A Phoenix Down doesn't actually repair any damaged flesh, it just revives it

Someone that was just in an industrial accident would still be a mangled sack of meat that can only scream.

Black Rifle Cuck Company, Conservative Humor Shirt $21.68

UFOs Are A Psyop Shirt $21.68

Black Rifle Cuck Company, Conservative Humor Shirt $21.68

  1. 8 months ago
    Anonymous

    >A Phoenix Down doesn't actually repair any damaged flesh, it just revives it
    A cell that has been revived is effectively repaired.
    I get what you mean, but even if it'd repair it the end result is the same, if you mean why it can't be used in some scenarios.

  2. 8 months ago
    Anonymous

    >Someone that was just in an industrial accident would still be a mangled sack of meat that can only scream.
    an industrial accident can't be cured but a supernova can?

    • 8 months ago
      Anonymous

      Supernova is a summon. It's no different from Bahamut X destroying the planet. It's not actually happening in the game universe

      • 8 months ago
        Anonymous

        My dude just aerith honking mother frickers on the head with her staff would be breaking skulls and permanently disfiguring noses and orbital sockets.

  3. 8 months ago
    Anonymous

    It's more like Phoenix Down doesn't literally remove death, only recovers somebody from getting beat into falling unconscious.
    Has been shown a few times in the series that you cannot bring back dead characters in story events.

    • 8 months ago
      Anonymous

      If I have 1 out of 2000 hp and a dog tackles me for 1 damage, I am knocked out.
      If I have 1 out of 2000 hp and a five story tall battle robot shoots a laser at me for 9999 damage, I am also still just knocked out? How does that work?

      • 8 months ago
        Anonymous

        Damage is indicative. Taking 9999 only means you would need more than that to not get knocked out by the attack.

        Then why can I get party members back up with a phoenix down after they got taken out by mega-death?

        Because "death" spells are instant KO, not literally death.

        • 8 months ago
          Anonymous

          >Because "death" spells are instant KO, not literally death.
          I dont agree

        • 8 months ago
          Anonymous

          False. Ff fights are clearly violent fights. They're not portrayed using nerf weapons. Swords, bullets and fire all kill.

          • 8 months ago
            Anonymous

            It's the kind of thing where somehow the heroes never receive lethal damage.

            • 8 months ago
              Anonymous

              Even if it doesn't kill them phoenix downs don't heal, just revive. So that shotgun blast to the face might stop bleeding profusely but your eyeball is still ruptured and laying on your cheek.

          • 8 months ago
            Anonymous

            Go play literally any FF and kill a monster and observe how their death vastly differs from your characters "death".

        • 8 months ago
          Anonymous

          >Because "death" spells are instant KO, not literally death.
          Shouldn't they be called "KO" spells then? Mega KO?

          • 8 months ago
            Anonymous

            Maybe. You also have "Flare" not being a Fire spell.

            • 8 months ago
              Anonymous

              Flare is a fire spell in FFXIV.

            • 8 months ago
              Anonymous

              Sometimes they don't designate the fire element for Flare, but sometimes they do and we do in fact have such ultimate spell for each element in the series. Flare (Fire), Chill (Ice), Surge (Bolt) and Tornado (Aero).

          • 8 months ago
            Anonymous

            It sounds cooler to call it death. But the 0 HP status is always called KO.

      • 8 months ago
        Anonymous

        Might & Magic had it that if a party member hit 0HP they'd become unconcious.
        Their endurance stat now determined how much further damage they could endure until they're actually dead.

        • 8 months ago
          Anonymous

          This only made sense in FFV, which worked on Might and Magic rules as brought up.

          >Galuf is taken to 0 HP
          >but he gets back up because he's angry
          >continues to wail on Exdeath until he dies
          >then collapses himself
          >using any kind of curative is no longer effective because he went far beyond the threshhold for being knocked out

          • 8 months ago
            Anonymous

            I mean, there's also the fact nobody tries Phoenix's Down or Raise spells on people who should be dead for sure, unlike Galuf who could have still been reasonably alive.

    • 8 months ago
      Anonymous

      Then why can I get party members back up with a phoenix down after they got taken out by mega-death?

      • 8 months ago
        Anonymous

        Because they gotta be up when Prong is on stage.

    • 8 months ago
      Anonymous

      Now I can't explain every cutscene death, but the most infamous of all cutscene deaths, being the death of Aerith/Aeris is actually really smartly rooted in game mechanics.
      What is the fail mechanic of Final Fantasy? Why, when EVERY member of your party is dead at once. Even if it's just a single member, say during those parts of 6 where you can split up your parties. And what happens? You get a game over. The end. Now, how do we find Aerith when she is killed? By herself. Meaning, she is a party of one. Thus, when Sephiroth depletes her hit points completely by stabbing her, the sole party member died. Aerith got a game over. And as we all know, you aren't allowed to use Phoenix downs when the entire party is dead. If Cloud was close enough to physically be in "her party", she wouldn't have gotten a game over, and he could have just used a Phoenix down. But because he wasn't, she game over'd. It's GENUINELY Cloud's fault that she dies permanently.

      • 8 months ago
        Anonymous

        homie it's FF, not Undertale

        • 8 months ago
          Anonymous

          My point IS about Final Fantasy. In 6, there's several parts such as going to Kefka's lair where you can split up your parties, and if you so desire make a party of 1. If that single-character party dies, it's still a game over. It's entirely consistent with what has been presented as a mechanical rule. Not in a fourth-wall breaking sense like undertale, but a thematic, in universe one. If you're alone, your friends can't save you.

          • 8 months ago
            Anonymous

            Wrong and stupid.

          • 8 months ago
            Anonymous

            You sir are a scholar and a gentleman.

    • 8 months ago
      Anonymous

      >you cannot bring back dead characters
      use this bro

      • 8 months ago
        Anonymous

        It failed every time.

        • 8 months ago
          Anonymous

          You are not ruining other's lives enough in the process, keep trying.

    • 8 months ago
      Anonymous

      That's just because the later games couldn't depict death due to real life concerns, which is the same reason why blind became dark. You used to have tombstones in place of character portraits until you resurrected them with Phoenix Downs, none of this downed business and cutscene deaths were more final story deaths.

      • 8 months ago
        Anonymous

        It's not about the status name, it's more about how the games show revival spells and items to not work on actual dead people.
        Also people die in FF all the time, just not during battles.

        • 8 months ago
          Anonymous

          That's for heroes at least. Villains do die as direct result of a battle, usually with an unique death animation too.

  4. 8 months ago
    Anonymous

    Postan in a pedantic autism thread.

    • 8 months ago
      Anonymous

      Pedantic autism is posting the same thread over and over. Talkin bout mechanics is good old fun

      • 8 months ago
        Anonymous

        >posting the same thread over and over
        On it

    • 8 months ago
      Anonymous

      I think in FF case you actually have some indication that items like Phoenix Down do not remove actual Death. Though you can argue battle animations suggest many attacks are indeed lethal.

      >Because "death" spells are instant KO, not literally death.
      I dont agree

      Tell that to the devs. Though FF is barely the only one doing it, the common pattern is that heroes don't die directly as result of losing a battle, they are killed later.

    • 8 months ago
      Anonymous

      I can hear it.

  5. 8 months ago
    Anonymous

    >A Phoenix Down
    >A ... Down
    >Down
    You are a morons

    • 8 months ago
      Anonymous

      What seems to be the issue?
      You get down off a phoenix's back.

      • 8 months ago
        Anonymous

        Wrong. You get up on the hydra's back.

        • 8 months ago
          Anonymous

          I'm not talking about where it is, I'm talking about the kind of down you get when you get down off a phoenix's back.

  6. 8 months ago
    Anonymous

    Pheonix downs don't work on the dead due to soul transmigration, but as the heroes with more magic than your common person they also have stronger souls which gives them a greater opportunity for revivification. They can be brought back from the dead unless it's plot convenient for the window to close in which case they can't.

    • 8 months ago
      Anonymous

      Didn't work with Galuf though, and we clearly see him fighting below his HP threshold then becoming impossible to revive.

      Even if it doesn't kill them phoenix downs don't heal, just revive. So that shotgun blast to the face might stop bleeding profusely but your eyeball is still ruptured and laying on your cheek.

      I know, but I think in this case the Phoenix Down wouldn't be able to "revive" at all because taking a shotgun to the face doesn't just KO you.

      • 8 months ago
        Anonymous

        Everyone just forgot their pheonix downs back at camp that time, these things happen.

        • 8 months ago
          Anonymous

          In the Galuf fight? They literally try to use Curaga, Raise, Phoenix Down and Elixir in the cutscene.

          • 8 months ago
            Anonymous

            He pushed himself too hard which resulted in his soul being damaged, it's only logical they are not soul doctors after all.

            • 8 months ago
              Anonymous

              I know, but the worldbuilding implications are that the party thinks they can prevent him from dying/the damage he took is not actually lethal.
              Of course it turns out they are wrong and he dies anyway because he kept taking spells at 0 HP.

              • 8 months ago
                Anonymous

                Basically it would work on anyone else but he burned his life source for power, these things have consequences.

              • 8 months ago
                Anonymous

                Yeah, regardless of how you define "lethal damage" in FF world, the gist of it is that healing spells or items only work for as long the damage can be recovered.

                Would you play a hyper violent FFXVII? A game where you can watch a touch me twitch in painful convulsions and choke on it's own fluids for 10 minutes while it's eyes fill with desperate panic after you've broken it's neck?

                >XVII
                I wouldn't play it no matter what you put in it.
                But other than that, I don't think "extreme" violence fits in a world with flashy magical explosions and 5 minute summons.

              • 8 months ago
                Anonymous

                It's magic, the body completely evaporates after being hit by some of those attacks and is magically reconstructed during the revival, they just don't show the gore because kids.

              • 8 months ago
                Anonymous

                Would you play a hyper violent FFXVII? A game where you can watch a touch me twitch in painful convulsions and choke on it's own fluids for 10 minutes while it's eyes fill with desperate panic after you've broken it's neck?

      • 8 months ago
        Anonymous

        The way it works in most ff games they shouldn't even have doctors or hospitals. Literally everyone would just have a few downs in the back pocket and it would fix any health problems. Even if you just had the flu you could hurl yourself into oncoming traffic, take a Phoenix down and be right as rain.

  7. 8 months ago
    Anonymous

    She's alive in my playthrough, get good.

  8. 8 months ago
    Anonymous

    What about Phoenix Ups?

    • 8 months ago
      Anonymous

      That's a lemon-lime soft drink.

  9. 8 months ago
    Anonymous

    It doesn't "revive". It "cures" the KO status. People who fall in combat don't die. Hence why certain FF characters actually die and others casting raise on them or something doesn't help.

    • 8 months ago
      Anonymous

      If it doesn't revive, then I guess the Death spell doesn't kill.

  10. 8 months ago
    Anonymous

    >Sleep at a sketchy inn
    >bring my own Phoenix Pillow
    >assassin sneaks into my room
    >mortally stabs me and quickly escapes
    >my pillow filled up with down resuscitates me
    nice try kefkek

    • 8 months ago
      Anonymous

      >get stabbed lethally
      >pillow doesn't revive you because you aren't "KO'd"

  11. 8 months ago
    Anonymous

    NOTHING ever happens to their flesh in these games though, no one has a limb ripped off or anything they just fall to the floor like homosexuals

  12. 8 months ago
    Anonymous

    I could see if they attempted to revive her in the original but it failed it being more sensible, since she would refuse the revive in order to summon Holy. But they don't even try, in fact in the remake the same thing happens to Barret and everyone thinks he's done for except the time ghost save him.

    My guess is the plot is stupid

  13. 8 months ago
    Anonymous

    Christ have any of you Black folk played a FF game outside of 7? Chocobos fricking stink, their feathers fricking stink, waving a chocobo feather at them is like hitting them with smelling salts - i.e just wakes them the frick up.
    Party members do not actually die in fights, in multiple games it's referred to as "KO" - hell the old resurrection spells were called "arise" and shit like that not "reanimate". Same deal as with pokemon doesn't matter if the c**t you're fighting dropped a planet on your face, at 0hp, you're knocked out and can recover after the battle is over.
    Cutscenes are for dramatic effect and don't abide by the rules of the rest of the game - why didn't we use a soft on palom and porom? Why was cloud captured in the gold saucer by like 2 of the enemy he'd just killed 7 of? Why did squall get a permanent scar from a single sword hit in the intro but nothing from the 50 more he received from seifer later on? Stop over analysing bullshit.

    • 8 months ago
      Anonymous

      >why didn't we use a soft on palom and porom?
      They tried actually. The game says something about not working because they did it to themselves

      • 8 months ago
        Anonymous

        Yeah, but that also doesn't make sense - If one of your party members casts petrify on themself in a fight a soft still works. They were fricking playable in the after years so clearly it was a curable petrification - cutscenes aren't game mechanics

        • 8 months ago
          Anonymous

          It was Esuna from Tellah, who was supposed to be a very powerful sage. No idea why it would fail if you could actually cure it.

        • 8 months ago
          Anonymous

          >They were fricking playable in the after years
          they come out of it before IV even ends, it's not like they were petrified for years. the way After Years phrases magic, it's not like some strict mechanical system in-universe and more like the literal emotion and flow of output, the Fire I, II or -ra, -aga and so forth systems are just for classification of power tiers of output. So odds are they just straight up resisted any typical curatives or status cleansing until they were absolutely sure there'd be no consequences

  14. 8 months ago
    Anonymous

    moron

  15. 8 months ago
    Anonymous

    you're using glorified magic smelling salts

    • 8 months ago
      Anonymous

      Then why is there a little angel babby sprinkling healing ninja stars at Cloud

  16. 8 months ago
    Anonymous

    >Sephiroth cuts down teenager Tifa to 0 HP and she's knocked out
    >Neither Zack nor Cloud think of using a Pheonix Down on her, Zangan might or might not have used one while still inside the reactor.
    ...why? Well, I guess Zack just didn't care about her all that much and Cloud perhaps just didn't possess one as a "security officer", but it still seems odd and overly "convenient" to me. Not to mention...
    >Sephiroth-controlled Jenova (forma Sephiroth) stabs Aerith to death
    This sounds so strange, as if Jenova-Sephiroth was actually stronger than the "strongest SOLDIER to have ever existed" or perhaps the idea is supposed to be that even teenager Tifa's constitution was just that much better than squishy adult Aerith's, but I am glad that Rebirth will address that issue.

  17. 8 months ago
    Anonymous

    Y'all morons are forgetting that Aeris WANTED to die to merge with the planet. Her death was the only way to save the lifestream. She didn't die because she got stabbed, she died because she chose to. It's the same as Obi Wan fighting Darth Vader in the Episode IV

    • 8 months ago
      Anonymous

      Untrue, we have a Word of God through Tifa, that Aerith had no intention to die. Aerith's death is the best in the series exactly because it was senseless, guilt leaving, sudden and with no closure through heroic sacrifice or last wrds

      • 8 months ago
        Anonymous

        wrong

        • 8 months ago
          Anonymous

          Why am I wrong? Tifa says that in Bugenhagen's observatory.

          • 8 months ago
            Anonymous

            Mistranslation

            • 8 months ago
              Anonymous

              Really? What was she supposed to say then? Anyway I liked how it was and don't like Aerith being made a pristine angel, which that true translation would imply. It doesn't fit her selfish nature.

  18. 8 months ago
    Anonymous

    Wrong. Phoenix downs at least in FF7 always set you to 1 Hp. You could take an attack that deals 99999999999999 damage and be fricking vaporized, but the Phoenix down will revive you with 1 Hp, which is enough that you'll be able to live and heal from whatever injury killed you previously.

    • 8 months ago
      Anonymous

      >Phoenix downs at least in FF7 always set you to 1 Hp
      No, I am pretty sure it revives you with like 10%-20% or so HP.

  19. 8 months ago
    Anonymous

    >You have the Downs!!

  20. 8 months ago
    Anonymous

    where do phoenix downs come from and why does every merchant have millions in stock

    • 8 months ago
      Anonymous

      >where do phoenix downs come from
      From a phoenix
      >why does every merchant have millions in stock
      phoenix sheds like a motherfricker

  21. 8 months ago
    Anonymous

    in japanese when characters get reduced to 0 hp they are described as "unable to act"

  22. 8 months ago
    Anonymous

    0 hp means you're KO'd. you lose if your party KO's cause the enemy just finishes you off with no resistance.

    in shooter games when you're low health and the screen is red it symbolises the bullets getting closer and closer but you haven't actually been hit yet. when you die in game is you actually finally catching a bullet

  23. 8 months ago
    [email protected]

    Christ have any of you Black folk played a FF game outside of 7? Chocobos fricking stink, their feathers fricking stink, waving a chocobo feather at them is like hitting them with smelling salts - i.e just wakes them the frick up.
    Party members do not actually die in fights, in multiple games it's referred to as "KO" - hell the old resurrection spells were called "arise" and shit like that not "reanimate". Same deal as with pokemon doesn't matter if the c**t you're fighting dropped a planet on your face, at 0hp, you're knocked out and can recover after the battle is over.
    Cutscenes are for dramatic effect and don't abide by the rules of the rest of the game - why didn't we use a soft on palom and porom? Why was cloud captured in the gold saucer by like 2 of the enemy he'd just killed 7 of? Why did squall get a permanent scar from a single sword hit in the intro but nothing from the 50 more he received from seifer later on? Stop over analysing bullshit.

Your email address will not be published. Required fields are marked *