Aonuma says Zelda Maker will never happen and you should be satisfied with Tears of the Kingdom
https://www.zeldadungeon.net/zelda-series-producer-says-dungeon-maker-not-likely-to-happen-feels-tears-of-the-kingdom-fulfills-those-creative-needs/
Aonuma says Zelda Maker will never happen and you should be satisfied with Tears of the Kingdom
https://www.zeldadungeon.net/zelda-series-producer-says-dungeon-maker-not-likely-to-happen-feels-tears-of-the-kingdom-fulfills-those-creative-needs/
that's week old news
>posted December 17, 1 day ago
Anon?
but why? Mario Maker was so good
is new to me
kys tendie
that troony jim sterling was seething about this. kek based aonuma making trannies seethe
>no we won't make that feature a lot of fans want, our copy paste BoTW clone is more than enough
>OMG AUNUMA SO BASED THANK YOU FOR MY 70 DOLLAR DLC CAN I SUCK YOUR wiener
Who are you quoting troony?
You, you dense fricking c**t. Go play with your ammibos or something.
>jim sterling
holy shit I haven't heard that name in forever, is he alive?
Last I heard, he now dresses in drag and calls himself a woman, but never had the balls to lop his dick off or change his name.
Became a pro-wrestler
kick arse!
Jim Sterling may be fricking insane in the membrane but his opinions on video games have always been at least 80% accurate.
>80% accurate
?t=7m34s
?si=2wztUcuOleWxxUB9
Yes Nintendo makes the trannies seethe by charging you for a P2P connection you should make trannies seethe more by buying Mario Wonder TWICE
>Objectively bad thing is bad unless it makes trannies seethe, then it's good
>Polygon: Is there ever a world where you could imagine a Zelda game that allows people to make their own dungeons, almost like Super Mario Maker?
>Aonuma: When we’re creating games like Tears of the Kingdom, I think it’s important that we don’t make creativity a requirement. Instead we put things into the game that encourage people to be creative, and give them the opportunity to be creative, without forcing them to. There are people who want the ability to create from scratch, but that’s not everyone. But I think everyone delights in the discovery of finding your own way through a game, and that is something we tried to make sure was included in Tears of the Kingdom; there isn’t one right way to play. If you are a creative person, you have the ability to go down that path. But that’s not what you have to do; you’re also able to proceed to the game in many other different ways. And so I don’t think that it would be a good fit for The Legend of Zelda to necessarily require people to build things from scratch and force them to be creative.
Well he might want to get demoted because a fricking mainline Zelda game just lost out to a hacked-together bearsex simulator cRPG made by europoors
Game awards doesn’t matter, Zelda da real winrarz
>Awards doesn’t matter,
Losers always say that....
Zelda won best action adventure of the year. Thats two zeldas in a row that are best in their genre. First time since n64.
>awards don't matter
>but THIS award matters!
which one?
He didn't answer the question
>we put things into the game that encourage people to be creative, and give them the opportunity to be creative
That bullshit philosophy is what's making Nintendo unbearable to me.
>I think it’s important that we don’t make creativity a requirement.
I knee this was a game for dumb people. I just didn't realize it was so on purpose.
>When we’re creating games like Tears of the Kingdom, I think it’s important that we don’t make creativity a requirement.
...Because merio is a series that requires creativity? What kind of bullshit answer is this?
>we don’t make creativity a requirement. Instead we put things into the game that encourage people to be creative
Did he really say that?
>just make your own fun goy, frick off
"Make your own fun" is the dumbest shit I've ever heard from gamers. And people actually pay money for this. Good lord.
After reading this I believe zeda didn't deserve to lose toward BG3, it deserved to lose toward something even more pathetic
It didn't deserve to be a nominee at all, for any category besides "laziest sequel".
Still mad it outsold the worse older games, eh?
I'm mad that you aren't dead yet actually
167 words to say absolutely nothing
Looks like Zelda's going to keep being lazy bullshit until Aonuma's either retired or dead.
Every interview Aonuma gives just confirms that he's lost his mind and Zelda will never be good again as long as he's in charge of it.
It's not so much that he doesn't want to do a Zelda Maker, that's fine. It's not like they're obligated to make one. But he truly believes the Banjo Nuts and Bolts shit he tacked on to BOTW under the guise of a sequel is some mindblowing creative endeavor. There's just no way anything good can come from that much delusion.
anouma has made two award winning zeldas in a row that sold more than any other game from a 30 year old venerated franchise. One goty. One action adventure goty. Anouma is nintendo's golden goose right now objectively.
>popular = good
this is what unpopular people love to say. Next you'll let everyone know you're broke.
Go on and tell me how much you like the Transformers movies and DJ Khaled bro, they're super popular
Just say you're broke.
Who cares, bg3 is not even the same genre. Zelda just had two generational games in a row.
Aonuma isn't going to frick you
>two generational games
Congratulations, Zelda has finally reached the same level as...Pikmin.
The series that was dead for nearly a whole decade.
>that sold more than any other game from a 30 year old venerated franchise
because of the Switch, The new Zelda could've been anything and it would've broken records after it got ported from the Wii-U
>because of the Switch
SS couldnt even sell 10 million on the wii.
You're not bg3. You are a zelda hater and you got BTFO'd twice in every metric.
More awards than BOTW and TOTK combined 🙂
SS required motionplus to even play, requiring an extra peripheral didn't help at all.
>anouma has made two award winning zeldas in a row that sold more than any other game
Neither of them will ever have a fraction of the impact that LTTP or OoT had. They are benefiting from the video game market as a whole being so much bigger worldwide than it was when most of the good Zelda games came out.
>impact that LTTP or OoT had
do mutts really believe this? tendies really do overestimate the influence nintendo had on vidya
Peak delusion, botwtrannies are insane
>Neither of them will ever have a fraction of the impact that LTTP or OoT had
Yeah... about that.
>miyazaki is able to build on his influences
>aonuma...stagnated...again...for six years
anouma is responsible for 3 generational games now. STOP THE COUNT
Weird, it was two just a second ago.
By your own logic, Ubisoft is now responsible for BOTW and TOTK.
animal instincts was great idk what you're on
>Open World Game #1000 was influenced by Open World Games #997, #998, and #999
Garry's Mod did the same shit TotK tried to do almost 16-17 years ago and did a better job at it.
>Game design doesn't matter!
And this wasn't a problem with Minecraft, because?
Zelda is not Minecraft and shouldn't try to be.
He talks like someone who what's no fricking idea about what makes a good Zelda game.
Hell even totk is full of shit forcing you to build a random something to progress, he's full of shit.
>You can’t build things from scratch because….think of the talentless uninventive people!
And how the frick is that anyone else’s problem?
It's a good thing that Nintendo refuses to make a dungeon-builder, since it makes it more likely for literally anybody else to do it better than Nintendo ever could.
Aonuma also used to be the dungeon guy before he got the director seat, so being outdone at his old job would ravage his Nip pride.
He answered a completely different question
Some moron asked about a "game" that nintendo has never ever even thought about making. He responded like a parent responding to a child when they ask why the sky isnt green.
No, he just dodged the question you chimp
>I think it’s important that we don’t make creativity a requirement
>bases the entire botw 'sequel' around a building gimmick, which is something that requires creativity if you want good results
>just like a zelda maker would
Nintendo, Yokoi this man.
>creativity is not required
>but you can be creative in this game!
>yes but its not required
What part of this dont you get?
So you agree that Aonuma's reply is mindless babble and a non-answer to the interviewer's question.
You're just moronic. Zelda is a creative haven and also can be played by uncreative people. Anyone can have fun with the game and the sales and scores and awards reflect that.
So you agree that Aonuma's reply is mindless babble and a non-answer to the interviewer's question, which was about a potential Zelda Maker.
>ask dumb question
>get handwaved answer
Like a child asking why the sky isnt green.
>admits he's dodging the question
I accept your concession.
I accept Aonuma's as well.
You're question was bad and you should feel bad. Moving on.
What question?
The worst part for me is that they force the ultra hand mechanic anyway and you have to be boringly creative just to have any sort of fun in the game, everything else is just the same.
>boringly creative
Is this the new forced soul? Your creativity is yours. If it's boring then I hate to be the one to tell you this, but that means you are boring.
You're like a chinese copy of arthur.
No, it's boring because it's always painfully obvious and also tiring to create stuff to get around.
And when you do create you get nowhere fun.
Every single interview and answer he gives just further cements how dead Zelda is.
There's gotta be some sort of translation mistake, because from text I get an impression he thinks people launch Super Mario Maker to play their own levels.
This guy is making me hate him more the more he speaks. Is he unironically losing his mind?
Imagine if an indie dev made a game like that instead.
Maybe that guy who wasted time on the links awakening port. Make your own games dumbasses!!!
There's already one out, but
>18 players right now
I guess there's not a lot of levels to play
https://store.steampowered.com/app/1622800/Super_Dungeon_Maker/
And there's another one in the works
https://store.steampowered.com/app/2094070/Quest_Master/
>just updated today
Nice try Mr dev
Nah I've had both in wishlist because even though I don't really play the 2D Zeldas I like the dungeon aspect.
quest master looks better
the gay fat chicken and Minish Cap feel don't work for me
There's also one called Super Dungeon Designer, no idea if it's any good but I'm sure between the three one will work out
imagine if there were a "Zelda Maker" that had been around for decades, and there were potentially a lot of homebrew adventures.
that would be pretty wild if I grew up playing that and I'm totally busting your balls and being sarcastic. heh
Hah yeah that would be totally wild, gramps!
>Anon-kuuuun! It's time to pray with Zeruda Lego Sandboxu!
>Ok fine if is Zelda now just go 100% with it and give us Zelda Maker
>Whhhhuuhhatt??? NOOOO!!! THAT'S NOT ZERUDA!!!
>YOU DON'T MAKE ZURUDA, I MAKE ZERUDA!!!! GO PRAY WITH SANDBOX AND TOYS I PICK OUT FOR YOU!!
>loses Best Game Direction at awards
>next week suddenly tells Zelda fans that if they want traditional Zelda they’re just nostalgia babies
>then says he will NEVER make a Zelda Maker to allow them to create their own dungeons
Man he’s really upset over this huh
How much power does he have over this decision though?
Nintendo see money so why not make him do it?
Is it a Japanese business culture thing? In the west we'd have a ton of side slop.
If they didn't want a Zelda Maker, why did they make such a big deal of adding Link to Mario Maker 2?
>How much power does he have over this decision though?
Almost all of it.
>Almost all of it.
Again how is that? Nintendo culture thing?
>Again how is that
It's his IP. He owns the most rights to it.
I'm happy about that. Just saying in any other position slimy business tactics would have taken that IP from his palms or made to squirm to what games they want
Aonuma dont own any rights on zelda wtf are you talking about. nintendo the company owns the IP
NTA, but anyone at Nintendo powerful enough to make him do it are execs and already completely out of touch with what people actually want. If Aonuma tells them it's unnecessary, they will just believe him.
If you've been with the company long enough and have been promoted to a high enough spot, you can do anything and never have to worry about losing your job. Look at Tanabe, he has ruined everything he has touched in the last twenty years and still continues to do so.
Well, if enough people buy the SMRPG Re-make and TTYD HD that’ll change.
Probably not…
Even if they did, he'd still make a fourth sticker star and nobody would do anything to stop him.
Yes it's the same with Miyamoto. He likes Pikmin so he forces Pikmin on all consoles.
Japanese business men are tyrants. We don't have paths around them. Never did.
He is the series producer (in Japan no less) and thus has complete control over the direction of the series, and so he always has the final say.
If you did not like TotK, you can point the blame squarely at him. It's sad because his first game, Majora's Mask, was an incredible game, but he has clearly gotten senile with age.
>but he has clearly gotten senile with age
It's not senility, although he has tried hiding behind his age before.
These are just his true colors, which he first showed with Wind Waker.
Wind Waker is an amazing game on the same level as MM, so my point still stands.
He clearly doesn't know what makes the game good and is lost trying to quite literally replicate Botw.
>>next week suddenly tells Zelda fans that if they want traditional Zelda they’re just nostalgia babies
You can't be serious.
>he didn’t hear about it
I’m so sorry to be the one to show you this Anon…
https://www.zeldadungeon.net/eiji-aonuma-questions-fans-who-want-a-return-to-more-traditional-zelda-games/
>Aonuma: Well, I do think we as people have a tendency to want the thing that we don’t currently have, and there’s a bit of a grass is greener mentality. But I also think that with the freedom players have in the more recent games in the series…there still is a set path, it just happens to be the path that they chose. So I think that that is one thing I kind of like to remind myself about the current games that we’re making.
>But also, it’s interesting when I hear people say those things because I am wondering, “Why do you want to go back to a type of game where you’re more limited or more restricted in the types of things or ways you can play?” But I do understand that desire that we have for nostalgia, and so I can also understand it from that aspect.
Straight up said if you want old Zelda back it’s nothing but nostalgia
That's just terrible.
can't believe zelda is just fricking dead and its never gonna get better because breath of the wild keeps selling millions of copies
Ah, the old "you think you do but you don't" dev lunacy
guess we'll just have to make our own game like Bomb Rush Cyberfunk did
This isn't the first time Aonuma had that mindset. Thats how we got Wind Waker when people actually wanted something like what was shown in the Space World 2000 demo. Aonuma has ALWAYS been like this, and he's letting his arrogance and praise get into his head again.
Holy based, he’s 100% correct
Go frick yourselves.
Based as frick. I'm glad they finally directly addressed it. I would say this should make the nostalgiatards shut the frick up but it won't of course.
>there is still a set path, it's just an unset path
this has to be a translation error
>there still is a set path, it just happens to be the path that they chose.
This asiatic is a bona-fide moron
I'm not sure japs care that much about Game Awards outside of Kojima of course.
They're scared fans would btfo them
Looking forward to Zelda being a mediocre AssCreed title for the next decade.
link's awakening remake kinda had a dungeon maker.
Aonuma might not be interested but i guess they can ask grezzo to make a 2d dungeon maker that builds on that
A question for Tears fans:
Regardless of how much you like TotK, how do you defend that you waited 6 years for a crafting dlc?
I'm not being facetious. If it had come out 3 years later okay but
>inb4 covid
Do you think people sat around for 6 years never playing any other games until it came out or something? It was fine
Here we go
i'm coping by believing that they finished the dlc game early and are building a true sequel for their next console, mainly because they said they're not gonna release any dlcs for totk. i hope it ends up being true but it's not like my hopes are all that high.
>we aren't stupid, we know a dungeon maker sounds cool on paper but you all moronic and make shitty dungeons.
>go build a car homosexual
>>we aren't stupid, we know level maker sounds cool on paper but you all moronic and make shitty levels.
why is it okay when Mario Maker does it?
Have you played Mario Maker? For everyone one good level there are hundreds of bad, and that's not hyperbole. The best way to play Mario Maker is to join external communities (discord, reddit) like a homosexual and wait for them to aggregate a collection of known good levels. And that's just for a simple, hold-right-to-win game like Mario. Imagine people trying to make Zelda dungeons. Plus, how much could you even do with a maker? The Zelda dungeons that are most memorable are the ones where room sized puzzles contribute to the overall flow of the dungeon. How would they let you do anything on that scale without some sort of custom scripting? Who would even take the time to learn and get good at using it if they did? You'd at best get a bunch of Zelda 1 romhack tier dungeons and at worst a bunch of Little Timmy dungeons.
>people might make something that sucks so nobody should be able to make anything
>The best way to play Mario Maker is to join external communities
Anon... What are you posting on right now?
for sure, if there were an older zelda maker suite, then it would need a website with a ranking system on it, so you could play the best quests in the software.
So?
>so? I like wading through seas of slop to find one okay level
A zelda maker would be 95%+ fanfiction romances with OC self inserts being zeldas real true love for reals
it isn't
why are you only capable of thinking in binary?
>liked the dungeon builder in LA remake
>got boring because there’s not a lot of options and you can’t even share them online
>Yeah well we’re not going to expand on that because you got BotW DLC with hover bikes
that fricking blows
>I want a toolkit like the Mario guys gave us for top down Zelda
>BUT ANON-KUN, DON’T U RIKE MAKING SHITTY CAR THAT WORK FOR 5 SECONDO AND NOT BUIRUTO FOR DURIVING ON RECYCARU HYRURU MAP?!
This man is functionally braindead
The hilarious thing is that a Zelda Maker is literally his fricking "muh open world system driven Zelda" taken to its natural conclusion, like that is naturally what a TotK2 would actually be, but suddenly he's not comfortable with that direction? Despite shitting on Zelda fans for wanted a more linear, structured experience?
The worst part is the hypocrisy....
>creativity in Zelda would be bad
>BUT WAIT, WHAT IF….
what did Aonuma mean by this
controlled creativity
>not a single sky island in sight
This game really was the biggest con Nintendo has ever pulled huh
YOU CAN EXPLORE THE SKY!
EXCEPT EVERY ARCHIPELIGO IS COPYPASTED!
THERE'S ONLY ONE SUBSTANTIAL SKY ISLAND!
I won't forgive them.
aonuma is a fricking moron, what else is new
>Aonuma
The fact of the matter is that the linear games he made like Twilight Princess were worse than the current games we have
Nah
>better story
>better dungeons
>better sense of progression
>better characters
>actual items to use that aided progression
>real sense of adventure
>actual combat (yes somehow for some inexplicable reason, WW, TP, and SS outrank BotW’s combat by having additional methods of attack and certain strategies to use on enemies vs just pressing Y)
It’s actually crazy how better the old games are
It's true
None of that is true
>TP
>real sense of adventure
LMAO get the frick out of hear you deluded gamecube troony. Get some fricking taste.
literally best game in the series doe
You didn't say Link's Awakening
It's incredible how dense that game is
why did the domain change and now the captcha has a black hole eating my letters?
The best Zelda’s are the ones with a fricked-up horror undercurrent aesthetic that also push Zelda into a corner and minimize her involvement. It’s strange but…
>Link’s Awakening
>Majora’s Mask
>Twilight Princess
All made a fierce impact
Those games all also had a crafted aesthetic atmosphere to the dark edge of them, while botw and totk are "look at this dynamic weather slop on the green grass world we made"
what is it with people that post "slop" and have the most mindblowingly stupid opinions, both on purpose and genuinely
What is it with you taking raw dog in your ass?
i am not a white woman anon
coincidentally your next line would have been "YWNBAW" if it hadn't been bestiality
You will never be a b***h
>Story of a young man being tutored by and living up to his ancestor, as he travels the vast varied world with his sex gremlin fighting Eldritch monsters.
Sounds like a pretty based adventure to me. Only real issue is how easy the last Ganon fight is.
I will never understand people who say Breath/Tears have the best combat. Not only is it clunky and stiff with the Elder Scrolls tier basic animations, but it lacks so many moves from the Gamecube era and rooting yourself in place with absolutely ZERO (0) forward momentum on your swings just feels like shit.
Best combat of zelda games by far. These games arent even focusing on combat so you shouldnt be mad about this.
>The fact of the matter is that the linear games he made like Twilight Princess were worse than the current games we have
Wind Waker was the perfect blend of stucture and freedom, it's still Aonuma's best Zelda to this day (I consider MM Koizumi's brainchild). All it needed was more dev time and content on the map.
I geniunely believe Aonuma is still bitter over WW underperforming, but for some reason japs love throwing out the baby with the bathwater and saying "People didn't like SOME aspects? The WHOLE THING IS ROTTEN". They do this a lot I notice
Wind Waker was never good.
Reminder that Nintendo is going to kill TGA just like E3.
The response to this year was overwhelmingly negative. People are tired of AAA live service schlock being shilled for 3 hours and unfunny celebrities. Giving GoTY to an undeserving game just to be le hipster contrarian has effectively sealed Geoff's fate. Someone more reputable will take the place from this G4 grifter within a year or two. Mark my words.
>undeserving
BG3 was the only one deserving let’s be honest
>Spider-Man 2 - not deserving
>TotK - dlc
>Alan Wake 2 - movie
>Mario -the only one that would’ve been acceptable
>turn based hornybait
lol
Yes and thats the sad state of 2023 for you, that zelda failed to deliver as did everything else to the point the best game we had was a trashy romance simulator with combat
Nah, Zelda was great, but gays have the industry by the balls.
Sweetbaby rays got the industry involved with romanian sex trade money and its been downhill since
>Giving GoTY to an undeserving game just to be le hipster contrarian
Pretty sure if TotK has actually been a good and unique zelda game it would have swept EVERY award easily as it was predicted to
The hype was real, BBC even reporting on it
Then it came out and....
It was good but just a dlc for a game you played 6 years ago
By Nintendo standards, they should be seething at how they allowed that to happen, not at the game awards
TOTK is the same Ubishit as every other modern open world game, fusing doesn't change that. His whole shtick about freedom is hilarious, they' need external motivation to even make people explore with their handful of copy paste rewards. Skies of Arcadia had a better adventure in a smaller world than all these modern open world games.
It would be gimped to all hell as you know it.
>oh you want a level that has fire and water themes combined?
>go frick yourself, pick one
A Zelda Maker would be silly because individual dungeons don't constitute a meaningful experience, it's all about the items you find in them and how they enhance and enable your traversal of other parts of the world map.
true, would be cool if there was a software that had been around for ages, and thousands of people made really neat adventure scenarios.
Ah, a fellow Twilight Princess hater I presume.
BoTW mindbroken Aounuma, he now thinks all the older Zeldas are dogshit in comparison to his new thing.
Imagine shitting on an idea of a "zelda maker". Just look at Isaac, turning Zelda into a roguelike and becoming a genre-defining game. To this day there hasn't been a roguelike as good as Isaac. A Zelda Maker has the same potential.
Isaac is nothing like Zelda except for dungeon aesthetics.
Zelda 1, anon. The combat is the same, exploration is the same, and there are no puzzles.
Edmund has been very clear on his inspiration.
2D Zelda is another beast and should not be forgotten.
>The combat is the same
They didn't even add a melee character until the final update of Afterbirth+
if you wasn't a godawful shitter, you would be fighting at a distance with the sword beans.
skill issue.
Edmund doesn't know shit, the other day he spent like 3 days seething at cat sex
It's not my business if you enjoyed cat sex for 3 days, anon.
>my headcanon is stronger than reality
nobody played your shitty childhood game, nerd
>Edmund has been very clear on his inspiration.
He might be clear, but he's still wrong.
>there are no puzzles
Binding of Isaac FLASH, anon!
Look at the picture!
>Binding of Isaac FLASH
The tweet you posted is from after the release of Rebirth
HERE BLIND Black person
FOLLOW THE FRICKING REPLY TRAIL BEFORE BUTTING IN
>no wait my reply doesn't apply anymore forget about it
You can read more than two replies, just accept your moronation for butting in another person's conversation without even caring to look up what people are referring to.
>You can read more than two replies
Yet you only want me to read one
This sounded very clever in your head, innit?
Quite
Fricking idiot, Isaac is a SmashTV roguelike.
>he now thinks all the older Zeldas are dogshit in comparison to his new thing.
He's right.
Caves of Qud is a better roguelike
Vagante, Quasimorph, Noita, all also better roguelikes
Isaac is good and I have a few hundred hours in it, but let's be real, it's babby's first roguelike
wake me up when whatever roguelikes you listed have all mechanics from character, health, currency, pick-ups, on top of items synergies.
Nintendo is lazy, news at 11
It's fricked up that right now 2D Mario has more soul than 3D Zelda.
Aonuma is a hack.
There's a game coming out soon that's blatantly just Zelda Maker and has co-op, but it's only local co-op so I've pushed it out of mind and have completely forgotten about it
well what is it?
I've completely forgotten about it
https://store.steampowered.com/app/2094070/Quest_Master/
it's awfully cool that there's a Zelda game maker coming out soon, it's not like there's a legacy of one with a bajillion custom adventures to play on it.
Yeah, it's a shame there isn't
what's your favorite quest hypothetically if they existed?
Oh I don't think one could even consider it hypothetically. After all, no proper Zelda Maker has existed due to the lack of co-op, so we can't even begin to imagine what a proper favorite quest would be like. Especially since Four Swords had a formula shift.
there's going to be a Majora's Mask PC port before Ocarina of Time online multiplayer with its PC port, and this fact destroys me
It's a real shame that, in general, there's been so few Zelda-esque experiences with co-op, online or otherwise. It's such a simple formula that would work really well for something that's basically a cooperative hack and slash but with the pacing and structure of a full-on adventure, and it feels like it'd take so little to adapt it. Really comes down to map design more than any changes to the gameplay.
The few true-multiplayer hacks for Zelda games have always been somewhat fun as a result, but there's always been a feeling there could be more enemies to give the adventuring party something to do.
It seems crazy that we've yet to see anything like a LttP Romhack that does just that: add a second Link and tosses in a bunch of enemies, leaving it to emulator netplay to play online if you so wish. Instead we get weird shit like item-only co-op, I hate it.
I mean there is co-op in Ocarina of Time, Wind Waker, Twilight Princess, Breath of the Wild, and Link to the Past. But they're all on emulator, and you need to coordinate with discord or something. I wish OoT PC port had it with like a lobby and chat though.
>Wind Waker
>Link to the Past
Last I checked, these were only progress-based co-op mods, not ones with real-time enemy sync and such. Did they update them
I hate everyone still officially involved with Zelda. Retire you hacks.
They already missed the mark with the Wii U, where it would have been perfect to have a Four Swords game with the gamepad player acting as a DM.
Man the WiiU would’ve been perfect for a D&D game, never thought of it like that
It's a shame that console was such a flop.
zelda maker is a dogshit idea, dungeons take far longer than mario levels and are far more complicated to design
aonuma's excuse is dumb though
yeah it could never work unless it has already been around for a long time and there's already a ton of classic adventures to play on it
Yeah, wouldn't that be crazy?
Panoply is so fricking good
what am I looking at here?
it's a Zelda Classic fangame called Panoply of Calatia and it's really good. You control both Link and Zelda and switch between them to solve puzzles and it has every item in the series (at the time) and it's a good balance of non-linear but not completely sandbox. It handles like LA/OoX but looks like LoZ/AoL. Can't recommend it enough.
https://www.purezc.net/index.php?page=projects&id=357
Looks cool, thanks.
I forgot Zelda Classic was a thing, thanks anon, I gotta go boot that shit up.
The Video Game Awards have literally fried his brain into defensively proclaiming his open world nuts and bolts DLC is the only game Zelda fans ever need and lashing out at demands for other stuff.
I don't think a Zelda Maker would be good anyway. Platforming levels are much easier and quicker to make than a dungeon. You need to actually have a brain to design dungeons.
>gluing rocks together fulfills the need to create 2d dungeons
WHAT
yeah! stone slabs for walls, zonai devices as traps
>maximum of 16 things connected together
lol nvm
Pls understand
>You don't need a dungeon maker you have that game where you don't make dungeons for that.
Okay, let's say fine, we accept we don't "need" a zelda dungeon maker...
>mario gets mario wonder & side scroller style sidegames on the reg
>you like other styles of zelda? Frick off!
would it really kill them to just make a Zelda Wonder? All we get is a dynasty warriors clone?
They have the money. They have the dev teams unless there's some Sega-esque multi-game front coming. Link's Awakening remake was entirely to train a new dev team in prep for future projects, and that was years ago now with no idea where the frick they went. There's virtually nothing stopping them from having like, traditional or spinoff games like they've been shitting out musous, and then the open world team keeps doing what they do, but it feels more and more like "every game has to innovate" Miyamoto and "old zelda is for nostalgic twats" Aonuma are stomping their feet throwing tantrums the moment anyone suggests it at a board room meeting.
where did anyone get the idea of a zelda dungeon maker?
Link's awakening remake, which is what that art on OP is referencing.
Thats what I'm saying. People get so wrapped up in their own fanficiton and never even consider that nintendo isn't actually doing the thing they made up in their head.
There's already been a Zelda maker for almost 20 years, it just has a very high bar for entry
I don't want to defend that clown Aonuma here, but a Zelda maker would be impossible to make. The fact of the matter is, if it were that easy to create good dungeons with gated item progression, we would have had Zelda clones by now in the indies. Its easy as frick to make some shitty Mario level where all you do is hold right and jump. Come on man
Incredibly silly point. We DO have a plethora of zelda clones. The point is nobody wants to play zelda clones they want the "real deal". I also think you're greatly overstating the complexity of a zelda dungeon from a design standpoint lmao
Nintendo needs to put him and Miyamoto out to pasture already, christ
>make crap linear games
>Overcorrect and make crap open world games
I hate him
>current formula of zelda sucks
>going back to rehashing the old formula would suck
What's the best move for Zelda now anyway?
What would you do with it to bring /ourgirl/ back on top?
I had a design document floating around for sometime. It's western styled, it takes place over a month in-game, the NPC's have schedules, there's branching sidequests so that there's replayability, there's resource management in your stamina and hitpoints to keep players invested in a daily routine.
so players can get to know NPC's and grow to be a bit attached. every day they can explore around a tiny overworld that's freeform and open ended. they look for the dungeons which are hidden, they require tools and such, some clever ingenuity to uncover, and most if not all end up crossing over and linking up with one another, then the couple of interconnected dungeons reveal themselves a single temple.
there's this cool sequence where bandits attack the town, you have to track down what dungeon they operate out of to defeat the leader, and it's a randomly assigned villager from town, and you can keep the secret or throw them to the birds. there's also a part where an alien ship arrives over the town, and it abducts NPC's, and to enter it requires hoverboots/gravity boots and falling up to it in the sky. it's a huge massive dungeon, filled with mutant experiment forms of classic zelda bosses. it turns out to be a misunderstanding, Link teams up with them to stop Ganon hiding out in one of the dungeons that's a dark world form now. Link saves this countryside and he blows out of town like a western cowboy in the span of the month.
Well I was with you for the first half until the spaceship, this could be a nice evolution and inclusion of Majora's Mask mechanics
why dont you like my spaceship? you do all kinds of quests with and for NPC's, dialogue choices with them, and some of them end up getting kidnapped, and it's a cool set piece where you fall up through the sky and can see the whole little overworld below you. Walk along the ship Mario Galaxy style and stow yourself inside, and fight genetically engineered throwbacks to iconic enemies. Aliens got DNA, they do experiments, you fight some cool creatures. Hash it out with them, rescue your villager buddies, and then you go fight Ganon somewhere having explored the overworld a lot by this point, shouldn't be too hard to scope him out with some area being affected by the dark world bleeding over into the light world. Whichever dungeon he's residing at is transformed into a solid "Ganon's Castle" design that leads you into the dark world like some Alice in Wonderland.
Link blows into town, adventures for a month with the villagers, saves the day, and blows out of town. The overworld is a comfy countryside.
They should expand on that idea from the Links Awakening remake and make a game specifically for designing classic Zelda dungeons!
>No. Just play a game that barely resembles classic Zelda, I'm sure that will scratch the same itch.
Ummmm are you implying that they could also reuse already made assets to further save on dev costs and time for such a game? Madness!!!!!
reminder that Aonuma was also partly responsible for fricking up the 3DS version of Majora's Mask because he looked at the old game design, went "what in the world" repeatedly in bafflement about how fricked up the game was from his perspective, and forced various changes like the new boss fight eyeballs. because he went "what in the world" at bosses not having weak points, and then somehow made their fights less intuitive in the process.
https://www.zeldadungeon.net/aonumas-what-in-the-world-list-guided-majoras-mask-3ds-development/
Why did he just make Zora worse. It's not even more user friendly, it's just more limited.
This video does a good job labeling everything wrong with the 3DS remake
no it doesn't, it's that homosexual Nerrel
Sorry anon, I don't give a shit about youtubers, just the youtube videos themselves
Nerrel was right about everything he said. Cope and seethe and dilate
The Stone Temple boss in 3DS Majoras Mask is probably one of the worst boss fights in Zelda history.
Twinmold kicks ass in 3DS compared to the N64 version.
Odolwa was fricking embarrassing in the 3DS version, meanwhile.
No it's not. The giant wrestling segment is a clunky disaster.
I prefer the clunky disaster to the shitty hiding worm boss from the original game and the Giant's Mask having a fair deal of fanfare for something that doesn't actually change your control-scheme at all.
>took Odalwa, one of the most fun bosses who actually has a lot of neat strategies if you don’t cheese him
>butchered him into a boring “GIANT EYEBALL” boss
the 3ds remake is such a piece of shit in so many ways
And then Break of the Weapon did away with bosses having weakpoints anyway. I'm convinced this petty vindictive butthole purposely sabotaged MM3D to make people go "maybe it wasn't all that good after all".
>ATTACK THE BRIGHT RED WEAK POINT
this makes any game worse and nobody likes this crap.
Then why did Aonuma specifically add it to MM3D?
You know I feel they were THIS close to it with The Depths
This open world gaming fad has lead to 10 years of "living breathing world" i.e. blue skies & environmental vista trash built for screensavers
Same thing happened to MGSV. Lovely bases but not a damn bit of interior base stealth or exploration.
NuZelda could evolve its structure by having the dungeons be sprawling open worlds of their own. Have you spending perhaps days doing one before you finally get that welcoming glimpse of the sun again upon a treacherous exit to the surface
The sky islands were lame as frick too. More visual bullshittery to make people go Wow
Don't get me started on the ubisoft trite. 999 collectibles, shrines to replace good quality dungeons in botw. The few mains dont cut it
I don't think a zelda maker would be that popular compared to mario maker anyway. The dungeons would be really limited.
aonuma miyamoto and sakamoto are such gays
Nah sakamoto redeemed himself
I think Aonuma should stick his nose back to the grindstone and not speak about the series publicly if all that's gonna come out of his mouth is "nobody liked old Zelda, actually"
I SPIT ON AONUMA
PTOO PTOO
The Link's Awakening thing really proved how much a Dungeon Maker would not be good content.
Yeah how awful, it's not like it was amazing and I had a ton of fun playing through it the past few days like a normal person. I'm epic and contrarian, it was le shit. It totally was The Shit, sorry you missed out lmao
I meant the dungeon maker included in the remake.
that is what he was also talking to you about, anon-kun
No he's talking about the other thing, and included a screenshot of it.
Chamber Dungeons were incredibly limited and restricted, down to forced doorways/stairs and everything being pre-configured. When people say they want Zelda Maker they are not talking about Chamber Dungeons.
This, it's like comparing Doom 2016's snapmap to Doom wads
I really hated how half-assed it was, they game would have benefited greatly by cutting it completely and put it better content instead like the photo quest or a complete remake of The Bell for Whom the Frog Tolls.
>Aonuma
No one tell this dumb nip Capcom made the best Zelda games.
>Zelda maker
Dumbest thing I've ever heard of. Nintendo never ever talked about something like this or even acknowledged it to be something they could make.
Aonuma has gone full frick the audience mode along with the Zelda movie being made by Sony Pictures. Aonuma hates Zelda fans and he especially hates you.
oh god why did you have to remind me about the movie
Are you not looking forward to Hunter?
My brother would have loved a Zelda Maker.
Go back to youtube, PuppetBlack person. ToTK and BoTW shit on OoT and all of its derivatives.
Frick off you fake ass Zelda fan.
>tfw Arlo is actually right for once
He's literally always right, he makes FEgays seethe in his correctness
>even normalgays are starting to turn on aonuma
Honeymoon period is over
Everyone realized they waited 6 years for an expansion pack
I waited six years for a Majora's Mask tier of expansion pack and it's what I got. What do you want me to say? Besides the obvious that you want me to be a living version of an angry wojak image
>majora’s mask tier
You didn’t play MM
Majora’s Mask
>reused OoT assets in under a year
>still managed to craft a completely unique story never seen in the series before
>still managed to create one of the most creative gameplay mechanics ever seen
>still managed to take all the OoT NPCs and recraft them into different characters with wildly different and memorable personalities
>still managed to create 4 complex dungeons, some of which are looked back on as Peak Zelda
>still managed to include a frick ton of side quests based to fill out the game
>MASKS, UNIQUE AND KINO
>still managed to create a brand new map that’s beloved even to this day
>To this day it’s still debated as being one of the greatest games of all time
>all this in under a year
Tears of the Kingdumb
>6 fricking years for a BOTW asset flip
>one of the worst stories in the series, complete waste of characters and time
>just BotW but with new abilities to mess with
>all of the NPCs from BotW don’t know who you are and have nothing of value to make them memorable
>6 years for 4 dungeons that suck less than BotW’s bottom of the barrel dungeons
>Same old “find Koroks!” Sidequests
>no masks
>Same map, same map underground but barren, only one big sky island
>Besides Ganker and homosexualEra literally nobody on the internet cares about this game anymore
>all this in 6 years
>MASKS, UNIQUE AND KINO
now list all the ones that aren't used in a sidequest and never again
It gives the game personality. Many of the single-use masks could've been turned into a piece of heart, sure, but the game loses a lot of its soul in the process. And besides, they definitely aren't all like that.
Only after you list how many shrines you return to after you beat them KEK
>Deku
>Goron
>Zora
>Fierce Deity
>Great Fairy
>Blast
>Bunny
>Mask of Truth
>Stone
>Gibdo
10 of 24 masks you reuse due to their gameplay benefits
And uh, your next cope for TotK only having 4 abilities lol
>gameplay benefits
>mask of truth, stone
post discarded
Mask of truth allows you to read minds and talk to gossip stones
Stone allows you to be invisible to most enemies
You lost
both of those masks literally do nothing outside of their related quests. you have to go back to the N64 to one of the best games of all time to find something worth comparing to totk.
Even then it seems you dont remember MM very well.
>just told you what they do
>THEY DONT DO ANYTHING
please stop embarrassing yourself
I can't hear you from the top of my gundam. I'm getting on my flying bike and going on an adventure now.
>you have to go back to the N64 to one of the best games of all time to find something worth comparing to totk.
Every other Zelda game is better than TotK.
and yet you skipped all of the dark ages to go back to the actually good games on the n64.
I am including Zelda 2.
If you mean Wand of Gamelon and Faces of Evil I think that's debatable.
>oh boy I cant wait to turn into a deku or use this mask that makes me faster or use THIS mask that makes me faster
I have a gundam with enemy tracking laser eyes to ride now frick off.
oh whoops you walked two feet away from it now it's all gone. Better get to work gluing those legos together again!
no prob bruh let me just autobuild
>all of the NPCs from BotW don’t know who you are
why would you speak so boldly about a game you didn't play
Bolson built your house in the first game and acts like he doesn’t know who you are
Next cope
bolson and his slammin' gerudo wife and even their hideous daughter recognize link instantly, you are very bad at this and i am not interested in talking to you further
>Bolson built your house in the first game
Anon...that's Link's own house...from BEFORE the Calamity...
actually he does remember you
>a Majora's Mask tier of expansion pack
You never played Majora's Mask.
clearly you didn't to think that majora's mask isn't the same gameplay concept plonked into a new area with a heavier focus on sidequests to pad itself out
protip: zora mask and goron mask are replacements for the zora tunic, boomerang, water-sink aspect of the iron boots, nayru's love, and goron tunic, iron boots, and megaton hammer respectively, only the deku mask is completely original and it also sucks for general purpose use
When did the Zora Tunic let me swim like that?
When did the Goron Tunic let me roll like that?
great job cherrypicking their one actually new ability out of the entire rogue's gallery of other shit they've cribbed
You cannot be telling me you'd prefer to go into your menu to equip and unequip the iron boots over and over instead of just using the zora mask.
zora mask needs to be equiped and unequiped too and comes with a cutscene.
If you're in the water you can sink or swim with the press of a button, plus the zora transformation can be used on land unlike the iron boots which is nothing but a hinderance.
Besides it's skippable.
But you still have to equip it. Then being in zora form locks you out of most of your items.
Equipping the iron boots locks you out of regular movement.
but not your items.
>THEY'RE JUST REPLACEMENTS
>s-so what if they do have original abilities?
I accept your concession.
*an original ability
>d-doesn't count
I've already accepted your concession. Or is this a replacement for the original one?
>he thinks normalgays in the internet represent 30 million consumers
oh anon.. you dont understand that Ganker, yt and twitter are just bubbles
Tears of the Kingdom will be a game that is remembered as "Breath of the Wild but arbitrary". And now that the producer is out spewing terrible takes after pushing out a middling sequel while ranting about how it's what the series should be, people are finally raising eyebrows.
>OoT and all of its derivatives.
why do people keep saying this when oot is the third game to use the formula from lttp?
because lttp lacks a z axis.
BOTWBlack folk didn't play anything from before BOTW. Other YouTubers tell them the series had a stagnation problem and they assume it was the games and fans' fault rather than the developers' fault.
>the series had a stagnation problem
absolutely true
Aonuma is speedrunning to make the whole Zelda community seethe. Interesting marketing tactic
>seething morons who make shitty rpgmaker slop
Nothing of value lost
you underestimate how stupid the majority of the zelda community is they love totk after all
yoship did the same with ff16 and snoys abandoned the franchise, surely tendies will do the same with zelda...?
>Zelda is known for its puzzles, exploration and atmosphere
No rpgmaker nerd can do these things. A zelda maker would have 1 or 2 nice entries in a sea of slop mostly dedicated to fellating the makers romantic OC pairings. Here this is Zach, he's cooler than link and better than link at everything and zelda actually loves him over link! Man isn't Zach cool?
I mean, most of Mario Maker is fricking garbage too, lets not pretend that a Zelda Maker would magically have a higher standard or anything. Dungeons really just need triggers, switches and spawns for functionality. But I can only ever see it as a minigame like how the barebones LA remake did it.
>nu-zelda gays and that talentless hack koizumi steal the series from real zelda fans back in 1998 with the absolute trash that is OoT
>two decades later karma kicks in and now they now how it feels to have their series permanently taken away from them
Justice has been served. I will never stop enjoying watching you OoT homosexuals seethe.
Hid your post + all replies + no stub 🙂
>heh but what if i don't reply directly
Will hide that too 🙂
Bye-bye!!!
reminder that Aonuma could never finish the original Zelda and thinks it's archaic
>and thinks it's archaic
Are you implying it isn't?
Only in the 'burn every bush, bomb every wall' sense, and maybe your blade only attacking the direct adjacent tile, I'll figure the swipes of later games go a long way in helping 2D combat. As an actual game by its own merits, it's leagues ahead of the mess of the first Metroid game, though, and can be completed without that much issue by comparison.
Zelda 1 kinda sucks fampai. I can definitely see more of a case for it back in the NES days than I can Metroid 1, though.
>Zelda 1 kinda sucks fampai.
opinion discarded
>bombs every tile on the map
>wipes single tear from eye
finally... true gaming freedom
skill issue
you're right anon I should have the entire map committed to memory before even beginning my first playthrough
Get The Power, Nintendo Power!™
>apologism
the only overworld tile you actually need to bomb is fairly telegraphed especially if you've played LttP (yes I understand that wouldn't apply in 1986 you sperg).
>but the heart containers
you don't need them all. Things like the blue ring and stuff aren't behind bombs.
>nu zelda started in 1991 and ended in 2013
Why the FRICK does Aonuma hate dungeons so much? Is he just afraid of getting mogged by fans?
Man, remember before we knew anything about BOTW? Remember that first gameplay with Shiggy and Aonuma? At one point Miyamoto goes "oh ruins, I bet there's a dungeon nearby!" and Aonuma goes silent.
We should have known then.
Aonuma has no passion for the series and is just pandering to the lowest common denominator, the fact that he stresses the fact that creativity is optional means he wants the most braindead morons to be able to beat the games for widespread appeal.
>he wants the most braindead morons to be able to beat the games for widespread appeal
Anon he's been doing that since Wind Waker.
Aonumeme pushes the "games should be able to be played by anyone!" bullshit even harder than Miyamoto.
Fujibayashi might be a massive homosexual, but notice that his games have featured actual crumbs of difficulty.
Just remember we could have had a zelda game like this instead of BotW. https://www.youtube.com/watch?v=fxvM1A_uHuI
We were fricking robbed.
>B-BROS IT WAS REAL https://www.youtube.com/watch?v=jqcyQOgmUYE
I'm sorry anon
I'm already well aware of this. So I'm not surprised Aonuma is acting like this. Like I said here
, Aonuma has always been an arrogant bastard when it comes to zelda.
I never said Twilight Princess was good. Outside outside of the twilit imp onahole I want to stick my dick in, Twilight Princess was very obviously rushed and half baked on release.
Twilight Princess wasn't good, stop acting like it was.
I can't believe there was a time I was looking forward to Zelda U to the point I was obsessed with any little crumb if info we would get. Now I would wipe Breath and Tears out of existence if I could.
why do devs go nuts when thery discover havok physics for the first time
why did it have to be abe?
abe wouldn't shut the frick up even after "leaving" politics
and also the south korean cult connections and wanting japan to be a military empire again japan hated him so much all he got was a flower patch on a street corner
Aonuma is a goddamned cancer on Zelda. Motherfricker won't even give you the chance to make better dungeons than what nu-Zelda offers.
I'd like another time loop Zelda, actually.
Shame it's guaranteed to suck unless Aonuma falls down a flight of stairs.
Shame it's guaranteed to suck off Hylia and blab about THE DEMON KING unless Fujibayashi receives a lobotomy.
Japanese suck at storytelling in general, but BotW and to a much greater extent TotK are laughably bad.
>what if your zelda game had legos but every time you use them you lose them so you have to go grind for more
oh yeah man my creativity is really fulfilled
christ
I dont think a dungeon maker would offer the kind of complexity required to make satisfying and creative dungeons.
I just want actual Zelda back.
It's so beyond over
People are focusing on the wrong thing
Aonuma thinking that he fixed dungeons with TotK is the real problem
REEEEEEEEEEEEE how DARE you not enjoy My take on No Man's Sk- I mean Oblivio- I mean Legend of Zelda!?!??! YOU WILL ENJOY MY SLOP THAT I, THE MIGHTY AONUMA THINKS ZELDA SHOULD BE!!1!1!!!!
Name a more entitled c**t.
reminder zelda stopped being good after N64 and didnt get another goty level title until 2017.
Hiding this post 🙂
hide history all you want it doesnt matter.
Aonuma is a moron that's why. He doesn't make good games.
>Aonuma you made the best selling and one of the highest rated zeldas of all time twice!
>youre a moron!
Just letting you know that I'm still waiting.
Didn't Twilight Princess sell more copies than OoT? Oh this counts the remaster ontop of the original. Doesn't count.
>tp sold on 3 fricking platforms including one of the most popular platforms of all time
>still sells like crap
dark ages. If you can't sell gangbusters on the wii you are shit because 20 or 30 other games did.
BotW was a needed change for this franchise. After Skyward Sword, the traditional formula got stale as frick.
And then they went right back to stale with barely any actual content for the game after Botw... This shit doesn't give me hope for the future.
ToTK's dungeons play more like traditional Zelda with the sages basically being a dungeon item used to defeat the dungeon boss.
They're still "got hit terminals in any order" and there's no progression. Only the Fire Temple feels like a dungeon in the classic sense.
I do like Stormark and the Thunder Temple though. The build up to both were great.
Obviously. But you do realize thats because of how TotK is fundamentally designed right? A traditional linear dungeon in TotK wouldn't work with the freedom that game gives the player.
Based on………?
The games let you climb anything, use physics to solve puzzles, etc. The game being completely non linear means dungeon items for puzzles are nearly impossible to do unless they incorporate a system similar to ALBW.
Seems like the game has a massive design flaw since it impairs itself from being a great game.
>The build up to both were great.
That's the worst part for me, it build up to a wet fart.
MUH SALES
>GC era
>dark age
I thought it was unanimously agreed that the Wii-DS era was the franchise’s dark age. Everyone hated SS and the WW sequels back then.
Nah the gamecube sucked too. Wind waker was the exact opposite of what fans wanted and were promised and it was completely unfinished and empty and small.
fans weren't promised a fricking thing, telling themselves they were promised something based on the spaceworld demo is a whole different story
Nothing you say changes history. Everyone was pissed when WW was announced and then it came out and everyone was pissed that it was small and unfinished and mostly empty. And also the easiest zelda ever made.
yeah the burgeoning "hardcore" zelda audience of the time can lick my sack from front to back, they were delusional then and they're delusional now. the apology gift of twilight princess also being a rushed and ugly shitstack was completely earned
>everyone was pissed about its look
Yes
>everyone was pissed when it came out
Absolutely not. WW is one of the most popular pre-nuzelda games in the franchise, and for good reason.
cope and seethe. Winder waker was the start of the dark ages and the IP took a massive hit releasing the exact opposite of what fans wanted in an unfinished state.
the only cope and seethe here is parroting a 20-year-old sentiment that came from morons in the first place
>for 20 years people have been saying wind waker was shit and a disappointment
Clearly this is my fault.
>cope and seethe
Ok newbie. Literally everyone that played WW liked it and you're telling me to cope? LOL
kek rewriting history now tell me botw and totk didnt get universal acclaim and make zelda great again.
>make zelda great again
Yeah they should.
>rewriting history
Zoomer, every single Zelda game has gotten critical acclaim, because it's Zelda. That is how it's always been.
Twilight Princess is my preferred redundant sequel.
It will happen when a fan does it and gets shut down. just like fan games mario maker.mario 100 and F zero 100.
I'm sure Anouma is very upset that a few spergs on Ganker are mad that he didnt make TP with better graphics. He will cry himself to sleep in his bed of record breaking sales and awards tonight.
He sure did cry over losing at the game awards that’s for sure
He's upset enough that every post-vga interview with him has been full of his seething
The honeymoon period is over, slowly everyone is starting to realized they've been duped.
Look at all that immediate seethe. Anouma made the goty then made the action adventure goty back to back. Better sales than any other zelda. He is literally nintendo's golden child right now and just paid for half of switch 2's development with his games.
>better sales than any other zelda
Anon, look at botw's sales on the wii-u then compare them to the switch
Anon. Stop coping.
>Anouma made the goty then made the action adventure goty
Holy cope
Gonna rewrite history in your head again?
Just laughing at you thinking best action adventure game is something to put on a pedestal as you try to blink away the tears
Just laughing you that you have nothing to say because zelda whooped your ass in awards, reception and sales. twice.
>because zelda whooped your ass in awards
Nuzelda trannies are so delusional it's astounding
Why would anyone want a "dungeon maker"?
Because modern Zelda can’t do dungeons anymore
>totk received one award
>pikmin 4 received one award
>pikmin is officially on the same level as zelda
Maybe Aonuma needs to brush up on his dandori.
>all this seethe over anouma breaking sales records and making 2 of the best games of the gen in a row
impotent losers.
>muh sales
>all this seethe about losing to bear sex
Sad!
Refer to
man zeldas massive success sure does ruffle some feathers around here. Everyone's peawienering now but they dont have the sales or scores to back it up. Post that 80 on metacritic i'm sure it will put a dent in zeldas 95+ rating with a thousand reviews.
Take your time, I can wait.
>muh sales
>muh userscore
Bearchads won
>NOOO ANOUMA PLEASE STOP MAKING A STRING OF GENERATIONAL GAMES AND INSPIRING OTHER GENERATIONAL GAMES I CANT TAKE ALL THESE LOSSES AAAHHHHH
>I CANT TAKE ALL THESE LOSSES AAAHHHHH
best adventure game of the year and paid for switch 2 all by itself 🙂
Now, it's obvious we're all shitposting here, but there are people who genuinely think like this.
Not as Anonymous, who can spew bullshit infinitely, but with their real online presences.
C'mon, anon, no one could be THAT delusional.
Is "generational" the new botwtroon cope buzzword
Out in the real world, the last two zeldas are considered some of the best games of the gen. Here, its the same as always, every game ever made is bad unless I need to use a game from 20 years ago to shit on a more recent one that more urgently requires my shitposting attention.
>the last two zeldas are considered some of the best games of the gen
That says more about all the other releases than it says about zelda.
This is a classic doomerpost that you only see here. No games are good. Got it. But then why are you even here.
They're both fun games that could be even better. That's what most people are complaining about.
I want to see the alternate reality where BotW was released as a new IP with no Zelda branding and see how it does.
>most people are complaining
This is a lie.
>I want to see the alternate reality where BotW was released as a new IP with no Zelda branding and see how it does.
It's called Immortals fenyx rising and its not good
like dude just load up gamemaker seriously dude lol what you can't even code? lame!!!
Meanwhile Zelda Classic and Super Dungeon Maker are thriving. This man is out of touch.
>thriving
>nobody has even heard of these things
link to the thread where everyone is clamoring to talk about these two things.
Based SIR Eiji Aonuma putting Gankertards in their place.
>We have a game for that
Creativity bankruptcy.
Right now i'm riding a gundam and just solved 20 different puzzles in the span of an hour. There is no other zelda that gives this much content.
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I just want old Zelda back
>Make a half game with the same map
>Make a feature that is extremely lazy and uninvolved for them
>Game has barely anything new in it
Imagine being proud of this shit, retire old man.
What’s not to get
Skyward Sword had too much handholding. Players requested more freedom
Aonuma listened and gave us BotW. Okay cool! It does fix that problem
BUT
it also threw out tons of stuff about the series that everyone loved for virtually no reason.
When people say they want traditional Zelda, we just want the identity of Zelda to come back. You can keep your open world, your cooking, your Ubisoft towers, your nuts & bolts, even the weapon durability
We just want the old Zelda to be shown in there too….
Lon Lon Ranch in BotW is the perfect metaphor for NuZelda
Is it that fricking hard to design 6~8 dungeons worth a shit with the millions they make?
This series has the same problem as pokemon, they just refuse to make actual progress.
I'll never not laugh that they just made an entire new landscape, made it dark, spread light bulbs to turn on and called it a day.
Man what a fricking scam.
It wasn’t even a new landscape, they just took Hyrule and inverted the rivers and mountains
SIX YEARS
At least pokemon has the excuse of being extremely rushed, TotK took 6 fricking years.
Which makes it even more baffling, anyone that defends this game is a moron.
I liked Botw because it had new shit, Totk has nothing new.
>Is it that fricking hard to design 6~8 dungeons worth a shit with the millions they make?
Dude even hobbyists that make fangames and whatnot, or indie game developers, can't really make dungeons worth a shit.
What other game even tries to replicate Zelda?
Elden Ring has massive dungeons, thematic dungeons, they just don't have puzzles. This is fricking Nintendo, they should know how to do this shit.
they already made it clear they arent interested in making old dungeons
Yeah that's the whole point of what I said and the wholeass reason why these games are ass. I don't even care about the open world, just make some actual fricking content.
Is sterling in here right now still seething over zeldas success?
>that time when jim was the only one shitting on botw giving it the same score he gave hello kitty island adventure and everyone told him to frick off and his viewership tanked
>had to go full troony to get his numbers back
>sequel is another massive success
suicide when?
It's nice that TotK is getting so much criticism that it's prompting responses from Aonuma. It means that the "widespread acclaim" that the game got earlier this year from critics isn't a shared notion with audiences.
No its not? Aonuma only responded a question by IGN about fans of old zelda and that was it
Anon, what do you think prompted them asking that question? I'll give you 3 guesses.
autism asking the zelda creator about rpgmaker shit is cringe and anouma wasnt having it.
No, but keep guessing!
I'll do what anouma did and sidestep these silly questions about stuff that doesnt exist.
It's because IGN noted a much higher dissatisfaction rate with TotK and so they are pressing Aonuma with questions, which is why he has been answering them these past few days. That is how journalism works. Here's a cookie for trying.
Lets see that satisfaction rate, oh here it is.
HOLY SHIT PRINGLES
guy completely forgot ign jut a few days ago said totk is their game of the year, so more than one person voted on ign between their staff kek
These people here live in a bubble then get mad when you pop it.
>Taking IGN seriously
Lol lmao.
Turns out Anouma doesnt take them seriously either lmao straight stonewalled the interviewer.
>A moron stonewalled other morons
Yeah whatever I guess.
>thought he could use morons to prove somebody doesnt like totk
>turns out they actually love it
morons getting misunderstanding other morons. But if IGN are morons, why would you even bring up anything they do? Clearly Anouma knows they're moronic since he didnt entertain stupid questions about things that dont exist.
>morons getting misunderstanding other morons
Ah, the Aonuma fan is ESL, it all makes sense now.
>IGN
lmao Ganker is so fricking stupid sometimes, they actually thought ign was talking to anouma about people not liking totk when this is what their game page looks like.
Common zelda 10
common zelda 9.5+ fan aggregate
zelda loves seeing its son ER do well.
which ER are we even talking about?
No its not lmao The person who asked it literally has TOTK as GOTY and IGN itself also has it. They asked it because since BOTW people have been talking about that, thats it.
Little bro, let me tell you. The question about old zelda was by someone from IGN asking that some fans miss old zelda, the other one was zelda maker which was also a question made years ago but to tezuka and both had negative responses about it happening. It has nothing to do with totk but overall interviews coming from journos who are also fans and are in the internet
>ugh, this thing sucks
>ACTUALLY IT'S THE BEST, THAT MAKES YOU MAD RIGHT? REPLY TO ME!
And Ganker will do it too.
You all have Black person-tier IQ.
not reading this schizo thread but nuzelda sucks 🙂
Uh yes, we agree
>People actually want Nintendo to make another Skyward Sword or Twilight Princess
What the frick is wrong with people? That's like asking for Pokemon to never change its formula which it doesn't and its the most boring piece of shit game imaginable now.
I want Nintendo to put HIV in Aonuma's morning coffee, c'mon keep up.
You first. TotK and BotW are peak Zelda.
>You first
First what?
SEX WITH MIDNA
>Skyward Sword
No
>Twilight princess
Yes.
I'm happy we don't get such a piece of shit game. Mario maker proved players shouldn't make levels
Not winning dorito pope's goty really mindbroke him lol
next Zelda game is just gonna be another dlc pack for botw to spite people
Fujibayashi is a homosexual for the Hylia/Demise shit but at least he seemed to handle TGA better than Aonuma did.
Look at him all hunched over, that's not even the first time he did it that night.
Holy shit he REALLY expected it huh? Imagine being that narcissistic...
It's time to accept that like many other franchises, Zelda won't be ever good again.
This is now a Midna thread.
How would this dumb autist feel if he didn't eat breakfast this morning?
This thread will die in a few hours.
Zelda will still be the best adventure game.
Nah ER wins against it handily.
Zelda isn't even Zelda anymore.
Baldur's Gate 3 won Player's Voice.
The people have spoken, and TOTK simply did not make the cut.
But keep seething though!
>Baldur's Gate 3 won Player's Voice!
>Zelda won Best Action Adventure!
And nothing else lmao
>it's just the best game of its genre!
oh man I'm btfo'd I only played the 4th or 5th best game of the gen.
Yeah and BG3 is only best of its genre on top of Game of the Year.
Y'know, only.
That's nice. Zelda has two top 5 games of the generation.
>zelda is LE BEST look at these AWARDS
>s-so what if it didn't win? still heckin epic!
I accept your concession, Mr. One Award.
didnt win what? It won best game in its genre. You want me to shit on bg3 but I simply dont care.
Yeah, you don't care because BG3 pinned Zelda to the bed and forced it to take bear wiener all night in front of a live audience.
You lost, you're defeated, and you're at peace like the little toy you are.
That's nice. Zelda has two top 5 games of the generation.
>Nobody tell him about from software
elden ring is in there. It's also inspired by botw.
>inspired by botw
Lol lmao
You lose again. Do your research next time kid.
I lost nothing anon, you lost a whole franchise and tries to cope about it.
>miyazaki takes inspiration from things, innovates upon them
>aonuma takes inspiration from things, flounders and loses goty after failing to innovate for six years
Not to mention the attempt at trying to dodge Elden Ring at TGA lol, he was always afraid.
You guys are pathetic. this game has already been written in stone as a top 5 of the gen.
But not a GOTY winner.
You lost that one.
Wish it was written in people's memories as well...
memories fade. 10/10 is forever.
GOTY like botw?
No, GOTY like BG3 and not like TOTK, the new beginning of Zelda's stagnation at Aonuma's withering hand.
nah i think you mean goty like botw.
oh right goty doesnt matter what is that other guy fixated on them for? Zelda has it.
>w-who cares about totk, botw tho!
Six years old. Times change.
Unlike you, who will seethe eternally now that he's tasted bitter defeat over the course of hours.
BG3 got 6 awards, btw. BOTW got 3.
>six years ago i was goty!
Yes, yes, grandpa, let's get you back to the home.
Real games are out now.
>memories fade
You got that right, also tears lmaoo
One. TOTK isn't GOTY-tier like its predecessor.
You consistently hiding from that fact serves as an acceptable concession.
Try again in six more years.
lol this is copious maximus. Say that to all the tens and the highest fan aggregate percentage.
6 years of seething. again.
Yes, six years of you seething over Zelda losing to bear wiener.
God it feels so good, keep going, seethe for me until the thread dies.
>Evades Elden Ring
>Loses to isometric DnD
Man what a disgrace.
you do realize that goty is the only somewhat relevant award? no one gives a frick about the rest
That's why they delayed it to not release it the same year as Elden Ring kek.
They wanted to give their child space to succeed. And boy did he succeed. Best game of the gen.
go cry to ign about it. Maybe they'll change their minds for you.
>goes from being a chinese copy of arthur to being a chinese copy of acgay
lol
You're invisible friends will not help you in the real world.
Still waiting for you to answer my question.
>chad zelda maker doesnt play games with interviewers and asserts dominance
>Ganker seethes
You seem dumber than usual, so I'll post my question again.
Do you just act cringy so people don't bother arguing with you or is this how you normally behave?
>didn't even last one post this time
That's pitiful.
>please respond to me
>anouma rolling in cash and awards: "No"
>still trying to make this about zelda maker when it's about you being unable to answer a simple question without running away
is this how you cope after getting bullied all thread
oh yeah you bullied me totally when you told me ign hates totk. then real life happened.
>durr who cares what ign says?
OP apparently.
>oh yeah you bullied me totally when you told me ign hates totk
Where? Are you going to run away from this question as well?
When are you going to get out of your bubble? Every time you say someone hates the game IRL the receipts show otherwise.
That's right, avoid my question like a little b***h. That's all you can do.
>being surprised Nintendo's core game philosophy is that every game is moron proof
this has literally always been the case and yes it holds back every game they make but is also why they are so popular
>been waiting years for a Dungeon Maker game to spin off of LA
>they aren’t making it because because you can build a go kart in TotK
FRICK OFF! I’d be less pissed if you could at least play other people’s dungeons online. Why the frick wasn’t that part of it?
>getting mad that nintendo isnt making something that theyve never even hinted at thinking about
wow nintendo isnt making mario of duty the epic fortnite shooter that would take over the world? I'm so pissed right now!
Oh, you're seething HARD.
I'm not the one seething over imaginary shit
unless you count negative reception to totk. Which i do. Since it has excellent critic and fan reviews and sold more than any other zelda beside botw.
>n-no you
C'mon, we still have time, you can still seethe for me a little bit more.
post polygons review of totk if you care about their interviews so much. You wont.
hello is this the zelda thread where we pretend eveyone didnt give it 10/10s?
No, it's the Zelda thread where we pretend GOTY doesn't matter.