Anyone else worried about TES VI after what Bethesda did to Starfield? Am I the only one?

Anyone else worried about TES VI after what Bethesda did to Starfield? Am I the only one?

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  1. 5 months ago
    Anonymous

    i was worried after Skyrim ffs
    and in hindsight oblivion was not great either

    • 5 months ago
      Anonymous

      Not even gonna think about playing it. There's no way it won't be dog shit.

      >oblivion wasn't great
      Breh

      • 5 months ago
        Anonymous

        Don't ''breh'' him gayget. He is right. Oblivion was meh.

    • 5 months ago
      Anonymous

      I was worried after Fallout 4 doubled down on the bad aspects of Skyrim and then they followed it up with a microtransaction-riddled online game. Starfield being weak just confirms that Bethesda's next games are gonna be even worse, it's a continuous spiral.

    • 5 months ago
      Anonymous

      If you just look at the transition between Morrowind -> Oblivion, Oblivion itself is the biggest dip in quality in Bethesda's history
      Everything since has been a slow and gradual decline

    • 5 months ago
      Anonymous

      This. Everything since Morrowind has been a direct downgrade. Ever since they though auto-quest generation and leveling was a good idea, it’s all gone to shit. Absolutely zero hope for this game. Bethesda would need to completely gut their crew, go back to basics and make every single employee play Daggerfall and Morrowind for them to understand what made those games special in the first place, but they won’t. They’ll outsource more of their work to pajeets who are genetically moronic.

      • 5 months ago
        Anonymous

        It's actually not the pajeets fault, since they are paid incentives to do the work but for the code to be shit, cause ta dah! who are the idiots that TRUST them to repair and fix it.
        All business that tries to operate with low cost human resources are suffering from worker fatigue / minimum effort to shit pay ratio. The skilled pajeets wouldn't want to work for a gaming company to crunch bugs, the smart ones work their ass off for eventual IT visas.

      • 5 months ago
        Anonymous

        >Bethesda would need to completely gut their crew, go back to basics and make every single employee play Daggerfall and Morrowind for them to understand what made those games special in the first place

        Agreed, but I would add that Bethesda needs to find a new game engine. All the loading screens that are just everywhere for everything in Starfield completely destroy any sense of immersion and make the game feel old and janky. They cannot continue with their heavily frankensteined and severely limited NetImmerse game engine. They have to move on to a far more robust and modern game engine.

  2. 5 months ago
    Anonymous

    >Game that sells millions that is highly rated
    >DOES THIS SHIT WORRY YOU SENPAI!!! NEXT GAME MIGHT SELL MILLIONS AND BE HIGHLY RATED!!!!

    • 5 months ago
      Anonymous

      Their promo specifically said "players", I recall. You know what that means, don't joke about that.

    • 5 months ago
      Anonymous

      >highly rated

    • 5 months ago
      Anonymous

      Considering I didn't buy it and I am a modder it is very dead to me. There's no substance but maybe after 3-4 major DLC expansions there will be enough options to tweak at. The game is a clear shipped but piece of shit game. I cbf modifying something that the game designers would eventually frick up with some very mundane code and having to adapt to that on the constant. The story sucks so bad and anything I could expand on feels boring by association.

  3. 5 months ago
    Anonymous

    Obviously not.
    I can hope that they learn and do the bare minimum next time, but lol, I'm sadly capable of inductive reasoning.
    I'm only gonna consider it after they pull off that miracle.

  4. 5 months ago
    Anonymous

    i'm not worried becuase i'm no longer interested. there is no chance of it being good so i'm just gonna consider it dead

    • 5 months ago
      Anonymous

      This.
      My expectations were already low, and Starfield being the shitheap it is pretty much confirms that TES6 is going to be shit too.

  5. 5 months ago
    Anonymous

    the worst part of Starfield is that you can't just walk around and enjoy the game and go from quest to quest because everything is just fast traveling to planets. That shouldn't be an issue in ES6

    • 5 months ago
      Anonymous

      INb4 all of Tamriel, hell I started ESO today and it's literally a room where you fast travel to different provinces

      • 5 months ago
        Anonymous

        >I started ESO today
        Good lord why?

    • 5 months ago
      Anonymous

      Starfield is a set of playable movies in a completely clunky and shallow universe, and the movies have shit characters and plots.

      The gunplay is at the edge of passable, but held back by also being very narrow and as basic as possible and many frustrating features.

      There are cool unexpected discoveries in space, about four or five total. When the mechanism for random space encounters sucks, and these cool encounters should be at least 30-50 in number.

      It should be "I'm flying by do I check this out or keep going?" But to get that you have to
      Menu
      Menu
      Fast travel
      Fast travel
      Wait don't fast travel, there's a thing right in from of my face.
      Oh sorry, it's habit now, FAST TRAVEL.

      With their emphasis on realism fast travel should have had Star Wars like blue shiny hyperspace out the windows, with a star map that shows your progress.
      Almost Daggerfall style, as you wait out the minute or two to the destination, your scanners will pick up a half dozen points of interest in deep space every time.

      They would also have to design the game where following those points of interest would have been worthwhile and led to genuine discoveries.

      >but how will the play discover a thing if it depends on them just being curious and not having their hand held and it shoved in their face?
      I don't know Emil, maybe because it's a fricking exploration game.
      >But sitting and watching a screen for two minutes of your ship travelling across a map would be boring.
      So is fricking 5 menus and fast travels just to get to the next scene of a vanilla, safe shitty movie.

      Starfield would have worked if it was like
      >Humanity left for the stars
      >And New Atlantis is the biggest colony
      >But other than a couple of other buttholes out there like the Freestars, we have no fricking clue what's out there or where anything is.
      >You should go to this star to find X, but frick if we know what you'll find along the way

      That's how it should have been.

  6. 5 months ago
    Anonymous

    Yes moron, you're the only one. No one else but you thinks Starfield was a pile of shit or that Bethesda has been on a steady decline for 20 years

    • 5 months ago
      Anonymous

      Agreed. They haven't put out anything decent since Oblivion

  7. 5 months ago
    Anonymous

    >Am I the only one?
    Yeah, its not like people have been parroting exactly what you said ad nauseum for months

  8. 5 months ago
    Anonymous

    From Morrowind to Fallout 4 was a good run. They have a new audience they are going after.

    • 5 months ago
      Anonymous

      >From Morrowind to Fallout 4 was a good run

      • 5 months ago
        Anonymous

        It was.

    • 5 months ago
      Anonymous

      Oblivion sucked imo. Morrowind is the only truly great Bethesda game, with a big power gap before Fallout 3, and then a massive power gap before whatever's next, probably Oblivion or Skyrim

      • 5 months ago
        Anonymous

        Morrowind was mediocre at best. The main quest was the best in the series y far but everything else was inferior to later games.

        What you are suffering from is called " First TES best TES" syndrome. I am sure you are the exception and just played ot recently for the first time but most realize it has been surpassed in nearly every way by the later games.

        • 5 months ago
          Anonymous

          >I am sure you are the exception and just played ot recently for the first time
          yeah, i started with skyrim, played morrowind like two years ago, and oblivion shortly after it.

          i can recognize the later games were better with graphics (oblivion not by that much) and basic accessibility shit, but morrowind was much more immersive and i like better how faction quests were handled with you starting small and working your way up with way more to do. that doesn't mean I don't appreciate the more "cinematic" feel of the later game's faction quests, but i wish they could've combined that with the pace of morrowin'd faction quests. plus, like you said, morrowind has the best main quest by far, i finished oblivion and skyrim's only begrudgingly

          skyrim in particular does a great job with peppering the world with shit to do around every corner, i'm not saying those games are completely irredeemable but i would unironically rather sit down and play morrowind again right now than oblivion or skyrim

          • 5 months ago
            Anonymous

            Of course.

          • 5 months ago
            Anonymous

            One of the big offenders in Skyrim when people set out to critique it is the Companions quest. Especially compared to the other two fighters' guild quest lines in MW and OBLV.
            When I played I skipped the Companions quest because when I learned they were werewolves it made no sense to me and that seemed "bad" so I just moved on.
            I think I managed to get out of Whiterun, then Windhelm, then Markarth without really engaging with too many serious quests.
            Skyrim also had some creative dungeons. The puzzles sucked ass, but the way dungeons were building into mountainsides or cliffs was cool.

            In retrospect, many quests were dogshit and nonsensical.

            • 5 months ago
              Anonymous

              >Skyrim also had some creative dungeons
              Was really one of the only things that the game had going for it.

              • 5 months ago
                Anonymous

                Starfield had a couple well designed dungeons. They just shat them out randomly as procedurally generated.
                And there weren't that many of them so you encountered them again and again.

                It just feels like an unfinished game. Like if it had 6x the content. 6x the mysterious encounters. 6x the well designed unique random dungeons. 6x the side quests.

                There was this crystal cave in the Eleos retreat side quest. You barely explore it but it was really cool.

                Starfield had gorgeous levels for its missions. Sarah Morgan's canyon world was a beautiful world, but if you jetpack over the canyon wall it becomes and infinite procedurally generated boring wasteland.

                The game screams at you that anything interesting is just window dressing for specific quests, which are few in number and uninteresting and end quickly and flat.
                The Eleos ending has you meet up all secret like with a gun manufacturer, and then that's it.
                There should have been TWO more follow up quests related to Eleos.

                The FDR, Genghis Khan mission should have had TWO follow up missions.
                There should have been at least 3x as many of these random side missions.

                When I randomly explore a system and my scanner says something interesting's on a planet, I want it to be a cool quest I wasn't expecting.

                They just failed. They ran out of time. Even with their shitty final design concept, they needed 3x the content to have the world feel meaningful, and they needed less dogshit writers to make the quests cool.

              • 5 months ago
                Anonymous

                The way to make exploration work is to force grav jumps to follow corridors and force you to go gather fuel as you go. This means having to stop at planets, which means picking up things on your scanner, which means encountering cool quests.

                This way, while you're traveling and exploring, you encounter cool stuff.
                They decided that would be too tedious and to make everything fast travel and easy. So the player had no reason to slowly scan their way through the galaxy, so all side content has to be shit that's a rumor you overhear practically shoved down your throat, so you know the exactly destination to go.

                It's the WORST possible way to get players to encounter side content.

              • 5 months ago
                Anonymous

                >They just shat them out randomly as procedurally generated.
                That's terrible, I don't why they would do that. With skyrim, the way they did those radiant quests I knew they'd lean into it more for replacing actual handmmade contrnt in future games & I despised what they did in fallout 4 with the settlements but never in my wildest dreams would I have thought they'd do this with dungeons. That & the overwold map was basically the one thing they were actually improving on, crazy that they gutted even that.

        • 5 months ago
          Anonymous

          I played Skyrim first, then Oblivion, then Fallout 4, then Morrowind.
          Morrowind is a bit filtering because of how much menu shit you have to deal with, how slow you fricking walk, and figuring out exactly what the frick you're supposed to do combat and stats wise was too much. Only in that I just ended up getting distracted playing something else.
          But I'm running Morrowind again and appreciating how the quests work. I think Skyrim negatively trained me. Now that I understand how quests work sans quest tracking, with dialogue and the journal, I can see there are regular TES quests and they guide the player through an orientation of the game's systems.

          Fallout 4 still had the Bethesda charm. Not going to invoke the Silver Shade quest itself, but how you find the quest and what that environment is like.
          Walking to a new suburb and finding a couple crazy dungeons, a relatively cool quest like the SAW parking garage.
          It was still fun.

          The story was dogshit and the "shoot, loot, return" really bothered me. There were armor and weapons benches everywhere and I never fricking used them. Your limited inventory and the distraction of outpost building meant I had to find cheeses or just grind to deal with loot. I'd only do it when I really meant to.
          I'd only use weapons benches at specific points in the game, never on this ongoing basis.
          I never needed to use benches on an ongoing basis, and I always lacked some part or perk to do it.
          Again I had to do it all at once later in the game to craft god tier weapons.

          I never just randomly upgraded my guns and armor because
          1) Oh, a workbench, sweet find
          2) Let's see, this area has tough enemies. If I add these upgraded to this gun I found, it will be easier. Dang, I just need a few parts
          3) Okay, let's stay nearby but raid a few places to get these commonly found ingredients that I don't currently have but shouldn't be too hard to find.

          That alleged gameplay "loop" never fricking clicked for me.

    • 5 months ago
      Anonymous

      >they have a new audience
      No they don’t. Name one person who bought and enjoyed Starfield who wasn’t already a Bethdrone

      • 5 months ago
        Anonymous

        >Name one person who bought and enjoyed Starfield
        No need to add the bethedrone qualifier here.

  9. 5 months ago
    Anonymous

    Starfield felt like shit because the world was disconnected, just constant quick travel loading screens. TES6 will be one big landmass, so they’re good.

    • 5 months ago
      Anonymous

      Uh, no they can still frick it up.
      Starfield was bad because it was bad.
      Because the content between the disconnected points sucked. Because they papered over the fact it's a 30% finished game.

      Bethesda's whole philosophy of what a player should be doing, how it should work, what's compelling, what's risky and inappropriate is garbage now.

  10. 5 months ago
    Anonymous

    Don't think about it don't think about it don't think about it

  11. 5 months ago
    Anonymous

    It's incredible how ponies never exhaust themselves

    • 5 months ago
      Anonymous

      Good morning sir welcome to the KINOFIELD please redeem the e-girl benchod basterd b***h

    • 5 months ago
      Anonymous

      >posting reviews written by children as a gotcha

      • 5 months ago
        Anonymous

        is there any other kind of bethesdahater on Ganker?

        • 5 months ago
          Anonymous

          Good morning sir

          • 5 months ago
            Anonymous

            Likewise, Raj

            • 5 months ago
              Anonymous

              Yes sir hello sir redeem the KINOFIELD please b***h lasagna

              • 5 months ago
                Anonymous

                Still waiting for you to make a point

              • 5 months ago
                Anonymous

                Is no point other than me pointing out the last several months of pajeet shilling of Shartfield, its credits having literal hundreds of pajeet names in them, and you pretending you aren't on their payroll, Darjesh

              • 5 months ago
                Anonymous

                > its credits having literal hundreds of pajeet names in them
                aww and that's were you lost. thanks for playing

              • 5 months ago
                Anonymous

                Hello sir

              • 5 months ago
                Anonymous

                >actually honest to God penis inspection day

              • 5 months ago
                Anonymous

                how did he lose when he's 100% correct? please respond.

  12. 5 months ago
    Anonymous

    On one hand we know they aren't going to try that scale again. On the other hand Microsoft is going to want more say after this mess which is honestly a wildcard given Bethesda's direction.

    • 5 months ago
      Anonymous

      Starfield's problem wasn't scale.
      They did the scale because it didn't add work.
      If you reduced the 1000 planets down to just the ones which had content, it would still be a half-baked, incomplete, shallow, shitty game.

  13. 5 months ago
    Anonymous

    Todd casted a net so wide every fish was able to avoid it before it closed
    pottery simple as

  14. 5 months ago
    Anonymous

    Trust the plan

  15. 5 months ago
    Anonymous

    >expecting anything out of Bethesda after FO4 or 76.
    moron.

  16. 5 months ago
    Anonymous

    Guessing Eric is awake

  17. 5 months ago
    Anonymous

    This is my last shitpost about Starfield. Fun fact, I actually really like the game a lot, but I have fun messing with people here. I know most people here just take the bait for fun too and some play along (although a good number are probably being serious). No doubt the others baiting will keep going, but I'm just bored of doing that now.

    Also I don't really hate Todd if that hasn't been made obvious yet. He's just fun to meme and since he doesn't seem to mind it, it's easier to do.

    • 5 months ago
      Anonymous

      Forgot to mention that I'm legitimately OP. I don't know how best to prove that since I didn't quote my myself, but it's me.

  18. 5 months ago
    Anonymous

    >TES6
    >Any chance of being good
    Reminder that Starfield was the 'passion project' and look how that ended up, this is their obligated "Skyrim 2"

  19. 5 months ago
    Anonymous

    inb4 tes 6 is a Starfield reskin

    • 5 months ago
      Anonymous

      Every Bethesda game is a reskin of the one before it

  20. 5 months ago
    Anonymous

    no, because starfield is pure kino
    maybe you'll understand what it means to be white some day, zoomie

    • 5 months ago
      Anonymous

      Good morning sir KINOFIELD is white christian aryan game please redeem the KINOFIELD sir

      • 5 months ago
        Anonymous

        HE MAKES MOST AMAZING FOOD WITH HIS HAND!

  21. 5 months ago
    Anonymous

    Worried that they'll make another game that filter you? ooowww lil pussy boy

  22. 5 months ago
    Anonymous

    I am worried, but it’ll be okay. There are enough people who care about TES that there will be a large modding community to fix the game. Same can’t be said about Starfield

  23. 5 months ago
    Anonymous

    considering you can get into xp debt because you were "roleplaying" as a bandit and it basically makes the entire game unplayable, IN A ROLEPLAYING GAME.

    Yeaaaah, good job bEthesda. Good job producing shit you homosexuals.

    What's the point of even having the option of becoming a bad dude if everything is just shit? Oh right, developers can't fathom creating things differently.

    Shit game, shit writers, shit developers, everything shit. Hopefully TES will be good. I don't know though 🙁

  24. 5 months ago
    Anonymous

    >emil "i don't believe in design documents :)" pagliano still heading the team

    it's going to be fricking shit

  25. 5 months ago
    Anonymous

    Yes I am worried gravely for TES6, not because of Starfield but because of Elden Ring. Bethesda are going to have their hands absolutely full to the brim if they're even going to get close to the beauty and majestic that is Elden Ring.

    • 5 months ago
      Anonymous

      Bethesda:
      >but these other games have such a big staff and they work so hard
      Yeah not shit, why not try it out for once?

  26. 5 months ago
    Anonymous

    When vanilla Skyrim is better than Starfield, yeah we're worried lol

  27. 5 months ago
    Anonymous

    game is set in hammerfell so most population will be either more uncanny looking Black folk than starfield or breton cuckolds, at least maybe there will be more orcs and less piss elves

  28. 5 months ago
    Anonymous

    FO4 had meh story and meh weapons and meh DLCs, but still, it's not completely bad
    but after starfield? I can't trust Bethesda

    • 5 months ago
      Anonymous

      TES6 is more or less irrelevant now anyway with GTA6 on the way. All eyes are on Rockstar from here on in.

      • 5 months ago
        Anonymous

        GTA6 will be old news by the time TES6 comes out. Bethesda will probably be cucked by The Witcher 4 or Larian again

  29. 5 months ago
    Anonymous

    if anything i'm more annoyed by the fact that they'll keep patching skyrim, eventually permanently breaking all the good mods for it.
    that or the inevitable "Skyrim: Super Pro Deluxe 15th anniversary edition" with paid mods slapped on

    • 5 months ago
      Anonymous

      >eventually breaking all the mods
      Are you unaware of the recent update? They fricked everything up.

      • 5 months ago
        Anonymous

        >Are you unaware of the recent update?
        which one? theyve done like 3-4 in the last 12 months
        its always some "400kb update to change the spelling of 1 word in the Hungarian translation" bullshit as well

  30. 5 months ago
    Anonymous

    Starfield actually gives me a lot of faith that TES VI will be actually good for once because Starfield has massive improvements in every gameplay system and a conscious effort to address complaints of their previous games. TES VI will likely be extremely well received if they carry on from Starfield's gameplay improvements.

  31. 5 months ago
    Anonymous

    TES VI will be completely Souleless.

  32. 5 months ago
    Anonymous

    I gave up after Fallout 4 and now that nexusmods is pozzed as fricke the modscene won't save TES6 either

  33. 5 months ago
    Anonymous

    Are you ready for 2 armor slots (helmet and body) Ganker?

  34. 5 months ago
    Anonymous

    Post the nightclub comparison

  35. 5 months ago
    Anonymous

    I gave up hope after fallout 4, they're never going to make anything impressive again

    • 5 months ago
      Anonymous

      I had a glimmer of hope that they could make something reminiscent of FO3 again with the far harbor dlc but they went right back to putting out garbage expansions reminiscent of the main game so that was that.

  36. 5 months ago
    Anonymous

    If they fire Emil it has a chance, but otherwise it's doomed.

  37. 5 months ago
    Anonymous

    i've had no hope for TES since skyrim

  38. 5 months ago
    Anonymous

    Skyrim will be the forever game. Beth is completely flushed down the toilet bowl at this point

  39. 5 months ago
    Anonymous

    its over man TES VI is gonna blow

  40. 5 months ago
    Anonymous

    When i want to sell items in oblivion on PC i click the item, click sell, then it asks me if im sure, i need to click yes. If its a stack of items then you add an extra step. thats 3-4 clicks to sell an item, per item. When you have 100 items to sell thats 300-400 clicks every time you go to a merchant. How the frick could a supposedly professional game desiger think this is not a dogshit system? Im convinced they dont even play their own game.

    Then you take into account that they sell the item for gold immediately, there is no window where you put your items you want to sell, and take items you want to buy then it evens out the difference one way or another. So if you have 0 gold, and the merchant has 500 gold, and you want an item he has thats 600 gold and have an item worth 800 gold, you cant trade, oopsies!

    its so fricking funny to me to see skyrim babies say they are worried the next elder scrolls wont be as good as skyrim, what part of skyrim was good apart from the atmosphere? maybe you liked the story, what gameplay mechanics were designed well? I cant even sell stuff in oblivion or skyrim without being ripped out of the experience by noticing how convoluted and poorly designed the simple act of selling goods to merchants is.

  41. 5 months ago
    Anonymous

    I was worried after Skyrim, and simply stopped caring about Bethesda games with Fallout 4.

  42. 5 months ago
    Anonymous

    Starfield was their A-team, so yeah you should be worried if their A-team is making shit worse than the B-team did but taking longer to do it. Hammerfall was announced...what, 7 years ago? 6?

  43. 5 months ago
    Anonymous

    Probably terrible, people go about how no loading screens will fix it, but starfield has some really big issues beyond that.
    Bethesda will put out another tes and it will feel like an extremely dated open world game bringing nothing new to the table and feeling worse than some 10 year old ones.

  44. 5 months ago
    Anonymous

    No
    You won’t see the next ES game until 2030+ maybe
    By then, through generative AI Bethesda can make their dream elder scrolls game if they want.

  45. 5 months ago
    Anonymous

    Starfield is awesome, you fricking bastards. It's the best Bethsoft game since Daggerfall.

    • 4 months ago
      Anonymous

      starfield is crap and i'll tell you why in two points: 1. space game with no map? ridiculous 2. not possible to fly from one planet to another? worse than swtor then, LOL

  46. 5 months ago
    Anonymous

    It'll come out at the end of this console generation and look, play and run like an early ps4 game. It was DOA. People seem to forget that bethesda don't excel at anything besides "atmosphere", and with Jeremy Soule gone there's no hope.

  47. 5 months ago
    Anonymous

    Once upon a time then Bethesda released 76 and cemented their inability to make decent games.

  48. 5 months ago
    Anonymous

    >Bruce Nesmith gone
    >Kurt Kuhlmann gone
    >MK's link through Kuhlmann gone
    I'm not worried, I've straight given up on it being even as good as Skyrim, let alone Morrowind or at least Oblivion

    • 5 months ago
      Anonymous

      Nesmith gone
      Isn't he the moron who decided that Nords should worship the Nine Divines so Obliviontards don't get confused? Good riddance.

      • 5 months ago
        Anonymous

        I don't know but that aspect of the lore was porked already in oblivion where everyone just worships the 9 divines from MW's imperial cult.

        • 5 months ago
          Anonymous

          No it wasn't, the Nine Divines are the Cyrodilic religion, no shit they would be worshipped in Cyrodiil. Skyrim's story is about Nords fighting Imperials for the right to worship the Imperials' own religion. You realize how moronic that is?

  49. 5 months ago
    Anonymous

    No, the more I try to go back to old Bethesda games, the more I realize how fricking awful they are.

  50. 5 months ago
    Anonymous

    I was there one year before Morrowind's release, playing Daggerfall that I got for my birthday. I was there on day one of Morrowind's release, in love with the visual improvement and smaller dungeons, but disappointed in the severe shrinkage of the map and the reduction in the number of locations to explore.

    Oblivion was yet another step down. Gone is the ability to craft custom spells and enchantments. The map has shrunk further, the number of locations shrunk much more drastically, the power of spells and enchants significantly weakened.

    Skyrim was another step down. Somewhat visually improved but everything else diminished. Much smaller map, far fewer locations to explore, lots of copy-paste areas including caves and dungeons, spells and enchants severely reduced in power and effectiveness, and a bland storyline.

    In between Oblivion and Skyrim was the tremendously disappointing Fallout 3 with its washed out colors and vast wastedland of nothingness to tediously explore amidst a dreadfully boring storyline. Thank goodness for Obsidian's New Vegas.

    After Skyrim came one of the worst Bethesda games of alltime -- Fallout 4, followed by what was the absolute worst Bethesda game in their history -- Fallout 76. That is, until Starfailed was release. Starfailed is a terrible game in all directions. It's an insult to games to even call Starfailed a game.

    Worried about TES6? You definitely should be.

    Morrowind > Daggerfall >> Oblivion >>> Fallout 3 > Skyrim >>>> Fallout 4 >>>>>>>> Fallout 76 >>>> Starfailed

  51. 5 months ago
    Anonymous

    >Inon Zur scoring TES VI

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