Amazing game, but honestly that's like 90% because of the movie making part of it. The studio building and management part always felt undercooked to me.
>a sequel never ever
Imagine all the kinos Anons would create and share
Some of my first memories gaming are from this game and some 2D prince of persia (they were probably some years apart of course but for some reason they're somewhere together in my brain)
i would unironically ditch the moviemaking segment and rely on the writers to push the script to max level
and even when it wasnt the case id mindlessly spam scenes in the editor
after the inevitable buenout from that game i played every little movie management game i can find including a polish autistic passion project which is a text only game with jpegs of famous actors as a rare sight
something like Hollywood mogul
despite this not one game hits the same, especially with robust studiobuilding mechanics
most of the production offices are redundant due to CGI
That would be a good thing. The main issue The Movies had was your studio peaking in the 50s/early 60s and then having endless manpower and talent shortage
I really loved the fad aspect of the game where as you move through the decades what movies are popular change according to the time. Like WW2 films post ww2 etc etc. Really fun game, this and B&W 1 and 2 where my favorite PC games growing up. I miss Lionhead Studios.
Could anyone get a highly scored movie through doing custom movies and scripts instead of just letting the AI automatically make them? Not sure how the oscars rated movies in these games but my movies seemed way more coherent than the AI's yet they never scored well.
The rating system doesn't really care about the plot coherency. You'll get better script rating by having genre specific scenes on various sets. It's easier to get the perfect rating when the sets have a good novelty value and top tier actors. Also maxing out PR before the release is essential. With a good strategy you can achieve 5 star rating with 3 star script also.
Yes, but it's tedious as all frick, since you have to balance what the set is genre-wise with what your plot wants to do with it. Ie you can't use a sci-fi set to make a comedy scene. And the more scenes you have, the bigger the chance to get "wrong" connection, so you will end up with lowered score due to having 3 out of 50 scenes in the "wrong" sets that fit your idea, but don't fit the genre of the set and scene.
In other words: think about the game as if everything was bot-created and all the data was just raw processing of how and what people are watching turned into a movie, ie an average Netflix original production
The rating system is based off 3 things. First one is length. It doesn't actually matter if you use the same set so long as you have enough scenes. This alone will get you 3 stars. Next is actors. The big named actors you get should be used as directors or actors while the rest as extras. Remember actors traing count for both acting and directing. The final one is staff and upkeep of sets which should be easiest.
>It doesn't actually matter if you use the same set so long as you have enough scenes
Variating sets gives you a novelty rating boost and scenes do matter. Like a scene where people are having a conversation gives you less stars than say, a battle scene. Then you also have all the stunt shit that is so tedious grind that it's just better to skip all of it.
Kek, that had to have been made right? Or at the very least, if the game was a little more popular it would have been made. Honestly sounds like a good idea. Have a mod that turns the movie studio into a porn studio and boom.
I remember spending hours editing an actress taking a shower in different outfits to make it look like she was actually nude, but never quite got it right.
It isn't a serious project for the moment but the gist is: >you are a film producer >you greenlit a film, pick crew and actors, set budget, and handle marketing >every time do it you gain depression >if your max depression goes max you auto-commit suicide >in order to keep your depression down, you have blackmail actresses into being your mistresses >though, these actresses keep making more and more demands, so you have to buy them mansions and give them lead parts, otherwise, they are going #MeToo you >over time become bored of a mistress, meaning they stop decreasing depression, so you are forced into embracing more mistresses, but you still have to continue paying off your old mistresses >so, as long your movies keep breaking the box office, you can call your house of will remain intact, but a mistake with no reserves will see you go to prison
question is how long can you keep it up.
I call it "Hollywood In Nutsell", or "HiN", it wouldn't actually feature R-18 content, but I'm just curious if Steam would ban it, though they allow "Sex With Hitler"
Steam wouldn't ban it unless it allowed you to simulate producers/directors who went "you know what this movie needs? A scene where the young boy protagonist catches the girl he likes having her feet massaged and licked by his uncaring uncle so he runs to his ignored aunt who comforts him and then they make out for 10 minutes."
based I remember your project anon, hope something comes of it. focusing on you doing this because you're le depressed seems kind of weird though. Although then you could name it "Depression Quest" for extra lulz
It’s honestly a shame that this game is abandonware now. Yeah, if one really wants it, one can get it, but the game would be better if it had a lively community around it, and that’s not gonna happen as long as it is not available from some popular digital store.
Ah yes. >Hitler gas the trannies - a true story >Black genocide 3 >Incel rage reloaded >Ebin maymays royale
I can imagine the exact stuff the modern anons whose peak creativity is a poorly edited wojak would make.
Played this recently and was just thinking about a sequel to this game, given how much tech has improved compared to then it could really be something cool.
I also always hated how often the people lining up to be actors/directors were ugly black people, had to keep rejecting them until I got a nice looking white person to show up and I justified myself doing it since the game starts in the 1920s so it was historically accurate for me to do that kek
Reinstalled it. The custom movie making is a bit clunkier than I remember, mostly finding and selecting the shots/scenes you want.
I remember being able to choose the camera angle, but can't figure it out at first glance - do I have to research something for that or?
Also there really should've been a mode that's just the movie making without a lot and placing sets and etc. Even with sandbox mode I gotta go through and buy all the sets with my $1000000
Just like Black and White it's a very fun sandbox, but the actual gameplay is mediocre.
I wish someone would make a similar game where the movies you make actually matter - what happens in the scenes would affect how the film is received. You could do something like adding tags, or whatever you'd call them, to certain things. Some costumes would have the tag "silly", "scary", or "futuristic"; actions could be "comedic", "actiony", "sad", "romantic"; you can set up special tags like "lead role" and "villain". Things can have several tags and you can always add or remove tags.
Then you'll end up with a film with a bunch of tags that the game can respond to. It'd notice if you keep the same lead as in the last film, if he's in a serious role after a series of comedies, if you're using the banana costume in a western, etc. It would be very cool to do odd things and have the game respond to it. The Movies don't give a shit what you make, other than some overall parameters.
On a side-note, there's an upcoming game, Hollywood Animal, that seems to be at least somewhat thematically similar, in that you try to make a Hollywood studio successful.
>On a side-note, there's an upcoming game, Hollywood Animal, that seems to be at least somewhat thematically similar
Looks pretty cool actually. By the This Is The Police devs, which I didn't really care for the story of but was a cool polished game with novel ideas at least.
Doesn't look too bad, not big on this artstyle though I guess it fits with the golden age hollywood era but if the gameplay is good then I might play this. Though this seems less about making movies and more the actual business behind movie making and all the bad stuff that came with it.
Perfect's the enemy of good.
Their games are very good as games, but fall short when you think of how better they could be.
Most games that do stuff that wasn't already explored and refined by thousand other games do that, that's why there are a lot less weird RTS-es than once there were, why there's lot less "weird" card roguelikes, or weird MMOs.
because there were games that found things that may not have ended evolution of those genres, but were great enough that they are a given, and their lack is seen as weird.
If there were more games like this we would probably see issues like
Reinstalled it. The custom movie making is a bit clunkier than I remember, mostly finding and selecting the shots/scenes you want.
I remember being able to choose the camera angle, but can't figure it out at first glance - do I have to research something for that or?
Also there really should've been a mode that's just the movie making without a lot and placing sets and etc. Even with sandbox mode I gotta go through and buy all the sets with my $1000000
>It doesn't actually matter if you use the same set so long as you have enough scenes
Variating sets gives you a novelty rating boost and scenes do matter. Like a scene where people are having a conversation gives you less stars than say, a battle scene. Then you also have all the stunt shit that is so tedious grind that it's just better to skip all of it.
The rating system is based off 3 things. First one is length. It doesn't actually matter if you use the same set so long as you have enough scenes. This alone will get you 3 stars. Next is actors. The big named actors you get should be used as directors or actors while the rest as extras. Remember actors traing count for both acting and directing. The final one is staff and upkeep of sets which should be easiest.
these anons had, being at least approached.
I really miss Lionhead studios, I know there are a million reasons to hate them, but for me it was exactly the demise of Maxis and Lionhead Studios that hurt the most, frick EA
The problem with this game is that it's fundamentally contradicting itself, If you just want to play a movie making tycoon game you'll get annoyed by all the machinima stuff and vice versa if you want to play a machinima game.
The only way to have fun is to spend the beginning of the game spamming shitty low effort movies until you have enough money and technology to make the actual movies you want to make or just start in sandbox mode and skip all that.
yeah it's the classic two games in one problem. I have hopes for Hollywood Animal since the actual movie making part is abstracted, and the typical tycoon placing trees/doodads tedium isn't there either.
Fortunately for me I like both which I guess is why I liked the game more than most others.
Usually the first movies you make aren't meant to be watched just to bring in cashflow, I mean its not too off the mark with early black and white movies even just a minute of some guy tripping on a banana peel would have been hilarious back then. Once you get up to the 50s or so is when things start get interesting with the game but yeah wish a sequel was made that improved on some of the major issues with this game.
Frick, wrong board. Oh well, at least it has strategy and base building in it
Amazing game, but honestly that's like 90% because of the movie making part of it. The studio building and management part always felt undercooked to me.
Would love to see a modern sequel/remake though.
Some of my first memories gaming are from this game and some 2D prince of persia (they were probably some years apart of course but for some reason they're somewhere together in my brain)
Ah I remember when I made a movie where I entered school with guns to shoot my bullies, fun times.
Funny thing about the game, the main game was translated in italian, the expansion wasn't and it was not compatible.
I never understood why the critics complained about the crew, that was always the biggest loss for me in terms of ratings.
i would unironically ditch the moviemaking segment and rely on the writers to push the script to max level
and even when it wasnt the case id mindlessly spam scenes in the editor
after the inevitable buenout from that game i played every little movie management game i can find including a polish autistic passion project which is a text only game with jpegs of famous actors as a rare sight
something like Hollywood mogul
despite this not one game hits the same, especially with robust studiobuilding mechanics
>including a polish autistic passion project which is a text only game with jpegs of famous actors as a rare sight
Link? Name? Anything?
t. Grzegorz Brzęczyszczykiewicz
One of my favorite PC games ever. I spent countless hours playing it as a kid. I should fire it up again sometime.
>new version is made
>everything is more "gritty" with focus on casting couch
>lategame most of the production offices are redundant due to CGI
most of the production offices are redundant due to CGI
That would be a good thing. The main issue The Movies had was your studio peaking in the 50s/early 60s and then having endless manpower and talent shortage
>everything is more "gritty" with focus on casting couch
Huge with porn mods!
I really loved the fad aspect of the game where as you move through the decades what movies are popular change according to the time. Like WW2 films post ww2 etc etc. Really fun game, this and B&W 1 and 2 where my favorite PC games growing up. I miss Lionhead Studios.
>I miss Lionhead Studios
Me too, even with all their bluff and blunder
Could anyone get a highly scored movie through doing custom movies and scripts instead of just letting the AI automatically make them? Not sure how the oscars rated movies in these games but my movies seemed way more coherent than the AI's yet they never scored well.
The rating system doesn't really care about the plot coherency. You'll get better script rating by having genre specific scenes on various sets. It's easier to get the perfect rating when the sets have a good novelty value and top tier actors. Also maxing out PR before the release is essential. With a good strategy you can achieve 5 star rating with 3 star script also.
Yes, but it's tedious as all frick, since you have to balance what the set is genre-wise with what your plot wants to do with it. Ie you can't use a sci-fi set to make a comedy scene. And the more scenes you have, the bigger the chance to get "wrong" connection, so you will end up with lowered score due to having 3 out of 50 scenes in the "wrong" sets that fit your idea, but don't fit the genre of the set and scene.
In other words: think about the game as if everything was bot-created and all the data was just raw processing of how and what people are watching turned into a movie, ie an average Netflix original production
The rating system is based off 3 things. First one is length. It doesn't actually matter if you use the same set so long as you have enough scenes. This alone will get you 3 stars. Next is actors. The big named actors you get should be used as directors or actors while the rest as extras. Remember actors traing count for both acting and directing. The final one is staff and upkeep of sets which should be easiest.
>It doesn't actually matter if you use the same set so long as you have enough scenes
Variating sets gives you a novelty rating boost and scenes do matter. Like a scene where people are having a conversation gives you less stars than say, a battle scene. Then you also have all the stunt shit that is so tedious grind that it's just better to skip all of it.
>inb4 porn movies mod
Kek, that had to have been made right? Or at the very least, if the game was a little more popular it would have been made. Honestly sounds like a good idea. Have a mod that turns the movie studio into a porn studio and boom.
Splicing in random cuts of a gorilla doing pushups on top of another actor was the meta for me
lmao
i think it's this one
one that requires a lot of stuntwomen
I remember spending hours editing an actress taking a shower in different outfits to make it look like she was actually nude, but never quite got it right.
this game was made exclusively for making James Bond bodyswap troony porn and is now redundant with Sims 4 Machinima
I want to make my own take on this, but remove all micro and make it focus on the producer
what's this?
It isn't a serious project for the moment but the gist is:
>you are a film producer
>you greenlit a film, pick crew and actors, set budget, and handle marketing
>every time do it you gain depression
>if your max depression goes max you auto-commit suicide
>in order to keep your depression down, you have blackmail actresses into being your mistresses
>though, these actresses keep making more and more demands, so you have to buy them mansions and give them lead parts, otherwise, they are going #MeToo you
>over time become bored of a mistress, meaning they stop decreasing depression, so you are forced into embracing more mistresses, but you still have to continue paying off your old mistresses
>so, as long your movies keep breaking the box office, you can call your house of will remain intact, but a mistake with no reserves will see you go to prison
question is how long can you keep it up.
I call it "Hollywood In Nutsell", or "HiN", it wouldn't actually feature R-18 content, but I'm just curious if Steam would ban it, though they allow "Sex With Hitler"
Steam wouldn't ban it unless it allowed you to simulate producers/directors who went "you know what this movie needs? A scene where the young boy protagonist catches the girl he likes having her feet massaged and licked by his uncaring uncle so he runs to his ignored aunt who comforts him and then they make out for 10 minutes."
based I remember your project anon, hope something comes of it. focusing on you doing this because you're le depressed seems kind of weird though. Although then you could name it "Depression Quest" for extra lulz
I'm not depressed, I just chart the uncharted
I meant focusing on the character doing it because they're depressed rather, not you personally. Though hope you're doing well also
right, might just call it Euphoria
hilarious, would play
Play Bisnez Filmowy (Movie Business 2).
Been playing for about an hour now. It's okay, I guess.
You just reminded me of "One F Jef" OP, I need to find "Balls deep" and "Hitler's big day off" again
The actual selling part was machinima. Anyone playing it for tycoon strategy was moronic and also missing the point
not a single person cares about the only posted example of the content this game was geared for producing?
Did you make it? It's funny but making it seem like it's a fetish in your post probably makes people avoid it.
We have Miku Miku Dance and Source Film Maker for this.
the best part of this game was forcing all the women to get insanely huge breasts
And then putting them in rehab because they got addicted to drugs from the pressure to get tit jobs
Is this available anywhere?
I think it's on myabandonware
It’s honestly a shame that this game is abandonware now. Yeah, if one really wants it, one can get it, but the game would be better if it had a lively community around it, and that’s not gonna happen as long as it is not available from some popular digital store.
Ah yes.
>Hitler gas the trannies - a true story
>Black genocide 3
>Incel rage reloaded
>Ebin maymays royale
I can imagine the exact stuff the modern anons whose peak creativity is a poorly edited wojak would make.
>Hitler gas the trannies - a true story
based sounds like the shit I used to make
Yeah whats the problem?
I'm sure your contribution of Whiny Tourist is going to be a great addition.
You may now apologize.
>original still up
hell yeah
This is a historical drama that rivals Gods and Generals
>This is so old, it will be able to vote soon
frick, FRICK
Played this recently and was just thinking about a sequel to this game, given how much tech has improved compared to then it could really be something cool.
I also always hated how often the people lining up to be actors/directors were ugly black people, had to keep rejecting them until I got a nice looking white person to show up and I justified myself doing it since the game starts in the 1920s so it was historically accurate for me to do that kek
hahaha
You can hire blacks as jannies or just switch them to one of your created character
Reinstalled it. The custom movie making is a bit clunkier than I remember, mostly finding and selecting the shots/scenes you want.
I remember being able to choose the camera angle, but can't figure it out at first glance - do I have to research something for that or?
Also there really should've been a mode that's just the movie making without a lot and placing sets and etc. Even with sandbox mode I gotta go through and buy all the sets with my $1000000
Finally got around to play this game after a long time
is that Hitler Gas the Trannies - A True Story?
post it
>Triumph of the Will 2 - Hitler Hits LA
>coming soon to a Kinoplex near you
Just like Black and White it's a very fun sandbox, but the actual gameplay is mediocre.
I wish someone would make a similar game where the movies you make actually matter - what happens in the scenes would affect how the film is received. You could do something like adding tags, or whatever you'd call them, to certain things. Some costumes would have the tag "silly", "scary", or "futuristic"; actions could be "comedic", "actiony", "sad", "romantic"; you can set up special tags like "lead role" and "villain". Things can have several tags and you can always add or remove tags.
Then you'll end up with a film with a bunch of tags that the game can respond to. It'd notice if you keep the same lead as in the last film, if he's in a serious role after a series of comedies, if you're using the banana costume in a western, etc. It would be very cool to do odd things and have the game respond to it. The Movies don't give a shit what you make, other than some overall parameters.
On a side-note, there's an upcoming game, Hollywood Animal, that seems to be at least somewhat thematically similar, in that you try to make a Hollywood studio successful.
>On a side-note, there's an upcoming game, Hollywood Animal, that seems to be at least somewhat thematically similar
Looks pretty cool actually. By the This Is The Police devs, which I didn't really care for the story of but was a cool polished game with novel ideas at least.
>that last illegal gift
yeah this could be kino
and human flesh, oy vey!
It was impossible for me to finish the cop game. The story just felt like dragging on and the monotonous gameplay didn't help
I liked the idea and the main character. Not that many people let you play as an older scumbag.
But yeah, it was way too long for what it was.
Doesn't look too bad, not big on this artstyle though I guess it fits with the golden age hollywood era but if the gameplay is good then I might play this. Though this seems less about making movies and more the actual business behind movie making and all the bad stuff that came with it.
Spielberg bros....
>mediocre
Ay frick u black and white games are great.
Perfect's the enemy of good.
Their games are very good as games, but fall short when you think of how better they could be.
Most games that do stuff that wasn't already explored and refined by thousand other games do that, that's why there are a lot less weird RTS-es than once there were, why there's lot less "weird" card roguelikes, or weird MMOs.
because there were games that found things that may not have ended evolution of those genres, but were great enough that they are a given, and their lack is seen as weird.
If there were more games like this we would probably see issues like
these anons had, being at least approached.
I really miss Lionhead studios, I know there are a million reasons to hate them, but for me it was exactly the demise of Maxis and Lionhead Studios that hurt the most, frick EA
Pool's Closed
Library's Closed
Bar's Closed
Fro War
The problem with this game is that it's fundamentally contradicting itself, If you just want to play a movie making tycoon game you'll get annoyed by all the machinima stuff and vice versa if you want to play a machinima game.
The only way to have fun is to spend the beginning of the game spamming shitty low effort movies until you have enough money and technology to make the actual movies you want to make or just start in sandbox mode and skip all that.
yeah it's the classic two games in one problem. I have hopes for Hollywood Animal since the actual movie making part is abstracted, and the typical tycoon placing trees/doodads tedium isn't there either.
Fortunately for me I like both which I guess is why I liked the game more than most others.
Usually the first movies you make aren't meant to be watched just to bring in cashflow, I mean its not too off the mark with early black and white movies even just a minute of some guy tripping on a banana peel would have been hilarious back then. Once you get up to the 50s or so is when things start get interesting with the game but yeah wish a sequel was made that improved on some of the major issues with this game.
Frick you Gussett Entertainment! That 'Most Prolific' award was MINE!
>sir we dont have enough money to make gorilla warfare 3...
>make preparations for The Stage 251
So who was the best KMVS DJ?