Am I being gaslit into believing this game is actually more than a mobile game on the switch? I just might download the demo idk
Am I being gaslit into believing this game is actually more than a mobile game on the switch? I just might download the demo idk
It's a visual novel with extra steps disguised as gameplay. The only real choice you have AFAIK is choosing who to let live or who joins you, (option 1 or option 2). I got bored after about 4 battles when I realised there was no real choice.
>visual novel with extra steps disguised as gameplay
So it's the same as 13 Sentinels unfortunately. I don't hate these types of games but they're sold as being way more than they actually are, which is just a VN. Not worth the hype or the full price.
>So it's the same as 13 Sentinels unfortunately
Pretty much yes, the milage you get on the game highly depends on how much you like the characters
The game is far more involved than 13 sentinels, play the demo if you want to experience it firsthand, a lot of brainlets are calling it an autobattler because they are haters.
So it's Digimon Survive, without the Digimon?
Survive was like 90% VN 10% gameplay
This is more like 10% VN 90% gameplay
It has those unit-relationship conversation things that people know from FE, for example, but they never really last more than a minute. It never feels like you are reading way too much.
> I got bored after about 4 battles
So you didn't get out of the tutorial. You're not credible to speak on what the game has to offer
Are you trying to say the game has more gameplay than that? Because yeah, its almost literally a walking simulator on how little actual gameplay there is because the game is too easy even on the hardest difficult. You can almost make ANY squad and just send them. It has ZERO strategy
So you did not actually play the game, got it
What now b***hes?
>
obvious shitposter, of course he knows nothing about the game beyond the first 30 minutes
>valor strats
>deploying field items
>stamina management
>terrain difficulties
>enemies debuffing you up the ass
Yeah, nice, you can do that. Except they amount to absolutely nothing. You can completely ignore them unles you purposedly gimp yourself to make those strats relevant
>Played for 8 hours
I mean, it is OK to not like a game after 8 hours, but you cannot really claim to know anything about its difficulty if you do considering the first region is easy to get you used to the game's mechanics.
Ryujinx doesn't count for like, 1/2 to 3/4 of playtime.
>Zoomer discovers JRPGs are just glorified visual novels
i just started the game yesterday. if you kill everyone in your path and refusing aid do you get anything out of it? so far i'm just letting people live and recruiting people.
or is this just for people who need more challenge to the game?
If you jail/kill the first bandit you get 10K gold, and if you jail/kill the second one you get 15 divine shards
hmmm well that is interesting i guess. i mean gold is trivial but i dunno about divine shards
Shards can actually get you closer to a carnelian pendant/cat ear hood/angel's plume earlier, which are all powerful items that cost 20 shards each.
You can mine for shards, it doesn't seem to be like a big deal.
Honestly that's kinda the biggest disappointment for me so far, every time you show mercy you get benefits while the other option only gives you a small immediate benefit. It doesn't seem like any "nice" choice can actually have negative effects.
the japs are really into redemption arc
but im not sure gammel deserves it, he killed alot of towns folk for money
The game's dialogues are pretty brief and to the point, and the story is fairly simplistic. It's literally 98% gameplay.
Yes, I thought this was going to be on the same level as Triangle Strategy but I was sorely disappointed.
It’s dialogue is very brief actually, which wouldn’t be a problem if the gameplay wasn’t painfully mediocre. Mediocre gameplay isn’t a death sentence for a SRPG if it was a good narrative, but this game has nothing going for it.
It brainless gameplay, a very generic story, simplistic characters, and a unfleshed out world.
Next time I see game that attracts coomers that I am also interested in, I’m getting a second opinion because Ganker will buy anything that makes their penis twitch.
not op
is the gameplay at least good?
I played 1-2 hour of demo and it was boring.
Like a convoluted pseudo real time FE
>gameplay
what gameplay? the battles are auto battles. You move around the big map and that's it.
yeah but is there some technical finesse, building your characters, setting up squads or good strategy like in Advance Wars games
or do you just equip best equipment and single out one enemy after another with a most basic rock-paper-scissor principle.
enjoyed old FE, AW, Age of Wonders, Wesnoth even though I usually not a fan of turn based combat
Yeah, there's a lot of building good squads with the right units and there's some way set skills if some conditions are met or if there are enemies to prioritize. Its pretty neat and some maps have been decently challenging like the one with the mages.
Unironically think of it as FE in real time. Its really neat. yes, i know its ogre battle
this is getting old gay, seek help
for those who dont know, the game is not an autobattler, you can put units on paths, use items, and abilities
Try turning up the difficulty?
>FE
It’s literally nothing like FE
>Literally nothing like FE
>Support/Marriage system sitting right there.
Other than that, you're right. It has more in common with Langrisser and Growlanser and even Disgaea than FE.
It's ogre battle you fricktard
Did I say it wasn't, homosexual? Just that it was comparable to those titles moreso tha FE.
>medieval anime fantasy
>blue haired royal protagonist who has to escape his kingdom as a child
>returns to reconquer his lost kingdom when he reaches adulthood
>accompanied by the old man who has been his tutor ever since he lost his parents, a character who gameplaywise is much stronger than all the other startarting ones but eventually falls off due to lack of stat growth
>also accompanied by his childhood friends and his totally not canonical pairing
>in their journey through the kingdom the protagonist slowly retakes his kingdom back, turning some enemies into allies(many of which were brainwashed) and helping other regions in the way
>eventually the conflict is revealed to be on a scope much beyond the protagonist kingdom, and the protagonist has to use the MacGuffin to stop that evil from tainting the entire world
>the game is a srpg
>all the characters are divided into typical fantasy classes (knight, archer, thief and so for)
>each class determines the weapon and gameplay that the character has, but every individual characters has unique stats/stat progression that diferientates them
>also classes have unique weaknesses such as fliers being weak to arrows
>also characters can improve their relaitonship by fighting next to eachother unlocking up to 3 unique conversations where their relationship is explored
Am I talking about Fire Emblem new mystery of the emblem or Unicorn Overlord?
or are you talking about ogre battle 64?
MC in ogre battle 64 wasn't royalty.
>>also characters can improve their relaitonship by fighting next to eachother unlocking up to 3 unique conversations where their relationship is explored
>Am I talking about Fire Emblem new mystery of the emblem or Unicorn Overlord?
Obviously unicorn overlord
anon new mystery has supports... https://serenesforest.net/light-and-shadow/miscellaneous/base-conversations/
Its exactly the same thing. The only difference is the unit animation. On FE there is a single character fighting on each unit, on UO it can be up to 5. Its still autobattle with rock-paper-scissor
>pseudo real time FE
moron take. Unicorn = langrisser x starcraft x dragon force.
idk about that since I never played FE but I dropped the game after 12 hours just because I had the feeling of "this surely will get better later" which never happened
if you like AW try old FE. FE became increasingly VN like with every release
The gameplay is an autobattler meant to trick braindead weebs into thinking it's a strategy game along the lines of Dragon Force, First Queen, Ogre Battle Black Queen and OB 64.
It has a lot of configurability but ultimately what it comes down to in the end is that unless you have one (1) braincell none of that comes into play. morons that think along the lines of "wow I'm such a genius for putting this character in that party" think it's good combat, that should let you know what kind of game this is.
I would forgive it if the story was good but that's even worse, I'd rather watch a generic fantasy anime.
Ogre Battle SNES and 64 are the EXACT SAME KIND OF GAME, moron, when you move two units together, they fight 1 round out automatically
LARPing dumb moron zoomer LOL
>zoomers not LARP about playing old games to fit in challenge, level: impossible
>Ogre Battle
>strategy
Oh please, OB's far easier than OU. You're just outing yourself as a contrarian hating on the new popular thing.
OU's absolutely the better game.
>OU's absolutely the better game.
>no monster taming in OU
bro, your bestrals? Dumbfrick
leave your furgay shit out of this, those aren't monsters, just shitty anthro
>monsters aren't monsters because I'm scared of them giving me a boner
get help from a shrink, damaged zoom zoom
They're both piss easy, but OB has extremely obscure and tedious mechanics that makes it more challenging to complete if you are aiming for certain things.
I enjoyed the gameplay. Compare it to fire emblem - in FE, when one of your units contacts an enemy unit they fight, and you can see a projection of who will win before you initiate it. In this, it's the same thing, except instead of each unit being a single character it's a party of characters and you can watch the fight play out and tinker with their tactics settings to optimise their performance.
FE is an autobattler
Alright, I guess if you consider FE an autobattler then UO is too. I don't know why you'd call FE an autobattler though.
any game where you can't completely control the character's action is an autobattler
>turn based games
>RTS games
>management sim games
Those are all autobattlers?
Good thing Unicorn Overlord has a pretty respectable gambit system that gives you total control of your unit's actions then.
honestly the biggest reason Unicorn Overlord is easier than it should be is the ridiculously generous battle predictor. Like you can even change the hit/miss RNG by having a mage or archer unit do their assist attack and completely change how the battle goes. It's the only thing i don't like about the game, you just get way too much information for free. Like i don't even really need to know unit matchups since the game will just tell me which units instant win which fights.
It's Ogre Battle, not Fire Emblem
No
It’s mindless
It's not, actually. (You) are mindless.
Fricking idiot. It's an Ogre Battle clone.
If you played the original FF7, remember the Fort Condor battles? It's basically that crossed with Fire Emblem and Disgaea since you can customize mercenaries a touch. The plot is nothing to write home about, but for lack of better terms it's a comfy game.
The fort condor battles are unironicly better than this game
Have you ever considered making up your own mind about something and not waiting for your gay internet consensus from your fake internet friends? Which memes can I post to convince you either way?
>let me ask the website that for the last 10+ years has acted *purely* on mindless contrarianism for their opinion on X
IQ check and you failed.
>actually more than a mobile game
I wish mobile games are that good. It's either gacha hell or P2W MTX shit now.
>gaslit
go back to twitter with your moronic troony newspeak
Gaslit 100%.
I downloaed it on RyuJinx and after 2 hours of "playing" I quit. Like others have said it's just a visual novel essentially. Only gameplay is deciding which characters you want in each unit before they go auto battle enemies.
Idk why the frick so many people are enjoying it.
>Idk why the frick so many people are enjoying it.
There's a drought of good games so the bar is low.
>RyuJinx
I'm sure you did LOL
>not rYUjINx
ngmi
>Idk why the frick so many people are enjoying it.
Weebs are morons /thread
>visual novel that has only one ending and no meaningful choices
>autobattle that's just higher levels wins
>no challenge whatsoever
might as well read a book while moving chess pieces around
This game kinda sucks ass.
I don't think any amount of "art" can compensate for literally zero gameplay.
>literally zero gameplay
So you did not actually play the game, got it
obvious shitposter, of course he knows nothing about the game beyond the first 30 minutes
>valor strats
>deploying field items
>stamina management
>terrain difficulties
>enemies debuffing you up the ass
It's an autobattler made by braindead Matsunogays that defend the gambit system playing games for you but we're supposed to pretend it's good because coomers latched onto.
>autobattler
>yo dog why is this WC3 paladin autoswinging at this murloc this shit ain't fire bro no rizz ohio GYATT
Yes, all rts are autobattlers unless you press a button to command them to hit
At least WC3 has proper micro, resource management, needs more map awareness and knowledge of unit v unit matchups. UO as a whole is shallower than WC2, let alone 3. Fricking Silver Ghost has more challenging combat.
>and knowledge of unit v unit matchups
>he didn't get to the coliseum
So is this another Fire Emblem issue where pcgays emulated the tutorial battle in normal mode and assumed it never gets any more complex or the hard mode doesn't count?
beat it, game is very easy on Expert, you can be mad about it all you want, Tendie.
I think the game is a solid 9/10 even being made for people with learning disabilities.
>very easy on Expert
I've started true zen now and holy shit the early game is such a pain in the ass
ZOOM ZOOM ZOOM ZOOM
GET FILTERED GET FILTERED GET FILTERED
Story is as shallow as that of old FE games.
well you guys have fun with your seethe thread while I go play kino, kek
it's fun, you can program strategies in your units like FF10 which I think is cool and more technical than FE. I also love FE btw. It is kind of a VN too, which you should expect from the 13 Sentinels devs.
FF12**
It's an anime weeb version of Ogre Battle 64. It's honestly not that good, but it has marriage mechanics so incels all over it since it's perfect for Ganker's demographic.
Why don't mods ban the generals it has? It shouldn't be on Ganker anymore.
literally just came out and mods are nintendogays anyway
>Why don't mods ban the generals it has? It shouldn't be on Ganker anymore.
actual moron, no wonder this board is such shit
Why did they have to to the missing frame animation BS? Game looks like it stutters. Frick Spiderverse and its influence.
The frick are you talking about? It looks smooth.
And that only applies to 3D.
>Spiderverse predates Vanillaware
I hate you
why would you make this thread instead of just trying the extensive demo? are you a moronic?
the logic is this thread is hilarious, you can use summons in elden ring to just jump+R2 kill everything, does that make it an autobattler?
>using summons
you didn't beat the game, and made it an autobattler
Awful thread, awful homosexuals in this thread, Consider suicide everyone above this post.
I'm having a lot of fun playing on Expert. The battles are challenging (I actually had to retry the angle stage twice last night) and the party / equipment composition choices give my noggin' a workout.
The art is also beautiful. I'm pretty hooked.
angel*
Anybody calling this an autobattler is a fricking moron.
This game seems like a love it or hate it kind of thing. If you like SRPG you will love it. If that's not your type of game you will probably find it boring. That's all there is to it.
I love SRPG so it's a 10/10 for me, better than Fire Emblem.
I'm addicted right now. 40 hours in the past 3 days of playing. At this point most of the fun comes from tooling up squads and making sure they work efficiently against a variety of enemies on the hardest difficulty. I love minmaxing this shit, and switching things around to try new things.
>Zoomers getting filtered by Kino
FFcucks are mentally ill
every single vanillaware game is so fricking boring it hurts. this coming from someone who plays some weeby ass shit. Currently playing nights of azure 2 for example.
>the same 1-3 people in this thread samegayging have been SEETHING in UO threads for weeks now, if not a full month
lmao
I'm guessing since the translation cope went no where they're clinging to "autobattling"
It tickles my tism
I'm still in Cornia. Was doing missions in the north with "Laurent" but he left. Did I mess up and can't recruit him?
Keep doing liberation missions, you'll see him again.
I'll come back later. My main teams are all level 10+ now and I haven't even gone to Drakenhold. I'm overleveled and shouldn't do that.
Might recruit more generics to funnel XP to
I miss Renault
you have to do one liberation mission in drakengard as well to unlock him, you should be find
>could barely beat with amalia after hours of forming my team and teching them to perfection
>there's 30 more fights
>they all body me instantly
frick my life
I unironically like autobattlers but don't really care for FE gameplay. Will I like this game?
the demo can import saves and is long enough to decide if you like it or not
What's the point of Initiative boosts after battle start anyway? Like on the Angel knight's accelerate skill, she gets +20 initiative after getting attacked, but what does that actually do? is it a thing that'll be more useful once both teams have multiple attacks per round or something?
It does improve your position for the next round, but that skill really is shit.
You can tell the that the hype behind the game is artificial considering it only sold 40k copies in its opening week
>somewhat niche srpg game gets so popular and well liked it gets its own "will I like it"/hate thread
lmao
So is this sold out physically everywhere?
All I see are FRICKING GAMESTOP and their 'new' bullshit.