Rank the mute psychopaths protagonists!
Post favorite AC music! Here's mine and a classic: https://www.youtube.com/watch?v=haEoo0RHu-Q&pp=ygUTYWNlIGNvbWJhdCBibG9ja2FkZQ%3D%3D
Despair over the lack of news regarding AC8!
Complain about PW's new missions' PS exclusivity! Seriously just why
Just discuss AC and PW goddamnit!
Bumpan with another of my favorite AC pieces: https://www.youtube.com/watch?v=C9ttI5FQ0RU&list=RD8kdU7Sw7-aA&index=10
AC4 is just immaculate.
I'm not in a hurry, AC8 will come out when it come out, I just hope it is good
The real question is, will it manage to have a superweapon that's not a big cannon/laser, a big plane, or a big submarine?
It might be these frickers again. On that note, is an AC3 rerelease (I'm not even hoping for a remaster) plausible?
BIG METEOR #2
Maybe we'll get something like MGS2 with AI shenanigans.
that's just ac3
>Never really bothered to play any outside the Trinity.
honestly, shame on you
>Rank the mute psychopaths protagonists!
All > Bishop (Not a mute psychopath)
>Post favorite AC music!
?si=cz_INiNCvWMM_Pvt
>Despair over the lack of news regarding AC8!
AAAAAAAAAAAAAAAAAAAAAAAAAAAA
>Complain about PW's new missions' PS exclusivity!
AAAAAAAAAAAAAAAAAAAAAAAAAAAA
>Just discuss AC and PW goddamnit!
When are the new planes coming for Project Wingman? I'm not gonna act like he owes it to us, but the dumb wienersucker should not have wasted a small fortune on an orchestra.
The orchestra is very very neat, though. New planes are rad, but what's really needed are more missions. I don't even mind DLC at this point, just gimme more AC and PW. PLEASE TAKE MY FRICKING MONEY YOU FRICKS IM SO FRICKING TIRED OF REPLAYING THE SAME THREE GAMES OVER AND OVER AGAIN BY NOW
I've literaly run out of AC games to play, even stuff like AC6 or the pre-4 stuff and the PSP titles. The lack of arcade plane mayhem is maddening. I'd agree on a DLC for PW, god knows how it'd go though given the game ends on a cliffhanger and how >Monarch will collect
Also, the supposed beta buffs to friendly AI are a fricking lie.
It's honestly baffling that this genre is so lacking when the formula is so simple. If three guys in a shed could do it, any other three guys in a shed can, right? Doesn't seem to be the case.
being in strangereal is suffering...
>If three guys in a shed could do it, any other three guys in a shed can, right?
The biggest bottleneck would be voice acting, given how dialogue-heavy these games tend to be with both stuff the player hears and random unsubtitled bullshit in the background. Shit's expensive. That and PW's development did take quite the time for it to reach release.
While I'm at it, frick Dawn Aerowar.
>frick Dawn Aerowar.
Did anything happen to it?
At this point I don't want AC8 because I know it'll just be shit.
The same old folks are still there working on the game. It'll turn out great. At least I hope so.
Am i weird for getting more immersed and invested in the story and characters of Ace combat/PW/armored core games than the walking sim "cinematic" games?
No, not at all. The point is that AC/PW/ACore's storytelling is completely, honest-to-god earnest in its intention and drama. No pretentiousness, no post-post-post-modern irony. You play these games to experience a damn good if simple story, and you're gonna get what you come for.
Now that you say that, I'd say the biggest hurdle would be writing the story, surprisingly enough. You could have all the shiny graphics and gameplay in the world, but if you have a shit story the best you'd have is AC6 aka cheese central
What's the problem with Dawn Aerowar tho? Haven't followed it that closely.
Maybe AC is put into lower priority again. In any case, I just hope that they can keep the momentum going
Megalith is GOAT, everyone knows that, but it's great to have that posted regardless! And hard agree, AC4 is best. Simplicity at its finest yet still manages to hit all the right spots.
>AC4 is best. Simplicity at its finest yet still manages to hit all the right spots.
The escalation of the plot as Mobius becomes a legendary figure and you realize the letters are meant for Mobius made the story so great. And then the final level to show your mastery of the plane and the fear you have struck in you enemies. It's truly a top tier game.
>Maybe AC is put into lower priority
I dont think this is the case since they built a whole new studio off the back of AC 7's success. I think they are trying to evolve the formula to be more than just a list of missions, so I wonder what it is. I worry because they struggled to make 7 even with the simple structure it had.
Its the same reason I'm super invested in the homeworld story despite it being an rts with almost no characters, barely any dialogue and cheap hand drawn sketches as cutscenes.
The atmosphere is good and the music is great. They dont try to do too much or talk too much, they have a single feeling they want to enforce and they hammer it in.
what could they be doing that would make AC8 take this long? AC7 was just a PS2 game with nicer graphics, other than modelling the planes most of the other improvements just come for free with modern engines and modern dev practises yet the dev time has quadrupled like every other AAA game.
AC4 is the best, both in music and protagonist! I haven't been able to play 5 or 0 due to PS2 trouble, and I want to play those before 7
Surprised this hasn't been posted yet.
>I haven't been able to play 5 or 0 due to PS2 trouble
Would you have troubles emulating it? Or is it more about wanting to experience it on the real hardware.
>Surprised this hasn't been posted yet.
Megalith is obligatory. https://youtu.be/gPyB7-uiD0o?si=sUiSXMlHgoDEApzq
>but if you have a shit story the best you'd have is AC6 aka cheese central
AC6 was cheese, but it had its moments. Liberation of Gracemeria is kino. That being said, story is certainly important. Project Wingman's story admittedly leaves a lot to be desired, and shit derivative of its style of writing always ends up unbelievably cringe. Starsector faction mods of all things Also, Dawn is not a video game: that's why.
I have the real hardware and a disk of AC5, but the disk reader broke and I'm too lazy to fix it. I tried emulating but it kept skipping the cutscenes or it would have graphical issues so I lost my drive and gave up. I honestly prefer emulation for higher framerates or clarity but not at the cost of the game getting ruined.
Idk why but I'm very partial to PW's story. It hams everything up with the same seriousness of Zero and somehow manages to be very intense and not at all cheesy. Also helps that I engage in Prez waifuhomosexualry. If there's one thing AC can take note is having voice-acted WSOs. Male or female, it doesn't matter.
The reason why 7's development was such a bumpy ride was because the higher ups didn't have hope that it would succeed. We proved them all wrong, so things are gonna turn out right in the end, probably. If anything, the long delay proves that they are really committed to this.
>Also helps that I engage in Prez waifuhomosexualry.
Prez a cute, too bad the best plane for her for the longest time is the F-14D which struggles with later missions. PW plane loadouts suck, frickall for SP. Weapon options on hardpoints It always irked me how on two-seater planes nobody cares for the person in the back. Granted, it would have made AC5's story incredibly busy if it followed Project Wingman's example.
ACX remake never, and there's no fricking way AC8 would be that. I miss Fenrir, Gleipnir and the best AWACS in the AC series. https://youtu.be/SSaZtqXoSl4?si=xhVh8Lh3dFUQm9or
Hey, I wasn't asking for a remake, just that ACX is closest to 3 in the timeline so far and has several COFFIN equipped planes including an early Delphinus as just normal parts of the roster, which hasn't happened since 3 since the Falken is always a bonus. Plus Gryphus 1 is one of the few protags to canonically fly a fictional jet with the delta-rific Apalis.
>best AWACS
>not Snake Pit
Of course you weren't, but its the most deserving of one considering its practically a honorary member of the Holy Trinity, like a.. quadrinity. ACX's prototype planes were so fricking good its unbelievable, and I loved the high-tech angle to the music too with how digital it gets... Then Joint Assault makes a giant flying penis plane flying over San Fran.
>not Snake Pit
Frick, my bad.
ACX's music is absolutely FUNKY FRESH and goddamn I wish it wasn't held back by the PSP's audio.
>like a.. quadrinity
Reminds me of my old Hitchhiker's Guide collection that has a note on the back about "this trilogy has FOUR books!".
They scrapped AC 7 a year before release and rebuilt it, it was the devs fault not bamco, The lead dev even admitted the game was boring and there were requests from the team to remove him but the boss who I assume was a bamco higher up defended him.
Ace combat is so simple its hard to stand out in the modern era, if they aren't hitting a home run with amorphous shit like mood and OST its really easy to get something mediocre.
It might be simple but its premise is unique. There really isn't many arcade flight combat games out there, and what 7 demonstrated is that modern normies can eat that formula up. That ACore 6 has been such a big hit would acclimatize them further to the tone of AC. If they hit another homerun with 8 then they'd be raking in dough, that's for sure.
>including Ass Horizon but not X
Gryphus would slap half these frickers and he'd do it in a sick Neucom prototype.
<<Is something wrong with the IFF? Only two aircraft are showing up on radar.>>
PW isnt that good
Dead franchise
Garbage ass thread
Garbage ass series
Will archive after 50 posts
Reflects the state of these games
Ace Cumbat is finished
I'm sure to win because my turn radius is superior.
>AC XXX's final boss battle
Never really bothered to play any outside the Trinity. I did play a bit of Electrosphere, but I found it creepy.
4 > 0 > 5
4 is the best written and directed game story I have played. I was caught completely off guard by it, not knowing a damn thing going in. It’s the perfect length, and the cutscenes contextualize the missions perfectly. Gameplay is the weakest and no widescreen support, but it is still very good. More mission freedom, too, which I could see as both a positive and negative. Damn near flawless.
0 has the better albeit more strict mission design. Very silly game, but some cool moments.
Everyone should play 5, but not more than once. It’s too dense and the characters will get annoying. It may not be the weakest of the trinity depending on who you ask, but I think everyone who has played all three is either a fan of 4 or 0. 0 fans probably like it more because the plots are so interconnected. In any case, it’s weaknesses are only apparent in subsequent playthroughs. For the first time, it’s the best damn game ever.
I got kinda burnt out three-forths into my first playthrough of 5, despite the story really picking up steam at that point. It's quite a whiplash from 4's short and sweet. And about 4, while the mission is very simply, as in nonexistent, one thing it does better than the other games is physics. There's a weightier sense of momentum in 4 that I find sorely missed in 5 and 0.
Try either 4 or 0. 4 is easier, simpler yet more poignant and somber. 0 is bombastic, gripping, and sets the tone for the rest of the series better.
That's part of what makes X so good is it uses 4's physics. You can really feel the starting Phantom fighting you to move in any direction other than 'forward and fast' and it makes the later jets feel more different even between themselves in ways other than 'turns tighter/rolls faster' since you've got stronger momentum going on. It definitely throws you for a loop if you've gotten used to the later games where pretty much everything turns on a dime and angle-of-attack detachment is reserved for intentional usage of ez-mode high G turns. Nothing against 5 and 0, I just wish they'd kept the heavier feeling of 4 (and 3, for that matter).
THOUGHTS ENDLESS IN FLIGHT
Are the PS2 ones actually good?
None of them are
They call them the Holy Trinity for a reason, Anon. Yes, they're good.
I'm a rare fan of 5, the replayability can be painful because of the gimmicky mission structure but the story and characters are peak. I actually think Zero is the weakest one.
For all the things that can be said about PCSX2, it finally does the PS2 AC games comfortably well. That one guide on youtube should be out of date by now (?)
jobber
Me too buddy. I find zero's missions to be the weakest out of the trinity. Round table got a bit tiresome when you keep coming back
Yes, absolutely.
summaries what you need to know.
I kinda want a Cold War-era AC that encourages us to fly more third-generation fighter jets. Maybe the superweapon could be "big scary nuke missile", though that would seem kinda tame compared to what Belka and Erusea cook up a decade or two later.
Can you finally emulate AC on PCSX2 or is it still the worst emulator ever made (but with a pretty new UI)?
PCSX2 nightly now emulates AC pretty well (fricking finally). Should be plug and play.
I emulated on pcsx2 2 years ago and all 3 worked flawlessly, I even was able to control using my HOTAS setup. I am one happy zoomlennial since I grew up in an xbox household and never played them when they were originally out.
5>0>4 for me because I'm a sucker for sappy drama in the middle of my air war. I literally flew all of the carrier mission that was playing the music, crying
>I grew up in an Xbox household
Just say you're American.
Even worse, a fricking leaf
IN THE WIND
>I literally flew all of the carrier mission that was playing the music, crying
based manly hot-blooded sentimental chad living and dying for causes greater than himself
Damn straight, I loved every last fricking second of it. The final mission was the icing on the cake. That soundtrack, god the heavenly soundtrack
>CUM HISTORIAAAAAAAAAAAAAAAAAAAAAAAAAAA
for me, it's wit
When are the devs gonna release the 2.0 update for project wingman?
I don't want to change to beta just to play it. It's been like 2 months since they've announced it.
And also fck them for selling out to basedni for just releasing the frontline 59 missions only on the playstation.
I'm holding out hope that Frontline 59 is just a timed exclusive and we'll get it in a year once the deal expires.
Ok now rank all strangereal protags in skill. who beats who?
I dunno but on pure skill Talisman is probably the weakest because he had an entire armed forces of pure bred CHADS to rely on
talisman has the coolest tacname however. it just rings nicely somehow. mobius 1 is a close second, while blaze and cipher just sound like donut steel ocs
Given how tac names usually work, Blaze's probably comes from one time he lit his crotch on fire when he dropped a smoke or something and Cipher has handwriting so bad that you have to use a codebreaker to figure it out.
>Blaze failed a mandatory surprise piss test after leave because he was toking up the day before
>Edge is an intentionally ironic callsign for someone who reads poetry and is as edgy as a pencil eraser
>Chopper dared to name himself and would have absolutely gotten something embarassing if he hadn't scored a touchdown
>Archer came from a lengthy drunken ramble from a superior that went something like 'Hans Grimm > brothers Grimm > Snow White > poison apple > shooting an apple off someone's head > archery > Archer'
NEMO > Cipher > Mobius > Scarface > Phoenix > Trigger > Talisman > Blaze > Reaper > Bishop
Mobius 1 is still the king.
>turns the tide of the war single-handedly
>breaks all of Erusea's special toys
>mindbreaks Torres, doesn't even know or care who he is
>b***h slaps the Eruseans so hard, they bring back the monarchy out of shame
>comes out of retirement to b***h slaps them again when they get uppity
>comes out of retirement AGAIN because they still didn't get the message the first two times
The only reason the Lighthouse War lasted as long as it did was because Osea couldn't get him to come out from his cozy villa in the Comona Islands, he deserves a break already.
you forgot to mention
>the second time he b***h slapped them, he got them in A DAY. A SINGLE DAY.
>ISAF command assesses combat capability to be greater than an entire air squadron's
Imagine if they could have gotten him out there. Sol Squadron would be shitting themselves in fear. "Downed every ace my generation" my fricking ass.
mobius 1 was in the lighthouse war?
he was still living then. after (or before, i don't remember) the war he put down another free erusea movement aka 7's vr missions
i thought those VR missions were non-canon
not apparently, though in the grand scheme they don't matter much
I think he's supposed to be retired in North Point.
WEIRD how the Eruseans leave a country wide buffer zone around it during their continental invasion. Couldnt imagine why.
><<YO, BUDDY. STILL ALIVE?>>
<<YO, BUDDY. STILL ALIVE?>>
>no PS2 trilogy remaster
I won't be satisfied with emulation.
Now I dont know about you but Osea has too much say so in ustio politics these days and it's a shame realy, I mean how is their gdp supposed to recover we need to have a resectually known company like grunder expand into more smaller nations so they can thrive get mor to move their you get me? My dad work 15 years in electronics and hed be all for this guys setting up shop right outsde of directus. I'm not Belkan btw
hey belkan (i know cuz i can smell belkans through the screen)! is it true that belkans spend at least 6 hours of their day screaming "LONG LIVE BELKA" and "MUH CLAY"? just curious
I told u im not Belkan im just for more blue collared jobs we really need to recover ustio after the war people need to put ustio on the map with respecting people and I think grunder industries has a place for anyone even the kids I thi l theyd be good for the schools too have you seen the tech they have having them teach science would be a big frick u to rivaling nations, they're even pretty esteemed n arts and humanities just outside of directus we could turn it into a tech hub
>arts and humanities
You glow with the brightest yellow I've ever seen.
Ok Helmut Schneider.
air combat is kind of skippable but honestly if you haven't played ac2 you're doing yourself a disservice, especially if you liked (the gameplay of) 4
go fricking do it holy shit it even works with the negcon
AC2's soundtrack is so good it sounds like a Megaman X game
it is absolutely peak 90s namco OST and i fricking adore it jesus christ listen to that BASS
*ahem*
avril sexo
Project Wingman in VR is so fricking kino lads
Still not buying your headset or console, Sony, cope and sneed.
but anon, PC PW has VR support
in fact I'm pretty sure the Sony version can't play the original campaign with VR
Crying shame that Project Wingman sold out because some of new tracks are straight killers.
*ahem*
prez sexo
*ahem*
nagase se- wait
ftfy thank me later suckers
you got any more of them pixels
What is this, a waifu for ants?
crawls over you
>ants
We prefer to call them ground targets
what are some good AC/PW fanfics?
God bless those boomers in F-4s. I wish they actually put up a fight even if it meant playing fast and loose with their plane capabilities.
their entire mission was to attack the navy fleet without distraction, which they did
So what exactly is the new lore in frontline 59? Cascadians are the bad guys now?
To be honest it was pretty shit and I'm not really sure what the actual intent was.