Any other games that do spiritual/philosophical themes as well as Rain World? I've yet to find anything close.

Any other games that do spiritual/philosophical themes as well as Rain World? I've yet to find anything close.
Deus Ex is probably the only game I've played that actually tickled my brain, but that's more on the political side of things.

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  1. 2 years ago
    Anonymous

    How does Rain World do spiritual/philosophical themes well? I don't care about spoilers but I'm curious.

    • 2 years ago
      Anonymous

      The backstory for why everything is fricked is the dominant civilization forcibly reaching Nirvana by voiding themselves

      • 2 years ago
        Anonymous

        Huh, neat

        • 2 years ago
          Anonymous

          NTA, there's a lot more to it but you really should not spoil yourself the most unique game of the past 30 years so I'm not going to elaborate
          Play the game, even if you have to pirate it

          • 2 years ago
            Anonymous

            I have played the game, start to finish. I have brain worms, I just don't get it

            • 2 years ago
              Anonymous

              You need at least a modicum of pretentiousness to appreciate rain world

              • 2 years ago
                Anonymous

                No no, I get Rain World. I appreciate the game and how it's built, it's the story I don't get. I could never wrap my head around any of what was going on

              • 2 years ago
                Anonymous

                I just want to frick a slugcat

              • 2 years ago
                Anonymous
              • 2 years ago
                Anonymous

                The most pretentious guy I've ever met dropped rain world after the tutorial because "there's nowhere to go" before going back to his 6rd playthrough of dark souls 3.

                No no, I get Rain World. I appreciate the game and how it's built, it's the story I don't get. I could never wrap my head around any of what was going on

                Nobody read that spoiler if you haven't played the game to completion, you will regret it:
                In rain world every living thing is stuck in a cycle of endless rebirth and suffering. The dominant species (you can see one of their empty cities on top of the wall) managed to ascend long ago, you can meet some of them as echoes in the game. They left behind sentient AIs in charge of finding a way for the lesser species to ascend and be free. We don't know what's going on in the rest of the world (one of the pearls alleges that one AI found a way, just before everyone else lost communications with it), but where Rain World takes place one AI (5P) concluded it was impossible and tried to kill itself (it's eternal torture for him too to be alive trying to reach an impossible goal) (cont.)

              • 2 years ago
                Anonymous

                (cont.) Don't read this if you haven't finished the game:
                5P used too much water to try to achieve death and failed spectacularly when Moon messaged him because of it and broke his concentration. The result is Moon being utterly fricked in her destroyed facility and 5P being slowly eaten alive by the perverted corruption that was created during his failed experiment (the daddy long legs and living walls in Unfortunate Development). He tried to flush it which is why you can find smaller long legs in the wastes.
                Now he's busy trying in vain to fight off the corruption, and probably created the scissor birds as much to stop it from spreading as to be left alone by the lesser creatures. When you reach him he still gives you a means to ascend, by telling you of the forgotten void sea that the ancients used and giving you directions before telling you to frick off and never come back (if you insist too much he kills you).
                Basically it's all fricked up.

      • 2 years ago
        Anonymous

        This sounds like fricking garbage mate.

        • 2 years ago
          Anonymous

          You need at least a modicum of pretentiousness to appreciate rain world

          This game isn't "philosophical" in any way

          Dunning-kruger

    • 2 years ago
      Anonymous

      Anon please explain I'm also curious

      If you have played outer wilds, it hits in a similar way to that. It's hard to say what makes it so good without spoiling it though, but a big part of it is that it refuses to compromise.

      • 2 years ago
        Anonymous

        I think Outer Wilds presents it's themes by letting the player experiencel them for themselves too.

        I beat Outer Wilds yesterday after a recommendation from another Rain World thread

        It's fricking great but I don't think it hits on quite the same level.

    • 2 years ago
      Anonymous

      Anon please explain I'm also curious

      I don't agree with everything here but this article has a better rundown than I could type up here
      >https://experiencedmachine.wordpress.com/2019/09/16/rain-world-reaching-enlightenment-through-unfairness-introduction/

      In general though I'm just a sucker for games where the themes and the gameplay are intertwined to the point of being inseparable. Rain World takes great care to throw out every convention of game design to make something where unfairness is the goal, not a mistake, and the suffering of the player is inevitable. Because really how else can you make a story about overcoming suffering without making the player actually FEEL it in the first place?
      To beat Rain World requires you to accept the unfairness of the reality you exist in, to simply get back up when you fall instead of raging and 'blaming' the game for its flaws (if you look at the negative reviews of this game, you'll see a lot of that). You need to BE the slugcat

  2. 2 years ago
    Anonymous

    Anon please explain I'm also curious

  3. 2 years ago
    Anonymous

    Pathologic

  4. 2 years ago
    Anonymous

    Inside
    Its extremely well thought-out anecdote

    • 2 years ago
      Anonymous

      I still don't know what the frick that game was about, there was so much weird bullshit like the hidden ending or the diorama of your ending spot and a bunch of other strange details

      • 2 years ago
        Anonymous

        It's really just a big meta joke about players choice fallacy and constraints of game design

  5. 2 years ago
    Anonymous

    Xenogears and Xenosaga have every schizo-tier spiritual/philosophical/psychological plots with a shit load of religious references and allegories.

    • 2 years ago
      Anonymous

      >every
      very*

  6. 2 years ago
    Anonymous

    I think Outer Wilds presents it's themes by letting the player experiencel them for themselves too.

  7. 2 years ago
    Anonymous

    This game isn't "philosophical" in any way

  8. 2 years ago
    Anonymous

    The Talos Principle, I suppose.

  9. 2 years ago
    Anonymous

    funny slugcat 🙂

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