> a game based on your favorite tv series
> you play as titular character of these series
> levels are based on the environment shown in said series
> bosses are all the bad guys from these series
> one boss is some made up frick that was not present in the show
If you had to decide, would you rather have this new and exclusive character or replace him with familiar character from the show, let's say one that is wearing a yellow trench with black cape and bears uncanny similarity to protagonist?
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I don't care, I just want a better Farscape game. Plenty of wacky villains to go around either way, hell you could even have Crichton fight his own clone.
Yeah, Wolfduck isn't even in the comics, never mind the show. At least not by the time the game came out (made his comics debut in 2015, I think).
It should have easily been Tuskernini.
As to Negaduck, he's too big a deal to be anything less than the final boss. Fortunately, hackers have rectified this.
> Tuskernini
He's in Turbograpx game along with other B-tier villains. The game is utter shit, sadly
Both versions are terribly lacking Splatter Phoenix as well.
> As to Negaduck, he's too big a deal to be anything less than the final boss
He should've been the one. Steelbeak is gay
Steelbeak is a leftover from the original pitch for Darkwing Duck to be a literal James Bond parody ("Double-O-Duck"), based on a one-off DuckTales episode where Launchpad played said Bond parody. For some reason, it was pushed that Steelbeak was the boss behind all the villains of the show when he wasn't even the boss of his own organization
I never heard of "it doesn't exactly follow the show/movie" as a complaint against games until very recently. Why would you want something to be exactly like something you've already seen?
> Why would you want something to be exactly like something you've already seen?
Why not? If it's a game based on tv animation, I want it to be exactly like that animation, be a show's protag, do all the stuff the does on show and see some recognizable stuff from the show adapted into video game format. That's the point of licensed games, I think
Exclusive additions are welcome, of course, but Wolfduck isn't really a great one.
Zoomzooms can't handle anything that deviates from "muh accuracy".
> oh those damn zooms
How do you even sleep at night?
Pretty well since I don't stay up all night crying about "accuracy"
I understand, must be tired from crying about zoomers all day
Name at least two show or movie-based games which benefit from having loose connection to the source material.
Not him, but Batman NES, Batman Returns NES and SNES, Jurassic Park. There's a lot more but it really depends how you define "loose connection". I can't remember any episode of Goof Troop that resembles the game at all and yet it's one of the best games on the SNES.
>Batman Returns
I haven't played it much but i thought it's more or less follows the movie? Batman: Return of the Joker, on other hand, have nothing in common with any of existing Batman media of the time, but still a very fine game, because having Batman in your video game is half of success.
> Goof Troop
It's simply a well-made game and it plays good regardless of having Goof Troop license slapped on it. Characters from the show don't impact game's quality in any way.
Batman NES was "based" on the movie with Batman's appearance based on Michael Keaton and the Joker on Jack Nicholson. Batman straight up fricking kills the joker at the end of the game.
He straight up fricking kills him in the movie too. And a couple of henchmen if I remember correctly.
Yep, and he kills henchmen like its nothing in the sequel movie, too.
There's that one Matrix PS2 game that follows the movies pretty accurate right up until the final boss. Then the trannies pop up and explain that the climax of the movies wouldn't make a very fun final boss, so all of the Agent Smiths fuse into a giant Agent Smith you have to fight instead.
Path of Neo?
You also fight kung-fu ants.
I totally forgot about this. Fricking great game. I don't even like The Matrix.
obsessed
Not a recent thing, for sure. The first Digimon World was lambasted because it wasn't based on the cartoon and Metal Greymon was blue.
I'd rather it just have been on snes. I'm still seething that dw got cucked into a previous gen budget title.
>reminder that the Sonic Mania dev pitched a Darkwing Duck game to Capcom and they said no
They probably don't have a full license to DW character anymore.
And the game doesn't seem to look very good even as a pitch
Why would I be playing a game based on a licensed property?
In Batman: The Animated Series, the series bible mentions Gentleman Ghost a couple of times, but the showrunners never got around to using him in the show. I assume Wolfduck is a similar situation. The development staff probably just got a tape with a handful of episodes, some concept art, and a series bible to work from. I wouldn't be surprised if the people working on the game never even realized Wolfduck didn't make it into the show.
They could've tweaked the level to be a dreamscape and made the boss Nodoff. He even had a giant form in the episode.
there are rumors that the wolf-duck boss from that videogame appears in the modern comics, is that true?
Yeah, for only one panel in the entire run as a brief cameo.
It's been covered.