Am I moronic? Why does every race have the same stats in character creation? Did they do away with stat bonuses in 5e? Also, is there a save editor? I want to roll custom stats for my PC because I hate this point buy shit.
Pic sort of related. Not my character. I don't play as w*men.
It's All Fucked Shirt $22.14 |
Nothing Ever Happens Shirt $21.68 |
It's All Fucked Shirt $22.14 |
post character coward
>furry
lmao homosexual
Here's my tulpa bf too.
can you even be more of a homosexual
seeth
>scalie*
ftfy, kiddo
>Subscale colors are tied to scale color and not makeup/body paint
>No slit
I was surprised they didn't make a slit but it is what it is. They look pretty great and are jacked, which is great since I went battlemaster fighter to compliment what my friends are playing.
I haven't really made a character yet, just playing around with the creator, but I'll probably settle for a human barbarian.
Not me.
Gay.
>Did they do away with stat bonuses in 5e?
lol.... uhhh yeah they did actually.
>Gay
yep.
my group switched to pf2 lol
>pf2
The one where races got replaced with ancestries?
it's just a name change bcuz pc.
the rulebook is a little pozzed though
Not initially but I think 5e later dropped racial stat bonuses and downsides, yeah.
No fricking way, that was the whole point of races, what the frick.
Please understand, 5e is an irredeemable failure
>Please understand, 5e is an irredeemable failure
It's actually the most successful edition of D&D that ever existed, for better or for worse. Like it's sort of ridiculous how not even close it is.
>profitable = good quality
get a hold of this gay lmao. you must love Blizzard
>profitable = good quality
are you illiterate? there was nothing like that in that post at all.
Or maybe ESL? That would explain the confusion.
you moron define "successful" like a moron, moron. you think something is successful when it sells/is popular. to anyone who's not a massive gay a successful game (or in this case dnd edition) is a good one regardless of how much it sells. rope yourself
>you moron define "successful" like a moron, moron
ESL. Got it.
To help you out, it didn't say anything like you thought it said.
yes you did, you're just too dumb to realize. how do you define a successful game, moron?
Nobody was talking about successful games, my ESL friend.
There was a post that was in response to something being a failure.
Please understand that in English, words can have multiple meanings, so you need the full context of the conversation and prior sentences.
>It's actually the most successful edition of D&D that ever existed
>most successful
>successful
>Nobody was talking about successful games, my ESL friend.
5e is not the most successful edition, my ESL friend. also you should pay attention to what (You) write
It’s a successful product. It’s not a well designed game
in terms of sales and popularity it definitely is
you're right, IN TERMS OF SALES it is a huge success. I'm glad we're all on the same page lmao
What is the most successful edition of Dungeons and Dragons, oh wise moron?
which one do you think most (veteran) players think is the best/most fun? that's the most successful one. I think that's 3.5 from what I've heard (and my own experience)
>the most successful version is the one I played and that made the most money until 5e came along and made more money than it did
Woah!
no, as I said the most successful version is the one most players enjoy, that's it. I know you were going to b***h no matter which answer I gave you but that's just sad
>the most successful version is the one most players enjoy
>you moron define "successful" like a moron, moron. you think something is successful when it sells/is popular
I hope you're not implying the most fun version will always be the one that sells the most. no... you wouldn't, would you?
No I’m posting a quote of yours that said the most popular one is the most successful, and another quote of yours that said using popularity to measure success is how morons do it.
see
I had to repeat myself and forgot the "veteran" in payers. obviously someone can't know which version is the best if they haven't played both
You seem to be confusing “best” with “most successful.”
no I'm not, both of those terms are subjective. different people define success in different ways and different people have different tastes (which defines what is "better" than what). the way I define success is as I described (the one most veteran players seem to enjoy) - that's (imo) the most successful edition. from a particular player's perspective they could consider edition X or Y the "best" one. that's it m8. of you want to believe a successful something (game/whatever) is the one that sells the most, more power to you. I think you're a moron for believing that, but then again who cares right?
The most financially successful edition is an objective measurement, and that’s what the first post that started all this was talking about.
>The most financially successful edition is an objective measurement
true, the most FINANCIALLY successful edition sure is an objective measurement
So why did you call the post saying that in the first place moronic?
because that's not what they said.
>it's actually the most successful edition
But it’s clear from the context he’s referring to financial success.
it's only clear for someone who can't understand the concept of a product being successful without making money (like that one anon was spamming me about). maybe that esl-kun should spend less time projecting and more learning how to express himself
>the concept of a product being successful without making money
It can be succeed at a certain specific thing(5e was successful at dumbing down the entire concept of RPGs) but if you just say “successful” without any other context, it kind of defaults to financial success like the definition in
No one would just use the word “successful” by itself to describe something’s quality
>but if you just say “successful” without any other context, it kind of defaults to financial success
to (You) maybe it does, but that's it. success and financial success are two different things and believe it or not that's my whole point, not once that anon said "I meant financial success", no. he died defending the idea that both concept are the same.
>success and financial success are two different things
Brother that’s what I was saying in the post you’re replying to. Success means accomplishing something or reaching a desired outcome. Nobody in an English speaking country would say “this game is successful” to explain that they liked a game or thought it was good quality. That’s just not how the word is used
>not once that anon said "I meant financial success"
There were multiple replies to your first posts explaining exactly that. Congrats on the bait man, you got a lot of replies from me. Can’t spare any more (You)s tonight though
>There were multiple replies to your first posts explaining exactly that.
not from him, I don't know why you're lying when the posts are all here for anyone to see. the only anon besides you admitting that there is a difference was this one
all the other anons (including the one I was responding to) were too busy defending the idead that a successful dnd edition is the one that sells the most
>all the other anons (including the one I was responding to) were too busy defending the idead that a successful dnd edition is the one that sells the most
Don't mess with 5e shills
BECMI is by far the most successful edition of D&D because it is enjoyed by the largest pool of veteran and new players. If you disagree with this you’re a Black person that got filtered. Even the dumbest of zoomers can understand THAC0.
if what you're saying is true then sure, that's the most successful edition. cheers
Roll20 used to publish their numbers about what games are being played the most on their platform and 3.5 got surpassed by Pathfinder before 5e even released. 5e is the edition with the most players
yeah I didn't mean the version with the bigger player base, see
5e is going to be the same age 3rd edition was when 5th edition came out next year. You don’t sound any different than the AD&D grogs that cried D&D was officially dead when 3rd edition came out.
Frick you, there is literally nothing wrong with THAC0
It's backwards and unintuitive for no reason.
Yeah I can’t even pretend to support it past that first post. Even for the memes
>Frick you, there is literally nothing wrong with THAC0
It is ass backwards anon, and I say this as someone who likes 2e a lot. Too cumbersome.
How is it cumbersome? You literally do the same operations as with BAB.
Because you're rolling against a number that starts in the pluses (bad) and goes into minuses (good), for a start
Huh? You roll against thac0 and I am pretty sure it can't go negative. You also add AC to attack roll, not substract it from thac0.
You have the thac0, say 15. If the target has POSITIVE AC, say 6, you SUBTRACT it from your thac0, leaving you with 9, so you that's what you have to roll to hit.
If they have NEGATIVE AC, say -3, you ADD it to your thac0 - leaving you need to roll 18.
Like I said. It's ass backwards. It's unintuitive even if you understand it. BAB is much more straightforward.
>you SUBTRACT it from your thac0
just add it to the attack roll like I said, dumbass.
okay, thanks for the input
>5e is going to be the same age 3rd edition was when 5th edition came out next year
>3e: 2000
>5e: 2014
uhh no it's not
it did already outlive 4e though
You're completely moronic lmao. The point of the product is to sell not be liked by some group of people. Success is measured by sales and sales alone.
>The point of the product is to sell not be liked
if you believe this I think we'll just have to agree to disagree. like I said, people like you must love blozzard and every AAA slop under the sun lol. cheers
This is literally a fact you dumb frick. There is nothing to believe or not to believe. Products are made to be sold.
>it's a fact
no it's not, and your definition of success is dumb. we're done, shoo
It's the only definition of success for a product. Sales, retention and continued sales are the measure of success. Absolutely nothing else. You, trying to come up with your own definition for words is as pathetic as it is moronic.
>It's the only definition of success for a product.
wrong again. not going to bother reading further. stop talking to me smoothbrain
>it didn't say anything like you thought it said.
You should stop calling others ESL
What he wrote is perfectly normal English. It just looks disgusting.
>he wrote
stop samegayging you degenerate
I think he meant "financially successful" and that means making money
I can agree it's a financially successful product, but not a successful one. those are two very different statements (the second being very subjective) but I guess I shouldn't expect a dumb ESL who loves to project to know how to express what he really wants to say
it's not a successful product, sorry Ranjeet
What an absolutely deranged definition of successful to apply to a corporate product that’s designed to make money. 5e is successful because it actually manages to separate morons from their money through various services like D&D Beyond and DMs Guild, which is exactly what Wizard’s of the Coast wants.
If it helps, you can tell 5e is the most successful version of D&D to date based off how many people make 5e conversions for other games because 5e has it’s own diehard crowd of fans who play 5e and nothing else because they already know how to play 5e and don’t want to learn a new game.
>5e is successful
stopped reading here, cheers. you're wrong but that's okay
Is there a term for when someone realizes they fricked up but instead of admitting it, they double down on acting moronic so they can pretend they were trolling the whole time?
>says the gay who calls whoever disagrees with him/her/xer an ESL
cheers m8 lmao
> it’s own diehard crowd of fans who play 5e and nothing else because they already know how to play 5e and don’t want to learn a new game
To be fair that’s the same reason we all kept playing 3.5 through 4e’s entire life
Are we going to pretend Pathfinder isn’t successful for similar reasons to 5e?
Pathfinder is 3.5 with the name crossed out so we’re basically saying the same thing
you should pay more attention to what's written in the posts you're replying to
Most of these bizarre changes came after 5E got popular thanks to streamers. Whomever infested the team's decision making after a lot of eyes got on it are making all of these absolutely moronic ideas like wheelchair accessible dungeons and stat differences being racist.
Before that, 5 kind of started off as a debloated mashup of earlier editions, trying to minimize the number crunching and cutting out unnecessary rules/tables for specific scenarios in favor of a few generalized rolls.
And the very frickups Wizards has made in recent years, both in D&D and in business, is exactly why even the biggest streamers have fricked off to other systems.
>wheelchair accessible dungeons
There is no way in hell that this is an actual thing.....r-right?
Tells you everything you need to know about modern D&D.
There are valid criticisms to be made of Larian, but to their credit... this is what they have to work with.
>you now remember than incredibly cringe clip of Matt Mercer ranting mid-session about "alpha" males
I blame twitter and streamers
what
I do not remember that, I never heard about it and only watched about two seconds of critical role before noping on out.
Tell me more.
Okay, BAB is still a million times more intuitive purely because you're working with two positive numbers instead of applying a positive roll to an initially positive number that gets better in the negatives. The equation is simpler too.
>The equation is simpler too.
(D20 + BAB + other relevant modifiers) check if it's equal or larger than AC
(D20 + AC + other relevant modifiers) check if equal or larger than thac0
Literally the same equation, anon.
Okay, you're right about the equation being the same. My mistake.
BAB is still more intuitive because it deals with positive numbers. Higher is better. Thac0 is the opposite and AC runs from positive (bad) to negative (good). It's needlessly obtuse.
>Thac0 is the opposite
It behaves just like AC from 3+ editions.
>AC runs from positive (bad) to negative (good)
1st class is the best just like in real life, whats obtuse about it? Also it gets negative in a very few cases like a Tarasque and you're not even supposed to calculate anything at because negative AC can only be hit at natural 20.
The real reason why THAC0 is obtuse is that attack rolls operated on a roll over system when almost everything else is roll under.
D20 unified the resolution direction (mostly) while keeping the close to it's predecessors.
If you're such a moron that you cannot handle operations 2 numbers, one positive and one negative, I don't want to play with you anyway. THAC0 gatekept better than anything else.
here's your +2 sword bro.
huh? of course it's better than your +1 sword because it adds more to your thac0. now instead of 8 you have 7!
It's explained in the rules. Again, if you're so moronic that the idea of negative numbers confuses you and you cannot understand a system after it is explained to you, I don't want to play with you cause you're a drooling moron that probably needs a calculator to figure out if he hit on their d20 roll.
the issue is that the rules are inconsistent. lower is better but you want a higher number on your sword.
Yes, because a high number on your sword makes your overall number lower. This is very easy to understand, anon. Are you sure you can read? It's all in the PHB.
okay well in my rulebook here it says that you have to suck my dick for calling me anon it's in the rules so you can't complain.
>decides to play a game
>complains they have to understand the rules to play
We purposefully make fun of players like you so you'll leave our table, holy frick.
Then go back to your ad&d table with your fricked uo math and negative rolls.
See
People like you always assume that criticism equals a lack of competence in something. Do you know, anon, that sometimes things can just have problems? It's okay for that to be the case. It's okay for thac0 to be backwards and counterintuitive. You can still be fond of it. I like 2e too.
>It's okay for thac0 to be backwards and counterintuitive.
It's literally what makes it good. It's a real life intelligence check to see if you're smart enough to play the game.
>it's bad on purpose, so that makes it good!
NTA but you have brain damage
If it keeps morons away from my game, I don't care. Yeah, it's so bad and clunky and awful, go play more 5e, it's so much better!
compared to all other iterations, yea it is. and dnd one will boot you out of your own hobbie even further.
5e is an abomination that shouldn't exist, and thac0 is needlessly convoluted and could be done better. Those statements are in no way exclusive
I want needlessly convoluted. If you read the rules for THAC0, and don't understand it, then I don't want to play with you because you're not smart enough. I don't know why this is so hard to understand. Streamlining and simplification is how you get idiots ruining your hobby.
You talk like I need anything past 3.5
BASED gatekeeper, but anon that's also very problematic... how do you guarantee your party is composed of diverse players from different backgrounds?
You can both understand it perfectly fine because it's not fricking rocket science, there is nothing hard about thac0, and also think that it's shit. Again, it's not mutually exclusive, how hard is that to understand? There is enough other stuff to gatekeep absolute morons from previous editions, go read some posts on normalgay sites about the latest Pathfinders, they go insane and can't beat it on Normal and call it "confusing". You don't have to have a system that is intentionally more convoluted than it needs to be to repel them
>thac0 is needlessly convoluted
False, see
>It's literally what makes it good. It's a real life intelligence check to see if you're smart enough to play the game.
Okay, so... it IS counterintuitive. We agree then!
Yeah, there's some argument to be made for tougher rules keeping the Critical Role types out, but that doesn't mean it's not unwieldy.
>it IS counterintuitive.
Literally only if you're stupid.
Anon, something can be counterintuitive even if you understand it. You don't need to personally struggle with it to recognize that it runs counter to intuition.
It's literally in the name of the system. This is the number you need to hit AC 0. They have AC -7. I wonder what you need to do to figure out what to roll?!?!?
THAC0 is almost exclusively why people refuse to play 2E in my experience.
2e is also dogshit in edition to forcing thaco which is a moronic system for homosexuals
>esl opinion
Yes, 1e hit tables were absolutely superior in every way.
2e is the worst version of the game by far I've never met a normal person who likes 2e its only boomers who failed at life and have embarrassing jobs like being a bus driver
>It's literally in the name of the system. This is the number you need to hit AC 0. They have AC -7. I wonder what you need to do to figure out what to roll?!?!?
Since having a LOWER number for armor would imply that it makes the target EASIER to hit, my intuition would be that I could hit on a lower roll.
Hence, counterintuitive.
You can see on the table that the numbers get harder as you approach 0/negative numbers, and easier as you go higher, clearing implying that 0 is harder to hit, how is that counterintuitive?
Yes, anon. You can see it in a table. You can understand it. But that doesn't change the fact that:
>how is that counterintuitive
Lower numbers imply worse performance.
You're right, 1st place is the worst one.
forgot there's also tier 0/1 decks in TCGs, also bad, why would you ever play a tier 0 deck over a tier 3 deck, lower numbers are always bad.
there's no argument to be made against thac0 for a video game at all, because it handles all the calculation and literally just tells you in the menu "hey your ac is -8, it changes to -7 when you equip this other item which is worse"
>there's no argument to be made against thac0 for a video game at all, because it handles all the calculation
Unless you want to look under the hood and understand what makes your character hit better or worse.
>Unless you want to look under the hood and understand what makes your character hit better or worse.
Better weapons is the answer. You don't need to understand anything, the game does it for you and then tells you explicitly when you equip an item how it changes your rolls so you can see if its better or worse. Within mere minutes of playing and reading, you will quickly come to learn that better armour reduces your armour class into the negatives etc
>Better weapons is the answer.
>you will quickly come to learn that better armour reduces your armour class into the negatives etc
No way. If you're a CRPG gamer you want to understand the mechanisms. Knowing 'lower is better' will suffice to start with, but knowing exactly how it works will give you the best decision making power. For this purpose, thac0 is needlessly obtuse.
>(D20 + AC + other relevant modifiers) check if equal or larger than thac0
Monsters AC isn't public knowledge. So this doesn't work.
>Monsters AC isn't public knowledge
It literally is. In both cases DM does the math anyway, so your post is irrelevant and moronic.
>It literally is. In both cases DM does the math anyway, so your post is irrelevant and moronic.
It isn't you moronic homosexual. If your DM is telling you their AC that's him being nice,k and if he's doing basic addition for you too then i'm amazed he even trusts you to hold the dice.
At a normal table the player rolls the d20, adds his to hit himself and tells the DM "I got a 23" and the DM says "It hits" or "it misses".
>their AC
Literally written in a monster manual.
>At a normal table the player rolls the d20, adds his to hit himself and tells the DM "I got a 23" and the DM says "It hits" or "it misses".
Same with thac0.
>Literally written in a monster manual.
Players aren't supposed to be looking at the monster manual, holy shit you're "that guy" at the table aren't you?
Way to miss the point, kiddo.
definitely "that guy". also i know i look young since my skin hasn't been ruined by the sun, but i'm actually 34.
>still missing the point
Way to go, manchild.
The point is missing alright, but not do to any failure on my end.
>but not do to any failure on my end.
Your entire existance is a failure.
I'm the original irredeemable failure poster, what I meant is that 5e is a failure in that it fails to provide either good powergaming or good roleplaying potential. It's just a bland, shitty system that excels at nothing
>It's actually the most successful edition of D&D that ever existed
Yes this is what happens when you don't gatekeep your niche hobbies.
Not that the DnD nerds ever stood a chance. When the israelites want to ruin something there's nothing you can do about it.
Most people who played D&D since the 80’s were libcuck homosexuals, even the gigaboomers that I played with. It is part of the reason that I stopped playing.
5e is great for just picking up and playing. 3.5 is still the king of build autists tho. And adnd IS the king for Dungeon masochists.
>most successfu
It's the most recent system after the advent of Critical Role
That's the actual fricking reason
If people cared about playing better tabletop systems, they would just play 2E Pathfinder instead. It's the brand
best I can do is give you advantage to negate that disadvantage bro
oh and you failed your concentration check by the way
was that a bonus action or a regular action?
here's your +1 shortsword that no one in the party is excited about
lmao
I genuinely don't understand the jab at magic items. BG3 has tons of varied effects for magic items that aren't just "+1 to X". I just think most DMs are lazy fricks.
it's not BG3, it's the 5e system. you can't earn anything much more impressive because of the gay bounded accuracy system that's tailor made for babies playing their first tabletop game
You should look into some of the magical items they had during early access. It's clear that Larian doesn't give a frick about the standard conventions when it comes to magic shit.
Are we really getting to a point where people pretend 3.5's +infinite to hit system was better than bounded accuracy? 3.5 gets to a point where AC is meaningless by like level 4. 5e has a lot of problems, but reigning in the ridiculous number bloat wasn't one of them.
If I wanted to invent magic items myself I wouldn't be buying a rulebook. It's WotC's job to make them cool and give them prices and figure out when and where it is appropriate to give them, but that's not the case at all in the horrible system that is 5e
>If I wanted to invent magic items myself I wouldn't be buying a rulebook. It's WotC's job to make them cool and give them prices and figure out when and where it is appropriate to give them
LMAO
?
They have plenty of splatbooks with weird items.
why are you acting like 3.5 didn't have pretty much all of these
Oh i'm sorry it wasn't advantage to negate disadvantage it was "here's a +2 bonus to offset that -3½ cover penalty".
Successful by what measure, anon?
By every measure, it's by far the best edition.
See I think you're avoiding defining your measure of success so you can keep calling other anons stupid for rationally assuming you meant financial success
I don't care what you think. 5e is the best edition in every sense, not only the financial one.
>5e is the best edition in every sense, not only the financial one
lmao
>rationally assuming
oof
Do you think rational assumptions don't exist? You must lead a very confusing life.
>rationally assuming you meant financial success
you were wrong, who would have thought? keep playing dumb if that's how you cope
No, yeah, anon, I'm still pretty sure you meant that. Usually people do when mention 'success' without specifying the metric they're using. You're just being dishonest. WITHOUT success.
>I'm still pretty sure you meant that
me? lmao who do you think you're talking to, moron? keep coping for as long as you want, just try not to bother me ok?
The lengths you people will go to to defend their bad takes will never cease to amaze me.
whatever you say anon, next time double check who you're replying to so you don't embarrass yourself like this ok? cheers kek
>check who you're replying to
>on an anonymous message board
Where, by the way, it's obvious you're just grasping at straws because your dishonest tactics were transparent and unsuccessful.
>admits to be a moron who can't follow a sequence of (You)s
of course lol
No I follow them just fine, it's just that your samegayging isn't working
>samegayging
and the cope continues lmao, please give me another (You) and show me how unbothered you are :^)
Have as many (You)s as you like. It won't change how utterly unsuccessful your dishonest arguments have been in this thread.
But maybe you'll learn from it so you can be a better shill next time.
>still mad
>can't stop replying
sounds like success to me m8, out of all the 5-6 gays itt who tried and failed you are the only one still coping. can't really ask for more :^)
>can't stop replying
Because you stopped several posts ago, right?
And 'u got mad' is the final, desperate cry of a person who no longer has an actual argument. Since you mention it, I am in fact not mad, but if I was it wouldn't make my arguments any less valid. This may run counter to the toxic irony culture that infests the internet but I actually don't think getting mad equates to loss, anon.
You should try being sincere sometime. Drop the 'no u' and actually try to make an honest argument. I'm sure you'll find it more fulfilling than... this.
>wall of text
yeah I'm thinking mad lol, won't read it tho :^) stay mad
You read it. You're still not fooling anyone.
>5e is the best edition in every sense
Don't go full moron anon
>5e is the best edition in every sense
Critical Role and its consequences have done irreparable damage to the hobby
lolno. 80s D&D was mainstream even in niche markets nevermind that it was in every Walmart in the US. We know that Japan sold 850k copies of the Basic box set a year. That's like one product of some four D&D product lines at the time.
Every single edition of WotC D&D has strictly refused to release their sales numbers for a reason and bundle everything under their MTG sales and Hasbro income so no one can figure out their actual sales of individual lines.
fricking homosexual
wym?
they still have stat differences but they've been re-labelled as cultural and regional instead of racial.
reminder that D&D belongs to theater kids now.
D&D is no longer a game, it's a convenient excuse to get introvert losers to meet socially
introverts are too problematic and aren't invited back, D&D has been gentrified by normalgays and theater nerds.
Being an introvert is extremely endearing to normies unless you're extremely fricking weird.
Sorry BG3 is a LGBTQUIA+++ dating simulator hope you pirated it
Yeah lmao, +1 to STR or DEX definitely felt more impactful then unique racial features, abilities and feats in 5e, right?
3.5 used to have both, though.
It had +2 and -2 thouh.
You're not considering ECL races, bud.
They had them in early access which tells me it was changed at the "request" of WoTC.
Honestly none of it matters compared to the advantage/disadvantage system, which is one of the most broken/unbalanced mechanics in any ttrpg. 5e is the "yes and.." safe space in ttrpgs and is not taken seriously as a ruleset by anyone who has played even a single other RPG. Frick knows how there's not one (Solasta) but now a second game based on 5e rules because I don't see how it translates to videogames.
Is dis/advantage even good compared to other systems in terms of power? I don't know the math, but it's always felt better in other games to just take the big fkat bonuses.
>Is dis/advantage even good compared to other systems in terms of power?
Increased chance of natural 1/natural 20 is pretty massive
I'm not going to type out an essays worth of statistics but having a +2 and re-rolling a D20 with advantage (taking the higher roll) is far more powerful than having a fixed +4 and one roll.
>I'm not going to type out an essays worth of statistics but having a +2 and re-rolling a D20 with advantage (taking the higher roll) is far more powerful than having a fixed +4 and one roll.
Genuine question but do people actually do this stuff when it comes to RPGs? Like, the essay's worth of working stuff out when it comes to things like numbers on dice rolls. It just seems like a lot of work for something that's supposed to be fun.
Or is it more that some people HAVE done that, so you just kind of accept that it's correct what they say?
Yeah but the people who do it are more interested in game design, and figuring out what does and doesn't work can be fun all on its own.
I think that makes sense. I guess my concern is how do you know when a game is made to be played by regular people vs those kinds of game designer people? I mean what I've heard of the Pathfinder games is that they expect and almost require the players to cheese, and know their stats and maths and stuff so as to be able to beat the game.
I've never been any good at those sorts of things. It's not stopped me from enjoying games before, like I've tons of hours in factorio and ksp which both heavily reward knowledge about ratios and physics laws and things.
I guess my other question is, do they enjoy the actual fantasy part of it, or is that just a skin for the maths problems?
no people like the fantasybof it critcrab and other israelitetubers cover some pure kino cringe stories.
posters like the Thaco min/max optimal build homosexual are just insane
dnd autists love to spreadsheet and min max.
it is absurd the level some guides go to.
Advantage/Disadvantage is statistically something like a +/- 5 to the roll, with the added note that it nearly doubles the chance of seeing a 20 or 1
There's a few things like lowlight / dark vision but it's pretty gutted.
the +2/+1 shit is a popular homebrew rule and larian implemented it because theyre moronic
It wasnt dropped in 5e, it was the new one, they're calling it DnD Next or something?
because racial stat bonuses are dumb. what's the point?
To make the races more distinct? How does it make any sense for a gnome to be as strong as a half-orc?
if anything it makes minmaxing homosexuals look up guides and locking class + race combos instead of more playful play. Frick you. You do realize the idea of DnD is to follow the guidebook LOOSELY.
Because certain race/class combos make more sense, moron. I'm not going to play a halfing barbarian to be le quirky.
>Because certain race/class combos make more sense, moron. I'm not going to play a halfing barbarian to be le quirky.
You could play halfing barbarian even with old stat bonuses. +2 to str hardly made a difference.
It's not that easy to create a really bad character in 5th ed.
Halflings had a -2 STR, which means that a half-orc would have a +4 over them, which is a big deal in low levels.
>It's not that easy to create a really bad character in 5th ed
That's a design flaw, not a perk.
You can still play the combo you want though? No one is forcing you to be an orc bard
Yeah, but now it's not different than any other race. It's just cosmetic.
So you're like mad at other people for having fun..?
No, I'm mad that races are mechanically irrelevant now.
I guess I just don’t see the problem
You still have the the race reactivity.
You still have half orc race features darkvision, relentless endurance and savage attacks
Should enemies not be powerful, then?
When you come across a giant, strong dragon or a huge, beefy minotaur or a big, evil satan do you cry to the DM:
>why does the dragon get to be stronger than me? I don't care that his race is stronger, stop minmaxing!
Should all encounters just be all identically-stated beings?
Having internal logic in the world is le hecking problematic
Playing as a wizard of race with racial -2 to int is top flavor. You know you are at disadvantage but overcome it and became smarter than any other in your race. Each time you succeed in a int related roll you are reminded of how you are winning despite the disadvantage. Its something that DM can also use for story. Without the actual stat penalty DM going "wow you are smart for a moron race" is empty since everyone from that race has same base stat line on int as everyone else
>autism
Frick you this whole hobby is build on autism
>To make the races more distinct
Traits cover that.
99% of them in BG3 are trash. Oooh you have a slight resistence to poison. Whoop dee doo.
only even affects those stupid minmaxers and everyone else just distributes points according to how they want to play.
noice. frick those minmaxers. ever coop with a wagie minmaxer. its literally the worst
yeah how dare the minmaxers try to have fun minmaxing in their games! FRICK them lol
nothing wrong with minmaxers until the developers start listening to them
but it's even easier to minmax with the new system
based bootlicker huummm
Stat bonuses are a little dumb racial bonuses in real dnd cover more then games can really. Half the reason a little gnome is a better thief than a half-orc is not because one has better numbers it’s because one is the size of a refrigerator and the other can fit in a sack. Games can only cover so much.
>Half the reason a little gnome is a better thief than a half-orc is not because one has better numbers it’s because one is the size of a refrigerator and the other can fit in a sack
And that was represented by the bonus to DEX, the bonus do defense against large creatures etc.
That’s what I’m arguing against. Tell a DM in real life that you want to sneak around the back of a bar when you’re the only half-orc in 50 miles and you’re built like an NFL linebacker, stats being equal you are not having the same success as the little guy you’re going to knock shit over on accident and people will naturally pay more attention to you because you’re an exotic character.
An appeal to DM is a fallacy, kiddo.
>this guy is big and scary so he’s not good at sneaking
>this guy is small and unassuming so he’s better at sneaking
>also we still need to roll to account for random numbers
It sounds like we’re just back to stat bonuses as long as we’re rolling dice and not living off GM fiat.
At the same time though not having stat traits for different races opens up more variety when it comes to character builds. Rolling gnome barbarian and playing as what's basically an extremely tiny and pissed off midget carrying an Xbox hueg battle axe sounds hilariously fun.
What’s the point of having a choice of race if you don’t have racial bonuses?
>what's the point of roleplaying when I can't have +/- points
Roleplaying is aided by mechanics, it's the entire reason it exists
If I choose a race I want it to have impact, I want being an orc to make me stronger or being a dwarf to make me sturdier, otherwise the choice feels flatter and less interesting
give your orc lots of points in strength then.
I said
>If I choose a race I want it to have impact, I want being an orc to make me stronger
you said
>give your orc lots of points in strength then.
That isn't strength of a result of choosing orc, is it? Try again.
This is what nu-fantasy has been for a while sadly. It's just tumblresque red/purple/green humans with long ears/leaves/horns. It's been watered down into complete slop.
Going by your comparison it seems like an improvement over copy/paste humans.
Ugh, the red tumblr nose
awful
Good point, why even bother having stats at all when I can just roleplay in my head how much damage my weapon does to each enemy. Frick, why even have the game? I could just pop a tab and veg out for a few hours and roleplay the entire campaign story in my mind.
There's nothing wrong with racial stat bonuses and penalties.
>what’s the point
To make races unique?
This. Variant Human (bonus feat AND stats? Wow!) or bust.
Tiefling eboy vengeance paladin with dark urge let's fricking GO BOYS
>tiefling zoomer
you are a massive homosexual
post yours, kings
because of muh racism in fantasy world
race is a social construct little chuddy
stop being racist
make me
Despite my skin being white, I am just as black as an any African.
Black persony John
transBlack person?
because of woke sjw agenda they made races all the same and basically cosmetic only with minor buffs
take your meds
it's pretty obvious this is the case as many articles were made by woke sjw journalists complaining about race in dnd and then articles about how dnd was changing how races are handled ,
on par with how they believe no race can be inherently evil, even though everything is kill on sight for you in the video game
>take your meds
Take your shut the frick up meds you gaslighting ignoramus
Why do YOU think they removed racial ability score differences?
as you can see, no response
wut?
kys Black person
Do you live in a cave or something? They removed every stats bonus from races, scrapped any "negative" wording from the racial traits ("Menacing" and "Primal intuition" for the orcs for example) and published errata to remove the lore that would describe races in negative ways. They scrapped entire paragraphs from volo's guide that described kobold as puny, cowardly and servile.
Orc lives matters
Kobold lives matters
We're all equal.
The racial stat bonuses were removed ENTIRELY due to half orcs having a penalty/lack of bonus to intelligence and you cannot convince me otherwise.
>penalty/lack of bonus
These are two very different things. It's very stupid to group them together.
>These are two very different things. It's very stupid to group them together.
Eh, yes and no. They had an actual penalty in 3e which I'm sure pissed off the 'orcs are just coded as black people!' crowd, and thereafter they simply lacked an intelligence bonus that some other races had. Political correctness zealots ARE stupid people, hence my certainty that this is why the bonuses were scrapped.
Well at least you corrected yourself in a timely manner.
Penalties were removed in 4e.
If we're all equal why does literally every race except humans have Dark Vision? Why not give humans Dark Vision as well?
Because WotC are moronic
Dragonborn and halflings don't either but I can understand why you wouldn't mention something that damages your narrative.
Yeah sorry, the list in the tool tips was so long "half elf, elf, gnome, dwarf, drow, tiefling bla bla" I forgot about the 2 other autistic kids. Give them as well, sure.
we are all the same, anon. and by "we" I also mean fictional magical races from a make believe game. stop being a bigoted racist nazi chud
I like the freedom to play whatever race I want for racial feats or flavor without fricking my stats.
But race is literally irrelevant without the distinct stats and racial feats. It's just cosmetic.
the world reacts to you different. if you only play for stats then role playing is not for you
You should have both.
>everyone should be good at everything they want at all times
Frick you c**t that's not roleplaying. The racial stats pushing you toward or away from certain vocations is party of the fricking role play.
nta, but that's not roleplay, it's just mechanics.
it should be easier for a giant to swing a heavy ass club than a pussy halfing. it should be easier for an elf to work with magic than a dumb orc. doesn't mean it's impossible to be/do whatever you want, but racial limitations/talents ARE part of the roleplay. dumb c**t
What the frick are you talking about, mechanics exist to facilitate proper roleplay. This is why we're not just wanking each other playing make-believe fantasy and making up everything on the spot, because it's not fun. Imagine if I just said
>"ok now I kill the giant with my sword"
And the GM says
>"well actually you have to roll, and the giant is way stronger than you and your weapon is kinda brittle so I don't think you could-"
>"NO THIS IS MY STORY, I'M ROLEPLAYING AND I JUST KILLED THE GIANT"
Why the FRICK are people who have never roleplayed in their lives consider it necessary to give their input on how roleplaying games should be?
rules-lite rpgs exist and you don't get to do what you described in them either
you're one of those homosexuals who reads/watches "build guides" which start with "if you want to play an assassin you should pick halfling for the +DEX", right?
Discrimination over player race is not kosher anymore so that’s definitely not the intention behind it
There are still feats and BG3 has flavor dialogue for situations related to the race if your character. If you pick Drow, or disguise self as a Drow, you can talk through like every goblin encounter because they all have Drow leaders they're scared of.
Racial feats are still there. +2/+1 stat bonuses are just custom now. You can use them to boost "old" racial stats. Or something else.
>Racial feats are still there
Unless you're human
Yeah, have to agree here. Humans pretty lame. Too bad there's no variant human (which is the one that everyone plays anyway)
ASI now correspond with the class you choose
I've read that multiclassing is fricked too and spells you get solely depend on your character level instead of class level, is that true?
Rate my Sorcerer
were you going for the "ITS MAAM" look or is it accidental?
Ma'an out of 10
>t. tomboygay
always knew tomboygays are mostly closet homos attracted to "ma'ams"
>those faces
Elves are so fricking ugly in this game holy shit. In fact every race looks bad. Larian's art direction is truly god awful. Just look at those halflings and dwarves with their hideous misshapen bodies and proportions.
>ITS MAAM
Lmfao I didn’t even see the other 2 ma’am replies
disgusTANG
ITT: Shit no one cares about enthusiasts
Different stats for different races is racism and we can't have that even in a fantasy world because even fantasy worlds must reflect our modern Californian society
no, that's racism in 5e land
Because it would be racist to imply one race is stronger than another
People unurionically started looking at Orcs/Half-Orcs as Black folk and decided they shouldn't have a low Int stat so they just removed all racial bonuses.
I believe this
It did happen. The guy in charge of D&D these days made it his mission to retroactively purge anything that could be seen as problematic through the lens of a turbo-gay neoliberal.
Yeah but that happened long after the decision to get rid of racial stat penalties.
this is true because early access had racial attribute scores but didnt have hslf orcs. they mustve been on the drawing board like
>so uhh half orcs... theyre like black folx... and have +2str -2int and -2cha
Really guys, charcater creator in this game really bad. Only 7-10 presets face for every race. Just look at character creation in Elden Ring. For me. For me, this is a huge minus. I just can't literally do myself.
i know right. how else am i going to make Emma Watson
It's fine IMO. I managed to make a gigachad drow warrior, which I didn't think would be possible since elves are you usually short and dyel in D&D.
>which I didn't think would be possible since elves are you usually short and dyel in D&D.
Half the female drow faces are literal Black women faces. It's obvious they didn't bother much with canon when making them.
I remember drow males being shorter than females in Salvatore's books.
Well, you can make them tall and jacked in this one. I think only the Githyanki don't have a gigachad body preset.
for me it's the very limited choice of voices
>For me.
For you.
While I understand the concept of Orcs being naturally stronger than an Elf, and an Elf being smarter than an Orc for example, theres no reason one specific Elf couldn't be stronger than the average Orc and an Orc smarter than the average Elf. The ability to have any race have any bonuses accounts for this, and isn't that big of a deal IMHO.
What you described was perfectly represented in the old system where the elf could put more points into STR and end up being stronger than the Half-orc despite the latter's +2 STR bonus.
So we're in agreement that new method/old method ends with the same outcome anyway, so whats the issue?
No, we don't. The new system makes the Orcs and elves physical and intellectual equals, which is idiotic.
All the update to racial stats did was put them in players hands for more customisation of their character. DND, for better or worse is about your character being an exceptional freak in a magical world. On top of that, ttrpg rules are made to be flexible, so you can just choose not to implement the racial stats rework implemented in Tashas.
The update to racial stats removed flavor and believable racial difference. You could remove classes altogether and say it puts more customization in the hands of the player, but that's not automatically a good thing, is it? Rules and mechanics exist to add to the experience, otherwise you might as well just toss the rule books and rely solely on your imagination.
>toss the rule books and rely solely on your imagination.
this is what 5e is though. "rule is x and y but you can do whatever you want if you can come to an agreement with the DM :)"
If you're going to play that way then you should just play a touchy-feely indie tabletop game instead, like Dungeon World.
If you're going to play a TTRPG you just shouldn't touch DND full stop.
>theres no reason one specific Elf couldn't be stronger than the average Orc
Based and basedpilled
>theres no reason one specific Elf couldn't be stronger than the average Orc and an Orc smarter than the average Elf.
>than the average
And there's the issue.
If you take the strongest orc and the strongest elf, the orc is stronger.
If you take the smartest elf and the smartest orc, the elf is smarter.
This is represented by the racial bonus. If Orcs get +2 to Strength and Elves get +0,
then if both the Orc and the Elf roll a perfect 18 for their stats, the Orc will be at 20 ergo stronger.
But if the Elf rolls 18 and the Orc rolls a 10, then that Elf would be stronger than what is a very average Orc.
Men are stronger than women but ronda rousey would snap my neck
That's because despite your +2 to Strength, Ronda Rousey rolled much higher base STR than you did.
Which is exactly in line with what I said.
Are you saying anon is an orc and Ronda Rousey is an elf?
-4str
You're literally arguing in favour of race stats though
Race stat bonuses mean an Orc has more strength POTENTIAL than an Elf. With everything else being equal - same training, same diet, comparable luck with genetics, etc - an Orc will be stronger. The Orc has a higher maximum and minimum strength, but within those bounds the Elf's actual ability score can be higher.
traits are more interesting than racial stat bonus
This. Even stats should be represented by traits such as "strong", "nimble", dimwitted e.t.c.
Does BG3 even have traits outside of Night Vision and different Weapon trainings?
Forest Gnome can talk to animals, wood elves and half wood elves have stealth proficency and improved movement.
I have no problem with races and stats being distinct to some extent (although doing it just to appease people who want to play against type is silly), but the specific way in which they have decoupled them is uniquely terrible.
All of the "Human Fighter, Male" posters are in for a rude awakening when they realize that any other race of fighter is objectively superior, because all Human gets you now is combat proficiencies that you'd already earn with your class.
>All of the "Human Fighter, Male" posters are in for a rude awakening when they realize that any other race of fighter is objectively superior, because all Human gets you now is combat proficiencies that you'd already earn with your class.
And what exactly is wrong with this? Why is this bad?
Stat-wise, why do you need to minmax? Is your DM going to autofail every check you try because you didn't have a perfect 18 in every stat? Does it actually matter that your sword does 2d4+1 damage instead of 2d4+2?
Lore-wise, would the human race not need fighters? Should humans just give up being fighters simply because the orc next door is stronger?
>point out the most basic flaw possible
>"it doesn't matter"
well that's swell for you people then.
I didn't say it doesn't matter. I'm asking you why it does matter, either gameplay-wise or lore-wise.
Because their idea, (or Tasha's apparently?), was to express through the rules that humans are especially good at using polearms etc., but in reality it disincentives that playstyle due to what a proficiency actually represents.
"Why in the current model are newborn humans better with polearms than newborn elves?" you could ask, and be back in the same epistemological quandry you were trying to escape.
The real answer is that this is an unsolvable problem because these were player-driven decisions in the design of 3e decades ago. Threads like this are phantom-limb syndrome of people who weren't alive then still feeling the absence of a rational ruleset where nonhumans were intended as rare, socially isolated NPCs, like in LotR.
What are you talking about?
I'm asking why Human Fighters being weaker than Orc Fighters is an issue.
Why was humans being weaker than orcs and issue?
Why was orcs not being playable an issue?
Why was half-orcs being limited to level 10 an issue?
Because people complained enough about it until it was changed. The existence of the complaint has always been the justification.
>All of the "Human Fighter, Male" posters are in for a rude awakening when they realize that any other race of fighter is objectively superior, because all Human gets you now is combat proficiencies that you'd already earn with your class.
You're in for a rude awakening when you realise how shallow 5e is and how little of a difference it makes
>because all Human gets you now is combat proficiencies that you'd already earn with your class.
Akchually you also get +1 skill and a bit of carrying capacity.
That's fine to me, certainly, but you have to admit that it's 100% exactly as arbitrary as the original bonuses, if only less powerful.
My personal solution to all this (which I'm not claiming is perfect) is to always position these things downstream of the world-building, so that the bonuses are purely nurture over nature. An elf raised by humans will know and have familiarity with Human Things, which you have to define prior to building/balancing a system like this.
I do agree that "every human was part of militia at some point" is silly.
how do i get rid of build number in cutscenes?
Buy a better game?
Why does it matter, youre going to play human paladin anyway kek
Can you make a tiefling that doesn't look like a fricking demon?
No, you will roll a nuTiefling.
you can have cut-off horns and make them look very humanlike.
Can I have tiny horns?
>Can you make a tiefling that doesn't look like a fricking demon?
Once upon a time, yes, but now? No. Because magical stuff exists in the setting, the entire face of Faerun has to be a colorful, queer circus with all the subtlety of a marching band.
>Am I moronic?
Yes. I didn't read any further btw.
Why the frick were people so excited for a game based on 5e? 5e sucks shit.
because most people are droneish secondaries buying what the FOMO shill campaign and influencers say
I kind of like the rules, but if I actually wanted to run it I would just pirate the books and table rule the homosexualry out of it.
Which stat can I dump without much hassle as paladin? Dex, Int or Wis?
you can't go higher then 17 in bg3. tt you would dump wis after int. dex is ac.
I was thinking CHA 17, CON 16, STR 13 which leaves 4 points to put into WIS, INT and DEX which are all at 8
INT and DEX can both be dumped, but it depends on your build.
Wisdom is important for perception and insight checks, while INT is only used for knowledge checks (the most useless of the bunch).
>dex is AC
STR paladins will use heavy armor, so it's irrelevant. DEX is just for ranged attacks and initiative, and initiative isn't all that important for paladins because they're more of a damage/tank class.
Make your CHA 16, your CON 14, and your STR 16. A 2-point difference in constitution is only 20 hit points at level 20. Odd scores are wasted scores and contribute nothing of value.
>Odd scores are wasted scores and contribute nothing of value.
I thought I could push these scores through feats later on?
You can, but you only get 1 feat every 4 levels or so, and I don't know if the important feats (like Great Weapon Master) give stat boosts. If you can, then it's okay but you'll be a bit worse at levels 1-3. If not, you will be suffering for a while.
You should still prioritize STR over CON, just because an extra +1 to hit matters a lot more for melee classes than an extra hit point.
I though paladins get to use cha for melee later on? Is that just a warlock thing?
Only bladelocks. That would require a 3-level warlock dip, and it's multiclass homosexualry of the highest order
Oh man I know its gay but it sounds kinda cool
There are feats that give +1 Str, but they generally aren't the good ones. Still it can be pretty worthwhile to get something like Heavy Armor Master as a throw in to get to a 16 Str.
playing a suboptimal race means being behind by 1 on damage and hit chance in the early game and later on you're still 1 feat behind
Pretty big deal if you ask me considering how tight 5e is with bonuses, this isn't pathfinder
Why don't you just deal with the penalty? It's you who decided to play a suboptimal race and class combination.
homie did you just say initiative isnt important?
Not for paladins. Initiative matters for classes like wizards and sorcerers, because something like a web can change the face of the battle.
Melee paladins don't lose out on much if they come in late to the fight, and 5e is a game of drawn-out battles when it comes to melee. One alpha strike shouldn't kill you, and after the first round being last in initiative is about the same as being first.
You are the tank that rolls in and sweeps the opposition away, not the specialist who cuts off the head before the army arrives.
This is pretty true. Monsters can't really rocket tag like optimized pcs can with nova resource dumps.
I'm stuck on the character creator
5e ruleset has the racial bonuses, Tashas Cauldron of Everything doesnt and bg3 cc uses Tashas for cc because it opens up race and class combos. bg3 also has a slight homebrew to it for cc.
>it opens up race and class combos. bg3 also has a slight homebrew to it for cc.
oh I didnt know the classes were locked and you couldnt pick gnome fighter or dwarf bard
you could, its just that some classes and race combos would cap out a 15 for the classes primary stat, and others you could get 17 in.
so? 15 is still superhuman ability score strongest halfling with 15 is respectable. halfling with 17 is just lame mary sue
Without racial bonuses there is no difference in strength between the average halfling and the average orc, no difference in dexterity or constitution between the average elf and dwarf. It's a silly, authenticity-hurting change made in the name of political correctness.
(There's no difference in strength between the average man and the average woman either, but let's not talk about that)
Even with racial bonuses there was never any difference between the strongest of any given race due to hard stat caps, you know, something that's been there since the beginning.
>something that's been there since the beginning.
Nonhumans were intended to have level caps.
A) I'm talking about the AVERAGE members of a race, Joe Orc and Joe Halfling with completely normalized ability scores armwrestling in a bar and being evenly matched
B) If you reach the hard stat caps, sure
C) Some races still need to work harder and use more magical items to get there
Looking at the average in isolation is pointless. You need to examine all aspects. Race has been pointless for stats for all of 5E and the fact that people are now only complaining about it because it's suddenly """political""" is very telling.
It's a stupid decision on its own
Being made for stupid reasons, which is worse
Looking at the average in isolation is not pointless, it's the baseline you measure by. There's a reason 10s are defined as the average scores expected for average people. It's a big part of flavor. And now that 'flavor' says the average commoner orc and the average commoner halfling are equally strong. Which is ludicrous.
>Looking at the average in isolation is not pointless
It absolutely is in this case. You keep talking about averages and the everyday dude in a fantasy game where, by default, you start as an exceptional individual. A whole group of exceptions.
Personally it's even more ridiculous that a heroic halfling can match a heroic half-orc in terms of raw strength.
Are we talking about 3.5E moron? No, so shut the frick up.
Just how fricking dumb are you? Baldur's Gate 1 & 2 didn't use the 5e ruleset you moron
Sure, you're exceptional, but all the unexceptional people provide the baseline for the world. You can't be exceptional except to measure yourself against them - therefore the average matters. And even if it didn't matter for character creation (which it does, to me) you have a setting with halflings and orcs who can lift exactly the same amount of weight. Which is silly. Ability scores were a good way to counteract that. And yeah, they should have different maxes too, but like I said they still require different levels of effort and magical aid to reach the max. Which tracks.
The fact that you bring up magic in a discussion about racial stats a second time reveals the depths of your stupidity. Jesus fricking Christ.
>The fact that you bring up magic in a discussion about racial stats a second time reveals the depths of your stupidity. Jesus fricking Christ.
What the frick? You or some other anon implied racial scores are pointless because there's no difference at cap I'm saying racial scores still matter because they'll alter the amount of work it requires to get there.
And yes it's probably going to require magical items, which function as an equalizer and actually makes it LESS silly for a halfling and orc to be equally matched.
I think you're showing your own lack of understanding, here.
>it's probably going to require magical items
Halfling starts with 15 Strength per the standard array.
Every class gives 5 ASI.
I sincerely hope you don't need me to explain further.
The comment I responded to, whether it was you or someone else, was
>Even with racial bonuses there was never any difference between the strongest of any given race due to hard stat caps, you know, something that's been there since the beginning.
Clearly we're discussing multiple editions, not just 5e's abortion of a rule system. Think before you post, and try to follow the context of the conversation.
This whole discussion has centered around 5E. Stop trying to deflect now that you've been thoroughly blown the frick out.
>This whole discussion has centered around 5E. Stop trying to deflect now that you've been thoroughly blown the frick out.
Let's see:
>Even with racial bonuses
>something that's been there since the beginning.
Yeah, clearly talking ONLY about 5e here
Talking about something that doesn't even exist in 5e? Comparing editions? That's still discussing 5e only.
I sympathize with your embarrassment anon, Hell, I go full ADHD and miss important shit sometimes too. But you're wrong here. Don't blame me for your lack of reading comprehension, instead work on improving it.
5E had racial bonuses and a hard stat cap of 20 for players at the very beginning.
Okay,
>there was never any difference between the strongest of any given race
Clearly is talking about multiple editions, not 5e alone - and if that poster was only talking about 5e he chose his words poorly, didn't he?
And what if I don't give my halfling the maximum strength allowable under the standard array, anon? He'd need magical items to reach the cap then, wouldn't he? More of them, if racial bonuses were in play.
>And what if I don't give my halfling the maximum strength allowable under the standard array, anon? He'd need magical items to reach the cap then, wouldn't he?
No.
Clearly you know more about 5e's stupid rules than I do, so you tell me. If my halfling starts with 8 strength, he wouldn't need any magical assistance to hit 20?
I can see you finally looked up the rules yourself. Glad I didn't have to post any myself.
But enough deflection out of you.
Ah, so you don't want to answer because it destroys your entire non-argument. Got it.
That's what happens when you have no reading comprehension but try to call other posters stupid anyway.
No? All races can achieve the maximum strength score without any magic involved. That's a fact.
That's not what I asked.
Can an ability score that starts at 8 reach maximum without magical aid?
I already told you to stop deflecting.
Deflecting... from the fact that ability score bonuses do have an impact, and magical items are relevant to the discussion because they're necessary to reach an ability cap if you don't start at max?
I mean that's the crux of this argument, how can that be deflecting? First you imply that ability bonuses are irrelevant because of caps, then you call me stupid for mentioning magical items, then you try to fall back on 'We're only talking about 5e though!'. You've been refuted on every point. It's you who is deflecting.
I don't mind legitimately losing a debate, but I won't lose to stupid and dishonest arguments like yours. If you're so desperate to win, employ an argument with teeth.
>the fact that ability score bonuses do have an impact
Imagine thinking this was ever in question.
lol
>Imagine thinking this was ever in question.
So
>Even with racial bonuses there was never any difference between the strongest of any given race due to hard stat caps, you know, something that's been there since the beginning.
Was NOT a flailing attempt to delegitimize the pro-racial-bonuses position by suggesting they don't matter anyway?
You've been deflecting for hours so obviously getting the last word is more important to you than anything. I'll be the better man and let you have it since you're so desperate for it.
>You've been deflecting for hours so obviously getting the last word is more important to you than anything.
No, I'm just participating in a debate that remains unresolved because your poor and/or dishonest arguments have bogged it down in nonsense. I'm trying to refute that nonsense.
>I'll be the better man and let you have it since you're so desperate for it.
Cheers, anon! To the victor go the spoils.
So what you're saying is, halflings have a -1 to hit and damage for the first 12 levels compared to any race with even a +1 Str mod? that doesn't seem like an insignificant penalty in a system where a level 11 fighter only has like a +9 to hit.
early access still had racial bonuses. your gaslight failed
LARIAN IN FULL COPE
LARIAN FORUMS ARE DOWn
how do i unlock the NTR
The real tragedy is that we somehow never got a 4e cprg
isnt dnd online based on 4e?
its 3.5
Neverwinter is 4E
DDO is 3E
Is there a reason to go half elf instead of pure elf?
I feel like I'm half assing it instead of commiting by trying something like a Half elf Drow
do you turn off karmic dice?
Im stuck on character creation and just thinking of refunding. Something just feels off about this game
no your not, homosexual
I am though, i only have 25 minutes of playtime
>only stuck for 25 minutes
I'm stuck for 2 hours
I’ve refunded plenty of games past the two hour playtime, just tell them it barely runs on your computer and you spent two hours trying to make optimize it.
crashes on char creator
no matter if its directx11 or vulcan
god damnit
I killed the ape and the w*man in the tutorial ship but is there like a cinematic way of killing your companions?
>haha le killing spree eks deh
>not brave enough to put XD
Go home my child
Why are all the voices so bad?
Is it your first Larian game?
>Did they do away with stat bonuses in 5e
Yes. Wizards of the Coast are fricking stupid. No doubt it was part of some do-gooder "races can't be evil or characterized in any way!"
So yeah, every Halfling can be just as strong as every Half-Orc because equality even though the greenskin is thrice it's fricking size in weight and muscle
I wouldn't even be playing this shit if there more pathfinder CRPG options out there after playing WotR. 5e is pure trash compared to PF and PF2e
>every Halfling can be just as strong as every Half-Orc
That was the case even when they had racial stat bonuses.
Nope, racial bonuses could push you beyond the limit of other races. Look up 3.5e rules
>True Strike is "spend an action to give yourself an advantage on attack next turn"
Literally why does this spell exist? Just hit the enemy twice
>installing game with gog installer
>it's extremely slow but cpu and ssd are barely being used
>look it up
>it only uses one cpu core
>break Shadowheart out of her pod with brute strength
>yell at ruin looters so hard they just run away
>find a magic book
>break its fricking lock
>somehow still read what's inside
>Shadowheart and Gale approve everything
Such is the life of a 'zerker
>download the torrent over night
>half the time it fails registry check before starting on random different parts every time
>the other half it starts installing and randomly fails do to corrupted files
frick sakes going to spend half a day redownloading it.
whoever responsible for game sizes being such a bloated mess deserves the homosexual bear and eagle cage.
I've been stuck in character creation for 2 hours and I have no idea what I'm doing
Played the game on the Deck for a few hours last night. Console mode changes a lot about the way the game plays. Very cool.
It took me 3 years to figure out how to open the inventory screens though.
Can I play an ice mage in this? I mean exclusively using ice spells.
I feel like I must wear armor as a barbarian the AC granted from CON isn't enough. I'm gonna reroll paladin until i figure this out.
>4 bodytypes
How?
Western pozzed aaa trash.
How the frick did this game sell so well? Why are normies pretending to be excited for it when you know they've never even heard of Baldur's Gate before?
Is ass fricking really that popular amongst normie circles?
it was shilled hard by everyone and the bear sex helped
Truly, normies are Black person cattle.
The israelites are right about them.
Its good and its new, simple as. You dont need to know series to be excited about it.
influences are playing it, it's hot rn in the normiespace
Divinity 2/Larian previous fanbase.
Part of Baldur's Gate fanbase starved for more content.
Normalgay fanbase from AAA advertisement and the bear fricker meme. Divinity 2 had a 100k players peak on launch, why are people so fricking surprised that 6 years later when games are even more mainstream, their next game got 500k?
>Why are normies pretending to be excited for it
It got shilled into being the new FOMO game 70% of normies will play it for 5 hours and be excited for the next FOMO game
It's the new breed of "tabletop players", one that has been able to disseminate itself in pop culture by appropriating the style of marvel movies. It's all jokey, lighthearted psuedo-fantasy with modern slangs, beliefs, social systems, etc. repackaged in an ironic, terrified-to-be-serious delivery of "haha the bard is always horny, the barbarian is a moron, and the rogue is a charming bad boy" noncommittal story telling. Think of the sort of people that go, "I rolled a nat 1 on charisma while ordering coffee", and you'll know the target audience of Baldur's Gate 3.
The new D&D movie perfectly encapsulates this. Lowest common denominator entertainment for mentally unstable adult children
>everyone memeing the game about dickgirls and trannies
>excitedly pirate the game
>no dickgirl companion
>can't even make your guardian a dickgirl
>only your main character
What's the FRICKING POINT OF DICKGIRLS IF I CANT DICK THEM GOD DAMN IT, SVEN YOU FRICKING HACK
Can I see my own character's feet in this game?
So is it better than Wrath?
why would a level 12 adventure be good?
At least in Wrath you fight at a level that matters
High level dnd is trash
>no coop dialogue
Why?
cos you can talk in discord
I mean, no group talking with npc. I cant use my unique choices when somebody else is talking. Shit sucks.
>Odd stat scores
AAAAAAAAAAAAAAAAA
>Want to play warlock
>Wyll origin is the only way to really get your patron integrated into the story
>Can't customize origin character physical features in any way
Huge step down from D:OS2 and that wasn't even a decent character creator to begin with.
>Can't customize origin character physical features in any way
Ouch. I hope mods get made quick to fix that. They should be bound to having story-specific things, like Astarion's back shit, I guess, but everything else as customizable.
Yeah I don't mind Wyll's stone eye and face scar but I was hoping I could change his hair and skin color.
if they removed racial bonuses at least they could had kept favored class. or make it that you can opt to do +2/+1 for +1 level adjustment
That'd be an awful tradeoff.
yeah but that tradeoff would only affect orc wizard donut steels
im getting fultered by this game very hard.
i cant cope with how boring the combat is, i would just turn it off completely if it was possible.
also the graphics are fricking with my head - its so inconsistent.
the faces look high quality, the everything else looks like a mobile game.
i think i will get filtered real soon and uninstall it.
>also the graphics are fricking with my head - its so inconsistent.
>the faces look high quality, the everything else looks like a mobile game.
Yeah, honestly all the characters look unappealing to me
>buys a game with 5e as its combat engine
>surprised the combat is dull as frick
I'm not sure what you expected, anon. They were very clear about the mechanics of their game, and the writing was on the wall for them to be boring as shit.
>5e
is this supposed to mean something to me?
its a computer game, i expected it to be fun, but im getting filtered by how boring the combat is.
BG games have traditionally always been based on D&D rules systems. Larian chose 5e, the edition widely known to be designed for turbo casuals and normies. And even if D&D means nothing to you, EA has been out for literal years, so...
>EA has been out for literal years, so...
what are you talking about?
EA the company?
My homie, are you actually moronic?
yes i am.
now tell me what the frick are you talking about?
EA is early access. The first part of the game has been available to play for a long time, giving you plenty of heads-up about the shit combat.
anon this game was advertised to me a few days ago.
i pirated it, im playing it right now, and im getting filtered by the shit combat.
all i wanted was to ask if i can somehow avoid the boring combat or make it not turn based or something.
shit is beyond boring right now.
Are you asking if you can turn off turn based combat in a turn based dnd game
>Are you asking if you can turn off turn based combat in a turn based dnd game
yes, thats exactly what i am asking.
i remember playing a few other games some time ago that had the option of turn based combat or semi-turn based combat or something, whatever its called.
>you cant change it in BG3
yeah im filtering myself from this game. i cant cope with how boring it is.
thanks for answering my questions, lads!
have a nice and pleasant day : )
No, that's the way combat is and how it will remain, because that's how the system the entire game is based on works
>Larian chose
Wizards of the coast refuses to grant their license for anything but their lastest edition.
Larian didn't have a hand on that
They did frick up the implementation of a lot of shit like prone ending your turn + breaking concentration, reducing CC spells duration by 90% and others
Isn't there SRD?
I don't know how tethered to the BG license the use of a certain edition is, but Larian could've also just used a variant of the DOS system, which is infinitely more interesting and engaging.
>have 18 wis
>pretty sure I have proficiency in perception
>keep failing perception checks
I'm getting pretty upset.
I died in the very first area of the game.
I raptured one of those brine pods then continuously walked over it to get to a chest
Am I blind or is there no Dodge action?
nope. the closest is diengage.
Try ending a turn with a standard action available.
I honestly would've preferred DOS2 combat. It's far from perfect but it could be okay
5e is unbearably horrible and boring
Like it's actually so fricking awful
Bros how do you cope with this, every time I interact with the system's mechanics I want to kill myself
games riddled with bugs, crashes, glitches, things missing, saves not working
they shouldve waiting the 2,3 weeks
with releasing it early they put q&a in our hands basically
been playing for 9 hours. no crashes, no fps issues, no save issues. only thing I noticed is occasional black flicker on certain objects but that could be that they haven't released a game ready gpu driver yet.
>hey haven't released a game ready gpu driver yet.
there never will be any
game is sponsored by nvidia gameworks so its definitely getting one prob this week.
no , the games been out in ea for years, nvidia will not release another driver if the game has already been """""""out""""""" for 2+ years
minecraft was in ea for years and it still gets driver optimizations patches both from amd and nvidia. this game also runs on vulkan like emulators do and they release new opengl/vulkan modules/fixes each driver.
Uhhh... Shazamsissies... it keeps going up again...
Imagine wasting 60 bucks.
Wasting?
It's a proper RPG in a world that's sorely lacking them.
I bought 7 copies, one for each chud who called me a "troony Black person homosexual" yesterday. Sorry not sorry.
If I call you a troony Black person gayot a few times now will you buy more copies? What's your maximum? What's your gaming budget?
>Me and my friends all play origin characters
>Our characters never speak to each other
What the frick?
E MERSION
>Be me
>Orl-Blork, half-orc
>Broken tusk, broken face, broken race
>Ugly, smelly, intimidatingly tall
>Born missing half my brain
>Working in a maid cafe because in nu-DnD the world roleplays for my character, not the reverse
I'm sure all the 5e npcs are very happy for your orc maid, anon!
And the unplayable characters in the setting, too.
That fricking down down by the river song is stuck in my head after spending hours on the character creator, goddamnit.
I wish it was stuck in my head BUT THE GOD DAMN GAME DECIDES TO CRASH EVERY TIME I TRY TO CREATE A CHARACTER
>When choosing Bard instruments the background music in character creation changes to the instrument selected
That's cool.
Use Vulkan:
>GPU at 80+°C.
Use DX11:
>GPU at 70°c stable.
What did Nvidia mean by this?
frick you gives us your money
also lol at the spergs. this thread has absolute dog shit streamer tier opinions.
thanks for the fantastic read.
Did Larian fix Storm Sorcerer? How does it compare to doing a lightning Draconic Sorcerer?
Probably worth since draconic resilience is just mage armor and aid.
But chaos is too good for tides of chaos being advantage on whatever the frick you want and le xd epic random in encounters.
>Critical fail skill checks
Isn't this literally a moronic thing DMs do that isn't reflected in the rules at all?
Yeah that's a CRism. Nat 20s and 1s on skill checks aren't supposed to affect the outcome except numerically.
You are only supposed to be able to critically succeed or fail attack rolls and saves.
WE'RE SPENDING MOST OUR LIVES
I like the game so far, but character options are so fricking poor compared to Pathfinder its frustrating
let alone its DnD 5, its pure barebones. I understand why everyone goes multiclass atm - since its only option to somehow customize char at all
There's so much shit on the hotbar is all of it really useful?
no
Very important question: are there Scythes in this?
yes. but not in a way you want
Can you respec the way you look?
nope. you have to reroll.
My PC is breathing really heavily while playing this game, is there any useless option that takes more energy than others?
It almost certainly has a memory leak right now.
Is there a trick to kill Zhalk quick and easy on the release version.
I trip dipping the weapons in fire but got fricked after the mindflyer dies
Just buff the squid.
Shadowcute can cast shield of faith, throw on whatever else u got.
Why does the game keep eating disk space when running?
Because they're trying more and more to appeal to normie morons anon, it's always been the answer. Now you go a race just for aesthetics or some shit racial "oh wow darkvision 12m like everyone else! oh wow darkvision 24m HUGE CHANGE! oh wow i get 1 shitty minor spell or cantrip, insane"
removing stats from being tied to race is insanely stupid
anyway, all that matters is you can disable armour from showing whilst still having its bonuses equipped, then take off your casual clothes and walk about naked the whole game. kinda weird that nobody comments on your futa devil wiener hanging out in every convo but hey
Kek funny how everyone is talking about thend rules, yet the game is in such an atrocious state with a reddit bug report thread well over 1.2k comments
But no its the best game yet! 95+ point!
jesus christ
1200 comments is hardly anyting for a game that had 400k peak players
>Am I moronic?
you are playing bg3
>m-muh racial asi
anybody complaining about the asi being assignable is a nogames moron
in tabletop people roll for stats so everyone just plays with high ass stats making the locked racial bonuses a mild early level annoyance until your first assignable asi at level 4
in bg3 where we use point buy and thus have worse stats by default race locked asi's would feel fricking atrocious because the early game could potentially become much harder.
This is ultimately why racial asis were changed, because literally all they did was be an unnecessary annoyance. Assigning your own stats is a defacto homebrew rule people would run with, wotc just decided to print it into an actual book.
anybody genuinely complaining that dragonborn aren't locked into +2cha is a straight up moron who's never played actual d&d in his life
>b-but it makes races distinct
no, it doesn't you homosexual moron people don't pick half elf because of its stats but because they do not need to sleep
people didn't pick human for its stats but because it got a free feat.
Stupid deluded c**t
>in tabletop people roll for stats
People use pointbuy since 3e.
people roll because it's the only method to start the game with 18 in a stat
people rarely point buy irl
>it's the only method to start the game with 18 in a stat
With 3d6 you'd have to roll quite a lot to get even 16.
no, you don't it's not uncommon to roll 18s at all, people also don't actually roll because it's random they "roll" their stats 3 times and take the best results because most games are played amongst friends who don't care about making the game a bit easier
>rolling 3 times 6 is not uncommon
>1/216 odds are uncommon
Even if you roll 3 times for 6 attributes it's still uncommon.
anon, you roll 4d6 drop the lowest, you roll for every stat, you do this 3 times for each stat.
the odds of getting 18 are extremely high
>the odds of getting 18 are extremely high
Give me the exact odds then.
its 4d6 drop lowest.
It is possible to get 18 with point buy but only as a vuman with a half feat.
Which is why vuman was by far and away the single most popular character race until tashas.
Variant Human was the most popular because of the free feat.
Point buy isn't even in the PHB.
actual genuine nogames alert
nobody point buys they roll or do standard array
>esl samegay strikes again
Frick off
>I have no argument so I'll call him an esl
ok but you're still a nogames moron flailing at nothing
No we don't. That's soulless video game homosexualry.
>People use pointbuy since 3e.
Video game slop
Still better than 5e.
>anybody genuinely complaining that dragonborn aren't locked into +2cha is a straight up moron
'locked into', implying it's a bad thing for races to have a natural advantage or disadvantage in certain attributes
If we extend that argument, can't we also suggest that elves being 'locked into' not needing sleep is similarly bad?
>'locked into', implying it's a bad thing for races to have a natural advantage or disadvantage in certain attributes
it is
>can't we say human and half elf being ridiculously op is also a problem
it is but that's a whole other can of worms
I think it's a case of agree to disagree then, but thank you for being consistent.
>meaningful differences are different forms of rest, extra appendages, resistances, that kind of shit. literally anything but 'number go up.'
Those are more meaningful mechanical differences, sure, but stat differences are still a great way to represent physical and mental differences between races. 'Numbers go up' isn't inherently bad, especially if those numbers are important to both mechanics and flavor.
It's simple, straightforward and effective - Orcs are stronger than humans. Orcs are much stronger than Halflings. It doesn't need to be deeper than that. Yet removing it immediately makes the world less believable, because the halflings and the orcs are, all else being equal, suddenly of equal strength.
It's also politically correct nonsense.
>'Numbers go up' isn't inherently bad
yeah it is. it's gay as hell.
>orcs are stronger than humans
says fricking who?
>yeah it is. it's gay as hell.
So why are you playing RPGs at all? Why aren't you just sitting around a table telling stories without rulebooks that emphasize numbers and numerical gain?
>says fricking who?
Innate physical characteristics?
if you want to frick with numbers then "play" with a calculator you fricking nerd.
stat changes are boring/lazy.
meaningful differences are different forms of rest, extra appendages, resistances, that kind of shit. literally anything but 'number go up.'
>resistances
Imagine talking about stats being meaningless then pretending "wow i slightly resist one of like 12 different damage types, SO IMPACTFUL" lmfao. Resistances are more meaningless than most things
it's for the roleplaying you dipshit, like immunity to poison and being the only party member that doesn't get knocked out from spiked drinks.
>it's for the roleplaying you dipshit
Shut the frick up and go back to theatre homosexual. d&d is a wargame, it is about combat, loot, experience, rolling dice and having a laugh. It is not about your homosexual rp sessions where you put on funny voices and act like a clown making everyone cringe and spending entire sessions doing nothing in some fricking inn trying to hit on npcs. Get the frick out
>d&d is a wargame
lmao
holy fricking ignorant
imagine being so fricking WRONG about literal decades of gaming history...
lol... just lol...
please go read gygax 🙂 wargame now and forever, only women and homosexuals like the endless rp cringe shit, which is why all that was added to try and bring them in as customers despite gygax not liking it.
>says fricking who?
says the fact they are inherently taller and wider due to their fricking race, and due to their culture which amounts to fighting shit all the time.
what next, you gonna question why dragons are stronger than sparrows? moron
>it's for the roleplaying you dipshit
That's quite a coincidence, the ability bonuses are for roleplaying too!
wrong.
>wrong.
?????????
So one race being better than another race at certain things, but worse than others, has no impact on roleplaying whatsoever. Got it.
tell me you havent played dnd beyond 5e, without telling mecyou haven't played dnd beyond 5e
Not him but if you give people a choice between a small ability score/to hit/AC upgrade and a resistance they are always going to take the number bonus, resistances are mostly for flavor if you're not using spells to grant the one you actually need at a given time.
>Why are you gatekeeping
>Why don't you let the women and homosexuals in
leftists are cryptoracists who think black people are orcs and israelites or goblins, that's why they removed all racial bonuses and penalties, since we are all one race and everyone should be equal :^)
so yeah this happened because they can't tell the difference between fantasy and reality
>leftists are cryptoracists who think black people are orcs and israelites or goblins, that's why they removed all racial bonuses and penalties, since we are all one race and everyone should be equal :^)
so yeah this happened because they can't tell the difference between fantasy and reality
Yes, specifically because of deciding that orcs and goblins are representative of blacks and israelites but also more generally they just abhor the implication that a race or sex can have any kind of advantage (unless it's black people or women being better at things), and they will do anything they can to erase that very notion from our collective understanding.