>all these developers outraged about unity
>not a single one of them will generate 1% of the required revenue to even trigger unity's payment model
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>all these developers outraged about unity
>not a single one of them will generate 1% of the required revenue to even trigger unity's payment model
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>nooooo dont complain about something that doesn't affect you!!!
You're brown/yellow aren't you?
whites code their own engine
This shit is bait. I know it's bait, but I just can't help myself.
You know absolutely nothing about game development. No one codes their own engine except for massive AAA studios and people who have no deadlines and functionally infinite budgets.
Even then, why would you ever want less games? If they're shit, don't play them. If more access to Unity means thousands of shit games and only dozens of good ones, then I'll side with the devs every time.
What the hell are you doing on the video games board arguing for less video games to exist? Are you "pretending" to be moronic? Good job, you got me.
Minecraft, Stardew Valley, there are many hugely successful games that are framework based
>You know absolutely nothing about game development
no u
>framework based
That’s still an engine dude. Barebones, but one nonetheless.
If you don’t have to write rendering code, you didn’t make an engine.
no, framework != engine
>If you don’t have to write rendering code
frameworks are 100% free so why would I reinvent the wheel?
>why would I reinvent the wheel?
You mean the question everyone asks of enginedevs?
yeah and the answer they give you is : "my game doesn't need AAA graphics" and "I'd rather not pay any fees"
The 3 of these companies I've heard of probably are above the threshold for this to affect them.
>it is now possible to literally pirate game developers into bankruptcy now
BASED BASED BASED BASED BASED
RIP IN PIECES HIPSTER troony DEVS
>cheering when your house burns down because it killed a mouse
>>not a single one of them will generate 1% of the required revenue to even trigger unity's payment model
this is bait right, you arent actually this moronic right?
Name one game in the screenshot that has made more than 200k
Cult of the Lamb, but I don’t know where you live or how young you are if you think that $200,000 is a lot of revenue for something a team of people work on for years.
>no proof
Cult of the Lamb has 51,000 Steam reviews and costs $25 USD.
Proof the sales were actually made in USD? You can easily use a VPN to buy games using argentinan dollars
>no proof
I accept your concession
I accept your concession
So you're gonna get me some hot dogs and beer too right?
I know you're trolling but even if every single sale was done in Argentinan dollars it would still break the 200,000 dollar requirement.
Then they can just pay 4k for the pro plan and only have to pay 0.000001 cents per install instead
Again, where do you live that a team of 14 people making a game with revenue above $200,000 is unbelievable to you?
>throwing more devs at a game will make it more successful and cause it to sell more
You don’t even understand how game development works
The game released a year ago and the studio still exists.
Also, here is the source you wanted so much:
>Cult of the Lamb sold one million units worldwide in its first week of release, publisher Devolver Digital and developer Massive Monster announced.
https://www.gematsu.com/2022/08/cult-of-the-lamb-sales-top-one-million
>literal made up numbers to advertise their game more
Sure anon, not like they have anything to gain from telling news outlets they’ve sold a million copies
Pretty sure that's against tos and if steam catches you will ban you straight up for it. Which I ain't risking this far.
you are an idiot.
>13 months for less than 10% of the threshold
Thanks for proving him right.
slay the spire has probably sold over a million copies by now
It's on/was on gamepass too.
it has 135k reviews on steam
https://www.thegamer.com/slay-the-spire-sales/
>this is 2019 and before switch release
you're literally fricking moronic anon
>became a hit in china
Nice “sales” lmao just like how BG3 definitely had 850k+ “people”
you're reaching levels of cope that shouldnt even be possible anon
> He attacked my favourite fad of the moment homosex simulator!
> I cannot let this stand!
It's a really boring game, dude. Melt harder, homo.
Rent o' free detected
>before switch release
Speaking of, what are the odds several devs cancel planned console ports due to this? Now that lazy frick strife has the perfect excuse not to port FP2 to consoles
>>not a single one of them will generate 1% of the required revenue to even trigger unity's payment model
Just off the top of my head
>Innersloth (Among us)
>No Brakes (Human fall flat)
>Massive Monster (Cult of the Lamb)
>Mega Crit (Slay the Spire)
>IronOak (For the King)
Also
>Hurr durr it doesn't effect you because you don't make 200k even though your goal is to make sales, so now you are in a position in which you either have to intentionally die out or get cucked by israelites
Why do you care so much about these companies anon? Are you working for one of them? Who cares if they have die out, all those of games are indieslop anyways
>who cares if indie game development as we know it basically disappears
>I ONLY play AAA games anyway
Name one good indie game
Hollow Knight
minecraft
my summer car
Slay the Spire
GRIME
Void Stranger
Empires of the Undergrowth
>posting a list of companies with the games they've made that have broken the threshold means that you care a ton about the companies and that you work for them
jesus christ i fricking hate you disingenuous homosexuals so much it's unreal. all you do is intention misconstrue what someone posts and then change tactics to insulting them the minute you're called out. your kind used to be unique like a decade ago, but you're a fricking dime a dozen around here now.
>your kind used to be unique like a decade ago, but you're a fricking dime a dozen around here now.
Sounds like modern indie games to me, which is why this change doesn’t matter to me
You must be in a tough economical situation so I hope you make it anon, no one cares this much for free. Feel free to reply, I can help you get some unity cents!
0.10 cents have been deposited into your account sirs
You did it guys, you hurt our poor little shill...
Yep, sadly this place is full of Black folk just trying to anger others by whatever moronic means necessary, specially in high mobility threads. I bet the majority of them looks at Gankeras some sort of trashcan, so might as well shitpost 24/7
this... fricking Ganker, we're just trying to defend poor little unity and they shitpost on us all day...
Literally no one in here is defending Unity. And there's only like two people in here that are defending SOME of the indie developers.
Clarifying people that are incorrect is not defending a company, no matter how many times you idiots claim that it is.
>Clarifying people that are incorrect is not defending a company
Giving the benefit of the doubt on uncertain things when a company is involved just make you a moron, sorry champ.
It's not every day you meet a functional moron. Today must be my lucky day because there's a number of you in this very thread.
jesus christ i fricking hate you disingenuous homosexuals so much it's unreal. all you do is intention misconstrue what someone posts and then change tactics to insulting them the minute you're called out. your kind used to be unique like a decade ago, but you're a fricking dime a dozen around here now.
Nice way to address my point homosexual.
Keep sucking.
>nooo you can't just ignore the random points I made up that no one is actually saying in the thread!
>you have to take my disingenuous shitposts seriously so i can mock you after you reply in earnest!
nah, you can frick right off.
>Still didn't address any of my points
Stop wasting my time anon, tell me how i am wrong, but you can't.
I'm not giving anyone the benefit of the doubt.
I'm informing the morons in this thread that the original press statements have been updated to clarify the specifics.
Benefit of the doubt would be if they never addressed all the issues in the updates and I said "oh don't worry I'm sure it will be fine they probably have [systems] in place".
However, since they've specifically addressed said systems and explained in more detail what the new terms will be, it's not benefit of the doubt.
>it's not benefit of the doubt.
They didn't tell you how they will do it anon, so in the end your are hopeful that they will not inject DRM or spyware in the engine.
It is literally the benefit of doubt, and you are giving it to fricking Unity.
You are a certified imbecile.
Changing the rules retroactively if this pass will affect every aspect of your life at least in burgerland.
This place is full of morons, Jesus.
>They didn't tell you how they will do it anon
Didn't tell you how they will do what?
I never made any claims how they would do anything. I simply said that they merged with a spyware company a while back.
That's the problem with you disingenuous homosexuals. You play that card so often that you can't actually have a real discussion because you automatically revert to being a disingenuous homosexual and making up arguments that literally no one is having. Like you're doing, right now.
I hear a lot of b***hing&whining.
Do you know what i don't hear?
The sound of clackityclackityclackb***h IF YOU DON'T LIKE IT CODE YOUR OWN ENGINE!!
>a video game engine changing it's TOS will affect every aspect of your life
>company sets precedent that aggressive and retroactive fees is something consumers will tolerate.
>"It's just video games!"
sets precedent
hold on, you're serious?
do you legitimately think Unity is the first in the history of the world to do some shit like this?
holy shit you really ARE moronic
Name one other time.
Well, there's this little thing called the United States government, for one.
There's this other small phenomenon that surely didn't happen all over the globe for thousands of years and isn't still happening, where a territory becomes occupied by outsiders who demand tribute/taxes/payment for past and future use of land.
Open up a history book you uneducated mongoloid.
Black person what?
A tech company retroactively applying fees to software made with their tools is the same as fricking taxes and conquest to you?
Is that really what you were trying to say? I must have missed something, you can't possibly be that moronic.
they are literally demanding taxes that they themselves get to decide
>a [entity] charging retroactively for something that was previously not charged or charged less
Yes, it's the same thing.
You can get as autisticly specific as you want and break it down to the individual components, it's still the same thing.
Fine. It's a mind-numbingly reductive comparison but whatever.
You think that corporations should be able to do things like this whenever they feel like and without repercussions?
>You think that corporations should be able to do things like this whenever they feel like and without repercussions?
No, and where did I even remotely come close to saying or inferring that?
Here
You implied that other companies had already done such aggressive monetization. You made it seem like something like this had happened before and people shouldn't be making such a big deal about it.
Implied other companies have done it, yes.
Implied that there isn't anything wrong with that and that people shouldn't make a big deal out of it, no.
You're seeing things that aren't there and coming up with arguments that I never posited.
And just for the record I think what Unity is doing is absolutely scummy. I just think people are moronic and don't understand everything they're doing because they only read the first press release and not the followups.
Of course they wouldn't.
A scheme like this is so absurd on its face, why would you waste time looking into the specifics?
>Unity will soon charge devs a fee for users installing their games
That's a good enough summary. And only the biggest boot-lickers out there would actually want it implemented.
It's ludicrous. Shit like that, you just start with the backlash.
anon must be typing a huge post that obliterates your post, you'll see
Which of the things you listed is a company retroactively charging money for a thing that has already been paid for you goddamn insect? Go back to your hive chink.
They are setting a precendent for UNITY you fricking moron
Can one if you just link to the posts about Unity/Devs that they have a problem with?
Tell me who in this reply chain was defending unity
>jesus christ i fricking hate you disingenuous homosexuals so much it's unreal.
No, it's unity
underrated
Human Fall Flat sold more copies than GTA San Andreas.
That means nothing, it’s a newer game and WAAY more players then 00’s
Why do you think that 200k in sales is hard to reach? It's literally just 20k copies at $10 each, or 10k copies at $20 each. It's extremely easy to reach that threshold, hence why Unity literally used that low of a number in the first place.
Again, the point here is that unity can change the frick they want next year if this goes trough.
Sets a precedent and no company will touch this engine ever again.
to the 3rdworlders that dwell this place $200k may as well be billions, therefore they cannot comprehend how easy it is to reach this figure for even a moderately decent game
>>not a single one of them will generate 1% of the required revenue to even trigger unity's payment model
The model is not based on revenue, and the revenue threshold is not that difficult to hit - about 10% of indie games make $200,000 in revenue.
They are unlikley to hit the unit threshold of 200,000, but the problem with this entire scheme is that it is difficult to plan your finances around, and in some scenarios can cause you to owe Unity more than your entire revenue.
Lmao
Based
KYS RIGHT NOW
t. scared codelet indie dev
it's never too late to learn how to code (if you're white, of course)
Post your engine.
How does someone code their own engine?
Carefully
Ask kojima
Is there a video or interview of him talking about it?
Yes, but for the engine itself watching the GDC talk is more interesting:
Kojima isn't a coder so it would be a waste of time.
C++ and one of OpenGL, DX11, Vulkan, or DX12.
There are also plenty of middleware suites available, such as Bullet, Havok, or PhysX for physics, FMOD or Wwise for audio.
You can
But how?
you be a white man
Ok now what?
Find features you want and provide an interface for coding using those features. The editor is not the engine. For live preview make things data driven, don't put data in code, like the position of a 3d object you want to move around in a live preview. Most data is most easily described with hierarchical objects like json. Relational data is most easily described with relational databases.
Sokol gives you most things through c or zig. If you're focused on live editing your engine could provide simple bindings for lua / js scripting or whatever.
https://floooh.github.io/sokol-html5/spine-simple-sapp.html
Don’t push for a scripting language, it’s one of the worst mistakes game developers ever made, and there are 0 benefits to it if you are a solo dev.
I can be done well. Minecraft computercraft turtles could be programmed using lua in game which was as awesome as it was moronic. Loading programs relied on pastebin. I had robots mining for me and building voxelized 3d models on a multiplayer server.
now you actually work at the job you're in.
japs and indians are the best programmers in the world though
the indian thing is a myth. they massfarm degrees over there but leave the ones trained inadequate for anything
>indian programmers
Sure if you want 1000000 lines of enterprise grade java shitcode copy pasted from stack overflow
Indians are so good at programming that boeing had to scrap a whole plane series.
>indians
>best programmers
HAHAHAHAHAHHAHAHAHAHAHAHAHAHHAHAHHHAHAHAHHAHAHAHAHAHHAHHAHHAHAHHAHAHHAHAHAHAHHAHAHAHHAHAHAHAHHAHAHHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHHHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHHA
India is going to rule the earth within a decade.
Damn
There's not enough air freshener in the world for such horror
You're actually not wrong about the Indians. All AAA games outsource to India but the Indians can't make their own games due to NDAs and confidentiality agreements where they can't use tech from their employer or directly compete against their employer for 10 years. It's kind of abusive in a way
They literally have a 70IQ average, worse than american nigs and whites. They literally need "AI" to call themselves smart and think it's literal magic over there.
The best coders are the autistic.
Spend millions of dollars of course!
Also do you really expect the morons on here to know the first thing about coding a full video game and releasing it?
>lmao just use middleware!
My only hope is that they get prostate cancer and it eats them from the inside
If middleware isn't something I should, then what should I?
Post your engine.
Gaming would be set back unimaginably far if every new developer had to code their engine; it's repeating a lot of busywork to minimal gain
>goes back to 90 or early 2000 tier games now that everyone has to code their own engines and actually learn how to optimize shit
Where’s the downside?
I don't see how that doesn't just lead to the same outcome.
>Everyone has to make their own engine
>Age of bug filled piles of trash spills over into brief golden age of fantastic games
>Use said engine over and over again
>Get lazier because who cares, it makes money
>new age of too many games coming out, all built on 40 year old engines with the same bugs that were in the first game
Games will take longer to release instead of the influx of diarrhea we have now. Almost every game released on unreal is a pile of bug ridden shit so what's the benefit for us again?
>Games will take longer to release instead of the influx of diarrhea we have now. Almost every game released on unreal is a pile of bug ridden shit so what's the benefit for us again?
Goyim doesn't know
based
>just make your own server lmao
yes?
it's easy lol
I don't have time for such useless things.
Programming is a means to an end and nothing more.
Based
People without knowledge of C should not be allowed to make videogames
I guarantee you that it would make 90% of all Black persontroony leftoid games disappear from the market
What kind of a logic is that?
"Black persontroony" will just hire bunch of C devs and lock them in basement and make them program everything they tell them to. At least with tools like Unity they can make unoptimized shit by themselves
>"Black persontroony" will just hire bunch of C devs
It costs more than unity and will cut into their HRT expenses which is not allowed
>C
>not coding every game in pure assembler for optimal hardware efficiency
>pure assembler
What's that exactly?
Lowest level programming. Think of it as coding in 1s and 0s.
Is there videos on it?
videos? you need books, Black person.
like "the art of assembly language"
be advised that if you become proficient enough you'll end up like Empress mentally
Is there any benefit to coding like this?
you can write shit like hardware drivers and crack denuvo
No except if you want to look at puke
How so?
>assembler
Black person what?
>coding in 1s and 0s
absolutely clueless Black person detected
it's called assembly, and there isn't one singular assembly language. assembly refers to a low-level language which uses opcodes and is hardware-specific. they compile directly to machine code with the bare minimum amount of abstraction. what you write is how it gets compiled. machine code doesn't function in binary either, it's still whole bytes.
It's called both assembly and assembler. Also he was saying to a layman how the language(s) work. Dunno if he meant the 1s and 0s literally.
no I did not
also this post
is a prime example of what I've meant when I said "you'll end up like Empress"
dealing with assembly makes you want to both kill everything around you and have a nice day
i've never seen a normal person working in LL programming
I know C but i am still not coding in it.
Technology has progressed too far for this to be feasible any more. 20 years any teenager could make a 2D game that was basically just sprites moved around the x and y axis from scratch but now you need to implement things like ads, update delivery, and mtx which engines do for you and are a pain to program from scratch. With that said, I also believe that Unity is in the right to ask for a share of the cut from billion dollar games like hearthstone and genshin
>NOOO you can use premade tools you have to bootstrap all your own stuff!!!1!
post your engine Black person
Okay so you're an engine dev gay
Did you also implement the graphics library that your engine is using
Did you also write your own compiler for the language you used to implement that library
No?
Then shut the frick up moron
>graphics library
>compiler
these things won't ask for fees lol
you are mixing things up here kiddo
Nobody thought Unity would ask for fees either, idiot.
Those things can’t ask for fees - Unity has always cost money, and always had a licensing agreement.
Source code can't demand fees from you, it's just text.
This naive moron still doesn't understand israelites.
This mindless moron doesn't understand anything so he's easily controlled by other morons including moronic israelites.
When you are being charged for breathing air remember what you posted ITT.
I'm already charged for that, I can't avoid paying taxes even if I don't take advantage of the system it pays for. With a machine I own and understand and instructions I own and understand I have a context where I do have control. The fact that at anytime some moron could break in and threaten me with a gun isn't an issue relating to the context where I do have control.
you sound like the kind of moron to not use windows because linux is free
you're just as stupid as the other anon
library
because a quality foss one already exists
>compiler
because for any language any fricker with enough time can make a foss one
The only reason this post exists is because the person behind it has browsed Ganker so long that they physically cannot take a stance on an issue that isn't contrarian.
>just waste your time so you can brag about muh engine on Ganker
Post your game
Based. The amount of seething this and similar posts get is really telling. Nu-gamedevs are a fricking joke
Obvious samegay is obvious, but they should just try to use another engine.
Both sides are filled with homosexuals, as you are either a israelite like
or a moron like these devs.
You evidently did not read any of the messages, most of them declare they are abandoning Unity and moving to a new engine.
fricking moron, making your own engine in 2023 is inefficient as frick
based
half of these are fricking primitive 2D games that can easily be done in SDL
t. someone who has never written a single line of code in their lives
its absolutely moronic to write all your own code from scratch if you can avoid it. Even the best of the best programmers borrow other people's code and at least iterate or improve upon it.
There's nothing wrong with making your own engine if it's a small passion project. But as soon as you're an industry or trying to make money on a game this becomes wildly inefficient. Do you think anyone in any industry says "Create your own virtual machine, and run servers off the cloud computing network you made"?
Absolutely not, that's why you use VirtualBox and AWS. That said, there are absolutely outliers, when you need something so specific, or maybe you only need one specific feature, it doesn't make sense to pay money for a whole service. In which case you make it. But by FAR the most affordable thing to do if you're just making a game for fun is to use an engine. Not to mention the support from company is wildly useful, and any documentation they can provide along with upkeep of libraries.
Otherwise if you ever wanted to make a sequel, you'd either be using horribly outdated code, or worse have to make a second newer engine which could take god knows how long.
>yeah bro just spend a decade making a then-outdated engine lol
now we know you arent a game developer you filthy mutt
Indiecucks in shambles
Based, using prebuilt, premoded and precoded assets is not real game development, my 5 year old son can do it if I show him how to use an engine and he'll probably see it as a fun game. I hate indie trannies.
you have no idea what the frick you're talking about
seethe troony, you're not a real dev and not a real woman
i wish mods actually did something about shitpost tourists instead of erping on discord
then you should go with them and join the group masturbation session, instead of seething and ruining the board
>ruining the board
you are the one who comes here to shitpost and make things worse
No i'm just telling the truth, the fact that you're replying and getting assblasted only shows that you're an unironic troony snowflake and deep down inside you know i'm right.
Why even pretend you're trying to have a genuine discussion? Like do you really believe im gonna think "woah he's right, when he said seethe harder troony that really made me think" like what the frick is the point
Why are you focusing on the troony part, that really seemed like it got to you? It was just a standard insult. Are you really a troony damn.
you'll understand when you're older
Are you Black folk really chain replying to a schizo troll and acting like grown ups for it. Stop replying to him and derailing the thread newbies.
there's a bunch of people replying to that posts agreeing with it.
What a low IQ Black person you are, holy shit.
Look guys I watched a tutorial on youtube and am a real game dev now, never mind the people who actually code their own games, they're losers wasting their time, I can use unity which is very hard but efficient and am a very talanted artist.
I'm trans btw.
4/5 of your posts mention trannies, how fricking mindbroken are you?
Muh strawmen, troons are not real they are not in your childrens schools mindcontroling your children and we should give them power
What the frick are you talking about, this is a thread about unity.
Go be a fricking paranoid schizo somewhere else.
I hope for your son does not grow as moronic as you are
>posting an anti reddit picture while defending redditard devs
that's not how this works chief, you must go back
I'm defending them because I don't want the industry to be filled with cheap and garbage AAA games.
If you like slurping that slop down your throat, you do you buddy. Don't expect anyone else to follow your moronic habits
as if indieslop is better than AAA Black personfests, gaming is dead
Hello Shmul
Go back
Why do teenagers get mad when you tell them that they're a literal child with no experience in anything? Is it puberty that fricks with their emotions or something?
Do you even know what an engine is and why is it difficult to make one from scratch?
EVEN FOR FRICKING AAA STUDIOS IS DIFFICULT TO DEVELOP AN ENGINE FROM SCRATCH WITHOUT DUMPING MILLIONS YOU troony LOVING KEK
Relax. He is a seething troll.
His Starfield shilling threads aren't working out for him. You know, the ones where he goes like "the white mans game" "aryan game" etc and now he goes all out in here.
Not him but the biggest AAA studios used to develop their own engines for years but now that they've switched to primarily unreal/unity, everything they put out kinda looks and feels the same. I know the corporates are pressuring them into doing everything in a flash and they can't take the time to make an engine but I miss when the games were actually unique and good.
not even true btw, developers started using commercial engines as soon as games became more complicated than 2d platformers. the companies that made their own past that still make their own
not really, in the last 10 years there's a push to move onto unreal by many AA studios that had their own engine, instead of upgrading their engine to match the new standards
like who?
The reason why they all look the same is because of art style choices, not engines.
The majority of AAA games are obsessed with realism because they attract the casual audience
Halo Infinite's engine cost around 400M+ $ to make or some shit. An indiedev does not have that bank to fund their games
The majority of the PS2 catalogue was developed on the same single engine called RenderWare, a derivative of Quake's 2 Engine
try the shooting in the latest unreal 4 shooters like borderlands 3 and payday for example, I'm not talking about art or animations here it's literally the same in every new shooter, there's no flavor to it it's the same thing over and over
That has nothing to do with the engine.
Again, nothing to do with the engine. Do you really think unreal has one default option to do shooting and devs aren't allowed to change it in any way?
Claiming that the engine determines the look of the game is the most moronic thing people say here. You can blame devs for being uncreative with the direction, but that's completely unrelated to engine.
Why is that a bad thing? Leaving training wheels on for people that want it and letting people who want more fine detail in their games hardly seems like a bad idea. Especially in your situation.
You have kid A who maybe wants to get into gamedev but doesn't have the tools right now. You let him develop his toolset using prefabs and plugins, then as he gets older and wants more control he can make his own if he needs, not everything needs to be done from the ground up. Don't know if they had this where you guys went to school but in elementary we had Lego Robotics, you made robots out of Lego blocks and a pseudo code language. The idea is you get the idea down before moving onto say circuits and Arduino, then finally soldering and c. Training wheels are necessarily bad.
Yeah I'm sure (You) and every other homosexual who agrees with this image knows a lot about game development
There's a lot of teenagers on Ganker, being overly confident about knowledge and believing you have the world figured out is standard teenager behavior. Honestly hiro should just make a 25+ that requires age verification or something
Muh le zoomers, I'm le boomer, zoom zoom boom boom
Based real developers code their own shit instead of playing dollhouse
>inb4 seething indiecucks that think using unity is the peak of software development and that it takes ancient knowledge to code mass reply
playing video games does not make you an expert on developing video games
This tbh most of succsessful indie games either use their own engine
the devs in this post are all literally whos, the only game I recognize is cult of the lamb because of the shill threads and the controversy with the developer on Ganker
That's not true at all.
>minecraft
>terraria
>fnaf
>dead cells
>binding of isaac
>undertale
>hotline miami
>slay the spire
>hollow knight
>pizza tower
>game maker - flash tier game gameplaywise
>game maker sure this one's original
>unity - paint tier art and sprites and simple card mechanics
>unity - metroidvania that could be done in another engine better as evidenced by other games in the genre
>game maker - wario world in paint
are you really comparing slay the spire and pizza tower to minecraft and terraria though?
what does the engine have to do with the art? these are fricking 2d games, the sprites you draw aren't going to magically change because you put them into a different engine. what does the engine have to do with the gameplay? what is it about unity that restricts the gameplay? can you actually explain this or do you pretend to know what you're talking about because you think that reading shitposts on Ganker means you're a 200 iq expert?
Binding of isaac was a java nightmare that costed a lot to fixed. So was minecraft btw. I wouldn't call them a sucess in the engine department.
>the only game I recognize is cult of the lamb
it fills me with joy to see that the developer of that game is throwing a b***hfit tantrum right now. Karma's a b***h ain't it?
Yeah deserved, made me genuinely smile, I don't care about the other losers
It's because of trust, so if they do this they can change and charge more at any time in the future. Deving a game is a huge investment for any outfit so if you can't trust that the platform you're deving on isn't going to suddenly increase your costs by 1000% any time they like you cannot choose to use that platform. Trust is expensive to lose.
Sounds like those devs were too incompetent to code their own engine to avoid the issue in the first place
>Sounds like those devs were too incompetent to code their own engine to avoid the issue in the first place
It's not about competence Unity offers quite a bit of value that most were willing to pay for and many did, Developing an engine has quite a few practical pitfalls and takes an incredible amount of time because you have to fix bugs in the engine as well as bugs in the game, devs don't not want to pay unity at all but a moving unfixed cost is a deal breaker.
You're being myopic here. You've witnessed a business destroy any amount of trust their customers had in them. If a hardware store sold you a toilet and told you that you now owe them per flush and we can change that at any time just as you were finishing installing it, would you ever do business with that hardware store again? No, you would absolutely not.
It’s more like if a supplier you used changed their pricing scheme - there’s nothing illegal or odd about them changing their costs, the problem is that the new scheme is predatory and esoteric.
Spot on, and it's especially shitty considering they were selling unity on the fact they had no revenue sharing unlike Unreal.
KEK accidentally spot on. It's all shit and piss but every once in a while you lay a turd that is just impressive.
Exactly. The problem really is that it's a fricking moronic scheme, that they picked 'installs' as their metric for some moronic reason and especially that they've decided this retroactively applies to all games released on Unity. Released a game on it 5 years ago that did well or suddenly gets popular? Suddenly now you owe them money that was never agreed upon. Even if no game meets that criteria, this will just encourage other companies to start doing similar shit.
I'm just worried some other Shekelstein saw that they were charging for installs and thought "Oy vey! A new revenue stream!"
If i were uncle Timmy i would do something to save the indie market with unreal and look cool while doing it, unity just killed itself.
All the other homosexuals in the industry are definitely watching to see if Unity walks this back or collapses or not. If it doesn't then this is definitely shit they're gonna do.
I'm gonna bet some israelite looked at genshin download numbers on the app store and thought "how can I profit from this?".
>that response
they really straight up gave em the legal version of "nuh uh", holy shit
Your analogy is spot on, if you consider Unity to be a toilet and all the games being the literal shit that gets flushed into it lmao
>our terms are governed by California law, notwithstanding the country of the customer
I'm pretty sure if you do business in a country you have to adhere to their laws, no? That's why every fricking website asks you to accept cookies now even if the company isn't based in the EU.
How exactly californian mf going to get my russian ₽ rubles?
You're not making money from flushing your toilet troglodyte. Why can't morons on this site make arguments properly?
This only affects Unity games that make profit.
I recognize a few devs there that have absolutely already made enough revenue from their games to be affected by this, but even the ones who haven’t and might not ever be affected by it are right in being outraged about this. It’s a disgusting move on Unity’s part to pull this on their users.
Only a contrarian or a huge prancing lala homosexual man such as yourself, OP, you fricking homosexual, would support this.
>It’s a disgusting move on Unity’s part to pull this on their users.
>It’s a disgusting move on Unity’s part to pull this on their users
It actually is
What gives out more second-hand embarrassment? The tiny indie devs b***hing about something that'll barely affect their bottom line, or the cringy zoom-zoom anons jizzing themselves over this and thinking that a cracked install will somehow still contain Unity's DRM?
>or the cringy zoom-zoom anons jizzing themselves over this and thinking that a cracked install will somehow still contain Unity's DRM
What about the ones installing and uninstalling Unity games even though the thing only goes into effect next year?
>slippery slope
That's how it goes. You tell the masses that it doesn't affect them, it's just the big guys. Then, over time, you slowly change what the big guys means.
Kino. 2023: The year of the developer apologies and statements.
>I fricking hate it here.
>Stop it Wtf?
>Well darn...
>oh, darn...
>burn in purgatory.
>what the frick???
>And this sucks a lot.
>WTF Dude!??
>WTF!?
>QUIT BEING STINKY
>SUP' GANG!
>We are not diggin' it.
can't millennials stop being cringe for one minute?
>unity can change their terms at any given time
>CEO just dumped a shit ton of stock
>"Nooooo this is totally not indicative of worse things to come"
>>CEO just dumped a shit ton of stock
Not true, a lot of the other board members did sell in the last few weeks (but they are israeli, so only mentioned briefly by the press), but the CEO last sold a significant number of stocks in May.
>[corporation] can change their terms at any given time
glad you caught up moron
The EA ceo took Unity over in 2014
Anybody that didnt see this israelitery coming gets what they deserve for associating with the devil that cannibalized every independent game studio in the 2000s.
Shlomo The Rat sponsored thread
I'm glad devs are dumping your israeli malware crapware.
it's a whitoid running the show, homosexual.
white's always partner with israelites. they're one in the same.
>He's white
>I know because he told me
>jews never EVER play the name game
Italians arent white
>the one that just wrote "hey frick you man" in a pink rectangle
colossally based
>change terms to suckle on that genshit and nintendo money
>get publicly outraged at by people who won't ever owe a royalty fee ever
heh
The funniest thing is that mihoyo wouldn't be affected by this change since they are under unity china, not unity technologies. I assume every big wig also has a personalized deal with unity and wouldn't pay a cent from this new fee.
They could have just asked for a percentage of revenue, like everyone else does, if that was the case.
The reason they did this is to force more games (specifically, mobile games), to push their ad system; Unity is an ad company that happens to maintain a game engine.
That one from Landfall is hilarious
>Yesterday Unity announced WITHOUT WARNING to it's users that they will be...
Motherfricker this IS the warning, you have 3 months to figure out what you want to do.
>Yellow announcement background
Frick it, we are cancelling Cyberpunk 2077 Phantom Liberty and bricking every CP2077 install t. random indie dev
lmao
>Slay the Spire devs
>Massive Monster (Cult of the Lamb)
the rest are literal whos but those two at least would definitely be affected
>price gouging good
>you are not allowed to complain until the gouging eventually comes to you
Is this the most obvious corpo-funded bootlick yet?
It's either that or pic related people.
what does it mean? in any case racism is not ok, make your own engine shitter
>what does it mean?
It's a fake story. It's just like the imagine an apple shit for smug anons to feel good about themselves like some reluctant genius who has yet to be discovered.
Black folk can't into cognitive sequencing and causal relationships.
>How would you feel if you didn't have breakfast?
>But, I ate breakfast
>Yeah, but hypothetically, how would you feel if you didn't eat any breakfast?
>I ate breakfast though
It's well established in forensic psychology literature. They are incapable of feeling empathy for their victims, because they can't engage in cognitive sequencing and orbitofrontal compartmentalization.
Black folk plot close to patients with major cognitive impairment in examinations like ACE-R, CERAD, CDT-Sunderland, IQCODE, Memory Alteration Test, MMSE, MoCA, Qmci, etc.
Reminder that this shit was made up and never happened. The """research"" was a random anon pretending to be a grad student on /misc/ and the quote was also attributed to some black criminal on trial - which was debunked. You guys are getting dumber everyday.
I watched it happen in real time on this very board
Funniest part of the original /misc/ post is that the poster couldn't help themselves and pretend to be objective when they went straight into what they really wanted to talk about: murdering all blacks.
What is that image even about?
Some fake grad student on /misc/ made a story where black people he studies can't answer hypothetical scenarios and it's a sign of low IQ. The question he posed is "what if you didn't have breakfast yesterday?" and the subjects couldn't entertain his question because they had breakfast. Then the poltard convinces everyone that we would be better off if we genocided all blacks.
In order for ideas like this to catch on there's a motivated effort by that board to spread key phrases on other boards which lead to anons like you asking what the deal is. It's a known tactic for radicalization.
Most people can't deal with hypotheticals and presumably if their average IQ is lower the issue is more common among blacks.
>Most people can't deal with hypotheticals
Source: my ass
Hypotheticals are mostly used for gotcha "what-if" scenarios so not playing along is the right move. You just know when someone poses a hypothetical question they are right about to bring up a food analogy.
You clearly can't deal with hypotheticals. You have no interest in thinking so you never get better at it.
What do you imagine when you see an apple? Is the dress gold or blue? Hah. Checkmate I'm smarter.
I'm perfectly willing to explore any hypothesis you might come up with, keep it in mind and evaluate it over time while I do the same with other alternative models of the same phenomena. You're not interested in anything like this so you find ways to dismiss alternative models without exploring them. Exploring ideas, the thing you're not interested in doing is what we call "thinking".
>heh you thought you were smart but i'm the smart one
>debate me
You're the one who made these posts about your insecurity and mass media bullshit. We could have just explored ideas and hypothesized, actually thought about stuff.
>poltard convinces everyone that we would be better off if we genocided all blacks.
>convinces everyone
lol
he actually managed to sway the people of /misc/ to his side?
Every story you hear like that about any kind of pol boogeyman is pure bullshit from a deranged mind. The most reasonable and moderate exercises in thought trigger the most insane stories.
>Some fake grad student on /misc/ made a story where black people he studies can't answer hypothetical scenarios and it's a sign of low IQ
it was convicted criminal black people. the dumbest of the dumb
1 in 3 male nigs have a felony conviction
Nigs do about half (sometimes more) of all violent crime in the USA often against other nigs
They also are more likely to do hate crimes than anyone else
Source: check for yourself Black person
>It's DEBOOONKED chud!
Sure it is, tyrone. Go change the batteries in your smoke detector.
Proofs of your assertation?
beeep beeeep beeeep
No one is going to get your new racist meme homosexual. If you don't have proof then go back to your containment cage. You aren't fooling anyone.
black people not changing their smoke detector batteries is actually a long-standing "joke" in the black community that has only recently come to the attention of the wider world through social media
>got mad that no one cared about his distraction tactic
>had to explain his """joke""" because he didn't get his usual "qrd?" replies
Now leave my vidya board.
have a nice day, disgusting swarthoid
Corpos and contrarians, yeah. Normalgays are also born and bred to suck corporate wiener at their own expense, so probably a lotta that too.
>feeling sympathy for "developers"
TOTAL MILLENIAL DEATH
yeesh, the millennial writing meme is real
Literally who? I don't know any game from any of those morons, Where are the big indies?
Isn’t silksong made in unity?
>inb4 it gets cancelled
The Slay the Spire devs are on there somewhere. Are you telling me you haven't heard of Slay the Spire?
Isn't slay the spire that roguelike game with cards combat #320895792892 why the frick should I play that shit? have a nice day
>cringeknight shitsong is dead
GOOD, not like it was ever releasing anyway.
>Isn't slay the spire that roguelike game with cards combat #320895792892 why the frick should I play that shit? have a nice day
It's a well balanced game with a fairly steep learning curve. Don't hate on a game because it's a deckbulider hate on them because they're shit.
Didn't read.
Hating on a game for being a deckbuilder is entirely reasonable, but that doesn’t mean it wasn’t somewhat successful.
>that roguelike game with cards combat #320895792892
You mean the game that essentially inspired an entire wave of roguelikes with card combat.
I don't care about your personal opinions on the game, the bottom line is it's a hugely successful indie game, and you asked "Where are the big indies?"
Alright, so is one "big" indie game (which sucks), where are the rest tho?
Innersloth is the company behind Among Us.
Honestly I don't really care how many indies cry and shit their pants, I will only care if Nintendo, Sega, Sony or Tencent step in.
That's when things will get interesting because those frickers actually have the power to back up their anger.
>Among Us and Slay The Spire aren't big indie hits
You are legitimately a moron.
Those two crying and shitting their pants won't change a thing.
Among Us is exactly the kind of game Unity is targeting with this move, a free moblie game where downloads/installs can vastly outpace actual spending
>where's the big indies?
> no those don't count!
>well even if they did count they won't change anything!
Off yourself you disingenuous homosexual.
>he thinks two big indies can do shit
I need at the very least 10.
What's more likely to make a big stink is big games like Genshin, Pokemon Go, CoD Mobile, etc. Also them just assuming they can forward the bill to Microsoft for any unity games on gamepass.
That said, there's plenty of very popular unity games:
https://store.steampowered.com/curator/39750107-Games-Made-With-Unity/
>Ultrakill
>Disco Elysium
>Tabletop Simulator
>Superhot
>Humankind
>Dusk
>Holdfast
>Rust
>Cities Skylines
>Rimworld
>Bloons TD6
I guarantee all of those games made the revenue check
Don't care as long as they don't make public their discomfort.
Why didn't Unity just ask for a small cut of the revenue? And create a separate plan to target freemium mobile games which is where a lot of Unity game revenue is coming in?
Even a greedy asswipe like Riccetelo should know this is basically pissing away his userbase.
>what is a class action
I thought only big people did shit like this because who gives a frick otherwise? Is this their way to farm engagement?
Yeah, reminds me of morons complaining about pronouns in Starfield. WHO FRICKING CARES?
add the bridget shit to that, why do they even care about such small detail?
Not sure if this is ironic but if it isn't, you are right. I also genuinely don't give a shit about that either.
The fact that you thought it was ironic tells me you're deep in culture war bullshit. Not everything is irony man, touch some grass please.
Nah, if I were into that shit I would have disagreed. I just am aware of where I am right now.
how about stop using that bloated memory leaking shithole of an engine that makes every game require 3x the RAM that it should
Another one
Why the frick would they use Unity lol?
Their games are just a static jpegs shaking around a bit. Could have done everything in HTML like code grass(or what ever it was called )
how
Ok I found the game.
CrossCode. You can try webdemo http://cross-code.com/en/start
Made in HTML engine, runs on web.
Darkest Dungeon 1/2 doesn't do anything HTML couldn't handle. Unity is such an overkill for that game.
have you not played DD2?
I did and I agree with that anon. HTML can handle it just fine.
>crosscode
so not a single good game huh
the fact that they really made the game in html5 always blows me away.
for what purpose would you even do this?
and how did they manage to get it to a point where you could never tell if it didn't show you in the opening logos?
>for what purpose would you even do this?
Try game libraries targeting the browser. This is easier for me than any unreal or unity stuff. It's about as easy as pico8.
>make successful product
>get punished
umm bros i thought capitalism was supposed to work the opposite way?
Big businesses continue to tighten the noose around regular people's neck but it's OK because a few indie devs will have to switch to Godot or UE5. This fricking board could miss the forest for the trees in the goddam Amazon.
Wasn't colorgrave literally saying how their studio was at the verge of possibly closing because it is clear none of their games sold that well? Fricking kek
its not about revenue. your game could be 100% pirated, 0 sales and you owe unity money because people installed it. get fricked
This, Unity is charging developers for a thing that doesn't even generate any revenue.
It's like you car manufacturer charging you five years later a dollar for every time you turn on your engine.
Or Photoshop charging you a few cents for each person that downloaded a image you made with it.
If it's not gonna make them money then why are they adding in this shitty predatory nickel and dime bullshit.
>missed the part where Unity said they'll be able to track whether or not it's a legit install or a pirated install
>missed the part where Unity said they'd work with developers to ensure they aren't charged from fradulent copies being installed
>probably also missed the part where Unity said they have a system in place to prevent mass install/uninstall bots and botnets from counting as legit installs.
You idiots think that Unity didn't think this through in every single way imagineable over the last year are hilarious. They didn't just decide to do this on a whim and are now going "ohh nooo we totally forgot about pirates and script kiddies and bad faith customers!!"
how much are you getting paid? I'm low on money too
>noooo you can't just point out that they've released more information since the initial annoucement
>you have to use outdated and incorrect infomation to fuel your rage!
>you MUST be a shill since you're spreading accurate information instead of perpetuating outdated into!!!
lmao
>how will they do it?
They merged with a company known for making spyware like 2 years ago.
>unity itself wont phone home but it will spread spyware that will hide in unity files that will phone home to israel with the information which is totally different and so it is fine
suck my dick pal
I never said nor implied a single thing that you posted you absolute nutjob.
I simply said they merged with a company known for making spyware a few years ago.
Log off of the internet and access your life you fricking weirdo.
>haven't even said how they'll be tracking installs
>claimed they won't be using "phone home" tracking
>have mostly seemed to imply they'll be "estimating"
>how they would "estimate" is also a mystery
>leave unity alone!!
at least try to be subtle, shill
They're refusing to say how ~~*they*~~ will do all that shit you're saying to save their face. Yeah let's just trust them bro.
>they will be able to track installations across platforms but unity engine will absolutely not phone home to tell them these things with an exact number because they use a proprietary system that ESTIMATES how many people downloaded the game
yeah sure
suck my dick pal
there's an annual revenue threshold a game has to pass to get hit with the install fees
An annual threshold they arbitrarily added to the contract, with an arbitrarily calculated fee on a per-install base that nobody ever agreed with when accepting the TOS.
Unity is trying to change the contract with ongoing developers, to charge lifetime of installs back when that clause didn't exist, that shit is incredibly illegal.
well yeah, why do you think the heads of the company sold off a ton of stock right before the announcement
They're trying to tank the company with an obvious illegal contract change with thousands of developer companies?
Revenue can come from sources other than sales.
yes, that's the point, it's a move to specifically target F2P mobile games, even more specifically Genshin
Genshin is not held to this agreement, they work with Unity China.
do you have a single fact to support that this change won't affect China
Do you have any proof that it will?
yeah, Unity owns Unity China and would be absolutely braindead to not try to apply this to the single biggest Unity game in the world
Ok, and what stops unity or a pirate from waiting for a game to hit that threshold, buying a copy, install it, changing their hardwareID, reinstall it, repeat infinitely on a script? Suddenly you owe infinite money to Unity.
Why would they track installs instead of say 'if revenue > $200,000 you owe us 5% of sales revenue'. Instead they do this strange ass install count garbage.
>Why would they track installs instead of say 'if revenue > $200,000 you owe us 5% of sales revenue'. Instead they do this strange ass install count garbage.
Because that isn’t israeli enough
>agree to x terms
>ok this is fine
>OK NOW WERE CHANGING THEM TO Y TERMS AND YOU MUST ACCEPT THEM
>uh no, frick off this is not what we agreed to
Well life on the outside ain't what it used to beeee
>Small indie game suddenly becomes uber popular. (like how among us did)
>Devs go bankrupt because suddenly now they have to pay all those install fees.
OP is moronic homosexual
never thought i'd see Ganker of all places defend john ravioli, but here we are
Ganker is not on the side of anyone, they simply want internet fights.
>be developer with a new game idea
>haven't decided on an engine yet
>look into Unity
>see a bunch of successful devs yelling "the people who made this engine are trying to squeeze money out of us with this new policy!"
>stay the frick away from it, even if that particular policy was rolled back
That's the actual takeaway from this. Unity can't damage control their goodwill back.
Which is absolutely unfortunate, because teams with tens of developers have absolutely zero reason to use Unity for their next project.
Unity has competition, free competition, open source competition, more powerful alternates with better licensing deals.
It was a gunshot to the mouth, what the frick were they thinking, why would ANY developer continue using unity for their projects at this fricking point, considering that they have no issus rolling back contracts that are still valid?
>small devs are price sensitive and will look for cheaper alternatives with stable pricing
>big devs could theoretically eat the cost or make sweetheart deals, but will switch at some point in the future whenever they get an opportunity to do so without wasting a lot of time
Yeah I don't see why anyone would keep using this engine long term.
>Yeah I don't see why anyone would keep using this engine long term.
You would sign a contract with me where i state i can change the rules anytime i want, and they apply retroactively?
If yes you are a dream come true for some people.
>muh goodwill
Who cares lmao
20¢ per instal will get you much further in life
they're basically dumpstering their entire indie market for a bit more money from mobile games
By changing their rules out of nowhere and retroactively they have shown they are an unreliable business partner and no one in their right mind will do business with them ever again. 20 cents per download wont cover that.
>indieslop
Good riddance
enjoy your mario, fifa and ubislop games, cause without shitty indie games there'll be nothing else to play
only one I care is Cuphead and that's already done
I can see physical copies skyrocketing in value now
What does this mean for games like Cities Skylines 2? I assume the new payment model will completely dumpster Paradox and Colossal Order. Will they just re-release the game on Unreal or eat the losses?
>shit company does a moronic thing
>shills and contrarians flood the board
I wonder who is behind all this posts
There's far less shills here than imagined and it's more so uneducated inexperienced shut-ins who don't understand how law and business work. They've never had to sign a contract before because they're under 18-20 and don't understand the idea that someone retroactively changing an established contract is business suicide.
>someone retroactively changing an established contract is business suicide
That's a suicide with any kind of promise really, business or not
Do you think shills here are also getting 20 cents per post?
petty sure among us and humans fall flat meet the criteria.
So does slay the spire devs
Is this thread a bait?
>but how does this affect you?
leftoids licking corporate boots as usual
>licking leftoid indie company boots is better because they make handcrafted, homebrewed artisan propaganda games
Lmao
Oh no, poor indie devs.
*pirates their games*
Wow, this game fricking sucks.
Nothing of value was lost.
>Ganker usual moron doesn't understand that unity will come with a constant internet connection check ala Denuvo, so basically developers will handle a custom DRM to their players, you can basically infer that they will be distributing malware.
the fee is there to distract imbeciles like you from the real problem, custom proprietary DRM built in the engine of indie games.
The most illiterate and moronic people are the ones to talk first, as always.
nobody will accept a business model that is completely out of the developer's control. a business can't function with huge uncertainties like that. if unity sticks with this they will be fricked 100%. not to mention the ToS and retroactive shit which will lead to lawsuits.
I'm more concerned that the Unity engine technically has some kind of spyware built in. Those idiots tanked their own reputation for money they haven't even begun making yet. Truly galaxy-brained moves at play here.
>Those idiots tanked their own reputation for money they haven't even begun making yet. Truly galaxy-brained moves at play here.
Unity's CEO is the same guy who was EA's CEO and he's the same moron who genuinely believed that Battlefield players would have no problem with paying $1 per reload as long as they had invested enough time into the game.
so just another out of touch old moron that thinks he’s selling Microsoft Office packages and not a videogame
It's the same shit as with every big publisher/dev. The homosexuals in charge are all morons who know frick all about games and were brought in from being executives at other unrelated corporations. Their knowledge of the industry they're in basically amounts to vague memories of arcade cabinets when they were young.
Actually it's the opposite, they know how it all works and they know they can get away with it. You think all these people are just going to remake their games over? It's either them or nothing.
Well, congratulations on actually thinking and not being distracted by the fee smokescreen like a third of the idiots in this place.
Any pf these games good/fun?
>35 studios in OP's collage
>only 2 are ditching Unity
>everyone else is begging them to change their policy
He won.
do you think that if we make him the new king of Ganker he will give us a raise?
Put a black hood on this guy and he could play Darth Sidious. No wonder he's evil to his core.
Nobody wants to change engine mid-production.
Stage of grief, they are now bargaining. Soon they will cope and either accept the dick in their ass and pay their engine masters or start all their projects over on a new platform
Nobody's changing engines mid development. The games will be released and then every game forth will be Unreal, Godot, or Game Maker.
So, let me understand this.
There are people in this thread actually defending a company from changing the rules RETROACTIVELY?
Must be shitposting.
It is indeed shitty and debatably legal behavior, but all the games I play are old and indie devs are wienersuckers on social media so I don't really feel so bad.
Don't like it?
Make your own game engine.
Lets be honest, 15 years ago mobile gacha wasn't as big as it is now. Did you want them to keep the old payment model forever while the world around them changed? The same devs complaining about Unity are changing their games to gaas battlepass+mtx and moving away from single purchase games
You seem to be moronic, because there isn't a single person in this thread, let alone multiple people, defending Unity.
HE SPOKE, BUT NO ONE LISTENED
Where do I start making my own engine? I'm mostly worried about the algebra side because I'm shit at vector math.
>Where do I start making my own engine?
Why stop there? Make your own OS.
https://learnopengl.com/
>zoomie drones defending Unity
Truly the most moronic generation to walk the earth
>making fun of a child that has their tablet out while eating
>when there's a person, at your table, with their phone out doing the same shit
lmao
What's wrong with a bunch of kids trying virtual reality in class? Seems like a fun experience
>What's wrong with a bunch of kids trying virtual reality in class?
On the first day, an interesting way to interact with VR for the first time, but...
by doing it every day, they are just making them dependent on electronic objects, and not fully seeing reality
try asking a guy who has turned 18 how to open the task manager, or how to show hidden files on windows
you will see that they will all get stuck and not know what to do, and they will have to google it on their phones
and with AI it will be a thousand times worse
You have to get the answers from somewhere for the first time. Do you remember how you get your hidden folders to show up? This is no different
>You have to get the answers from somewhere for the first time
Uh no?
Do you know that you can learn things without looking for them?
Do you google everything you don't know?
When it comes to operating system? Yes.
I fricking hate windows, linux, android and god forbid if i touch mac i would explode out of anger. For some godforsaken reasons all os are dogshit convoluted mess. Win98 was kinda good, and some unix are decent. If only we had templeOS
I also add to that that when I was a kid, I would explore and test things on pc and learn them, the things I wasn't supposed to do I would read about from some manual, but most of the time I was just learning things on my own
try telling that to someone 18 years old or younger now, they won't be able to, and they will have to look for that information on internet, they are more incapable of learning than previous generations, even zoomers can learn better than them
most of those indie devs act like complete homosexuals online so I hope people mass install their shitty games to make them go bankrupt
total indie death
What are your favorite games?
I haven't stopped developing my game, I'm releasing it for free so I'll literally never be charged this bullshit fee.
However, I'm not ignorant to the fact that I WILL be fricked if unity just goes breasts up and disintegrates into thin air because of this.
So, oh well in that case. I just take my fricking shit and go to another engine.
moron
>dev randomly changes ToS or flatly removes content because it doesn't fit their current values
omg heckin based, just evolve and don't say no no words or like no no character design you chud
>unity randomly changes ToS and implements new fees that most won't ever come close to triggering
omg noooo, not my heckin bestest indie dev buddies! this is not fairrrrrrrr!!!!
KYS CORPORATE BOOTLICKER SHILL
stop taking the bait morons
Some of these are already at the point where they have to cough up money, you dumb frick
>not a single one of them will generate 1% of the required revenue to even trigger unity's payment model
That's moronic and clearly a lie; and who are you quoting?
There's so many people complaining about this that Unity will probably backpedal. It's not like Unity is the only engine so they would be replaced.
>>not a single one of them will generate 1% of the required revenue to even trigger unity's payment model
homie, StS alone sold millions across 5 platforms. Shut the frick up.
holy shit these people are homosexuals
you know what frick it i like unity now
Le enlightened contrarian face
What is it like being 15 years old in 2023?
anything that makes it harder for indie devs to make games is a good thing and I unequivocally support this because it makes life worse for them
What is the last game that you played?
They're admitting to breaking EU law, they say they have data they shouldn't have.
The thing with this retroactively applying to games that have already released also has to break bunch of laws.
The developers of Slay the Spire and Hollow Knight made the games with the previous Unity license, and there was no mention of install fee in clause there. There's no way Unity can just suddenly start charging them extra because they feel like it.
This
There is no court and judge in this corrupt world to retroactively implement bullshit
>There's no way Unity can just suddenly start charging them extra because they feel like it.
They literally aren't.
They're charging specifically for NEW INSTALLS STARTING FROM JAN 2024. The only thing retroactive is how much money your game has made or how many downloads the game has had and if that will trigger the per-download fee.
And those games were made under previous Unity license which had no mention of install fees. It's a fricking non-issue for Hollow Knight or some other bigger indies to hit the threshold of 200K installations and revenue.
>And those games were made under previous Unity license which had no mention of install fees.
Which means frick all because the agreement they signed when using Unity in the first place explicitly says that Unity at any time can change the terms and add fees.
Are you the same kind of person who thinks those "if you sign this waiver, it means that you agree that we are not responsible or liable if you get crippled or die, and that you and/or your family can never sue us" waivers are legit and will ever work in court?
So if you release a game this year and make a buncha money, even into next year, youll be safe?
You're right but I'm sure Unity's lawyers already knew that before making the announcement. They're basically daring game devs to sue them. The ones that do will probably win their case but I'm sure Unity will then ban them from ever using their engine again. Unity is basically extorting these people and it's hilarious it's so brazen
>ban them from ever using their engine again.
Enjoy the double sue win holy kek, you speak like my boomer dad creating imaginary story for everything he do.
I haven't even read their TOS but I can practically guarantee they have several vague termination clauses that will allow them to revoke your license whenever they want because every major company does that these days. You'd win the case for retroactive fees but there is no way you'd win a case against them for revoking your license. And that's assuming they didn't just bleed you out with attorney's fees first
>Unity's lawyers
So you think someone ask for a lawyer opinion before they release this moronic change?
Big corporations do not do anything without running it by their lawyers.
I bet even black non-israeli lawyer would not recommend this move
Yes they can, there is nothing illegal about this change
you cannot, in business, change the terms retroactively and get away with it
Unity never allowed you to buy a perpetual licence, so there is no change in the terms.
>you will own nothing and you will be happy, goy
It just seems absolutely insane. If a development on a game is complete and no work is being done on it anymore, only costs from additional sales are on storefront that pays the server costs when people download and install it.
Yet for some reason Unity feels justified in asking money for each installation?
Other engines and middleware, and previously Unity, would ask for either a percentage of revenue or payments when hitting certain targets. Unreal, for example, asks for 5% of revenue after the first million dollars, per game.
So Unity is justified in continued payments for using their code, they’ve just chosen a disgusting and unorthodox way of doing so, likely to push their ad business (which is where the majority of their revenue comes from).
Cgay/ASMgay here
I'm fricking laughing
There is a difference between working for free and suddenly get bloodsucked to the bone because you got a lucky hit and did'nt work for free for once.
>all those flash games
oh no
Unity is the point the video game industry was ruined forever
Well that and DLC
How can anyone but the israeliteiest most corpo boot licker think that charging people PER INSTALL is okay? I have no horse in this race, but every time I examine the statement of 'Software charging the developer per install when they're already paying royalties' I just see greed.
They don't. This is what liquidation looks like when you can't sell at a good price anymore. You don't want a long tail of bullshit, just execute the company.
Just watch any bread tuber. There are people literally that stupid and suck that much cum. israelites used to call them "useful idiots"
Anon innersloth did among us and the henry stickmin shit them alone could maybe do something
>giving 0.20 cents per install to Unity bad
>giving 30% of your revenue to Steam good
If your game is free to play it’s bad, if a person downloads your 2 dollar game 5 times it’s really bad
Revenue is easy to plan around, installs are not. I could also switch from Steam to any other store with minimal effort, but cannot switch game engines.
One is very clearly much more moronic than the other.
It's the difference between
>I'll let you use my car to get to work but you have to give me 5% of what you earn
and
>I'll let you use my car to get to work but you have to pay me $5 every time you turn right
Both are shitty but one is very clearly absolutely fricking moronic.
That doesn't even work as well. It's more like if you had to pay money every time someone else passed your car which you have no input over
considering how many people don't even install the games that they've bought, paying per install instead of per purchase is arguably more advantageous for developers
It’s not, and for people who buy games without installing, there are just as many people who will download it on more than one device.
And then one autist who writes a script because he doesn't like the dev that spoofs a million installs
>more advantageous
It's literally moronic. Instead of having a fixed thing you can plan your finances around you're now dealing with just vague estimates and with no way to track it except trusting Unity is telling you the truth when they come to you saying their 'proprietary software' has determined you now owe them money.
It's now also possible for people to literally try to frick you over by repeatedly installing your game, whether that's some autist, some troll, or your own competitor.
On top of which Unity has already confirmed that pirated installations will be counted towards it but that if you contact them with proof (lmao how the frick are you gonna find proof?) then they'll 'work with you' to remove the pirated installations from the count.
It's only more advantageous in the way that potentially winning at a rigged casino is somehow more advantageous than a stable paycheck.
>giving money per install games
>giving of your revenue
two different things moron
ask any developer how they feel about the steam revenue rape
nobody's happy with it but steam is where 95% of game sales occur on pc. selling on epic ends up just making you less money than selling on steam even if their revenue share is smaller cause you're selling 1/10th the copies
this is why so many studios were and still kind of are taking exclusivity deals with epic, you effectively get a 2 staged release.
you get the minimum sales payout that epic provides and then you get to release on steam to your actual audience after the exclusivity period expires.
Has YandereDev said anything about it? Would be hilarious.
RELEASED games, anon.
how is this even going through?
microsoft and sony are supposedly footing the bill for gamepass and ps+
in what universe would they ever agree to this?
doesn't it get tiring to not have an opinion of your own and just always go "oh, frick those guys I didn't like them anyway, they deserve to suffer no matter what"
How exactly unity will count installation? Is it connected to the Internet and send some bullshit signal? Even my stolen games are rats?
"just trust us bro"
People keep bringing up the CEO selling stock, but the real thing to watch out for will be people shorting it like it's the next Gamestop.
Unity should be relatively safe, as they are primarily an ad business.
doesn't Steam already track how many times a game has been installed? Unity should just use that, malicious people wouldn't be able to abuse this system without using multiple Steam accounts.
>but what about non-Steam games!
nobody cares about non-Steam PC games
>dont worry, we will only steal your money if you make any
well thats reassuring
>>all these developers outraged about unity
name 1
Thanks refunded/stopped wishlisting some of these games.
I will not support revolutionaries.
It's gonna effect Hearthstone and MTG arena? And that's pretty much it.
Champagne socialist developers upset that things cost money. Boo-hoo homie, get a job.
>socialism is when youre concerned about your business partner
(You)
I have no idea what "business partner" you're referring to.
It looks more like they're upset about the effect on themselves (which they should be, if it actually affects them) and their fellow commie dev companies, which in a healthy environment would be their competition, not their partners.
Fascism at work
Doesn't matter, it's an understandably uncomfortable feeling knowing a CEO is genuinely greedy enough to test the waters with keeping hands in their wallets like this, and anybody with foresight knows it won't end there if they get away with it. If you're old enough to have seen the industry before smartphones were a thing, then you know damn well how real industry transactional slippery slopes are.
I only know 3 of the indieslop devs listed here and their games weren't even that big. Also why are these messages written so poorly and are so childish.
>quit being stinky unity
>wtf!?
>oh darn
>I fricking hate it here
>stop it. WTF?
I know some of the devs are confirmed cucks and trannies but even then this is blatant attention whoring and fan sympaty farming. These messages are directed at their players not unity.
I'll gladly pirate troony devs into debt, especially when the games are so small that I can install and uninstall for 2-5 minutes.
Adding all of these developers to my ignore list. Cry more b***h indie devs.
Remember when IGN said gamer entitlement? can we start a trend for developer entitlement now? they're being selfish little cry babies.
>Ganker once again being corporate wienersuckers
what a shock
damn where was this outrage when they jacked up the prices or added shitty battle passes or release unfinished shit they said nothing but now that they get fricked they want us all to speak up
because idiots on Ganker think that they will make bank with their hentai fanprojects and the israelites at unity suddenly make it so that they can rob them, that and the fact that quite a few indie dev cucks do actually lurk here and are now butthurt beyond believe
So why do you lick the boots of corporations? What do you get from it?
I'm not licking the boots of corporations, i'm rejoicing in the death of talantless indieslop. I never complimented unity, I called them thieving israelites. Now stop crying and tell me what to install to bankrupt you.
>I hate indie games
OK, so what AAA games have you guys enjoyed lately?
I really do not care that Unity is dying and taking uninventive devs with it.