>alt fire. >shoots two rounds

>alt fire
>shoots two rounds

What were they thinking?

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  1. 5 months ago
    Anonymous

    >I think the alt fire should fire two rounds
    Probably something like that

  2. 5 months ago
    Anonymous

    They were thinking "let's make the most satisfying shotgun in FPS history"

    • 5 months ago
      Anonymous

      I genuinely can't argue with that. Nothing else comes close

    • 5 months ago
      Anonymous

      I genuinely can't argue with that. Nothing else comes close

      f.e.a.r. and halo ce

      • 5 months ago
        Anonymous

        untrue. HL1's (and by extension black mesa's) shotgun is king

        • 5 months ago
          Anonymous

          2's is better, 1 shotgun feels like shit. Ragdolls improve it a hundred percent.

          • 5 months ago
            Anonymous

            the sound effect isnt as good. Black mesa does it better

            • 5 months ago
              Anonymous

              black mesa's gun sfx are awful. the mp5 particularly so

            • 5 months ago
              Anonymous

              >Black mesa does it better
              Black Mesa weapons have dogshit sfx and animations to the point of being unplayable without the KF2/COD gun animation mod.

        • 5 months ago
          Anonymous

          >can't shoot to interrupt reloading
          Black Mesa is fricking garbage.

          • 5 months ago
            Anonymous

            I definitely remember you can do that in hl2 and bm is in source engine

          • 5 months ago
            Anonymous

            But you can? The damage is kind of shit, but most weapons are.

        • 5 months ago
          Anonymous

          HL1 shotgun is garbage on Hard and if you don't play HL games on Hard you're a fricking casual.

    • 5 months ago
      Anonymous

      Some say it's the bottom barrel shooting, but I doubt it. You can hear two consecutive shots, when you alt fire

      HL2's shotgun maybe, in 1 it's more of an
      >aw frick I have no SMG/revolver/TAU cannon ammo left
      gun

      • 5 months ago
        Anonymous

        The popup when you get it says 'mouse2: fire both barrels.'

      • 5 months ago
        Anonymous

        There is no bottom barrel on a SPAS 12. That tube you see is the magazine for the shells.

        • 5 months ago
          Anonymous

          It's not a real life SPAS 12. It just sort of looks like one.

      • 5 months ago
        Anonymous

        >hl1
        >SMG>shotgun
        what's your favorite flavor of glue, anon?

        • 5 months ago
          Anonymous

          Some say it's the bottom barrel shooting, but I doubt it. You can hear two consecutive shots, when you alt fire

          HL2's shotgun maybe, in 1 it's more of an
          >aw frick I have no SMG/revolver/TAU cannon ammo left
          gun

          1+2 is objectively faster than sustained SMG fire, especially if you're not an aimlet and skip the first shot

          HECU has 80 HP while the shotgun only deals 60 damage. It is only strong enough to one shot a vortigaunt at melee range.

          • 5 months ago
            Anonymous

            >Shotgun requires you to be at the melee range AND not missing any pellets to kill half a second faster than the smg
            >Not headshotting with the smg
            Not to mention that the HECU have the tendency to zoom across the map after you hit them once

      • 5 months ago
        Anonymous

        HL 1's shot gun is great for deleting vortigaunts and zombies. They're not worth the ammo from high tier guns

    • 5 months ago
      Anonymous

      With an orange tiger skin

    • 5 months ago
      Anonymous

      Yes. I think the only other shotgun that comes close is the one from F.E.A.R.

      • 5 months ago
        Anonymous

        HL1 shotgun is almost Doom 3 shotgun level of bad if you play on hard mode. The shotgun becomes a glorified melee weapon.

        • 5 months ago
          Anonymous

          The shotgun is designed to be a close range gun, especially the double barrel alternatate fire. It definitely becomes a pea shooter at even medium distances. I think Valve made it that way so people could use the nice variety of weapons.

        • 5 months ago
          Anonymous

          Every gun in HL1 is bad on hard

          • 5 months ago
            Anonymous

            SMG is decent on hard until you deplete all of your ammo.

            • 5 months ago
              Anonymous

              The SMG is the worst weapon on hard because it deals so little damage, it's only useful for killing headcrabs

              • 5 months ago
                Anonymous

                Nah, it has great DPS but burns though ammo quickly. And the grenade launcher is very useful. The worst weapon is the Hive Hand, but it at least has the niche of firing around corners. And snarks because they are very situational.

              • 5 months ago
                Anonymous

                DPS is useless when you objective is killing the enemy before he kills you

                In this respect

                TAU > Gluon > Magnum > SMG Grenade > SMG > Shotgun

              • 5 months ago
                Anonymous

                Worst first, right?
                >Need to wind up gun and find a spot that doesn't ricochet back at you VS just double fire someone as soon as they pop out of the cover

              • 5 months ago
                Anonymous

                It's HL1, -you- create the conditions of engagement in 99% of fights. Since everyone has perfect aim, the faster you kill the better. TAU > all.

              • 5 months ago
                Anonymous

                The game hands you a lot of explosives. Personally I use up all my grenades and remote mines whenever I see the HECU troopers.

              • 5 months ago
                Anonymous

                >you- create the conditions of engagement in 99% of fights
                Sure you do, if you've already played the game 100 of times, but at that point, you just toss nades around corners to avoid engaging them to begin with.
                >Perfect aim
                357, no question. 6 grunts taken out easily.

              • 5 months ago
                Anonymous

                dumb list when you don't even have the tau cannon and gluon gun for large portions of the game

              • 5 months ago
                Anonymous

                where's the fricking crossbow

                dumb list when you don't even have the tau cannon and gluon gun for large portions of the game

                you get tau about halfway through the game, maybe earlier

                HECU has 80 HP while the shotgun only deals 60 damage. It is only strong enough to one shot a vortigaunt at melee range.

                >the shotgun only deals 60 damage
                That's before you take headshot multiplier into account

              • 5 months ago
                Anonymous

                >where's the fricking crossbow
                reserved for killing sharks

              • 5 months ago
                Anonymous

                HECU has 80 HP while the shotgun only deals 60 damage. It is only strong enough to one shot a vortigaunt at melee range.

                I love damage/health autism, especially in a /k/ thread.
                If I were to rework the guns, I would take away the double shot, but give one shot nine pellets. The SMG would be fine if the silencer actually worked. Otherwise, it should not have a damage penalty over the glock, but give the HECU 100 health to compensate.

              • 5 months ago
                Anonymous

                HECU can tank a fricking double barreled shot to the face on hard and you can't switch your weapon during the pumping animation like in HL2.
                The smg is better in every way.

              • 5 months ago
                Anonymous

                >HECU can tank a fricking double barreled shot to the face
                They kinda can't but you need to be really close and you to hit specifically the face part, not the helmet, which I believe is protective in the same way shiny parts of Agrunt armor's are (40% less bullet damage).

              • 5 months ago
                Anonymous

                HECU has 80 HP while the shotgun only deals 60 damage. It is only strong enough to one shot a vortigaunt at melee range.

              • 5 months ago
                Anonymous

                1+2 is objectively faster than sustained SMG fire, especially if you're not an aimlet and skip the first shot

              • 5 months ago
                Anonymous

                [...]
                [...]
                [...]

                they will usually retreat after catching an m2. that's when you hit them in the back with the smg. you are fricked if you click on their head and they have a helmet tho

      • 5 months ago
        Anonymous

        HL2

        • 5 months ago
          Anonymous

          bootiful

    • 5 months ago
      Anonymous

      Doom 3 begs to differ. It's so bad that it loops back around and becomes the best of all time...

      • 5 months ago
        Anonymous

        I like Doom 3's shotgun too. It's underpowered and the range is way too short but has a cool design and nice feedback. If it were a little stronger in game it'd be perfect.

      • 5 months ago
        Anonymous

        Doom 3 shotgun can consistently down a hell knight in three shots if you aim for the head. You can only do that at melee range but Doom 3 level design centered around CQC anyway.

        • 5 months ago
          Anonymous

          not enough people understand D3's shotgun is extremely powerful, you just have to be point blank. and that's intentional, it's a risk/reward thing.
          instead people try to snipe with it and then call it shit.

          • 5 months ago
            Anonymous

            I like it since it's just Quake 3 shotgun.
            Nevertheless, I think the Doom 3 shotgun got rightfully shat on. The enemy shotgun marine can consistently hit you across the corridor because their shotgun is akin to the original Doom shotgun.

    • 5 months ago
      Anonymous

      Flak Cannon.

    • 5 months ago
      Anonymous

      My favorite gun in COD: Black Ops it feels right

    • 5 months ago
      Anonymous

      gta 4 combat shotgun

    • 5 months ago
      Anonymous

      PUBG shotguns are good

  3. 5 months ago
    Anonymous

    you can literally see 2 barrels though and not sure why the developers don't make use of the top barrel

    • 5 months ago
      Anonymous

      almost got me anon

    • 5 months ago
      Anonymous

      don't mean to be a gungay but thats where the shells sit before they go into the gun

    • 5 months ago
      Anonymous

      Bad bait

  4. 5 months ago
    Anonymous

    not an fps gay but do they do less total dmg at least ?

  5. 5 months ago
    Anonymous

    >game never unfolds the stock

    • 5 months ago
      Anonymous

      >tfw your back hurts from being the only thing keeping their channel alive

    • 5 months ago
      Anonymous

      The stock is shit anyways.

    • 5 months ago
      Anonymous

      IRL there's no reason to have the stock folded unless you're in extremely cramped space but in-game view models look better when it's folded.

      • 5 months ago
        Anonymous

        >but in-game view models look better when it's folded.
        I must be the only person who thinks top folding shotgun stocks look moronic when folded.

    • 5 months ago
      Anonymous

      >do not recommend this channel

      • 5 months ago
        Anonymous

        >got it, won't recommend this channel for 24 hours
        >okay it's been 18 hours, you interested yet? just checking

    • 5 months ago
      Anonymous

      Soldier of Fortune did.

    • 5 months ago
      Anonymous

      I'm not sure how it's been changed, but in Payday 2, you had to "buy the stock" to the Spas-12 in order to use it. It was like $40,000 to just unfold the fricking stock

  6. 5 months ago
    Anonymous

    Supposedly it's a piece of shit IRL. Known for firing when you turn the fricking safety off in early models.

    • 5 months ago
      Anonymous
      • 5 months ago
        Anonymous

        >this dude has cancer now

        I fricking hate this world

    • 5 months ago
      Anonymous

      the spas-12 pounds loaded ;^)

    • 5 months ago
      Anonymous

      The early lever safety's had a defect that over time would wear down a latch on the hammer itself and eventually would drop the hammer upon taking the safety off. For this reason, it's recommended to use the bolt unlock/quick deploy safety tab on the left-hand side of the trigger guard, since that will also disconnect the trigger. If you have a later model, it might have a more typical crossbolt style safety which from what I've heard has no issues.
      >t. owns a spas-12

    • 5 months ago
      Anonymous

      Maybe that's why the alt-fire fires two rounds. The one you meant to and one accidental discharge.

  7. 5 months ago
    Anonymous

    Would a over under pump action even be possible?

    • 5 months ago
      Anonymous

      There's probably a way to engineer some fancy loading system to load each barrel, but at that point you may as well make a semi-auto or a regular over under shotgun

      • 5 months ago
        Anonymous

        >semi auto double barrel

        woah hold on my penis can only get so erect

  8. 5 months ago
    Anonymous

    >primary fire is inaccurate as shit
    >secondary turns it into a sneeze

  9. 5 months ago
    Anonymous

    Ah yes my designated barnacle and headcrab killing weapon.
    Really even Barney's pistol is more useful overall, you can even headshot HECUs reliably with it.

  10. 5 months ago
    Anonymous
  11. 5 months ago
    Anonymous

    Notice: If your shotgun can't gib stuff then it's not even in S rank.

  12. 5 months ago
    Anonymous

    Gordon just very quickly, turns on semi-auto, pulls the trigger twice and turns it back to pump action. He should be able to do that, he's a highly trained professional.

  13. 5 months ago
    Anonymous

    You think devs go out and shoot these guns? I mean, how often do you see an alt mode for a M1897 to be slamfire 'auto'?

  14. 5 months ago
    Anonymous

    Is this a shotgun or a SPAS thread?
    >Alt-fire is pumping more shells into barrels

    • 5 months ago
      Anonymous

      I'm moronic

      • 5 months ago
        Anonymous

        I've definitely played something other than Turok Evolution that had it. Though maybe I'm thinking of UT's rocket launcher or something that uses a similar idea.

    • 5 months ago
      Anonymous

      what games did this? I swear I've played one but can't remember the name.

      • 5 months ago
        Anonymous

        Syphon Filter let you pump the shotgun whenever you like but it didn't really do anything outside of making a cool sound.

      • 5 months ago
        Anonymous

        Gunman Chronicles lets you shoot 1, 2, 3, or 4 shells at once for its shotgun, along with a tight / medium / wide spread. Some of the weapon modes are pretty creative.

  15. 5 months ago
    Anonymous

    Is there any other gamem besides half-lifem that allows you to shoot with the "two" spas-12 barrels?

  16. 5 months ago
    Anonymous

    Some developer mistook the magazine tube for a second barrel

  17. 5 months ago
    Anonymous

    Half Life HD model shotgun has the most satisfying SFX of any vidya shotgun ever made.

  18. 5 months ago
    Anonymous

    >Fire semi auto gun twice
    >Take a break because the double recoil hurt your arm
    It's not that complicated.

  19. 5 months ago
    Anonymous

    Why was this THE shotgun of 90's movies?

    • 5 months ago
      Anonymous

      It looks quite futuristic

    • 5 months ago
      Anonymous

      Shotguns were either plain old pump-actions like a Remington 870, or generic double-barrels. Spas-12 looked heavy, mean, exotic, and industrial.

    • 5 months ago
      Anonymous

      it looks cool

    • 5 months ago
      Anonymous

      Can you think of any other shotgun that worked with almost every shell, was visually distinct and didn't require an ffl license to own, all of these in the same time period?

      • 5 months ago
        Anonymous

        Wrong, the spas 12 is notorious for being picky with what shells will cycle it in semi, plus it's heavy as all frick.
        It does look cool that being said, doesn't matter the Benelli M2 and M3 super 90 made the spas 12 and 15 irrelevant.

  20. 5 months ago
    Anonymous

    For me it's Area 51's M-170

    ?t=96

  21. 5 months ago
    Anonymous

    The best weapon in the game.

    • 5 months ago
      Anonymous

      Is he ok

      • 5 months ago
        Anonymous

        Tis but a flesh wound

  22. 5 months ago
    Anonymous

    >leave the spas-12 to me.

    • 5 months ago
      Anonymous

      I have an m3, is that good enough?

      • 5 months ago
        Anonymous

        you can pump an m3 so it gets points for that

      • 5 months ago
        Anonymous

        No, it's too old by now, Beretta 1301 mildly better and have a bigger after market.

  23. 5 months ago
    Anonymous

    >no holding alt-fire that lets you slamfire a shotgun

    • 5 months ago
      Anonymous

      the game was already censored enough to get a german release

    • 5 months ago
      Anonymous

      Beta Counter-Strike does use slamfire for the M3 shotgun

  24. 5 months ago
    Anonymous

    i recenently watched the first jurassic park and finally learned what the metal thing at the top is good for

    thank you "clever girl"-guy

  25. 5 months ago
    Anonymous

    >>What were they thinking?
    >We need "something" for alt-fire
    >Ah frick it just make it fire two rounds

  26. 5 months ago
    Anonymous

    >What were they thinking
    Is this fun?
    Yes!
    Okey let's do it.

  27. 5 months ago
    Anonymous

    I think it was because the double barrel shotguns in fps were getting REALLY popular back in the day , from doom to quake and etc. Both in single player and in online deathmatches.
    Valve wanted to HL to be revolutionary and "not like the other games", but also be familiar to other gamers of the period. So they mashed and mixed a single pump action and double barrel shotgun function into a one, impossible irl gun.

    • 5 months ago
      Anonymous

      TFC which actually directly comes from Quake strangely enough does seperate a single shot and double shot shotguns into 2 weapons.

  28. 5 months ago
    Anonymous

    Because there is a second barrel under the first barrel.

  29. 5 months ago
    Anonymous

    >Game has a great shotgun
    >Ammo is extremely rare or else it would break the game
    Goddamit I hate it but I get it, at least give me infinite ammo mode after beating the game as a reward so I can blast everything away

    • 5 months ago
      Anonymous

      Marathon 2 is good about this. Shit is OP as frick and there's a few levels where ammo literally gets dropped on you as you run around slaughtering everything, but outside of those times its rare. Best of both worlds.

  30. 5 months ago
    Anonymous

    who rember

  31. 5 months ago
    Anonymous

    >What were they thinking?

    It's a video game. That's what they were thinking. Designing video games around IRL restraints is boring.

  32. 5 months ago
    Anonymous

    They probably didn't know that the thing under the barrel is the magazine, not another barrel.
    Valve in particular had a lot of noguns which is why you had shit like pulling on the forward assist as if it was the charging handle.

  33. 5 months ago
    Anonymous

    >alt fire
    >shoots two rounds
    In Area 51 they just gave the gun two barrels

  34. 5 months ago
    Anonymous

    You know the spas 12 is a semi automatic shotgun anon, right ?

  35. 5 months ago
    Anonymous

    >SPAS-12
    >pump-action
    What were they thinking?

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