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Mike Stoklasa's Worst Fan Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

Mike Stoklasa's Worst Fan Shirt $21.68

  1. 2 years ago
    Anonymous

    >Alien Isolation came out in 2014

    • 2 years ago
      Anonymous

      Can't you count? That would mean we are in 2022 you moron.

      • 2 years ago
        Anonymous
        • 2 years ago
          Anonymous
        • 2 years ago
          Anonymous

          anus

      • 2 years ago
        Anonymous

        you know whats scary, we are halfway to 2023

  2. 2 years ago
    Anonymous

    Crazy part was that it ran 60+ fps with max settings on toasters. One of the best optimized games I have ever played.

    • 2 years ago
      Anonymous

      Lot of people describe this game engine-wise as black magic

      • 2 years ago
        Anonymous

        >PBR + SSR + heavy coat of chromatic aberration and lens flares is now "magic"
        Mankind has declined.

        • 2 years ago
          Anonymous

          The game stills looks brutal and runs flawlessly on toasters from 2014. Yes that is called magic, only your sour bitter soul had declined, no matter if you can spell pbr or some other shit present in every 3d game.

        • 2 years ago
          Anonymous

          I'd say especially if a moronic frick like you can't keep up with a basic conversation about a game that could run well on any system. Most games have little to no optimization these days and run like dog shit even with some of the best hardware around.

        • 2 years ago
          Anonymous

          >he thinks he know what he's talking about

    • 2 years ago
      Anonymous

      GTX260 ran it just fine.
      GTX285 ran it maxed.
      Granted it's just corridors in space, and you can see the space in certain doorways so it's really well optimized.

      Lovely game to boot.
      Near impossible with that kitty isolation mod where you're constantly surrounded by 4-6 aliens though.

      • 2 years ago
        Anonymous

        >GTX285 ran it maxed
        No fricking way. I had 3 of those cards in tri-SLI setup for shit like Crysis and they struggled to play Battlefield 3 in 2010. I don't see how they could run Alien Isolation which came out 4 years after that.

        • 2 years ago
          Anonymous

          Agreed, the game needed DX11 cards to run it maxed out.

        • 2 years ago
          Anonymous

          Alien Isolation ran without problems on GTX285.
          >BF3 tri-SLI GTX285
          >SLI
          >tri-SLI
          There's your problem.

          A single GTX260 can run it. You had stutter issues due to SLI.
          And a single GTX285 here.

          ?t=441

          Agreed, the game needed DX11 cards to run it maxed out.

          Everything maxed on that card, but you had to mod it to bypass the dx11 reqs.
          The GTX650Ti has the same performance as a GTX285.

    • 2 years ago
      Anonymous

      MGS V was also another very well optimized game, so much that it also had both PS3/X360 ports that ran at 30 fps

      In 2015, when both consoles were already considered dead

      • 2 years ago
        Anonymous

        Constantly dropped into the 20s though.

  3. 2 years ago
    Anonymous

    Oh shit. I just got a VR headset and I've never played Alien Isolation. Might be time to shit my pants.

    • 2 years ago
      Anonymous

      do it. Its one of the better non-native vr mods

  4. 2 years ago
    Anonymous

    The graphics stagnated after 2007.
    Gameplay started declining after 2005.

    • 2 years ago
      Anonymous

      You are one very stupid man.

      • 2 years ago
        Anonymous

        Says a school dropout virgin.

    • 2 years ago
      Anonymous

      basically this. video games peaked in complexity around the late 90's but we didn't really feel the effects until the mid-00's.

      • 2 years ago
        Anonymous

        What do you consider complex games?
        I play a few simulators and they all keep getting better, more accurate and more complex as time goes on.

    • 2 years ago
      Anonymous

      and you stopped maturing in 2008

  5. 2 years ago
    Anonymous

    Great game, deserves more praise than the fake praise for cybertrash

  6. 2 years ago
    Anonymous

    >14 year old game

    • 2 years ago
      Anonymous

      pre-baked wonders.
      If you're not forced to have day night cycles, you literally can't beat pre-baked shadows.
      Didn't like those games but ME1 looked way better than ME2 for this reason.

      • 2 years ago
        Anonymous

        Same reason why Unity looked so good

    • 2 years ago
      Anonymous

      Damn such great interiors and you barely get to see any of them

    • 2 years ago
      Anonymous

      >18 year old game

      • 2 years ago
        Anonymous

        >20 year old game

        • 2 years ago
          Anonymous

          >18 year old game

          every old game looks the same cause the shaders are the fricking same, kys.

          • 2 years ago
            Anonymous

            ironic

          • 2 years ago
            Anonymous

            >shaders are the fricking same
            ??? What do you mean? That sentence does not make sense.

        • 2 years ago
          Anonymous

          >21 years old game

        • 2 years ago
          Anonymous

          i have no idea what game is but it looks absoloutely KINO

          • 2 years ago
            Anonymous

            Metroid Prime but it's being emulated on a modern PC.

            • 2 years ago
              Anonymous

              >20 year old game

              it looks exactly like Morrowind

              • 2 years ago
                Anonymous

                i thought it looked like morrowind put through a "reality filter" at the time

        • 2 years ago
          Anonymous

          If i was Samus Arun i would just lounge around in my comfy ship, safe in the knowledge no one could hurt me.

          Im not the adventurous type though, i just love being comfy. Like right now, im sat on the sofa watching tennis, browsing Ganker, imaginging im in Samus's ship, watching the rain

          • 2 years ago
            Anonymous

            Are there games that do this? Where you can just chill in your spaceship and visits planets at your own pace?>

            • 2 years ago
              Anonymous

              best hope is that they give KOTOR3 if they ever make it, to a developer that isn't pozzed and can write a slowpaced RPG well, they shafted Obsidian with the 2nd one, so I doubt it. That era of 3dRPGs like VTMB and Fallout:New Vegas which are all about quality worldbuilding are sort of hard to come by.

        • 2 years ago
          Anonymous

          this seemed like magic at the time, it didn't make sense how it was possible when i was wee

      • 2 years ago
        Anonymous

        homie you don't post that when my hdd space is this low. Frick you.

      • 2 years ago
        Anonymous

        what game?

        • 2 years ago
          Anonymous

          the post below you

      • 2 years ago
        Anonymous

        Right that's it, I'm reinstalling, I never actually completed it. The unofficial patch had a bug where one of the bosses Vampire hunter with a gun was invincible. I also skipped the sewers as the patch added a skip, I probably shouldn't have done that for my first playthrough.

    • 2 years ago
      Anonymous

      Is this Mirrors Edge?
      I don't remember this area.

      • 2 years ago
        Anonymous

        It's the shard. The huge-ass room full of SWAT guys with heavy machine guns before you go up to the roof, at the end of the game.

    • 2 years ago
      Anonymous
  7. 2 years ago
    Anonymous

    sevastopol is one of the comfiest ambient environments in the medium. replay alien isolation every few years just to chill out in a vent somewhere

  8. 2 years ago
    Anonymous

    such is the power of good art direction

    • 2 years ago
      Anonymous

      This
      Art direction is everything even if youre going for realism.

    • 2 years ago
      Anonymous

      Yeah people underestimate how much of a factor good art direction plays in making a game look good. It's not graphics, it's aesthetics.

      • 2 years ago
        Anonymous

        based

        • 2 years ago
          Anonymous

          I love psychonauts 1 & 2 but its so fricking ugly
          its offensively ugly in some parts, I hate how it looks
          looks like a fricking mucinex commercial

          • 2 years ago
            Anonymous

            I hate you and you're wack

          • 2 years ago
            Anonymous

            I wonder if they could have rerendered those cutscenes and replaced them. Surely they didnt just bin the files for them.

        • 2 years ago
          Anonymous

          AD doesn't necessarily mean bright colors. It applies to everywhere, but nowadays most games going for realism just slaps 3d scanned assets randomly and call it a day.

          • 2 years ago
            Anonymous

            I'm very aware of that, art direction comes in many forms

            • 2 years ago
              Anonymous
              • 2 years ago
                Anonymous

                What game?

              • 2 years ago
                Anonymous

                Myst V

            • 2 years ago
              Anonymous

              lmao at including VTMB in there, a game that looked like shit when it released

              • 2 years ago
                Anonymous

                wrong

              • 2 years ago
                Anonymous
              • 2 years ago
                Anonymous
              • 2 years ago
                Anonymous

                Is this Vampire? Is it worth playing unmodded?

              • 2 years ago
                Anonymous

                yes, and just pirate the GOG version since it comes pre-patched with Unofficial Patch Basic

                https://gog-games.com/game/vampire_the_masquerade_bloodlines

              • 2 years ago
                Anonymous

                Do people ever use any graphics mods or anything? I always hear about it being one of those games that needed "fixed" by the community.

              • 2 years ago
                Anonymous

                please don't use a graphics mod unless you're a tasteless pleb

            • 2 years ago
              Anonymous

              From Soft still can't figure out shadows, really holds back Elden Ring.

              • 2 years ago
                Anonymous

                ER is getting a raytracing lighting update on ps5/sex/pc so we will see how that goes. I have a feeling it'll be for interiors only though, but it'll at least give them shadows

              • 2 years ago
                Anonymous

                Any updates or has it been silently cancelled?

              • 2 years ago
                Anonymous

                jsut watched some ER trailers and it looks like a 2013 game

            • 2 years ago
              Anonymous

              Bottom center game?

              • 2 years ago
                Anonymous

                I think it is Infernium.

          • 2 years ago
            Anonymous

            I just finished both the dishonored games + all the dlc stuff and am having problems figuring out what to play next. should I try prey or maybe go way different and play sekiro?

            • 2 years ago
              Anonymous

              sekiro i'd say. quality immersive sims are special

            • 2 years ago
              Anonymous

              You definitely should play Prey at some point, absolutely incredible game. If you're worried about getting burned out though you might want to take a break before doing so, it's a long-ish game.

            • 2 years ago
              Anonymous

              def Prey

        • 2 years ago
          Anonymous

          this is the reason WoW died too, the polygonal graphic style of Vanilla was total KINO and then by Cataclysm it's totally dead, now it's literally unplayable and looks like Disney

          • 2 years ago
            Anonymous

            Fishing with Coolie

            • 2 years ago
              Anonymous

              if graphics never evolved past this point I'd be perfectly happy

              • 2 years ago
                Anonymous

                the vanilla graphics were the soul of that game, not the raidlogging or the metashittery.
                Blizzard didnt know what they had

            • 2 years ago
              Anonymous

              That's not vanilla

              • 2 years ago
                Anonymous

                it's pre-patch TBC which is the perfect version of the game.
                TBC talents and Azeroth additions without Outland, as god intended.

  9. 2 years ago
    Anonymous

    I am still absolutely baffled that Creative Assembly was able to make this.

  10. 2 years ago
    Anonymous

    I can't believe they won't make a sequel or something similar but they'll shit out crappy Aliens games non stop

  11. 2 years ago
    Anonymous

    The only thing I disliked about this was that the alien was basically on a leash to the player, you could only get so far away and it would be teleported to your general area.

    When you notice it, you cant un-notice it and it makes things feel artificial.

    • 2 years ago
      Anonymous

      I think there was a mod to remove the "leash" so in some levels the alien would just end up fricking off to the opposite edge of the map

    • 2 years ago
      Anonymous

      Yes and especially on the higher difficulty you can't do a peep and this homie will always be around to get you BTFO. The facehugger part made me seethe uncontrollably because of it, couldn't they put the alien away during that part?

    • 2 years ago
      Anonymous

      Thats why there is unpredictable alien mod. Look it up, its great.

    • 2 years ago
      Anonymous

      there was a mod that unshackled alien AI and made it more random.
      It was pretty cool.

    • 2 years ago
      Anonymous

      Yeah, horror devs need to realize that it's often what you don't see that's scarier than what you do. It's why something like Sunbautica works so well. Because there's barely any leviathans in the game so 99% of it is just you jumping at shadows because the anticipation grows for when you do eventually run into one.

    • 2 years ago
      Anonymous

      Alien did not teleport. It would know to manually roam closer to you. Look up videos on the ai of the game. Its all interesting stuff

      • 2 years ago
        Anonymous

        same thing, it was still tied to the player like it was on a rope and the higher the difficulty the shorter the rope was. It was only allowed to be a certain distance away before it would automatically be brought into the players radius again.

        • 2 years ago
          Anonymous

          it's made to mimic the behavior of a predator hunting its prey, kinda imagine like the AI has witcher vision and can see your tracks and it's following you, but instead the AI director is giving it clues where it might find you, but it never outright tells the alien where you are and the alien has to use its own hearing and sight to find you, so it's basically mimicing "instinct"

          go look up "AI and games alien isolation" or something, you should find the vid and in the meanwhile I would shill that channel in general, AI is way underappreciated component that makes or breaks great games these days where it's all about the visuals

    • 2 years ago
      Anonymous

      I liked it, made it difficult to get around, try the baby mod called unpredictable ai or something.

      • 2 years ago
        Anonymous

        i only use that mod. there are still challenging points, you still need to pay attention, but it keeps it from going over the line into annoyance over fear

    • 2 years ago
      Anonymous

      same thing, it was still tied to the player like it was on a rope and the higher the difficulty the shorter the rope was. It was only allowed to be a certain distance away before it would automatically be brought into the players radius again.

      How do you figure the thing with no eyes orients itself?

      • 2 years ago
        Anonymous

        wtf Black jack skellington turned into a dog nose

    • 2 years ago
      Anonymous

      The unpredictable Alien mod was great. The xeno would LITERALLY come out of nowhere with little to no warning at times. It was pretty spooky

    • 2 years ago
      Anonymous

      Well to be fair theres a frickload of xenomorphs lore wise

  12. 2 years ago
    Anonymous

    >alien isolation
    >assassins creed unity
    >COD advanced warfare
    games that came out near 2014 and the start of the 8th gen still look really good, I feel like a few years afterwards they started to look shitty and plateau

  13. 2 years ago
    Anonymous

    >22 year old game

    • 2 years ago
      Anonymous

      nice water

  14. 2 years ago
    Anonymous

    I had an interview for a 3D artist role, woulda been working on this game. Ended up turning it down as I didn't think they were offering enough £ when I'd have to relocate across the country and they were only offering a 6 month contract with no guarantee of it being extended.

    I do sometimes wonder how life woulda been different if I'd of taken the chance.

    • 2 years ago
      Anonymous

      oh man

    • 2 years ago
      Anonymous

      Lmao hey Razorb, get back to work you worthless c**t

    • 2 years ago
      Anonymous

      Making video games? What a waste of time.

      You're living your best life in your hostel, making masks that you sell on the curbside.

      Only joking anon, you have a loving gf, who you will eventually have children with.

    • 2 years ago
      Anonymous

      well if you'd taken a job at CA you'd now be making this shitpile so maybe you lucked out

    • 2 years ago
      Anonymous

      Eh, don't think you missed much career-wise. Game making seems to be a pretty hard-pressed and not exactly well paid profession. It probably would've been cool to have been a part of the process making a beautiful and pretty successful game but aside from having some interesting anecdotes you probably spent your time and employment better elsewhere.

  15. 2 years ago
    Anonymous

    i'm too afraid to play this game

    • 2 years ago
      Anonymous

      I struggle to play it on my own. I watched Alien when I was a kid and as such the Xenomorph is like my personal demon. I legit almost had a panic attack when I tried play it on my own once.

      • 2 years ago
        Anonymous

        >I legit almost had a panic attack when I tried play it on my own once.

        I had a panic attack, it was a real scary moment for me. I was by myself, dark room, saturday night. Fully immersed. Just had a freak out.

    • 2 years ago
      Anonymous

      Its the most terrifying game I've ever played, even more scary than Dead Space....

      Ok about the same level, but my God its very scary

  16. 2 years ago
    Anonymous

    I love video games bros

  17. 2 years ago
    Anonymous

    classic

  18. 2 years ago
    Anonymous

    >tfw played on ps4 and the floor hatches are so low res i can only spot them because of the green light

    • 2 years ago
      Anonymous

      Is it worth playing on PS4 is PC isn't an option for me?

  19. 2 years ago
    Anonymous

    Tuly one of the most athmospheric games in recent memory.

  20. 2 years ago
    Anonymous

    >35 year old game

  21. 2 years ago
    Anonymous

    Just finished it. One of the best games I have ever played. Kinda long tho.

    • 2 years ago
      Anonymous

      >Kinda long tho
      It has problems with pacing, but since i replay AI once a year, i happy for all the content.

  22. 2 years ago
    Anonymous

    >2004
    >2022+

    • 2 years ago
      Anonymous

      Deferred rendering and its consequences have been a disaster for the gamer race.

    • 2 years ago
      Anonymous

      >Unreal Engine
      This is why I drop most games. Everything looks like it was made with plastic combined with the Starter Content Assets, especially NPC's which look like they were moulded by a 6-year-old using play-doh.

    • 2 years ago
      Anonymous

      perfect example of SOUL vs. SOULLESS

    • 2 years ago
      Anonymous

      The bottom picture is bad in a way that could never be explained through words. it's like the uncanny valley.

  23. 2 years ago
    Anonymous
  24. 2 years ago
    Anonymous

    YOU SICK FRICK

  25. 2 years ago
    Anonymous

    >DoF
    Turn that shit off

    • 2 years ago
      Anonymous

      DoF is fine in some slow paced game where you're trying to feel immersed or some shit. Otherwise that+ motion blur are the first things I turn off 99% of the time.

  26. 2 years ago
    Anonymous

    >bloom
    >motion blur
    >depth of field
    >chromatic abboration
    >lens flare
    >60fov
    Aye yes, the console babby check list

    • 2 years ago
      Anonymous

      yep it's like the only game to actually use of all that crap properly

    • 2 years ago
      Anonymous

      >bloom
      also seen by eyes irl
      >motion blur
      also seen by eyes irl
      >depth of field
      also seen by eyes irl
      >chromatic abboration
      Game about movie from 70s. Done right in this case
      >lens flare
      also seen by eyes irl

      • 2 years ago
        Anonymous

        >he sees motion blur and dof
        Go check your eyes, fricking moron. None of that applies to the object you are looking at.

        • 2 years ago
          Anonymous

          Go look at something other than you monitor fricking moron

          • 2 years ago
            Anonymous

            Exactly, touch grass, Black person. If you look at something and see it blurred or out of focus your eyes are fricked beyond repair. This shit has no place in video games, unless it's VR with eye tracking.

            • 2 years ago
              Anonymous

              depth of field is how eyeballs literally work

              • 2 years ago
                Anonymous

                Depth of field works only because real life isn't a flat monitor. Until we have light field displays, or at least VR eye-trackers, it's bullshit that has nothing to do with how eyes work. It's just "let's blur arbitrary part of the image and hope player isn't looking there" Black person bullshit.

                Holy frick, you are a definition of simpleton

                >illiterate Black person got called out and now he is mad

              • 2 years ago
                Anonymous

                So you literally just dont understand how eyes work?

              • 2 years ago
                Anonymous

                Learn the difference between flat image and light field, moron.

              • 2 years ago
                Anonymous

                mhm

              • 2 years ago
                Anonymous

                This isn't even a lack of knowledge you need to get from somewhere, it's just a simple life observation. Your moronic brain lacks my friend.

              • 2 years ago
                Anonymous

                Black person, your eyes automatically focus on everything you look at. A video game on a flat screen has NO FRICKING WAY to know where your pupils are actually focused. How fricking moronic are you, holy shit. DoF in games is just a pure bullshit effect that absolutely doesn't work, since you look at the blurred part of the image and it doesn't fricking refocus like it should.

                mhm

                Stop talking with dick in your mouth.

              • 2 years ago
                Anonymous

                you're all embarrassed now lol

              • 2 years ago
                Anonymous

                I accept your concession.

              • 2 years ago
                Anonymous

                mhm

            • 2 years ago
              Anonymous

              Holy frick, you are a definition of simpleton

      • 2 years ago
        Anonymous

        >also seen by eyes irl
        Yes. And that's why you don't need to see them a second time. Your eyes do the work themselves.

        • 2 years ago
          Anonymous

          Black person, your eyes automatically focus on everything you look at. A video game on a flat screen has NO FRICKING WAY to know where your pupils are actually focused. How fricking moronic are you, holy shit. DoF in games is just a pure bullshit effect that absolutely doesn't work, since you look at the blurred part of the image and it doesn't fricking refocus like it should.

          [...]
          Stop talking with dick in your mouth.

          jesus christ this fricking place

          • 2 years ago
            Anonymous

            Indeed. Zoomers who have grown up on shitterfield 3 now defend all those eye-cancer effects. The absolute state of this place.

            • 2 years ago
              Anonymous

              >depth of field is eye cancer effect
              moron

              • 2 years ago
                Anonymous

                >blurs your entire background despite the fact that you are looking right at it
                >anything but eye cancer
                Zoom zoom.

              • 2 years ago
                Anonymous

                your character isn't looking at it, you're seeing what your character is seeing. dipshit

              • 2 years ago
                Anonymous

                Depth of field is used to hide shitty console limitation lods. Im fricking short sighted and DOF in most games is worse than having no glasses in real life for me.

              • 2 years ago
                Anonymous

                >Depth of field is used to hide shitty console limitation lods
                That's why Crysis 1 had it

              • 2 years ago
                Anonymous

                Crysis 1 was engine showcase.

                Motion Blur
                Chromatic Aberration
                Depth of Field
                Mouse Acceleration
                Any form of aim assist

                Are the things everyone should disable when starting a game for the first time.

              • 2 years ago
                Anonymous

                he's right, a video game has no way of knowing where your eye is actually looking, and in no way is your eye's focus always focusing in the center of the screen

                in most cases DOF is just used as an excuse to get lazy with ugly LODs, dark souls does this for example where they just animate a .png background and blur it out with a fake DOF blur, and in CE games you have an insistent DOF blur constantly even if you focus and aim down sights at the background in the distance

              • 2 years ago
                Anonymous

                >a video game has no way of knowing where your eye is actually looking, and in no way is your eye's focus always focusing in the center of the screen
                That doesn't matter because you're seeing a game through the eyes of the player character, or a camera

              • 2 years ago
                Anonymous

                >That doesn't matter because you're seeing a game through the eyes of the player character, or a camera
                Not when I can control the camera. In rl your brain filters a lot of shit. In games that shit is suddenly grating because devs aggressively put it in.

              • 2 years ago
                Anonymous

                it absolutely does matter, you're seeing the game through either by a camera placed behind the character, which obviously doesn't hold any bearing on what the character's eyes are looking at, and likewise even in FPP, you could say you're just looking the same direction your character is looking, not following their eye movements

                either way I would always disable DOF anyway because blur effects are obnoxious, at least camera-based ones

  27. 2 years ago
    Anonymous

    It literally ran on a GT220 and looked almost that good. It was astounding at the time

    • 2 years ago
      Anonymous

      Because the blur filters and low field of view cover up the shit textures. Many games use this to hide how bad they look on large screens.

  28. 2 years ago
    Anonymous

    it's super immersive but there's still not much interactivity. it's kind of like pre rendered in real time or something

  29. 2 years ago
    Anonymous

    we're just barely breaking out of the crysis plateau

  30. 2 years ago
    Anonymous

    Game was shit

  31. 2 years ago
    Anonymous

    sovl sequel when? No I dont mean action oriented like Aliens

    • 2 years ago
      Anonymous

      They would ruin it.

    • 2 years ago
      Anonymous

      I would consider my kidney for more of the same sequel

  32. 2 years ago
    Anonymous

    Great Linux port, good job Feral.

  33. 2 years ago
    Anonymous

    i believe that's a bullshot, but the game does come close.
    that corridor has been replicated in avp3, colonial marines, isolation and the new alien fireteam elite game.

  34. 2 years ago
    Anonymous

    Just started and was wondering. Can the alien or other enemies see the light on some of your items like the molotov or noisemaker?

  35. 2 years ago
    Anonymous

    Is this game scary? I like everything about horror games. The atmosphere, themes, aesthetics, except for the part where they actually scare you because I don't enjoy being scared.

    • 2 years ago
      Anonymous

      no

    • 2 years ago
      Anonymous

      its more dread and terror

    • 2 years ago
      Anonymous

      grow sum balzz, homie

    • 2 years ago
      Anonymous

      it's probably the scariest game there is
      like it causes actual terror and dread

  36. 2 years ago
    Anonymous

    grafix honestly seemed like they peaked years ago

  37. 2 years ago
    Anonymous

    Metroid Prime was kino

    • 2 years ago
      Anonymous

      that was a fun boss fight

  38. 2 years ago
    Anonymous

    Am I wrong for wanting to play this on Switch over Xbox Series X at 60fps?

  39. 2 years ago
    Anonymous

    Great game.
    Proves pretty well how important is art and aesthetics for any game.
    >sets the mood
    >create good visuals independent of the time it was created
    >can be used to help see what's important (or not, if you want to confuse the player)

  40. 2 years ago
    Anonymous

    It's really good looking I'll agree but I'm just not a fan of stealth games.

  41. 2 years ago
    Anonymous

    DoF is literally an effect that we borrow from cinematography. And it was used because of limitations on cam lens, and later turned into stylistic choice.
    Videogames imagens don't have these limitaions because the image is not captured but rendered.
    Using DoF is kinda stupid cause you can use your own eyes to focus on diferent depths of vision inside the flat image tou looking at instead of relaying on a "digital" pupil programed by the devs.

    • 2 years ago
      Anonymous

      Black person, your eyes automatically focus on everything you look at. A video game on a flat screen has NO FRICKING WAY to know where your pupils are actually focused. How fricking moronic are you, holy shit. DoF in games is just a pure bullshit effect that absolutely doesn't work, since you look at the blurred part of the image and it doesn't fricking refocus like it should.

      [...]
      Stop talking with dick in your mouth.

      >also seen by eyes irl
      Yes. And that's why you don't need to see them a second time. Your eyes do the work themselves.

      Put your fricking hand in front of your face and focus on the monitor and tell me your hand is sharp. Also screen is fricking flat with no depth on Z axis so there is no "natural" dof. And IF there is no point to emulate those things, i guess movies should have no depth or motion blur also (if that shit is technically possible). I mean how fricking simple are you Black folk.

      • 2 years ago
        Anonymous

        It is sharp as long as I'm looking at it, moron.
        >movies
        Right, this shitty gimmick should frick off back to movies where it belongs. Only there a fricking movie director can boldly assume where the viewer should look. Movie trash has no place in video games.

        • 2 years ago
          Anonymous

          >focus on the monitor and tell me your hand is sharp
          >HURRRR IT'S SHARP WHEN I LOOK AT IT
          literal moron

          • 2 years ago
            Anonymous

            Because that's how your eyes work, stupid homosexual. You see a light field, not a flat image, part of which is randomly blurred.

            your character isn't looking at it, you're seeing what your character is seeing. dipshit

            Now that's some mental gymnastics. I guess your character is also always a fricking robot, that would explain cancerous lens flares that no human would see.

            • 2 years ago
              Anonymous

              >I guess your character is also always a fricking robot, that would explain cancerous lens flares that no human would see
              but we're not talking about those things which don't make sense (unless it's a camera), we're talking about DOF which makes total sense

              • 2 years ago
                Anonymous

                >games focuses on character nose
                >entire screen is blurred
                >u-uh t-that actually makes a lot of sense, you just don't understand!
                >it's more fun to play like that, I swear!
                >so what if I can't see gameplay, it's intended that way

              • 2 years ago
                Anonymous

                >autistic hyperbole
                never bothered me or hindered gameplay and looks great. keep seething

              • 2 years ago
                Anonymous

                >w-who cares about the gameplay...
                >as long as it's artistic vision, you are supposed to see entire screen blurred
                Mental illness indeed.

        • 2 years ago
          Anonymous

          >It is sharp as long as I'm looking at it, moron.
          i hope you are trolling now. if not dont forget to breathe

          • 2 years ago
            Anonymous

            >stupid Black person still doesn't understand how eyes work
            Explain how the frick should game know where am I looking at, you stupid homosexual? You are literally mentally ill. Why won't devs blur entire fricking screen in case you focus your eyes on your fricking hand then? This is possible, right? Then this should be in games. As well as the blind spot simulation and floaters.

      • 2 years ago
        Anonymous

        Try it out. Using OP's game disable DoF and focus on the motion tracker and tell me you can see clearly what's in a few meters away front of your MC. The same way you can't look at one side of your screen and read something that is the oposite side. You looking at the whole monitor but your eyes are focused on a specific part of it.

      • 2 years ago
        Anonymous

        I play video games, not real life simulators. Realism homosexualry is ruining gaming.

      • 2 years ago
        Anonymous

        >i guess movies
        Movies are static, you don't have the freedom to look wherever you want, the director dictates what you see, so the use of DOF to highlight or hide something is understandable, but games are not movies and trying to emulate them makes games worse.

  42. 2 years ago
    Anonymous

    6 year old game developed for GTX700 hardware

    • 2 years ago
      Anonymous

      1080 was out when MD released

      • 2 years ago
        Anonymous

        read again what I wrote

        the devs were working with 780/780ti's and everyone knows how badly the game ran on max settings, but they insisted on releasing the game even though current hardware wouldn't run it and it paid off, more devs need to adapt this mindset

        also even a 1080ti wouldn't max it with the resolution I had, I was playing it with a 3060ti and at 1440p ultra I can just about max it with comfortable 80-90 fps

  43. 2 years ago
    Anonymous

    I've been married for 11 years and I basically date things using that as a metric. As long as I was with my wife when something released, I know it wasn't that long ago/I was already an adult l. I find that comforting.

  44. 2 years ago
    Anonymous

    Finishing Alien Isolation on nightmare mode literally gave me a few nightmares of Xenomorphs chasing me. Hiding from Aliens in my dreams... Blessing and a curse really.

    • 2 years ago
      Anonymous
  45. 2 years ago
    Anonymous

    Shit like this really goes to show lighting is everything.
    Doesn't matter how shitty the textures may be. Good lighting can make anything look fricking amazing.

  46. 2 years ago
    Anonymous

    >Unreal 5 remake
    >loses all its sovl

  47. 2 years ago
    Anonymous

    When you hear that beep from a save station nearby

  48. 2 years ago
    Anonymous

    20 Years old game

  49. 2 years ago
    Anonymous

    How did Unreal Engine go from state of the art back when it first released to generic looking garbage right now?

    • 2 years ago
      Anonymous

      And I mean UE5 right now compared to UE1 in the 90s

    • 2 years ago
      Anonymous

      And I mean UE5 right now compared to UE1 in the 90s

      UE5 right now is state of the art though

      • 2 years ago
        Anonymous

        I see no difference between Unreal Engine 5 and, say, Frostbite and RE Engine. It all looks exactly the same to me

        • 2 years ago
          Anonymous

          You're talking about art style rather than fidelity.

        • 2 years ago
          Anonymous

          well UE5 has lumen and nanite which makes it state of the art even if you "can't see" the difference they make

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