China is the least based kind of communism. It's literally just the end game of neoliberal economic structure, state-facilitated crony capitalism taken to its logical extreme. It has the customer protection, producer liability, and employee rights of Somalia, with the pricing freedom and incentivization for innovation of North Korea.
It's state capitalism. It's capitalist right up until you stop serving the interest of the state, at which point you suddenly lose control of your billion dollar company. Not that most western countries aren't on their way towards this as well. People seem to think there's some distinction between private and public power, that one side should be dominant or that there should be a balance, but in practice there isn't and has never been a meaningful distinction in any country ever. In a country with a weak state, the rich own the government, and in a country with a strong state, the government owns the rich, and in either case government policy is inextricably linked to economic prosperity for those pulling the strings. The only real solution is distribution of power. And ultimately the only real way to accomplish this is to deprive the state of the monopoly of violence.
5 months ago
Anonymous
China is mixed economy. There is no pure capitalist market economy or socialist planned economy.
5 months ago
Anonymous
It's socialism but with two massive ancapistan hell zones that they leech wealth off to keep the socialist thing going
More of a "nuclear reactor" approach rather than a system that is fair to everyone.
5 months ago
Anonymous
I typically describe China's government as National Socialist
With every single passing day, everything you know and love will age and become more irrelevant. It will all pass into nothingness eventually. it’s just time passing by, get used to it.
a year or two later it will be half off or more, include all expansions and dlc, have most major bugs and glitches fixed, and you'll actually know if it's worth buying in the first place. Paying $70 on release is the most smoothbrain thing you can do in this industry and you deserve to lose $70 and play shit games like No Man's Sky and Cyberpunk.
I want 300 dollar games.
I'm serious. I will happily pay 300 dollars for a game that's worth it.
Let me explain.
Average joe doesn't give a shit about how shitty a game is because average joe doesn't know the difference between a good game and shit one, he has ideas, but for the most part, he doesn't care. I know I'm right because idiots buy Madden and Call of Duty every year even though they're pretty much the same game with maybe shinier graphics.
The reason why they don't care, is because they don't pay 300 dollars for them. 70 dollars really isn't that much money, especially for something that you'll get hours worth of entertainment out of, but 300 dollars? That shit better be good.
I know what you're thinking "But anon, they'll just make the same game, nothing will change!" WRONG! 300 dollars is a lot of money for a game, and when average joe sees that price tag, he's going to say "Shit that's a lot of money! This BETTER be worth it!" and if it's not, they're not going to buy it again the next year.
If that's the case, one of two things will happen. 1) Better games will be made to warrant that price tag, or 2) the industry collapses, and the indie market fills the power vacuum.
I know, a lot of indie games suck, but there's some really good ones out there, more importantly they have new ideas, ideas that need to flourish.
So yeah, 300 dollar games, let's do it.
Ive always wanted a "patrician" or "club" game but in reality youd just be paying a shit load to play a probably mediocre game run by and for mega autist c**ts and troons. But yeah in theory it would be fricking awesome to have country club games as a genre as long as they were high quality exemplars of their niche.
i've noticed a bunch of games are staying full price almost indefinitely now
Red Dead 2 is still £60, which sucks because even when it goes on sale for 60% off it's still too expensive to consider buying as I already own it on PS4. Just want to play it on muh steam deck.
Some people pay 30 bucks to go see Hollywood garbage in a theater full of morons. 70 bucks for a shitty game is just a bad deal, not an unprecedented scam, especially when games actually used to cost MORE once you consider inflation.
Nowadays a lot of big games are uninspired slop where the companies think throwing enough people and money at a game is going to magically make it great. The only reason developers started pushing for 70$ games is because they want more money, and any argument they could come up with afterwards is more of a coincidence. The budget for these games also got revealed to be in the hundreds of millions (like TLOU2 and Spiderman) so they're really just trying to make up for the horrible money sink the big budget games have become in most ways they can, and they're still being made because investors like large numbers and think that if they make a 200 million dollar game they'll make a 250 million dollar revenue and thus a 50 million dollar profit.
It's not "nowadays". The industry has always been 50% uninspired garbage and 30% blatant scams. Pretending that inflation isn't real doesn't make it not real. The industry has also always been plagued by insanely over-budgeted games and systems that ultimately failed to find enough of an audience to justify their development. Nothing has about the industry has fundamentally changed, other than the incorporation of hollywood liberal brainrot into the creative process.
>Pretending that inflation isn't real doesn't make it not real
No, the point is that it's merely an excuse rather than a reason they would push for higher prices. They thought raising the prices first before thinking of how they could justify doing it because their initial dilemma was "how do we maximize our profits?". Perhaps they should do the one thing every investor is terribly afraid of and downsize their budgets, but then that would also mean smaller profits and they don't want that because they want money first, not better videogames. >Nothing has about the industry has fundamentally changed
There's far more low-budget indie games and far less independent AA games (as in not being OWNED by an AAA company) because the AAA companies bought out a lot of the AA studios over the years, and the AA studios that used to be owned generally got repurposed into working on AAA games because investors own those companies and they want more effort spent on profitable and generic games. Warhorse (developers of Kingdom Come: Deliverance) got bought by Koch Media/Plaion and Techland (developers of Call of Juarez, Dead Island and Dying Light) got bought by Tencent.
Big games also used to arrive with some improvement or another to videogames, usually banking on the latest technologies at the time, but the only innovations as of late have been raytracing and upscaling frames that are initially rendered smaller. Sony is notorious for "movie" games and boiling them down to a formula, Microsoft's games somehow go to shit most of the time despite the company "being hands-off", and only Nintendo seems to try to bring something interesting with most of their new games and I don't even play Nintendo games.
I'd say the industry has changed radically, although not sure if it's "fundamental" but it's significantly worse, as most of the creativity is now in indie games that don't have much budget to realize them.
>No, the point is that it's merely an excuse
It's not "an excuse" moron, it's a basic concept of trade. If the dollar is worth less, then you charge more dollars, simple as. >There's far more low-budget indie games and far less independent AA games
The former is true (because of the development and proliferation of development tools and the rise of digital distribution) but the latter is bullshit. Independent studios never dominated the industry. Both Dead Island and KCD were published by Deep Silver, and Dead Island was shit. >Big games also used to arrive with some improvement or another to videogames
Not since the switch to 3D graphics they haven't. Sony has always been a dogshit company, Microsoft is an irrelevant distraction to pretend their company is something other than the owner of Microsoft Office, and Nintendo has been treading water for 20 years, with the Switch being an enormous success for literally no fricking reason. By the way, your average indie dev has more developmental power with free tools off the internet than a middle sized development team had with professional equipment and software just a few decades ago.
>it's a basic concept of trade
Arguably gaming is undergoing shrinkflation with the rise of prices and the further lowering of gameplay quality. >Independent studios never dominated the industry. Both Dead Island and KCD were published by Deep Silver, and Dead Island was shit.
I already clarified that "independent" as in "not owned by a larger studio", and they didn't dominate the industry, there were just more of them. There used to be more such independent AA studios that merely got into contracts with publishers as opposed to being owned by those same publishers, but they're rare now. There also was a period where even the AA studios that were owned by publishers came up with some interesting games before most of them got shuffled off to AAA games, like Singularity or Prototype. >Not since the switch to 3D graphics they haven't.
There were big improvements in the realm of 3D too, like from MGS1 to MGS2, or Half-Life 1 & 2 being glorified tech demos for their respective engines. >your average indie dev has more developmental power with free tools off the internet than a middle sized development team had with professional equipment and software just a few decades ago.
The tools are far more convenient and they can replicate the smaller cult classic games from the 90s and before but a lot of greater-scope games and genres from the early 00s and onward are still out of reach and seem to remain that way for the time being.
Or you can wait a bit and get it at a discount or on PSNow/Xbox live gold.
The 70 dollars is aimed specifically at individuals with no self control that have to have it NOW because fomo.
Price of games isn't the issue, just work harder or pirate it.
The quality of games is the main problem.
Sony slop games have the same gameplay as shit from 15 years ago and are not worth even $20, I don't care how pretty they look.
Back then, you was mostly paying for the ROM chip.
Games you buy from a store cost a fraction of a cent to be "manufactured", as in copied via internet to your console.
so much nostalgia bro... >you just got home from school >ordered vegan pizza >hopped on fortnite (genuinely no idea if people still play that btw) >and you have nothing but time
Its madness and I've never paid more than £40 for a game anyway, last time I paid full price for a game on release was Dark Souls II, since then I've become a tightass and only buy stuff on sale. for £30 or less.
Of course not, its not for you the price, but fomotards.
They expect you to get the game later on at a discount or one of those gold things.
The 70$ audience is on resetera or something.
>i havent pay for a game since 17' >it was battlefront 2
i cant be mad at BF2 because disney force EA to add content for free and it was a really fun game at the end.
Madness?
THIS. IS. CRAPITALISM!!!
moronic tankie
butthurt israelite
games are most expensive in communist china
>China
>communist
China is the based kind of commie
China is the least based kind of communism. It's literally just the end game of neoliberal economic structure, state-facilitated crony capitalism taken to its logical extreme. It has the customer protection, producer liability, and employee rights of Somalia, with the pricing freedom and incentivization for innovation of North Korea.
>China is Capitalist until it suddenly isn't
Why do mutts seethe over china so much anyway?
It's state capitalism. It's capitalist right up until you stop serving the interest of the state, at which point you suddenly lose control of your billion dollar company. Not that most western countries aren't on their way towards this as well. People seem to think there's some distinction between private and public power, that one side should be dominant or that there should be a balance, but in practice there isn't and has never been a meaningful distinction in any country ever. In a country with a weak state, the rich own the government, and in a country with a strong state, the government owns the rich, and in either case government policy is inextricably linked to economic prosperity for those pulling the strings. The only real solution is distribution of power. And ultimately the only real way to accomplish this is to deprive the state of the monopoly of violence.
China is mixed economy. There is no pure capitalist market economy or socialist planned economy.
It's socialism but with two massive ancapistan hell zones that they leech wealth off to keep the socialist thing going
More of a "nuclear reactor" approach rather than a system that is fair to everyone.
I typically describe China's government as National Socialist
we did it reddit
Scary to think that this meme is more than 10 years old
dont be afraid bro, its just time, its natural.
>natural things cant be scary
what a crazy thing to say.
It’s closer to 20 than it is to 10.
With every single passing day, everything you know and love will age and become more irrelevant. It will all pass into nothingness eventually. it’s just time passing by, get used to it.
I've never even seen it before and I'm almost 30.
>16 years ago
>those dancing kids are in their 30s now
Let me guess digital troony right?
70 USD? I get my games for free
You're right. It is madness.
*walks away*
wow that went better than i thought i'm glad i can now move away from this giant pit that appears to extend infinitely downward.
a year or two later it will be half off or more, include all expansions and dlc, have most major bugs and glitches fixed, and you'll actually know if it's worth buying in the first place. Paying $70 on release is the most smoothbrain thing you can do in this industry and you deserve to lose $70 and play shit games like No Man's Sky and Cyberpunk.
Hello ChatGPT
not an argument.
saberspunk was 70 dorrers??
>another thinly veiled stormgay thread
Don't you have anything better to do with your time
bro wtf is it like 2006 again?
I just lost the game
I wish
THIS
IS
SPARTA
I want 300 dollar games.
I'm serious. I will happily pay 300 dollars for a game that's worth it.
Let me explain.
Average joe doesn't give a shit about how shitty a game is because average joe doesn't know the difference between a good game and shit one, he has ideas, but for the most part, he doesn't care. I know I'm right because idiots buy Madden and Call of Duty every year even though they're pretty much the same game with maybe shinier graphics.
The reason why they don't care, is because they don't pay 300 dollars for them. 70 dollars really isn't that much money, especially for something that you'll get hours worth of entertainment out of, but 300 dollars? That shit better be good.
I know what you're thinking "But anon, they'll just make the same game, nothing will change!" WRONG! 300 dollars is a lot of money for a game, and when average joe sees that price tag, he's going to say "Shit that's a lot of money! This BETTER be worth it!" and if it's not, they're not going to buy it again the next year.
If that's the case, one of two things will happen. 1) Better games will be made to warrant that price tag, or 2) the industry collapses, and the indie market fills the power vacuum.
I know, a lot of indie games suck, but there's some really good ones out there, more importantly they have new ideas, ideas that need to flourish.
So yeah, 300 dollar games, let's do it.
Ive always wanted a "patrician" or "club" game but in reality youd just be paying a shit load to play a probably mediocre game run by and for mega autist c**ts and troons. But yeah in theory it would be fricking awesome to have country club games as a genre as long as they were high quality exemplars of their niche.
You just described Star Citizen in the first sentence.
Paradox Grand Strategies
In practice isn't this just gigadeluxe editions or the kind of shit like Star Citizen that just baits marks
Just wait a year and it will be half price.
$70 is a small price to pay to play a game on release together with your bros on Ganker albeit
i've noticed a bunch of games are staying full price almost indefinitely now
Red Dead 2 is still £60, which sucks because even when it goes on sale for 60% off it's still too expensive to consider buying as I already own it on PS4. Just want to play it on muh steam deck.
https://vocaroo.com/14lbn330gaM1
kino
I was not prepared for that ending
Some people pay 30 bucks to go see Hollywood garbage in a theater full of morons. 70 bucks for a shitty game is just a bad deal, not an unprecedented scam, especially when games actually used to cost MORE once you consider inflation.
Nowadays a lot of big games are uninspired slop where the companies think throwing enough people and money at a game is going to magically make it great. The only reason developers started pushing for 70$ games is because they want more money, and any argument they could come up with afterwards is more of a coincidence. The budget for these games also got revealed to be in the hundreds of millions (like TLOU2 and Spiderman) so they're really just trying to make up for the horrible money sink the big budget games have become in most ways they can, and they're still being made because investors like large numbers and think that if they make a 200 million dollar game they'll make a 250 million dollar revenue and thus a 50 million dollar profit.
It's not "nowadays". The industry has always been 50% uninspired garbage and 30% blatant scams. Pretending that inflation isn't real doesn't make it not real. The industry has also always been plagued by insanely over-budgeted games and systems that ultimately failed to find enough of an audience to justify their development. Nothing has about the industry has fundamentally changed, other than the incorporation of hollywood liberal brainrot into the creative process.
>Pretending that inflation isn't real doesn't make it not real
No, the point is that it's merely an excuse rather than a reason they would push for higher prices. They thought raising the prices first before thinking of how they could justify doing it because their initial dilemma was "how do we maximize our profits?". Perhaps they should do the one thing every investor is terribly afraid of and downsize their budgets, but then that would also mean smaller profits and they don't want that because they want money first, not better videogames.
>Nothing has about the industry has fundamentally changed
There's far more low-budget indie games and far less independent AA games (as in not being OWNED by an AAA company) because the AAA companies bought out a lot of the AA studios over the years, and the AA studios that used to be owned generally got repurposed into working on AAA games because investors own those companies and they want more effort spent on profitable and generic games. Warhorse (developers of Kingdom Come: Deliverance) got bought by Koch Media/Plaion and Techland (developers of Call of Juarez, Dead Island and Dying Light) got bought by Tencent.
Big games also used to arrive with some improvement or another to videogames, usually banking on the latest technologies at the time, but the only innovations as of late have been raytracing and upscaling frames that are initially rendered smaller. Sony is notorious for "movie" games and boiling them down to a formula, Microsoft's games somehow go to shit most of the time despite the company "being hands-off", and only Nintendo seems to try to bring something interesting with most of their new games and I don't even play Nintendo games.
I'd say the industry has changed radically, although not sure if it's "fundamental" but it's significantly worse, as most of the creativity is now in indie games that don't have much budget to realize them.
>No, the point is that it's merely an excuse
It's not "an excuse" moron, it's a basic concept of trade. If the dollar is worth less, then you charge more dollars, simple as.
>There's far more low-budget indie games and far less independent AA games
The former is true (because of the development and proliferation of development tools and the rise of digital distribution) but the latter is bullshit. Independent studios never dominated the industry. Both Dead Island and KCD were published by Deep Silver, and Dead Island was shit.
>Big games also used to arrive with some improvement or another to videogames
Not since the switch to 3D graphics they haven't. Sony has always been a dogshit company, Microsoft is an irrelevant distraction to pretend their company is something other than the owner of Microsoft Office, and Nintendo has been treading water for 20 years, with the Switch being an enormous success for literally no fricking reason. By the way, your average indie dev has more developmental power with free tools off the internet than a middle sized development team had with professional equipment and software just a few decades ago.
>it's a basic concept of trade
Arguably gaming is undergoing shrinkflation with the rise of prices and the further lowering of gameplay quality.
>Independent studios never dominated the industry. Both Dead Island and KCD were published by Deep Silver, and Dead Island was shit.
I already clarified that "independent" as in "not owned by a larger studio", and they didn't dominate the industry, there were just more of them. There used to be more such independent AA studios that merely got into contracts with publishers as opposed to being owned by those same publishers, but they're rare now. There also was a period where even the AA studios that were owned by publishers came up with some interesting games before most of them got shuffled off to AAA games, like Singularity or Prototype.
>Not since the switch to 3D graphics they haven't.
There were big improvements in the realm of 3D too, like from MGS1 to MGS2, or Half-Life 1 & 2 being glorified tech demos for their respective engines.
>your average indie dev has more developmental power with free tools off the internet than a middle sized development team had with professional equipment and software just a few decades ago.
The tools are far more convenient and they can replicate the smaller cult classic games from the 90s and before but a lot of greater-scope games and genres from the early 00s and onward are still out of reach and seem to remain that way for the time being.
>but le movie cost
Always the most brain dead fricking argument.
For 30 bucks I could play pool and other bar games for 6 hours straight
My point was not to say that movies were a good deal, but to say that video games aren't priced unfairly compared to other entertainment avenues.
>I can waste my 30$ in an even more moronic way
Or you can wait a bit and get it at a discount or on PSNow/Xbox live gold.
The 70 dollars is aimed specifically at individuals with no self control that have to have it NOW because fomo.
Price of games isn't the issue, just work harder or pirate it.
The quality of games is the main problem.
Sony slop games have the same gameplay as shit from 15 years ago and are not worth even $20, I don't care how pretty they look.
>Price of games isn't the issue, just work harder
[muffled israel music playing in the background]
How the FRICK does nu-God of War have the same gameplay as God of War (2005)?
not him but he didn't even say that. a better example would be shit like TLOU2 or nu-GOW where 50% of the game or more is forced walking segments.
I will take dark siders 2 over nuGOW any day.
Also the new Spiderman games being praised as something awesome is embarrassing.
>Sony slop games have the same gameplay as shit from 15 years ago
they're going to keep pushing it for another 15 years, anon.
Madness? THIS... IS... israeli!!!
>an entire site literally resting on a single account
This is why communism will never work.
?si=iRR4TEp6f-cXxzCG
>ITT literal children who don't know SF2 for the SNES used to cost that much!
I still remember buying discounted games at Toys R Us and Walmart.
Back then, you was mostly paying for the ROM chip.
Games you buy from a store cost a fraction of a cent to be "manufactured", as in copied via internet to your console.
If you were just paying for the physical device, these games would have been ten dollars
30-40 bucks for the big ones.
To not mention games that come with shit like sram and the mandatory DRM chip in every cart.
Is Zack Snyder a good director?
his employees seems to like him and enjoy their jobs when working for him, I guess so. good at making movies? dunno
Bro wake up, its 2024
so much nostalgia bro...
>you just got home from school
>ordered vegan pizza
>hopped on fortnite (genuinely no idea if people still play that btw)
>and you have nothing but time
>playing fortnite after school
Frick off zoomer
>hate week? world war? big brother?
>You hit your head pretty hard, come on the new gacha just dropped!
Its madness and I've never paid more than £40 for a game anyway, last time I paid full price for a game on release was Dark Souls II, since then I've become a tightass and only buy stuff on sale. for £30 or less.
What is beneath your feet?
What of him?
impressive how long some of you can hold on to your data
>go to mcdonalds and buy a meal for $70
😐
>go to epic games store and buy a game for $70
>:O
I'll never buy a game for $70 sorry just not gonna do it
Of course not, its not for you the price, but fomotards.
They expect you to get the game later on at a discount or one of those gold things.
The 70$ audience is on resetera or something.
If people are moronic enough to pay for games why shouldn't they be exploited?
>you're wrong! gamers should have the option to pay for how their cartoon looks!
it's okay when sony does it.
| 6QQFX-XPWP2-X86DY | LEEVV-L4W73-CVHG7 - HYDIX-TBQ4Q-0PEEC | NYBQW-P9F3L-IFAC4 | FYX4Q-V4IMV-PB47G | H6AAT-A2PEM-CLEX6 | 2Y0EL-K5I0N-BCK0N | QDDGQ-C9GMB-657YP | DRVMA-4Y5AQ-AKGQ5 | TYRDC-PK7JW-GYEP8 | 0L86K-85R0Z-9ZHCC | 5MX0T-39XBY-CIC9W | PRP6B-7VZ9Q-G8HIR | ZILGR-95V00-GC7A9 | DEC6D-MN3YA-3IBNL | 6DNVE-ILLLH-7EETM | 87HQN-Z4HBK-W9R43 | 8M5GL-6JD6X-I56F8 | NGCAD-6V9VG-VJKJI | L8BKN-DKQZI-V9XIT | 4GTRC-BJNZ2-JBFHJ
:^)
cool thanks i'll make 3 cents idling for the trading cards
Thanks, I got banned.
What did I just get myself into.
Wait why are individual games so expensive?
fake games made for key reseller stores to advertise lootboxes worth thousands of dollars
technically not a scam, you get INSANE value
and on top of that, they go on these kind of sales too because VALUE
LOOK AT THE SAVINGS
CONSOOM
>i havent pay for a game since 17'
>it was battlefront 2
i cant be mad at BF2 because disney force EA to add content for free and it was a really fun game at the end.
Get a job incel. $70 is a typical breakfast, lunch, and dinner expense. It's nothing.