I hate the fact they half-assed the implementation of unit counters in hoi4 by not adding movement arrows like in hoi3. It makes it really fricking hard to tell which divisions in a province are moving, and which direction they're moving in.
but Im not wrong? You can enable them in settings no dlc or anything they're there. Plus all the good mods use them by default anyways.
Keep whining about hoi4 being bad when its leagues above hoi3 now. Modded hoi4 is the best HOI experience you can get.
2 years ago
Anonymous
>You can enable them in settings
Not NATO division counters from hoi3, but try again.
Your fisher price hoi is cool bro don’t get mad, it definitely does not have proper counters though.
>LE infantry… are… A HELMET hehe
Fricking kek what moron was in charge of this
2 years ago
Anonymous
Where's the UK's 7th Armoured Division?
2 years ago
Anonymous
>Keep whining about hoi4 being bad when its leagues above hoi3 now
One game I can set a production que, give my AI general an objective, and walk away from my computer for 5 hours to come back to a win.
The other game is Hoi3.
a game you’ll never “figure out” because you’re legitimately retarted and think hoi4 is a challenging good wargame lmfao
>muh hoi4 wit MAWDDDS
Lol
2 years ago
Anonymous
Isn't the hoi4 ai control notorious for being shit to the point where the meta is iterally just to micro everything, while hoi3 not only has a more simplified industry, but a more robust ai control mechanic? So by your own logic isn't hoi3 the easier game of the two?
2 years ago
Anonymous
All false lmfao
Keep trying kid
2 years ago
Anonymous
Try playing either game before spewing bullshit lol
You’ll never play hoi3 because it’s too difficult for you and you won’t win a single war
Seems lie I was right then. Tbh it's pretty sad seeing all these hoi3babies who got hard filtered by hoi4 that they need to cope about muh ai control when it's clear that hoi3 is impossible for even a moronic monkey to lose.
2 years ago
Anonymous
Try playing either game before spewing bullshit lol
You’ll never play hoi3 because it’s too difficult for you and you won’t win a single war
>muh NATO counters >in a game set in a time period that predates them
What the frick do you need them for anyway? How the frick are NATO counters gonna represent 20w infantry, 40w infantry with artillery and 40w tanks with mot/mech? It made some sense with the old division/brigade system, but now it's just a laughable ahistorical larp from 3 contrarians. It's not accurate, it's not informative and it's not useful.
>>muh NATO counters >>in a game set in a time period that predates them
Based moron.
But you should seriously look up some WW2 battle plans and realize the allies were using the same symbols for divisions that would become “nato”s symbols as well
You can clearly tell they're not the same at a glance, and even if they were I'm sure whatever muh allies used is extremely relevant when two thirds of the playerbase are playing Germany, and the rest are playing Soviets/Japan/Axis minors/meme countries.
2 years ago
Anonymous
>Germany the soviets and japan did not use division symbols in thier battle plans during all phases of WW2
False.
2 years ago
Anonymous
>posts a map in English
moronbro pls, this is above your pay grade
2 years ago
Anonymous
>English words written over german and Italian battle plans from the 40s because the English participated as well in this battle*
Based moron
No amount of your head-cannon from fricking hoi4 changes history
2 years ago
Anonymous
>English words written over german and Italian battle plans from the 40s
So is this a German or an Italian battle plan, moronbro? Which one? Or is it just a copy, made by anglos post-hoc using anglo words, anglo toponyms and anglo military symbols? >head-cannon
Nevermind, you're too moronic to answer those questions.
2 years ago
Anonymous
It was the official Italian battle plans, moronicus.
Keep trying, you’ll sound smart one day lmfao
2 years ago
Anonymous
The virgin NATO symbols vs the CHAD SOVIET MAP MARKINGS.
How can the western allies even compete?!
2 years ago
Anonymous
Wow. It’s weird.
Every participant of WW2 used division counters???
That’s cool, finally the braindead know nothing hoi4 fanbois can shut up
2 years ago
Anonymous
This is what the Germans used BTW.
2 years ago
Anonymous
Wow, no wonder they lost! They didn't even have any fricking infantry divisions!
2 years ago
Anonymous
They did, you brainlet... literally can google it in 5 seconds.
Every nation with an organized military had symbols for that.
2 years ago
Anonymous
>/vst/ as a board is too autistic to recognize sarcasm
2 years ago
Anonymous
It's rule number one on Ganker, when in doubt between sarcasm and talking to a literal moron... always assume the other guy is moronic.
Rule number 2: Assume everyone is a moronic Redditor, even yourself.
2 years ago
Anonymous
You double double Black person. Still nothing for a division for infantry. Not even a regiment of Panzergrendiers! They went into WW2 without proper Nato units and they got rightfully hammered! You cant win a war when your largest operational unit is the size of a fricking motorcycle messenger platoon!
2 years ago
Anonymous
Pic is you.
2 years ago
Anonymous
Black person. You...you...you went to that much effort? For me?
I love you. Lets make babies.
2 years ago
Anonymous
OWO Wer sindt die Jüden?
2 years ago
Anonymous
the motorunicycle symbol is hilarious
2 years ago
Anonymous
Wow, so counters exists and that one guy claiming they don’t is really really retarted?
We all knew.
2 years ago
Anonymous
>counters exists >moronic
Seanig, the original point was that they didn't use NATO counters, but I forgive you for getting that wrong since mastering reading is beyond your abilities.
2 years ago
Anonymous
There he goes!!
Look at this moron go!!!! Btfo! Utterly! Kys moron.
2 years ago
Anonymous
Thanks for proving my point, seanig.
>muh NATO counters >in a game set in a time period that predates them
What the frick do you need them for anyway? How the frick are NATO counters gonna represent 20w infantry, 40w infantry with artillery and 40w tanks with mot/mech? It made some sense with the old division/brigade system, but now it's just a laughable ahistorical larp from 3 contrarians. It's not accurate, it's not informative and it's not useful.
Maybe instead of arguing with yourself pick up a dictionary or something. Actually forget the dictionary, you need to go back all the way to an alphabet book.
2 years ago
Anonymous
Wow he’s still seething that every participant of WW2 used counters
This is hilarious lmfao keep seething moron no one cares but lol
>Parashits know the game will bomb harder than Emperor so they didn't even add in the DLC milking cow of unit packs for each individual ex-HRE statelet
It's literally over. Unless they shit out a fascist/communist flag-pack for all the larpers, its doa.
They’ve been committed to burning down “Victoria” as a franchise. Such as hating on Vicky 1-2 as “broken”, while simultaneously making Vicky 3 as much of a shitty Stellaris-Imperator-CK3-EU4-HOI4 Frankenstein gsg, taking the worst elements from each game, distilling them to be as purely bad as possible, then also making warfare 3 buttons.
I think it’s vengeance for asking for Vicky 3 for years, if this flops they’ll never need to make another or even remaster 2
If they added army templates from EU4 and the AI control from Imperator it'd be as close to perfect as they can make it. They made it a 3 button war thing because it's simpler for the brainlets. "I have the better modifiers, I win war!!!"
>They made it a 3 button war thing because it's simpler for the brainlets
Brainlets including their code monkeys. With the new system they don't need to design any AI or complex mechanics, all they have to do is track how many units are assigned to a given front, and then generate dice rolls to see who wins.
Um, sweaty... >Non-white majority +25% production >Non-binary gender roles +20% pop happiness >Public family units +30% combat effectiveness >LGBTQP education emphasis +50% national unity >israeli acceptance league +10000% commerce, happiness, and pop growth
Meet my Liberian world conquest run.
>No idea why it needed to be a Victoria series
Because of all the people going VICKY 3 WHEN COME ON PARADOX RELEASE VICKY 3 I WANT VICKY 3 GIVE US VICKY 3 WE ALL WANT VICKY 3
They saw a shitton of potential buyers and even moreso if they stick it on console, if they figured it would be more of a niche title it probably would be PC-only
enjoy your fricking monkey paw title
It was all the HOI4 babbies wanting Victoria 2 to be simplified because it was too hard for them. None of the actual fans of Victoria 2 wanted a third game because they saw what happened with HOI4.
They got tired of youtubers exploiting the bad HOI4 AI by manually controlling their armies and decided that instead of fixing the AI the solution is to not let the player control armies at all.
Same here. Not excited at all. When I heard about Victoria 3 I felt my poos instantly turn into hard lumps, like rocks. Shitting them out is now a long and painful process.
Its spreading. As more news about Vic3 comes out more and more people are reporting rock hard stools. Its even got a name within the Paradox community. Its called "rocking out", a play on the expression associated with music, but in this case used in a sarcastic manner to describe how the fecal matter of disgruntled players is turning into almost concrete-like lumps of shit.
>ai cannot advance into player territory >not working properly
Judging from how much they simplified everything and how the forumgays are lapping it up, I believe it’s working exactly as intended.
Its been a disaster. Players are now either emptying their bowels uncontrollably due to all the excitement ( "the deluge"), or else they are suffering from severe constipation ( "rocking out") due to severe unexcitement. Its a terrible situation.
They managed to make it both barely interactive and stick it behind a UI so bad that it's hard to tell even what little is going on.
It's hilarious to watch this shitshow, it's like they managed to piss off everyone who liked Vicky 2. They pissed of metagays by removing army micro and simgays by making you micro your laisezz-faire economy.
Victoria 3 is really just a scaled-up city builder, where create your perfect micromanaged garden and then go "vgh look at my fascist/communist utopia".
>Victoria 3 is really just a scaled-up city builder, where create your perfect micromanaged garden and then go "vgh look at my fascist/communist utopia".
It had the gameplay loop of a anno game but you don't even get a nice city to look at.
>They managed to make it both barely interactive and stick it behind a UI so bad that it's hard to tell even what little is going on.
But the whole point is to make you feel like Abraham Lincoln who is handing out plans to his frontier generals who execute them as they see fit.
>Alright my trusty generals, here's the plan: we attack the enemy >"Sir... can you be more specific? We border them along 2000km with a lot of different terrain and strategic locations" >No, just attack everything at once
Pic related is what playing victoria 3 feels like
I know this will make me sound like a massive homosexual, but I'm in favour of their new warfare style. It would be interesting to see how AI generals interpret orders and remove all the tedious micromanagement that comes from fighting on multiple fronts. Just give ya boiz campaign goals and access to certain units (that can be modified on the fly with a certain lag time), and watch them do their thing based on their own internal competence/personality. This way you get moronic leaders charging face first into the Somme with only their limp dicks to back them up, cowardly generals who have the doomstack to end all doomstacks yet are always hesitant to attack, and that one ultra rare guy who will basically disregard all your orders and capture entire continents with minimal losses.
HOWEVER
This requires Paradox to be able to program competent AI, which history has shown they cannot.
That game you have in your head sounds like it could be good, shame they seemingly didn't even try to make it anything anywhere near as interesting as it though.
But I agree that the idea of replacing the old system of moving around armies manually with a higher level system was a good idea because of all the various cool things it would let them do, but again they didn't do any of them. Like you're talking about "access to certain" units because obviously without the tedium of having to manually move units around into different armies the new system would make it really easy to make playing around with army compositions made up of a variety of units with different stats fun, instead the army building is "build a recruitment building and then set the production methods to the highest one you've researched".
I think what I'm really looking for is some sort of character driven strategy. The era was famous for rapid technological change and boomers ardently resisting that change because the old methods had worked so well against Napoleon... sixty years ago. Having to juggle all those conflicting personalities, finding talented reformers while placating (or disposing of) the Old Guard. Shit like that.
typical pleb view of history as being driven by personalities.
superior people understand history is driven by economic and mass social movements.
2 years ago
Anonymous
Chads understand that history is mostly driven by economics and mass movements.
But sometimes it takes a giga chad begin and lead a mass movement
2 years ago
Anonymous
my penis is extremely large
I dont lead mass movements
I frick them
up the ass
they love it
2 years ago
Anonymous
Great Men don't command the river's current, they steer the boat
2 years ago
Anonymous
And they can steer it to great things, or it’s doom
2 years ago
Anonymous
Chads understand that history is mostly driven by economics and mass movements.
But sometimes it takes a giga chad begin and lead a mass movement
my penis is extremely large
I dont lead mass movements
I frick them
up the ass
they love it
Speaking of mass movements, reports are coming in from all over the world that huge mass movements of liquid feces are spilling out of people's trousers. It's gotten so bad that some cities are now completely underwater as the people drown in seas of shit. I have heard some people claiming that this is how Atlantis fell, and I'm inclined to agree. To think this was all caused from everyone's excitement for Victoria 3!
It will require a way less evolved AI than their previous titles to be competent, simply because the new system doesn't have as many moving parts as their old systems that relied on micro and even regarding economics there are a lot more switches the AI can easily toggle on or off instead of sliders that an artificial intelligence, for obvious reasons, would find hard to deal with.
Believe me, I have been scoffing bananas, prunes, all sorts of soft poo inducing foods. I even dropped half a tab of Correctol. Nothing seems to work. It seems I am solidly gummed up. I need help. Perhaps I just need to learn how to enjoy Victoria 3.
2 years ago
Anonymous
>Perhaps I just need to learn how to enjoy Victoria 3.
Undoubtedly. Look, its going to be an awesome game. You are going to be able to play it on your phone while commuting. Only three buttons to mash when fighting a war! Lots of building meta micro! What is there not to enjoy? Soon your poo will be soft and loose and dropping out your ass uncontrollably, just like everyone else excited for this game!
It's hilarious to watch this shitshow, it's like they managed to piss off everyone who liked Vicky 2. They pissed of metagays by removing army micro and simgays by making you micro your laisezz-faire economy.
Victoria 3 is really just a scaled-up city builder, where create your perfect micromanaged garden and then go "vgh look at my fascist/communist utopia".
I dont know how any of you can think its boring. I think Victoria 3 is very exciting. You should inspect the contents of my pants. See all the shit? Yes, I am so excited by Vic3 I keep shitting in my pants.
i want to see units on the map. Without units the game loses all appeal for me
They are committed to not putting actual soldiers on the map as well as not removing the flag occupation.
why though? They could literally sell hundreds of unit packs that way. Isn't that what paradox wants anyway
Modeling units takes some effort though, it's much easier to scramble a mission tree for a nation or two and sell that.
We're still waiting for the phenotype, clothing and flag packs to fix the lack of regional human models and alt history flags (Zulu).
I remember never playing hoi4 again after finding out they got rid of the nato divisions symbols from hoi3
you do know that in the settings you can enable NATO symbols right? (or am i thinking of wargame red dragon)
You can enable NATO symbols in the settings, but they aren't even completely accurate.
Inferior people use sprites, Superior people use NATO symbols.
I hate the fact they half-assed the implementation of unit counters in hoi4 by not adding movement arrows like in hoi3. It makes it really fricking hard to tell which divisions in a province are moving, and which direction they're moving in.
NATO symbols are overrated.
inferior subhuman detected
you're actually super moronic. Not only are they in vanilla, but there's great mods that add unit size identifiers and loads of different symbols.
Lol wrong. Kys. Not remotely accurate moron.
but Im not wrong? You can enable them in settings no dlc or anything they're there. Plus all the good mods use them by default anyways.
Keep whining about hoi4 being bad when its leagues above hoi3 now. Modded hoi4 is the best HOI experience you can get.
>You can enable them in settings
Not NATO division counters from hoi3, but try again.
Your fisher price hoi is cool bro don’t get mad, it definitely does not have proper counters though.
>LE infantry… are… A HELMET hehe
Fricking kek what moron was in charge of this
Where's the UK's 7th Armoured Division?
>Keep whining about hoi4 being bad when its leagues above hoi3 now
One game I can set a production que, give my AI general an objective, and walk away from my computer for 5 hours to come back to a win.
The other game is Hoi3.
a game you’ll never “figure out” because you’re legitimately retarted and think hoi4 is a challenging good wargame lmfao
>muh hoi4 wit MAWDDDS
Lol
Isn't the hoi4 ai control notorious for being shit to the point where the meta is iterally just to micro everything, while hoi3 not only has a more simplified industry, but a more robust ai control mechanic? So by your own logic isn't hoi3 the easier game of the two?
All false lmfao
Keep trying kid
Seems lie I was right then. Tbh it's pretty sad seeing all these hoi3babies who got hard filtered by hoi4 that they need to cope about muh ai control when it's clear that hoi3 is impossible for even a moronic monkey to lose.
Try playing either game before spewing bullshit lol
You’ll never play hoi3 because it’s too difficult for you and you won’t win a single war
>muh NATO counters
>in a game set in a time period that predates them
What the frick do you need them for anyway? How the frick are NATO counters gonna represent 20w infantry, 40w infantry with artillery and 40w tanks with mot/mech? It made some sense with the old division/brigade system, but now it's just a laughable ahistorical larp from 3 contrarians. It's not accurate, it's not informative and it's not useful.
inferior subhuman detected
Pointing the detector at yourself, are we?
>you...you...YOU TOO!
The subhuman, incapable of original thought, is like a monkey. Truly an inferior.
Can you give an actual answer for once?
>>muh NATO counters
>>in a game set in a time period that predates them
Based moron.
But you should seriously look up some WW2 battle plans and realize the allies were using the same symbols for divisions that would become “nato”s symbols as well
You can clearly tell they're not the same at a glance, and even if they were I'm sure whatever muh allies used is extremely relevant when two thirds of the playerbase are playing Germany, and the rest are playing Soviets/Japan/Axis minors/meme countries.
>Germany the soviets and japan did not use division symbols in thier battle plans during all phases of WW2
False.
>posts a map in English
moronbro pls, this is above your pay grade
>English words written over german and Italian battle plans from the 40s because the English participated as well in this battle*
Based moron
No amount of your head-cannon from fricking hoi4 changes history
>English words written over german and Italian battle plans from the 40s
So is this a German or an Italian battle plan, moronbro? Which one? Or is it just a copy, made by anglos post-hoc using anglo words, anglo toponyms and anglo military symbols?
>head-cannon
Nevermind, you're too moronic to answer those questions.
It was the official Italian battle plans, moronicus.
Keep trying, you’ll sound smart one day lmfao
The virgin NATO symbols vs the CHAD SOVIET MAP MARKINGS.
How can the western allies even compete?!
Wow. It’s weird.
Every participant of WW2 used division counters???
That’s cool, finally the braindead know nothing hoi4 fanbois can shut up
This is what the Germans used BTW.
Wow, no wonder they lost! They didn't even have any fricking infantry divisions!
They did, you brainlet... literally can google it in 5 seconds.
Every nation with an organized military had symbols for that.
>/vst/ as a board is too autistic to recognize sarcasm
It's rule number one on Ganker, when in doubt between sarcasm and talking to a literal moron... always assume the other guy is moronic.
Rule number 2: Assume everyone is a moronic Redditor, even yourself.
You double double Black person. Still nothing for a division for infantry. Not even a regiment of Panzergrendiers! They went into WW2 without proper Nato units and they got rightfully hammered! You cant win a war when your largest operational unit is the size of a fricking motorcycle messenger platoon!
Pic is you.
Black person. You...you...you went to that much effort? For me?
I love you. Lets make babies.
OWO Wer sindt die Jüden?
the motorunicycle symbol is hilarious
Wow, so counters exists and that one guy claiming they don’t is really really retarted?
We all knew.
>counters exists
>moronic
Seanig, the original point was that they didn't use NATO counters, but I forgive you for getting that wrong since mastering reading is beyond your abilities.
There he goes!!
Look at this moron go!!!! Btfo! Utterly! Kys moron.
Thanks for proving my point, seanig.
Maybe instead of arguing with yourself pick up a dictionary or something. Actually forget the dictionary, you need to go back all the way to an alphabet book.
Wow he’s still seething that every participant of WW2 used counters
This is hilarious lmfao keep seething moron no one cares but lol
Get mad and reply again moron kek
They added them back in because a fricking horse isn't a good idea for a symbol
>Parashits know the game will bomb harder than Emperor so they didn't even add in the DLC milking cow of unit packs for each individual ex-HRE statelet
It's literally over. Unless they shit out a fascist/communist flag-pack for all the larpers, its doa.
They’ve been committed to burning down “Victoria” as a franchise. Such as hating on Vicky 1-2 as “broken”, while simultaneously making Vicky 3 as much of a shitty Stellaris-Imperator-CK3-EU4-HOI4 Frankenstein gsg, taking the worst elements from each game, distilling them to be as purely bad as possible, then also making warfare 3 buttons.
I think it’s vengeance for asking for Vicky 3 for years, if this flops they’ll never need to make another or even remaster 2
What was the point of doing this anyway ? Sure Vicky 2 combat is not very good but at least i can fricking move units and PLAY the game
If they added army templates from EU4 and the AI control from Imperator it'd be as close to perfect as they can make it. They made it a 3 button war thing because it's simpler for the brainlets. "I have the better modifiers, I win war!!!"
>They made it a 3 button war thing because it's simpler for the brainlets
Brainlets including their code monkeys. With the new system they don't need to design any AI or complex mechanics, all they have to do is track how many units are assigned to a given front, and then generate dice rolls to see who wins.
Um, sweaty...
>Non-white majority +25% production
>Non-binary gender roles +20% pop happiness
>Public family units +30% combat effectiveness
>LGBTQP education emphasis +50% national unity
>israeli acceptance league +10000% commerce, happiness, and pop growth
Meet my Liberian world conquest run.
They're going to release it on console so they removed it. No idea why it needed to be a Victoria series but here we are
>No idea why it needed to be a Victoria series
Because of all the people going VICKY 3 WHEN COME ON PARADOX RELEASE VICKY 3 I WANT VICKY 3 GIVE US VICKY 3 WE ALL WANT VICKY 3
They saw a shitton of potential buyers and even moreso if they stick it on console, if they figured it would be more of a niche title it probably would be PC-only
enjoy your fricking monkey paw title
It was all the HOI4 babbies wanting Victoria 2 to be simplified because it was too hard for them. None of the actual fans of Victoria 2 wanted a third game because they saw what happened with HOI4.
They got tired of youtubers exploiting the bad HOI4 AI by manually controlling their armies and decided that instead of fixing the AI the solution is to not let the player control armies at all.
Same here. Not excited at all. When I heard about Victoria 3 I felt my poos instantly turn into hard lumps, like rocks. Shitting them out is now a long and painful process.
Its spreading. As more news about Vic3 comes out more and more people are reporting rock hard stools. Its even got a name within the Paradox community. Its called "rocking out", a play on the expression associated with music, but in this case used in a sarcastic manner to describe how the fecal matter of disgruntled players is turning into almost concrete-like lumps of shit.
>those gay hoi circles
gay
>What if we used a system designed to represent WW2 as a representation for African tribal warfare
Lol.
Leak bros, is warfare fun?
it didn't even work properly in leak despite being extremely simplified
>ai cannot advance into player territory
>not working properly
Judging from how much they simplified everything and how the forumgays are lapping it up, I believe it’s working exactly as intended.
Its been a disaster. Players are now either emptying their bowels uncontrollably due to all the excitement ( "the deluge"), or else they are suffering from severe constipation ( "rocking out") due to severe unexcitement. Its a terrible situation.
They managed to make it both barely interactive and stick it behind a UI so bad that it's hard to tell even what little is going on.
>Victoria 3 is really just a scaled-up city builder, where create your perfect micromanaged garden and then go "vgh look at my fascist/communist utopia".
It had the gameplay loop of a anno game but you don't even get a nice city to look at.
>They managed to make it both barely interactive and stick it behind a UI so bad that it's hard to tell even what little is going on.
But the whole point is to make you feel like Abraham Lincoln who is handing out plans to his frontier generals who execute them as they see fit.
>Alright my trusty generals, here's the plan: we attack the enemy
>"Sir... can you be more specific? We border them along 2000km with a lot of different terrain and strategic locations"
>No, just attack everything at once
Pic related is what playing victoria 3 feels like
Sounds good, maybe the Vic 3 should have tried that.
I know this will make me sound like a massive homosexual, but I'm in favour of their new warfare style. It would be interesting to see how AI generals interpret orders and remove all the tedious micromanagement that comes from fighting on multiple fronts. Just give ya boiz campaign goals and access to certain units (that can be modified on the fly with a certain lag time), and watch them do their thing based on their own internal competence/personality. This way you get moronic leaders charging face first into the Somme with only their limp dicks to back them up, cowardly generals who have the doomstack to end all doomstacks yet are always hesitant to attack, and that one ultra rare guy who will basically disregard all your orders and capture entire continents with minimal losses.
HOWEVER
This requires Paradox to be able to program competent AI, which history has shown they cannot.
That game you have in your head sounds like it could be good, shame they seemingly didn't even try to make it anything anywhere near as interesting as it though.
But I agree that the idea of replacing the old system of moving around armies manually with a higher level system was a good idea because of all the various cool things it would let them do, but again they didn't do any of them. Like you're talking about "access to certain" units because obviously without the tedium of having to manually move units around into different armies the new system would make it really easy to make playing around with army compositions made up of a variety of units with different stats fun, instead the army building is "build a recruitment building and then set the production methods to the highest one you've researched".
I think what I'm really looking for is some sort of character driven strategy. The era was famous for rapid technological change and boomers ardently resisting that change because the old methods had worked so well against Napoleon... sixty years ago. Having to juggle all those conflicting personalities, finding talented reformers while placating (or disposing of) the Old Guard. Shit like that.
typical pleb view of history as being driven by personalities.
superior people understand history is driven by economic and mass social movements.
Chads understand that history is mostly driven by economics and mass movements.
But sometimes it takes a giga chad begin and lead a mass movement
my penis is extremely large
I dont lead mass movements
I frick them
up the ass
they love it
Great Men don't command the river's current, they steer the boat
And they can steer it to great things, or it’s doom
Speaking of mass movements, reports are coming in from all over the world that huge mass movements of liquid feces are spilling out of people's trousers. It's gotten so bad that some cities are now completely underwater as the people drown in seas of shit. I have heard some people claiming that this is how Atlantis fell, and I'm inclined to agree. To think this was all caused from everyone's excitement for Victoria 3!
Yes, brother, the liquid feces rises.
the famous rivers of feces speech
It will require a way less evolved AI than their previous titles to be competent, simply because the new system doesn't have as many moving parts as their old systems that relied on micro and even regarding economics there are a lot more switches the AI can easily toggle on or off instead of sliders that an artificial intelligence, for obvious reasons, would find hard to deal with.
It makes my poos very hard.
Eat more fiber
Believe me, I have been scoffing bananas, prunes, all sorts of soft poo inducing foods. I even dropped half a tab of Correctol. Nothing seems to work. It seems I am solidly gummed up. I need help. Perhaps I just need to learn how to enjoy Victoria 3.
>Perhaps I just need to learn how to enjoy Victoria 3.
Undoubtedly. Look, its going to be an awesome game. You are going to be able to play it on your phone while commuting. Only three buttons to mash when fighting a war! Lots of building meta micro! What is there not to enjoy? Soon your poo will be soft and loose and dropping out your ass uncontrollably, just like everyone else excited for this game!
I beat Mexico as Texas without the US intervening by clicking on shit randomly and not really knowing what's going on
and the problem?
It's hilarious to watch this shitshow, it's like they managed to piss off everyone who liked Vicky 2. They pissed of metagays by removing army micro and simgays by making you micro your laisezz-faire economy.
Victoria 3 is really just a scaled-up city builder, where create your perfect micromanaged garden and then go "vgh look at my fascist/communist utopia".
Good, we can turn this into an Anno shill thread instead
Speaking of which, has Anno 1800 been cracked yet?
Yes.
disgusting mobile game aesthetics
Why is no one talking about hard poos? I am so unexcited by Vic3, my poos keep getting stuck halfway out my ass. It is a serious concern.
I dont know how any of you can think its boring. I think Victoria 3 is very exciting. You should inspect the contents of my pants. See all the shit? Yes, I am so excited by Vic3 I keep shitting in my pants.
>Isaaq
Somaliland is the only decent somali state