Any tips for pokemon red? Just beat my rival in the tutorial
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Any tips for pokemon red? Just beat my rival in the tutorial
CRIME Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
CRIME Shirt $21.68 |
Don't die or you'll lose money
Surf behind bills house to get mew
ok
Keep losing to the rocket on nugget bridge for infinite whatever the frick money
There's no move deleter in gen 1 so don't teach cut and flash to your main pokemon otherwise you're stuck with them. Strength Fly and Surf are good moves though so don't worry about them.
Can I potentially evolve my starter pokemon and bring him with me all the way to the end? I assume that if equip him with skills that turn out to be shit he will become a nonviable weight
suspicious post
I'll that that into account, I'm a DEX chad after all
now THAT's good to know
Starter pokemon are powerful, besides you wouldn't throw your first away would you?
I guess I wouldn't, but it's nice to know I can't kick ass with my first one
Hell no, I'm too autistic to pick a green pokemon for a game called Red with a Charizard on the cover
Gotcha
That's nice, can't wait to frick shit up with a Charizard
I'm assuming the masterball is for mew two
of course, REAL pokemon players would beat Mewtwo first and get him to low health before using the master ball....
i feel like more people should read into gen 1 catch mechanics, its a pretty underrated bit of memery
Bulbasaur and by extension his evolutions can use both leech seed and toxic, and normally toxic deals slightly more damage every turn, but leech seed makes it tick 1 turn faster every turn, meaning pokemon will be taking their full HP bar after only a couple turns
>I assume that if equip him with skills that turn out to be shit he will become a nonviable weight
You can overwrite moves normally, the exception is HM moves which can't be deleted. Just use a throwaway pokemon for HM moves.
>Can I potentially evolve my starter pokemon and bring him with me all the way to the end?
You can literally just use your starter pokemon and nothing else to beat the game. I did that as a kid and had like a level 70 something venusaur by the end and a bunch of fodder pokemon I'd swap to for healing/revives.
>use starter pokemon and nothing else
>and nothing else
>"yeah I fricked shit up with my level 70 venusaur and all of the other support pokemon I used"
sounds like you just played the game normally albeit you were autistically overlevelled
good thing to know, Travelling around you'll need a slave to do HM moves like Flash, Strength, Surf, cut, and fly.
The perfect pokmon for this is nidoran, which you can get by the idigo plateau early in the game. it can learn any of those moves and you can kind of just keep that one monster with you for the duration of the main quest as your HM slave.
>suspicious post
Magikarp is shit until Level 20, but becomes one of the best mons after that. Takes a while to learn moves, though.
>bring him with me all the way to the end?
Crit rate is based off speed, so teaching slash to your charizard (charmander final evo) is basically guaranteed crit
Flamethrower is BIG damage
only 2 moves you'll really need on him. You do those two things, you're a made man.
I'm not sure if you can even frick up the starters that bad for it to be an issue. bulba gets Razer leaf and sleep powder. I think the only issue with him is he can't learn strength so he needs to use body slam which a lot of mons want or takedown/double edge
Blastoise has access to surf and strength so it is literally impossible to frick up his moves to make him unusable
buy a magikarp a the pokemon centre before the big cave. best pokeyman
I always buy the Magikarp and I evolve it to gyarydos before misty
Koiking is goat
Psychic types are broken
Grass, Fire, Water, Electric, Psychic, Ice moves all use the Special stat for damage calculation (both attacking and defending)
Normal, Flying, Bug, Poison, Rock, Ground, Fighting, and Ghost moves use Attack stat for attacking and Defense stat for defending
Higher sputtered leads to more critical hits, which ignore all stat buffs and debuffs on both pokemon
>Higher speed leads to more critical hits, which ignore all stat buffs and debuffs on both pokemon
Which makes setup moves on speedy mons kinda shit, since they'll ignore their own buffs and potentially do less damage on a crit.
Don't use the move focus energy because it's broken. It's supposed to increase your crit chance but instead it's decreases
Start again and pick Bulbasaur as your starter. Trust me dude.
>Charmander
Get any Nidoran and level it till it learns double kick before fighting the first gym leader
ignore this post
Double Kick early is Yellow only
This.
you fricked up by choosing the useless lizard, OP
Don't listen to these morons, you can beat Brock by spamming ember just fine. And if you catch an Oddish after Nugget Bridge, you're set for Misty
fire type is garbage in Gen1, and Arcanine and Ninetales mog Charizard easily. Also you get a free Moltres that easily replaces it
fire isn't useful in anywhere except 1 gym and the bugs.
it even gets raped at the elite four (water, rock, dragon)
most useless type in Gen1
even bug type had a purpose to beat psychis but fire is a dead weight
Charizard gets Slash which is disgusting in Gen 1, and carries you hard, considering Gen 1 is easy as shit and you're always outstating your opponents thanks to badge boosts. Arcanine and Ninetails suck im Gen 1 since they get frick all for moves. Arcanine doesn't even get Fire Spin which is also a very cheesy mive in gen 1.
May as well use Persian if you're relying on Slash, for STAB and little weakness because the Fighting type movepool in Gen 1 sucks ass.
There are great fighting types moves in gen 1, unfortunately most of them are exclusive to Hitmonlee for some reason
Actually based because the utility of sleep powder/paralyze powder combined with the sheer power of alway crit razor leafs makes bulbasaur objectively the most useful in gen 1.
I never realized how good Venusaur was for years.
>actually out speeds a fair number of mons
>somewhat tanky
>crit machine with Razor Leaf
>Sleep Powder and Toxic
>Swords Dance
>fricking Hyper Beam too
If Psychic wasn't everywhere in gen 1 then Venusaur would probably be way better
Exeggutor is literally Venusaur but better.
Here, bro. Thank me later.
Man Oak's a fricking c**t for saying that holy shit, wasting it on a goddamn fearow
let's be real, fearow looks like a legendary bird and it learns drill peck too
Ghost type is useless.
At that rate, just wait for Zapdos.
Both Sabrina and Erika are great. I like them both.
I actually wonder what they were thinking when they wrote this. Was it a joke, or an underpaid intern who didnt really understand the game?
>underpaid intern who didnt really understand the game?
typically what it is.
The "tips" were intentionally written to throw you off.
Castlevania 2 tier design
>We have purposely trained him wrong, as a joke
>like a fearow or tentacruel
What cruel joke is this man playing on the boy?
A Tentacruel joke
>be Nintendo guide writer
>troll little kids
there's a Fearow that will assfrick the entire game in gen2. it's one of the strongest pokemon in Gold and Silver.
but to be fair you can't use the Master Ball on it. it starts as a Spearow that you get as a gift from some dickhead around Goldenrod City.
>He didn't return the Spearow to his owner
he was destined for glory
I unlocked his true potential instead of dooming him to sitting around in some gay NPC's pockets
>not taking Kenya to beat the Elite 4, every Kanto gym leader and Red
>not returning it as lv 70+ Fearow with the mail you got it with because stealing is cringe
What's so special about Kenya compared to other Spearow? The boosted exp?
Boosted EXP is the only real benefit on top of being at a higher level than wild Spearow.
>pokemon RED and BLUE
>no color
bruv...
It had colour on the Gameboy Colour zoomer, original gameboys were pretty fricking limited
>It had colour on the Gameboy Colour zoomer
and? OP literally posted the original gameboy version.
>original gameboys were pretty fricking limited
then call it something else?
This is possibly the dumbest post I've seen on Ganker, ever. Wow.
nidoking is the strongest pokemon and can solo everything
Nidoran can become a powerful and versatile Pokemon called Nidoking (or Nidoqueen). Evolve your Nidoran at level 16 to Nidorino or Nidorina, then use a Moon Stone on it. Both are tanky with good offensive stats, and as I said, have access to a lot of moves via TMs.
Since you went with Charmander as your starter, find a good electric or grass type to deal with water and rock types. Fighting and ground types (Nidoking and Nidoqueen are Poison/Ground btw) will resist rock attacks, so those might be helpful too.
If you talk to drunk man in the town and then fly to cinnabar and surf on the water you will get very cool strong Pokemon 🙂
Noted
Can I catch them without a masterball?
why
Very helpful, thanks
>Can I catch them without a masterball?
Yeah but they have low catch rates. Use ultra balls.
About that flying to cinnabar tip, this will actually cause you to encounter a fricked up glitch pokemon called "Missing No." Even encountering it will permanently frick up some shit on your save so be wary.
Missingno. is a classic glitch you should try at least once, just don't do it on a physical cartridge because it can brick it. Happened to one of my friends, it just deleted my saved game.
Missingno is one of the least harmful glitches in the game. In fact, it's one of the most beneficial due to the item duplication it can do. The worst it does is mess up your hall of fame display, but nothing game breaking like people pretend.
Missingno and 'M are two different Pokemon. Actually there are a dozen versions of Missingno that have different dex entries. 'M gives you the item clone glitch.
Also be mindful of Pokemon above level 100. If you level up a Pokemon at a level above 100 it drops down to 100, but iirc you can Rare Candy them up to 255.
They're different but they both dupe your 6th item.
>why
Gen 1 is legit bugged to hell and back, loads of moves and mechanics just do not work at all. Fire Red introduces all the new mechanical stuff from 2nd and 3rd gen while providing a less broken experience.
Almost nothing that would actually effect a playthrough is bugged in Gen 1, only notable thing is focus energy not working
This. The only visibly bugged Pokémon games are the Switch games. If you don't actively look for them, I don't remember any bug before them.
You are a subhuman for reccomending shit remakes, and you should be shot in the head
how are you going to call anyone else a subhuman when you soil your diaper at someone recommending the better version of the game
Oh, and since you're playing Red, look for this dude at the Power Plant once you have a Pokemon with Surf.
There are 4 legendary pokemon in the game. Save before them, if you frick up and kill them they're gone permanently, so just reload if that happens. Also there's only 2 Snorlaxes so also save first if you want them.
play fire red instead
These types are considered physical and are calculated using the ATTACK and DEFENSE stats.
Normal
Fighting
Ghost
Poison
Bug
Ground
Rock
Flying
These types are considered special and are calculated using the SPECIAL stat. (SPECIAL is used for both offensive and defensive stats)
Also TMs are single use while HMa can be used indefinitely.
Grass
Water
Fire
Dragon
Psychic
Ice
Electric
Limited items is a real pain
1.get master ball
2.put it in the 6th slot in your inventory
3. MissingNo glitch
4.???
5.PROFIT!
>scanlines
>on a gameboy
???
I'm already oneshotting everything in the starting area, I think it's time to move on
I think I had it enabled globally by default, I didn't even realize it had a filter
venusaur is ugly as sin
noted
I should've guessed
I'm gonna assume at least half of these tips will frick me over
MissingNo. is a double edged sword. Yes it can frick some shit up, mostly the hall of fame, but on the other hand you can get 256 duplicates of any item in the 6th slot in your inventory like rare candy and even master balls.
Yeah, using MissingNo encounters prior to hall of fame is safe, but if you want to keep hall of fame intact you won't want to encounter it afterwards.
If you stuff your Pokémon full of rare candies you'll be skipping stat gains from defeating Pokémon.
You can however just dupe 256 proteins, HP ups, etc, and stuff your Pokémon full of stat-up items before candying them to level 100.
Gen 1 doesn't use EVs like later games, you can just max out all of their individual stats.
Something similar to IVs and EVs are in place, but you really don't need to think about or worry about them.
>If you stuff your Pokémon full of rare candies you'll be skipping stat gains from defeating Pokémon.
A level 100 pokemon can still update its stats from EVs by putting it in then removing it from the PC.
And vitamins can't max out a pokemon's EVs, the value they stop at is not even halfway to the max and they won't work at all if it's already past that.
Buy the magikarp
It takes a while to train but its worth it
I see. It's not the shader/filter use specifically that's the problem, but more that it's the wrong type for that system.
bulbasaur mogs
blastoise is objectively better
Catch Snorlax and shit on literally everyone with body slam, earthquake and hyper beam.
Psychic pokemon have no hard counter in gen 1.
Get a pokemon with Bind or Wrap
Bind and Wrap are absolutely broken in gen 1
i'm playing yellow with a romhack that makes all the pokemon available (including evolutions)
pikachu fricking sucks as a starter
pokemon is for babies
all video games are for children
Play Blue
Get Abra and evolve it. It's worth it.
Use pokemon randomizer to patch the game so trade evolution are lvl based instead.
These are the Pokemon you get in Red only
i wish arcanine was real
Isn't arcane a weak pokemon in the games?
Nah it has really high stats, it's one of the strongest Pokemon in the new games in doubles too
And blue only
Got blue version when it came out cuz sandslash was my favorite pokemon
red is the definitive choice holy shit. i had no idea. i grew up with pokemon blue because red was always sold out but i dont remember much about version exclusives. the only thing on that blue chart i care about is sandshrew
Persian is actually really good in R/B because it will always crit with slash, I think is the move, and it's a normal type. I think it was considered one of the competitive upper tiers. Everything else on those lists is actually sort of irrelevant and only a matter of preference.
this is wrong, I 1000% had oddish on blue, and scyther is in the safari zone regardless.
now tell me im wrong despite recalling this from memory (I only had blue and yellow not red)
you are infact wrong, they are both in yellow but not in blue without trading
Are you Japanese, or did you play the Japanese version?
did I say green, no no I didnt.
homie I traded the three starters having to restart the game a total of 6 times, I'd remember if I asked my friend for a fricking oddish.
paras is better anyway. and frick the mandela effect.
>did I say green, no no I didnt.
Did I say green? Japan got a blue version too.
I played the leak of silver in japanese. but no, english blue. as if that wasn't obvious. between the gaza shit and things like this i could swear you people are just trying to make me waste as much time as possible.
leech seed and sleep powder.
>as if that wasn't obvious
Excuse me for giving any credit to your memory and giving the one answer that would have made sense with the given informations, I should have just called you an idiot.
sure im an idiot for, apparently, misremembering a single pokemon was in blue or yellow or not from a game I played....26 years ago sure.
You're an idiot because you're so sure of yourself and have so much faith in human memory, which is very poor
i have idetic memory for audio so forgive me for assuming my long term memory about one pokemon from a game 26 years ago was correct since I actually like bug and grass pokemons and remember using an oddish, probably in yellow now that we've had this....pissing contest? about who has the best memory implying you didn't look on bulbepadia so you could "actchually" me
>idetic memory
No
>leech seed and sleep powder
Paras/Parasect don't learn either of those moves in gen 1 or 2.
spore, puts target to sleep
stop making me fact check with bulbapedia you frick.
and you leech seed with another mon.
So Parasect's main strength is other Pokémon's attacks? Doesn't sound like it has much going for it.
>Stop making me fact check
I haven't, why do you think I did?
you're trying to imply my strategy that I used in the game on an actual gameboy color doesn't exist because I got a name wrong instead of just....frick it I don't care anymore, every "conversation" on the net is just an argument about nothing. do what you want. remember what you want, nothing matters.
>Admits he was wrong
>Somehow this means he was correct
>Gives no reasons why
You are annoying to talk to.
so are you.
if you want to trainwreck everything in gen 1 get a mewtwo with hyperbeam congratulation you beat the game.
for gen 2 its dream eater.
and I have no further interest in this thread.
How was I wrong? Please explain, because I was objectively correct.
>Mewtwo with hyperbeam
Why?
Like he can learn almost everything. It's such a middle of the road strategy to just give him hyperbeam and say "I've solved the game".
At least Mewtwo can actually learn hyper beam. Earlier he was making up movesets and being mad when people corrected him.
In Gen 1, hyper beam has a neat (overpowered, but neat) oversight where it will not need to recharge if it kills. Mewtwo with hyper beam shreds.
Psychic is STAB, and it also doesn't have to recharge.
Psychic with stab is 135 base power.
Hyper Beam is 150 without stab, and doesn't need to recharge most times you use it.
Hyper beam is very viable in gen 1
It's viable, but Mewtwo also gets Amnesia, which boosts its Special, which Psychic stronger and also raises its defense against special attacks.
I know, but none of that means hyper beam is a bad move.
>You can beat the game easily
>Just use a postgame pokemon and teach it one of the grindiest tms to obtain to do so
homie you traded
God I love gen 1 art
I got the Pokémon players guide months before the game (which I was gonna get for Christmas) and carefully determined red was the better choice and told my mom to buy that one
Still a shame you can’t get magmar in red
You can if you had friends to trade with
You had friends to trade with, right anon?
JESUS, Renember Pokemon looked so much better when it was cool beast, instead of furgay bait....
They looked threatening and intimidating, well, most of them. It was the eyes, now all of them have rounded eyes and big ass smiles and shit.
Play it on pokemon stadium 1/2 dodrio tower for x4 speed boost
Catch pokemon, there are scientists that will give you things depending on your catch count
when you get back around to viridian city after basically the rest of the game, talk to the coffee guy again, do the tutorial again, and fly to cinnabar island, and surf up and down the east coast.
the two pokemon that spawn other than pic rel are based on your name. they can be ANYTHING including mew, or mons from blue.
mine were snorlax and mewtwo.
always save before legendary encounters.
pikachu is a rare in viridian forest in red iirc. bottom left grass.
hold down B when the pokeball closes to increase catch rate, some say this is a myth but I say tradition and it was in the physical guide too.
>there are some kids who were able to spawn and trade mew on demand
Holy shit, I would have killed to be that kid back then
I was the kid with the link cable that knew how to clone Mew into your Magikarp.
My popularity peaked when I was 10.
it wasn't well known at the time, but there are calculators for the name and spawn results now.
I forgot to mention but missingno evolves into a level 1 or error byte overflow (over 100) kangaskhan if you give it rare candy
>They can be anything
No they can't, there's 255 Pokémon index values but only about 50 characters useable in the name, Mew doesn't reflect any of those. You can get the starters, Mewtwo and Snorlax at least
well bulbapedia agrees with you but, ive seen it personally so im going to disagree anyway.
*shrug* I didn't get mew until silver on cart anyway. the "only way" at the time for gen 1 was to visit a nintendo event.
Don't overthink it too much, you can have fun in story mode with whatever pokemon you like.
Competitive on the other hand is different, you have to be very careful building your team and you are not going to have fun.
She says this, but goddamn is trying to win the game with Parasect wasn't an impossible dream. Bug types had nothing going for them.
>Bug types had nothing going for them.
theyre cool?
>Parasect
homie has a 100% accuracy sleep.
Parasect is slow and has to take a hit before it uses sleep powder, and then its attacks do so little damage that things wake up.
I tried a "bug trainer" run and that shit was hard. The only one with any useful attack moves was Butterfree, and it was fragile.
dude, leech seed. you just heal while stunlocking them with sleep.
That is so agonizingly slow, and it also doesn't save you much from enemy STAB moves that Parasect is weak to, since it's so easy to 1hko Parasect. The bugs have no HP.
I get that there are some very desperate options, but they are not good ones. Some pokemon legit suck.
I want to do a bug run too. Both Venomoth and Scyther seemed pretty usable to me.
Venomous is fragile, and frankly Scyther is too, but at least he has the speed to score some criticals. Scyther learns Swords Dance, but you'll never get to use it since he's not tough enough to take a hit.
The anime made him look cool, but even gen 1's best bugs are an uphill battle to win with.
I've considered the Pokémon Fusion game as a possible bug run so that you can fuse a bug with something good and see if that runs, but then I learned the game is designed like a virus and wants to run in administrator mode because it needs to check your PC to make hilarious 4th wall jokes. I was not born yesterday enough to go along with that.
Infinite Fusion is an incredibly fun Pokemon game in spite of its atrocious performance. Really bursting with content, decently hard battles, fusion is a fun mechanic.
I believe. I'd love to play it!
But why is it programmed like a fricking trojan!? There cannot possibly be a 4th wall joke funny enough to justify that kind of shit.
Because the developers are fricking morons. You can tell they're morons because they used Pokemon Essentials, which is a version of one of the shittiest RPGmaker versions known to man.
Just have bellsprout sleep powder, growth , wrap everything to death
gen 1 battles are long enough without doing that shit
>make pikachu learn surf at lv5
>steamroll the game, frick brock, blaine, giovanni, all of them
You can't do that in the originals.
I did that in yellow
which is not one of the originals
So? Who cares? Why are you sperging out?
OP is asking about Red you stupid c**t, so talking about shit you can do in Yellow is irrelevant
Did I reply to OP? No you dumb c**t, turn your autism down so you don't go sperging out like that
oh my bad didn't realize you were just the kind of idiot who HAS to blurt out whatever's on his mind and insert himself into any discussion regardless of how impertinent it is
Oh the irony
Yes it is zoom zoom
pika can learn surf in yellow but you need pokemon stadium (n64) im reading now, I remember this but didn't do it myself (no n64)
If you want any resemblance of a challenge don't use psychic pokemon
If I could beat it when I was 9 years old, you can too, anon. It's not that hard.
Fight your rival again early by heading left at veridian city and heading to the pokemon leauge. you can either catch a mankey or a meowth in the grass near there depending on the version. I think red is mankey, but dont quote me. mankey is good because you get access to karate chop which will help with the firs gym leader. You can get pikachu in veridian forrest. It's easier to catch him by the exit to pewter city.
When you get access to both Surf and Fly, talk to the old man who teaches you how to catch Pokémon, then immediately fly to Cinnabar Island and start surfing up and down along the eastern shore.
Don't ask why, just do it.
When you get to the Nugget Bridge outaide of Cerulean City, do NOT fight the trainer to the grass on the left of the bridge, he's very useful for starting the famous Mew glitch that can be done at any time as long as you have a Pokemon with Teleport or Fly. If you did this trainer fight already, there's another trainer in the route east of Vermillion and Diglette Cave with someone you can do this to as well. The criteria is you have to aquire line of sight on this trainer vertically as their square/space spawns in from walking.
https://m.bulbapedia.bulbagarden.net/wiki/Mew_glitch
?si=cAQrcEPRuFYVgZM_
This trick can actually spawn any pokemon, even glitched Pokemon and trainer battles, it all depends on what the special stat of the last fought Pokemon is before you return to the route you ran from. This is important because you can train a pokemon with a specific special stat, go fight a wild Ditto to transform into you and that registers the TFed Pokemon's special stat for the glitch.
Because you ran away from the first trainer they're never considered activated and so you can do this trick on them over and over, permitting you have more trainers to do an actual fight with. With this you can complete the Pokedex and even the glitch Pokemon dex.
Im not a hater, but keep some of these mechanics in mind so you dont waste your time with something like Focus Energy. X-items ate wuite useful, use these in a pinch.
Can you buy evolve stones from Celadon dept store in this game? Forgot if so. In gen 2 stones are finite.
oh boy
You can buy them in gen 2 as well. The problem is that it's also in Celadon so you spend most of the game without them. Certain trainers whose numbers you add can give you the stones. There's a trick with your mom you can do to keep triggering a phone call, then just only having the trainer's number who will give you the stones.
I think most rom hacks will let you buy the stones at Goldenrod too
Hyper Beam not needing a recharge on 1hko is based and ill never be convinced otherwise
Pokemon at this point was soley made around the single player campaign after all, with PvP as an afterthought. It fits. Same with the Wrap and sleep wake up changes.
>with PvP as an afterthought
did you not own a link cable or genuinely believe this to be true?
do you honestly think gamefreak gave a frick about competitive balance in gen 1? they dont even really care now
metahomosexualry and balance weren't a thing back then.
hyper competitive vidya is a mistake. you're supposed to play the games, pvp is supposed to be fun, not a measure of who knows the most deepest lore dick information about how moves work and shit. thats why pvp sucks in every game now.
That's a bit reductive. People who played competitive games even back then such as TCGs, fighting games, and sports games knew good techniques and prepared for them. The internet was so young and we didn't have thr widespread access of easy info to guide us, but this doesn't mean anything about the intentions made behind Pokemon gen 1's design. Things made for pvp have at least a semblance of equivilancy and balance, and I just don't see two different Mewtwos stacking amnesia was considered good design philosophy. Focus your attention onto Quake around the same time and compare the care put into game balance.
This
Nobody at my schoolyard even paid attention to stats and few even bothered with non-damage causing moves
It's hard to ignore stats when you try to use Ice Punch with Hitmonchan and it does jackshit damage
it was also before gen 3 so no autistic mimmaxing for optimal stats or whatever the pros are calling it, and no traits or natures whatsoever, at least like most of us are saying no one cared at the time.
and I don't know about the US but nowhere else had good internet at the time. I did have the physical guide for gen 1 though, helped a lot with picking moves, making my pikachu the fastest thing alive and beat raichus despite "worse stats" (like, ok homie *beats red in gen 2 with a pikachu*)
make sure you think about this, make throwaway pokemons for flash and cut, surf is ok, fly is ok and you'll want that in your team in the endgame unless you really want to travel everywhere.
teleport despite not being a HM is good for farming and warping out of dungeons. strength is shit but required for end dungeons. I feel like im missing one.
im starting fusion soon, just trying to get the randomizer settings "right" (for me)
I owned multiple link cables, and have completed the Pokedex organically and glitchless bar Mew. Trading may have been conceptualized mid development but battling player vs player was never taken into consideration when balancing the mechanics of this game. Otherwise Dragon/Psychic wouldn't be so great snd Bug wouldn't just be an early game mook type.
It was literally an afterthought. Trading was the only planned multiplayer component for most of development.
As much as I shit on Gen 1's moronic designs and broken mechanics, Hyper Beam was at its best there. Making it a risk/reward move keeps battles dynamic, and would prevent stall from being too dominant as a strategy
I agree with this, new version is literally useless.
If you let them recharge on KO, all the recharge turn moves become quite fun bits of risk/reward balance. If you know you'll KO the opponent, they're pure reward. If they can throw any sort of wrench into that plan, they'll punish you.
Without that, I still think there's a way to make charge moves balanced:
>If it's the "attack one turn, recharge one turn" type, then it needs some minor benefit during recharge, like higher defensive stats
>It should also be balanced around its base power being half what it actually is, since that's what its power will average out to with you taking two turns to use it
>If it's the "charge up one turn, unleash one turn" type, then it can't be on a type that any other type is immune to
>It also needs WAY higher base power, since the enemy will almost certainly be switching into a resist on top of the fact that you're using it over two turns
You know, flipping gen 1 hyper beam design on its head would be funny too now that I think of it in terms of its effective base power.
>Move that's 70 base power, but if it could KO the opponent in two hits then it's 140 base power
over half of these points are reasons why Gen 1 is so fun
Gen 8 and Gen9 were released as half-assed games with tons of bugs, glitches, connection problems and N64 graphics and you unironically call them masterpieces
Who are you quoting? Because I know you're not claiming I said anything of the sort about gen 8/9.
>Please ignore the several past years of people calling gen 8 and 9 shit
You can buy the elemental stones from the store yeah, but Moon Stones are limited and there's only exactly enough to evolve one of each pokemon that evolves using them. Most of the Moon Stones are hidden also.
There's also a pretty nifty glitch that lets you evolve pokemon without using stones, and it works for Moon Stones so you don't really need them if you're willing to glitch.
https://bulbapedia.bulbagarden.net/wiki/List_of_battle_glitches_(Generation_I)#Evolution_stone_bypassing
Gen 1 has a lot of technical issues that older man babies will seethe over, but it didn’t matter when you were a kid
Gen 1 has by far the best designs, atmosphere, meta, and sense of wonder and exploration.
Btw, you will likely never notice any of these issues
Save your TMs until you get to Cinnabar so you can dupe them with MISSINGNO.
I played through Blue last summer and my girlfriend played Red and we'd trade each other the exclusives and evolve our Pokemon. My kid was playing Yellow too but ended up dropping it.
shoot the cyber demon until it dies
Stop what you're doing and head into your bedroom. There's a potion in your PC.
Wtf is that shader? Gameboy has a dot screen, not scanlines
Restart and pick another starter. Brock is a grindfest with Charmander, since the game doesn't give you any reliable ways to beat him if you pick Charmander
Brock isn't hard with Charmander in Gen 1. Neither his Geodude or Onix actually have any rock moves to kill you with and their special stats are so shit you can easily kill them just be spamming NVE ember.
can't you catch a mankey outside of town, or is that a gen 3 thing
That's only in Yellow, you can't get Mankey that early in Red.
you can catch a caterpie and evolve it to butterfree, and it learns confusion
You guys are overthinking it, the game is not that hard.
Since I was a kid I just caught a Pidgey on the very first route then used sand attack on his pokemon non stop until they literally couldn't hit shit.
Now you know why he has those eyes.
I'm not overthinking it, I was just wondering if the mankey outside of town was actually a gen 1 thing. you can beat any pokemon campaign with any starter you pick up, they're braindead.
Bide bypasses accuracy checks in gen 1, so Onix is still annoying with charmander since you have little choice but to attack and hope he doesn't use it while you're attacking
If you level enough that Charmander outspeeds Onix then it isn't an issue as you can just Leer through the Bide turns.
but overlevelling to fight gym leaders is no fun
I beat it multiple times picking charmander, grow up meta gay
Ember kills all of his Pokémon in 3 hits and they have zero super effective moves against Charmander.
>ai randomly decides to use status move against pokemon that is dead to rights
making an optimal pokemon battling ai cannot be that hard
Making it fit on a GB cartridge is however, I think they were less than 500kb back then. The AI in red and blue just randomly chooses a move from those available and that's it.
>The AI in red and blue just randomly chooses a move from those available and that's it.
Trainers actually do have some AI logic, mainly to just stop them from using moves that would have no effect, but yeah it is basically either just random or spamming super effective moves.
And this can be abused because they can't tell the difference between a damaging or non-damaging move.
So for instance, Gary's Pidgeot prior to the champion fight has Agility so you can put a Mon weak to Psychic against it and it will just spam Agility while you set up on it.
pokemon red decomp developer here...no, it's not hard to fit better AI, the english versions of the games used a 1mb cartridge and only around 600kb of it is used.
The original japanese games used 512kb cartridges, those ones it would have been harder to fit but probably not that hard.
pic related
>Level 15
Have fun exterminating all the bugs in Viridian Forest
Mash the A button
Don't trust any move that claims it changes unseen stat values. In gen 1 the mechanics under the hood are a disaster and almost never work as described. Also in some cases stat-changing moves do the opposite what what they're supposed to due to rollover and how it interacts with the game's code.
Status effects and damage moves are good, everything else is caca-poopoo.
Do the opposite of what this moron says. Except for Focus Energy which is complete dogshit unless you are trying to avoid critting, stat buff moves are busted to hell and back in gen 1, due to the Badge Boost Glitch. Not only do you get the normal buff the move applies, you also get a buff for all stats for which a gym badge is supposed to give a passive buff to reapplied due to shoddy programming. Here's an example:
>Have defense and speed badges that are supposed to give a flat 12.5% increase to defense and speed for all your pokemon
>Use double team to increase evasion
>Defense and speed badge buffs reapply, you get an extra 12.5% defense speed to your current pokemon
>Repeat
>???
>Profit
This even works on debuffs used on your pokemon, so if you get hit by a debuffing move like Growl, you still get a 12.5% boost to all stats that you have a badge for.
so, from what I understand this game is completely broken both in favor and against the player
does this fit the Syndrome paradox?
In a way, yes, but the player is highly intelligent and the enemies aren't, so it's really in your favor overall.
>but the player is highly intelligent
You're gonna make me blush
>the player is highly intelligent
These games were made for kids, anon.
Sespire being utterly broken in every aspect possible, it still manages to be broken overwhelmingly in the favour of the player. You can pull off some moronicly gamebreaking shit if you understand at least one of the broken mechanics. Hell, there's even a way to guarantee that One Hit KO moves will always hit when they're supposed to have shit accuracy to make up for their power
Years later I didn't realize Dash foreshadowed this in a scene after the teacher called Helen to the principal while lamenting about not being able to play sports. It's so well done
>Any tips for pokemon red?
don't bother using more than 1 or 2 pokemon
This right here, unless you want to do it just for variety.
I'm playing fire red and I'm positive I could have crushed everyone just with Blastoise.
erika > misty
Based, now factor in Sabrina.
ignore that early poast, Mew is actually benethe a truck you'll only find if you look around stupid places to put trucks
Butterfree with Confusion works nicely for things your starter can't beat, until you replace it with Kadabra or Haunter
butterfree is one of the better early suggestions, supported even more by the anime
make sure you get a caterpie or your metapod will suck balls with no tackle.
It's a shame Butterfree falls off hard early. It's arguably obsolete by the time you get to Cerulean although it could be a decent option to take as far as through Rock Tunnel.
>replacing butterGOD ever
ngmi. wouldn't have taken this loser twenty years to win a league if he'd kept his kinofree
he finally won?
ngl I can't get passed orange league as far as watching every episode. I tried to rewatch OG a while back when my friend put it on for lulz, and its pretty cringe as an adult. (despite liking moeblob cute stuff which i'd never admit in public ever because im embarrassed.)
He's the Alola and World champion
He's no longer the protag also
>world tournament finally happens
>immediately after the gen where they for some reason decide to use writing to power-wank trainers who are objectively shit-tier
>powerwanked trainers are treated as the most serious/credible threat
it's like a cosmic joke
gen 1 is jank as frick but I love it
>inb4 the gen or the jank?
yes
1. crit is bugged in more ways than one so it scales off the base speed of that Pokémon species. because of this, moves with "high chance for a critical hit" (Karate Chop, Razorleaf, etc.) get crits abnormally frequently. crits also remove all buffs and debuffs during damage calculation (so don't buff your Pokémon with Swords Dance if you're just gonna use Slash).
2. the badge boosts you get in the game are bugged. it's supposed to be a 12.5% boost to whatever correlating stat but whenever your stat gets modified (increased or decreased), it applies it again. this makes shitty moves like Harden and Withdraw much MUCH better than they would be usually. however, only 4 badges boost your stats.
3. whether a move deals special or physical damage is based off the element. things like Fire Punch may sound like physical moves but they are special. also, the special stat is both offensive and defensive, since it's used during damage calculation for both instances of attacking with special attacks or receiving damage from a special attack.
>tips for a game that children beat
he picked Charmander
he isn't that smart, please understand
videogames are for children
Frick I didn't even remember there were so few bugs.
At least I won't have to spend time figuring out my team.
A warning just in case that you are planning to use scyther: he is the biggest victim of Gen 1's horrible movesets, so don't expect to use him as anything else than a normal attacker with good stats
There's only 6 fully evolved bug types so it's pretty much decided for you unless you plan to use duplicates or pre-evolved forms.
Try to get Pokemon of each type. This is basic, but nothing's worse than getting to a gym and not having the right element. Psychic and Normal are also busted in Gen 1 btw
caught a homie
Nidoking is incredibly based.
kind of a one-trick pony in gen1 even with fat stats, but alternatively nidorino is incredibly versatile and useful
>nidorino is incredibly versatile and useful
It learns less moves than Nidoking.
that's like saying having more chromosomes is better; not all things are more valuable in greater quantity. nidorino's stat growth better suits and amplifies its natively learned moveset. nidoking is just a stat tank that you can use as a damage sponge and maybe pulls off an earthquake once ever 20 attempts. and it takes like 10x the exp to level and grow stats equivalent to a nidorino
How is having lower stats and less moves better?
relevant stats aren't lower; not per lvl. Let's say a 100lb man can plow your mom at 120mph, and a 300lb man can plow your mom at 42mph. Eventually, more force is pounded into your mother, but at what cost? your mother is still a prostitute, but at least the 100lb gets it over and done with. And you're arguing that because the 300lb can also use "shit the bed while fricking," thus having more moves, it is better.
300lb and 200lb men both know how to ride a bike. Who do you think is going to ride faster?
Better is a subjective term and I would never argue that. Nidorino, based on the stat rulesets in Gen 1, is objectively a more efficient pokemon unless you build your entire team around a Nidoking.
Y'all are all moronic. Natural progression through the game, and not compared stat-maxed level 100s of each, objectively proves nidorino to be more useful.
Please stop reading a wiki written by furry troons and look into archived versions of the algorithm discussions before thinking you understand how Gen 1 stats work.
"Natural progression through the game" is
>Oh hey, a new evolutionary stone. Do I have something that can evolve from it?
>I do! Sick. Okay, let's go.
>Wow, its stats are just outright better. Awesome!
Which of Nidorino's stats are higher than Nidoking's?
>relevant stats aren't lower; not per lvl
They literally are.
>Please stop reading a wiki written by furry troons and look into archived versions of the algorithm discussions before thinking you understand how Gen 1 stats work.
I never said anything about stats and I don't see any issue with a furry troon wiki as long as the stuff on it is accurate.
Take your hoard of candy to your mom and tell her you need to be put on rations because the sugar high is making you shitpost online
The frick are you talking about? Nidoking learns literally every useful move that Nidorino learns, outside of maybe Double Kick. Also pic rel.
oops.
>and it takes like 10x the exp to level and grow stats equivalent to a nidorino
...what?
this isn't fire emblem bro, you don't lose experience by evolving. nidoking's stats are better than nidorino's across the board.
There's literally no fricking reason to use Nidorino over Nidoking. If you like Nidorino more then that's fine but just say that. Stop creating some made up situation where Nidorino is somehow better.
Nidoking gets every move Nidorino does that's worth a shit in the first place and has directly better stats, you're a moron.
Nidoran and Nidorino doesn't learn a single move stronger than 15 base power after Double Kick. Nidoking at least gets thrash. You're better of just using TMs on Nidoking
congratulations, you beat the game. solo with him till the end credits
its a fricking kids game, just play it you pathetic zoomer
sheeeeeeeeeeeesh
He can't help but to post about it on the internet. He can't just play a game he has to make it a social media experience.
>asking for tips in Pokemon singleplayer
wut? just play the game, it's so easy. you haven't even played it yet.
is this a zoomer thing? am I a boomer now?
I don't think there's a single game that truly has zero things a new player won't frick up at least once purely to the detriment of the fun they derive from it.
If you go into gen 1 expecting it to work sensibly, the punching Pokemon that learns elemental punch moves would do a lot of damage with them. If you know how it works beforehand, you're not disappointed when it works that way.
>not one mention of the objective best Pokemon
Trash thread.
leech seed plus toxic destroys everything
Gen 1 randoms are the only thing I play on Showdown. Gen 2 has too much stalling, then each gen just keeps turning into more of a clusterfrick from there. I can't be bothered to care after Gen 5
Get a Nidoran off Victory Road and don't be afraid to promote its second form early on with the free moon stone you get in the second(?) cave
get a nidoran
Be careful with HM moves because they can't be removed at all in these games and some of them are really bad (Cut and Flash). So you might want to find a pokemon you don't want to use in battle to teach them the bad ones because they're needed for progression
>not creating an HM squad that each master one move, functional in combat and world
mid
>this
HM slaves are for chuds
Erm wow
We don't use the S word anymore since it is offensive
We call them HM Friends now
remember to acquire starkino
You can easily beat the game with just your fire starter, and spending time on leveling other pokemons is objectively a waste of time.
it takes 0 skill to beat pokemon, you just need time to grind
in every pokemon game I ever played, you don't even need to grind. just mowing down the trainer battles the game plops down in front of you gives you enough levels to beat the game with a decent mon.
I know the later games made it so that you gain less XP for fighting pokemon below your level. maybe in those games it's harder to solo.
yep. he's stronger than Rocky (Onix) or Muscle (Machoke) and comes a lot earlier than Don (Rhydon).
But Fearow is decent in his own right, he gets STAB Return and Drill Peck on a rather decent fast attacker. only one fight in the entire game is scary for him, which is Jasmine and you can just fight her last when Kenya is like level 50 or something and can just steamroll Steelix
save scum on gba emulator lel
Is there a fire red / leaf green hack with all version exclusive pokemon available?
of course, I think its called pokemon violet
Yeah, I shouldn't have been spoon feed but thank you.
I know absolutely nothing about Pokemon romhacking but I'll have to dig into it since I didn't like anything after gen 3.
you may like pokemon prism, its actual gen 2 not a remake and has more pokemon in one game than any mainline title. nintendo c&d'ed it but its still available online.
I'll check both, thank you.
ultra violet is a great start as far as hacks go. it still very vanilla and only adds some light QOL's like version exclusives, delete-able HMs, and gives you the option to choose from a more varied pool of starters should you wish.
oh yeah and trade-exclusive evolutions have trade-less options which is a must
I think you accidentally typed a Google search into Ganker.
https://www.romhacking.net/hacks/
pokemon ultra violet
>Get all your pokemon fainted except the last one
>Get the last one poisoned
>Walk back and forth next to a ledge, saving often
>When your pokemon is down to it's last HP, make sure to jump over the ledge just as it dies
>Once you revive at the pokecenter, you can now glitch through any object without barrier
>It works over sea and on mountain or past people
>Go wherever you want
This might be helpful, but mostly it's just cool.
I never thought to try this, can you make progress like this or are you pretty much locked out?
I don't know if you'll be able to make it through the badge check to get to the Indigo Plateau
You can, but the effect goes away after you enter a building or a cave
Tried this, when you jump off of a ledge on the last "step" of poison, the jump doesn't count as a step. So you jump off the ledge and die next step.
Doesn't work.
No, it works. I've done this on my GameBoy. It works, but there's really no purpose to it. The ledge jump counts as a step. You have to time it exactly right that you are over the ledge when you faint.
I did, couldn't make it work. Maybe it's not in European released of the game.
Got a video or example you can show me?
Couldn't you walk to mews area?
Mew doesn't have an area. Mewtwo does, but you'd need a masterball first and maybe a repellant to get to him.
It works on my American version. Everyone on youtube keeps using the saffarizone, but that's not how it was done for me.
>It works on my American version
Can you show me a photo of you successfully doing it? The damage literally can not happen while jumping in my game. I have tried the 3DS port and my original Red cart. European versions often get bugs patched out because they release later.
Sorry, man, but my save files are fricked. It'd take me a few hours. You can not trust me on this one, which is fine. I did find a lot of people online like using the safari zone version of the glitch which i feel is an unnecessary step, though it's easily validated
You don't need a save file to get poisoned and jump off of a ledge. It takes less than 10 minutes. It's what I did.
If you can't do it and there are no videos of it, I'm just going to assume you misremembered.
Getting to viridian forest from a new save takes a while
It takes literally 10 minutes. I just did it.
There is a literal glitch in the game where psychic is supposed to be weak against ghost but it's the opposite.
>Any tips for pokemon red? Just beat my rival in the tutorial
Jesus fricking Christ lmao you don't need tips.
>ITT: Charmandergays still coping 25 years later about picking the worst starter
Kek, sour grapes is really persistent
>You mean one of the starters is harder than the rest and makes the game more challenging?
>Fricking Oath I'm picking Chadmander and calling him Zyzz
it's the same game it always was
unless you've never played a Pokemon game in your life, you know how to play it
do debuffs stack
like, if I use the same debuff twice
Yes, all stats buffs/Debuffs stack 6 times maximum. So you can get +6 attack, or lower accuracy to -6 etc.
The only exception is Focus Energy, your crit chance is either boosted or it isn't. this move is broken in gen 1 and reduces your crit chance
Funnily enough they actually fixed focus energy in stadium meaning really fast pokemon (like 110 or something base speed IIRC) could have guaranteed cits.
I know.
>scanlines
>gameboy
???
what should I replace my Kirlia with in Omega Ruby?
Keep her, she's fairy type
Any fire type
>water
>psychic
>grass
>dark
>Normal
>flying
>Ground
>electric
I'd suggest something fire. You have a bit of a grass weakness. If Swellow goes down, you don't have much of an answer. Perhaps a Poison type. I'd suggest Dragalge because A) he's fricking awesome and I love him, and also he covers the slight grass weakness and also you have no fairy checks.
I don't think Dragalge is obtainable in ORAS until postgame.
trade it in or gen it in
>you have a bit of a grass weakness
Literally one Pokemon is weak to grass and two are resistant. Are you blind? You might as well say he has a weakness for Fairy, Dark, Ice, Rock, Poison, and so on.
Yeah, one loses to grass, but grass would also resist 3/5ths of his team, with there being an electric type and grass type of his own. If swellow was out, it'd be up to Alakazam to win or he'd have a much harder time. It's not a glaring awful weakness, but at least something worth mentioning
Keep Kirlia, your team is good.
Abuse glitches.
What was the Kanto trash mon you dragged kicking and screaming to the end? For me, it was Beedrill.
I've always been fond of Weezing since I used it with fire blast as a stupid 7 year old and managed to finish off the Elite 4 with it
Make sure to hold A and B and Down to guarantee a pokemon gets caught.
That reminds me, isnt the capture rate modifier for ultra balls glitched and that makes great balls the best ball you can buy?
Depends on certain circumstances, it's a mess.
its an amusing watch
Still not as bad as Gen2's moon ball being glitched resulting in it only being better at catching pokemon that evolve by burn heal.
>pokemon that evolve by burn heal
This will never not be funny to me. Worst part is that barely any pokemon at all evolve by moon stone to begin with, so even with its intended effect, the moon ball is worthless
Yeah but they make up for it in the new games since Moon ball has one of the coolest designs and send-out particles
Yeah, and at least it's not another ball designed for water pokemon. Why there are so many balls for catching one type will always elude me
Water is the most common type of pokemon, and the lure ball is probably the second best ball design ever. It's also only good on fishing encounters which isn't the same as the net ball which is good against all water and bug types.
Isn't the fast ball bugged as well?
>If the wild Pokémon is Magnemite, Grimer, or Tangela, the Fast Ball has a 4× catch rate modifier; otherwise, it has a 1× modifier.
Yes. And people make fun of Gen1 for being a glitchfest.
Gen 2 doesn't have nearly as many impactful battle glitches which is why no one really cares. It's easy to run into Gen 1 glitches through normal gameplay, while not so much in Gen 2. The most common ones anyone will run into are the ball errors and these are pretty inconsequential due to how inconvient getting those items is to begin with.
Gen 2 has paralyze/poison/burn not increasing the catch chance like they should, pretty annoying.
I didn't say it doesn't have any, just that it has a fraction of the amount. The status bonus isn't even that significant, it's a mere 5.
The slot machines are what GameFreak put in the most effort programming, and hence are a complete scam unless you follow a guide to understand how they work. Do not waste your coins on them if you do not intend to follow a guide
Hey, boomers, tell me about pokemon back in the day https://youtu.be/2XjouKSkSeM?si=JEKIVzV1fOhjp0SY
>Hey, boomers, tell me about pokemon back in the day
The playground legends about being able to capture Mew, or find starters in the Cinnabar Island mansion, or getting into the grass outside pallet town, etc, are almost under emphasized in any discussion about the game. Finding those secrets was half the reason I played Red and Yellow. Years later when I discovered that you could theoretically catch Mew or that Oak was supposed to be a final boss just made me smile.
Gen 1 has soul that almost no other game will have again.
Could you really find mew behind a truck or that's a myth ? In red right not blue
No, through a simple game state glitch you can force an encounter with any single Pokemon, obviously Mew is the one most will go for. Afaik Mew was only supposed to be available through a Japanese distribution event.
>or that Oak was supposed to be a final boss
idk about that
His team is made entirely out of leftovers from theoretical team members Blue would have had. Whatever started you two didn't pick, and then the Fire/Water/Grass type Blue uses to pad his team, and a tauros. It's always felt to me like it was more of a place to store the data for the interchangeable team members as opposed to a boss fight he was supposed to be.
But the joy of Gen 1 was that you believed it to be real. Math and logic be damned, there really is PokeGods out there still waiting to be captured.
>Get the TM for mega punch in Mt. Moon
>Get any Pokemon with sleep powder
>Find Abra next to Cerulean
>Put Abra to sleep
>Capture Abra
>Teach Abra mega punch
>Mega punch until Abra evolves into Kadabra
>Kadabra almost instantly gets confusion
There, the game is broken once you get Kadabra
You can also trade in the emu to have an Alakazam this early in the game
You can also get a Nidoran male right next to Viridian, evolve to Nidorino, get a moon stone in Mt. Moon and evolve it into Nidoking
A fully evolved starter, a Nidoking and a Kadabra/Alakazam will turn the game into an absolute joke
To make it even uglier, you can get a spearow in the early game and evolve it to Fearow
There are just so many ways to break Gen I
Japanese Red sprites are so much better it's ridiculous.
Spearow sucks and Fearow gets no moves for a while.
Fearow is just so good. Drill peck and Fly are an excellent duo
Kadabra is literally the second worst Pokemon to learn Mega Punch. It is only better than Abra and fricking Chansey.
It's just a way to give Abra an attacking move so it can evolve to Kadabra
You could just send it out, then switch it back. Even children knew that super secret strategy.
I was like 4 when I played those games and even I knew that.
I prefer using mega punch. Takes less time
Does Gengar break the game too op ?
Eh not really, being immune to Normal type is pretty good but nothing crazy.
He's good but the only ghost move is Lick and Night shade, 1 of which is weak as frick and the other that only does damage equal to your level. Pair that with the fact he has a glaring psychic weakness and is weak to Earthquake, which is one of the strongest moves in the game, and he's iffy. Not bad by any means, but not OP
Ghost was also weak to bug for some reason.
bug and poison were super effect against each other I think. If I remember right, that was just a glitch in the display text and it didn't actually do extra damage, but I might be wrong about that
Right i got them mixed up with ghost, the display thing is just a text error because the game only checks for the first typing, but still calcs it right, so fighting against pigdey would say super effective because Pidgey is Normal type first and that's all it checks for, but still only do the normal amount instead of 2x.
he's great but no, not "too OP". he doesn't become OP until gen 2 when he gets elemental punches.
zubat lines, paras lines, and farfetch'd come to mind. butterfree at least has utility with status effects and access to psychic moves. beedrill isn't great but is one of the few pokemon who learns STAB bug moves in Twineedle and Pin Missile. Bug is the only type that can hit Pyschic for super effective damage in gen 1, but they are also usually weak to Psychic because gen 1 wanted everything to be part poison for some reason.
>zubat lines
Golbat is fast, can get up confusion, get rid of stat increases with Haze, and has decent attack with good physical options like double edge and hyper beam
>Paras
bro, Spore is literally their signature move and is the best status move ever made, even now
>Farfetch'd
Stats are absolute dog shit and move set is iffy at best, you're right about this one.
confusion only lasts like 2-3 turns unless you're really lucky. even then, your opponent getting hit by it is a coin flip. using haze gets rid of any badge boosts you have; yes, even the non-glitch one. leech life is super effective against psychic but has 15 or 20 BP so it still sucks balls against them. not to mention zubat is weak to psychic so you will probably get killed for trying it. tons of Pokémon get double edge and Hyper Beam. I can't imagine wasting TM15 on a fricking Zubat LOL
Paras has Spore, the most broken move in the game, because everything else about it is dodgshit. it's slow as frick, has tons of weaknesses, learns moves at a snail's pace, and Slash isn't as good because the speed-crit bug is not on Parasect's side. you probably never tried using Paras in the game if you think so highly of it.
Farfetch'd is better than he seems due to having both Swords Dance and Agility. Swords Dance alone can make a pokemon, and adding Agility makes Farfetch'd able to sweep anything in the game
Farfetch'd learns swords dance super early and you get it at the same time you get the body slam TM. Swords dance body slam will carry you through the entire game with ghosts being the only problem (which you can hit with fly). It's probably the best bird outside of the legendaries. Plus set up moves boost ALL of your stats thanks to the fact that they cause an extra application of each badge boost, which gives swords dance even more value. As far as I recall the other birds only learn agility, which also reapplies the badge boost but is considerably less useful than swords dance.
Someone watched the jrose11 video recently lmao
I literally just watched it so I ctrl+f Farfetch'd because I wondered how good it'd be considering the actual ingame one is traded and gets exp boosted from that. Thinking about that almost makes me want to do challenge runs with ingame traded pokemon.
>It's probably the best bird outside of the legendaries
Nah that title goes to Dodrio, who in addition to actually having good stats has two great STAB moves in drill peck and tri attack.
Eh, I dunno. I'd rather have swords dance but I have always had a hard on for anything that can learn swords dance (or nasty plot in later gens). I suppose I agree with Dodrio being better if you're wanting to use the body slam TM on someone else though.
this homie taking Farfetch'd to the E4 kek
NTA but he's a decent gen 1 content creator. I don't have the autism to do those challenge runs so I watch it instead.
Dodrio is great on paper but he is 15 minutes of fame in practice. After you genocide everyone in Erika's Gym with Dodrio's Drill Peck, you don't find any bug types or consistent grass types for the rest of the game. my only guess would be the occasional lasses east of Fushia.
Flying has great neutral coverage, though, with the only resists being Rock and Electric types.
sure, just don't expect to hit anything for super effective damage after Erika
>this homie taking Farfetch'd to the E4 kek
Hey you need someone with fly, and if it isn't articuno it may as well be something with swords dance. I'd use scyther for fly if the game would let me.
>Design joke mon with the explicit purpose of it being shit by giving it bad stats, an average yet shallow moveset and having several pokemon with the same typing that should be better
>Give it 2 extremely overpowered boosting moves for no reason at all
Only GameFreak could frick up so hard at doing something so simple
>design joke mon literally incapable of taking down enemies, with the explicit purpose of it being a total beast when you put in the work required to raise it
>make its only moves that match its stats normal type so as a physical attacker it's a worse Tauros
>make its only moves that match its typing special so as a special attacker it's a worse Starmie
>make its typing fricking water/flying, making incredibly threatening types like ice and electric even more potent in order to turn bug and fighting (two of the worst attacking types in the game) into strengths
Being Gyarados pre-split is suffering.
>Gyarados with 100 special attack/defence
It was fine regardless in gen 1
Its special is identical to Starmie's, its typing is directly worse, and it's harder to evolve.
>It's lowest attacking stat is as high as a dedicated special attacker
>Somehow this is a negative trait
:/
The point is that Gyarados has no role unto itself. There's plenty of room for multiple Pokemon fitting the same rough profile with minor typing differences to all be great, and Gyarados absolutely isn't.
>A mixed attacker with great offensive stats and a varied movepool has no role
In what universe?
Great offensive stats that it can't use well. Its HP and Special are decent, but almost any decent special attacker will delete it from existence anyway thanks to its moronic amount of weaknesses and irrelevant resistances. And it can't outspeed any really worthwhile attacker either thanks to its 81 base speed, so taking a couple hits is pretty much mandatory.
A water type that outspeeds Venusaur every time and hits it with a Fire Blast in gen 1 is pretty good.
>Great offensive stats that it can't use well.
???
It gets a water move, boltbeam, and hyper beam. What else does it need?
Speed to not get hit before it uses them.
Alternatively, typing that lets it take more relevant attacks well.
>Speed to not get hit before it uses them.
It's gen 1, you get stat exp and the opponent doesn't.
>Alternatively, typing that lets it take more relevant attacks well.
Water/Flying is a great typing. It's only hit by rock-types(which it's faster than and hits for super effective damage), and electric-types(which are rare)
>no no no you can't judge Gyarados poorly because it's just a worse version of other Pokemon
>but also you have to judge it by how it is in singleplayer
Jesus Christ your qualifications get narrower every time I fulfill them.
>Water/Flying is a great typing.
Negating water's resistance to ice, one of the most threatening move types in gen 1, and taking on a new weakness to rock and a double weakness to electric, all in exchange for taking 1x from grass and 1/2x from bug and fighting, is DEFINITELY bad.
I might be remembering wrong but I think Gyrados is still OU on the basis that it does have high stats and can learn a lot of moves. What's valuable about it against humans is you can't predict what moves it has. You switch to a plant type or ice type, and you get hit with fire blast. It can also learn thunderbolt and body slam.
Starmie is a REALLY GOOD pokemon, but almost everyone runs it the same. Surf, thunderbolt, psychic, recover. That's Starmie. It's really good, but it's figured out.
Gyarados has seen SOME use in OU, but it sits down in UU. At its speed tier, it will go second against pretty much every sweeper in OU. And unlike true sweepers, with powerful STAB options on complementary stats, it has to choose between STAB and stat synergy, so it struggles to break through properly focused walls. "Jack of all trades, master of none" doesn't work too well in the context of a mode where there are plenty of "masters" running around.
The only attack-focused Pokemon I know of that makes OU without question in spite of not having decent synergistic STAB available is Gengar. Gengar, which has the ability to switch in on something it's immune to, do one move, AND THEN go out on its terms via Explosion- unlike Gyarados, which can only do steps one and two before it dies horribly against anyone with a functioning brain.
Gengar has more options than just explode, although that is one of them. Gengar can sweep if you've knocked out anything that can counter it, because it's fast and has a good attack stat. There's a couple of options.
I feel like your grasp of the pokemon is based on being fricking flounced by people who have a better understanding than you.
Like I'm going to guess, you write off Slowbro as UU because it seems like people always try everything in their power to knock it out really fast, so to you it's not as good as Starmie.
I don't actually play a ton of gen 1 OU, or Pokemon in general these days. Youtube has been trying to feed me a lot of gen 1 competitive content for some reason, and I've absorbed a little of it. I've actually held the opinion that Gyarados was unfairly gimped pre-split since I learned about the concept of STAB, long before I knew anything about competitive.
In that case, Gyrados is just okay, and it is still OU in gen 1, but it's not amazing. Its main thing is it has a lot of health, a lot of move options, and it can be surprising.
Gen 1 didn't offer a lot of strategic options so "This pokemon can't be predicted, but all its possible options could do real harm" meant Gyrados was really good. Starmie was better, but only in the straightforward sense that if it wasn't countered, it could heal itself and otherwise sweep the field. In fact a Starmie with a Thunderbolt would likely beat Gyrados, but you might lead with Starmie, whereas you'd switch in Gyrados as an all-rounder to mop things up and make trouble in the middle of the match. There'd be a reason you have Gyrados if you had it, whereas Starmie is fine in a vacuum.
Gengar could learn stuff like thunder wave, which caused paralysis, which could really frick you and would allow switches. Gyrados doing body slam could also cause paralysis, and would be a move you could use to hit a pokemon coming in, since gyrados would do good damage from it and maybe inflict paralysis.
Gyrados is definitely less popular than Starmie because it's not as straightforward, and it won't carry itself alone, but it's still really good and a really fine choice if you need the broad type coverage it offers.
Slowbros, since I brought it up, was a set up pokemon. Amnesia sent its special through the roof, and its physical defense is nuts by default, so slowbro is a thing you kill right away or never.
I guess I can see it having its place, when you put it that way. I just find it hard to view it as a true contender when, as you even admit, it's outperformed in whatever one category it wants to be. With its main strength being that your opponent doesn't know exactly what you want to do with it until you show them, and the rarity of true OHKO scenarios, it feels like the mileage Gyarados gets would rely way too heavily on your opponent having their team weakened before it came in, lest it get off one surprise supereffective option before being smote by a proper attacker in revenge.
But if you're the one who actually plays gen 1 OU, then I'll defer to your judgement.
I played gen 1 OU just a little for fun, but the gist is that a lot of your solid counterplay gets killed early, so something like Gyrados showing up is a wildcard, OR you know exactly what counters Gyrados, and your Gyrados counters that.
For example, suppose your opponent has a Rhydon. You can evade earthquake (a very popular move in gen 1) because Gyrados is flying. The fact Gyrados evades earthquake by itself is a pretty big deal, but that Rhydon likely doesn't want to stick around, as surf will 1hko it.
What's your opponent switch to? If they had a Starmie, you can guess Starmie, and have your Gyrados pull out either thunderbolt, or if it doesn't have that, maybe body slam. Either is bad for starmie. Thunderbolt will put Starmie in a bad position because it's likely a hit from death on the switch, or body slam could paralyze it, making it just about useless as a sweeper.
All this is a lot of "coulds" and "what ifs", but that's what's fun about competitive gen 1. It's kinda fricky and there's a luck element with your opponent guessing wrong.
Gyrados specifically does well against some specific things. You don't lead with it, but when you know what it beats it's really good to pull it on those things. Planning it that way made sense for gen 1 since only a few pokemon were really very good when you got down to it, and you know what everyone else can use.
>and it's harder to evolve.
You can just switch train a Magikarp for the first couple gyms after Surge and hit level 20 easily.
You're not getting Staryu until the very end of the game, after already obtaining Surf.
>after Surge
I meant after Brock.
The whole point of Farfetch'd is it comes from a saying that is the equivalent of "too good to be true"
You trade your common as hell spearow for a rare one of a kind mon with amazing moves, but the catch (and you wouldn't find out till much later) is that it will never get better.
>saying that is the equivalent of "too good to be true"
That's not what the saying means.
No shit moron, what we're saying is that GameFreak fricked up such a simple joke and managed to make Farfetch'd actually good. Learn2Read
Farfetch'd isn't good lol
In singleplayer, Farfetch'd is a force to be reckoned with, due to him being the best pokemon by far with access to both Swords Dance and Agility. Scyther would be good if his moves weren't so shit and if crits didn't work against him and Beedrill is simply shit
Alakazam mogs him both in use and a 1v1, Zam's Psychics are STAB, and Gengar gen 1 can't take advantage of any STAB type well.
I would like to go on a tangent here and b***h about how psychic type was immune to ghost type in the original games. the fricking anime lied to me. little kid me also liked to laugh at how bulbasaur took 4x damage from bugs.
This is a good question which is the weakest/ bad pokemon in gen 1 party
Probably the Beedrill line, love them but wow do they suck ass in Gen 1
Easy/Lazy answer is Caterpie/Weedle/Magikarp, but I assume you mean pokemon not meant to suck dick.
>Golduck: Psyduck doesn't know any damaging move besides scratch until evolving, and even then it's only confusion at lv.38, fury swipes at almost 50, and then hydro pump at 60. His part on this list is rendered most moot though since you can just teach him Surf as soon as you get it, but it is rough.
>Beedrill: He just fricking sucks, his strongest move is base 25 power, and doesn't even learn good TM moves. His mediocre to dog shit stats don't help. At least Butterfree gets status moves and Psychic.
>Pidgeot's moveset fricking sucks. Not bad if you like Fly, but probably the worst flying type you could choose.
>Tangela strongest move is Slam, and it's a special attacker
>Onix is kinda fast with good defense and nothing else. His moveset fricking sucks, and he can learn a couple good TM's that are wasted on him because his insanely low attack stat
>Kingler, as much as I love him, had abysmal special and all water moves are special, and all moves he would learn to take advantage of his high attack were normal, so no super effective moves
>Kabutops for similar reasons, but he could learn some better TM's and his special was a bit better so you could reasonably power through with shit like Hydro Pump
>Kingler
you forget that kingler has a ko move
Kingler and Kabutops are actually pretty strong, sure they don't get good STAB, but that's basically the case for 80% of the pokemon in gen1, They both have access to swords dance and hyper beam which a pretty disgusting combo.
Theres a turbo autist beating the game with every mon solo. Magikarp couldnt get very far due to being cucked by ghosts. Weedle didnt finish because even at level 100 it simply cant beat the E4. You be the judge which is more pathetic.
I just watched some of those
I enjoy seeing challenge runs but I cannot stand the way the guy talks
I watched a few fully but for like 90% of them ill watch to maybe about brock to get an idea of what the mon can do in gen 1 then skip all the way to the very end to hear the conclusion.
Really the only interesting ones are the Ditto-only runs.
>Theres a turbo autist beating the game with every mon solo.
Yeah, JRose's videos are pure autism, but I can't help but love them for some reason. I appreciates he respects his own autistic rules to a t and tries to respect the spirit of the challenge as best he can, although I don't suggest watching his videos at normal speed.
On the topic of balls, don't bother with bait/rocks in the safari zone. Spam safari balls and hope for the best
why do you want to get spoilered? Pokemon games, especially earlier mons are a blast if you know basically nothing about them.
>wait this thing evolves?
>holy shit it looks cool and is strong
this is basically pokemon.
its too easy to miss shit in Gen 2 if you dont have a guide
this is honestly one of the strengths of gen2, the only bad part about it, is that sometimes it is late game only. Imagine playing with your friends, someone wants to battle and suddenly that homie somehow has a lapras
>well anon go on fridays to this cave to the depth and then you can catch it
sounds almost like he wants to bullshit you. Or everything regarding hitmontop.
Great for post game content then. Ruins of Alph, the brail in gen 3, and Heatran/Giratina in Sinnoh were meant to be secret.
Don't use ultra balls and keep using super balls instead, they're pretty uneffective due to a bug in the game.
>super balls
Isn't that how the blue ones are called? Or did I accidentally start talking about my testicles again?
they're great balls
he mean greatballs
Stop talking about his balls, you gays.
they are called superballs in german
now get him guys, hes a nazi
I got confused cause they're called like that in spanish. Actually, I think that's how they call em in japanese too.
use superballs instead of hyperballs, they actually have a higher base capture rate. Hyperballs are better if you use status ailments as they scale better.
Also do not forget to retrieve the Potion from your Itembox. Good luck
I actually used the potion right outside my house, turns out I could just talk to my mom to heal my pokemon to full
Use focus energy, best move in the game.
frick you
Fake, I've played these games on the Switch. Your rival in Pokemon picks the type that's weak to you.
This might shock you, but the narrative that Pokemon hasn't changed since gen 1 is wrong.
Is that actually how it goes now? That's sad.
Yes it is. Your "rival" will also praise you every time you display any understanding of the type chart. The champion is supposedly legendarily strong, the best in the world even, because he understands type matchups.
>Nooo the rivalrino picks a Pokemon strong against a Pokemon I dropped an hour into the game
Who the frick cares
Why are you using starters past the age of 13
>just change an element of your playstyle that should be purely a matter of self expression to make up for deficient game design
No.
>bad game design
>like 4 battles in the game have a Pokemon that’s weak to your starter instead of strong
>enemy that used to be an obstacle and strength benchmark now predicates your entire relationship with "look, I have the one you beat easily"
>enemy that used to be an obstacle and strength benchmark
No it's like miniboss tier if that
Marnie will praise me? Well, that's not so bad.
No, Hop.
[chair clattering].jpg
>world
>not thread
so close
Don’t teach cut, or any HM for that matter, to your starter pokemon. Unless it’s squirtle and surf.
what hm
Sometimes i wish I could go back and play this for the first time.
But I'd have to be a kid to be able to stick with it without getting bored.
pick pokemon you think look cool, not necessarily pokemon that are strong
This cant be a serious post. I beat this game when I was 9 with no walk through or anything.
arguing pokemon viability in a game where you can win by spamming STAB moves with a starter seems kinda weird
Pokemon is at its most fun when you're overall weak enough that the specific strengths and weaknesses of each available Pokemon matter.
The game is simple, so you don't really need a guide.
glhf
>soon to reach bump limit thread about pokemon red
Gen 1 has a lot of idiosynchrasies that while on an objective scale are pretty bad add up to an interesting, memorable game when they have something more "functional" to compare to.
what did they mean by this?
It was designed as a stone wall specifically for Brock to teach kids about offensive typings.
Plenty of stuff in gen 1 was designed entirely around its implementation as an obstacle for the singleplayer, to the point that having the ability to catch and use it is basically an easter egg. Voltorb/Electrode is another good example, albeit one that turned out slightly more powerful on an objective scale.
GF wanted to bully kids who picked Charmander as a starter. It's the reason why Brock also carries 5 burn heals, just in case that you even considered burning him
>GF wanted to bully kids who picked Charmander as a starter
eeh, Ember is only slightly less effective in practice.
Onyx's special isn't great.
yeah but he can just tackle your charmander to death usually
esp because other than like nidoran or mankey depending on version there aren't really any good mons to catch for this fight. Let's be real nobody had a butterfree with confusion by the time they fought brock so that option is basically out the window.
>usually
I would say it's a coin flip if your Charmander is the same level as Onyx and it all depends on a Bide luck.
That or maybe a kid will understand that one should use Leer is it actually Leer? my memory playing tricks on me, could be Growl during the Bide.
https://calc.pokemonshowdown.com/?gen=1
> Lvl 14 Charmander Ember vs. Lvl 14 Onix: 5-6 (10.8 - 13%) -- possible 8HKO
> Possible damage amounts: (5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6)
Looks doable, especially considering that gen1 has a lot of crits.
I'm positive that people who didn't pick one they actually like for the optimisation sake have no soul.
t bulbasaurgay
>Onix
fix
it's 3am and I need to go to sleep
>Long hair Jessie
Hnnngg
Full heals* frick. Just in case you were also considering poisoning him with an overleveled Butterfree
>Brock also carries 5 full* heals, just in case that you even considered burning him
lmao I never knew this
weedlegays also btfo
>gen 1 was just as aggressive with its first gym being a type advantage tutorial as gen 5
>just in the opposite direction
The only way to burn is with a 10% chance on Ember so it seems like it was more for Bulbasaur's and Butterfree's status moves than anything else.
>Bulbasaur
You have leech seed and vine whip at most, otherwise you're doing something wrong
>Butterfree
Possibly since it doesn't require much grinding relatively, but who would train a Butterfree for so long unless you were stuck at thus (most likely due to picking charmander)?
The full heals seem to be designed to cuck weedle's poison sting's poison and charmander burns from ember, since they're pretty much the only status you have at all this early on
For some reason I thought Bulbasaur might have at least 1 status move by then, but yeah they'e pretty late. Butterfree's are less late but still so. It would however also work against Butterfree's possible confusion with... Confusion.
>Onix has just enough speed to cuck Charmander at the same level
he was design for Brock's fight and nothing else
get some psychic pokemon
Normal types > Psychic Types.
Use Up+B to have a better chance of catching Pokemans.
Almost every move in the game that does something more complicated than just doing damage and % chance of status effect has weird bugs and glitches
The thing that fricks with me is how exactly is focus energy 75% crit rate cutoff? Did they double right shift instead of single left shift the accumulator on that shit?
A lot of the glitches in generation 1 are due to simple typos because they were rushing production and didn't check their work properly
in the case of the focus energy bug a quick google says that it was due to a mistake in the code where it has a "jump to" that skips over a part where it was supposed to double a value
>censors frick but not "moronic"
Also as iconic as this shit image is anyone who actually played knows like 4 things on the list are noticable by the children the game was made for, almost every point on that list doesn't actually matter or ruin your enjoyment of a single player baby's first rpg
the glitches and weird design aspects of generation 1 can definitely be easy to miss. I think people didn't realize until just a couple of years ago that in Red and Blue it's impossible to paralyze a normal type pokemon with body slam
Oh yeah it's a smart idea to have an answer to Rhydon. Which I tend to use terribly. Against me it is a demon, when I use it I frick up.
Wish enough anons here knew as much about current gen vgc as they do gen 1
Why would anybody want to learn about fluttermane spam?
>in current gen vgc, a pokemon defined in singles by being a ridiculously potent wall like dondozo can be irrelevant without getting its stats fricking doubled
I don't think I want to know too much about this gen. It's brain poison.