get the frick in here RTS chads. Age of mythology retold is NOT DEAD, more information on Feb 23 and also more content for age of empires 2, 3 and 4.
https://www.ageofempires.com/news/new-year-new-age-announcement/
post dreams, hopes and expectations for the age series.
Tip Your Landlord Shirt $21.68 |
already played those. they should announce age of empires 5
>they should announce age of empires 5
aoe 4 players would be seething if that happens.
No china civs
They should stick to remaking old games because they can't make anything new
Remember what they took from you.
world war and cybercommandos are boring. good that they scrapped those
cyber commandos would have rocked.
okay that was good but let's be honest the appeal is the star wars part. not really that now instead of english longbowmen you have english long range cybercommandos or something like that.
>okay that was good but let's be honest the appeal is the star wars part.
For me it was precisely the fact that factions look differently unlike in AoE.
>AoE2... but Star Wars
I liked that game more than it probably deserved. Surprisingly it still has a major mod going on that makes it even better.
It's even funnier when you find out Attichitcuk from that tutorial campaign was also in the Star Wars Holiday Special
Expanding Fronts is pretty cool
one problem in future themed AoE's would be the age progression. how would one even design it? too much imagination and work would be required to design the units and buildings unlike historical themed games to make it interesting.
Empire Earth already did it, you go from pre historic age to nano age.
ww1 and ww2 aoe would have been amazing, cyber shit thought would have suck for sure
they just swiped the idea from empire earth or maybe it was vice versa
empire earth >>>>> age of shitpires
>empire earth
the units just reduced as one aged up. the last age had like 4 unique units? that was a disappointment.
>empire earth
i recently became aware that some guy has been making unofficial patches for EE2 for the past 10 years, with an update in January 24
lol i love these RTS artists. the C&C modding scene in moddb is crazy active as well.
they're always so fricking unhinged lmao
>Hitler crated from the White House and Versailles
HOI4 tier in a good way.
EE is great. Such a shame space age expansion ended up being a wet fart. Rarely have I been so disappointed.
>Rarely have I been so disappointed
when you play EE3, you'll feel like that nothing in this world can disappoint you more than that game.
it was a steady decline
looks like exact same game on all 3
moron
>trench war during ww1/ww2
Just play CoH with their shitty cover mechanics.
Wasn't this a joke image internally? Like, AoE III wasn't even meant to be a numbered entry originally. Adjusting AoE's formula to the modern era likely wouldn't be worth it either, at that point you have plenty of other competent RTS games set within it.
No, the image was the winner of a community competition. It's not dev art.
Op is moronic.
Coolness factor rankings.
>S
V
>A
II
>B
I
>C
IV
>D
III
They have starcraft now, if they absorb C&C (they must) then it will happen with all the possible glory
Is AoE 3 valuable? AoE 4 is a flop flocked by people who want money
These two could or should be sacrificed for AoM
And the most important stuff, AoM N------S are delusional because their game is extremely unbalanced, if Microshart releases an unbalanced game then it will fail
AoM is the last hope for modern RTS, don`t act like american trash, please
brother did you use google translate for this post ? I can't understand what you're trying to say.
Good old announcing an announcement bullshit. They shouldn't communicate anything until they have a final release date. That said Retold is going to suck ass because they don't dare to start over by discarding Titans and EE. You just know they're going to frick up the OST / sound design too.
>discarding Titans
why? the titans expansion was good. atlanteans need some rebalancing in multiplayer is all. I would say the chinese DLC is what needs to be scraped if anything.
You can't fix design issues by tweaking values. Atlanteans just fundamentally go against the design philosophy of the vanilla factions and breaks everything.
well i guess they are jack of all trades faction, in order to make them asymmetrical I guess they could rework the villagers and favor mechanism but most likely they will be left untouched in the remaster.
>atlanteans need some rebalancing in multiplayer
Are they too good or too bad? I know shit about AoM MP but I don't really remember them as overly OP, just weird.
NTA but if memory serves right Atlanteans had a great earlygame, but a worse lategame. Notably took until the chink expansion for them to get better siege with Fire Siphon buffs and also getting the Onager for a long-ranged option.
>Are they too good or too bad?
they are just a lame faction in general because their villagers are a powerhouse of production and they automatically generate favour from buildings. it's fun playing any of the other faction instead.
Was anyone worried that it was dead?
No way in hell is the remake gonna be good. I'm gonna avoid all threads to save myself the disappointment
From op's link:
>they are developing this beloved game for a new, modern experience
>new, modern experience
It's DOA.
>modern experience
I hope they are talking about the UI, quality of life improvements and graphics only
If you think Sweet Baby Inc would let things like pic related fly in today's world you're just setting yourself up for disappointment. There's just no way this game isn't getting the ultimate diversity treatment.
plenty of stuff ripe for censorship.
I personally can't wait to see them turn Isis into an ugly sheboon
>is that a HECKIN underboob I see?
we can say good bye to soulful design.
Made for the Big Atlantean wiener
how dare you fall for other gods?
HOLY SEXOOOOOOO!!!
I hope that too, but I know they're not.
I'd rather have a modern game than an outdated game.
Then again, given aoe2's success, I'm clearly in the minority.
people like you just need to be removed from the planet. that simple
People like you have too much nostalgia
>stop liking new games
but why?
if you have to ask you have to go back
go back in time?
have a nice day
do you think theyll buff handcannoneers this year? thats my hope and dream.
no instead they just buff ozutsu more.
haha, no
They couldn't even get the UI right for AoE4. As in, you can't select or deselect individual units via the control panel. I'm not sure if they'll ever be able to make a better game than 2.
>As in, you can't select or deselect individual units via the control panel.
I could have sworn that double clicking on that particular unit card in the army will select those alone.
Individual units. Like, in AoE2, you can select 10 vills, then deselect 4 to move only 6 to a resource. Can't do that in 4.
prostagma?
Bulome
etimos
>*spits at you from a distance*
dies too easily, shit unit.
>*gets poked by a hero and dies*
they are alright for harassing villagers.
malista
Let me guess, another pathetic attempt to turn AoM into AoE2
>turning a good game into another good game is pathetic
If I wanted to play AoE2, I'd play that. I want to play AoM
>buy our game for Xth time !
frick you, just mod the old one, I'm pirating the new one
I can't wait till AoE players join in multiplayer and complain about God powers.
I always complained
the multi charge powers from titans was a step in the right direction but having them be based on appropriately lengthy cooldowns made more sense for most powers
the thing is factions in an asymmetrical RTS game are really hard to balance especially more so when you can't compare the powers 1:1.
Thats just 2 players. They’ll b***h about anything that makes them think outside of familiar strats
We just don't like magic BS.
Not the game for you, go back to AoE
you vil get your entire base nuked by the earthquake god power and you vil like it.
>casually kills 20 of your villagers
AoE II players have been dealing with an equivalent of Ragnarok for just over three years now.
https://antifandom.com/ageofempires/wiki/Flemish_Revolution
Also a weird thing to be a source of any (non-balance) complaints against AoM specifically, powers and myth units are like the game's shtick and pull. Maybe they'd complain about the different economy design or unit autoqueue.
>scale
You'd be correct in this regard since military and myth units in AoM typically cost somewhere between 2-5 population per head, and there's a lot less villagers as well.
>AoE II players have been dealing with an equivalent of Ragnarok for just over three years now.
lol I thought it was only a thing in AoE 3 but still god powers like tornado or earthquake could straight out change the outcome of a game.
>aoe 3 revolution
AoE 3 had really a great soundtrack if anything. I wonder why AoE 4 sounds so lackluster.
I'll have you know 4 has some bangers. rarely fricking play in game tho.
?t=327
Yeah, any Thor/Odin player can pick Baldr in Mythic Age and instantly convert gatherers and dorfs into hero units for an instant army. AoE II technically lifted a lot of little things from AoM since DE, but Flemish Revolution is also the most controversial especially between AoE II compgays since it's very swingy. At least for AoM god powers all players have access to them in some, the issue just lies in how practical theirs might be vs. what else they get from the same god.
>I wonder why AoE 4 sounds so lackluster.
Relic has probably been bled of most of their talent since at least Dawn of War III.
>any Thor/Odin player can pick Baldr in Mythic Age and instantly convert gatherers and dorfs into hero units for an instant army
meanwhile the guy who took Tyr in age IV suffers getting fimbulwinter as his god power which is absolutely useless lol. hell I wouldn't even bother with it even if it had multiple uses.
>targets only like four TCs at random so it scales poorly in significantly larger or even smaller games
>could just garrison villagers to avoid the worst of it, albeit halting economy
>wolves can't be controlled, easily killed by military
>does however, block god power usage during the power
I mean, it has some harassing ability, but it's stacked up against either what's basically one big final gambit or a fricking dragon. Granted, the latter was instantly killed by Bolt until Extended Edition. Still, would only pick Tyr if I'm doubling down on infantry.
Maybe add like 2-4 Fenris wolves into the mix and let it target all enemy TCs or remake it into smth new like 'spawn wolves near enemy vils' or 'kill all farms on the map'
Fimbulwintr should just become an eternal effect (except GP blocking part OFC) and be based on where villagers are rather than just some random TCs. As in wolves just keep spawning for the rest of the game where there are enemy villagers, forcing them to just keep a permanent defence force. Maybe balance the wolves a bit so there is not much risk of overwhelming an enemy too quick.
it would quickly become an inconvenience for everyone including the person who casted it but I love the concept of a map changing god power, for example: if fimbulwinter also froze lakes and allowed land battles to be fought over those frozen lakes.
Maybe make wolves act as hunting animal ie you can butcher em for food
>the latter was instantly killed by Bolt until Extended Edition
can son of Osiris be killed by zeus bolt? It would be real cool if he just repelled it back into the sky.
It used to be an instant kill, but Bolt in EE only does a minor amount of damage. Since then it also doesn't work on a Norse's starting Ulfsark and all villager types, but the likes of Pharaohs and other heroes are still fair game. So basically EE took away the absolute best uses for Zeus players to frick people over with or scare them into picking other GPs.
>the issue just lies in how practical theirs might be vs. what else they get from the same god
here's 12 spiders lol
automatons were neat though
Flemish revolution just needs to be scrapped and turned into something else. It was stupid overpowered when it first came out but now has been neutered to the point of being almost useless. The only time I see it now is for funsies. It doesn't work as a desperation move anymore after the nerfs. It isn't worth the risk/reward now.
So is it going to be good like AoE2 remake or censored garbage like AoE3?
they'll have to work the chink expansion in somehow so it'll be trash
can't say for sure. the only thing we know is they are porting AoM to AoE3 engine.
>aoe 3
>censored
?
A few renames happened in the jump to DE
>Plantations being renamed to Estates
>Colonial Age renamed as the Commerce Age
>some Native American civs were renamed to be more correct
>the game blasts you with a lengthy message about this kind of stuff the first time you play it
Not sure if I'm missing anything. There were black settlers in the original but they're very low res.
Depends. Extended Edition does have a fair bit of balance changes to the base and Titans civs, but Tale of the Dragon fricking sucked and fundamentally broke parts of the game for years. The extra postprocessing options also makes it harder to make out units. It's equivalent to AoE II HD so think of it as a transitionary release; we're still waiting for Retold which will be the equivalent of II DE and III DE.
I am not a big AoE player, but I never understood how AoE2 keeps being the most popular game if objectively better AoE3 exists.
Like it has cool cannons, cool ships, cool musketeers, more distinct fractions, is more fast paced, is easier to get into.
aoe 2 say that it is the perfect game and ignore everything else. I guess they don't want to try and get better in other games.
There is this thing called having different views
Mindblowing I know
Because flashy sfx and graphics don't make for a better game. 3 has all of the necessary pieces to be a better game than 2, but they were arranged terribly, and so the game fell behind.
>Card n RPS system was kinda moronic
>RTSgays will refuse to play anything new
That's it really
Sunk cost fallacy but thats cool. If they’d just keep playing their game and stop trying to make every other AoE like it.
>cut down the rosters even more
>dumbed down logistics
>shrink the scale of everything
>flooded the game with damage multiplier stats to give the illusion of depth
lol
Cope harder Black person
AoE 2 is worse than AoE 3, AoM and even SW Galactic Battlegrounds
>can't refute anything
I accept your concession
Refute what?
moronic "points" that don't mean anything?
scream into the void as much as you want but like your XY chromosomes nothing will change the fact that 3 is held inferior to 2 for tangible, objective reasons
>Objective reasons
Such as?
It's boring and doesn't run as well.
AoE2 apparently has an engine running on assembly too.
>Zero actual reasons
Really gets the noggin joggin
I'm sure if another 3 more AoE2gays reply we might get halfway to a single clear point of criticism.
continue seething
you have less units, less factions, less mechanics, less game
I know you started with 3 because you saw a post on reddit where they said it was the best non blizzard rts ever made but eventually you'll grow out of it
5 replies and still nothing but "I don't like it"
Are you guys 12 years old?
I think people who feed off Ganker replies are emotionally impoverished to say the least. Out of all the things you could do for fun you farm (you)s on Ganker. It's insane that I used to do that too
/blog
its simplified all around and tries to make up for its lack of depth with gimmicks
>its simplified all around
This, so much this.
AoM has the same problem too AND only 3 civs, 5 incl expansions (incl chinese one).
I wanted Mythology to at least have like 15 civs.
Imagine things like:
>Indian
>Aztec
>Khmer
>Mesopotamia
>Mayan
>Java
>Sub-saharan africa
>Canaan
>Rome
>Celts
Only you explore their myths, not their historic tech.
I was upset as a kid when there were only 4 civs (incl Atlanteans).
>15 civs in AoM
keep in mind that AoM is very asymmetrical unlike AoE where all civs are more or less similar in playstyle. It would spoil the design philosophy of the game if they were to add civs for the sake of more civs instead of them being actually varied.
Bullshit it's asymmetrical. Aside from myth units the game is relatively the same for most civs.
>every faction has different ways of gaining favor
>villagers are completely unique for every faction
>Norse infantry are weaker but can build, greek infantry are balanced and Egyptian infantry is cheaper
>God powers are varied
frick atlanteans though, they are the baby mode OP faction.
You are allowed to like AoE3
Other people are allowed to not like it
No explanation or debate is needed, you are just wasting everyone's time. Stop replying
>cut down the rosters even more
Yeah, because now even europeans have sufficiently different gameplay, leave alone americans and asians.
They did before. Now it's just a game with a small roster and shallow units.
>now
way to out yourself
Multiplayerhomosexuals
That's the only reason
>AoE II gameplay is more defensive, but massively refined over AoE I's design; it technically took the latter's competitive scene into account in balancing the game
>set in the middle ages, people might find that more appealing
>shared tech tree with differing passives makes it easy to loosely represent more civilizations and apply the same game fundamentals to nearly all of them
>campaigns are stories loosely based upon historical figures and families while still having memorable narrative moments despite archaisms and Hollywood history; AoE III didn't really have anything like this until much later
>had a fairly active custom scenario scene for its time, and tons of random map types too
>multiplayer appeals to both casuals and competitive play as a result
>trash wars can be a drug
First off Age of Empires Online is the best AoE
Second
>AoE3 was super demanding at release meaning a lot of people where unable to play it.
>AoE2 being older ment it was easier to pirate and mod.
>The original leveling system was tied to card unlocks which ment that grind out played skill.
>People think knights are cooler than pilgrims.
>AoE3 became a bit to much of a spam fest.
>Units look to much like each other making it hard to differentiate.
>Campaings where not historically acurate and the encyclpedia was also much shallower.
>Limits on tower and buildings and Forts(Castles) could only be built with one timme use cards and could not be rebuilt.
>Devs where sick of making Age of Empires and where pretty much forced to do it leading to a mish mash of half baked ideas.
There are recent interviews with the original devs in to more detail about how directionless and stressful development was for 3 somewhere.
>Age of Empires Online is the best AoE
If it was so good then why was it shutdown?
Because Microsoft is moronic, just like how they shut down Ensamble.
In fact AoE Online is actually made by the OG devs of Age of Empires to raise money for the new studio they opened.
>OG devs of Age of Empires to raise money for the new studio they opened.
robot entertainment right? I guess they are so tired of RTS games that they went into milking their orcs must die franchise.
>First off Age of Empires Online is the best AoE
Is the private server worth checking out?
Yes.
>everything is free.
>Tons of new content.
>Literally an entirely new civ with a second one on the way.
>Mission editor.
It's free you have nothing to lose but time, which you are already wasting on here.
reminder gay scat porn artist Octoboy worked on AoE online
In my case what I like about AoE2 over the rest of the series is:
>actual projectile physics, which means you can dodge projectiles with good micro
>siege weapons have friendly fire, requiring care and skill to not kill your own army
>cool tricks like quick walling that I suck at but still fun
>buildings also work as walls, making their placement ahead of time more strategic
>no artificial building restrictions, I can build how many town centers I want, how many towers and castles I want, anywhere on the map including near enemy buildings
>bigger maps
I've asked the same question, but for Cossacks. Period probably plays a big role.
You see anon AOE2gays are like meleegays they hate water and anything new to the franchise scares them
oh come on man ultimate doesn't have a punish game. AOE3 isn't nearly as bad as later smashbros titles
that comparison would work if like...AOE3 was a grand strategy game that removed units actually fighting
I'm guessing the counters might've been a bit unintuitive and the card system having to be unlocked was a bad idea.
I really wish they balance all the gods. the meta in AoM is really toxic with players always choosing Loki, Hades or Oranos, sometimes Ra.
>THEY AREN'T BUYING OUR NEW SHIT
>FRICK IT, JUST KEEP SELLING OUR OLD SHIT AGAIN
I'm not buying shit
Take your remaster and shove it up your titan ass
Man i remember seeing these pictures in magazines and being completely blown away by them. Good times.
reading the unit description and staring in awe at the graphics while the CD installer slowly installs the game was the hypest shit back in the day.
let's see here
>remove anything that can be interpreted as offensive by the resident troons and diversity hires
>censor or remove all female god portraits
>change the black womans character into the standard corporate approved obsessed with what white people do and don't do (also make her outfit less revealing)
>all units have black variants
>Chinese faction is completely unchanged and still trash
here's your updated for modern audiences remake bro
>Games industry does this
>Games industry starts crashing
>people can't explain why
I think I know the reason.
>nice freshly baked AoM thread
>almost instantly falls into another troony thread
You people have a brainrot
No it's just everywhere because these lobbies are literally paid millions to spam shit into things we like (merely because we like it and that's bad).
It's only everywhere because you force it into every discussion. Nobody sane cares about trannies and there's one in maybe 3 games total.
STOP LYING TO ME
i'm getting my penis inspection on the 26th so whatever
>ISIS, hear my plea
Yikes
the settlement system of AoM is moronic. there I said it. not being able to build multiple TCs wherever you want in order to boost the economy is the reason why the scale of battle is much smaller in AoM. I hope they scrap it or make the ability to build smaller village like TCs separately.
>Please make it more AoE
AoM is slower because you can't pump out vils faster.
and that's a good thing!
>why can't they make my 2TC build order viable in AoM?
There was something about AoM's 3D animations & camera that made it feel smaller in scale and slower as a whole. I really think the game would benefit if the pace was sped up by 15% or so. Also some gods & powers are clearly shit
no frick your stupid asiaticclicker autism, frick AoE 2 in general.
Rome civ would be breddy cool
How would the myth aspect be different from the greekoids? you'd also now have three civilizations with very similar... everything actually.
same god but with different names (original creation do not steal)
>Tone down atlanteans
>Make more myth units worth actually producing
There
>remove chinese
you missed that
>more content for 2
What, another literally who Caucasus civ?
if not it would be a literally who african civ lol
"Literally who" African civs may be that way because of a lack of familiarity, not a lack of regional importance. Like the Burmese, not the Bohemians.
>You can now use favor to buy/refresh your god powers
Fixed everything, hire me MS
broke everything*
>Greeks can just spam Ceasefire forever
Lol
Thankfully other god powers still work under ceasefire
>game devolves into who can destroy the other player's favor generation by God Powers alone
>Egypt
>Cheap, spammable shit
>Mythical age
>Ranged myth unit with insta kill that works on other myth units
aaaaaaaa
chariots are so good. I love the Egyptian playstyle.
>game has a day night cycle mechanic
>doesn't use it for influencing mechanics
they should have made some myth units stronger in the night and some stronger in the day. they could have done something with it.
I’m just waiting for more AoE4 news. It’s my favorite in the series.
when will Gankereddit admit that 3 is the superior game?
It's not because 4 is
I like all of them except 1. Its still a little too primitive for me
I really don't get the hate. I love the more or less the same but different feeling the civs have, I love the Shipments system, and all the little mechanics like Consulates or Revolutions, even if they are never used.
Don't really like the StarCraft like button abilities too much, but only because I feel it doesn't belong in AoE itself.
I like the idea of 3 but combat feels clunky as frick.
home cards, exploran and the civ variety is nice. age of discovery just aint as cool as medieval shit either sorry
Didn't Definitive Edition legitimately fix a lot of 3's problems? For one, cards.
What was wrong with vanilla cards? I always liked the system.
NTA but the major problem with AoE3 back in the day is that you bought the game, went to play online, but you need to create a deck. The problem is: you don't have all the cards, you need to grind to unlock cards as if it was a shitty MMO, and it was separate levels per civilization. Imagine if Starcraft only allowed you to produce mutalisks once you reached Zerg level 45 or something like that. AoE3:DE has all the cards unlocked for all the civs from the start.
Oh right that was a thing.
it also removed the native american civs.
It fixed a few, but 3 needs a ground-up reconstruction to ever be as good as AoE2
>3 weeks
What are the chances they give us a release date?
very slim.
>Age of mythology retold
TIIIIIIIIITAAAAAAAAAAAAAAAAAAAAAAAANSSSSSSS RELEASE MY WIFE'S SON KASTOR THIS INSTANT
>no poseidon is our God, he won't harm us
>meanwhile poseidon...
>The team will take us behind the curtain in the studio to show how they are developing this beloved game for a new, modern experience. Fans can expect a unique unveiling of a few mythological creatures that you won’t want to miss.
>behind the curtain
>developing
>unveiling
>a few creatures
Sounds like they don't really have much to show. I hope they dont frick it up. AoE is the one franchise Microsoft has managed kind of well (hire people who are hardcore fans and already devving shit for free and put them in charge)
How was the Chinese expansion anyway? Never played it.
awful. every unit was a reskin. campaign was absolute shit. overall 0/10 even negative since the civ broke the balance in multiplayer (it has been patched).
What was so OP about a reskin civ?
spammable units and most OP myth unit in the game (the white tiger)
Doesn't feel that OP form what I read on the wiki. Hell it was buffed according to it.
don't know but they were OP at release and until some patches 2.0+, after which they were nerfed pretty hard, so hard in fact that people barely play them anymore.
Was refering only to the White Tiger, maybe something else was nerfed.
In any case, about the MP meta, is it like SC where players main one civ almost exclusively or is cross civ play common? And generally are the minor god path something pretty fixed for each major gods or more of a game by game thing?
>are the minor god path something pretty fixed for each major gods
every major god has a fixed set of minor gods and during every age up you have to choose 1 among the 2 minor god options per age. you'll get the perks of the minor god you choose. Afaik people do play cross civs but pros tend to stick to the meta gods like loki, hades, etc.
Yes, I know that, I was more asking if it's common for all minor gods to be used or if most of the time each major god goes through the same minor gods in the meta.
in most cases, the same minor gods will be picked for early ages. the myth units and powers of some early age gods are just so bad competitively. however most final age minor gods are great, you can decide to choose one midgame based on your enemy's playstyle.
It was the exact chink quality reflected in game
>CHANGELOG:
>Amanra, the Queen of Nubia -> Amanra, the Kween of Egypt
Favorite myth unit?
>Lampades my belove- INSANE IN THE MEMBRANE
love these homies
Good taste
This dumb frick. The first time I saw them yeet infantry, my heart was filled with so much joy.
>The first time I saw them yeet infantry
the minotaur's special attack is more satisfying tbh.
for me it was watching him throw a scout off a mountain
>HUAARRGH
>HURGH
>HUAARRGH
>CLANK CLANK CLANK CLANK
>HUAARRGH
>HUAARRGH
>CLANK CLANK CLANK
I hate atlantean rushes with these guys.
Anubite for sure.
This blob. Most Atlantean UU's are top tier tho.
>literally an alien
I swear that they just made up shit for the atlanteans. even their faction minor gods have space fantasy fashion attire.
Are Titans (the unit) meta?
Well they are supposed to be the Hyper Advanced civ a la Protoss, but other than the Automatons and the Spawns everything is an actual Mythological Greek thing.
But of course they had to shit up a few things for a mythological civilization, especially the appearances.
>Are Titans (the unit) meta?
not really. they get dumpstered by any player who knows the game well enough especially if they are Norse players.
Considering Atlantis itself was just bullshit Plato made up, it makes sense.
test
reported
>arkantos fighting old battles again?
>Age of Empire 3 and 4
>Your fleet awaits
>Prbly the only time we play under Hades
Name better mission in vanilla
man it had so many great missions.
>get into fighting games
>realise the whole scene is nothing but liars, copers and grifters
>get into RTS
>mfw RTS is what everyone claims fighting games is
RTS is where the real mind games are at senpai.
>/m/gay
>love me robots
>main protoss
>get fricked by eco
>get fricked by early rush
>get fricked when my memes don't work
>if i'm allowed to turtle it feels like a hollow victory
Bros...
I luv me robots but something about protoss just isn't it
Wasn't toss bebby tier and OP?
Every race says that about every other race
Did they fix AoE 4 yet
The bugs were fixed. The gameplay decisions weren't.
What about basic UI? It's so unclear when you're clicking shit and the yellow shit everywhere is awful
Which is a shame because I really like how unique each civ is
The UI is still awful.
I've been playing Tiberium Dawn remastered and its kind of cool, but the more I play the less I like it. Do I just move on to RA2?
it's alright to skip it. If you like the lore, play tibsun (with mods). mind that RA2 is set in a different timeline from RA1 and tiberium dawn, so you can play it whenever you like.
The in-game help thing was kinda neat. Pity the other games didn't try to do it again since.
I loved the lore parts so much.
So what's the proper definitive version of AoM? I hear the "definitive" edition fricked up a ton of stuff and added a new race
>Nomad
>Oranos
Yep, it's gamer time.
>take the 3 orcales, place one each at top, mid and bottom.
>they passively scout 30% of the map for you
who the frick thought that this was balanced?
yeah but like where's the lobby
Remake when?
>Star Wars
>RTS
It's like a double death whammy. I also hate how licensing bullshit can lead to great games becoming unavailable.
My disks for BFME 1 and 2 are fricked, glad you can still download it and play online.
>Reforged
Release never ever. All these useless fricks do it post their concept art shit.
>reforged
try age of the ring mod, my homie. it's the next best thing.
>try age of the ring mod, my homie
Is this the one that won't let me play Arnor unless it's on specific maps?
yes I think I don't think you can play Arnor in it because of the age it is set in.
>you can still download it
no you can't ive never seen games that work less than BFME1 and 2 on modern windows.
I always liked the simplicity in BfME's base building.
>more content
the remakes are horseshit
bloated moronic design
shit graphics
full of bots
all under the microisraelite censorship system
you are literally a braindead Black person animal if you play this fricking shit
>63 posters 242 replies
yeah these threads are fake
age of mythology steam release still crashes consistently after 10 minutes in multiplayer
"buy the new game because we broke the steam one"
lol no
Do you think AoM Retold will be good? Also hasn't been like a year since they announced it?
>Do you think AoM Retold will be good?
The dev time working on the classic AoE games have done an amazing job, so good that Relic begged them for help on how to fix 4. I mean anything is possible but so far they have a good track record.
>Also hasn't been like a year since they announced it?
AoM is being rebuilt in the new AoE3 engine hence why it is taking a bit longer.
It's a good game from the getgo (chink shit notwhistanding) so I have faith. I also hope they add a new civ at least designed with at least 3 braincells.
What are they gonna do? Remove chink civ? Maybe they'll keep it and rework it.
Who knows. All we know is the name and that it's an engine port.
>Remove chink civ? Maybe they'll keep it and rework it.
they won't remove it, that much is known.
In my opinion it's a very good sign that the budget seems to be going into development and not marketing.
AoE2 DE was pretty much perfect, so it's unlikely that Retold will be outright bad.
For me it was Rise of Nations as the next logical step in AoE formula.
Rise of Nations had no depth. Just because you can go from "classical" to "modern" didn't make up for the fact that all units conform to a rigid rock paper scissors and were functionally identical as you aged up.
It's one of these games that is objectively garbage, but if you try saying that to people they will look at you like you're some sort of contrarian making shit up, because nostalgia blinds them heavily. Most of the times they will tell you only vague things about going from "classical" to "modern", or the border attrition mechanics, but otherwise they can't explain why the game is supposed to be good compared to something like AoE or SC for example.
I haven't played a lot of RoN but the resource system was an interesting step in a new direction, that combined with many units being trained in squads led to a game where you can just mass armies for some scenic battles. Definitely not intended for very strategic or skillful play but it's mindless fun at least.
>all units conform to a rigid rock paper scissors and were functionally identical as you aged up.
That sounds just like AoE, though.
Paladins counter Halberds tho
Frick off Hera
knights counter pikes but halbs counter paladin
Just give us better modding support, I want those Roman, Aztec and Lovecraft mods
rome is about 1,000 years after aom and the aztecs about 2,500
Though, honestly, norse mythology never fit in the timeline either. So I suppose it's fine.
I really hope that they go all out with AoM. I honestly would love if they just said frick it and gave us shit like Voodoo and lovecraft. As much as people shit on the moba SMITE I've really been digging that they are moving away from mainstream gods and trying to go for more obscure ones. Makes the game so much more interesting and a bit fun learning some 5th grade trivia about gods other than Zeus.
Why is everyone mad at the Chinese civ anyway? I thought their mini-campaign was fun even if felt like a glorified mod due to the aggressive re-using of existing Greek assets
>0/10 campaign
>the civ itself isn't well-designed or interesting
>as you point out, it's a literal reskin
It's existence is an insult to the passion that went into crafting the original game.
A China civ could've been a good addition but its done in the laziest way possible
Hopefully its reworked from the ground up
Because it was just badly made. Very badly made, it was basically a half assed fan mod but sold as DLC.
Gargarensis did nothing wrong.
>commit pretty much every warcrime
>try to kill and usurp all the gods except for your father
>not even loyal to your close associates
You know, I'd hate to see what you think is "wrong"
If he was so bad why did most gods support him? Hell Poseidon could have just say frick you at the last mission but didn't. Arkantos is just Zeus' janny.
poseidon betrayed arkantos lol. they were worshipping him and he tried his best to retrieve the trident but poseidon just wanted to troll arkantos for the lols.
>why did most gods support him?
I was under the impression only Poseidon, Set and Loki supported him. Like 3/25 major gods
Well Hades didn't really do shit against him while he was banging Cronos Greek door on his underworld and, following that vein, he has a hueg mythic unit army which means at the very least that pretty much only Zeus, Osiris and Thor were actively against him, and the last only out of slights against them by Garg, with Osiris being chopped and Thor's hammer being destroyed.
So yes, one major god per race directly support them but noone really did shit against him except Zeus, Osiris and Thor.
I hope they don't frick the campaign too much I wanna replay it.
you forgot Isis, she helped and pretty much every minor god you chose during the campaign can be considered to have helped arkantos by providing their myth units to him.
True about Isis, forgot about her (although she sis shitall until Amanra prayed for her), but Garg also has MUs of effectively every minor AFAIR so they were just neutral.
Athena helped as well. Honestly I think it fits the myths of how the gods were told to be always plotting against one another, most gods simply remained neutral so that they can side with the victor whereas those in apex of their pantheon wanted to maintain the status quo.
Honestly your point is correct, it just doesn't make much sense for anyone on Olympus to be neutral. Kronos winning means their death
Gargenesis does what Posintendon't
Dawn of War 1 is normally my go to recommendation for people wanting something a bit different. Warcraft 2/3, Dune 2000 or Empire Earth are the closest to SC/CnC/AoE. Also consider Battle for Middle Earth 1 & 2 if you like Lotr or Empire at War if you like Star Wars (space battles >>> land battles imho).
that's like saying skult did nothing wrong.
He didn't. Now Krios on the other hand.
Okay skult actually did nothing wrong
he was based
>"skult what the frick man?"
>disappears into a flock of ravens
Should have done a background check instead of just trustin the first homosexual he crosses in every land.
the funny thing is Chiron, a master of wisdom, was right next to him when it all happened. It would have been really awkward for him to not see through that.
Oh we are getting more stuff for 3? sweet, best game in the whole series with only mythology being close.
What are some good single player RTS'? I want to play more outside Starcraft, CnC and Age, but I could never get into soupcum
Cossacks
Seconding Cossacks
Thirding Cossacks
besides those already mentioned, rise of nations and its sequel, spellforce series (rts/rpg hybrid), myth 1 & 2, sacrifice rts, earth 2150.
i really liked earth 2150's campaign, tech and units and unit designs carry over from mission to mission
Warbreeds, Metal Fatigue and Dark Reign 2 are good nostalgia trips.
All three Kohan games and Dungeon Keeper 2 are superb, though.
Urban Assault
Can't believe no one mentioned Stronghold. Crusader is great too. S2 isn't that bad bud avoid rest of the sequels.
Rise of Legends exists for single player; be warned playing on hard is fricking miserable on the Alin maps.
Atlanteans are just kinda ehhhh, the Chinese also seem to need to be completely remade and I'd add either Christians or Aztecs.
0% chance anyone is stupid enough to add Christians, lmao. I can't even begin to describe the clusterfrick controversy that would be.
It would be funny, and they'd be distinct.
They are just too good.
>don't need to return to TC
>hottest gods
>underwater vibes
>coolest monsters
Other races literally cannot compete
AoE III is unironically super kino and fun and I'm tired of pretending otherwise.
I wish it got spammed with SP content like 2 did.
Wait Norse are the MU spammers? Isn't their faith generation the least reliable?
fighting generates consistent favor. they could make just as much as myth units as other civs if they aggro enough.
Yes, late game norse is basically the same as early game but with hero spam.
>Atlanteans
Hey, they can at least get behemots or gigantes
>behemots or gigantes
they get BTFO'ed by giants or collosus in terms of damage.
What's wrong with Chinese? Skimming the thread I remember reading they were OP
>they were OP
keyword being "were". the nerf patches went to town on them.
What was the OP thing about them? Some anon said they spammed units and white tigers but WT appear as buffed in the wiki.
The AoM track titles on the OST are wild
eat your potatoes
I've never played an AOE game and tried the first one (definitive edition) and it was kind of boring.
Are the sequels better?
Buy AoE2 DE on sale for 5 bucks next steam sale.
if you don't like the first game at all you won't like the others. They're basically the exact same but in different eras.
1 is just too old. It's like playing DQ1. 2 is better in every single aspect except the Cheat Units. AoE1 CUs were kino.
First game is the worst in the series.
I remember watching a bit of AoE1 during Wololo IIRC, why the frick don't games go past the first age anyway? The game was too alien to me to understand it in a few matches.
you DID get your copy of AoE from a box of nutrigrain right?