There are limits to everything. With 10+ years between releases you can't keep a feedback loop, players will have no way of knowing in which direction the sequel is going and the devs might work all that time jerking off on moronic ideas.
They are, but for a different reason. Also KH3 is a perfect example of a game that took too long to be released and got mixed reception in due to a large part of it. Even if the new Elder Scrolls was great, any shortcomings would have people more enraged about it than they would be otherwise.
Yea no shit that wasn't for gamers that was a call for game devs to send in their resumes. Essentially no development work is done if you only see a small CG trailer
I have a PC Gamer magazine from 1997 where Todd talks about how successful Daggerfall was and how they're already making two sequels, Tribunal and Oblivion
Hopefully not, I'd rather have one province, but actually on a big scale daggerfall style this time.
All of tamriel would be lame, because unlike space which is mostly empty, Tamriel is full of known cool locations they need to take their time to make justice to.
What is your point? They only revealed that they are going to make it because people constantly asked if there was ever going to be another one.
Full production doesn't start until Starfield is released.
fallout 76? Would say fallout 4, since its been basically stuck at 11,3 million.
What im saying is that Ps3 and PS5 were responsible for like 70% of bethshed sales. And I hope that it sell less then 5 million during it first week.msvxj
The industry just moves at a snail's pace now. Bioshock 1, 2, and Infinite came within the space of 6 years, and that was with numerous delays. Insane to think that an industry shifting series can all exist in one generation of consoles. Whereas TES skipped an entire generation(maybe two), and fallout will as well.
For me, it’s how Final Fantasies VII - X were basically rapid fired on yearly basis and yet all of them felt properly finished projects. And what about Rockstar: GTA III to SA in span of 4 years, now they’ve skipped one gen and will release most likely on tail end of current one.
How can they sustain this pace of development, though? The industry has exploded in terms of sales, but surely releasing one game where you would once release 4 and spending 5-10x the money isn't a sustainable model. Then you have studios like Ubisoft rapid firing mainline entries in their series and still selling 10 million copies a piece. Frankly, who would have been upset if GTA6 had been a glorified RDR2 mod and came out two years ago? We didn't mind when they did it with New Vegas and Bioshock 2 or any other sequel/spin off released from 2004-2010.
>will be another 5 more years before Todd says anything about it and if he does it will be another 5 more years for a release
This shit better be 100/100 masterpiece I won't expect anything less from such a long development time and I might be dead by then
Throwback to the time some moron anon tried telling me that the game being in “pre-production” meant that it was ready to get printed to discs and they just haven’t started distributing it yet.
God I hope that guy was trolling. For his sake
Anon, I have traveled back in time to let you know Elder Scrolls VI will not release until you buy a Collector's Edition copy of Starfield on both Xbox and PC.
I'm actually angry that Bethesda made a giant open world nonlinear Terminator game with free roam and vehicle combat, but its sheer ambitious scale is crippled by fricking 1991 graphics when even Daggerfall level ones would have been a massive improvement
I wonder how much of an impact Starfield’s quality will have on the sales of TES6?
If it’s utter dogshit then will fans lose all hype for Skyrim 2? Or is the hype train made of adamantium?
Will 15+ years between releases be all that it takes to crush the hype?
Skyrim 2 is unsinkable. Marvel released 3 consecutive movies that underperformed, with one completely tanking, then immediately "recovered" GOTG3. Sequels to insanely popular titles are the guaranteed moneymaker. Sequels to insanely popular titles like Skyrim where the current active playercount trumps GOTYs from 1 and 2 years ago, absolute slamdunk. Totally impregnable. Literally too big to fail.
What I wonder most is what they will incorporate from previous games. Crafting from Skyrim to Fallout 4, base building from Fallout 4 to Starfield. Maybe ships? It would fit for a game set on the Abecean Sea
In case you haven't noticed, AAA game development cycles have doubled or even tripled over the years. Even Nintendo's recycled Zelda game took 6 fricking years. Expect most publishers to push out a AAA once per generation, with GAAS being released every 2 years. Don't believe me? Look at Rockstar, Nintendo, SE, Capcom, and Bethesda. Thisnis the future you chose.
They must be really sick and tired of rehashing this shitty franchise for 25 years, same with FO. They had to say something to keep all the TESgays and investors happy but all they want to do is create new things instead, like Starfield. Good on them for breaking out of their fan-imposed shackles.
>25 years
These lazy fricks haven't even been working on a new TES for half that time (infinite Skyrim remasters and ports do not count). I'd bet the majority of Bethesda's employees were hired after Skyrim launched. They can't be tired of an IP they have never worked on.
>Elder Scrolls is and always will be single player to me.
most fans would agree with you which is why they made eso a single player game with optional multiplayer and dungeons. 76 eventually followed the same route.
Why did studios go away from the New Vegas Model? Why do they think we need a giant graphical leap with every new entry? Especially these days when graphical fidelity peaked like 5 years ago and few games if any look better than RDR2 or Spider-Man.
>3 more games in your favourite series before you're 40
bold assumtion that i'll play 3 more games in the metal gear solid franchise in the next 7 years unless konami really pumps out those remakes.
>I want a rush job instead of a masterpiece
is reddit on strike?
Skyrim came out almost 12 years ago.
Skyrim came out less than 2 years ago. You feeling alright?
Almost same for Dragon's Dogma, doesn't mean we won't get a kino sequel
when skyrim came out i was a teenager. i am now in my 30s. wtf how that happen?
There are limits to everything. With 10+ years between releases you can't keep a feedback loop, players will have no way of knowing in which direction the sequel is going and the devs might work all that time jerking off on moronic ideas.
>is reddit on strike?
unironically yeah they actually are
They are, but for a different reason. Also KH3 is a perfect example of a game that took too long to be released and got mixed reception in due to a large part of it. Even if the new Elder Scrolls was great, any shortcomings would have people more enraged about it than they would be otherwise.
delayed games have never been good whereas rushed games are often generational masterpieces
the only way it's gonna be kino is if they set it in Akavir
Yea no shit that wasn't for gamers that was a call for game devs to send in their resumes. Essentially no development work is done if you only see a small CG trailer
don't care for it. there's no way they can capture the same soul Oblivion had. Skyrim proved it.
I have a PC Gamer magazine from 1997 where Todd talks about how successful Daggerfall was and how they're already making two sequels, Tribunal and Oblivion
>Susan's face
Would.
Kuang-Ting Chong trying to seem impartial with the demo suggestion so it doesn't sound like a total shillfest.
>download demos and try them yourself
those were the days
Well Oblivion came out 9 years after that. That's less time than from the Skyrim release to today.
Since the game before it was a universe should we expect all of Tamriel?
Hopefully not, I'd rather have one province, but actually on a big scale daggerfall style this time.
All of tamriel would be lame, because unlike space which is mostly empty, Tamriel is full of known cool locations they need to take their time to make justice to.
let him cook
>why can't you release an open world rps every 5 month
>Morrowing 2002.
>Oblivion 2006.
>Skyrim 2011
4-5 years should be enough. Anything more is going to be an overhyped disappointment.
Kinda true. Look at KH3.
What is your point? They only revealed that they are going to make it because people constantly asked if there was ever going to be another one.
Full production doesn't start until Starfield is released.
I hope starfield is a commercial failure.
when was the last time Bethesda had one of those
fallout 76? Would say fallout 4, since its been basically stuck at 11,3 million.
What im saying is that Ps3 and PS5 were responsible for like 70% of bethshed sales. And I hope that it sell less then 5 million during it first week.msvxj
>resisted the urge to call you a seething snoy
>you did it for me
It should be illegal for Europeans to use the internet
Preordered 5 years ago
>Preordered 5 years ago
literally tipping todd
Dude deserves it, he's provided thousands of hours of great quality entertainment
we've got starfield kino in 2 months to hold us over for the next 5 years
2028 will be just fine for ES VI
>Sorry anon, but I can't release the new Elder Scrolls until you show me receipts for at least three separate purchases of Skyrim
if i can marry a khajiit with fat breasts then the wait will be worth it
>development could possibly maybe start in October of 2023.
Source
man I just wanna know where it's taking place
>announced 5 years ago
didn't they only do this to calm people down when 76 was a disaster?
It isn't coming out for at least a year at the earliest. Starfield this year then most likley TES VI next year.
You're not getting another TES game until ESO stop printing money, and that just got yet another expansion.
The industry just moves at a snail's pace now. Bioshock 1, 2, and Infinite came within the space of 6 years, and that was with numerous delays. Insane to think that an industry shifting series can all exist in one generation of consoles. Whereas TES skipped an entire generation(maybe two), and fallout will as well.
For me, it’s how Final Fantasies VII - X were basically rapid fired on yearly basis and yet all of them felt properly finished projects. And what about Rockstar: GTA III to SA in span of 4 years, now they’ve skipped one gen and will release most likely on tail end of current one.
How can they sustain this pace of development, though? The industry has exploded in terms of sales, but surely releasing one game where you would once release 4 and spending 5-10x the money isn't a sustainable model. Then you have studios like Ubisoft rapid firing mainline entries in their series and still selling 10 million copies a piece. Frankly, who would have been upset if GTA6 had been a glorified RDR2 mod and came out two years ago? We didn't mind when they did it with New Vegas and Bioshock 2 or any other sequel/spin off released from 2004-2010.
>will be another 5 more years before Todd says anything about it and if he does it will be another 5 more years for a release
This shit better be 100/100 masterpiece I won't expect anything less from such a long development time and I might be dead by then
>got put on the back burner because Skyfield can potentially be the next Skyrim (in terms of sales)
Honestly.
What are you expecting out of Bethesda with VI?
You know they're going to frick it up like every subsequent release of their vidya.
>announce a game so people stop asking if you’ll make it
>don’t work on it at all for another 6 years
Todd does it again. He’s so smart
Throwback to the time some moron anon tried telling me that the game being in “pre-production” meant that it was ready to get printed to discs and they just haven’t started distributing it yet.
God I hope that guy was trolling. For his sake
Anon, I have traveled back in time to let you know Elder Scrolls VI will not release until you buy a Collector's Edition copy of Starfield on both Xbox and PC.
I'm actually angry that Bethesda made a giant open world nonlinear Terminator game with free roam and vehicle combat, but its sheer ambitious scale is crippled by fricking 1991 graphics when even Daggerfall level ones would have been a massive improvement
I wonder how much of an impact Starfield’s quality will have on the sales of TES6?
If it’s utter dogshit then will fans lose all hype for Skyrim 2? Or is the hype train made of adamantium?
Will 15+ years between releases be all that it takes to crush the hype?
Skyrim 2 is unsinkable. Marvel released 3 consecutive movies that underperformed, with one completely tanking, then immediately "recovered" GOTG3. Sequels to insanely popular titles are the guaranteed moneymaker. Sequels to insanely popular titles like Skyrim where the current active playercount trumps GOTYs from 1 and 2 years ago, absolute slamdunk. Totally impregnable. Literally too big to fail.
What I wonder most is what they will incorporate from previous games. Crafting from Skyrim to Fallout 4, base building from Fallout 4 to Starfield. Maybe ships? It would fit for a game set on the Abecean Sea
In case you haven't noticed, AAA game development cycles have doubled or even tripled over the years. Even Nintendo's recycled Zelda game took 6 fricking years. Expect most publishers to push out a AAA once per generation, with GAAS being released every 2 years. Don't believe me? Look at Rockstar, Nintendo, SE, Capcom, and Bethesda. Thisnis the future you chose.
They must be really sick and tired of rehashing this shitty franchise for 25 years, same with FO. They had to say something to keep all the TESgays and investors happy but all they want to do is create new things instead, like Starfield. Good on them for breaking out of their fan-imposed shackles.
>25 years
These lazy fricks haven't even been working on a new TES for half that time (infinite Skyrim remasters and ports do not count). I'd bet the majority of Bethesda's employees were hired after Skyrim launched. They can't be tired of an IP they have never worked on.
Todd has been through it all and he is tired of it, that is all that matters. Todd wants to do other things, let the man pursue his dreams.
eso keeps the tes fire burning anon.
they're not going to make another one anytime soon.
I forgot ESO existed because Elder Scrolls is and always will be single player to me.
>Elder Scrolls is and always will be single player to me.
most fans would agree with you which is why they made eso a single player game with optional multiplayer and dungeons. 76 eventually followed the same route.
>Games now take half a decade to make
>People are okay with this
You will only play 3 more games in your favourite series before you're 40
Why did studios go away from the New Vegas Model? Why do they think we need a giant graphical leap with every new entry? Especially these days when graphical fidelity peaked like 5 years ago and few games if any look better than RDR2 or Spider-Man.
>3 more games in your favourite series before you're 40
bold assumtion that i'll play 3 more games in the metal gear solid franchise in the next 7 years unless konami really pumps out those remakes.
Won't come put for another 10, starfield is where it's gonna be at
Release date: 3/3/33
Coming 2029
It hasn't even started development yet you stupid morons.