>and they said the remake isn't soulless

>and they said the remake isn't soulless

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  1. 11 months ago
    Anonymous

    >fatigue system
    it was just a shitty status affect that made your party overall weaker after some time that's it

    • 11 months ago
      Anonymous

      No it was the core of the game

    • 11 months ago
      Anonymous

      I thought it did a good job of telling you it's time to take a break from dungeoning.

  2. 11 months ago
    Anonymous

    >Removes shit that no one liked in the older games
    >soulless
    I bet you cried like a b***h when they made skills easier to transfer between fusions too

    • 11 months ago
      Anonymous

      >fatigue system
      it was just a shitty status affect that made your party overall weaker after some time that's it

      the point of fatigue was to make balancing out your normal life with shadow hunting essential, anyone who found that annoying was just playing like a dumbass probably doing 50 tartarus floors in a day

      • 11 months ago
        Anonymous

        Why would I worry about fatigue if I can just do all the necessary grinding on the night before a full moon and use all my other time towards building social stats and raising social links?

        • 11 months ago
          Anonymous

          Same reason why you're forced to spam the tactics menu in every fight just to gamble on which move each party member is going to use: P3 is a shit unpolished game
          A remake could have fixed the fatigue mechanic, but since the devs are incompetent, they just straight up removed it

  3. 11 months ago
    Anonymous

    Fatigue was nothing once you knew how to manipulate it.

  4. 11 months ago
    Anonymous

    >Remake team is a bunch of fatluses that got mad at the original game's mechanics instead of understanding how it was integral to the balance and incentivized mixing up teams
    lol

    • 11 months ago
      Anonymous

      Good, the original mechanic was fricking shit. This isn't even about old good new bad, it was simply an annoyance you could sidestep and anyone who didn't know how had a worse time because of it. It's archaic and should be removed.

      Go ahead and spout "filtered" because it's all you know how to do, you know I'm right and you're just being a contrarian for the sake of it.

      • 11 months ago
        Anonymous

        You were filtered. Management is built into the game, and you're a gay.

        • 11 months ago
          Anonymous

          Doesn't look like it's built into Reload, bud.

          • 11 months ago
            Anonymous

            Which is why it's casualized for P5 babbies

    • 11 months ago
      Anonymous

      I played the whole game with the same team specifically because of fatigue
      Once MC gets it grinding becomes a chore because you take more damage

    • 11 months ago
      Anonymous

      >homosexualer deluded themselves into thinking a poorly thoughtout and unbalanced mechanic that only served to bog down progression was in fact good
      >is now mad at the developers who know better than him, and removed the shit mechanic.
      So basically if persona 3 had a mechanic where there was a 1/1000 chance that if a character got hit they were killed or injured and couldnt be used in the game anymore, youd call it genius, suck its wiener and pretend it somehow tied the game together.

    • 11 months ago
      Anonymous

      >how it was integral to the balance and incentivized mixing up teams
      This, P3 was the one rpg where none of the party members were benchwarmers because the least used were essential in cleaning up an entire Tartarus block in one night.

  5. 11 months ago
    Anonymous

    fatigue was redundant as frick
    sp already does the job limiting your progress in one visit

  6. 11 months ago
    Anonymous

    fatigue never mattered past the first month or so

  7. 11 months ago
    Anonymous

    >that UI
    I fricking HATE persona 5

    • 11 months ago
      Anonymous

      P5 is their best game, cope

      • 11 months ago
        Anonymous

        i think it looks good, they just need to align buttons properly
        revolver cylinder as background instead of flat circle would be cool too

        I hope you kids get hit by the school bus.

        • 11 months ago
          Anonymous

          >best combat
          >most indepth fusion system
          >demon negotiations from the OG games back
          >social links that actually do shit

          Imagine hating good video games because they're popular.

    • 11 months ago
      Anonymous

      i think it looks good, they just need to align buttons properly
      revolver cylinder as background instead of flat circle would be cool too

      • 11 months ago
        Anonymous

        I miss the revolver being the context of why the menu existed, I understand the redesign from a menu to hot action keys like in P5 is an easier form to interact with the game in a genre that is nowhere near as popular with the wider masses so I am not mad with the devs for going that way

        I am mad about how mid this fricking looks, at least P5's and the Memento game have way better art attached to the floating hot keys, this looks like soemthing I would shit up on Adobe Ilustrator in a few minutes after watching a tiktok tutorial

  8. 11 months ago
    Anonymous

    Fatigue was important in the first game to prevent you from grinding to level 99 in the first tartarus visit
    Now that there's no fatigues, I'll grind to level 99 in my first tartarus visit and proceed to complain that the game is grindy shit because it does nothing to stop you

    • 11 months ago
      Anonymous

      hey moron
      you could do that with fatigue too
      you fricking moron
      you just didn't know how because, again, you're a moron
      moron

      • 11 months ago
        Anonymous

        Your party members leave the party if you go back to the first floor to fuse
        You're more likely to get game over'd

        Meanwhile no fatigue means auto battle for days with zero risk of dying, save scumming, max fusion

        I'm ok with them removing the fatigue mechanic as long as they don't take it away from the hardest difficulty

        • 11 months ago
          Anonymous

          >Meanwhile no fatigue means auto battle for days with zero risk of dying, save scumming, max fusion
          So like any RPG?

          • 11 months ago
            Anonymous

            Yes, the devs turned P3kino into dragon quest rehash #3258772395798. Might as well just give me a way to completely skip the gameplay and turn it into a dating sim game at that point since the gameplay is unsalvageable

      • 11 months ago
        Anonymous

        Not everyone is a homosexual autist like yourself, who exploits the mechanics to make the game easier. This remake should have double downed on fatigue, and made it unavoidable.

        • 11 months ago
          Anonymous

          >homosexual autist
          oh, you mean the one crying about a mechanic that is now gone and nothing they do can change it, but they still piss and shit themselves on Ganker? That autist (you)?
          LOL

    • 11 months ago
      Anonymous

      fricking persona youtube fans man

  9. 11 months ago
    Anonymous

    The whole thing is a Pokemon tier shitshow with everything that might make a player slightly uncomfortable stripped away. Wouldn't surprise me if they rewrite Yukari to be more likeable.

    • 11 months ago
      Anonymous

      yeah haha i hate when video games are accessible at no cost to the experience it really sucks

      i swear to god you fricking purist homosexuals will shoot yourselves in the foot just for the hell of it, go "oh man this really hurts", then bring out the hacksaw to take the whole leg off

      • 11 months ago
        Anonymous

        >no cost to the experience
        Frick off moron. Things like fatigue and lack of party control are a part of what makes P3's experience and not one of the dime a dozen feel good JRPGs where you can just mindlessly press confirm until the game beats itself.
        Why don't we just remove the calendar? If hindering the player is so abhorrent why not let people do any social link they want at any time? Wouldn't want someone to feel slightly bad that the missed something.

        • 11 months ago
          Anonymous

          >Things like fatigue and lack of party control are a part of what makes P3's experience
          You have gone off the deep end and mistaken inconvenience with quality. The latter half of your post is intentionally ridiculous and a complete strawman you cooked up to sound smart. I fricking hate P3 fanboys so much it's unreal. Some of the most unreasonable, talking-to-a-wall motherfrickers in any fandom, up there with Demon's Souls fanboys. Holy frick dude get some perspective.

          • 11 months ago
            Anonymous

            What is the difference between changing the game to allow any social link to be done at any time and changing the game to allow any character to be controlled?
            Both are huge fundamental changes that drastically effect the feeling of the game.
            The only argument you seem to have is that you personally like some mechanics and dislike others. Which begs the question why not play one of the many many many JRPGs like that instead of shitting up an existing one.

            • 11 months ago
              Anonymous

              No one is shitting up an existing one. Go play the original P3. Reload isn't out yet for anyone to shit up.

          • 11 months ago
            Anonymous

            >inconvenience with quality
            The fricking point of games is to overcome an obstacle of some kind. Watch TV if you never want to be "inconvenienced".

            • 11 months ago
              Anonymous

              No, I think I'll play P3 Reload instead and you can't do anything about it. Think in black and white media terms all you want, it's not going to ever mean anything.

  10. 11 months ago
    Anonymous

    Seeing Xbox buttons on a Persona game is still insane to me
    nice

  11. 11 months ago
    Anonymous

    I don't mind fatigue being removed
    The real question is can you still screw up social links

  12. 11 months ago
    Anonymous

    Fatigue is whatever but if they add party control it's ruined.

    • 11 months ago
      Anonymous

      They added it already.

    • 11 months ago
      Anonymous

      oh boy, it's strange journey redux all over again
      what are the odds of them getting rid of the social link schedules and making them available without restrictions like in P4-5?

      P3P

  13. 11 months ago
    Anonymous

    If they do this (soulless, btw) they also have to remove automatically healing when returning to the lobby, else you can grind infinitely.

  14. 11 months ago
    Anonymous

    I just want them to remove mandatory romance when you're leveling up female SLs.

  15. 11 months ago
    Anonymous

    Useless mechanic that basically stops showing up after the intro.

  16. 11 months ago
    Anonymous

    Lets be honest later on this had no effect anyway. It was only really present for 3 dungeons

  17. 11 months ago
    Anonymous

    >anything in life changes even slightly
    >this board: I'M FRICKING PANICKINNNNNNNNNNNNNNNNNNNNNG

  18. 11 months ago
    Anonymous

    >Remake addresses the biggest problem with the dungeon crawling aspect of the game that artificially, annoyingly and arbitrarily forced you to stop dungeon crawling
    >Hurr durr soulless
    Kay why ess, moron.

    • 11 months ago
      Anonymous

      Don't forget it was already addressed in the PSP port

  19. 11 months ago
    Anonymous

    >grab random game
    >remove core mechanics
    >resell it

    Can't wait for P5gays to shit on their second SMT game

    • 11 months ago
      Anonymous

      But they removed this to make it easier and more liked by P5gays

      • 11 months ago
        Anonymous

        Yes. but fatlus don't realize that without all of those mechanics, P3 is just shittier P5
        Like, what the hell does P3 does unique compared to P5 now? Shadows are objectively less interesting and fun than demons and they are copy pasted throughout the game. Tartarus is absolutely bland compared to P5 dungeons. Social links don't give unique bonuses like P5 confidants. The fatigue mechanic in P3 at least gave the game some soul, but now it has nothing.

        >wait until night before full moon
        >grind to your heart's content since you can't get tired
        wow, so hard to exploit.

        Yeah, it would be great if the remake fixed and improved some mistakes from the original game instead of simply fricking everything up

  20. 11 months ago
    Anonymous

    Fatigue was a good mechanic and I'm tired of pretending it's not.

  21. 11 months ago
    Anonymous

    persona 3 gays go like
    >DUDE, this mechanic is great, so what if I had to follow a step-by-step guide to beat the game

    • 11 months ago
      Anonymous

      >persona 3 gay
      >DUDE, this mechanic is great

      >casual tourist gay
      >I had to follow a step-by-step guide to beat the game

      • 11 months ago
        Anonymous

        They are the same person, you have to be fricking stupid to defend some of the Persona 3 design choices.

  22. 11 months ago
    Anonymous

    >wait until night before full moon
    >grind to your heart's content since you can't get tired
    wow, so hard to exploit.

    • 11 months ago
      Anonymous

      Honestly, if I had the slightest intention of playing this again, this would count as a positive just for wasting less of my time.

      • 11 months ago
        Anonymous

        absolutely, when I played P3 I only went to Tartarus on that night because frick fatigue. Removing it is an improvement.

  23. 11 months ago
    Anonymous

    I don't get why Ganker is so attached to fatigue, it was a pointless mechanic, they could have accomplished the same thing by just not giving free healing every time you return to the lobby so you have to manage your sp and when your sp is low you leave tartarus and return another night.

  24. 11 months ago
    Anonymous

    NOOO NOW THAT FATIGUE IS GONE I CAN JUST FORCE MYSELF TO USE THE SAME TEAM AND FORCE MYSELF TO JUST GRIND TO LVL99 EARLY FOR SOME REASON

    • 11 months ago
      Anonymous

      >FOR SOME REASON
      The reason is, P3 is built around revisiting Tartarus multiple times to grind. The fatigue mechanic is a way to prevent you from grinding Tartarus in one single day
      So, you have to choose between wasting days on Tartarus to make the next full moon boss easier or focus on raising your social stats and social links.
      Without fatigue, the game falls in the same pitfall that P4 and P5 fell: you have no reason to not just clear the entire dungeon in one single day.

      • 11 months ago
        Anonymous

        see

        I don't get why Ganker is so attached to fatigue, it was a pointless mechanic, they could have accomplished the same thing by just not giving free healing every time you return to the lobby so you have to manage your sp and when your sp is low you leave tartarus and return another night.

        Fatigue is a poor implantation of what's much better served by simple sp management.

        • 11 months ago
          Anonymous

          Restoring SP is far better than Fatigue.
          Managing SP simply consists of doing normal attacks as much as possible which is boring.

          • 11 months ago
            Anonymous

            >Managing SP simply consists of doing normal attacks as much as possible which is boring.
            seems like a good reason to leave tartarus and come back another day to me

      • 11 months ago
        Anonymous

        almost like this is a good thing because seeing all the content in p3 is stupidly strict

        do NOT respond saying that you can just do it by playing the game again, that's not acceptable for such a long game

        • 11 months ago
          Anonymous

          You are not seeing all the content in P3 regardless
          You're also begging to use a guide since FES was extremely strict on getting all social links, even with minimal tartarus visits

          >Managing SP simply consists of doing normal attacks as much as possible which is boring.
          seems like a good reason to leave tartarus and come back another day to me

          No, because I can still do normal attacks just fine. The main problem of this would be dying since I have no SP to heal, however, you can just bring a bunch of healing items from outside to negate the need to use SP to heal. Unlike SP items, you can buy HP healing items right from the start of the game
          Not to mention that SP managements stops being a complete non issue early on in both P4 and P5. In P4 you get the israelite fox which completely negates the mechanic and invigorate accessories / persona skills in P5.
          P4 golden and P5 royal even went further full moron with SP
          >management
          Golden refreshes chests so now you can even farm SP items in the very first dungeon just by playing normally while P5 gives you infinite ammo, allowing you to trigger all out attacks even with 0 SP

          Sorry anon, but as someone that played all the games except portable, that shit reeks, fatigue is still the single best party management mechanic

          • 11 months ago
            Anonymous

            it's like you're forcing yourself to have a miserable time by playing the game full minmax which you've already called boring without fatigue to keep a leash on your autism

            • 11 months ago
              Anonymous

              No, I'm just playing the game correctly
              Days are a precious resource in the P345. Why shouldn't I just grind as much as possible to save those days?
              P3 gives me a grind timer that I'm forced to respect and balance the entire calendar mechanic round it. P4 and 5 tell me to grind until I beat the boss or send the calling card

              • 11 months ago
                Anonymous

                >P3 gives me a grind timer that I'm forced to respect
                "forced to respect" is an odd way to phrase "forced to acknowledge but can easily ignore"

              • 11 months ago
                Anonymous

                Considering how much casualtards hated the fatigue mechanic because it made the game too hard for them, I don't think that "easy to ignore" is the correct term here

              • 11 months ago
                Anonymous

                no anon it certainly is and i don't give a frick what the lowest common denominator thinks is hard for them, i care about the game being pointlessly inconvenient when it doesn't make a real difference in the first place

                p3/4/5 are all the same shit and the only different is that 4 and 5 stop pretending they are some kind of hardcore time and resource management rpg and just say yeah you can go grind it out if you want instead of trying to make you think you can't

      • 11 months ago
        Anonymous

        >The fatigue mechanic is a way to prevent you from grinding Tartarus in one single day
        SP drain does that just fine and not having severe autism does that just fine

  25. 11 months ago
    Anonymous

    >Removing all the shit that made the game worse
    Unfathomably based, instant preorder from me

  26. 11 months ago
    Anonymous

    oh no my autism will not be contained anymore and i'll ruin my playthrough by forcing myself to over-level or forcing myself to never mix up my team. the game is now ruined because i'm gonna ruin it for myself for reasons only known to my subconscious

  27. 11 months ago
    Anonymous

    Well, wrap it up boys, apparently "remake" these days means to homogenize any element that made the original what it was, boy sure cant wait for the new added festival/fanservice/hot spring events to fill up 5 consecutive days off my calendar since the "newly added content" has to be put somewhere so you dont get TOO MUCH free time, god forbid you actually need to TIME MANAGE in a series known for TIME MANAGEMENT.

    • 11 months ago
      Anonymous

      go play the original you fricking turbo sperg

  28. 11 months ago
    Anonymous

    >uhm is that a reference to a body part I don't like?

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