • 2 weeks ago
      Anonymous

      The argument you are too moronic to grasp is that instead of transitioning to shitty 3D they could have improved on 2D until it did look like the upper picture.
      Instead they made it from shitty 2D to mediocre 2D and then shifted to shitty 3D.

  9. 3 weeks ago
    Anonymous

    I can make a hot hebe bawd in 3d, I cannot in 2d.
    3d is thusly superior.

    • 3 weeks ago
      Anonymous

      bawds don't wear god-ugly orange shorts tho...

    • 3 weeks ago
      Anonymous

      Not anymore you can't with the garbage customization in Gen 9

      • 3 weeks ago
        Anonymous

        Paldea is a mistake, yes.

  10. 3 weeks ago
    Anonymous

    >posted 2021
    I could have sworn that it was created far earlier than that...

  11. 3 weeks ago
    Anonymous

    >red circle
    hey guys did you know??? XD

  12. 2 weeks ago
    Anonymous

    People do realize the anti-Gen 5 seething is from a shitpost discord that's upset people hated on Gen 6 when it came out, right? You can't reason with them because they're shitposters.

  13. 2 weeks ago
    Anonymous

    2.5D is superior to both 2d and 3d

  14. 2 weeks ago
    Anonymous

    Only gen 2 has looked good. Gen 3 looks bad compared to other GBA games, gens 4 and 5 look bad compared to other DS games, gens 6 and 7 look bad compared to other 3ds games gens 8 and 9 look bad compared to gamecube games.

    • 2 weeks ago
      Anonymous

      Nah Pokemon never looked all that amazing. There's a bunch of GBC games like Shantae and Wario Land 3 that still look pretty good today. Meanwhile gen 2 reused a lot of gen 1's assets and had the neon green grass and blue and green lips.

  15. 2 weeks ago
    Anonymous

    This thread is making me really appreciate this view.
    >Come with me, bros. I know a really cool spot!

    • 2 weeks ago
      Anonymous

      dunno why they don't let you ride a bike here

  16. 2 weeks ago
    Anonymous

    I think part of it was deliberate aesthetic decisions that weren't inherent of a 2D->3D transition, like desaturating lots of mons or giving them really generic poses

  17. 2 weeks ago
    Anonymous

    Only because of GF incompetence.

Your email address will not be published. Required fields are marked *