>8 years since the last unreal tournament
>battle royales are getting stale
>Epic has all that Fortnite money
The time is right for the next Unreal Tournament game
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>8 years since the last unreal tournament
>battle royales are getting stale
>Epic has all that Fortnite money
The time is right for the next Unreal Tournament game
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>It will get zero Fortnite budget
>It will be half-assed
>It will flop
>It will be forgotten
Every UT has been slower than the last. Arena shooters are dead.
This is sadly accurate. I actually just fired up UT GOTY earlier today and it was a fricking blast. The bot AI is surprisingly well-made. I actually found a few active servers, too, but most had this really homosexual grappling hook mod that I hated.
But yeah, the pacing is still perfect and a punch of adrenaline once you get rolling and are on a killstreak.
Maybe they'll release another actual good one, by the time I'm an old man with a few marbles rolling around upstairs and dogshit reflexes. Oh well
This, only a literal moron would want old games being brought back in newer videogame industry. Post DL links for the old ones instead.
What Fortnite money? Fortnite hasn't been relevant or popular since well before covid.
The crowd Epic has built wouldn't care about Arena shooters.
iirc they took developers from Unreal Tournament 4 to develop for Fortnight, so they abandoned the title, despite the talented community basically making content for them.
>talented community basically making content for them.
they made jack shit
>they made jack shit
Talking out of your ass much? I was there, it was only about 20 people that did everything while the rest just cluttered the forums with stupid ideas and bickering but saying we "made jack shit" is completely insane. kys little nigglet.
Make a next gen graphics Unreal 1 remake instead.
Remake won't be enough. It will end up same as halo remake
>Unreal 1 had soul
>Unreal 2 was just a soulless Halo clone
We will never get another game like Unreal, are we?
Unreal 2 was supposed to be Mass Effect years before Bioware did it, had they actually been given time
the only thing fun about ut were the the custom gamemodes
I'm sure everyone agrees with you because 99% of everyone in UT99 only played Machine gun Sniper rifle Instagib nonsense.
UT is dead im sorry.
I still play the OG one and 04, bots are really good and there are small but active communities
are there any left like {V][M}, aka with fri/sat 32 player shenanigans on custom vctf/ons/tam maps?
>that fricking domination map in ut2k4 where you spawn before a bunch of different teleports, and the A core is towering high as frick above B core down near the ground
i HATED that fricking map in campaign, you could never hold the fricking points long enough. Always switched on aim assist for this one, and even then it was always a slog to get through
The last UT game died so they could focus entirely on Fortnite. It's 100% dead.
Every attempt to bring back arena shooters was a flop. Not the "people tried it and then flopped". No, it was the "nobody even heard of anybody who played it" type of flop. or if you rather, "Oh That Happened" flops.
Arena Shooters are everything that modern gamers can't stand. There's no hope.
Don't get me wrong, I'm not trying to be mean. I love UT99 and I respect arena shooters. It's simply the truth.
QC was promising bu led by complete fricking moron devs on top of using an abomination of an engine
2 minute loading times on an ssd, wildly inconsistent framerates. dogshit netcode and "i win" buttons made playing it a pain in the ass
the most fun i've had was during the closed beta stress test where everyone was playing ranger
QC is still decent and most champion skills have been nerfed to oblivion making them situational and more of a "finisher" move than "i win". Sadly only russian boomers play anymore, and if you're new you're just permanently dead, so anyone who tries out this free game immediately realises there's no point to playing it.
>surely it can't be that ba-
jesus fricking christ
there was a peak of 98 the last time i checked (couple months ago)
at least it's doing better than this
what a fricking shame
The servers are down and it hasn't been playable for quite some time iirc.
this was the first time I've seen pay to win killing a game
I liked the game quite a bit too, such a shame
still rewatch ctf zooming vids occasionally
A game that really got killed by was Nu-Battlefront 2, didn't have nearly the lifespan that the 1st did despite being a far better and bigger game.
They were so israeliteey that even the people who wouldn't ordinarily give a shit thought it was way too much.
Was deserved but a shame because there was a good game there.
QC was dead on arrival because of the old ass Black person engine they used when they could've made a Quake Arena with idtech 6 instead. I knew it would not pick up after knowing that. That rockets are the worst in the series didn't help much although it was a pretty brilliant move to insert all movement systems into the game. QC didn't die it was killed, and so was UT4.
QC died because it was a regular ass arena shooter. 90% of the steam forum posts when it was popular were "I like the game but I get destroyed all day every day"
Making good players absolutely dominate everybody else because of the pickups/snowballing mechanics inherent to arena maps is an awful idea in 2020
>Making good players absolutely dominate everybody else because of the pickups/snowballing mechanics inherent to arena maps is an awful idea in 2020
Has already been addressed in Quake Live many years ago with the 4 tiers. It was way better even than the ranked 1v1elo bullshit everything else uses. It's baffling they didn't do it but then again game was already dead because of the engine. Looking dated as frick is never gonna help any game.
When Quake 3 came out it was the most stunning looking game on the market.
GC didn't look dated at all, you're out of your fricking mind.
It looked dated and it still looks dated, it's the Rage engine when the Doom engine was already out. Stop posting.
You're a braindead mongoloid and you should rid the world of your stupidity. Quake Champions looked gorgeous on release and still hold up today, PUBG looked liked a pre alpha turd from 2004 and sold millions.
You're the stupidest, most irrelevant poster on this board.
>Quake Champions looked gorgeous on release
BAHAHAHAHAH
Compared to what? Look at Doom/Eternal and compare you are fricking braindead. Also we already established that everything Zoomers like is pure aids they are no indication for anything. Back in the golden age of the vidya graphics evolved With the gameplay it was never irrelevant.
It's eternal pain fren, eternal pain.
The very fact that you put Doom 2016 and Eternal on the same level really drives the point home about how moronic you are.
I didn't put them on the same level other than that they both look a generation better than QC. Doom 2016 still used megatextures but are on the same engine and put side by side look very samey. You are just reaching like the little Black person that you are I can smell your teenage angst through the monitor.
I'm done humoring you, kid. Stop Posting.
You're embarrassing yourself
>You're embarrassing yourself
>really drives the point home about how moronic you are
b***h you said QC looked gorgeous on release. Aside from the fact that it had load times so bad that you forgot what game you were playing in between matches it clearly looked dated and everyone said that it looked dated. Hell even the devs said it was ultimately a bad decision to not restart on idtech 6 iirc.
>tfw Quake Live's tier system was the perfect balance of matchmaking and custom servers
>tfw nobody else uses it
>tfw the only reason anyone uses elo is because everyone else is using it
Frick this entire industry
elaborate, how are they different
You'd have to experience it I don't know the exact algorithms they used. Basically the game detected how you did by accuracy and other unkown factors in which tier you belonged. They didn't use Wins/Losses which is common now and which is absolutely insane in team games/gametypes.
You didn't get smurfing either because one game beating on noobs and you got pushed 3 tiers up. The tiers were seperate from gametype too, so you could be tier 2 in duel and tier 4 in ctf. It was simple and simply worked, unironically.
The other anon gave a good idea of it, but also importantly it wasn't used in matchmaking, other than for team shuffling.
Every server was rated Normal, Hard or Very Hard depending on your own tier against the players in that server. You could freely pick from these servers, so if you were tier 2 you could play in a tier 4 server if you really wanted to. However you couldn't pick a server below your own tier, and you couldn't pick an extremely different tiered server (tier 1 trying to join tier 4)
In this way it became your own choice about how difficult you wanted your matches to be. Do you want to play with tier 4 players and get your ass kicked, but learn a lot? You're allowed to do that. Do you want to frick around in clan arena with people approximately your own skill? You can do that too. Do you not give a frick and just want to play instagib CTF all day? Those servers were untiered, and anyone could join. There was no queuing or anything at any stage in the game. You joined the matches you wanted to join.
It was the perfect mix of curated matches and free server joining, and I hate that it died with the game.
God I forgot about half of that already. Also you could buy the game and were free to start your own server with your own parameters.
Kids these days just don't know what's good because they never seen it.
Everything that Zoomers like is absolute aids, you can't do arena-shooters anymore because those that like good games are old now.
I'm not blaming the zoomers for much but that one fact is definitely on them.
>Everything that Zoomers like is absolute aids
I would love to hear what Zoomies say about arena shooters and why they like so many of the most aids genres in the history of video-games.
zoomers are the most nurtured and protected generation of kids to ever walk this planet. Losing is an uncomfortable concept they do not like to experience, ever.
So they take very little risk in life, play only multiplayer games where they can blame other people for their own mistakes. In general, zoomers prefer a shallower game they can pick up and master quickly, get bored of it and move on to the next flavor of the month, rather than play arena shooters for 30 years to dominate in QC in 2022.
it's a sign of times and the incoming fall of western civilization.
You literally know nothing about the generation you're taking about
The problem is trying to sell a multiplayer only game as an esport in 2022.
Do you want to make a good arena shooter in 2022, release a good single player game, with an extensive multiplayer mode, modding tools, and server tools, that is it.
But no, everyone wants that sweet esport money, that shitty mxt cosmetic bullshit because we can't make one game every two years anymore, every game must be a GAAS that will go on for a decades.
Frick you.
The "tournament" part of unreal tournament would honestly make the single player campaign easy. You can focus on it being inherently like an esport type thing but taking itself seriously in it's own universe. Then the multiplayer takes care of itself. You can have big frick off virtual cups that everyone can compete in with different skill tiers ala quake live and everyone gets to participate while not feeling totally fricking useless.
>UT99 style game
>But instead of weapons on the ground you choose your loadout
Would this work? I only started playing multiplayer fps games when mw2 came out and whenever I play arena shooters I never got why people thought it was fun. I like how fast they are but its just annoying to get your gun every single life. Maybe have the RPG or sniper be a spawn but atleast let me spawn with something better than the enforcer
QL has servers with loadouts and nobody uses that feature
It was probably the worst feature they ever added to QL and was directly responsible for killing the game. Don't do it.
Timmy doesn't care about pc gaming, i had the epic launcher at one point to play the ut4 alpha but i suppose it was just easier and cheaper to pay other devs to not release shit on steam than it was to actually develop a pc-centric game for your pc gaming platform and attract people that way.
Valve has done the same. Run a game store instead of making games.
They atleast made games for it at one point and it's the reason people use it, instead of spending a billion in minimum guarantees maybe they should develop games for it.
but they don't pay people not to sell their shit on other stores
it took several years after steam released for them to give up on games
Every shooter boomer claims to love arena shooters, but every time an arena shooter game launches they all come up with excuses as to why they aren't exactly right and aren't worth playing.
That's because shooter boomers don't actually know what they want. They want to recreate that feeling they experienced when they played Q3 or UT99 for the first time, but they don't know what caused that feeling in the first place, so when a new game comes, they start complaining. This is not because the game itself might be bad, but because it doesn't trigger that same feeling they experienced more than 20 years ago. When you ask them why they complain, they can't give you an exact answer because they don't know what they want.
The problem is that this feeling can't be replicated at all no matter how hard you try, only imitated through similarity. Why? Because (You) from today is not the same (You) from 20 years ago. (You)r preferences have changed, so something different is needed to cause that feeling, if it even can be caused at all anymore, regardless of whether you realize this or not..
I feel like wanting to be happy again is the root of a lot of this nostalgia. You were happier when you were younger, so you look for stuff to try and make you feel that way again.
You're right and no one will truly be able to tell you you're wrong and why.
And this is not limited just to shooter boomers. This can easily apply to fans of other genres as well. Everyone who complains about modern games not being exactly the same as old ones is a potential victim of this.
Nostalgia is one hell of a drug, especially when you don't actually understand what gave you that Good Feeling in the first place.
The Totalcancerbit argument..
That's just short-sighted, people got old, I'm in my 40's without new generations to pick up games they just die. If you want Zoomers to like a game you need to pack it full of aids or build on aids to begin with, Arena-FPS are neither.
I'm firmly of the belief that arena shooters like UT or Quake weren't popular because they were arena shooters, but were popular BECAUSE they were popular (because they were online games in an era where that wasn't that common yet, because they looked good, because they allowed for mods, because the companies were big) and that led to them playing a lot.
Most of the playerbase for the games probably didn't appreciate them for being complex/well-designed arena shooters or whatever; they just played them because they were the big games, just like how people play Fortnite now because it's the big game.
Sez u. I really do like the genre and I give new ones a shot when I can. It's why I'm playing Open Fortress before it dies, it's why I'm signed up for the Rawmen beta, it's why I played Diabotical before Legendary let you get around the chinkshit EGS (same goes for UT2014), it's why I tried the Trickshot demo, it's why I tried Quake Champions when they gave it away at E3, it's why my library is full of dead games like Toxikk and Reflex, and it's why I still try to get anyone I become buddies with to play UT2004 and Xonotic. The whole
>nobody actually arena shooters
thing was a relevant phrase back when, but nowadays, it's not needed anymore. Anyone that wants to feign interest in the shooters derived from yesteryear for kudos are now being directly marketed to with all the new "boomer shooter" single-player shovelware on the market. All it serves now is to be pointlessly smug out actual threads, going against its original intent.
Epic killed the UT reboot to work exclusively on Fortnite. Why would they return?
Why would they develop a game to compete with their own game. I like UT but i wouldn't hold out for anything.
it would be gayged up with MTX, don't even bother. it's over.
>wanting a unreal tournament
being my favorite franchise
let the franchise dead
xonotic 0.8.5
It's better than any UT and it's free. Go grab it and hop into a server.
artstyle looks like shit
and sounds like shit
>artstyle looks like shit
>and sounds like shit
Why are people so fricking picky about art now? People were playing Q3 with pic_mip 5 just fine. It looked like blurry puke. You just don't like arena shooters.
>another soulless, bland piece of garbage where you control humanoid shaped blobs with no personality
character audio and music are essential bits of what made UT great
>too many weapons, all of which suck
>spam-focused gameplay where you have to switch between six different guns on cooldown instead of swapping to fit the situation
>still has some physics issues with inconsistent stepheight (mostly noticeable in race servers)
>maps are bad
I wouldn't go so far as to say Xonotic is shit, but it's a far cry from being better than UT.
It's fast and you never need 6 weapons. Most fights don't call for more than 2 weapons anyway.
>needing even 2 weapons
It's called the Mortar and it's the only weapon in the game and you'll be happy with it, although I will admit it still feels like crack cocaine whenever you land a hit with the Vortex
>say this
>feel like seeing if the one Euro server is up
>get prompted to go download an update
>aww cool finally, I wonder what's in the patch n--
>"Vortex’s push force has been reduced from 400 to 200 so players no longer fly to the other end of the map when hit by a Vortex shot."
This genre is nothing but pain
Epic is on a railway to squander all that fortnite money look at how aggressively they pay off devs for exclusivity on egs only to make no sales
I don't want present day Epic to do anything with Unreal.
UC2 chads assemble
>want new UT
>know they'd frick it up
bros...
just play CPMA, the perfect fps game has been out for over 20 years.