Age of Empires IV

>Video Games/Strategy
>No Age of Empires IV thread
Do anons seriously have to go to Reddit for discussion about the greatest RTS game of the era, AOEIV?

Anyway, Byzantines (Eastern Roman Empire) just got revealed.

https://www.ageofempires.com/games/age-of-empires-iv/civilizations/byzantines/

Discuss.

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  1. 7 months ago
    Anonymous

    Western slavs when

  2. 7 months ago
    Anonymous

    This game is based, online 1v1 is some of the most fun you can have today across the entire genre. Unfortunately, aoe4 gets constant hate on two fronts, coming from both the aoe2 gays and the singleplayer only gays. Stfu and enjoy some RTS kino, it’s been 10 years since we’ve had a game of this quality.

    • 7 months ago
      Anonymous

      >online 1v1 is some of the most fun you can have today across the entire genre.
      That's the problem, anon. the amount of people who like to play 1v1 online is miniscule compared to aoe2 singleplayer gays you meme on so much
      Stay in your playpen and realize that you (along with starcraft and fighting game players) have a special type of autism. We're happy you finally have a new toy to play with but we get just a little annoyed when you REEEE about us not wanting to play it with you.

      • 6 months ago
        Anonymous

        what does this mean?

        • 6 months ago
          Anonymous

          eceleb reference

          • 6 months ago
            Anonymous

            With how obscure he is even to total war players i wouldn't call him an eceleb. What is the context anyway, did he ban people from playing him? i wasn't into strategy when he was popular

    • 6 months ago
      Anonymous

      >Stfu and enjoy some RTS kino, it’s been 10 years since we’ve had a game of this quality.
      stfu and fix the game if you want me to play it, you rabid troglodyte. Fix the soulless UI. Fix the amount of playable civs. Fix the artstyle. Fix the arrows. You got so much BASIC shit COMPLETELY WRONG all you can do now is seethe how people don't want to play it.

      • 6 months ago
        Anonymous

        >Fix the soulless UI
        What’s wrong with it?
        >Fix the amount of playable civs
        No one wants AoE2 level civ bloat except morons
        >Fix the artstyle
        What’s wrong with it?
        >Fix the arrows
        No one cares about your ranged micro. The way it is now means that the game is actually balanced for unique army compositions.
        >people don't want to play it.
        16k concurrent players seems alright to me

        I swear AoE2 gays are just like smelee players

      • 6 months ago
        Anonymous

        There are 12 civs and 4 variant civs now. How many more do you need? AoE2 civ bloat is AIDS.
        >Fix the arrows
        Yeah because battles with crossbowmen shooting at each other and dodging in unison last second is exactly how battles from that era happened, totally fun, and doesn't look completely moronic. No more need to research 2 technologies to have your ranged units and buildings not be completely useless.
        >Archer shooting at a side strafing unit and missing every shot
        What a fun mechanic

    • 6 months ago
      Anonymous

      I don't care for your multiplayerslop. People like you need to go back to your broodwar. We had a containment for you multiplayer Black folk and it worked just fine. Go back, you've ruined this genre.

    • 5 months ago
      Anonymous

      frick up zoomer it's mobile garbage on pc
      the last good original aoe game was aoe2

      bro this game doesn't even have patrol move lmao, have the devs ever played an RTS before?

      i bet half the devs weren't born before aoe1 was released

      • 5 months ago
        Anonymous

        >aoe2
        Let's be honest. Aoe2 sucked. It's kept alive by nostalgia and the only reason it's as popular as it is is because that's the game people thought was the most popular and ended up flocking to. Had nothing to do with the gameplay. Liking aoe2 is the biggest npc tell.

        • 5 months ago
          Anonymous

          Literally no one talks about 3 or 4 despite the fact that Microsoft shilled 4 hard. I have this weird feeling that it's more like you're mad people don't like the game you like as much as the classic.

          • 5 months ago
            Anonymous

            I've played every Age game as they came out, including Age of Mythology. Each one was an improvement on the last. Aoe2 was just another game. I played it, had fun, and moved on. The people who get hung up on aoe2 are RTS normies/ new comers to the genre that haven't played the rest of the age games let alone other RTS games. They hear about aoe2's popularity from the zealous aoe2 cultists and then bandwagon on it thinking it's the best in the series when it's not. See

            AoE4 spoiled me. AoE2 is a 25 y/o game and its age shows. AoE4 is more fun and I'll tell you what I mean
            >Sheep automatically follow scouts
            >Sheep aren't hilariously slow
            >Scouts regenerate HP
            >Scouts yell to you when they spot an enemy
            >Farms don't deplete
            >Deep fish regenerate
            >No jank-ass boar kiting
            >No jank-ass deer herding
            >No jank-ass quick walling
            >No jank-ass scout battles
            >No more scuffed looking units (sprites and icons)
            >Landmarks
            >Influence mechanic
            >Much greater civ asymmetry, like night and day difference
            >Interesting, better civs
            >Variant civs
            >There's a civ for everyone
            >Civ specific music, progresses with each age
            >Farms fit around mill
            >Farms fit around town center
            >No more tetris mines
            >Berries aren't a meme
            >Resources on mini-map are represented by icons instead of tiny yellow, gray, and green dots
            >Buildings don't block
            >Units can go on walls
            >Can build TCs in Feudal offering more strategy and booming potential
            >Better unit balance, civ balance, and general game balance
            >All units and civs are viable
            >Houses give 10 population
            >Neutral trade posts
            >Trade is viable
            >Cool campaigns and challenges
            >Scouts different from light cavalry
            >Light cavalry isn't a useless 1-purpose unit
            >Isn't a 24 year old game and engine
            >Game flows smoother
            >3D
            >Animations
            >Base auto decorates
            >Score doesn't go down when aging up
            >Buildings not tanky
            >Units use torches instead of a unit stabbing a building 2400 times to destroy it
            >Wololo conversion is a giant circle with a count down instead of single target conversion clusterfrick, having to individually click each monk and target and hope RNG favors you
            >Brand new expansion
            Like don't get me wrong AoE2 was fun during its time but it's like c'mon guys give it a rest. We have a cool new Age game to play. You complain that the RTS genre is dead but then don't care to buy news ones when they release. No ones gonna make RTS games if that's the case.

            to understand why

            • 5 months ago
              Anonymous

              >List features that weaken the game
              >"This is proof that AoE2 players just don't branch out!"
              Shut up.

  3. 7 months ago
    Anonymous

    bro this game doesn't even have patrol move lmao, have the devs ever played an RTS before?

    • 7 months ago
      Anonymous

      >patrol move
      It has patrol move. I wish there was a follow command. A patrol move for villagers to gather anything in their route would be cool.

  4. 7 months ago
    Anonymous

    I heard that the Limitanei(Roman spearman) will have not only a shield, but a shieldwall ability. And that's all I've ever wanted from an Age game.

  5. 7 months ago
    Anonymous

    i mean all i did when i actually played pvp was play english and rush longbow and tower and rams

    it is a fun game but very intimidating to try to get good at.

  6. 7 months ago
    Anonymous

    Jade Empire/Zhu Yi's [Neo-Confuscious] Legacy
    https://www.ageofempires.com/games/age-of-empires-iv/civilizations/zhu-xis-legacy/
    Sounds like a direct upgrade to basic China, unless I'm reading wrong, with cheaper upgrades and earlier Dynasty units

    • 7 months ago
      Anonymous

      They revealed two civs this week! I wonder what China has over Zhu Xi's Legacy.

    • 7 months ago
      Anonymous

      That's sort of the issue with the design of those variants. They just seem like base faction but more. Maybe the base version will still be better at some things competitively speaking but it feels like it would be playing the boring version when the fun one exists.

      • 6 months ago
        Anonymous

        Honestly yeah, I'd rather they made another 2 totally new factions instead of the 4 variants but we are still getting the Japanese and the Byzantines and for that I am happy

  7. 7 months ago
    Anonymous

    >age4's first expansion that brings back some highly requested fan favorites (and is necessary for the lifeblood of the game)
    >$15 pre-order
    >age2 puts out another rework with some new civs for funsies
    >$13 pre-order

  8. 7 months ago
    Anonymous

    how does one find someone to play strategy games with? I'd love to play aoe2/aoe4/vic2/total war or whatever but I find no motivation to play by myself

    • 7 months ago
      Anonymous

      i've found that asking a 2v2 partner to stick around for another game sometimes works

    • 7 months ago
      Anonymous

      Trying to find people to play RTS with made me realize that I don't actually have any friends

    • 7 months ago
      Anonymous

      Anyone here who would be willing to play with a newfriend and kinda teach/mentor? Or just other new people who want to play. Maybe do some coop together against AIs while I learn? I’ve played the art of war tutorials but I feel like this is the kind of game where mentoring from someone who knows what they’re doing would be very helpful.

      This is also a stealth request for just more friends to play RTS with, all of my other friends are too brainlet for the genre.

      steam friend code: 34612983

      Trying to find people to play RTS with made me realize that I don't actually have any friends

      Yes hello

      • 7 months ago
        Anonymous

        It's a 1v1 game you're supposed to learn by GETTING YOUR butthole GAPED ON REPEAT

        hmm i wonder why rts died

        • 7 months ago
          Anonymous

          Yeah but I don't want to get my ass hole gaped I want to build a cozy castle town with a buddy and learn mechanics while watching my dudes fight Ai dudes

          • 7 months ago
            Anonymous

            city builders might be more up your alley

      • 7 months ago
        Anonymous

        3* the ottoman challenge its extremely fun

        • 7 months ago
          Anonymous

          I enjoyed it. I'd like to see more challenges. Maybe the community could make some challenges and the challenge page could be integrated with a way to filter by Official challenges and Community-made challenges. The scenario editor still has to be added. Would be cool to have the community make their own campaigns. Same thing with an integrated filter that shows the official campaigns, and then any community campaigns further filtered by download count, rating, play count, etc.

          • 7 months ago
            Anonymous

            unironically more challenges are very good and will be a good way to get good at the game

    • 6 months ago
      Anonymous

      I just force myself to play and then annoy the shit out of people until they agree to play with me

  9. 7 months ago
    Anonymous

    BUUUUUMP

  10. 7 months ago
    Anonymous

    >Playing the Order of the Dragon

    >Although more expensive than other civilizations, the soldiers of the Order of the Dragon stand without equal. Playing the Order of the Dragon means commanding a small, elite force that is not to be underestimated.

    >Equipped with superior armor, weaponry, and training, the Order of the Dragon’s military lives longer, hits harder, and attacks from greater range than their counterparts. Each unit has specific traits that enhance its capabilities, allowing players to employ a variety of powerful military compositions and counters to thwart their enemies.

    >A focus on quality carries over into the Order of the Dragon’s economy. Villagers are more expensive, but are hardier, gather faster, and construct buildings more quickly.

    What the shit is this?

    • 7 months ago
      Anonymous

      Atlanteans

      • 7 months ago
        Anonymous

        Seems a bit racist. Are the devs nazis?
        >Heh these guys are the master race and you are untermensch

        >greater range than their counterparts
        longbowmen already piss me off enough

        Longbowmen but more annoying

        • 7 months ago
          Anonymous

          >Longbowmen but more annoying
          Will depend on how they actually balance the quantity vs quality gimmick, the annoyance of archers is that a critical mass of them oneshots everything, if they have longer range but can't reach that critical mass it'll actually be less annoying

        • 7 months ago
          Anonymous

          have a nice day any time.

    • 7 months ago
      Anonymous

      >greater range than their counterparts
      longbowmen already piss me off enough

    • 7 months ago
      Anonymous

      Speeees Mehreeeens!

      • 7 months ago
        Anonymous

        >>have a nice day any time.

        RIP realism

    • 7 months ago
      Anonymous

      >he doesn't know

      • 7 months ago
        Anonymous

        Japanese civilization revealed. Maybe this will get some of you weebs into the game. These new civs are definitely more unique than the base civs. The devs are doubling down on asymmetric civ design and at this rate they need to redo the base civs now.

        Hard countered by onna-musha

        • 7 months ago
          Anonymous

          >women soldiers for ESG points
          Grim.

          >he doesn't know

          His dad, not him. (And actually the historicity of his dad ever having been part of it is disputed.)

        • 6 months ago
          Anonymous

          Yeah the Byzantine aqueducts sound good honestly I'm looking forward to playing them

          • 5 months ago
            Anonymous

            All it did was cluttering my fricking base up.

      • 5 months ago
        Anonymous

        Vlad Tepes wasn't part of the order. It was his father. Even then, the Order wasn't that significant by Vlad's time and it reached it's peak when Sigismund was still alive. If Vlad had any say in the Order and it's command, he wouldn't have gone to ask Mathias Corvinus for reinforcements and then get arrested by him because of Saxon merchants falsifying some shit against him.

    • 5 months ago
      Anonymous

      So this is the closest we get to a Hungarian faction?

  11. 7 months ago
    Anonymous

    Why would they redo the older civs? I'd rather see more new civs added to the game (European ones, i dont give a shit about the shitskin ones)

    • 7 months ago
      Anonymous

      >Why would they redo the older civs? I'd rather see more new civs added to the game (European ones, i dont give a shit about the shitskin ones)
      They've already added all the relevant civs and more so that's irrelevant. The problem now is that the game doesn't feel consistent with a mishmash of 8 aoe2 tier civs and 2 starcraft tier civs. It's clear they're doubling down on more asymmetry and uniqueness with the civs in their game design so seeing the base civs get a refresh will rejuvenate the game much more than flooding the game with a mishmash of random civs pulled out the wazoo.

      • 7 months ago
        Anonymous

        Is this a joke? We have very little info of how the new civs are going to play out. Also, I can agree that the European civs are kinda aoe2 tier, but do you seriously think that the Mongols, Abbasids or Delhi are aoe2 tier? Even the Chinese have a unique playstyle, being able to build both landmarks in each age with bonuses incentivizing booming. You just got familiar with the current civs and think of them as a baseline. Also not every civ needs to be super unique, there should be some simpler civs as some playera prefer simplicity. Regarding the bloat, aoe4 should obviously release new civs slowly and focusing on making them unique and interesting, I just wish we got more Euro civs as I have 0 interest on playing as subhumans. Id like to see the Spanish, Poles and Magyars added in, but i'm aware that both the latter are unlikely

        • 7 months ago
          Anonymous

          Watching beastyqt, he said which is just a recap of what was revealed that all but like 2 units for the Japanese are unique which is crazy. Byzantines (Eastern Roman Empire) have unique knights, unique men-at-arms, and unique spearmen. The mercenary system looks insane. Beasty said he doesn't give a shit what civs they add as long as they're unique. The civs look awesome especially Byzantines. But it leaves the question what about the base civs? I agree there should be some variation in terms of uniqueness but the new civs will spoil us and it'll make the old civs feel bland in comparison. Mongols, Abbasids, and Delhi are in a good place in terms of uniqueness. Could more things be adjusted, maybe.
          >Spanish
          Spanish would be cool but to remain objective during the time period (6th-15th centuries) the Iberian peninsula during most of this time period was held by the Ummayad Caliphate which falls under the umbrella of the Abbasid Dynasty. Reconquista happened later. The Spanish Golden Age occurred during the end of the 15 century into the mid 17th century.

          • 7 months ago
            Anonymous

            I can't stand his squicky voice, it feels as if he had barely any testosterone left in his body. Well, the Japanese units may be unique, but it's just more flavourful, like the new paladin for Persia in aoe2. I'm not gonna forge an opinion before I can experience the gameplay, but you seem to be right with the gap in uniqueness between the new civs and the older ones. But to be fair, the base European civs are similar to each other because they share the same common herritage, unlike the Roman Empire(Byzantines) or Japan. It would be hard to make them as unique as either these new civs or the ones previously mentioned such as Mongols. Those new variations for the already existing civs are doing the job of adjusting them to the level of the dlc civs, while giving you the possibility to still play the standard civs without reworking them.

            yeah you are right, unfortunately that's pretty much it when it comes to the Euro civs, I'd like them to add a variation for the Rus at least

            • 6 months ago
              Anonymous

              nuh you really could get a lot of European civs if you wanted, Spanish, Portuguese, Cathars(maybe), Italians, Swiss, the Lowlands, Danish/Norse, Poles, Teutonic order, Novgorod(maybe), Finns, Magyars, Serbians, Wallachians, Ruthenians, Crimeans, Gerogians, Armenians, Scots and maybe Albanians. and I'm sure I'm leaving some options out

              • 6 months ago
                Anonymous

                >Literally who "empires"
                Aoe4 isn't the civ bloat age game. That would be aoe2de. Aoe4 is keeping it nice and asymmetric.

              • 6 months ago
                Anonymous

                who the frick is zhu xi's legacy

          • 6 months ago
            Anonymous

            well the the Christian kingdoms of the peninsula were alive and kicking way before that the Umayyads never really conquered all the peninsula, I think that getting maybe a Spanish civ that contains both Castillian and Aragonese units would be good, plus a Portuguese faction

        • 6 months ago
          Anonymous

          >want to play Europeans
          >wants to plays as Magyars
          kek

  12. 7 months ago
    Anonymous

    AoE4 doesn't need AoE2's civ numbers bloat if each civ is meaningfully different. I'd rather they kept a tight focus.

    • 7 months ago
      Anonymous

      Agreed

  13. 7 months ago
    Anonymous

    Forgot to mention, even tho the new civs are unique, they are nowhere near sc2 level

    • 7 months ago
      Anonymous

      Not even AoE3 level but that's kind of the point, at a casual level you can play each civ in the game with the "regular" euro openings

      • 7 months ago
        Anonymous

        well you said that the new civs are sc2 level, yet I don't see why you couldnt play the "regular" opening with them. Well Byzantines have a new resource and this whole aqueduct thing, so maybe it will spice the early game up, but the japs seem more "basic" regarding the dark age

  14. 7 months ago
    Anonymous

    Age of Empires 4 is getting a PS5 port. Its being worked on by Tantalus Media in Australia, who previous worked on several other ports for Age of Empires.

    • 7 months ago
      Anonymous

      Interesting news, strange that microslop would allow them tho.

      Is it to boost player numbers? or as a relation building thing between them and basedny?

  15. 7 months ago
    Anonymous

    where the frick are ViKANGZ???

    • 7 months ago
      Anonymous

      Upcoming variant civ for Rus
      Source: My dad works at Nintendo and told me

      • 7 months ago
        Anonymous

        Doubt they'd miss a full DLC bait Northmen civ.

      • 7 months ago
        Anonymous

        >rus
        theyd do it just to spite me sounds right. just want savages with their own assets (so not aoe2)

        • 7 months ago
          Anonymous

          The term "Viking" is a pop-history term belonging in loosely historical games like aoe2. A better word for that civ would be Norse but they called themselves Rus'. Viking just means raid and Vikingr meaning raider so Vikingrs for raiders.
          https://en.wikipedia.org/wiki/Vikings#Other_names
          Rus' came from Eastern Sweden and the Norse (Vikingr) called themselves Rus'. Rus even derives from a location in Sweden called Roslagen. So idk how you would implement that when they're already in the game.

  16. 7 months ago
    Anonymous

    Why does HRE only get 2 unique units? Seems like everyone else gets quite a bit more

    • 7 months ago
      Anonymous

      Ingerland only gets longbow (king doesn't count)

    • 7 months ago
      Anonymous

      some people consider ther men at arms a 3rd UU, as they get some upgrades for them

  17. 6 months ago
    Anonymous

    Ahem, game is saved now. Season 6 fixed EVERYTHING.
    https://www.ageofempires.com/news/age-of-empires-iv-update-9-1-109/

    • 6 months ago
      Anonymous

      >mfw I see stone walls
      If see my opponent start building that shit, I'm out. Not spending an extra 15mn destroying it.

      • 6 months ago
        Anonymous

        t. Mongol player

    • 6 months ago
      Anonymous

      >linking to allied walls
      That's awesome. Each teammate can be responsible for their own section and connect them up with each other. I wonder what they mean by the overhaul to gates. I didn't like how you have to start building a wall before being able to place a gate foundation. Maybe they changed that but that would be a big QOL update.

      • 6 months ago
        Anonymous

        it's in the notes
        >Gates are now omni-directional, meaning that they no longer require placement facing a particular direction. Owned and allied units can use gates to climb onto the wall, but enemy units can no longer use gates for access.
        walls op?

        • 6 months ago
          Anonymous

          yeah I'm not sure I like that part in specific but the rest sounds good

        • 6 months ago
          Anonymous

          walls need a massive
          t. turtler cause it's fun

  18. 6 months ago
    Anonymous

    They really missed an opportunity to add Portugal as Abbasid variant

    • 6 months ago
      Anonymous

      >Portugal comes out
      >All of its special bonuses relate to naval stuff
      >Sometimes you will be playing waterless maps
      Tiresome.png

      • 6 months ago
        Anonymous

        I demand naval warfare maps in ranked as they are better than normal maps in every single feasible way

    • 6 months ago
      Anonymous

      part of me thinks Spain or Korea would be a better add. I could see the Portuguese getting a decent navy and gunpowder but I can't think of much else.

      the mercenary mechanic might be cool to reuse but I'd be hesitant since it's already sorta BS with the new Byzantines.

      • 6 months ago
        Anonymous

        >part of me thinks Spain or Korea would be a better add.
        Spain is not a medieval kingdom. They could add it, but it would be one of those low-effort civs like the Ottomans and Japanese, where it's just redoing the same old shit in slightly more more clothing.
        Korea really never did anything of note. They spent most of their time prodding the Jurchens, that's about it. Massive lack of stuff to use for earlier eras so they'd just be a civ built all around Imjin War... 'muh turtle ships, 'muh hwacha, 'muh bringandines.

        Someone like the Aztecs or Maya at least brings something interesting to the table and they'll have to put some effort into their potrayal, unlike copy-paste French with orange tile roofs or Chinese with dark green/blue ones.

  19. 6 months ago
    Anonymous

    Which civ do you think you will be playing the most in the new DLC? Jeanne d'arc seems really fun

    • 6 months ago
      Anonymous

      definitely Byzantines I will be building aqueducts all the way to the enemies base

    • 6 months ago
      Anonymous

      I'm excited to play as the nips because their mechanics seem interesting

    • 6 months ago
      Anonymous

      whatever's top tier (seems like it's sushi legacy)

    • 6 months ago
      Anonymous

      Ayyyys look fun. Napalm mangonel, melee/ranged unit that seems to have no hard counter, gambling addiction

      • 6 months ago
        Anonymous

        it has 0 ranged armor in both forms archers mog it

  20. 6 months ago
    Anonymous

    Late game walls become nearly useless. Fellow turtles, how do you stop catapults and bombards? Even spamming castles usually doesn't do much

    • 6 months ago
      Anonymous

      you need springalds, my dude. the more, the merrier. just be aware they need to be outside the walls to shoot down the enemy's siege

      • 6 months ago
        Anonymous

        I should have specified that's typically what I do until they inevitably get wrecked and then I'm fricked. This is my usual gameplan:
        >Play as French and rush knights
        >try to ruin their econ, when they counter I fall back and play more defensive
        >if my team isn't moronic I go for a wonder victory because it's fun

  21. 6 months ago
    Anonymous

    What's the most OP unit/strategy in the game? I'm in the mood to cheese it up

    • 6 months ago
      Anonymous

      Units are extremely rock paper scissors. The strongest thing in the game is Mehter which is just an aura drummer unit

      • 6 months ago
        Anonymous

        Mongol horse archers are moronicly op

        • 6 months ago
          Anonymous

          >Mongol horse archers are moronicly op
          They deal the same damage as a regular archer but without any bonus damage against light infantry, and they cost double the resources, hell you even have to use gold.
          if you're a Mongol player and you want to raid, just do it with your keshiks or at most with horseman. mangudai are simply too weak to kill anything that isn't a villager.
          if you ever struggle against them, just train a couple of archers and tower weak points if necessary

          • 6 months ago
            Anonymous

            homie it's not the damage it's the movement. they're next to impossible to corner late game when the walls have been busted down and they will slowly kill your knights chasing them

            • 6 months ago
              Anonymous

              Bro, if someone busted your walls in imp, and you let them in with any kinda of cav army, you are fricked, no matter what it is. Personally, I would be way more scared of an army of knights entering.
              And by the way, knights are actually faster than mangudai right now, exactly to offset the fact they can attack while moving. And with their low damage, knights can easily tank them too, so you shouldn't have been having any major problems dealing with them if you're using knights

  22. 6 months ago
    Anonymous

    I hate how Chinese and Abbasids sound and I'm glad Byzantines speak a very pleasant language

  23. 6 months ago
    Anonymous

    give me two new Empires to learn how to play in the next season, I'm tired of being a one-trick Delhi pony

  24. 6 months ago
    Anonymous

    When update live?

    • 6 months ago
      Anonymous

      Steam says about 24 hours.

      • 6 months ago
        Anonymous

        I am a moron who thought today was the 14th

  25. 6 months ago
    Anonymous

    I suck forever at multiplayer but did my first placement yesterday. I was mongols as they are fun.
    Went for some age 2 gold cav harassment as my general strat with archer/spear support depending on what they mass.
    Here’s the trouble.
    Town centres very good very long range. 3/5 of my games were against people who built with perfect tc coverage then just fenced up after my initial harass. Big long hour games of push and pull but I lost.
    2/5 games ended with victory.I realise I gotta lean into the springalds more than just trebuchet and occasional bombard.

    • 6 months ago
      Anonymous

      I'm bad at the game but the general understanding I have is that in the late game siege supremacy is a major edge and Mongol springalds can net you that with their long range if you use them right.

  26. 6 months ago
    Anonymous

    It's out

    • 6 months ago
      Anonymous

      I won't get to play it until later tonight 🙁

  27. 6 months ago
    Anonymous

    i really wanted this game to fail why the frick is it still being played

    • 6 months ago
      Anonymous

      Bcuz aoe4gays are full of Black folk

    • 6 months ago
      Anonymous

      AoE2gays are the Meleegays of RTS

  28. 6 months ago
    Anonymous

    played a game as japs. They seemingly 3D print food faster than the Chinese. timing feels a bit off but maybe I need to play them more. they feel a little wishy washy with how much wood you need if you go the aged 2 eco landmark.

  29. 6 months ago
    Anonymous

    Playing as the nips is genuinely so refreshing and fun, I really do love this game
    t. Rajesh and I was paid one rupee for this post

  30. 6 months ago
    Anonymous

    I'm new to this game, where can I find up-to-date build orders?

    • 6 months ago
      Anonymous

      Season 5 guides should still apply for old civs
      for new civs people are still cooking

  31. 6 months ago
    Anonymous

    The aesthetics are fricking dogshit and the game is so sluggish

  32. 6 months ago
    Anonymous

    so should I get this game or AoE2 DE?
    they are about the same price for me
    no I dont care for 1v1 multiplayer
    I already played fighting game for that

    • 6 months ago
      Anonymous

      I'd say AoE4. If you've played both you'd see the age on AoE2. AoE4 just werks. AoE2 is scuffed in comparison. The one thing AoE2 has is the scenario editor which AoE4 still doesn't have for some reason. Other than that, AoE4 is the comfier experience.

    • 6 months ago
      Anonymous

      >no I dont care for 1v1 multiplayer
      aoe4 campaigns few and number and are noticeably bad and boring, and have weird antiquated rulesets from previous versions of the game. aoe2 official campaigns reach hundreds of hours of content and usually have interesting mechanics so that they don't feel to repetitive. custom/modded campaigns add even more. if you care about singleplayer content go for aoe2.

      • 6 months ago
        Anonymous

        >few and number
        *are few in number

    • 6 months ago
      Anonymous

      4 has better mechanics and better qol and is more fun to play. The single player is pretty good and interesting, don't listen to the gays saying otherwise

      • 6 months ago
        Anonymous

        tbh senpai both 2 and 4 campaigns are mid af

        • 6 months ago
          Anonymous

          Agreed. Campaigns for AOE games have always been meh with AOM being an exception and even thats sorta mid compared to goliaths like Starcraft or CoH1.

          4 has better mechanics and better qol and is more fun to play. The single player is pretty good and interesting, don't listen to the gays saying otherwise

          I agree, the civ depth and gameplay is more fun than AOE2s also less cheesy with house blocking. I do wish they brought back the high mechanic, they had it for siege and cav (cant charge uphill) in the close alpha but never brought it back.

          • 6 months ago
            Anonymous

            Shill

        • 6 months ago
          Anonymous

          fr fr nocap

  33. 6 months ago
    Anonymous

    >Pick Japan
    >My soldiers are women
    Wow just like my anime fr fr

    • 6 months ago
      Anonymous

      >>My soldiers are women
      Wtf why doesn't my main get women soldiers

    • 6 months ago
      Anonymous

      Onna bugeisha are so bullshit, was raiding with horsemen and these frickers chased down the horses across half of a 4v4 map.

      Legit only 0.01 slower movement speed.

      • 6 months ago
        Anonymous

        Onna bugeisha aren't spearmen, horses can fight them

  34. 6 months ago
    Anonymous

    What do we think of the DLC so far? Been having a blast and about to hit ladder today. Wish the Byzantine masteries weren't so ass backwards. Having to kill 5 units with civs while using the Cistern buff is moronic lmao

    • 6 months ago
      Anonymous

      I just got the game because of byzzies, having a blast with their rush castle build. Bases always look kino and melting morons that blob with greek fire makes my pp wet.

    • 6 months ago
      Anonymous

      I've just played as the japs so far and I love it. The music is great and the samurai are fricking cool. I've only played one team game online but it seemed like the new empires are definitely OP (so you'll buy them). But overall I'm pleasantly surprised and I still think this is the best modern RTS on the market

      • 6 months ago
        Anonymous

        shit taste. betetr play aoeo civ . jap buff military is kinda messy for a heavy micro civ and no samurai ashigaru and the gun ashigaru which is repalced by the lame hand canooneer. they dont even fixed that one thta makes the end game boring

    • 6 months ago
      Anonymous

      Yeah some masteries are fricking ass in this game I swear.

    • 6 months ago
      Anonymous

      Romans bros, do we all have the same exact profil now?

      • 6 months ago
        Anonymous

        How do you unlock that?
        I looked at the mastery list and for some reason it is glitched and shows a Mali mastery instead.

        I have already completed the Japanese Mastery and am now doing it for Byzantines.

        • 6 months ago
          Anonymous

          Nevermind, it fixed itself.

  35. 6 months ago
    Anonymous

    >Dlc named "the sultans ascend", heavily based on the crusades
    >No Templar Order civ/variant
    >Crusaders are portrayed as infidel bloodthirsty savages
    >Muslims are portrayed as wise, just, Allah loving men.
    >The Order of the Dragon variant doesn't even state in its description that its objective is to protect christianity from the invading muslims.

    Another game whose devs sold their soul for the sweet ESG points. More slop.

    • 6 months ago
      Anonymous

      Noticed this as well lmao. Was clear that AoE 4 had a more pozzed team working on it from the start, with shit like female Khans and adding fricking Malians before a cornerstone civ like Byzantium. Still the best modern RTS but shit like this will never not piss me off.

      • 6 months ago
        Anonymous

        as far as woke homosexualry goes though it's fairly subdued compared to most modern games and it definitely could have been way worse. Playing the base game I rarely ever noticed it. Though the whole crusade shit in the dlc is definitely gay (even though I actually like the missions so far)

        • 6 months ago
          Anonymous

          For sure but that's a very low bar to clear.

      • 6 months ago
        Anonymous

        >adding fricking Malians before a cornerstone civ
        Kek it was free because they knew it wouldn't sell

      • 6 months ago
        Anonymous

        Not suprised, with them being a microslop product.

        I know the other anon said it, but he is right, it could have been worse....

      • 6 months ago
        Anonymous

        >Cornerstone civ
        >The "discounted trash into OP UU" civ
        Are you being serious?

        • 6 months ago
          Anonymous

          We're talking about history not about how a 20-year old pop history game portrayed them

          • 6 months ago
            Anonymous

            >20-year old pop history game
            24-year old, soon to be 25-year old.
            It's from 1999, alongside FF8, Shenmue, Donkey Kong 64, etc.

    • 6 months ago
      Anonymous

      >Crusaders are portrayed as infidel bloodthirsty savages
      >Muslims are portrayed as wise, just, Allah loving men.
      I mean, no one complained when aoe2 did this.

      • 6 months ago
        Anonymous

        old good, new bad newbie

      • 6 months ago
        Anonymous

        At least aoe2 had the balls to have the teutonic order as a playable faction, which viewed from the eyes of modern homosexuals they would be miles more evil than the templars

        • 6 months ago
          Anonymous

          Aoe2 had Teutons, not Teutonic Order. Aoe4 released with Holy Roman Empire which is more inclusive and historically accurate. The word Teutons is frequently associated with Nazism and ideas of racial supremacism.

          • 6 months ago
            Anonymous

            "Teutons" are not an empire. The game is not called Age of Tribes

            • 6 months ago
              Anonymous

              Who was the "Rex Teutonicorum," anon?

              • 6 months ago
                Anonymous

                The HRE of course

    • 6 months ago
      Anonymous

      Be real Anon, what did you expect?
      The Crusades are basically the only setting where you can try to feature Muslims as the good guy because it's basically the only setting where they aren't the invader walking into someone else's land and trying to murder them.

      Especially when the game is developed by modern Americans, who can't understand broader historical context and just view everything in the light of "Darker skinned people = victims and heroes, Lighter skinned people = oppressors and villains".

    • 6 months ago
      Anonymous

      Crusaders chimped out in Constantinople and fricked up the Eastern Roman Empire. Essentially sabotaged another Christian empire holding back the Muslims from the East. They did more for Islam and the Mongols than their enemies could have hoped to do. They were more anti-Christian than the Muslims and Mongols. Not to mention how many Europeans they slaughtered because they practiced paganism. Which is why I find it strange pro-Westerners hold the Crusaders in a positive light. The Catholic sphere tended towards Crusades while the Orthodox sphere tended towards missionary work, establishing Old Slavonic and converting the Rus. If you want to see how it's done right in that respect, look to the Spaniards and Portuguese with the Reconquista and Inquisition.

  36. 6 months ago
    Anonymous

    >Always do my due diligence before purchasing product, especially vidya
    >Checking out the Japs in the in-game tech tree
    >75%+ farming rate
    >Can make TCs into essentially castles
    >Houses act as mills
    >Heavy units have deflective armor like in anime
    >Stealth/disguise units that can blink through walls
    >Mining gold gives you stone too and vice versa
    >Best horse archers in the game, better than Mongols kek
    >And so on
    What the frick is this? Are these just gimicky features or does this seem busted as hell. And Order of the Dragon would be cool except they get hard countered by Japs with Buddhist monks that halve their attack damage along with what are essentially mounted crossbowmen. Not to mention the number of unique units they get. Idk I guess we'll have to wait until aoe4world.com starts recording win rates. Otherwise I'll hold off on the DLC once I can be assured the game is balanced. Game balance concerns aside the new civs do look cool.

  37. 6 months ago
    Anonymous

    What civs and alternatives do you want to see in the future? We still have Dehli, Mongols, England, and Rus as base game civs without alternates. Timurids could be fun for Mongols. Italian, Scandi, or SEA would also be nice editions.

    • 6 months ago
      Anonymous

      Alternate history England where the Normans never invaded.

    • 6 months ago
      Anonymous

      Poland, Vikings/norse, Spain, Teutonic/Templar order as a variant (one can only dream)...

      I really couldn't give a frick about unknown shitty civs like the Malians. If we get another trash civ from Africa or an American/Asian tribe Im quitting for good

      • 6 months ago
        Anonymous

        Vikings got merged into Byzantines that's why they have shield wall and berserking

      • 6 months ago
        Anonymous

        >Templar
        All these simps out here, when the frick do Hospitaller Chads get their moment in the sun?

        Agreed on Malians though, in hindsight I suspect they were originally planning for it to be Byzantines vs Ottomans for maximum kino, but the diversity quota needed to be met. I would tolerate Aztecs coming, that would be acceptable.

      • 6 months ago
        Anonymous

        >Teutonic/Templar
        meme shit tribe no one give a shit about this except white male. tell me what kino of this shit? nothing.

        • 6 months ago
          Anonymous

          >meme shit tribe no one give a shit about this except white male
          So the richest and most numerous demographic of gamer..?

      • 5 months ago
        Anonymous

        >Templars as a Teutonic Order variant
        I think it'd work better to have some kind of Crusader civs (or Kingdom of Jerusalem civ) and then have multiple Crusader Orders act as variant civs

        >Templar
        All these simps out here, when the frick do Hospitaller Chads get their moment in the sun?

        Agreed on Malians though, in hindsight I suspect they were originally planning for it to be Byzantines vs Ottomans for maximum kino, but the diversity quota needed to be met. I would tolerate Aztecs coming, that would be acceptable.

        Hospitallers already had their time in AoE3. But even then, I don't think there's a limit to how many civ variants you can have, so I think the Hospitallers can be squeezed in. Knights of Lazarus would be neat though you'd have to get pretty ahistorical about them since we don't know much about them.

        >Teutonic/Templar
        meme shit tribe no one give a shit about this except white male. tell me what kino of this shit? nothing.

        If you strip away dumb pop culture assumptions of the Templars, they are fairly fascinating.
        The trouble is pop culture depicts the Templars in three ways:
        A.) Enlightened scientific proto-masonic group that's also evil because they have some truths that most don't know or some bullshit (Dan Brown and Assassin's Creed)
        B.) Fanatical evil Crusaders that were evil because they were nobility whilst the real good didndunuffin ordinary Crusaders were good (Walter Scott and Ridley Scott)
        C.) Deus Vult Crusader LARPer nonsense.
        In reality, Templars were just an interesting religious order that actually practiced a lot of the shit they preached and had quite a fair bit of mystique around them. Add to the whole thing of them acquiring a frickload of relics and the fact that they guarded the Temple of Solomon as well as being literal warrior monks and if you depict the Templars correctly, you can get a pretty interesting if not kino take on them. Unfortunately that's rarely seen in fiction, it's mostly those three interpretations which are all shit. I won't answer for the Teutonic Knights as I don't know as much about them as the Templars, but they got cool armor and they make for good antagonists for slav civs (i.e. Rus, Czechs and Poles)
        >no one give a shit about this except white male.
        lol
        lmao even

    • 6 months ago
      Anonymous

      They should do their best to fill out the map, releasing civs as their designs are completed.

    • 5 months ago
      Anonymous

      Novgorod/Nevsky for Rus

    • 5 months ago
      Anonymous

      Hungary, Scandinavia, Poland, Spain, some sort of Teuton

  38. 6 months ago
    Anonymous

    Can someone give me some Byzantium tips?
    I keep losing in quickplay because I cannot walk the fineline between all that macro vs micro.

    How do you do it?

    • 6 months ago
      Anonymous

      go to berries and make stacks of FREE longbows

  39. 6 months ago
    Anonymous

    The campaign is extremely bullshit on hard
    How do you beat 1000 supply worth of French ships

    • 6 months ago
      Anonymous

      Like dude what
      This is maybe half his army

      Lots of docks and demo ships

      • 6 months ago
        Anonymous

        I made a million towers and it worked

  40. 6 months ago
    Anonymous

    Like dude what
    This is maybe half his army

    • 6 months ago
      Anonymous

      man that mission sucked

    • 6 months ago
      Anonymous

      That one took me a few attempts. Hard campaign difficulty.

      Spoilers: What worked for me was first getting the cheaper vill tech, then sending villagers to each of your allied bases and building a TC there near the water. So 3 additional TCs. Then boom like crazy. Send them to wood and farms. I didn't build any additional fishing ships because they just kept get raided. Instead of sending trade ships across, crossing near the dangerous pirate base, I sent them northwest along the coastline. There is an additional gold mine and stone mine at the east corner of the map.

      I never bothered clearing the pirate base because on hard it's just too well defended with springald towers. Pirate ships will attack Reynald's ships so keep that in mind. And pick up the floating supplies from destroyed ships for more resources. I built mostly springald ships with some arrow ships and demo ships sprinkled in. I covered the west coast with docks. Literally from the northwest base to my base. I built a keep on the northwestern base too which helped in the last phase. Those ships follow a pattern, attacking the northern docks, then western docks, then eastern docks. You can ignore the fleet of ships that attacks your base in the south since they will just sit there. Your other docks will be safe to continue pumping out ships. Then just focus on killing that roaming fleet before they attack the eastern docks. I killed them at the last moment and building a keep with the villagers I had there kept them distracted long enough. Then I killed the fleet camping my original base last. Oh and the sail ability is indispensable.

  41. 6 months ago
    Anonymous

    How the frick can I get this achievement? Disgusting bugged gorilla Black person game, I don't want to play another boring game just so MAYBE this time it won't be bugged

    • 6 months ago
      Anonymous

      >start game vs easiest ai with infinite resources age 3 start
      >make landmark
      >get upgrades
      >build siege
      >kill ai
      should take 10 minutes

      • 6 months ago
        Anonymous

        I did a normal skirmish vs the easiest AI, the thing is, I build the landmark, get 2 upgrades, build 20 siege weapons, win the game (even tho I could just surrender and it would work too) and I still cant get this shit. Are some siege weapons not considered "siege engine"?

        • 6 months ago
          Anonymous

          maybe the workshops have to be in high armory influence

          • 6 months ago
            Anonymous

            i tried with them inside the zone of influence and outside of it, someone on reddit said he got the achievement with workshops outside of the zone. It really baffles me that such an easy task is somehow cancer-bugged yet things like kill 30 units while having saint's blessing worked fine

            • 6 months ago
              Anonymous

              I finally got it, made a skirmish without AI, max resources, age III start, all 4 upgrades from the landmark and 20+ of every type of siege weapons

              • 6 months ago
                Anonymous

                What does completing the masteries do? Is it just for the excerpts and cosmetic stuff like portraits

              • 6 months ago
                Anonymous

                yes its just the excerpts and cosmetic stuff, but it's just a good way to learn a civ for newbies such as myself

  42. 6 months ago
    Anonymous

    how do i get good as a newbie?

    • 6 months ago
      Anonymous

      pray wan mirron game (all with the same build order)

      • 6 months ago
        Anonymous

        [...]
        And overall try to focus on constantly making villagers. You can even try to make extra TCs to produce even more villagers. More villagers=more resources=bigger army.

        Learn and use hotkeys. Rebind them if you have to. Force yourself to not use the mouse to click things that can be quickly pressed on the keyboard. Make sure you have the hotkey to select idle villagers figured out. Keeping villager idle time low increases efficiency. No point in making villagers if they're just going to be idle. But other hotkeys like select all military units, cycle through scouts, cycle through TCs are useful.

        Learn unit counters. Depends on how much RTS experience you have but if you have RTS experience your micro might already be good. If not it's something that can improve. It's really important during battles and can make or break a successful battle. Basically keep your units away from counter units and maneuver them towards units they actually counter. E.g. spearmen-->cav but away from archers. Cav towards archers and away from spearmen. That sort of thing. But with practice you will excel.

        And it might be hard to follow higher ranked streamers but watching gameplay can give you a better sense for the game. Watching your replays might also be helpful. Oh and the Art of War challenges are great too.

        is the max unit really 200? i feel like im having trouble with which resources to focus at the early game but mid/later i farm really well and barely dont have idle villagers, i noticed in online quick matches that almost everyone i played with or against always have like 10+ villagers farming gold at the start (which i never did before)
        also i usually take some time before i get some army so if anyone rushes me super early im fricked, i think my early game sucks

        • 6 months ago
          Anonymous

          The most standard start is like 7 food 3 gold to age up fast then the next 7 to wood then whatever you need (ie knights take lots of food/gold, archers lots of wood, 2tc stone etc). It varies by civ however so take a shortcut and look up some comfy build orders

          • 6 months ago
            Anonymous

            will do, thanks bro

        • 6 months ago
          Anonymous

          >if anyone rushes me super early im fricked, i think my early game sucks
          Scouting would be your best bet here. If you don't scout you miss out on sheep and map information but also about what the player is doing. Without that you're figuratively playing in the dark and that would mess up anyone about what to except from the opponent.

        • 6 months ago
          Anonymous

          Play big team games and hope your teammates aren't Chinese or total morons and they can mask a lot of your inefficiencies as a noob and in general make it more fun. I play 3v3 and 4v4 ranked almost exclusively because it's more fun and I have almost 500 hours in it

    • 6 months ago
      Anonymous

      pray wan mirron game (all with the same build order)

      And overall try to focus on constantly making villagers. You can even try to make extra TCs to produce even more villagers. More villagers=more resources=bigger army.

      Learn and use hotkeys. Rebind them if you have to. Force yourself to not use the mouse to click things that can be quickly pressed on the keyboard. Make sure you have the hotkey to select idle villagers figured out. Keeping villager idle time low increases efficiency. No point in making villagers if they're just going to be idle. But other hotkeys like select all military units, cycle through scouts, cycle through TCs are useful.

      Learn unit counters. Depends on how much RTS experience you have but if you have RTS experience your micro might already be good. If not it's something that can improve. It's really important during battles and can make or break a successful battle. Basically keep your units away from counter units and maneuver them towards units they actually counter. E.g. spearmen-->cav but away from archers. Cav towards archers and away from spearmen. That sort of thing. But with practice you will excel.

      And it might be hard to follow higher ranked streamers but watching gameplay can give you a better sense for the game. Watching your replays might also be helpful. Oh and the Art of War challenges are great too.

  43. 6 months ago
    Anonymous

    What's up with this map? Every time I play it, I get a spawn issue. Last time, the enemy AI spawned inside the river.

    • 6 months ago
      Anonymous

      >hiding nickname
      pussy

  44. 6 months ago
    Anonymous

    I'm too slow for this shit
    SC2 didn't ask for anywhere near the APM these games do

    • 6 months ago
      Anonymous

      you might be moronic

  45. 6 months ago
    Anonymous

    With the new dlc, which civilization(s) (old or new) would you recommend for fast castle strategy ? I want to get into the game a bit more seriously and it's the gameplan I'm the most at ease with.

    • 6 months ago
      Anonymous

      I'm fond of base(d) China. Imperial Academy on your starting gold camp with supervision can net you some extremely solid income to rush castle. From there you can start pumping out palace guard which, if produced on the academy aura, you functionally get for 100 food and only 17 gold since there's an 8 gold refund through taxes. On that note you can also get essentially paid to train trash units for the same reason. The tax income also kinda discounts the gold cost of a lot of feudal techs by about half.

  46. 6 months ago
    Anonymous

    I almost abandoned playing the game when I was watching beasty, his 400 apm spasms were really off-putting. But I started watching some small silver players and the Aussie Drongo commentary and it really seemed like a different game with people actually making mistakes and even getting housed. I'm about to finish the Rus mastery and start playing some mp

  47. 6 months ago
    Anonymous

    It's out

    https://aoe4world.com/stats/rm_solo/civilizations

    Didn't expect Byzantines to be all the way at the bottom but they're a pretty high difficulty civ to play. A few of the new civs have OP win rates but overall not terrible and definitely depends on player rank tier. Devs have some work cut out for them to balance all of this.

    • 6 months ago
      Anonymous

      I don't really care about the stats/meta, but isn't Rus considered to be top tier? Or is their wr affected negatively by their difficulty(especialy the 3 scouts in the dark age)?

      • 6 months ago
        Anonymous

        Beasty's last civ tier list from October ranked Rus as the best in 1v1s, but only in the highest player skill group. Other ranks is a different story he says. But going by those win rates they're middling tier for the vast majority of the player base. From reading the patch notes each update I've seen nerfs every time for them so idk.

      • 6 months ago
        Anonymous

        Keep in mind the difference between a lot of these is only a few percentage points. Also the actual power level of a civ can be wildly divergent from their average win rate. By way of example I'm pretty sure China's low stats are influenced by a lot of actual Chinese players maining them and playing badly.

  48. 6 months ago
    Anonymous

    Give it to me straight /vst/, is this game ~~*fun*~~?

    • 6 months ago
      Anonymous

      no too sweaty

      • 6 months ago
        Anonymous

        Really? As in, you need 3593565 APM to be good at it?

        • 6 months ago
          Anonymous

          I'm afraid so

          • 6 months ago
            Anonymous

            Oh well.

        • 6 months ago
          Anonymous

          It's not so much APM but meaningful actions per minute. You can spam the keyboard all day but if they aren't impactful then you're just wasting energy.

    • 6 months ago
      Anonymous

      it is, don't listen to the other homosexual

    • 6 months ago
      Anonymous

      It's addictive. Building a base, building an economy, creating an army and smashing it into the enemies. RTS games are underrated as a genre.

      • 6 months ago
        Anonymous

        Which is more fun AoE4 or AoE2?

        • 6 months ago
          Anonymous

          nta, but its obviously subjective, gay
          both games are on sale rn, you can buy one or both, play for 2 hours and refund if you dont like it

        • 6 months ago
          Anonymous

          AoE4 spoiled me. AoE2 is a 25 y/o game and its age shows. AoE4 is more fun and I'll tell you what I mean
          >Sheep automatically follow scouts
          >Sheep aren't hilariously slow
          >Scouts regenerate HP
          >Scouts yell to you when they spot an enemy
          >Farms don't deplete
          >Deep fish regenerate
          >No jank-ass boar kiting
          >No jank-ass deer herding
          >No jank-ass quick walling
          >No jank-ass scout battles
          >No more scuffed looking units (sprites and icons)
          >Landmarks
          >Influence mechanic
          >Much greater civ asymmetry, like night and day difference
          >Interesting, better civs
          >Variant civs
          >There's a civ for everyone
          >Civ specific music, progresses with each age
          >Farms fit around mill
          >Farms fit around town center
          >No more tetris mines
          >Berries aren't a meme
          >Resources on mini-map are represented by icons instead of tiny yellow, gray, and green dots
          >Buildings don't block
          >Units can go on walls
          >Can build TCs in Feudal offering more strategy and booming potential
          >Better unit balance, civ balance, and general game balance
          >All units and civs are viable
          >Houses give 10 population
          >Neutral trade posts
          >Trade is viable
          >Cool campaigns and challenges
          >Scouts different from light cavalry
          >Light cavalry isn't a useless 1-purpose unit
          >Isn't a 24 year old game and engine
          >Game flows smoother
          >3D
          >Animations
          >Base auto decorates
          >Score doesn't go down when aging up
          >Buildings not tanky
          >Units use torches instead of a unit stabbing a building 2400 times to destroy it
          >Wololo conversion is a giant circle with a count down instead of single target conversion clusterfrick, having to individually click each monk and target and hope RNG favors you
          >Brand new expansion
          Like don't get me wrong AoE2 was fun during its time but it's like c'mon guys give it a rest. We have a cool new Age game to play. You complain that the RTS genre is dead but then don't care to buy news ones when they release. No ones gonna make RTS games if that's the case.

          • 6 months ago
            Anonymous

            Wrong game. That is aoeo

          • 6 months ago
            Anonymous

            This is correct and it makes aoe2 gays seethe because they have no rebuttal

            • 6 months ago
              Anonymous

              They do have a rebuttal: its this

              >Stfu and enjoy some RTS kino, it’s been 10 years since we’ve had a game of this quality.
              stfu and fix the game if you want me to play it, you rabid troglodyte. Fix the soulless UI. Fix the amount of playable civs. Fix the artstyle. Fix the arrows. You got so much BASIC shit COMPLETELY WRONG all you can do now is seethe how people don't want to play it.

              moronation where they complain about gwaphics or arrow dodging and then also pretend like having a gorillion civs that are nearly identical is better than 12 that are wildly different.

              • 6 months ago
                Anonymous

                I used to love aoe2 but the community is so unbelievably annoying and cringe that it makes me almost hate the game. I really can't understand why they can't just fricking move on already. I do think some of the hatred is because 4 is inherently so similar yet is better in almost every way. If 4 had a different future/modern setting I think there would be a lot more love for it.

              • 6 months ago
                Anonymous

                It also needed to not come out feeling really unfinished.

              • 6 months ago
                Anonymous

                Explain.

              • 6 months ago
                Anonymous

                These made the game really "fun" to play
                + some UI/UX issues that took a while to fix
                The game is in a good state now but already got a bad rep from release

              • 6 months ago
                Anonymous

                >I used to love aoe2 but the community is so unbelievably annoying and cringe that it makes me almost hate the game
                Same. It was cool and became nostalgic. Now obviously that nostalgia is gone because people keep trying to keep the game going and if anything has been butchered with all the civ bloat. I liked it but the aoe2 grognards that shill against any other game have made the game frankly a blight now and almost hate it too. It it was just kept in the past it would have rested with good memories at the least.

              • 6 months ago
                Anonymous

                >its this moronation where they complain about undercooked and underwhelming aspects of this fourth installment in a multimillion dollar franchise, and then also I pretend like having a gorillion civs that are vastly different in gameplay is worse than 12 after 2 years of financial support that have different one trick pony gimmicks nobody wants.

              • 6 months ago
                Anonymous

                >no u
                I accept your concession

              • 6 months ago
                Anonymous

                I accept yours.

              • 6 months ago
                Anonymous

                >that have different one trick pony gimmicks nobody wants
                t. filtered noob

              • 6 months ago
                Anonymous

                Oh man I sure LOVE having to build stuff close by to enjoy my stupid bonus! Or just how FUN it is to micro prelates and officers!
                Frick off the game is boring as shit.

              • 6 months ago
                Anonymous

                yeah super filtered

              • 6 months ago
                Anonymous

                If I need bad taste to go through this filter then yea you can count me filtered.

          • 6 months ago
            Anonymous

            >irrelevant or stupid points
            >Wololo conversion is a giant circle with a count down instead of single target conversion clusterfrick, having to individually click each monk and target and hope RNG favors you
            Wow a single nice thing over AoE2. Note gonna play touch that shit.

          • 6 months ago
            Anonymous

            >In the end, he was unable to reply to without sounding mad

          • 6 months ago
            Anonymous

            This. AoE4 has just been way more fun to control and all the asymmetric civs are cool.

          • 6 months ago
            Anonymous

            >Complains about AoE2
            >Praises AoE4 for its MUSIC
            lol
            lmao even
            AoE4 music is souless as shit, it literally couldn't be worse.

            • 6 months ago
              Anonymous

              dead wrong moron

              • 6 months ago
                Anonymous

                Prove it.

              • 5 months ago
                Anonymous

                ?si=c4OkMxTnKaoVvvq0

                ?si=9xfs_qqyj8sDlHnh

                Some of the civ music is a little generic but there's some absolute bangers in there and it's superior to 2 in every way. Anything other opinion is just a weird shill cope for 2.

              • 5 months ago
                Anonymous

                >but there's some absolute bangers in there
                AoE4 only has background music in its OST.
                Simple, unintrusive, random melodies. It's like a Hollywood movie, but without the money-shot where they whack out that generic grandiose orchestra. It's meandering, aimless, can't decide what instrument to use, what melody to go for, what emotion to evoke. Think Richard Beddow's music compared to Jeff Van Dyck's stuff in Total War.
                AoE2 just has moronic chiptunes from an old Nokia phone.

                AoEO is the only AoE game with a really good OST. Where each civilisation gets its own and decently composed OST like something from SC/WC. The only issue with Online's soundtrack is the single brutally repetitive battle music.
                AoM and AoE3 get second place. Their music isn't targeted, but it still works great for the atmosphere and fits the feel of the game, unlike the chiptunes of older ones.

              • 5 months ago
                Anonymous

                Tale that aoe4gays ur taste is so shit that ms made a game cathering to you also shit as you

              • 5 months ago
                Anonymous

                Take*

              • 5 months ago
                Anonymous

                Take*

                ESL. Stick to aoe2, poorgay developing worlder.

              • 5 months ago
                Anonymous

                Lol the aoe4gay is seething bcuz the ge sux. Aoe3 is much better

              • 5 months ago
                Anonymous

                Absolutely cancerous taste, AoE1 has the best soundtrack by a mile.

              • 5 months ago
                Anonymous

                Trash taste. Aoeo has better soundtrack than 4

              • 5 months ago
                Anonymous

                >zoomie can't even read
                Tiktok really did a number on you guys.

              • 5 months ago
                Anonymous

                >A.t the troony homosexual aoe4fah

          • 5 months ago
            Anonymous

            Dont care, still playing aoe2

        • 6 months ago
          Anonymous

          2 generally has better campaigns (though I’d hesitate to call and AoE campaign “great”) and has a snappier feel
          4 has more interesting factions and build variety

        • 6 months ago
          Anonymous

          I like AoE4 more in almost every way. Only things I like better in AoE2 are the campaigns and the mods/modding community. Both things AoE4 could improve over time.

        • 6 months ago
          Anonymous

          aoe4 is honestly underrated. I like aoe2 and grew up with it but the factions all play way different in 4 and its just a newer game without all the old jank. Somethings i dont like about 4 like the inability to miss with archers and the missle homing siege but the game is really solid and theyve been improving it a lot over the years. It had a really bad buggy launch which made a lot of people drop the game for good reasons but i think people sohuld give it a second chance

    • 6 months ago
      Anonymous

      I'm this guy.
      In the end, I did buy it, and 0 fricking regrets. This game is great.

      • 6 months ago
        Anonymous

        told you gay

  49. 6 months ago
    Anonymous

    I like to observe games while I eat, am I a shitter for thinking you should pretty much always build spearmen against French or anyone cav heavy? See so many people sitting at sub 1k gold and 4K plus food/wood and less than half pop cap and not building trash units.

  50. 6 months ago
    Anonymous

    >japanese fem scout's voice

  51. 6 months ago
    Anonymous

    tbh you all should stop hating I am learning to play the game and spiritoflaw said jeanne darc is the most op faction. I'm winning lots of games and having fun against higher ranked players

  52. 6 months ago
    Anonymous

    I know there's a lot of WW1/WW2 RTS games, but I would have aoe5 to atleast take place in 1920s-1960/1990s

  53. 6 months ago
    Anonymous

    how the frick are you supposed to play mongols? you can't even raid anyone, your cavalry is like 0.2% faster than a fricking villager and the maps are huge

  54. 6 months ago
    Anonymous

    >Waiting for trebuchet RNG so they finally land their shots
    Lol

  55. 6 months ago
    Anonymous

    just bought the game and this is my first time playing any AoE/RTS game any tips and tricks i should know about and whats a good faction for a newbie?

    • 6 months ago
      Anonymous

      Play the campaign of a civ that interests you, if you want to focus on mp make sure to set up a few hotkeys (most important imo are select all barracks/archery ranges etc), dont watch Beastyqt if you don't want to be put off the game, you should select 1 civ which you find most interesting and focus on playing it as the civs play different to each other, you can look up some civ-specific build orders but you can also try to figure stuff out at your own pace
      newbie civs: english, french, maybe order of the dragon as they can field less yet more powerful units

    • 6 months ago
      Anonymous

      >Play one or two of the campaigns just to get your feet wet in how it all works. Do note that while the campaigns are decent they aren't the cream of the crop as far as RTS campaigns go
      >Learn to use hotkeys. Clicking on the buttons takes so much fricking time with your mouse that its painful.
      >Learn to use control groups. It'll make it a lot easier to actually select what you want to select.
      >Play the faction that interests you the most. Failing that, play English, they're idiot proof.
      >Always be building villagers. More villagers = more resources = more buildings and units. Population cap is 200 and about half of them should be in villagers.
      >Understand unit counters. Archers might mow down any lightly armored unit (spearmen, other ranged units) but they'll get dunked on by heavy infantry and cavalry. Cavalry is fast and powerful but gets countered hard by spearmen. Armored units are easily perforated by crossbows and gunpowder. Siege weapons all have different purposes (some are for killing big blobs of units, some are for destroying buildings, some are for destroying other siege weapons, etc...). Of course, civilization specific units throw new wrinkles into this paradigm and understanding those will just come with playing the game.

    • 6 months ago
      Anonymous

      I'd stick to the easiest civs at first (English/French) to get a feel for the game

    • 6 months ago
      Anonymous

      Unit counters are a big deal. An spearman will do ~10 damager per hit to a regular unit, but 40 damage to a horseman.
      Someone already said it but your starting town centre should be producing villagers for the entire game, until you have atleast 100 villagers.

    • 6 months ago
      Anonymous

      When building farms hold down shift and just click 8 times on the mill, will auto place and save a bunch of time. Same with every other building if you just want to clump.

  56. 6 months ago
    Anonymous

    I just played my 1st teamgame, I did a nice raid on the enemy, got a few villagers, destroyed most of his army later on but he rebuilt and killed mine, I got mad and quit. Im so sorry to my teammates

    • 6 months ago
      Anonymous

      I redeemed myself with the 2nd game, picked an easier civ and we dominated our enemies

      How many more civs do you guys want in 4? I’d like 1 American civ I think, then maybe Spanish? I think anymore than that might be too much, except more sub factions would be cool

      I'd like to see the Italians, Spanish, Poles, Magyars, Bulgarians and more but realistically Italians and Spanish are the most probable, Persia would be awesome too

  57. 6 months ago
    Anonymous

    How many more civs do you guys want in 4? I’d like 1 American civ I think, then maybe Spanish? I think anymore than that might be too much, except more sub factions would be cool

    • 6 months ago
      Anonymous

      italians and spanish
      they've already done most relevant middle eastern and asian factions, i'd rather they start doing inca/aztec instead of another civ from those regions

    • 6 months ago
      Anonymous

      Certainly I want poles, then one from central america and one from indonesia. Can't have too many though, balance might be too much to keep ontop of.

    • 6 months ago
      Anonymous

      Where it is is perfect. I can't really think of any more important civs to add. Byzantines (Eastern Roman Empire) was the biggest one that was missing.

      There might be a way to include smaller kingdoms and duchies instead of empires kind of like the variant civ mechanics. Maybe include 4 civs in one. Like during each age you play a different civ. Obviously the civ in the next age has to follow historically.

      As an example, for Iberia Dark Age could be represented by Visigoths or the Kingdom of Asturias. From the Dark Age you age you up into the Kingdom of León for the Feudal Age. To go to the Castle age you can choose to age up into the Kingdom of Castile, the Kingdom of Aragon, Kingdom of Portugal or stay as the Kingdom of León. To get to the Imperial Age, if you chose Castile, Aragon, or León, you age up into Spain. If you chose Portugal you stay Portugal.

      That would cover all the minor nations into one package that would otherwise be too small to cover individually stretched across 500 AD to 1500 AD under one civ. It would make for a great campaign too. China did this with the dynasties and it was a great idea. I think the devs are interested in this idea with the introduction of the Ayyubid dynasty as a variant to the Abbasid Caliphate. They can lean more that direction to reduce civ bloat, while including all the nations players might want.

      • 6 months ago
        Anonymous

        arctic marine mammal hunters when...

  58. 6 months ago
    Anonymous

    new player
    was playing 3v3 small map and one chinese got a wall around 4 spots of stone and gold, put some construction inside and fricked me bc no door and i couldnt get inside
    why they do this?

    • 6 months ago
      Anonymous

      He was probably chinese IRL too

      • 6 months ago
        Anonymous

        yea his nick was full anime letters

    • 6 months ago
      Anonymous

      can't you build gates on allied walls now?
      inb4 mongols

      • 6 months ago
        Anonymous

        i can? idk im noob

  59. 6 months ago
    Anonymous

    >the greatest RTS game of the era
    >When AoE2:DE mogs both it and AoE3 in every single regard
    Nice try shill

    • 6 months ago
      Anonymous

      >When AoE2:DE
      Lol
      Not so fast, chuddie

      AoE4 spoiled me. AoE2 is a 25 y/o game and its age shows. AoE4 is more fun and I'll tell you what I mean
      >Sheep automatically follow scouts
      >Sheep aren't hilariously slow
      >Scouts regenerate HP
      >Scouts yell to you when they spot an enemy
      >Farms don't deplete
      >Deep fish regenerate
      >No jank-ass boar kiting
      >No jank-ass deer herding
      >No jank-ass quick walling
      >No jank-ass scout battles
      >No more scuffed looking units (sprites and icons)
      >Landmarks
      >Influence mechanic
      >Much greater civ asymmetry, like night and day difference
      >Interesting, better civs
      >Variant civs
      >There's a civ for everyone
      >Civ specific music, progresses with each age
      >Farms fit around mill
      >Farms fit around town center
      >No more tetris mines
      >Berries aren't a meme
      >Resources on mini-map are represented by icons instead of tiny yellow, gray, and green dots
      >Buildings don't block
      >Units can go on walls
      >Can build TCs in Feudal offering more strategy and booming potential
      >Better unit balance, civ balance, and general game balance
      >All units and civs are viable
      >Houses give 10 population
      >Neutral trade posts
      >Trade is viable
      >Cool campaigns and challenges
      >Scouts different from light cavalry
      >Light cavalry isn't a useless 1-purpose unit
      >Isn't a 24 year old game and engine
      >Game flows smoother
      >3D
      >Animations
      >Base auto decorates
      >Score doesn't go down when aging up
      >Buildings not tanky
      >Units use torches instead of a unit stabbing a building 2400 times to destroy it
      >Wololo conversion is a giant circle with a count down instead of single target conversion clusterfrick, having to individually click each monk and target and hope RNG favors you
      >Brand new expansion
      Like don't get me wrong AoE2 was fun during its time but it's like c'mon guys give it a rest. We have a cool new Age game to play. You complain that the RTS genre is dead but then don't care to buy news ones when they release. No ones gonna make RTS games if that's the case.

    • 6 months ago
      Anonymous

      Go take a bath tubby

    • 6 months ago
      Anonymous

      Not him, but what makes AoE2, particularly DE (with it's lobotomized pathfinding) better than AoE4?

      • 6 months ago
        Anonymous

        muh nostalgia, muh sunk cost fallacy

    • 6 months ago
      Anonymous

      >When AoE2:DE mogs
      >When aoeo and aom mogs them. still better than aoe 4 thou

      >When AoE2:DE
      Lol
      Not so fast, chuddie [...]

      see below
      aoeo/aom>=aoe3>>>>>>aoe2

      [...]

      >>>>>aoe1>aoe4

    • 6 months ago
      Anonymous

      I always liked AOE III way more than AOE II as a kid.

    • 5 months ago
      Anonymous

      why does aoe4 make aoe2 babies seethe so much?
      just play aoe2 if you want lmao

  60. 6 months ago
    Anonymous

    I hate how static some of the buildings are
    Like horses in the stables don't neigh, while the chickens just stand in place outside of houses

  61. 6 months ago
    Anonymous

    this game makes no fricking sense. how the frick do people have 90+ villager counts when gold pits and wood zones have enough wood for like 20 villagers for 5 minutes. where are they putting all their fricking villagers? how do they get infinite resources?

    • 6 months ago
      Anonymous

      >Gold
      >Sacred sites, relics, trading.
      >Wood
      >Trading, just keep cutting down trees anon.
      >90+ villagers
      >Don't stop producing villagers. If your TC stops then you are doing it wrong.

  62. 6 months ago
    Anonymous

    >aoe4 thread
    >Almost no discussion about the actual game just flooded with aoe2 nuggets seething
    It's like you nostalgia baited homos want rts to be a dead meme genre only appealing to 30+ year old desperately trying to cling onto their 12 year old selves

  63. 6 months ago
    Anonymous

    newbie here. Where do I learn to play? I want to play OotD

    • 6 months ago
      Anonymous

      Look up build orders (search on youtube so it's interactive), practice 1v1s against the AI, then jump into ranked and see how you do
      You can't learn everything from guides, you have to see what works, what doesn't , and what you could do differently. After every every victory, evaluate what you did right/could've countered your strategy, and, after every loss, evaluate what you should've done differently

      ?si=Kmfn7U3fuiHDSngx

      ?si=BfNqj1GWmAPT6rJJ
      Don't just become a guide-drilled drone, learn what kind of adaptations you can do. Gain experience and use it

      • 6 months ago
        Anonymous

        nta but is dlc worth it ?

        • 6 months ago
          Anonymous

          Yeah it's priced low and the new factions are cool

  64. 6 months ago
    Anonymous

    why do the french get better feudal age cavalry than the mongols when they also get normal defensive options

  65. 6 months ago
    Anonymous

    this game looks like SHIT

    • 6 months ago
      Anonymous

      It also sounds like shit and plays like shit.
      What's good about it?

      • 6 months ago
        Anonymous

        nothing, that's why it flopped and gets discounted like crazy

  66. 6 months ago
    Anonymous

    >Greatest RTS game of our era.
    >AOEIV
    >Have you even played another modern RTS?
    >Looks on steam
    >Sort by top rated
    >Only other one is cossacks 3
    >It's a remake of cossacks.

    I guess this is the only modern RTS. That is sad.

    • 6 months ago
      Anonymous

      Doesn't help that RTS grognards can't help themselves from trashing it. Instead of giving it a fair chance. Success in a modern RTS might show dev companies that there is a market in the genre.

      • 6 months ago
        Anonymous

        >Doesn't help that RTS grognards can't help themselves from trashing it
        doesn't help that devs' ambition is well below titles released 20 years ago on 100x smaller budgets with a bunch more technical limitations

        • 6 months ago
          Anonymous

          I'll bite. You're the lead developer for AoE4. How would you change the game?

          • 6 months ago
            Anonymous

            nta
            nerf ottomans

          • 6 months ago
            Anonymous

            set it during ww1/ww2 instead of making aoe2:2
            the rest of the answers will cost you aoe4's lead designers salary for the total time spent on the project

            • 6 months ago
              Anonymous

              So... Company of Heroes?

              • 6 months ago
                Anonymous

                yes anon, age of empires is exactly the same game as company of heroes. Same gameplay framework. Age of empires is a game about squads, upgrading squads with equipment, setting up a singular factory and then making siege weapons featuring simulated physics collision, turret rotation, acceleration. In age of empires, the direction your unit is facing matters. In age of empires, you capture strategic points on map that give a trickle of munitions points.
                Never post here again.

              • 6 months ago
                Anonymous

                Tell me exactly how a WW1/WW2 game would work in the context of the Age of Empire series, poindexter.

              • 6 months ago
                Anonymous

                you gather berries to advance to Aryan Age, build tanks and rush the Nazi villager lines so they can't chop enough wood to get V2 launchers out

              • 6 months ago
                Anonymous

                pay me aoe4's lead dev's salary and I'll write you a design document.

            • 6 months ago
              Anonymous

              >set it during ww1/ww2 instead of making aoe2:2
              it's a stupid fricking idea and it was from the outset. base building in rts doesn't make any sense in the world war eras and that's why all the successful ww1/2 RTS games don't have it. why would you make an age of empires game that doesn't play like age of empires?

              • 6 months ago
                Anonymous

                >Successful RTS’s

                I guess Company of Heroes is not a successful RTS. I guess that WW1 game where you explicitly are base building will not be a successful RTS.

              • 6 months ago
                Anonymous

                >I guess Company of Heroes is not a successful RTS.
                company of heroes doesn't have base building beyond the barest minimum

              • 6 months ago
                Anonymous

                >barest minimum
                that would be realms of ruin and dow2. CoH has actual base building, no matter your headcanon and feelings.

              • 6 months ago
                Anonymous

                >CoH has actual base building
                haha, no. you build at max 1 of each production building per tier. you have no resource buildings, you don't even have dedicated builder units.

              • 6 months ago
                Anonymous

                yeah combat engineers dont exist moron

              • 6 months ago
                Anonymous

                i got warned for this message btw wtf, is r-word banned?

              • 6 months ago
                Anonymous

                Rehashing middle ages Age of Empires when you already funded AoE2 DE was even more stupid especially when it just comes off as a chinese mobile knock off

              • 6 months ago
                Anonymous

                >already funded AoE2 DE
                AKA adding mods that already existed by in the workshop from AoE2:HD edition game then repackaging it and selling it to chumps. AoE2:DE wasn't funded, it got funded from all the AoE2 simps that actually bought it to fund AoE4.

              • 6 months ago
                Anonymous

                They didn't just add mods they rebuilt the game from the ground up. This was an old game that wa written in assembly. Even updating the graphics and coding for things like zoom levels and ranked pvp was a massive undertaking. You sound like an 4 fanboy so you emotionally won't accept that it's a fairly generic and uninspired looking mess in comparison to 2 and probably shouldn't have been made, but that's ok. I hope the player count stays high and you enjoy it for years to come. I bet you'll lose interest and move to other games within a year though.

              • 6 months ago
                Anonymous

                >in comparison to 2
                Nostalgia. If AoE2 never existed, and a new RTS game was made that had those graphics, it would have been laughed off /vst/.
                >shouldn't have been made
                I actually enjoy RTS games and AoE4 brought me back to the genre since there hasn't been a game like it released in a while. AoE3 was released 18 years ago and 13 years ago for SC2. I was done with the series for years and scoffed when AoE2:DE released with its non-canonical civs and obvious nostalgia bait. I want a new RTS game, not an old nostalgia bait RTS game with its obvious shortfalls in gameplay and mechanics. It became lame and stale then, and certainly now.

              • 6 months ago
                Anonymous

                AoE2DE is beautiful. It looks much better than They Are Billions or Civ 6

    • 5 months ago
      Anonymous

      BAR is modern but it's not on steam yet.

      • 5 months ago
        Anonymous

        essentially a 1997 game

  67. 6 months ago
    Anonymous

    I'm sorry for coming here to shit on aoe4. This is the general for aoe4 and you should be able to talk about it without someone trolling in your face cuz they like a different game. My bad folks.

  68. 6 months ago
    Anonymous

    How are you all liking the new empires?
    I haven't gone online yet this season

  69. 6 months ago
    Anonymous

    Bros I missed the steam sale. Is there another way to get aoe4 for $20?

    • 6 months ago
      Anonymous

      probably some gamepass shenanigans but I'm not microsoft employee enough to tell you how

  70. 6 months ago
    Anonymous

    >be Holy Roman Empire
    >outpost your gold, wood and food
    >reach castle age in 6 mins
    >drop 5 knights to raid, the rest into man at arms and archers, add some springalds to counter mangonels
    How exactly is the opponent meant to respond? They can't dive your eco for long and the only counter to your man at arms is crossbows which the opponent can neither get and when they do they are murdered by your archer stack

    • 6 months ago
      Anonymous

      >How exactly is the opponent meant to respond?
      spam knights

      • 6 months ago
        Anonymous

        >make knights
        >opponent makes spears and archers
        >you run at him and he retreats under his outpost web
        >now ur knights do nothing
        Wtf is the point of aggro aaaa

        • 6 months ago
          Anonymous

          >Wtf is the point of aggro aaaa
          catch them before they get defenses up or cry
          knights + archers counters a basic spearmen defense, and then you just have to hit critical mass knights to start burning outposts

    • 6 months ago
      Anonymous

      The HRE FC isn't that strong because the only good part of their economy is aachen. There's this English eco build that is much more abusive and once it leaves dark age, you basically can't punish it.

      • 6 months ago
        Anonymous

        >removed by uploader
        E-Englishbros?!

  71. 6 months ago
    Anonymous

    I have always played Rus (even when they were unpopular). It's still the only one I play. When I'm against Japan in Feudal they just build all units which say they are countered by knights and/or archers. I only create knights and archers yet still my army gets mowed down and they even have enough extra resources to build rams to end the game. What should I do when the enemy units say that they're countered by knights but then knights do nothing against them? I'm just a casual gold 2 player.

    • 6 months ago
      Anonymous

      which units in particular?

    • 6 months ago
      Anonymous

      Japs all spam samurai (tanky frontline) and women (fast high dps squishies)
      I don't think they can fight horse archers but you need good econ

    • 6 months ago
      Anonymous

      I like warrior monks, the buff is pretty insane plus save some res by healing. Tbh I haven’t played against Jpn much yet so I can’t speak from experience

  72. 6 months ago
    Anonymous

    When is the Byzantine pick rate gonna plummet? People can't play the civ so there is no way its gonna keep a 9% pick rate... right?

  73. 6 months ago
    Anonymous

    90% of players who think byzantines are bad probably don't even realize they can produce mercenary royal knights with no contract for 240 olive oil each. you can produce knights while going for fast castle.

  74. 6 months ago
    Anonymous

    royal knights + some cataphracts for trample + camel riders for the support buff is the strongest cavalry mix you can make in the game

  75. 6 months ago
    Anonymous

    JD does it better

  76. 6 months ago
    Anonymous

    joe biden civ

  77. 6 months ago
    Anonymous

    if you luckbox the melee elephant mercenaries as byzantine you have a 10-0 matchup against pretty much anyone. castle elephants.

    • 6 months ago
      Anonymous

      There's nothing luck-based about Byzantines, elephants are Imperial and you always get the ranged ones

      • 6 months ago
        Anonymous

        they get 2 extra merc choices from trading posts. anyway, unplayable shit tier civ. balance is garbage again just like on release and will again take 2 years to fix. if you play anything but jean and ayys you're griefing yourself

        • 6 months ago
          Anonymous

          >News Civs have been out all of 2 weeks.
          >Waaaah, my ranked games are impossible now!
          Honestly surprised that bronze players know how to use a keyboard.

          • 6 months ago
            Anonymous

            you shill coping won't put the game in a playable state

            • 6 months ago
              Anonymous

              You homosexual, I am not saying the game is balanced nor am I saying that the current state is healthy. I am stating that the DLC has been out for little over 2 weeks and we still are not sure how the things will play out. If this was month 2-3 I could understand your b***hing but since it is week 2 this proves that you belong in bronze. Honestly I am surprised that you can even operate a computer let alone huff air.

      • 6 months ago
        Anonymous

        >elephants are Imperial
        >you always get the ranged ones
        get gud scrub I just won a game vs French rushing castle melee elephants.
        it's possible to get 6 war elephants for a little over 2,200 olive oil 3 minutes into castle and you never have to buy a mercenary contract.

        they get 2 extra merc choices from trading posts. anyway, unplayable shit tier civ. balance is garbage again just like on release and will again take 2 years to fix. if you play anything but jean and ayys you're griefing yourself

        >unplayable shit tier civ
        an elephant never forgets

  78. 6 months ago
    Anonymous

    You can't create formations so it sucks. It's just zerg-lite the game.
    In war troops, you know, line up into units and then these maneuver in ways to cover each other's flanks and so forth.
    >blob spam
    >oh I feinted wow so strategy

    • 6 months ago
      Anonymous

      >In war troops, you know, line up into units and then
      and then the battle starts and everything goes to shit and turns into pure chaos

  79. 6 months ago
    Anonymous

    just wrecked another french player with castle elephants. it's the easiest matchup ever. just produce spearmen in feudal and stockpile all your olive oil til castle then make as many elephants as you can.

    • 6 months ago
      Anonymous

      absolutely disgusting UI and gameplay gimmicks. How can u people play this over aoe2 is beyond me, like the only thing missing is archers on walls and its more of a cosmetic feature anyway

      • 6 months ago
        Anonymous

        >absolutely disgu... ACK!
        kys contrarian

        • 6 months ago
          Anonymous

          what's wrong with it?

          • 6 months ago
            Anonymous

            >still no response
            there's nothing wrong with it, just aoe4 tards seething

            • 6 months ago
              Anonymous

              sorry for not having the thread open 24/7 homosexual
              it looks like shit, aoe4 UI looks more modern. it probably looked good on release but it has obviously dated by now

              • 6 months ago
                Anonymous

                >Beauty, thematic artistry, clarity, flavor, colors, readability and functionality are all outdated concepts
                >Modern good because modern simple, colorless, dull, lifeless, simplistic, homogenized

              • 5 months ago
                Anonymous

                aoe2 is using the most basic font you could think of, im sorry you got a shit taste

              • 5 months ago
                Anonymous

                aoe2de font was the biggest complaint about the game in beta

              • 5 months ago
                Anonymous

                >font
                lmao
                frick icons, interface themes, information being present, let's b***h about fricking FONTS being 'too readable'

              • 5 months ago
                Anonymous

                Would you not be able to read if it was a different font? It makes the game look like rushed indie garbage

        • 6 months ago
          Anonymous

          very soulful icons
          aoe2 could be a great game if it wasn't fully based around moronic gimmicks like quickwalling, deer pushing and other dumb exploits

          • 5 months ago
            Anonymous

            Coming over from AoE2 to give things another go since I already bought the game. Currently remapping keys. Anything I should know?

            Quickwalling is the only thing keeping melee unit aggression balanced there.

            • 5 months ago
              Anonymous

              I doubt that, aoe2 has nothing as deadly as a royal knight. On that note, you should know Jeanne D'arc is OP as frick

              • 5 months ago
                Anonymous

                >I doubt that, aoe2 has nothing as deadly as a royal knight.
                Speaking of, how do the civs deal with that? Regenerating knights 5 minutes into the match?

              • 5 months ago
                Anonymous

                Spears beat knights, it's really the only way

              • 5 months ago
                Anonymous

                spam enough spears to make it impractical for knights to rush early, if countered properly you can put the French in a bind because their mid game isn't good until they get their trade buffs rolling

              • 5 months ago
                Anonymous

                It costs about as much as 2 knights and has to be done in the landmark which also serves as your first stable. It's 1 health per second out of combat. French has pretty good WR in the match ups that favor them and 50% or below in everything else.

              • 5 months ago
                Anonymous

                >Matchups
                >In a game that only had 8 civs last year

              • 5 months ago
                Anonymous

                >Starcraft has 3 civs
                >Aoe2 launched with 8 civs
                >AoM launched with 3 civs
                >Aoe3 launched with 8 civs
                Lmao dumbass porn brain riddled zoomer can't comprehend a game without 30+ moronic civs bloat
                You're an RTS poser that doesn't know shit about the genre. You're a disgrace to the genre
                Go back and play your definitive edition bloatware full of brown third world poorgay sandal-wearing monkeys

              • 5 months ago
                Anonymous

                13 for AoK, and matchups being a real concern is silly. Your game is silly.

              • 5 months ago
                Anonymous

                Aoe4 has the most civ asymmetry of the age games bar probably AoM.

                Aoe2 civ bloat is infinitely more silly. And despite the civ bloat aoe4 will have more civ diversity no matter how many shithole mod civs aoe2de adds to milk aoe2detard paypiggies dry. Go play your eskimo civ and north sentinelese civs that share the exact same tech tree as every other civ. Top kek.

              • 5 months ago
                Anonymous

                >Aoe4
                >Assymetric
                >Aom/aoeo exist

                Really? The game has the same units
                Everyone has to get a cab with charge or a maa but no actual one like ypu get in those games.

              • 5 months ago
                Anonymous

                >Aoe4 has the most civ asymmetry of the age games bar probably AoM.
                That would be Age of Empires 3. Are you new to this series?
                >Aoe2 civ bloat is infinitely more silly.
                >Go play your eskimo civ and north sentinelese civs that share the exact same tech tree as every other civ.
                I'd like you to expand on this. It sounds like you actually believe the following:
                >That tech trees are all uniform, at least moreso than in AoE4
                >That the devs have been choosing silly non-civs
                Both of these are false, but you're fuming, so tell me all about it.

              • 5 months ago
                Anonymous

                >That would be Age of Empires 3. Are you new to this series?
                Each civ in AoM has different units. There isn't a single thing the same in each civ. Age of Empires 3 civs have a lot of similarities. Dumbass RTS poser.
                >I'd like you to expand on this
                Aoe2 has the most civ symmetry. If you click on the tech tree and select each civ it's literally the same tech tree copy pasted with X's on a few random icons. It's the same in Aoe4 but there substantial differences between the civs besides 1 unique unit and tech and a shitty ass random modifier. Do you even have the CD ROMs for the prior games you big fat moronic bastard

              • 5 months ago
                Anonymous

                >Each civ in AoM has different units
                You just said "bar AoM".
                >Aoe2 has the most civ symmetry. If you click on the tech tree and select each civ it's literally the same tech tree copy pasted with X's on a few random icons.
                Look closer, dipshit. If you need, take out a piece of paper and note which civs have which units.
                >It's the same in Aoe4 but there substantial differences between the civs besides 1 unique unit and tech and a shitty ass random modifier.
                And you don't understand the logic of the bonuses or game. Why complain just for a lack of understanding? You're lazy. AoE4 civs have almost identical tech trees, just getting extra techs on top so players don't get bored too quickly.
                >Do you even have the CD ROMs for the prior games you big fat moronic bastard
                No, why would I? I can read a chart without them. Can you?

              • 5 months ago
                Anonymous

                >AoE4 civs have almost identical tech trees
                AoE4 has good civ variety. AoE3 is a dead game. AoE2 has bland civs. Simple as. If you can't understand this then we can't help you and you should probably stick to one of the older titles. AoE4 is just simply too high IQ for you.
                >No, why would I? I can read a chart without them. Can you?
                Confirmed RTS poser lol.

              • 5 months ago
                Anonymous

                >AoE4 has good civ variety.
                It currently has16 gimmick-civs with mostly-identical tech trees, weak identities, and a weak underlying base game.
                >Confirmed RTS poser lol.
                Buying CDs for games you don't play is the peak of poser behavior.

              • 5 months ago
                Anonymous

                >mostly-identical tech trees, weak identities
                Kek and the other games are better in this regard?
                >Buying CDs for games you don't play is the peak of poser behavior.
                I played them when they came out, zoomer poser.

              • 5 months ago
                Anonymous

                >Kek and the other games are better in this regard?
                Yes, much better, and you'd realize this if your eyes didn't glaze over whenever you looked at a tech tree.
                >I played them when they came out, zoomer poser.
                You played Age of Kings. AoE2 DE isn't Age of Kings. You don't play this game now, and have no meaningful connection to it, but still hold onto a physical relic as though it legitimizes you somehow.
                You've been filtered to the utmost degree, and you should be utterly embarrassed.

              • 5 months ago
                Anonymous

                The mechanics for each civ are unique. The civs in AoE4 give me better attachment to them than in any other Age game.
                >You played Age of Kings
                And Age of Conquerors and the rest of the original Age games.
                >AoE2 DE isn't Age of Kings
                And AoE2 DE isn't canonical. It's a collection of mods put together and sold to morons. The original AoE2 is the only AoE2 that matters.

              • 5 months ago
                Anonymous

                >The mechanics for each civ are unique.
                Okay? If that floats your boat, go on, but there's much more to a civ than it having a named mechanic to toy around with.
                >And Age of Conquerors and the rest of the original Age games.
                And you still got filtered.
                >And AoE2 DE isn't canonical. It's a collection of mods put together and sold to morons.
                I should screenshot this.

            • 5 months ago
              Anonymous

              >anything I should know?
              Infantry can build rams in the field with a blacksmith tech, so there's plenty of early aggression
              Castle Age is a huge power spike, with MAA and knights/lancers coming in with high HP and tons of pierce armor.
              Mangonels still clear out trash units but have a more targeted area and have some set up time
              some empires are pretty funky but they've got a decent amount of variety to them, especially with landmark combinations. see what kind of style you like and what works out for you; unfortunately, the campaigns aren't really good for this, as they're pretty specialized more than 1v1s: try exploring the masteries as you try them out

            • 5 months ago
              Anonymous

              They gave us garbage AoE3 no think economy in this game but decided to make our farms like anno... so fricking gay

  80. 6 months ago
    Anonymous

    welcome to the serengetti

    • 6 months ago
      Anonymous

      How do you get melee elephants? Byzantines right? I only have tower ones.

      • 5 months ago
        Anonymous

        each neutral trading post gives you a random selection of two additional mercenary units if you build your mercenary outpost next to it.

        in addition to the standard selection of mercenaries you can also recruit sipahi, camel archer, horse archer, royal knight, mangudai, zhuge nu, and melee elephants.

        the melee elephant selection also gives you the ability to buy zhuge nu in feudal, which is insane. i just played a jeanne d'arc player that tried to pre-empt my elephant rush by spamming arbaleiters. but i just made 30 zhuge nu from my outposts and tower and melted through them before they could even get a shot off on my elephants.

        against french/jeanne d'arc in particular it's extremely brutal because you can just turtle with spearmen until castle and then dump all your olive oil on elephants that they really have no counter for and which hard counter royal knights.

  81. 5 months ago
    Anonymous

    >New Patch was released!
    >Byzantines get nerfs all around.
    As a Byzantine main I am ecstatic! Hopefully this pushes people away from the civ so that I don't have to have as many mirrors as I do.

    • 5 months ago
      Anonymous

      jeanne needed the nerf bat and they gave it to byzantines instead
      at least japanese got some much needed ones

      • 5 months ago
        Anonymous

        Pre-nerf the Japanese sported a win% of 50.1% winrate over all match ups. If you look at Conq only it drops to 46.2% wr. They had some strong timings and the unit that a lot of Higher elo players were crying about were not touched. I doubt the Japs will to much of a drop though since their units are still just good units.

        Jeanne doesn't need a big nerf. Her gameplan is really fragile. If Jeanne doesn't take off then the civ just sputters and dies. The problem is that if she takes off that she will single handedly win the game. Some slight nerfing but the reality is that her gameplay is just unfun for this type of game. Even if she hits a perfect 50% winrate people will still cry about her since it doesn't matter how much damage you do to her eco if she is able to get the levels in fast enough she will win.

        • 5 months ago
          Anonymous

          jeanne needs a nerf because they're playing wc3 while everyone else is playing aoe4 and its annoying as frick to get punished for killing her because she gets xp from the fight

    • 5 months ago
      Anonymous

      9.1.370 Patch notes
      https://www.ageofempires.com/news/age-of-empires-iv-patch-9-1-370/

  82. 5 months ago
    Anonymous

    JD still broken af

  83. 5 months ago
    Anonymous

    Looking through the wiki. Why does Japan have so many unique units? What is this?

    • 5 months ago
      Anonymous

      Did they translate the entire civilization into Japanese?

    • 5 months ago
      Anonymous

      Samura are just slightly better men at arms, ashigaru are just cheaper archers, in general theyre a non-standard civ (but not as out there as Malians)

  84. 5 months ago
    Anonymous

    What the hell? AoE4 has espionage?

    • 5 months ago
      Anonymous

      just some invisible units and a japanese ninja nobody makes

      • 5 months ago
        Anonymous

        >Nobody makes an invisible raider that can disable unit production, self-heal, and teleport
        >I'm supposed to believe this

        • 5 months ago
          Anonymous

          He only comes from a landmark that competes with a comfy automatic farm factory
          They made some balance changes to encourage the shinobi so maybe people will try them out

          • 5 months ago
            Anonymous

            The wiki is lacking information like villager carry capacity. Is there a place that has all of the info?

            • 5 months ago
              Anonymous

              https://aoe4world.com/explorer has more detail but still missing some basics
              Base is 10 for non-HRE villagers.

              • 5 months ago
                Anonymous

                What's the "Arabia" of AoE4?

              • 5 months ago
                Anonymous

                Dry Arabia

              • 5 months ago
                Anonymous

                Is there a way to de-select units one at a time?

              • 5 months ago
                Anonymous

                shift+click the unit (the model, in the game world, no way to do it by clicking the ui)

              • 5 months ago
                Anonymous

                >no way to do it by clicking the ui)
                Devs...

              • 5 months ago
                Anonymous

                >no way to do it by clicking the ui
                no wonder the game flopped if it can't get the basics right

              • 5 months ago
                Anonymous

                Unlike aoe2, in aoe4 there is no limit to the amount of units you can select. In aoe2, you can only select a total number of units up to a limit, after which you cannot select additional units. Due to limitations in the game engine for aoe2. So if you have 100 units selected in aoe4, it doesn't make sense to have an icon on the screen for every individual unit like there is in aoe2. You can even see this in aoe2 when you select a lot of units, it becomes a clusterfrick. Instead, there is an icon for every unit/building type in your selection, which then you can remove that entire unit type group from your selected units, or exclusively select that group and deselected the other groups. You can issue commands for a unit type within your selection, while keeping your selection, unlike in aoe2 which will automatically deselect the other groups whether you want to or not. Coming from aoe2, you come to appreciate the quality of life improvements aoe4 has and questioning how you played aoe2 like that. I don't miss the jank at all.

              • 5 months ago
                Anonymous

                >t. shill

              • 5 months ago
                Anonymous

                >pointing out an objectively better feature from a new game compared to the old one somehow makes you a shill
                You seriously need to have a nice day. There is no hope for you. Your brain is broken. The only solution is eating a bullet. 2 gays FRICK OFF ALREADY GO BACK TO YOUR CONTAINMENT BOARD ON FRICKING REDDIT

              • 5 months ago
                Anonymous

                >Unlike aoe2, in aoe4 there is no limit to the amount of units you can select.
                In the vast majority of cases, I won't be selecting so many units at once that I'd be able to use your new feature. I most commonly divvy up vills, right clicking to closely control how many go to each area.

                >pointing out an objectively better feature from a new game compared to the old one somehow makes you a shill
                You seriously need to have a nice day. There is no hope for you. Your brain is broken. The only solution is eating a bullet. 2 gays FRICK OFF ALREADY GO BACK TO YOUR CONTAINMENT BOARD ON FRICKING REDDIT

                >Guy presses you once while I sleep
                >"2 gays FRICK OFF ALREADY GO BACK TO YOUR CONTAINMENT BOARD ON FRICKING REDDIT"
                ...

              • 5 months ago
                Anonymous

                >I won't be selecting so many units at once that I'd be able to use your new feature
                Because your game doesn't have large epic battles lol

              • 5 months ago
                Anonymous

                It does, and in those battles, I still use control groups and double-clicks to manage my units.

              • 5 months ago
                Anonymous

                none of this explains or justifies not being able to do it by clicking the UI. It's just laziness and incompetence in a title that can't afford laziness and incompetence.

              • 5 months ago
                Anonymous

                >not being able to do it by clicking the UI
                Do what? You want the UI to display the icon of every unit you have selected?

              • 5 months ago
                Anonymous

                I want it to do at least what 20 year old games accomplished already, it fails to do that, youre gonna waste more time replying to me arent you?

              • 5 months ago
                Anonymous

                >what 20 year old games accomplished already
                Such as?

              • 5 months ago
                Anonymous

                aoe2, warcraft 3, brood war. Did you have a stroke or something? we're still talking about deselecting specific units from a control group via UI icons

              • 5 months ago
                Anonymous

                >deselecting specific units from a control group via UI icons
                That's moronic. Being able to deselect groups has greater priority over deselecting individual units.

              • 5 months ago
                Anonymous

                yeah its so fricking moronic every good RTS has it. Whatever dude, its like arguing with a pajeet about the necessity of washing hands, to them its just a moronic concept when you can shit in the street and wipe with the palm of hand just fine. Keep shitting and stay happy man.

              • 5 months ago
                Anonymous

                >design decision from 20 year old games
                >Innovation=bad
                If your big complaint of aoe4 is that it prioritizes displaying unit groups instead of individual units in the UI then I'd say aoe4 is doing pretty damn well for itself

              • 5 months ago
                Anonymous

                UI is the second worst element of AoE4, the first is music.

              • 5 months ago
                Anonymous

                Hello 2bab. HRE has amazing age up music

              • 5 months ago
                Anonymous

                None of them accomplished this without limiting how many units you can select

              • 5 months ago
                Anonymous

                starcraft 2. Pls keep defending microsoft they are a small indie dev after all

              • 5 months ago
                Anonymous

                SC2 puts them in tabs you have to dig through, it's not very functional with many units either

              • 5 months ago
                Anonymous

                starcraft 2 has unit tabs when you select an amount over the number that can be displayed in the ui

              • 5 months ago
                Anonymous

                That and not having a care in the world.

                >Add a winter biome
                >Buildings don't have any accumulation of snow
                >No footprints in the snow
                >Many buildings spawn bright English lawns as a part of their foundation, unchanged on winter maps so you have summer meadows in the middle of a few inch snow.
                Frickers are actively devolving wherever they can.

              • 5 months ago
                Anonymous

                Command & Conquer never had that feature and it worked

              • 5 months ago
                Anonymous

                and it was always niche compared to sc

              • 5 months ago
                Anonymous

                c&c games didnt have a unit selection UI at all moron, there is nothing to click
                >generals
                weird shit game that doesnt have the following or success of red alert and c&c

              • 5 months ago
                Anonymous

                game launched without custom hotkeys bruh

              • 5 months ago
                Anonymous

                >no way to do it by clicking the ui)
                Devs...

                wdym you can ctrl+click the ui

              • 5 months ago
                Anonymous

                Yeah and deselect every unit of a type. No way to deselect a single unit

  85. 5 months ago
    Anonymous

    >Sohei's Sutra (with cooldown): Reduces enemy damage by 50% for 60 seconds.
    There's no way this is a real thing.

  86. 5 months ago
    Anonymous

    i saw some English mill farm build that kept you safe, is it still good

  87. 5 months ago
    Anonymous

    Is the Sultans Ascend campaign any good? Worth buying if you're just a single player player? Does it still have the stupid documentary style?

    • 5 months ago
      Anonymous

      >paying to play as shitskins
      ngmi

    • 5 months ago
      Anonymous

      >Does it still have the stupid documentary style?
      No, it's closer to an AoE2 campaign imo. The missions are quite good and challenging on hard, although I haven't finished it yet because it kept crashing pre-update for me. Not worth buying only for that though

      • 5 months ago
        Anonymous

        Thanks.

    • 5 months ago
      Anonymous

      I preferred them to the original campaigns, they have fun little quirks to them. Theyre presented via an unnamed Muslim chronicler, rather than the documentary style
      >1: introduction to civ and the defense of tyre, you have a base on the side and stop the enemy from attacking your ally
      >2: saladin introduction, plays as a unit-timed spawn and control-point capture map (i think they could make an MP minigame out of this)
      >3 saladin versus reynauld on the red sea; you have to balance map control with traders before a massive naval engagement with 100's of frankish vessels on hard, it's a difficult challenge

      Like dude what
      This is maybe half his army

      >4 horns of hattin, facing several waves of different troops across different routes, a good struggle from your base
      >5 defense of mansurah, walled city mission to wait for reinforcements to attack, but you also get assassin spies to run around the map and kill 3 crusader headmasters in the meanwhile
      >6 field battle of Ayn Jalut agianst mongols with unit spawns, so it's about matching your counters and preserving guys
      >7 siege of acre with a base and a super trebuchet that spends stone to topple frankish keeps
      >8 Cyprus plays like an age2 base and invade mission, with emphasis on naval support

      • 5 months ago
        Anonymous

        >age2 base and invade mission
        Isn't the whole campaign basically an AoE2 campaign made in AoE4?
        Other than the super treb, it's all missions that sound like something from AoE2 DLCs.

        • 5 months ago
          Anonymous

          Id you phrase it like that, they feel more Age2 than Age4, where you have a base but mostly do other things with them.
          Still, I'd say they try to focus on the theme or mechanics of their mission: 5 has a bit of city defense but I mostly spent it navigating spies. 2 has a contesting ticket value like Company of Heroes or Dawn of War 2's victory points, making it pretty fun. 3's naval battles has an overall "civic unrest" bar you have to balance out, else you'll lose the game. 4 is about these terrain setpieces thar debuff enemies so you can kill knights with spears 1:1, while I have to admit, I turned down the difficulty on 6 from hard because I could never get the proper micro. 7 was an attack/defend with the trebuchet tool, and 8 lacked any unique mechanic besides freeing prisoners

  88. 5 months ago
    Anonymous

    How are you meant to play Order of the Dragon? Fast castle into MAA spam? 2tc? Feudal all in with horsemen and archer?

    • 5 months ago
      Anonymous

      people usually harass me with horsemen when i play against them

      • 5 months ago
        Anonymous

        Makes sense their horsemen are bigger than knights

    • 5 months ago
      Anonymous

      Fast castle is bad with OOTD
      I always open with some kind of aggression, horsemen, archer, or spear all are viable to open with
      people to tend to expect horsemen so its funny to open archer, then they go horsemen, then I go spear
      2tc good, if you cant get ahead enough early on with harassment get a 2nd tc up because their eco sucks otherwise

  89. 5 months ago
    Anonymous

    thing you didn't know about byzantines #327
    >byzantines can build mangonels and springalds in the field without building a siege workshop or researching siege engineering

    • 5 months ago
      Anonymous

      Speaking of things I didn't know - 4 villagers will build something twice as fast as 1 villager

      • 5 months ago
        Anonymous

        there's a constant optimization you have to try to do. more villagers = faster build time but with an increase in worker inefficiency during that time.

  90. 5 months ago
    Anonymous

    why this is game so shit that the playerbase bleeds since the update which show how shitty this game is. the civs are not very assymetric like aoeo or aom which the first one is confirmed as the true aoe 4 but the cartoonish backslash forced them to changed it to aoeo which show how lazy game it is

    • 5 months ago
      Anonymous

      AoEO is so extremely polished in a gameplay perspective. Everything feels good to do, scouting around, making units, popping up buildings. It's just nice and extremely responsive, with such great music.
      A shame it wasn't made as a traditional RTS and instead got stuck in unit tier equipment bullshit with consumables.

      • 5 months ago
        Anonymous

        It has everything else but aoe2gays prefer its game and everyone else moved on before it got the real stuff. Same is happening with aoe4

        • 5 months ago
          Anonymous

          >make worse game with less content
          >this is the players fault somehow

          • 5 months ago
            Anonymous

            Shills love to blame players for everything that's actually the dev's fault.
            Truth is Relic hasn't been good since DoW 1 and even then it's debatable because the game is terribly balanced and is carried mostly by voice acting.

            • 5 months ago
              Anonymous

              >Truth is Relic hasn't been good since DoW 1 and even then it's debatable because the game is terribly balanced and is carried mostly by voice acting.
              truth is every relic release has been trash that was made good by patches and expansion packs DoW 1 included and particularly so.
              DoW 1 had the benefit of shipping with 4 wildly different factions plus a 5th within a year and a 6th and 7th within two so nobody expected the balance to be good right out the gate.

              • 5 months ago
                Anonymous

                >DoW 1 had the benefit of shipping with lots of unique content
                and that's why it succeeded. And why DoW2 came nowhere near that success

              • 5 months ago
                Anonymous

                DoW2 was just way too big of a style shift at the start. what sold DoW1 was BIG battles with BIG units. shit like the bloodthirster was so cool compared to smaller end game units in other RTS games. DoW2 was a huge downgrade in scope when people wanted another upgrade.

              • 5 months ago
                Anonymous

                >big battles
                >big units
                >unit interactions
                >unit melee attack interactions
                >12/10 voice acting
                >10/10 edgy writing
                >zoom in to watch your troops spit out thousands of bullets in chaotic unison looking cool as frick
                >tons of influential squad/unit customization and I'm not talking about army painter
                yes, DoW2 was very underwhelming compared to this. DoW3 didn't even try reaching that bar. Sucks that we'll probably never get an RTS this good again with this much effort

            • 5 months ago
              Anonymous

              When it comes to gameplay AoE4 is easily Relic's best game by far. And it's because they didn't really design it, some talented Ensemble people did back in 1997

          • 5 months ago
            Anonymous

            Filtered and the current game has tons of content but aoe4 and aoe 2 aleays get filtered. Aoe 4also lack of content but apeo did fic and the basic mechanics are unmatched compared to other aoe and aoe4 which is a insult to the whole aoe franchise

    • 5 months ago
      Anonymous

      >playerbase bleeds
      its higher than aoe2s playerbase lmao
      sultans ascend is the best selling aoe expansion of all time

      • 5 months ago
        Anonymous

        Won't last, the game had like 80k on launch a year later it was 5k. AoE2 will keep 20k till the end of time

        • 5 months ago
          Anonymous

          A year after launch Sep 2022 there were 15k players lol
          stay poor

      • 5 months ago
        Anonymous

        see

        Won't last, the game had like 80k on launch a year later it was 5k. AoE2 will keep 20k till the end of time

        as he said is so true that it will Its over aoe 4 gay shiller

  91. 5 months ago
    Anonymous

    Aoe4 has achieved dominance over Aoe2

    • 5 months ago
      Anonymous

      yes

  92. 5 months ago
    Anonymous

    also with gamepass and xbox the game is like just way more popular than aoe2
    aoe2 is now for people who eat bugs and live in the third world, the poor mans game

  93. 5 months ago
    Anonymous

    Never played much RTS but I got this game cheap so I'm going play some French and see if I like it. How's the singleplayer/campaign?

    • 5 months ago
      Anonymous

      pretty good especially if you're a history gay

      • 5 months ago
        Anonymous

        Campaign is fricking awful don't listen to the shills.
        It's history channel (literally) narrated by a bored woman, there are no campaign characters, triggers are simple and it has lots of elements removed from the skirmish/pvp gameplay for some reason. It's a shame because a nice campaign could salvage this game but it's the worst part.

        I don't give a frick about history so the bores b***h in my ear was a little annoying but the first mission turned me off campaign entirely tbh so I'm just going to play vs AI and check out the art of war stuff. That shit looks cool.

        • 5 months ago
          Anonymous

          forgot to mention I got instantly turned off because the first mission has me controlling a single knight with an aura buff ability, I find some spearman and a swordsman with an aura buff.

    • 5 months ago
      Anonymous

      Campaign is fricking awful don't listen to the shills.
      It's history channel (literally) narrated by a bored woman, there are no campaign characters, triggers are simple and it has lots of elements removed from the skirmish/pvp gameplay for some reason. It's a shame because a nice campaign could salvage this game but it's the worst part.

  94. 5 months ago
    Anonymous

    I actually owned this game for like three days before the website that sold me it decided they got ripped off somehow and refunded it.
    So I have no real opinion on this. I hate whatever website pulled a fricking Indian Giver trick on us, though.

  95. 5 months ago
    Anonymous

    me and my friend just bought the game
    havent played rts for a few years, never online not even lans
    What am i in for? Also bought the dlc cause eh who cares Japs and Byzantium si a good deal

    • 5 months ago
      Anonymous

      What's your aim?
      The non-DLC campaigns are super tame, they're either about navigating an army in a straight line, building a base while the enemy attacks from one direction (and the narrator warns you when they're attacking), or, like, two maps that give you options. The Sultans campaign has plenty of those, mixes things up with ginmicks, and can be actually difficult, so they're more fun.
      Compstomps are pretty boring, it just doesnt feel the same and the "citybuilding" aspect you can do in other RTS doesn't look as good
      Online-wise, it's pretty strong. W/L ratios used to be between 40-60% for all empires (I haven't checked with SA), so I would say go with what you like to play. Most empires have their own gimmicks that make them play differently in addition to their unique units, so try arouns and see whar you like

    • 5 months ago
      Anonymous

      Pick a civ you find fun, don't pay attention to winrates.

  96. 5 months ago
    Anonymous

    1 or 2 tc vs the new civs as french?

  97. 5 months ago
    Anonymous

    I beta tested this game and it was dogshit. I then bought it anyway and never played it again after playing a few scenarios of the Norman campaign. What a shit awful game. I can't believe people play this horseshit. Probably Coh3 fanbois.

  98. 5 months ago
    Anonymous

    I decided to overlook the cartoony graphic design and give it a try in the current steam sale but i just had to refund the game after realizing not only the graphic is cartoony but also the projectile physics. The arrows behave like heatseeker missiles, the town center spits arrows rapidly one by one like a tennisball machine and all hit their target.

    • 5 months ago
      Anonymous

      they didn't want aoe2 archer micro

      • 5 months ago
        Anonymous

        filtered the moron, good riddance homosexual

        >NOO ITS NOT IDENTICAL TO THE OTHER GAME
        lol

        AOH NONONO I CANT HABDLE CRITICISM EVEN THOUGH MY GAME WITH BUSTED RANGE WITH NO TERRAIN ADVANTAGE TO MAKE IT MORE BALANCED SUX SO HARD

        • 5 months ago
          Anonymous

          lmao @ all the rabid responses for no reason, this is what sunk cost does to a mf. Instead of fixing the arrows they doubled down on the mobile look, and all it did was mindbreak aoe4 fans who have to eat shit all the time for it

          something something you're a racist chud, work-life balance! Empowering women developers! The company may be the biggest and richest tech giant in the world, but... UGH CAN SOMEONE CANCEL THIS CHUD. IT'S GOOD! IT JUST IS!!!

          just go play aoe2 lmao why are you here

        • 5 months ago
          Anonymous

          archers are way more op in aoe2 u dumb asiatic

          • 5 months ago
            Anonymous

            OH NNO NONO AOE 2 IS LE BAD BUT AOE 4 LITERALLY homie EVRY META AND MECHANIC FROM AOE 2 AND IT BECAME AOE 2.2

    • 5 months ago
      Anonymous

      filtered the moron, good riddance homosexual

    • 5 months ago
      Anonymous

      >NOO ITS NOT IDENTICAL TO THE OTHER GAME
      lol

      • 5 months ago
        Anonymous

        i just wonder how the relatively small developer team from the late 90's were able to build a game with more credible physics and a studio today with more developers, more money, better technology cannot.

        • 5 months ago
          Anonymous

          something something you're a racist chud, work-life balance! Empowering women developers! The company may be the biggest and richest tech giant in the world, but... UGH CAN SOMEONE CANCEL THIS CHUD. IT'S GOOD! IT JUST IS!!!

    • 5 months ago
      Anonymous

      lmao @ all the rabid responses for no reason, this is what sunk cost does to a mf. Instead of fixing the arrows they doubled down on the mobile look, and all it did was mindbreak aoe4 fans who have to eat shit all the time for it

    • 5 months ago
      Anonymous

      i just wonder how the relatively small developer team from the late 90's were able to build a game with more credible physics and a studio today with more developers, more money, better technology cannot.

      >Why isn't this RTS game perfectly realistic
      Because realism doesn't always make for good gameplay. And units doing 180 degree dodges to dodge arrow fire like in an anime looks moronic and isn't realistic either. It's a good game design decision because it cuts out that nuisance from prior games and having to cheese projectile fire. And if you don't research two techs your projectile units and buildings are aggravatingly useless. Instead aoe4 says frick that, you can be rest assured units attacked by range will get hit by ranged in the same way units attacked by melee will get hit. It cuts out the annoying bullshit.

      • 5 months ago
        Anonymous

        no one is arguing with you, the visual feedback is dogshit and that's why everyone complains. It looks and feels like shit. That is the issue

    • 5 months ago
      Anonymous

      Arrow targeting is one of my complaints (because of how much I lose to my dark age scouts), but it's fine during battles and the rest of the game.
      I don't like the aesthetics of the late Euro architectures and their metalled roofs, but the other empires are fine and there's clarity with unit cultural variations.
      I enjoy the aggro of feudal age, field access to rams really encourages a lot more creative pushes

  99. 5 months ago
    Anonymous

    How do IU teach my friend to play? He did one art of war but like he seems lost.
    We might do replay review
    Is me picking Japs unfair?

    • 5 months ago
      Anonymous

      the civs in this game are super well balanced and nothing is really broken in its current state. Has he ever played any RTS before? If he wants to learn have him watch YouTubers and do a bunch of comp stomps while he learns the mechanics

      • 5 months ago
        Anonymous

        How do IU teach my friend to play? He did one art of war but like he seems lost.
        We might do replay review
        Is me picking Japs unfair?

        this, there's a lot of guides on youtube.
        t. newbie

      • 5 months ago
        Anonymous

        [...]
        this, there's a lot of guides on youtube.
        t. newbie

        he is a 0 exp noob to rts, I barely told him the basics. he is just slow ig and doesnt know WHERE to focus in order to keep up in unit , age and tech.
        Echo issues I guess
        I am not much for a p[layer myself and i ahve hard time teaching him.
        Also he doesnt really wanna atch youtube or play solo this is a group activity. Maybe play more 4 player f4a(with AI)

        • 5 months ago
          Anonymous

          He's not going to get better without knowing what to do.

          >Also he doesnt really wanna atch youtube this is a group activity
          back in my day we all played different factions and would read guides/practice and talk to each other about strats and how someone did X or someone else defended Y. getting better a game is fun.
          he's not going to get better bumbling about doing random shit. but if all you care about is AI well just put it on a difficulty you two can beat.

          • 5 months ago
            Anonymous

            he does wanna at least be able to beat me. I guess watching guides is the only way.
            Maybe I can also just tell him how I play and he can tr to copy me idkkk

  100. 5 months ago
    Anonymous

    This game looks way too early 2010s, Total War devs have been doing massive detailed armies for a while now, there's no excuse, it just gets mogged hard by AOE2's timeless style

    • 5 months ago
      Anonymous

      >Total War devs have been doing massive detailed armies for a while now, there's no excuse
      Doesn't fit with AoE's scope. If you want something with Total War units, look for Total War games.

      • 5 months ago
        Anonymous

        >AOEO , AOE3 detailed unit on zoom exist
        >Doesnt fit detaile...ACK...

      • 5 months ago
        Anonymous

        Yeah, TW games have way larger armies on battle maps and they still manage to do it, I'm not praising them, Creative Assembly sucks horse wiener and they STILL manage to look better than AOE4
        I'm not asking for le hyperrealism shit, I just want the game to look better than 2010s eurojank

        • 5 months ago
          Anonymous

          >Yeah, TW games have way larger armies on battle maps and they still manage to do it
          That's precisely why it works for them. The appeal of Total War is having animated army soldiers.
          >I'm not asking for le hyperrealism shit, I just want the game to look better than 2010s eurojank
          And there you run into practical issues.
          AoE4's aesthetic was chosen to emphasize readability, at the cost of realism. Total War units don't need that because they have giant banners and a dedicated UI telling you which units are involved in what areas. Doesn't work with Age of Empires.

          • 5 months ago
            Anonymous

            >Aoe4 aestetic
            >Easy to read units
            Remenber when players rage about units being so small that they have to readjust sises but the og aestetic was made for a samll scale unit that now it looks crappy?yeah aoe 4 artstyle is a disaster

            • 5 months ago
              Anonymous

              They failed, but the decision itself was sensible.

    • 5 months ago
      Anonymous

      Total War devs would have sold each new civ individually as dlc.

  101. 5 months ago
    Anonymous

    >tfw infected my playgroup with this game
    We are eating good boys, 4 more players bought the dlc

    • 5 months ago
      Anonymous

      I got one of my mates to buy it. Hoping to get at least one more, I think 3v3s are more fun than 2v2s and 4v4s.

  102. 5 months ago
    Anonymous

    Can you guys give me some economy tips? My army strategy is always good but my economy is ALWAYS mid at best. I trade, get up to 85 ish villagers, what else do I need to do?

    • 5 months ago
      Anonymous

      >get up to 85 ish villagers
      Try to pump that number up to 110+. Do you get your eco upgrades? Do you rebuild your lumbercamps closer to the woodline? Fish is good too.

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