>How do people keep falling for them to begin with?
Because they're slapping Nintendo's branding on their "insider information" and everybody knows the gaming media goes crazy for Nintendo shit as a means for clickbait.
Yes, but being reliable for Sega leaks doesn't automatically make her a reliable source for other companies. Least of all Nintendo, the most secretive company in the industry.
U-King-O is definitely possible, but it is Sega's project. So, it is probably BoTW's spin-off rather than remaster.
Well, unless any Nintendo remaster is done by Sega.
>Midori is super reliable and basically leaked everything Sega has been doing for month
Yes, but we're talking about Nintendo not Sega. Sega sucks at keeping their information a secret.
>homosexual leaker tries to leak something related to Sonic >ends up traumatized and says he'll never leak Sonic related things again because the Sonic fanbase went for his throat
How are they the worst fanbase again? Sonic fans put homosexual leakers in their place.
How do people keep falling for them to begin with? The yearly Switch Pro claims should’ve been enough for everyone to stop trusting them.
People were playing an enhanced port of BoTW once the Switch 2's specs were publicly revealed to insiders, no? So if anything, it seems extremely likely.
>TotK flopped so badly Nintendo is re-releasing BotW again to recoup costs
I would laugh my ass off if that actually happened. Sadly it's not happening because Midori knows jackshit. Still waiting for Switch port of Persona 3 Reload.
Even if you assume all profits are from physical sales (they're not) and cut the final amount in half, nintendo still made money hand over fist like a motherfricker. Tons of companies WISH they made that much profit with only one game.
everybody is talking about fifa minecraft fortnite cod gta, i never heard a zoomer mention zelda or nintendo even your 1 bln $ profit.
only Ganker and redidit gives a shit about nintendo.
2 weeks ago
Anonymous
>the only people in gaming are zoomers, Ganker or reddit
doubt
valve has cs2, it generates 1 billion worth of skin / case purchases every year
same with EA they sell football/basketball/baseball/american football players, same shit with fortnite vbucks, ez billions left and right.
2 weeks ago
Anonymous
Good for them
2 weeks ago
Anonymous
I mean it's to be expected that valve is indeed making a lot of money on lootboxes seeing that they're the ones that popularized it on gaming
if the rumors are true and SMTVV on switch has much better performance than SMTV. I can see a switch port of persona 3 reload, as that game looks significantly worse than SMTV
They probably mean Switch 2. I've never seen Midori get something wrong and that b***h has leaked basically everything Sega has done the past few years.
>They probably mean Switch 2. I've never seen Midori get something wrong and that b***h has leaked basically everything Sega has done the past few years.
Citation needed. Not a single thing he said has ever been original. Even the Persona Gamepass leaks has been going on for 2 years before the reveal and it was leaked by people who leaked gamepass content before.
>Not a single thing he said has ever been original.
The sonic fall guys ripoff that's coming out soon is something she leaked ages ago. Midori has some insider knowledge at Sega for sure, whether she knows anything about Nintendo or not is up in the air but her track record on Sega is 100% accurate. Midori one of the only leakers who you can trust.
Yeah, but it was ported to Switch by Tose, not Nintendo themselves. The Zelda team had no experience developing for the Switch before development on Totk began, that's one of the reasons it took so long.
why are they holding on to such a mid game like botw? I never played it, but i did play totk, which is supposed to be better, but it was also a mid game...? just saying, 3 weapon types and 5 enemy types after 7 years is pretty embarrassing.
that doesn't exactly mean it's not backwards compatible. I mean supposing the leak is true, which I doubt they are since nintendo would rather have people play a new game rather than an older one, they can just make a version bundling the DLCs for people that didn't buy botw before
Not really, but if it is bc then the game wont miraculously upgrade itself, backwards compat at best would stop performance issues, higher res, improved load times, upgraded assets would require a remaster and re-release, and could be offered as a paid upgrade, but think of things this way, breath of the wild is still available on store shelves and those copies are reprints that are pre patched, the title is evergreen, and what better way to make it even more ebergreen by just releasing the upgrade in physical for new players to enjoy, hell if nintendo were cheeky enough they could relaunch a 2 in 1 version that works on either hardware.
BotW is going to become Nintendo's Skyrim. It'll be ported to every future Nintendo console for the next three decades at least. At least that means they can freely move on from the BotW formula with future titles.
>At least that means they can freely move on from the BotW formula with future titles.
Botw was the best selling zelda game by a large margin and Totk easily became the second best selling shortly after release. Nintendo isn't going to pass up on those sale numbers by going back to the old formula
TotK already sold less than BotW, they can't just keep making BotW over and over and expect not to have diminishing returns. I'm not saying they'll go back to the linear dungeon formula but they should move on and do something new, not make another big empty green field game.
it sold less than botw but 20 million copies is still really good. It's still double of the previous best selling zelda, twilight princess. They aren't going back to the old formula
>Just merge together two full-on hundred hours games for the price of one
Not even taking into account how ToTK completely reworks the entire physics systems from BoTW, watch their GDC presentation on ToTK. They had to rebuild a lot of stuff from the ground up to make it work with their new mechanics, it's not a simple add-on.
>how ToTK completely reworks the entire physics systems from BoTW
nintengays truly are cultists, this homie thinks nintendo invented the havok engine lmao
Both games sold well. A double pack would be extremely expensive. I just wish they make a 4k 60fps patch for people that already have the game or at least a discount upgrade.
I don't think Nintendo would pull a TLOU remastered remake of Switch games for Switch 2. Not counting the Wii U to Switch ports since different formats. Almost every PS4 games can run perfectly fine on PS5, almost.
Nintendo is going to need something to pad the release schedule and they're out of Wii U ports. We might actually see them remaster certain Switch games while others get a free upgrade. BotW at 60 FPS and better graphics would probably actually sell well for people that didn't already do that on Cemu.
>Nintendo is going to need something to pad the release schedule and they're out of Wii U ports
That's what third party games are for. That's what they did with the launch year of the switch.
Look at the big picture. >third party exclusives are dying unless companies pay for exclusivity >no third party will want to alienate the 140 million switch 1 users if they want to release a brand new game just for the Switch family >in 2 years after the switch 2 launches, new next gen consoles will be out
The 3rd party exclusives aren't going to be there because no publisher does exclusives unless they're paid to and Nintendo is going to need filler titles as games keep taking longer to develop. The PS5 ran into similar issues, games kept releasing on PS4 because it had 120 million units sold and Sony's 3rd party exclusives are all timed. Nintendo isn't going to magically get around this, the Switch 2 is going to be scalped to hell and back just like the PS5 was so In 2 years when the Switch 2 is readily available, the hype for the next gen consoles will be out. Give it 2 years after that and we'll see games missing the PS5/XSX/Switch 2 again unless there's so massive shakeup in the industry. Companies have already ported most of their games to the Switch 1 already, there's not much they can do other than some recent games that people have already played elsewhere and if we're talking about games on XSX/PS5/PC then the Switch 2 is most likely still running them worse.
Pragmatically, it's easy to see the Switch 2 having lackluster 3rd party support compared to this gen where it had some good 3rd party exclusives(that have recently been getting ported elsewhere, the same issue the ps4 had)
2 weeks ago
Anonymous
>Nintendo isn't going to magically get around this
Already did. Nintendo makes their own games which are also their best sellers, and their development times aren't lengthy or expensive.
2 weeks ago
Anonymous
TotK just took 6 years and we haven't gotten a new 3D Mario since Odyssey at launch. Games are taking longer for everyone to develop and if the Switch 2 is a jump in quality(and from leaks it sounds like a gigantic leap) that's most likely going to lead to a jump in development time and costs even for Nintendo's first party titles. There needs to be something to bridge the gap between their new first party releases though, with the Switch they used Wii U ports as the main one with some remakes thrown in.
2 weeks ago
Anonymous
TOTK is an anomaly but we haven't gotten a new 3D Mario because they usually only do one "main" Mario game per system. The only exception was the Wii with Galaxy and Galaxy 2 but every other system has only had one, so it's not weird in the slightest that they didn't do an Odyssey 2. It's not because of long dev times, it's simply a choice. Also I'm not really sure why you keep saying the Switch was padded with Wii U ports because year 1 the only ports were MK8D and Bayo 2. Every other first party game Nintendo released in their time frame was a new game. In year 2 I think it was just Tropical Freeze and Hyrule Warriors. You're acting like they released one game and had nothing else but ports.
2 weeks ago
Anonymous
>mario kart 9 at launch >3D mario few months later >random Xenoblade/fire emblem/[game] 99/mario rabids later etc mid launch year >pokemon holiday
piss easy. and if they drop M4 launch year it's game set match
2 weeks ago
Anonymous
>TotK just took 6 years
Totk wasn't in development the moment they finished Botw you know, it only went into development in 2019.
On top of that several Zelda games came out in that time frame
The LA remake
Age of Calamity
Cadence
Not to mention the dlc for Botw itself. >Games are taking longer for everyone to develop
Except for Nintendo, you're looking at 3D Mario and 3D Zelda but are completely ignoring everything else
Two fire emblems
Two splatoons
Animal Crossing
Three kirby games, it's more like five but I'm not counting Clash and RTDL:D
Two Wario Wares
Two 2D Marios, wonder and maker 2
Two Xeno games and one port all with a large expansion/additional story
Three Mario Sports games
Switch Sports
Ring Fit
Two 1-2 switch games for god knows what reason
And that's just off the top of my head not even including pokemon, they're already making more than they did in the same span of time last gen and more than most major developers.
2 weeks ago
Anonymous
party exclusives are dying unless companies pay for exclusivity
No one said anything about exclusivity, third party games that release on switch already sell more as it is if they release simultaneously. Then there are ports that people may actually want like the souls trilogy or something like that.
On top of that you have third party spin offs of Nintendo properties that can remain exclusive since they funded it like how the switch had games like New Pokemon Snap and Metroid Dread.
You're telling people to look at the big picture but you're hyper fixating on one thing.
2 weeks ago
Anonymous
>third party games that release on switch already sell more as it is if they release simultaneously.
Only in Japan where it's counting physical sales. The Switch isn't outselling PC globally for third party releases. And no, that is the big picture. A 3DS port of Rayman 2 is cute, people hadn't played that in a decade. A port of Elden Ring next year at launch when people already played it at release on another device and then again this year to get ready for the DLC is a different story.
TOTK is an anomaly but we haven't gotten a new 3D Mario because they usually only do one "main" Mario game per system. The only exception was the Wii with Galaxy and Galaxy 2 but every other system has only had one, so it's not weird in the slightest that they didn't do an Odyssey 2. It's not because of long dev times, it's simply a choice. Also I'm not really sure why you keep saying the Switch was padded with Wii U ports because year 1 the only ports were MK8D and Bayo 2. Every other first party game Nintendo released in their time frame was a new game. In year 2 I think it was just Tropical Freeze and Hyrule Warriors. You're acting like they released one game and had nothing else but ports.
> The only exception was the Wii with Galaxy and Galaxy 2 but every other system has only had one,
Because those generations lasted about as half as long as the Switch.
> Also I'm not really sure why you keep saying the Switch was padded with Wii U ports because year 1 the only ports were MK8D and Bayo 2
I'm talking about the entire lifespan and I'm envisioning the life span of the Switch 2, which is why I brought up next gen consoles coming out in 2027 when the Switch 2 comes out in 2025.
>mario kart 9 at launch >3D mario few months later >random Xenoblade/fire emblem/[game] 99/mario rabids later etc mid launch year >pokemon holiday
piss easy. and if they drop M4 launch year it's game set match
Bold move to alienate 140 million potential customers when the Switch 2 is going to get scalped for the first year or 2. The software sales are going to be PS5 level if they do that and they have to hope shiny new boxes 2 years in don't distract people from wanting a Switch 2 once they're available.
>TotK just took 6 years
Totk wasn't in development the moment they finished Botw you know, it only went into development in 2019.
On top of that several Zelda games came out in that time frame
The LA remake
Age of Calamity
Cadence
Not to mention the dlc for Botw itself. >Games are taking longer for everyone to develop
Except for Nintendo, you're looking at 3D Mario and 3D Zelda but are completely ignoring everything else
Two fire emblems
Two splatoons
Animal Crossing
Three kirby games, it's more like five but I'm not counting Clash and RTDL:D
Two Wario Wares
Two 2D Marios, wonder and maker 2
Two Xeno games and one port all with a large expansion/additional story
Three Mario Sports games
Switch Sports
Ring Fit
Two 1-2 switch games for god knows what reason
And that's just off the top of my head not even including pokemon, they're already making more than they did in the same span of time last gen and more than most major developers.
Dude, you're bringing up Zelda games that Nintendo didn't even develop themselves, 1 being an indie reskin. You're also ignoring that the Switch being weaker is what's leading to quicker development times. Which is a good thing, graphics plateaud after the PS3. That's one of the strengths of the Switch because they don't have to chase better graphics. The Switch 2 is going to lead to the same development creep that we saw going from the PS3 to PS4. Nintendo is not magic, they are subject to the same bullshit that everyone else is unless AI streamlines development in these upcoming years.
2 weeks ago
Anonymous
>heh they won't have games >ok they have games but that's also bad
This and your general dishonesty leads me to believe you're ACgay so this is my last reply
2 weeks ago
Anonymous
The odds of it following the same trajectory as everyone else is very likely. I doubt I can change your mind if you're tilting at windmills and assuming I'm some schizo that you even have a name for because you're deep in the console war trenches and I'm trying to look at this objectively.
>Only in Japan where it's counting physical sales
It's consistent in ever region we have number based sales data. >The Switch isn't outselling PC globally for third party releases.
It already is. Of the four platforms the switch consistently the highest seller with PC in second and PS in a distant third.
I don't even have to mention Xbox. >And no, that is the big picture.
How is it the big picture to ignore everything that doesn't suit your argument? I listed three things you didn't even take into account after you went on exclusivity tangent. >. A port of Elden Ring next year at launch
Okay? You know skyrim of all games sold a lot on Switch, right? A considerably older game?
A game like Elden Ring going to switch 2 would no doubt be a massive seller especially if it's a decent version of the game given the only two good versions are the PC and PS4 versions, the latter needing a PS5 to run well.
Again, you need to take your own advice and look at the big picture.
Also, you're only taking into account large AAA games and absolutely nothing else.
>It already is. Of the four platforms the switch consistently the highest seller with PC in second and PS in a distant third.
There might be some smaller niche JRPGs where that's the case but for your average game, that's not happening and you can thank China for that.
>Only in Japan where it's counting physical sales
It's consistent in ever region we have number based sales data. >The Switch isn't outselling PC globally for third party releases.
It already is. Of the four platforms the switch consistently the highest seller with PC in second and PS in a distant third.
I don't even have to mention Xbox. >And no, that is the big picture.
How is it the big picture to ignore everything that doesn't suit your argument? I listed three things you didn't even take into account after you went on exclusivity tangent. >. A port of Elden Ring next year at launch
Okay? You know skyrim of all games sold a lot on Switch, right? A considerably older game?
A game like Elden Ring going to switch 2 would no doubt be a massive seller especially if it's a decent version of the game given the only two good versions are the PC and PS4 versions, the latter needing a PS5 to run well.
Again, you need to take your own advice and look at the big picture.
Also, you're only taking into account large AAA games and absolutely nothing else.
>A considerably older game?
Which is what I brought up with Rayman 2. Enough time had passed that people were willing to replay it. Asking people to replay an 80 hour game a couple of years after launch is a tall ask. A lot of people skip Atlus' releases one way or another because of that. They either skip the initial release of SMTV and P5 to play SMTVV or P5R in the future or they play the initial release and then never touch the newer version even when it has new content.
>Also, you're only taking into account large AAA games and absolutely nothing else.
Look at how long many indie games stay in early access if you want a non AAA example.
2 weeks ago
Anonymous
>There might be some smaller niche JRPGs where that's the case but for your average game, that's not happening and you can thank China for that.
It's in general. You'd be hard pressed to find a simultaneous release that sold more on switch than any other platform, it's pretty much exclusive to shovelware titles like fifa.
2 weeks ago
Anonymous
>Which is what I brought up with Rayman 2.
Anon, Rayman 2 didn't sell on 3DS. It's not about how old the title is, it's about how popular it is. >Asking people to replay an 80 hour game a couple of years after launch is a tall ask.
It's really not. People will replay it if it's on a platform they want especially if they only did one run initially.
Just look at how many double dipped on MHW when it came to PC for instance, it's longer than 80 hours and it ended up becoming the best selling version of the game. >A lot of people skip Atlus' releases one way or another because of that. They either skip the initial release of SMTV and P5 to play SMTVV or P5R in the future or they play the initial release and then never touch the newer version even when it has new content.
Why would you pick the two best selling megaten games in their respective branches to prove your point?
2 weeks ago
Anonymous
>It's not about how old the title is, it's about how popular it is.
I'd say it's a mix of both. If it's too recent then I don't think people will pull the trigger on it unless they're the kind of person that HAS to have the Switch 2 day 1 and Elden Ring is the only decent game on it then which seems unlikely. I can't see Nintendo not having at least 1 big game that's not on the regular Switch that everyone will be buying. A mainline Mario seems like the obvious answer.
>It's really not. People will replay it if it's on a platform they want especially if they only did one run initially.
The DLC is what throws a wrench into that, in my opinion. The game will still be fresh again if it launches on the Switch 2 next year. If you want to argue that Switch only players will buy it, then sure. That is very possible like with MHW where even more PC only players bought it but also remember that for PC ports, it's often the best version of the game and that's why they double dip. The Switch 2 will still be weaker than contemporary consoles so it's relying on the portability to be a boon. Which is absolutely the case, portable ER might be appealing to some but those people had the Deck available to them for years already.
>Why would you pick the two best selling megaten games in their respective branches to prove your point?
Persona 5 sold 3.2 million copies just on PC/PS4 but P5R sold 4 million copies on PC, Switch, PS4/PS5, and Xbox. P5R has more sales total but a lot of those are people that did not play the first game.
2 weeks ago
Anonymous
>P5R has more sales total but a lot of those are people that did not play the first game.
NTA but at best you can say a potential 0.8m people didn't buy it and if the #breakfreepersona campaign is any indicator tons double or even triple dipped
2 weeks ago
Anonymous
>I'm trying to look at this objectively.
Same that's why I disagree with you.
2 weeks ago
Anonymous
>Only in Japan where it's counting physical sales
It's consistent in ever region we have number based sales data. >The Switch isn't outselling PC globally for third party releases.
It already is. Of the four platforms the switch consistently the highest seller with PC in second and PS in a distant third.
I don't even have to mention Xbox. >And no, that is the big picture.
How is it the big picture to ignore everything that doesn't suit your argument? I listed three things you didn't even take into account after you went on exclusivity tangent. >. A port of Elden Ring next year at launch
Okay? You know skyrim of all games sold a lot on Switch, right? A considerably older game?
A game like Elden Ring going to switch 2 would no doubt be a massive seller especially if it's a decent version of the game given the only two good versions are the PC and PS4 versions, the latter needing a PS5 to run well.
Again, you need to take your own advice and look at the big picture.
Also, you're only taking into account large AAA games and absolutely nothing else.
2 weeks ago
Anonymous
>you're bringing up Zelda games that Nintendo didn't even develop themselves
That's the point? Nintendo doesn't have to develop them if they're going to fund them. >1 being an indie reskin
To say that Cadence is a reskins of Necrodancer is horrendously wrong when the two games only have the rythym gameplay to tie them together, Cadence isn't even a roguelike. >You're also ignoring that the Switch being weaker is what's leading to quicker development times.
Power has literally nothing to do with the length of development otherwise there would be less games coming to the switch than the Wii U and 3ds and the Nintendo systems before it but there's more, the only Nintendo system almost 30 years that a similar output was the DS. >The Switch 2 is going to lead to the same development creep that we saw going from the PS3 to PS4
Are you trying to say it was harder to make games for the PS4 when the PS3 had more complex and awkward architecture leading to less games?
I feel like you're someone who took "no gaems" literally. >Nintendo is not magic
Correct hence why their development cycles aren't just going to magically extend because you say so. One of Nintendo's best qualities was always managing their development process so they don't run into the same problem everyone else did.
2 weeks ago
Anonymous
>That's the point? Nintendo doesn't have to develop them if they're going to fund them.
They also play nothing like the series usually does, they're other games with a skin on them and that includes Cadence. Koei Tecmo has made so many similar games to Hyrule Warriors for other franchises like P5, Fate, and Fire Emblem that it's a stretch to even treat it anywhere close to the mainline games. To me that's on the same level as comparing Mario Sports to actual Mario games.
>Power has literally nothing to do with the length of development otherwise there would be less games coming to the switch than the Wii U
There is not much difference between the Wii U and Switch. There's more than the Gamecube and Wii but let's not act like it was a true generational leap because it's still much weaker than the base Xbox One. Which is why Nintendo is still enjoying 2010 era development times. Which again, is a huge plus for the system and I'm not saying that as a negative. The Switch graphics are fine as is. >One of Nintendo's best qualities was always managing their development process so they don't run into the same problem everyone else did.
...Except on Mario and Zelda mainline titles?
2 weeks ago
Anonymous
>Except on Mario and Zelda mainline titles
Just zelda
2 weeks ago
Anonymous
>They also play nothing like the series usually does
It doesn't have to? Half the point to be a different genre to grasp a wider audience of players as well as getting new people into genres they haven't tried, look at how successful Mario + Rabbids was for instance.
>There is not much difference between the Wii U and Switch
Maybe if you had read the rest of the post you would have noticed that the 3ds was mentioned too. Also >Which is why Nintendo is still enjoying 2010 era development times
Again, it's not a power thing, it's a management thing. Nintendo keeps their teams small, if you've ever looked at AAA game teams they're numbering in the 1000s with a lot people just rotating out during development or certain parts being outsourced that's what makes development so long for everyone else. >Except on Mario and Zelda mainline titles
Are you an idiot or do you just not understand the idea of just, not pumping out yearly games? Mario in particular pretty much only gets one game per system/gen, that's nothing new. In fact, to go back to the development time/difficulty argument, there should be more Mario games in gen 6 than 9 right? But the only mainline Mario game was Sunshine, 2d Mario was essentially dead at the time. Does that mean it was harder to make games on the gamecube than it is on the switch? No, they just don't rehash like other companies.
2 weeks ago
Anonymous
>Half the point to be a different genre to grasp a wider audience of players as well as getting new people into genres they haven't tried, look at how successful Mario + Rabbids was for instance.
Look at how unsuccessful the sequel was though. The OG got a launch window bonus. But the problem is that Hyrule Warriors isn't very different from every other similar game that Omega Force cranks out like the FE game, P5S, F/SR, etc. It's Dynasty Warriors with a themed twist.
>Mario in particular pretty much only gets one game per system/gen, that's nothing new.
You limit it to 3D mario but go back further and Mario was swimming in games but then the consoles lifetime became 4 to 5 years. That's such a major difference that's being glossed over. Look at what 8 years was back in those days >sunshine 2002 >mario galaxy 2007 >galaxy 2 2010
That was 3 games instead of 2 because the generations were shorter.
A proper Wind Waker remaster, like imagine pic related as the 3D graphics. Giving the characters those pointy outlines, textures having that water color design. Eventually Twilight Princess. But for Zelda maybe a OoT remake, kinda, KINDA like FF7R, and just one game.
if they go the same route as the switch's launch and throw prime 4 in the middle of it they're more than set
Prime 4 could just be a Switch 1 game with way better graphical enhancements built for the Switch 2
They'll definitely do something like that for Tears of the Kingdom. A lazy port that will probably have stuff like Master Mode. But will Nintendies pay full price $70+ just the tip (without lube)?
>Of course they will.
It's incredibly unlikely unless it's a vastly improved version of the game with more than double the content that isn't a dlc for the original. Those are only the ports that sell on Nintendo systems.
I'm not defending the decision but what I see online is that not many people know 8 years is a lot of time, even if it's still available and retrocompatible.
If it did have all the DLC on the cart and ran at 60fps, I’d buy it again. $70 is northing to me. It would be worth it just for all the brown, third world monkey salt that would be spilled on here.
he probably works at sega or knows someone at sega and sega occasionally gets info about nintendo related stuff since they're developing games for the system
How that homosexual stealth came to that conclussion, probably it's another HW in the Botw setting given to what homosexualgeno said about a playable zelda or another completely different spinoff
Nintendo is greedy but not stupid
They need a original launch game to sell as many consoles as possible.
After that one is when the remake and port milking really starts
What are some games you would like to see Switch 2 enhancements for?
For me it's Smash Ultimate, Astral Chain, Pikmin 4, Metroid Dread and Fire Emblem Engage. All of them would be well served by framerate enhancements, resolution enhancements or both.
Better hope they decide on a good online system during pre-production of the next game, then. I don't think it'd exactly be easy or worthwhile to patch rollback into Smash Ultimate.
>GOD I HOPE THEY RELEASE MORE PORTS. Just the same game over and over please! Don't even update the graphics, that would be too much.
What the frick is wrong with Nintendogs? They honestly don't deserve Nintendo being as good as they are.
Every time someone posts a "leak" it's usually about a re-release of some game that already came out. Like holy shit, if you're going to write corporate fan fiction, dream bigger. That's the ideal scenario? They find a way to resell you the same game you already bought?
>they're going to sell the same map to tendies over 3 generations
L
M
A
O
and they'll buy it because nintendo has zero games outside of bing bung wahoo and pokerot garbage
The Gamescom demo was apparently presented with the caveat that it was purely a tech demo and didn't suggest anything about a Switch 2 port of BotW, so it's not necessarily an indication towards this rumor being true but it's also possible they changed their mind and decided to go through with the port. Maybe the reception to the Gamescom leak could have been a factor in going ahead with it, who knows?
>release game with blatant flaws that should've been fixed in beta development >release DLC for game, but don't fix flaws >make bank anyway because tendies are moronic and have no standards >6 years later >release giant DLC update, but falsely claim it as """sequel""" so they can increase the price to $70 >STILL don't fix any of the inherent flaws in this new """sequel""" release >make bank anyway because tendies are moronic and have no standards >6 years later >re-release former game at $60-70, but """fix""" the inherent flaws to justify the same price tag >make bank anyway because tendies are moronic and have no standards
There, I have broken the code to Nintendo's new money-making strategy when it comes to ports and remasters.
Yeah, but Nintendo's particularly predatory when it comes to these practices, and most remasters from other companies aren't the same price as they were on release.
Not wrong there either, The Last of Us is a pretty blatant example of this as well. Both companies are shit and actively engage in these predatory tactics.
the only time Nintendo made a worldwide hit that people actually talked about irl and not on Ganker and redidit is super Mario bros, everything else is irrelevant slop.
these fake leakers are full of shit and should be erradicated
How do people keep falling for them to begin with? The yearly Switch Pro claims should’ve been enough for everyone to stop trusting them.
switch 2 succeeded by launching with a lineup almost entirely of ports, they'd be stupid to not do it again.
>switch 2 succeeded by launching with a lineup almost entirely of ports
Anon, the witch's launch year was predominantly new games.
ah yes,123switch and wii-u port
and botw, mario odyssey, xenoblade 2, splatoon 2
>botw
wii-u port
>splatoon 2
dlc
2
>dlc
Do you also consider spiderman 2 dlc?
I'm sure he will say no. But, Spiderman 2 has a playtime of about 18 hours. It would definitely be closer to a dlc than ToTK.
>wii-u port
released on both at the same time
>dlc
new game
Yes the well known Wii U games
Super Bomberman R
Snipperclips
Mario Odyssey
Mario + Rabbids
Xeno 2
Arms
Splatoon 2
>How do people keep falling for it
Because they're stupid and think everything they see online is true
>How do people keep falling for them to begin with?
Because they're slapping Nintendo's branding on their "insider information" and everybody knows the gaming media goes crazy for Nintendo shit as a means for clickbait.
t.nintendo plants
Midori is super reliable and basically leaked everything Sega has been doing for month.
Yes, but being reliable for Sega leaks doesn't automatically make her a reliable source for other companies. Least of all Nintendo, the most secretive company in the industry.
To be fair, her post is mostly speculating.
U-King-O is definitely possible, but it is Sega's project. So, it is probably BoTW's spin-off rather than remaster.
Well, unless any Nintendo remaster is done by Sega.
>Midori is super reliable and basically leaked everything Sega has been doing for month
Yes, but we're talking about Nintendo not Sega. Sega sucks at keeping their information a secret.
nintendo is for children and moronic man children. what now?
>homosexual leaker tries to leak something related to Sonic
>ends up traumatized and says he'll never leak Sonic related things again because the Sonic fanbase went for his throat
How are they the worst fanbase again? Sonic fans put homosexual leakers in their place.
People were playing an enhanced port of BoTW once the Switch 2's specs were publicly revealed to insiders, no? So if anything, it seems extremely likely.
lol i can see nintendo doing this and tendies defending it to their last breath
… of the wild
Underated
>TotK flopped so badly Nintendo is re-releasing BotW again to recoup costs
I would laugh my ass off if that actually happened. Sadly it's not happening because Midori knows jackshit. Still waiting for Switch port of Persona 3 Reload.
>over 20 million sold
>flopped
dumbass
>150mil tablets sold
>17mil tiktok copies sold
it's a disaster
have a nice day eric
I disagree.
17,000,000 copies x $70 retail price = $1,190,000,000
That's pretty fricking good
Even if you assume all profits are from physical sales (they're not) and cut the final amount in half, nintendo still made money hand over fist like a motherfricker. Tons of companies WISH they made that much profit with only one game.
everybody is talking about fifa minecraft fortnite cod gta, i never heard a zoomer mention zelda or nintendo even your 1 bln $ profit.
only Ganker and redidit gives a shit about nintendo.
>the only people in gaming are zoomers, Ganker or reddit
doubt
valve has cs2, it generates 1 billion worth of skin / case purchases every year
same with EA they sell football/basketball/baseball/american football players, same shit with fortnite vbucks, ez billions left and right.
Good for them
I mean it's to be expected that valve is indeed making a lot of money on lootboxes seeing that they're the ones that popularized it on gaming
dlcs always sell less than the vanilla game you moron
Keep screaming about it, little man.
>7bn people in the world
>150mil tablets sold
It's so fricking over for them
Totk sold 20 million copies
eric you got raped and gaped
>schizoposting about sales
Oh great Eric's here
>Still waiting for Switch port of Persona 3 Reload.
June Direct homie
>Switch port of Persona 3 Reload
That game runs like ass on the xbox one, I doubt they'll make it work for the switch.
if the rumors are true and SMTVV on switch has much better performance than SMTV. I can see a switch port of persona 3 reload, as that game looks significantly worse than SMTV
Doesn't mean it wasn't planned when he leaked that,
They probably mean Switch 2. I've never seen Midori get something wrong and that b***h has leaked basically everything Sega has done the past few years.
>They probably mean Switch 2. I've never seen Midori get something wrong and that b***h has leaked basically everything Sega has done the past few years.
Citation needed. Not a single thing he said has ever been original. Even the Persona Gamepass leaks has been going on for 2 years before the reveal and it was leaked by people who leaked gamepass content before.
didn't she leak the new Sonic Fall Guys game?
>Not a single thing he said has ever been original.
The sonic fall guys ripoff that's coming out soon is something she leaked ages ago. Midori has some insider knowledge at Sega for sure, whether she knows anything about Nintendo or not is up in the air but her track record on Sega is 100% accurate. Midori one of the only leakers who you can trust.
>Midori knows jack shit
Hello Zippo
>of a wii u port
the game launched at the same time on both the switch and the wiiu
Yes, but it was originally designed as a Wii U game
still it's not a port really. it was an intentional decision to make the launch be simultaneous
Yeah, but it was ported to Switch by Tose, not Nintendo themselves. The Zelda team had no experience developing for the Switch before development on Totk began, that's one of the reasons it took so long.
More easy money for Aonuma and his cushy 9-5 job
why are they holding on to such a mid game like botw? I never played it, but i did play totk, which is supposed to be better, but it was also a mid game...? just saying, 3 weapon types and 5 enemy types after 7 years is pretty embarrassing.
It did well, that's all there is to it
So... I guess that means Switch 2 won't be backwards compatible... You had one job Nintendo
that doesn't exactly mean it's not backwards compatible. I mean supposing the leak is true, which I doubt they are since nintendo would rather have people play a new game rather than an older one, they can just make a version bundling the DLCs for people that didn't buy botw before
Not really, but if it is bc then the game wont miraculously upgrade itself, backwards compat at best would stop performance issues, higher res, improved load times, upgraded assets would require a remaster and re-release, and could be offered as a paid upgrade, but think of things this way, breath of the wild is still available on store shelves and those copies are reprints that are pre patched, the title is evergreen, and what better way to make it even more ebergreen by just releasing the upgrade in physical for new players to enjoy, hell if nintendo were cheeky enough they could relaunch a 2 in 1 version that works on either hardware.
BotW is going to become Nintendo's Skyrim. It'll be ported to every future Nintendo console for the next three decades at least. At least that means they can freely move on from the BotW formula with future titles.
>At least that means they can freely move on from the BotW formula with future titles.
Botw was the best selling zelda game by a large margin and Totk easily became the second best selling shortly after release. Nintendo isn't going to pass up on those sale numbers by going back to the old formula
TotK already sold less than BotW, they can't just keep making BotW over and over and expect not to have diminishing returns. I'm not saying they'll go back to the linear dungeon formula but they should move on and do something new, not make another big empty green field game.
it sold less than botw but 20 million copies is still really good. It's still double of the previous best selling zelda, twilight princess. They aren't going back to the old formula
It's expected to have less sales than botw, but it still hit 2/3 of what botw did over the entire switch's lifespan in a year.
>switch-U is not out yet and bingbingz already start port begging
Why not make it a double pack with totk? Maybe even make it so beating botw sends directly to totk, as of they’re one big game
Bro they can sell Totk 4k at full price a few years later, why the hell would they sell both together or at the same time?
>Just merge together two full-on hundred hours games for the price of one
Not even taking into account how ToTK completely reworks the entire physics systems from BoTW, watch their GDC presentation on ToTK. They had to rebuild a lot of stuff from the ground up to make it work with their new mechanics, it's not a simple add-on.
what site is that?
https://howlongtobeat.com
>how ToTK completely reworks the entire physics systems from BoTW
nintengays truly are cultists, this homie thinks nintendo invented the havok engine lmao
Cope.
>OH NO NO NO
Cope.
>1,000 replays
>51 replays
???
after playing botw 1000 times no one wanted to play totk more then once
I love how you have to watch a GDC presentation to see a single difference between the games.
if you played the games you can clearly tell. the GDC presentation is just to explain it on a technical level
>Why not make it a double pack with totk
It undervalues each game.
Think bayo 2 where owning 1 discounts the other, or you pay a premium for a double pack.
Both games sold well. A double pack would be extremely expensive. I just wish they make a 4k 60fps patch for people that already have the game or at least a discount upgrade.
Hey, cool it with the antisemitic remarks
Midori becomes less credible with every post she makes.
>With all DLC on cart
Even tears of the kingdom?
Sounds like she's pulling weed from her ass.
does this mean the new hard isn't backward compatible
No, Sony has done the same thing with many PS4 games and it's still bc
I don't think Nintendo would pull a TLOU remastered remake of Switch games for Switch 2. Not counting the Wii U to Switch ports since different formats. Almost every PS4 games can run perfectly fine on PS5, almost.
NTA but is sounds more like a "switch 2 version" rather than a remaster
Yeah I could see a remaster for Botw since they can sell it with the Season Pass content as a definitive edition
You are aware that this is Nintendo we're talking about, right?
Nintendo is going to need something to pad the release schedule and they're out of Wii U ports. We might actually see them remaster certain Switch games while others get a free upgrade. BotW at 60 FPS and better graphics would probably actually sell well for people that didn't already do that on Cemu.
>Nintendo is going to need something to pad the release schedule and they're out of Wii U ports
That's what third party games are for. That's what they did with the launch year of the switch.
Look at the big picture.
>third party exclusives are dying unless companies pay for exclusivity
>no third party will want to alienate the 140 million switch 1 users if they want to release a brand new game just for the Switch family
>in 2 years after the switch 2 launches, new next gen consoles will be out
The 3rd party exclusives aren't going to be there because no publisher does exclusives unless they're paid to and Nintendo is going to need filler titles as games keep taking longer to develop. The PS5 ran into similar issues, games kept releasing on PS4 because it had 120 million units sold and Sony's 3rd party exclusives are all timed. Nintendo isn't going to magically get around this, the Switch 2 is going to be scalped to hell and back just like the PS5 was so In 2 years when the Switch 2 is readily available, the hype for the next gen consoles will be out. Give it 2 years after that and we'll see games missing the PS5/XSX/Switch 2 again unless there's so massive shakeup in the industry. Companies have already ported most of their games to the Switch 1 already, there's not much they can do other than some recent games that people have already played elsewhere and if we're talking about games on XSX/PS5/PC then the Switch 2 is most likely still running them worse.
Pragmatically, it's easy to see the Switch 2 having lackluster 3rd party support compared to this gen where it had some good 3rd party exclusives(that have recently been getting ported elsewhere, the same issue the ps4 had)
>Nintendo isn't going to magically get around this
Already did. Nintendo makes their own games which are also their best sellers, and their development times aren't lengthy or expensive.
TotK just took 6 years and we haven't gotten a new 3D Mario since Odyssey at launch. Games are taking longer for everyone to develop and if the Switch 2 is a jump in quality(and from leaks it sounds like a gigantic leap) that's most likely going to lead to a jump in development time and costs even for Nintendo's first party titles. There needs to be something to bridge the gap between their new first party releases though, with the Switch they used Wii U ports as the main one with some remakes thrown in.
TOTK is an anomaly but we haven't gotten a new 3D Mario because they usually only do one "main" Mario game per system. The only exception was the Wii with Galaxy and Galaxy 2 but every other system has only had one, so it's not weird in the slightest that they didn't do an Odyssey 2. It's not because of long dev times, it's simply a choice. Also I'm not really sure why you keep saying the Switch was padded with Wii U ports because year 1 the only ports were MK8D and Bayo 2. Every other first party game Nintendo released in their time frame was a new game. In year 2 I think it was just Tropical Freeze and Hyrule Warriors. You're acting like they released one game and had nothing else but ports.
>mario kart 9 at launch
>3D mario few months later
>random Xenoblade/fire emblem/[game] 99/mario rabids later etc mid launch year
>pokemon holiday
piss easy. and if they drop M4 launch year it's game set match
>TotK just took 6 years
Totk wasn't in development the moment they finished Botw you know, it only went into development in 2019.
On top of that several Zelda games came out in that time frame
The LA remake
Age of Calamity
Cadence
Not to mention the dlc for Botw itself.
>Games are taking longer for everyone to develop
Except for Nintendo, you're looking at 3D Mario and 3D Zelda but are completely ignoring everything else
Two fire emblems
Two splatoons
Animal Crossing
Three kirby games, it's more like five but I'm not counting Clash and RTDL:D
Two Wario Wares
Two 2D Marios, wonder and maker 2
Two Xeno games and one port all with a large expansion/additional story
Three Mario Sports games
Switch Sports
Ring Fit
Two 1-2 switch games for god knows what reason
And that's just off the top of my head not even including pokemon, they're already making more than they did in the same span of time last gen and more than most major developers.
party exclusives are dying unless companies pay for exclusivity
No one said anything about exclusivity, third party games that release on switch already sell more as it is if they release simultaneously. Then there are ports that people may actually want like the souls trilogy or something like that.
On top of that you have third party spin offs of Nintendo properties that can remain exclusive since they funded it like how the switch had games like New Pokemon Snap and Metroid Dread.
You're telling people to look at the big picture but you're hyper fixating on one thing.
>third party games that release on switch already sell more as it is if they release simultaneously.
Only in Japan where it's counting physical sales. The Switch isn't outselling PC globally for third party releases. And no, that is the big picture. A 3DS port of Rayman 2 is cute, people hadn't played that in a decade. A port of Elden Ring next year at launch when people already played it at release on another device and then again this year to get ready for the DLC is a different story.
> The only exception was the Wii with Galaxy and Galaxy 2 but every other system has only had one,
Because those generations lasted about as half as long as the Switch.
> Also I'm not really sure why you keep saying the Switch was padded with Wii U ports because year 1 the only ports were MK8D and Bayo 2
I'm talking about the entire lifespan and I'm envisioning the life span of the Switch 2, which is why I brought up next gen consoles coming out in 2027 when the Switch 2 comes out in 2025.
Bold move to alienate 140 million potential customers when the Switch 2 is going to get scalped for the first year or 2. The software sales are going to be PS5 level if they do that and they have to hope shiny new boxes 2 years in don't distract people from wanting a Switch 2 once they're available.
Dude, you're bringing up Zelda games that Nintendo didn't even develop themselves, 1 being an indie reskin. You're also ignoring that the Switch being weaker is what's leading to quicker development times. Which is a good thing, graphics plateaud after the PS3. That's one of the strengths of the Switch because they don't have to chase better graphics. The Switch 2 is going to lead to the same development creep that we saw going from the PS3 to PS4. Nintendo is not magic, they are subject to the same bullshit that everyone else is unless AI streamlines development in these upcoming years.
>heh they won't have games
>ok they have games but that's also bad
This and your general dishonesty leads me to believe you're ACgay so this is my last reply
The odds of it following the same trajectory as everyone else is very likely. I doubt I can change your mind if you're tilting at windmills and assuming I'm some schizo that you even have a name for because you're deep in the console war trenches and I'm trying to look at this objectively.
>It already is. Of the four platforms the switch consistently the highest seller with PC in second and PS in a distant third.
There might be some smaller niche JRPGs where that's the case but for your average game, that's not happening and you can thank China for that.
>A considerably older game?
Which is what I brought up with Rayman 2. Enough time had passed that people were willing to replay it. Asking people to replay an 80 hour game a couple of years after launch is a tall ask. A lot of people skip Atlus' releases one way or another because of that. They either skip the initial release of SMTV and P5 to play SMTVV or P5R in the future or they play the initial release and then never touch the newer version even when it has new content.
>Also, you're only taking into account large AAA games and absolutely nothing else.
Look at how long many indie games stay in early access if you want a non AAA example.
>There might be some smaller niche JRPGs where that's the case but for your average game, that's not happening and you can thank China for that.
It's in general. You'd be hard pressed to find a simultaneous release that sold more on switch than any other platform, it's pretty much exclusive to shovelware titles like fifa.
>Which is what I brought up with Rayman 2.
Anon, Rayman 2 didn't sell on 3DS. It's not about how old the title is, it's about how popular it is.
>Asking people to replay an 80 hour game a couple of years after launch is a tall ask.
It's really not. People will replay it if it's on a platform they want especially if they only did one run initially.
Just look at how many double dipped on MHW when it came to PC for instance, it's longer than 80 hours and it ended up becoming the best selling version of the game.
>A lot of people skip Atlus' releases one way or another because of that. They either skip the initial release of SMTV and P5 to play SMTVV or P5R in the future or they play the initial release and then never touch the newer version even when it has new content.
Why would you pick the two best selling megaten games in their respective branches to prove your point?
>It's not about how old the title is, it's about how popular it is.
I'd say it's a mix of both. If it's too recent then I don't think people will pull the trigger on it unless they're the kind of person that HAS to have the Switch 2 day 1 and Elden Ring is the only decent game on it then which seems unlikely. I can't see Nintendo not having at least 1 big game that's not on the regular Switch that everyone will be buying. A mainline Mario seems like the obvious answer.
>It's really not. People will replay it if it's on a platform they want especially if they only did one run initially.
The DLC is what throws a wrench into that, in my opinion. The game will still be fresh again if it launches on the Switch 2 next year. If you want to argue that Switch only players will buy it, then sure. That is very possible like with MHW where even more PC only players bought it but also remember that for PC ports, it's often the best version of the game and that's why they double dip. The Switch 2 will still be weaker than contemporary consoles so it's relying on the portability to be a boon. Which is absolutely the case, portable ER might be appealing to some but those people had the Deck available to them for years already.
>Why would you pick the two best selling megaten games in their respective branches to prove your point?
Persona 5 sold 3.2 million copies just on PC/PS4 but P5R sold 4 million copies on PC, Switch, PS4/PS5, and Xbox. P5R has more sales total but a lot of those are people that did not play the first game.
>P5R has more sales total but a lot of those are people that did not play the first game.
NTA but at best you can say a potential 0.8m people didn't buy it and if the #breakfreepersona campaign is any indicator tons double or even triple dipped
>I'm trying to look at this objectively.
Same that's why I disagree with you.
>Only in Japan where it's counting physical sales
It's consistent in ever region we have number based sales data.
>The Switch isn't outselling PC globally for third party releases.
It already is. Of the four platforms the switch consistently the highest seller with PC in second and PS in a distant third.
I don't even have to mention Xbox.
>And no, that is the big picture.
How is it the big picture to ignore everything that doesn't suit your argument? I listed three things you didn't even take into account after you went on exclusivity tangent.
>. A port of Elden Ring next year at launch
Okay? You know skyrim of all games sold a lot on Switch, right? A considerably older game?
A game like Elden Ring going to switch 2 would no doubt be a massive seller especially if it's a decent version of the game given the only two good versions are the PC and PS4 versions, the latter needing a PS5 to run well.
Again, you need to take your own advice and look at the big picture.
Also, you're only taking into account large AAA games and absolutely nothing else.
>you're bringing up Zelda games that Nintendo didn't even develop themselves
That's the point? Nintendo doesn't have to develop them if they're going to fund them.
>1 being an indie reskin
To say that Cadence is a reskins of Necrodancer is horrendously wrong when the two games only have the rythym gameplay to tie them together, Cadence isn't even a roguelike.
>You're also ignoring that the Switch being weaker is what's leading to quicker development times.
Power has literally nothing to do with the length of development otherwise there would be less games coming to the switch than the Wii U and 3ds and the Nintendo systems before it but there's more, the only Nintendo system almost 30 years that a similar output was the DS.
>The Switch 2 is going to lead to the same development creep that we saw going from the PS3 to PS4
Are you trying to say it was harder to make games for the PS4 when the PS3 had more complex and awkward architecture leading to less games?
I feel like you're someone who took "no gaems" literally.
>Nintendo is not magic
Correct hence why their development cycles aren't just going to magically extend because you say so. One of Nintendo's best qualities was always managing their development process so they don't run into the same problem everyone else did.
>That's the point? Nintendo doesn't have to develop them if they're going to fund them.
They also play nothing like the series usually does, they're other games with a skin on them and that includes Cadence. Koei Tecmo has made so many similar games to Hyrule Warriors for other franchises like P5, Fate, and Fire Emblem that it's a stretch to even treat it anywhere close to the mainline games. To me that's on the same level as comparing Mario Sports to actual Mario games.
>Power has literally nothing to do with the length of development otherwise there would be less games coming to the switch than the Wii U
There is not much difference between the Wii U and Switch. There's more than the Gamecube and Wii but let's not act like it was a true generational leap because it's still much weaker than the base Xbox One. Which is why Nintendo is still enjoying 2010 era development times. Which again, is a huge plus for the system and I'm not saying that as a negative. The Switch graphics are fine as is.
>One of Nintendo's best qualities was always managing their development process so they don't run into the same problem everyone else did.
...Except on Mario and Zelda mainline titles?
>Except on Mario and Zelda mainline titles
Just zelda
>They also play nothing like the series usually does
It doesn't have to? Half the point to be a different genre to grasp a wider audience of players as well as getting new people into genres they haven't tried, look at how successful Mario + Rabbids was for instance.
>There is not much difference between the Wii U and Switch
Maybe if you had read the rest of the post you would have noticed that the 3ds was mentioned too. Also
>Which is why Nintendo is still enjoying 2010 era development times
Again, it's not a power thing, it's a management thing. Nintendo keeps their teams small, if you've ever looked at AAA game teams they're numbering in the 1000s with a lot people just rotating out during development or certain parts being outsourced that's what makes development so long for everyone else.
>Except on Mario and Zelda mainline titles
Are you an idiot or do you just not understand the idea of just, not pumping out yearly games? Mario in particular pretty much only gets one game per system/gen, that's nothing new. In fact, to go back to the development time/difficulty argument, there should be more Mario games in gen 6 than 9 right? But the only mainline Mario game was Sunshine, 2d Mario was essentially dead at the time. Does that mean it was harder to make games on the gamecube than it is on the switch? No, they just don't rehash like other companies.
>Half the point to be a different genre to grasp a wider audience of players as well as getting new people into genres they haven't tried, look at how successful Mario + Rabbids was for instance.
Look at how unsuccessful the sequel was though. The OG got a launch window bonus. But the problem is that Hyrule Warriors isn't very different from every other similar game that Omega Force cranks out like the FE game, P5S, F/SR, etc. It's Dynasty Warriors with a themed twist.
>Mario in particular pretty much only gets one game per system/gen, that's nothing new.
You limit it to 3D mario but go back further and Mario was swimming in games but then the consoles lifetime became 4 to 5 years. That's such a major difference that's being glossed over. Look at what 8 years was back in those days
>sunshine 2002
>mario galaxy 2007
>galaxy 2 2010
That was 3 games instead of 2 because the generations were shorter.
moving past PS2 quality graphics was a mistake
if they go the same route as the switch's launch and throw prime 4 in the middle of it they're more than set
A proper Wind Waker remaster, like imagine pic related as the 3D graphics. Giving the characters those pointy outlines, textures having that water color design. Eventually Twilight Princess. But for Zelda maybe a OoT remake, kinda, KINDA like FF7R, and just one game.
Prime 4 could just be a Switch 1 game with way better graphical enhancements built for the Switch 2
one can assume that they can make a print for the specific version of the switch 2 buit the console can still be bc
I would rather they port WW and TP, real Zelda games.
>codename is U-king-O
>instead of thinking that it might be a prequel, o=origin they go with a port
Has Midori ever gotten anything right outside of the Sega shit?
No, outside of Sega their track record is horrendous.
Nope which is why I don't know why these morons are taking her seriously. She knows nothing.
They'll definitely do something like that for Tears of the Kingdom. A lazy port that will probably have stuff like Master Mode. But will Nintendies pay full price $70+ just the tip (without lube)?
Of course they will.
Did you really just delete a shitpost just to fix your spelling mistake? No one would have given a shit.
I do.
I’d pay that for ToTK at 60fps. I might even pay more tbh.
>Of course they will.
It's incredibly unlikely unless it's a vastly improved version of the game with more than double the content that isn't a dlc for the original. Those are only the ports that sell on Nintendo systems.
Unless they add actual dungeons and item progression I'm not interested.
>2017 game
>1080p
>still not 60 fps
I bow ninty switch 2 is a masterpiece
Why is Microsoft the only one who does bc? I don't wanna believe morons would buy a 80$ PiiU port but that is gonna be reality
>Why is Microsoft the only one who does bc
They aren't. Hell they aren't even doing now given most of it is just emulatoon
I'm not defending the decision but what I see online is that not many people know 8 years is a lot of time, even if it's still available and retrocompatible.
will the totk dlc be included as well?
The O stands for "Ounce", btw. It's the codename for the Switch successor.
>Aonumale literally pulling a Skyrim
top fricking kek
shitendo gays would be happy to buy those
I hate Nintendo
If it did have all the DLC on the cart and ran at 60fps, I’d buy it again. $70 is northing to me. It would be worth it just for all the brown, third world monkey salt that would be spilled on here.
Midori's non-SEGA leaks have been really hit or miss.
he probably works at sega or knows someone at sega and sega occasionally gets info about nintendo related stuff since they're developing games for the system
Midori's a woman btw
A actual woman or a "woman"?
nitnedo pls do a $10 upgrade path, i really dont want to be israeliteed out of and buying a 70 dollar game
Thanks for beta testing
Will it let us choose Zelda's hair?
How that homosexual stealth came to that conclussion, probably it's another HW in the Botw setting given to what homosexualgeno said about a playable zelda or another completely different spinoff
I'd kill for another HW
His resource is from Sega, so I don't think it is BoTW remasters.
Another spin-off developed by Sega makes more sense.
>BotW and the Tears of the Kingdom expansion pack getting ported to Switch 2
lol tendies aren't getting a new zelda for YEARS
So is nintendo going to keep porting every game from the gamecube and onwards till the end of time?
Nintendo is greedy but not stupid
They need a original launch game to sell as many consoles as possible.
After that one is when the remake and port milking really starts
What are some games you would like to see Switch 2 enhancements for?
For me it's Smash Ultimate, Astral Chain, Pikmin 4, Metroid Dread and Fire Emblem Engage. All of them would be well served by framerate enhancements, resolution enhancements or both.
how about give smash ultimate non-garbage online?
Better hope they decide on a good online system during pre-production of the next game, then. I don't think it'd exactly be easy or worthwhile to patch rollback into Smash Ultimate.
how about instead of botw, they rerelease totk with the fricking master mode they didn't include for some reason?
>GOD I HOPE THEY RELEASE MORE PORTS. Just the same game over and over please! Don't even update the graphics, that would be too much.
What the frick is wrong with Nintendogs? They honestly don't deserve Nintendo being as good as they are.
Who are you quoting?
Every time someone posts a "leak" it's usually about a re-release of some game that already came out. Like holy shit, if you're going to write corporate fan fiction, dream bigger. That's the ideal scenario? They find a way to resell you the same game you already bought?
I ain't reading all that
I hope you aren't referring to the post above you.
>they're going to sell the same map to tendies over 3 generations
L
M
A
O
and they'll buy it because nintendo has zero games outside of bing bung wahoo and pokerot garbage
You mean like how you bought spiderman 3 times?
>nintendo has zero games
>posts list of games
here's the launch title for the switch 2
we're back yoshi chads
>Stealth
Oh, it was the troony who was buttblasted over MHW reveal.
Lol that's a seething tendie if I ever saw it
The BOTW rerelease will be the Japan exlusive version with all DLC on cart that has been out for years there.
IT wont even have enanched features. The game will just run better with the more RAM the new Switch model has and nothing more
There was that 4k60 gamescom rumour, it also deatured enhanced assets as well as minimized loading.
it'll probably have ray tracing too
The Gamescom demo was apparently presented with the caveat that it was purely a tech demo and didn't suggest anything about a Switch 2 port of BotW, so it's not necessarily an indication towards this rumor being true but it's also possible they changed their mind and decided to go through with the port. Maybe the reception to the Gamescom leak could have been a factor in going ahead with it, who knows?
>release game with blatant flaws that should've been fixed in beta development
>release DLC for game, but don't fix flaws
>make bank anyway because tendies are moronic and have no standards
>6 years later
>release giant DLC update, but falsely claim it as """sequel""" so they can increase the price to $70
>STILL don't fix any of the inherent flaws in this new """sequel""" release
>make bank anyway because tendies are moronic and have no standards
>6 years later
>re-release former game at $60-70, but """fix""" the inherent flaws to justify the same price tag
>make bank anyway because tendies are moronic and have no standards
There, I have broken the code to Nintendo's new money-making strategy when it comes to ports and remasters.
Anon, that's literally every single fricking game release ever.
Yeah, but Nintendo's particularly predatory when it comes to these practices, and most remasters from other companies aren't the same price as they were on release.
this but sony
Not wrong there either, The Last of Us is a pretty blatant example of this as well. Both companies are shit and actively engage in these predatory tactics.
>and most remasters from other companies aren't the same price as they were on release.
>Laughs in Atlus games
>and most remasters from other companies aren't the same price as they were on release.
You're right, they tend to be more and have DLC on top.
i would love if they updated botw, acnh and maybe other games like mario odyssey and kirby forgotten land
Nintendo is such a fricking joke of a company.
at least they make actual video games
they're not making shit, they're just rereleasing their old crap.
Nah
the only time Nintendo made a worldwide hit that people actually talked about irl and not on Ganker and redidit is super Mario bros, everything else is irrelevant slop.
I disagree.
so you'll just ignore that the games sell 10 of millions of copies?
You'll survive
It worked for TLoU. So why not.
That will be $70 plus tip plus tax goy.
it's insane that consoles sell you the same game again to just get 60 FPS.
Cope
>wojak
>m
KEK
Cope
>enhanced visuals and performance
lol, fat chance. Knowing nintendo, it's literally gonna be the switch version.