>AAA industry on fricking fire
>Smaller titles like Helldivers 2 and Hades 2 becoming massive hits
>Director of Baldur's Gate 3 even says to "Slow down on the greed."
>Should we listen?
>NO! Burn more bridges and keep pumping those quarter profits up!
>Who cares if we destroy gaming and people's jobs? We'll just cash out!
Total shitholder fricking death.
Tip Your Landlord Shirt $21.68 |
UFOs Are A Psyop Shirt $21.68 |
Tip Your Landlord Shirt $21.68 |
Cool it with the antisemitism, bro.
You know what? No. FRICK rich people, FRICK bootstrap mentality gays, FRICK shareholders, FRICK the "free" market, FRICK da joos, FRICK silicon valley tech"bro" chucklefricks, FRICK trust fund kids, FRICK influencers and FRICK advertisers.
agreed
Guess you'll be focusing on playing games from africa.
no idea how you came to this conclusion bootlicker kun but id love to see what them Black folks can pump out
ngmi
I'll think of you when I'm a billionaire fricking white teenagers with Elon and Kanye
So you're rather have communism?
COMMIE detected! None of this shit affects ME pinko scum, I'M gonna be a billionaire myself one day!
titles like Helldivers 2 and Hades 2 becoming massive hits
what? these are both triple a games?
one of those A is Budget, these two games are small scale compared to actual AAA games
Not even close.
Helldivers is an online-only co-op title with randomly generated missions, literally Deep Rock Galactic but with better graphics. It's a high-end AA but nowhere close to the black hole of money and labor that AAAs like Ubisoft shit out.
Hades 2 is unambiguously an indie, just using style and aesthetics to hide the lack of budget.
What the hell does indie even mean? I think it's just a filler word people use when they don't have complete thoughts. Indie is supposed to be short for indepdenant. What's it independent from? Is Valve independent? Or Nintendo? Those guys run their own platform rather than being dependent on someone else.
Generally indue just means a (relatively) small team is making the game, and it doesn't have a huge publisher backing it
Second point is getting muddled nowadays with shit like Dave the Diver being nominated for game awards as an indie
Arrowhead is about 100 employees, which is like AA size
Supergiant is about 25 people, indie studio size.
I don't think you understand how massive modern AAA titles are, it's like 1000+ people working on a game.
Letter status is related to funding. If you're backed by a multi million company your studio is AAA
are you fricking stupid? you think big companies give free range of spending to all their developers? even if they are funded by a huge company they still are working under a limited budget, only big developers get a bunch of money for their games
AAA games have thousands of people working on them, including several asset farm studios from poor countries that do shit cheaply.
Also
>company gets record profits this quarter
>share drops 18% next morning
Not like factual results even matter in this bot driven gamble market.
That's right, remember: Buy high and Sell low!
I didn't think I would ever actually see one of you guys myself, I just thought you were a Ganker meme.
GTA6 will be remembered as the end of AAA gaming
Honestly I could see GTA6 underperforming in sales being the straw that breaks the camel's back in terms of an industry crash. And it very well might, considering a lot of gamers are on PC now compared to GTA5's release and it's not going to be on PC at launch.
GTA6 "underperforming" wouldn't be a straw that broke the camel's back. It'd be a fricking anvil. Sony, Microsoft, and a ton of third parties are riding on GTA6 to finally energize proper (i.e. non-bundle/discount) software buyership, a metric that has largely been miserable this generation outside of Nintendo (though some of these third parties are delusional about their games having meaningful crossover with GTAgays, but that's another issue altogether). GTA6 is literally going to make or break this generation, especially with its lack of a launch PC port. and may God have no mercy on their stupid greedy pitch-black souls if GTA6 actually does get delayed to 2026 too, lmao
>GTA6 is literally going to make or break this generation
Why? Are soulslops, cowadooties, fifas, god of wars not going to make money anymore if GTA6 underperforms? Tick tock, where is the crash?
You're not getting "the crash" ever again the industry is too big. However you will see more of what we're experiencing right now which are nothing more than overblown speed bumps. Only way a crash would happen from today and onward is by hackers its otherwise entirely out of everyone else's hands.
>However you will see more of what we're experiencing right now which are nothing more than overblown speed bumps.
What do you mean by overblown speed bumps?
Not necessarily, but if GTA6 were to fail then that would be a huge red flag to all major game companies that big budget titles aren't sustainable and they need to change their strategy
I would laugh my ass off if GTA6 sells merely 180 million copies and is considered a failure and a flop
I bought shares in Capcom and CD Projekt. If line doesn't go up I will cause a scene at the next meetings. I am trusting these nerds with my money ffs. They have to stop screwing around and hand in their work before the end of the financial year.
>Smaller titles like Helldivers 2
Eat my ass
morons like you are part of the problem, you don't even know what AAA is
>In the video game industry, AAA (Triple-A) is an informal classification used to classify video games produced or distributed by a mid-sized or major publisher, which typically have higher development and marketing budgets than other tiers of games.
Steinberg, Scott (2007). The definitive Guide: Videogame Marketing and PR (1st ed.). iUniverse. ISBN 978-0-59543-371-1.
So it's about as ambigious as saying "big game". If you guys started talking about how "Big games are such and such" "___ is a big game" even the dullest would realize that you are talking too vaguely to have any meaning. But call it AAA and it makes you sound technical. But AAA just means big.
NTA, but Helldivers two is still AAA by your definition.
It can't be classified in vacuum, at least not without being so ambiguous that it's useless for any serious discussion. Because it's relativistic. A company will say "this is our big project. that is our little project" and so relative to what the company's standards are their big could be another company's small. Try to imagine a serious discussion about games where you have talk about "big games" vs "small games", it can't really be serious or in-depth because the terms are too ambiguous and relativistic. And big is exactly what AAA means. I'm saying the thinking of you and your kind is sloppy that it's basically worthless; that you are not wrong or right but simply incoherent.
And this isn't some big brain college take down. It's just explaining what relativistic and ambiguity mean which even children at some basic level understand. I feel like I'm a high school teacher trying to explain why your English paper got a bad grade. It's depressing.
Okay, but Helldivers is still AAA
Still has nothing to do with the developer. Helldivers 2 is AAA.
>So it's about as ambigious as saying "big game"
moron, read "produced or distributed by a mid-sized or major publisher". It's 100% related to the publisher and not the developer. It doesn't matter how small Arrowhead is, so long as their games get published by snoy those games will be AAA. It's cut and dry no matter how far you want to move the goalpost.
Amazing AAA game
Unironically yes, by definition it's AAA.
>which typically have higher development and marketing budgets than other tiers of games
Still yes, compared to other Tetris-likes in the same genre published by other companies. Your strawman is irrelevant in this case since Nintendo is the sole publisher of the IP.
>Your strawman is irrelevant in this case since Nintendo is the sole publisher of the IP.
??? How is quoting the source you're using a strawman, are you dumb?
You're using a clearly dead IP as a gotcha, but by definition it still holds up.
Nintendo's budget for their games is greater than smaller studios publishing similar genres. In the case of Tetris no other publisher deals in said genre, but if they did their titles would not be AAA because they would have a significantly lesser budget compared to Nintendo's titles.
>You're using a clearly dead IP as a gotcha
Are these posts being written by an AI?
>UUUHH UUUHH AIIII AIIIIIII!!!!!!
I accept your concession
No, you're typing nonsense, read it back.
Nintendo has at least a half-dozen different studios within its corporate structure.
A and AA don't automatically mean "indie," bigger studios can do mid-budget games.
>Steinberg
>Steinberg
Schalom
A lot has changed since 2007
Yeah, were now close to a nuclear war.
Back then we were the ones doing the killing and murdering in the middle east while our kids were problem free playing bibogamesXD
Did you think their last game was a big budget AAA game?
Did you think that arrowhead is the only studio that worked on helldivers 2?
Well I know their marketing team (40% of the budget these days) is Arrowhead Studios, the trailer and humor tracks
Like with most studios there might be some pajeets outsourced to work at slave wages, but the only games that don't do that are PS1-tier lo-fi indie titles about sex, drugs, and violence made by one-man teams from Finland.
>40% of the budget these days
40% of statistics are completely made up
here are the actual credits btw
https://www.mobygames.com/game/217251/helldivers-ii/credits/playstation-5/?autoplatform=true
Marvel Spiderman 2 (Also Sony)
>3,813 people (3,579 professional roles, 234 thanks) with 4,041 credits.
Horizon Forbidden West (Also Sony)
>3,446 people (3,367 professional roles, 79 thanks) with 3,628 credits.
God of War Ragnarok (Another Sony studio)
>2,709 people (2,600 professional roles, 109 thanks) with 2,738 credits.
Starfield
>4,037 people (3,902 professional roles, 135 thanks) with 4,409 credits.
Helldivers 2
>1,235 people (1,220 professional roles, 15 thanks) with 1,432 credits.
"No."
If 1,200 is small then is mario odyssey an indie game?
Nintendo games are indie titles with AAA price tags
And? It's still AAA. Do you seriously think a small indie dev could make a live service, four-player coop, third person shooter? There is a reason the first game was a top-down shooter.
>And? It's still AAA. Do you seriously think a small indie dev could make a live service, four-player coop, third person shooter?
Risk of Rain 2?
>Risk of Rain 2?
Published by Gearbox, a billion dollar company.
>Starfield
>>4,037 people (3,902 professional roles, 135 thanks) with 4,409 credits.
8 years and 4k people to develop something so soulless is honestly quite impressive.
it's because so many people were involved that it's soulless
Wait until you see Diablo 4 credits.
Helldivers 2 was considered a success at just 1 million copies sold, yes it is a smaller game, maybe AAA by PS2 game standards, but standards change
It's live service third person shooter with battle passes and microtransactions supported by Sony
i have no idea where this "Helldivers 2 is just a small indie game bro" but it is dumb
It is a AAA game
i can only assume he means games like uncharted and the last of us that get an extensive monetary treatment
hd2 seems to be more of an sucessful experiment that gets a aaa treatment in the next installment
But it is a smaller title lol. Barely anyone ever heard of the first game, the second game exploded because it hit all the right notes. It having a high playercount and being well polished doesn't make it AAA, neither the studio nor their budget are AAA.
Helldivers is AAA
I am a Rich Shareholder.
You people do this every 2 weeks. You find something that sells well (for indie) and a large game that either is selling poorly or just has a bunch of negativity around it but is still stelling well. Than you declare this a sign of a massive change. Than you forget about them ever happening and come back with another story in 2 weeks. I have seen this go on for decades. It never happens. What you are excited about isn't even a big deal. They are non-events in the greater world of gaming finance. Maybe change would be more likely to happen if you were to stop wasting your energy and finite attention/board space on non-events. Or just get high off the rush of the current thing than move onto the next trend to hollar about like monkies. That's what you'll do. It's been your pattern for decades.
You can't deny output has dropped tremendously comparing Indie to aaa
Most of the negative focus is a lack of positive distractions
>helldives
>small
Can you go sucka wiener already?
>Helldivers 2
fk off, Manor lords and Songs of Syx had relative successful sales recently
What happened with Hades 2?
AAA (and now AAAA) is a pseudo term made up by corporations. It holds absolutely no real life relevance and you're gay for caring this much.
>zoomers too young to know about batteries
baka tbh senpai
It does because Redditdivers shills are using it as a marketing tactic. "Buy Helldivers 2 to own the big companies and support small indie devs, bro!"
Helldivers 2 wasn't even a full priced title, which even Stellar Blade was, it's as much of an AAA game as Returnal, that is to say not very.
Neither are Minecraft and various other games, yet they are still considered AAA.
fortnite is an indie game because it costs zero dollars
It's the price actually.
>Vote in the Tax & Spend moron
>Inflation soars
>Economy in shambles
It's not the fault of game publishers this happened. It's yours.
do you people really have to drag politics into every fricking thread? i hate normalgay tourists so much it's unreal
I thought all entertainment was political, chud.
What?
politics and the economy are joined at the hip. and the economy is what's killing studios today.
yeah you're right, redfall was a great game but people didn't buy it because of the economy
arkane had shit marching orders and were rushed. that's a publisher fail. if the publisher had funding available to absorb the hit arkane austin would still exist. or at the very least their best people would get transferred. they can't even afford the headcount because interest rates are too high to supplement the budget.
>microsoft couldn't afford it they just don't have enough money
Ganker somehow keeps getting dumber by the day.
>Ganker in charge of understanding business finance
you don't spend your money in big business. you spend someone else's. when that money is hard to borrow? gg
Are you fricking moronic? You think that businesses don't have any cash on hand that they spend? Holy fricking midwit.
Yes, arkane was shut down because they're a shitty developer, not because of the economy.
>You think that businesses don't have any cash on hand that they spend?
that's not what i said. you just can't comprehend it because you're mad your shit take is being challenged by facts.
exacty my point
ok now I know you're moronic. Most of the spending happened under trump not Biden. of all the things to shit on him for that's a fintwit tier take.
>Most of the spending happened under trump not Biden
good luck proving that
>You seem to think that every company constantly takes on as much debt as possible at all times
that's not my opinion. that's a fact.
>good luck proving that
You think that the federal budget is some kind of secret you need security clearance for? Holy shit you really are moronic.
bye moron
Wait what happened to "good luck proving that"? I thought you know what you were talking about?
I proved you're wrong
Nope, it's impossible, you said so yourself.
>that's not what i said.
No, that is what you said. "you don't spend your money" this is an exact quote that you said. You seem to think that every company constantly takes on as much debt as possible at all times no matter what because you heard about the concept of debt somewhere but you don't know enough to really understand so you're filling in the blanks yourself. You think that companies don't reinvest any of the profit they make and that every single dime is given back to investors which is a very silly claim to make when public companies like microsoft are required by law to release financial reports that explain their finances in detail.
You seriously think companies would do that? Just borrow and spend money that doesn't exist? Who's gonna pay for all that?
MS is so rich and growing for so many decades because they cut undesirable pests like arkane who contribute nothing and only suck budget for years.
inflation by taxes and gob funding regulates itself by the reincorporation of the money in the system, but the ecuckconomy that america has right now is incapable of handling the inflation without giving back the money to the people so they can spend it you moron
Are there actually any video game companies worth buying shares in? Either from growth or dividends?
>Smaller titles like Helldivers 2
kek
Also Sony is boiling because they can't force PSN accounts into people in that shit. So it's not going as planned.
there is a real lack of good game directors
MS can spend half a billion on halo infinite but without a good leader for the project it will be shit no matter what
Brother, they have the entire industry against them no matter what. The game could be a 10/10 you would still have rabid fanboys shitting on the project as they always do. They're always in a catch 22.
Wassup Actman?
Not my fricking problem, I own shares and I expect growth and increasing dividends. Instead of buying some shitty game at $80, buy shares instead, but I guess poor people will always be poor.