Aesthetics are beautiful and you can tell that the team got immersed in the aryan history. the ambient music is phenomenal. unfortunately they fricked it up bad with the memnon dlc for esg score and left a game in poorly balanced state right after they dropped the last dlc. sad
If you can stomach the super unit leaders going 1 vs 100 and you do not care about any tactical aspects of battles and like simplified shit campaign. With "mythological elements" aka we want the fantasy gays to play this game as well elements.
Dont cry to me when the entire enemy army runs trough snow and across the river and uphill for 20 minute and they arrive fresh and murder your army uphill.
because thats how dumbed down the 3 cuckdoms are, tbh senpai famalam.
9 months ago
Anonymous
I used to auto resolve battles and treat the older games like a simulation game. Everything past rome made doing this far too punishing so in the newer games you have to suffer through 15+ min EZ mode battles plus load times for an easy victory or lose 4 unit cards out of 12 to a 3 card army auto resolve.
i didn't like that aspect of the game. commander units are fine and all, but OP hero units are too much. i don't even like them in the warhammer games, to be honest. i'm afraid it's classic total war for me or nothing. frick all that new bullshit.
>tw3k
possibly the best campaign mechanics in all of 4x, but mono cultured combat. "legendary" generals leading a maximum of 6 stacks of 100 units each.
They're fun if you're outnumbered on defense and when the layout is more than just a wall and some chokepoints. Trying to keep my forces alive as long as possible, sallying out to buy my archers more time to kill, using the layout of the city to form multiple defensive lines or hidden flanks and finally a last stand. Thrones and Atilla have cool deployables too, not like the preset garbage in 3K or the popup towers in Warhammer.
Auto-resolve is broken for sieges in every game, attackers almost always take less casualties than if you fought it and you can often win defensive sieges that the autoresolve thinks is a clear loss.
>aesthetics >music
and nothing was ever said about gameplay whatsoever. all style and no substance A E S T H E T I C S zoomie. go back to dune and blade runner
Ask any Greek or any scholar that knows Koine or other versions of ancient Greek.
If you have trouble imagining something, think of real life happening that happened to you that you could have never imagined or fantasize about.
beats me. it's impossible to truly know what happened in the past or what didn't happen. hell, people don't even know for sure how people lived 500 years ago.
No shit you fricking nerd. Anyone talking about the authenticity of the Trojan war as a historical event isn't going to include Ajax dunking on Ares or Aphrodite carrying Paris away from battle so he could frick Helen.
My bad, it was Diomedes that stabbed Ares who then told Zeus he was gay for pretending to be impartial while clearly favoring the Greeks to which Zeus replied no one liked Ares. All in all, pretty funny.
as i said, tough guy, no one knows for sure what happened or what didn't happen. not even if the war even really happened. all we have, are dusty tomes that could easily just be simple lies from beginning to end.
I'm not even claiming the Trojan war happened, I'm pointing out how ridiculous it is conflating war in the late bronze age with fantastical elements in mythology. It's not a huge leap to assume the Greeks were talking about actual conflict in Anatolia when they described a war taking place there despite the typical Greek embellishment and agrandizing.
i didn't really like it, to be honest. i can't really explain what it was about it i didn't like, i think it was basically just a bit of everything. thought the map was a way too small. cartoony graphics. units couldn't do shit and were too fricking stupid to know what a simple spear wall was. eh.
Unitonically, yeah. Battles are mediocre at best, and it suffers from the usual spearmanii vs spearmanii, but the diplomacy is alright. Mythos is hit or miss for some people. Historical mode is free, so if you can get past the engine jank that comes with every total war game after shogun 2 its fine.
>Sofia made Empire Divided expansion for Rome 2 >They made Troy >Now they're making Pharaoh
So Pharaoh has a chance to be really good? Why can't they get their other TW teams to be like Sofia?
It was only good in those games because it looked cool and the clunky boarding isn't required. The AI for naval battles has always been complete garbage. They get stuck constantly or sail towards the edge of the map for no reason.
No.
Best since medieval 2.
Aesthetics are beautiful and you can tell that the team got immersed in the aryan history. the ambient music is phenomenal. unfortunately they fricked it up bad with the memnon dlc for esg score and left a game in poorly balanced state right after they dropped the last dlc. sad
No. Wait for Pharaoh.
ROFLMAO
How about Three Kingdoms?
I heard Thrones sucked?
If you can stomach the super unit leaders going 1 vs 100 and you do not care about any tactical aspects of battles and like simplified shit campaign. With "mythological elements" aka we want the fantasy gays to play this game as well elements.
I'm fine with everything tbh.
Dont cry to me when the entire enemy army runs trough snow and across the river and uphill for 20 minute and they arrive fresh and murder your army uphill.
because thats how dumbed down the 3 cuckdoms are, tbh senpai famalam.
I used to auto resolve battles and treat the older games like a simulation game. Everything past rome made doing this far too punishing so in the newer games you have to suffer through 15+ min EZ mode battles plus load times for an easy victory or lose 4 unit cards out of 12 to a 3 card army auto resolve.
That doesn't sound very surprising.
i didn't like that aspect of the game. commander units are fine and all, but OP hero units are too much. i don't even like them in the warhammer games, to be honest. i'm afraid it's classic total war for me or nothing. frick all that new bullshit.
>tw3k
possibly the best campaign mechanics in all of 4x, but mono cultured combat. "legendary" generals leading a maximum of 6 stacks of 100 units each.
Thrones easily has some of the best siege battle maps in the entire series. CA ignored it and are somehow still struggling to make good siege battles.
What is the target audience for sieges? I try to auto-resolve them mostly
They're fun if you're outnumbered on defense and when the layout is more than just a wall and some chokepoints. Trying to keep my forces alive as long as possible, sallying out to buy my archers more time to kill, using the layout of the city to form multiple defensive lines or hidden flanks and finally a last stand. Thrones and Atilla have cool deployables too, not like the preset garbage in 3K or the popup towers in Warhammer.
Auto-resolve is broken for sieges in every game, attackers almost always take less casualties than if you fought it and you can often win defensive sieges that the autoresolve thinks is a clear loss.
brainlet
3k is a lot of fun, modding scene is pretty solid too
>aesthetics
>music
and nothing was ever said about gameplay whatsoever. all style and no substance A E S T H E T I C S zoomie. go back to dune and blade runner
>Aesthetics
Does it have a vaporwave filter?
Not as good as Thrones of Britannia
Yes.
Thrones is OK for a smaller game.
Did Achilles really exist or was Homer just off his nut?
Ask any Greek or any scholar that knows Koine or other versions of ancient Greek.
If you have trouble imagining something, think of real life happening that happened to you that you could have never imagined or fantasize about.
Trojan War happened
maybe. maybe not. no one knows for sure. either way, there's no proof that any of all that fantastical shit in the illiad ever happened.
wasn't the city of Troy literally found in Gallipoli some years back
beats me. it's impossible to truly know what happened in the past or what didn't happen. hell, people don't even know for sure how people lived 500 years ago.
No shit you fricking nerd. Anyone talking about the authenticity of the Trojan war as a historical event isn't going to include Ajax dunking on Ares or Aphrodite carrying Paris away from battle so he could frick Helen.
>Ajax dunking on Ares
What
My bad, it was Diomedes that stabbed Ares who then told Zeus he was gay for pretending to be impartial while clearly favoring the Greeks to which Zeus replied no one liked Ares. All in all, pretty funny.
as i said, tough guy, no one knows for sure what happened or what didn't happen. not even if the war even really happened. all we have, are dusty tomes that could easily just be simple lies from beginning to end.
I'm not even claiming the Trojan war happened, I'm pointing out how ridiculous it is conflating war in the late bronze age with fantastical elements in mythology. It's not a huge leap to assume the Greeks were talking about actual conflict in Anatolia when they described a war taking place there despite the typical Greek embellishment and agrandizing.
It's not even certain Homer existed
no. there's no proof that any of that crap ever happened. nothing more than fairytales like their cyclopes n shit.
Does Troy mention that Patroclus was Achilies gay lover or no?
Patroclus was not Achilies' gay lover.
I know, except modern historians like to say that shit. I was asking if the game says that shit too.
Nope but Achilles being a Bi Polar jackass is a mechanic in game
Good
How is Achilles bipolar stfu
It's okay.
I like multiple resources but defending coastline is ass and there's a sea in the middle of the map
i didn't really like it, to be honest. i can't really explain what it was about it i didn't like, i think it was basically just a bit of everything. thought the map was a way too small. cartoony graphics. units couldn't do shit and were too fricking stupid to know what a simple spear wall was. eh.
Unitonically, yeah. Battles are mediocre at best, and it suffers from the usual spearmanii vs spearmanii, but the diplomacy is alright. Mythos is hit or miss for some people. Historical mode is free, so if you can get past the engine jank that comes with every total war game after shogun 2 its fine.
>Sofia made Empire Divided expansion for Rome 2
>They made Troy
>Now they're making Pharaoh
So Pharaoh has a chance to be really good? Why can't they get their other TW teams to be like Sofia?
>So Pharaoh has a chance to be really good?
i doubt it.
So why do people hate ship combat? Was the only time it was successful was Empire and Napolean?
It was only good in those games because it looked cool and the clunky boarding isn't required. The AI for naval battles has always been complete garbage. They get stuck constantly or sail towards the edge of the map for no reason.