I've always avoided Persona games like the plague but people say the first two are actually worth a playthrough, what do you guys think?
I've always avoided Persona games like the plague but people say the first two are actually worth a playthrough, what do you guys think?
i think smt is better
and there is still not definitive way to play persona 1. all versions are butchered
Just checked the tcrf page, they really butchered the first game for the western release huh
They did, though I played it on release and still liked it quite a lot. It gives it an odd almost charm to ne now.
Is there anything wrong with PSP 1 besides the music? because I don't care about that.
I don't dislike it as much as some but it is a bit of a remake and some things are just different. The overworld for instance was completely different and gets replaced with just a 2d map.
they replaced the ugly 3D map with a well illustrated 2D map? this will not stand. !
Just learn Japanese and play Megami Ibunroku
If you want to play the first PS1 game in English, I recommend you to wait. Based Tom is currently retranslating Persona 1 on PS1, so we might finally have a proper English version of the original.
Is there an expected due date?
He started more than a year ago so it won't be long
Not yet, but the project is progressing well.
I always really liked 1. I think it has the best vibe of the series and despite them not really being the focus I always appreciated how much stuff your party actually had to say just from basic room chatter. Character's quirks felt more unique and memorable.
Neat.
Apparently some P1 translation project got canceled recently. It wasn't this, was it?
I think it's probably just a severe case of contrarianism that is ultimately causing this.
it isn't. 1 and 2 are proper JRPGs while 3-5 are just shitty dating/friend simulators for friendless losers
Okay but have you been around Persona People?
>Persona fans
>People
Choose one.
I like calendar game persona too, I just also enjoy regular jrpgs enough to play the old SMT formula
I also don't really want to replay calendar persona because they're too long and too heavily based on waiting around for shit to happen, too boring when the know the story and characters already. In regular jrpgs you can decide on the pace yourself
I played through Persona 4 first and had a good time, but P1 for the PSP really stuck with me more. It could be nostalgia because it's got that 90s atmosphere or it could be I just found the darker and more linear story more compelling than P3-P5.
I think a lot of it too is that it has that sort of fatalism that SMT has. In P4, I never once felt like I was wasn't going to get a perfect, happy ending, but in Persona 1 I wasn't sure if things were going to turn out right (And to some extent, they didn't). It feels like you've struggled through the whole thing and even though you know you did everything right and the best you could, some things are beyond your control and you just have to live with the outcome.
It's a sort of split in attitudes, later Persona is all about righting wrongs and returning the world to how it should be and was before you. P1&2 force you to deal with a world that's changing, you have to adapt along with it and make the best of how things are. You can't go back to times when you were ignorant of everything and things were what you were used to; things changed and how you respond is a reflection of your attitude as a person growing.
Thematically there was a lot of that in other Japanese media at the time too, even anime funnily enough. Then the attitude shifted for almost everything, it's also why they stopped making as much philosophical anime as they used to (well, the people making those bailed and the new generation's outlook + literacy level wasn't even nearly the same, unfortunately)
SMT Persona 1 is great
Revelations Persona 1 is shit
Persona 2 is shit
They're ok
Play psp persona 1
Persona 1 is just a light basic smt game, very similar to SMT If..., story is short and cute. It has an alternate scenario that is slightly more difficult very similar to Akiras route in If too.
Innocent sin and eternal punishment are also basically like a main route and a harder alternative route too now that I think about it. They really liked that idea. Play them on psp too, ep psp finally got a tl hack and there is a file transfer option between the games. They're more tedious than 1 with an excessive number of annoying PS1 era rpg systems, for example the stupid magazine sweepstakes and crafting. IS is also fall asleep easy even on hard difficulty. I couldn't finish EP due to boredom
i played the ps1 version and loved it. the butchered dialogue was charming and black mark will never not be hilarious.
the game was unintentionally racist wiith people calling him a monkey.
Yeah black Mark might actually be the best reason to play the original. I know nothing about the translation process but it feels like a bunch of mostly Japanese people in the 90's trying to replicate what American culture would be like. It's so weirdly delightful
The PS1 version is a pretty interesting situation. For as much as people look back at this kind of thing with scorn, it generally did come from a place of good intentions. People are so used to RPG games coming out but even into the PS2 this wasn't always a certainty. But they did want people to play the game and they, in their misguided zeal, tried to make it more palatable to the west because the die hard turbo weeb audience didn't really exist yet. Not like now anyways. I mean you had the anime VHS crowed but that was very niche.
Removing snow queen was pretty bad.
It was but as I read it was them running out of time and money. Not defending it, mind you, just saying they weren't pulling some TOO HARD FOR GAIJIN shit.
The OST situation was downright criminal.
Theyre typical psx jrpgs in a high school setting almost nothing like the waifu incel simulators 4 and 5 are
Black Mark makes PS1 Persona worth playing for the historical kekery. If this Tom guy finishes the translation then you can get the original story without the remake's music as well as Snow Queen quest but now with peak 90's 3D model jank aesthetics. Sounds perfect for /vr/.
yeah that's why im waiting. havent played persona 1 at all. there are enough smt games to play as is. and i still havent beat p2is or even started p2ep
but the wait seems to be paying off
I literally only like Persona 1. Don't listen to these fricks saying to wait for a new translation the original is soul.
>Start the 2nd one on PSP
>A full hour of "story" trying to establish a premise that could be explained in ten minutes
This shit is the reason I don't enjoy JRPGs. Just let me get into the game Jesus frick
thats what the game is anon. its 90% reading
It's just frustrating how it takes them a year and a half to explain what could be said in fifteen minutes.
I don't mind story, but feels like many Japanese devs haven't understand that it's much more interesting for the player to find the story in the gameplay rather than reading a small novel to understand who Fukushima Famitsu needs to go to a guidance counselor (which isn't even properly explained)
Frick you fukushima is my favorite girl
frickushima
the 2nd one on PSP
dont
play ps1
difficulty is gimped on psp and it's too easy
I'll try that. Cheers anon.
IS is already so easy on PS1 I can't imagine making it making a difference.
they are just being contrarian. the series wasn't good until 3
One of the weird things that put me off in the PSP version of Persona was that they made the walking speed when you're in dungeons, the school etc mich faster than it was. I get they probably did it to make everything faster paced, but it felt really off to me as if you're running around the school.
I had started the PSP version because I wanted to finally do the Snow Queen quest. But then got distracted by the casino and spent like 15 hours just playing Code Breaker, forgot everything that was going on and ended up dropping it. Kept thinking I should go back but maybe now I'll just wait for the new translation.
this. anyone can quit playing video games whenever they want. some people make it sound like video game "addiction" is a real thing and it harms the youth of today but it's not. anyone can stop playing games whenever they want.
It's true, him just posting that didn't totally make me dig out my old disk, clean it up and get back to playing Code Breaker. Only because I want to though. Absolutely.
Explain what the blue numbers in P1 code breaker are for, I never figured it out and decided the big payout just required too much real world luck to be viable
The blue numbers don't mean anything themselves, they're just there for you to toggle on or off to keep track of numbers you know are right. It's kind of a tricky game, but once you get what you're doing not too hard. So excuse the crappy pics, I'll go through a game I played on the way to work this morning.
You start by randomly choosing a number for each spot on the board, here I just went with 123456789 in order to make the example simpler.
Then hit check and lookat the H and B columns. If it's in the H column then there's a hit in that row meaning the right number in the right spot. If it's in the B column then there are that many numbers in the correct column but not the right spot there.
So by comparing the numbers on the row/column you can guess whats what and change the numbers around.
When you make wrong choices you can look back at the previous checks to help narrow things down, but I did pretty good on this one and sussed it out on my third try for a soma and a free game card so I can play again!
>One of the weird things that put me off in the PSP version of Persona was that they made the walking speed when you're in dungeons, the school etc mich faster than it was. I get they probably did it to make everything faster paced, but it felt really off to me as if you're running around the school.
Not only that, but they also made the dungeons a lot smaller AND added a bunch of extra save points inside of them. It really sucks that there's not a perfect version of P1. I want a version that has the songs they cut from the PSP one (how did they cut the fricking titular song?!), the full-size dungeons, and the QoL stuff like animation skip in battles. I also liked the PS1 overworld way more.
The manga version was pretty good. You should read it.
the only thing i know about it is that masao/mark gets cucked in it
see? even you agree
>HURRR DYURRRRR CUUUUUUUUK
You're an idiot. Yes he does get friend zone'd. No that's not the same thing. You're a moron.
it is. someone post the panel
Mark gets cucked in the game itself
The first two games are very mediocre , of their time JRPGs. Only unique thing about them is the high school setting. Second one especially (both of them) are boring as frick though. Whenever someone says 2 is their favorite, I'm convinced they never actually played the damn thing; they probably just read the wiki page while listening to the OST.
Well you're wrong and an idiot.
>while listening to the OST.
ost is fantastic.
but i mean which can you even say your favorite? as smtgay you know i hate nusona with a passion as it cucks me out of gameplay to watch more forced cutscenes. persona 2 has proper dungeon crawling gameplay at the very least, even if it has massive flaws and impossible to play without fast forward button due to how fricking slow it is
but it's like you have situation where you have to choose either slow gameplay or slow cutscenes without gameplay. obviously i prefer gameplay in my GAMES
and honestly. this is more of fundamental issue with ps1 and jrpg in general. the 5th gen is where downfall began. they rather focused on new disk media and tried to showcase the tech more than gameplay. so you end up having different priorities like slow animations and more cutscenes and voice acting bullshit
smt on snes felt very responsive and very fast it didnt have ps1 persona level of sluggishness. i never felt like i needed turbo button on snes jrpgs ever, yet i always felt that on ps1
P2 has the best story and characters in the Persona series, which carries it a long way. If I was playing a JRPG solely for the gameplay (which I do still think is important, P2's just isn't bad enough for me to dislike it), I'd never recommend a Persona game to begin with. Nocturne or Digital Devil Saga are the way to go in that case
Persona 1 might be hard to play for most people but if anyone is a fan of /x/ stuff, they might enjoy it on that alone. I loved Persona 1 psx, I can't even get one hour into 3 and 4, because the character design and tone.
Honestly the psp version of P1 was extremely easy to play, and also it's short especially if you play blind enough not to know there is a second scenario. IS and EP are insanely and unnecessarily bloated in comparison. I expect a lot of people from modern persona play 2 and bounce off of it that would have been better off with PSP P1
*I wish they'd bring back having two 10-20 hour scenarios in one game like P1 and If, that late PS1-ps2-modern era normal of 60-80 hour games is too long for one story, while paying full price for one 15 hour scenario would have hurt my butt too.
My problem with it was that only the first two guesses have notable rewards and playing further from that point was a waste of time, and the number of times you could make enough inferences from the first guess to get the second up to a healthy probability of being right was low. You were basically best off making the first guess (which might as well be 1, 2, 3, ...9 in order every time) then checking if you had the large number of hits to make a good second guess and if not immediately quitting the 9/10 times you don't
SNES codebreaker had even less strategy though
I've never got in on my first try, but if you get a few confimed hits it's not that hard to get it on your second try and usually possible to work out by the third if you're paying attention.
Yeah apparently the third prize item is randomly chosen from a set of possibilities, some of which are very good. I just happened to see one that was worthless. If the third prize is worthwhile its a different story.
I think each machine gives different rewards but I could be remembering wrong.
Yeah I fired it up to check, each machine has a different prize set. The first mall has a code breaker where the third prize is a "millionaire bomb" that sells for 50K yen, so yeah that's pretty gamechanging (it also has a very powerful effect).
Yeah I remember doing it for millionaire bombs probably for that reason but mostly was just playing it for fun.
I really dislike Persona 1. How XP is shared after battles is annoying since the majority of XP will go to the ones doing damage. Unless your MC is the one doing the killing, chances are the level curve of demons in a new dungeon is always several levels above your MC, meaning you cannot acquire new demons until you level up your MC. The game isn't difficult, but having to grind just to acquire demons (i.e. the highlight of the fricking franchise) is just awful.
The square grid in the battles could've been a cool idea but you just end up using spells that hit everything anyway. Having to reposition your fellas so they can attack gets really tedious. It's been a while since I played, but IIRC you had to skip an action with every character even if you just wanted to reposition one guy.
Also the dungeon crawling isn't very good. The only dungeons that require some thought are hidden in the harder route, which you most likely won't get to on your first playthrough. Majority of the dungeons are very linear.
Banging soundtrack, although you won't hear most of it due to the high encounter rate.
I think the demons check the average of your party levels or something like that to see if you are high enough level to recruit, not just mc level.
I always had mark many levels behind because he puts nothing in agility and misses out on xp because trash fights are already over by his turn, but it didn't really cause any problems.
In the psp version at least you can reposition someone and it only costs his turn. But it's true the system is mostly wasted
>When Sebec hits:
?si=f-Ljma7wE_QhSjZA
For me it's
>I've always avoided Persona games like the plague
why?
>There's a mod for the psp version that puts the ps1 music back in, you fricking newbies.
Yeah it's also shit because it doesn't fix everything. The new OST actually has less songs than the old OST so they can't swap everything back in. moron.
Autism.
Menu improvements and speed improvements are way better than 2 random songs
Music is far more important than your inability to pay attention and sort shit.
No it isn't. It isn't a notable song missing.
https://gamebanana.com/wips/68611 This one only covers SEBEC, but it's astronomically better than the old one because it has nearly every song and they aren't shortened (with some exceptions) or compressed to shit.