Apparently YoshiP was not talking about increasing the difficulty when he said he wanted to added more stress to the game.
>Moreover, I'm not talking about ``increasing the difficulty''.
So what exactly does he mean by 'stress' then?
https://ff14net.2chblog.jp/archives/61309255.html
CRIME Shirt $21.68 |
yshtola is going to bring up your erp logs and threaten to show them to your parents
But Y'shtola, all of those ERP logs are just me talking to myself pretending you're talking to me. It will be as humiliating for you as it will for me.
Oh no, my parents will find out that I like violently raping brown haired, green-eyed lalafells!
He means increasing the difficulty, but has to word it in a homosexual way because the playerbase has a stroke any time anything even slightly difficult becomes mandatory.
Pretty sure the phrase in Japanese translates more to something like "we’re not specifically talking about raising the difficulty", with "specifically" implying that raising the difficulty is an option among other things to add "stress" back into the game and not the end all be all, but it’s still on the table.
>the playerbase has a stroke any time anything even slightly difficult becomes mandatory.
Steps of Faith causing shitters to have full on tantrums was the reason the entire game got dumbed down going forward
The STRONGEST trial
>the first and last time they tried something different and now we're stuck with circle or box arenas, if we're really well behaved we get the arena split up a bit as a treat.
It's literally been downhill since they nerfed Steps of Faith. You will never get a fight that requires people to interact with items that require specific timings.
Too be fair that trial was ass to begin with
I remember that being a pretty big deal
It wasn't even that hard, or really, wasn't hard at all
Most people didn't play the original version that actually had a pretty tight enrage for story mode content, it was nerfed a few times.
I just remember the cannons or spear things being a big deal if you wanted to pass the trial
Place players in front of a mechanic that requires some input and they lose their minds
Both the cannons and the spears were pretty important yeah, you needed at least a couple people on the cannons to thin out the small dudes so you didn't get overrun but also someone needed to shoot the spears or you wouldn't kill the boss in time before it breached the city. The big problem is that the spears had a decently tight timing and you only had one chance per spear (and if you missed more than one you're not making it). On top of that, EU servers had dogshit latency since the servers weren't actually hosted in Europe. It got pretty frustrating.
>So what exactly does he mean by 'stress' then?
Adding FOMO shit
Probably by adding actual gameplay content to the game instead of Island Paradise like shit and having relic steps just be spending tomes.
6.0 went full casual mode and everyone hated it.
It means you VILL GRIND and you VILL be happy!
maybe by more stress it means he's gonna start killing characters
Am i the only one that felt like savage and ultimate were sufficiently hard?
What do people mean by too easy?
Are they referring to the story mode fights that are meant to be clearable by everyone?
What's the point of making those more difficult?
People are mainly talking about dungeons, alliance raids and normal trials/raids. The EW alliance raids in particular were so easy that I don't know a single person that wiped during week one. Back in SB and StB, you had to be somewhat awake to clear the content.
Nothing has changed, story instances even back in SB could be cleared without doing anything,
The content outside of savage and ultimate goes beyond "casual and easy" to potato tier
Isn't that why it's casual content?
People that want harder content do that.
People that want easy content stay with that.
No, it's even easier than "easy"
Nintendo games are harder than current XIV content
I still rather feel like I'm actually engaging with the game I'm playing even if it's on the easier side. XIV's casual content can't even be called "easy", it's below that.
You can have casual content that isn't boring as shit to anyone with a pulse you know.
>Love this room with Ozma
>Want to visit and stay in it
>Explorer mode isn't available for Alliance Raids (except the Nier ones.)
>Not allowed to unsync solo Alliance Raids
Why
I started hating this arena after noticing you’re actually inside a pyramid mesh with fake backgrounds painted on each side.
God I still love this shit so much. The game doesn't have subtle lore bombs like this anymore where you get to go inside Ozma and see Nym having been blown the frick out inside it. Everything is way too bombastic and in your face so the mouth breathers won't miss anything and I fricking hate it.
>Voidsent powered airships
>Armies of black mages
>Ozma sucking entire cities into a black hole
>White mages creating fake sin eaters to fight them off
>Nym caught in the middle and actually holding their own with a handful of scholars and marauders
>Creates an arcane glyph with some boats to create a whirlpool
>They get turned into tonberries by some chemical warfare
>The war gets so fricked the Elementals flood the world to stop the cracked out wizards from permanently damaging the worlds aether
The War of the Magi was metal as frick. Allag and Garlemald wish they could be half as cool as the wizards.
Best part Mhach essentially got away with it while Amdapor had to go hunker down in caves for ages.
Sure is a good thing that Mhachi survivors built Solution 9.
can't believe they patched it to where you can't fall off anymore...
BA is NOT casual content what the actual frick are you talking about, the entire thing is run by discord
That's Mhach moron
don't be obtuse, anon
even casual content needs some minor degree of challenge to keep players engaged, either in enemy design or, preferably, in job/gameplay design
90% of casual content is just staring at shiny particle effects while smacking a series of punching bags that occasionally throw out a donut aoe or something
it's just plain boring, which is the worst thing a video game can be
You are already being shat on for being moronic but let's go further. Outside of SAV and ULT 99% of the content is completely brain dead and you are still a homosexual
This just seems to me that you want to cope about being bad at the game.
Savage is midcore.
>Savage is midcore
I'm pretty sure the vast majority of the playerbase disagrees with this
the 'vast majority' of the playerbase doesn't know what the term means. including the people who argue about it
What precisely does it mean? The definition seems fairly nebulous.
ask any creature of this star and those above for answers, and they will tell you what suits their fancy
Pretty sure it means "content that isn’t too hard but too easy either" and since difficulty is subjective, it’s also a completely subjective term.
Define..."midcore"
>thing i like
midcore
>thing i don't like
not midcore
You could argue savage is midcore at like week 20+ maybe when echo comes out. No way will any casual player be able to do most savage fights. I'd say when you have to study or look at guides is when it stops being midcore. Playing games isnt a job
savage is midcore and extremes are midcore, ultimates are hardcore, everything else is casual. you do not have to have a static and stick to a schedule to clear savage, in fact it's more than viable to prog at your own leisure in party finder, you literally cannot say the same for ultimates in any reliable manor.
Yes I can say ultimates are more viable to prog in PF, I can say what I want. Its the internet baby
yeah have fun waiting literal hours for parties to fill, Ganker is the last place i would talk to about savage or ultimate experience in when homies in these threads don't even know what flexxing is.
So, wouldn't you agree that we need more Extreme and Savage level content then? Since 75% of every expansion is nothing but casual filler that doesn't make the casuals stick around anyway?
>So, wouldn't you agree that we need more Extreme and Savage level content then?
more savage? nah 3 tiers and 12 floors is more than enough, more extremes absofrickinglutely, i never disagreed with the AMOUNT of content i just disagree with the notion that savage is somehow not midcore, i feel like people are trying to imply that midcore = median of players when that has never been the case in any mmo or game for that fricking matter, the average person is a casual.
The way you are using these terms makes it sound like you are confusing playtime "casual" and difficulty "casual". Frick me, the way it's used in gaming in general makes no fricking sense but even if we are strictly talking "difficulty" here I'd aay that there is a massive gap between going from normal trials/raids and into extreme trials/savage raids. Players are going from "lole, just do whatever and don't stand in orange" to "If you don't learn these new mechanics AND how to play your job at the same time then you DIE because we never actually encouraged you to learn this shit sooner!"
It's like if you'd try for your driver's license but instead of splitting the process up into study, practice, review and prove you'd just get some fat homosexual from the DMV throw you into a car at the age of 16 and just say "drive"
that has nothing to do with what midcore content is or isn't though, that has to do with how well the content eases and teaches you into other content. but by definition in regards to FFXIV, savage and extremes are midcore, they are hard enough that require you to do some external learning and practice to be able to do them reliably but they aren't hard enough to baically requiring a static to play like ultimates. it's literally both difficulty and time investment, that content is the inbetween of casual play and hardcore play. we can get into how we can ease the gap but that's not talking about midcore content, that's talking about how the game teaches you it's mechanics and systems on a fundemental level.
also having more of said content wouldn't change anything, if anything we would have to see changes to casual play before hand because that's where people START, unless you want to go the WoW route and having like 4 different difficulties
>raid finder
>normal
>heroric
>mythic
which seems more like a bandaid fix if anything
I'd love actual Hardmode/Expert/Extreme/whatever you wanna call it difficulty dungeons. Same as the MSQ-difficulty dungeons, but with the enemies hitting harder and more frequently, trash having interruptable abilities, and bosses having quicker casts and like one or two extra mechanics than normal mode each. As or rewards it can give you like 200 capped tomes to compensate for the higher difficulty
hard mode dungeons is just making criterion again, it's literally what people asked for, harder trash pulls and harder bosses, but people don't do them because the rewards are bad
And people have been telling you for multiple threads now that the current "midcore" (whatever the frick you think it is) is NOT good enough, both in quantity and in accessibility. The entire fricking difficulty argument is rendered moot anyway since the game forces players to play through the MSQ regardless of their skill level which just bores 90% of the playerbase to tears while also failing to teach players JACKSHIT about ANYTHING. If it wasn't for the story, the game wouldn't even be half the size in playerbase that it is right now and the fact that the devs felt the need to make the MSQ the fastest way to level a new character speaks volumes of what people thought about the old (and current since they still haven't changed it) leveling content, people spam dungeons for level ups not just because they are faster but because it actually requires you to use 1 braincell instead of 0
idk how to tell you that just having more of said content isn't going to do anything, you are just going to have more content people won't know how to do because the content they came from didn't do anything to help them teach them, the problem isn't midcore content, it's always been casual play and the lack of friction it provides. you teach people at the beginning of the game not after the fact, the last thing they are gonna do it make extremes or savages easier.
homie, people DON'T actually want more, they want Normal to be pulled up a few notches in difficulty so that the gap is bridged between it and "midcore". It's just that you homosexuals seems to confuse it with people refusing to learn when in reality they are more than willing to do so but there is absolutely no incentive given for it until they are forced to perform if they want to squeeze any fun out of their sub.
More "midcore" is also what would happen if normal is pulled up a few notches since now endgame normal would BECOME "midcore" instead of "casual"
>they want Normal to be pulled up a few notches in difficulty
that is extreme (and unreal)
Anon, you just spent two posts agreeing with my point so I have fricking clue what mindrot is making you perform olympian level mental gymnastics but you should probably get that shit checked out by a medical professional.
i literally said in my original reply that we could use more extremes but not more savages you absolute fricking moron, you've been arguing that the extremes are not accessible enough while just asking for more extremes. to which i said then it would be better to just make casual content a little harder, you are schizophrenic, this is why i hate midcore gays.
>a little harder
actually i didnt even say that, just that it teaches you the game more efficiently, because if EXTREMES are not accessible than the problem has never been midcore content it's casual content.
extremes have been getting easier since ARR
The major turning point for Extreme difficulty was Sophia EX allowing you to revive people who fall off the map. It has been downhill ever since.
it fluctuates definitely, i wouldn't say it's a straight line down.
Just go and re-read the chain anon, we are both agreeing on the fact that the gap between "casual" and "midcore" is too large. That is why I'm saying an increase in difficulty for normal content would TURN IT into "midcore" since that would literally bridge the fricking gap we are both agreeing on existing. That would technically create more midcore at the slight cost of casual, I have no fricking clue how you aren't understanding what I'm putting down right now
Is there an MMO ever that always had things to do even during content its slow months? (pvp does not count)
ex/savage level yes, but not more ex/savages
With Criterion, Foray, Deep Dungeon and likely two Ultimates there will be plenty to do in Dawntrail. Endwalker was lacking but I'm not fully caught up on everything so I still have a reason to sub.
Why did this make people seethe? Don't cry about shit being too easy if you don't want to improve play at the already existing higher difficulty levels.
The existence of higher difficulty levels doesn't justify casual content being shit.
>But it's cas-
They struck a good balance with casual content being easy yet engaging in prior expansions. They went way too far in dumbing everything down recently which resulted in casual content being shit. You can say I'm wrong but you'd be arguing with Yoshi-P at that point lol
>Extreme+ content forces you to form schedules around the game even if you cant or don't want too for a variety of different reasons
>Nothing below it forces a schedule on you but is so easy that the most positive thing players can say about it is "it's optional" and "it's quicker to clear because it is easy"
Do you see the problem yet?
Extremes do not require a schedule.
NTA. But you still only get 1 Extreme each patch. A decent player will clear it in a day or two, maybe more if they get unlucky with PF. That's just not enough content to last 4 months.
You can PF it pretty much any time in the 2 months after release from afternoon-midnight. I understand if you work night shifts and game 6am-11am or something but otherwise there's not much stopping you from clearing in PF.
That's...That's not what I'm saying, anon...
Oh right I didn't read your last sentence
Yeah more extremes would be nice
Not the same anon but for YOU and I maybe but for your average limsa RP'er or sprout can take weeks/months
I said Extreme+ which implies that it isn't just extremes but it can include them if the devs that balanced the encounter was asleep at his desk for that day
They are puggable yeah but it's not "easy". It's not the wipes, it's that if you don't pug them week 1 or 2 you'll be stuck with the meta gamer morons that can't clear thanks to the game never forcing the, to learn. If I can't play the game during the first 2 weeks of a Extreme+ (in difficulty) content patch then I just say frick it and skip unless I can gather up enough friends to play with that patch or can solo said content
The only fights that aren’t easily puggable are the final turns of every tier and Ultimate fights. Every time I raided without a static I could clear the first three fights in a week.
Extreme can take a few hours to clear. I want there to be more 4 man content that is Extreme tier difficulty but not Deep Dungeon levels of length if you want to finish in a reasonable time.
Also don't hide the hardest 24-man content behind a dozen hours of grinding open zone areas.
you are the homosexuals that asked for variants then cried about how it was useless.
I actually don't mind them
People cried during all the eureka/bozja content as well, I cant blame the devs for trying something new.
Criterion and Criterion Savage bad
Variant Dungeon good
I say this but I haven't even touched the latest one
Variant is great but it's even easier than MSQ content
>Are they referring to the story mode fights that are meant to be clearable by everyone?
>What's the point of making those more difficult?
Do you not understand what the point of a GAME is or something?
story mode tankbusters take like 10% of your HP, that's what people moan about
They are. The problem is the chasm between the difficulty of normal mode and savage, with the only thing in between being one extreme mode fight every 6 months.
Savage mode in 2.x was the perfect difficulty for the average player before they killed off half the player base with Pepsi man being an overtuned piece of shit, and then doubled down on it with ultimate.
The casual side of the game is to easy, hell this expansion had an example with in from the cold filtering morons who couldnt handle just a little exploration and resource management. Dungeons MSQ duty's and the 24 man raids should all be bumped up because right now caters hard to the ultra casual and the hardcore with the middle being left to dry.
>It's fine 99% of the game is boring garbage because 1% of it is decent bro!
You're absolutely braindead
The real issue is that there doesn't exist much content between normal content
and savage content which is decently difficult. You have EX trials but they aren't very useful, are rare, and don't provide much to do in the long run, Criterion started out within that realm of difficulty but they dialed it up too far and it's way into the realm of savage now. Bozja in a way pushed into that mid tier and was quite fun but really the game needs more content, more expansive content, within the range of EX trial difficulty.
Ultimates at this point might even be pushing the boundaries of being too difficulty to the point where it's no longer fun, I'm a little worried they might keep dialing them up and go overboard with the Eden one especially.
E8S is already basically a mini Ultimate, a am terrified of what the actual Ultimate version will end up looking like
It might end up being easier if they keep adding stuff like what happened with hello world in TOP.
BECAUSE IT'S FRICKING
BOOOOOOOORRRRRRRRRIIIIIIIIINNNNNNNGGGGGG
I SHOULD NOT BE ABLE TO DO 98% OF THE CONTENT IN THE GAME WHILE FRICKING ASLEEP
>Oh but Savage and Ultim-
NO!
If the only level of difficult in your game comes from "Are the 7 other moronS you're playing with randoms that lick paint, or your static of people that actuall can play the game?" it's FRICKING SHIT
The game needs to be interactive in easier content. Once I clear the Savage and Ultimate for the expac, that's it, there's ZERO interactivity in the game for the REST OF THE ENTIRE EXPANSION. Everything else available is
HONK SHOO HONK SHOO HONK SHOO HONK MIMIMIMIMI HONK MIMIMI
so pitch your idea bro
>make jobs a little bit harder like they used to be
>add some thrice-come-ruin mechanics in normal mode content
>give healers more dps buttons and fewer ogcd heals
>>give healers more dps buttons and fewer ogcd heals
Just overhaul healers in general. No more GCD DPS skills, it's all offgcd, and you're expected to keep spot-healing boss autos that actually do respectable amounts of damage to warrant Cure-spam.
I mean this game has that. Try running aloalo savage as a pure healer. It just fricking works and is fun except for maybe the range on AST healing.
My kingdom for A.Helios to be 20y.
That would require overhauling both the game balance and every piece of content released so far. And what do I do with my GCDs when my roulette takes me to a lv70 trial that is balanced so storynoobs can clear, and there's no damage for 30 seconds straight?
>and every piece of content released so far
Given how the stat squish affected all previous content this expansion, that's a non-issue. If people can clear UCOB with literal coordinated 100+ death runs, healer dps doesn't matter.
This is great because a common complaint is that healing is boring in easy content and stressful in hard content, and your suggestion would make it even more boring in easy content and even more stressful in hard content. Square Enix HIRE THIS MAN
MY IDEA IS
>BE AWAKE AT THE KEYBOARD
BECOMES A REQUIREMENT FOR DUNGEONS
THANK YOU
>Yeah bro we have lots of content in the game
>It's all
>Sleep mode
>Sleep mode
>Sleep mode
>Sleep mode
>Sleep mode
>Static
have a nice day.
actually now it's 4 floors of savage, criterion which is actually hard mode dungeons with hard bosses and hard pack pulls, ultimates, and extremes. so maybe you should pick something instead of complaining.
>everyone but me is shit
The Ganker experience
you do easy mode content and complain about easy mode?
are you moronic?
>Make two instances of hard content for TWO YEARS
>People that want some form of interactivity in the game complain
>"Bro why are you complaining about 98% of the game being toddler tier?"
Gee, homosexual, I dunno
Maybe make the job rotation a bit more stressful? Right now it's so fricking scripted. You burst then do nothing until the next burst. It even makes their raid and boss design fricking boring.
>So what exactly does he mean by 'stress' then?
more dailies and reasons to have to keep logging on. also more expensive microtransactions so finances become more of a burden.
Grind. That's what he meant
so i've come to really dislike a certain person on my server, and blacklisting isn't enough. how do i make this person's life a bit more miserable without actually interacting with them?
How bout you just make like webm-related.
>see lala
>get angry
humiliation ritual
Have you ever wondered why nobody likes you? Have you ever considered that it has something to do with how you act?
peak veron
Imagine going through the trouble of manually voiding these homosexuals when you can easily just replace every lalafell with some generic looking guard npc.
(btw you can also reskin all modern moronwear into generic armor)
Post a picture of them so I can bully their glam
>Being a bully
Clearly (You) are not the bigger person here.
Make it fair though, tell the person your home address so they can come fight you. Are can you only bully from behind the screen?
oh its not a matter of social status or things like that. its about a small amount of gil
and you know how dunies get
my mans gonna add in a battlepass and more dailies so you can be stressed in new and exciting ways that dont involve increasing the difficulty. hope you enjoy clearing 50 fates weekly so you can get a shine from your battlepass (twine included if you upgrade to premium for $20)
Hopefully bringing back some job complexity.
>complexity = good
is it?
Yes
so more actions to perform the same task is an absolute good?
Yes
The skill floor is fine where it is, they need to reraise the ceiling.
People like you are the reason healing 95% of content for the last 2 expacs has been nothing but pressing 2111111111111111111111111 with the occasional ogcd heal after the boss does their incredibly non-threatening roomwide.
>responses
the game is too easy...for other people!
>frick having different spells and different spell effects and animations and shiet, you should only have Press 1 to kill!
AAAAAUUUUUUUUTTTTTIIIIIIISSSSSTTTT
yes, homies need to understand that the only thing that matters in the end of game design is how it feels, KAITEN FELT GOOD TO USE, WHO CARES IF IT WAS JUST PRESS X FOR EXTRA DAMAGE, IT HAD A COOL ANIMATION SO IT FELT NICE.
Yes because having more complex jobs will make even casual content more engaging.
Yes
There are enough grinds already and savage and ult offer a good amount of challenging stuff, I just want more medium difficulty content. I jump in random extreme PFs sometimes just for the sake of playing, but there's not much other than extremes and maybe deep dungeon at that level.
>there are enough grinds
In Endwalker? Absolutely not. There was no relic grind and almost no involved crafting/gathering content either.
island sanctuary is a grind
Only before you get it initially up and running. That shit plays itself after a week or two of setup.
Island sanctuary was so extremely shit that it made the gaybook games of old that it was mimicking look good. When even the ultra casual take a look at some content and say "this shit is just boring/too short" then you know that the devs fundamentally fricked up
Not necessarily but in XIVs case, YES. There is literally nothing for the encounter designers to design around anymore so you either have to make everything kill you in 1 hit or force gimmicks into every encounter.
Reminder that Endwalker, in the entire expansion, there are only FOUR opportunities to use Interrupts:
Once to stop a nearly imperceptible damage buff in Hyperborea's final boss.
Once in the first phase of DSR
Then on a couple of random mobs in Thaleia
And finally on the minibosses/trash in Another Aloalo Island.
That's it. In teh whole expansion, that's the most you use those abilities.
Ultimates having basically ZERO CC outside of DSR door boss is insane to me, they completely gave the frick up on raiding feeling like MMO raiding
Rotating Fortnite shop and Battle Passes.
>>>/vg/
frick off back to your containment board, trannies
I really want more information on Viper already. Have been a Ninja main for five years and have been looking forward to another Scouting role.
I'm betting it's going to be a dps version of GNB with a tiny sprinkling of old NIN, the same way RPR plays like DRK with a tiny sprinkling of old DRG
I have absolutely nothing to base that on other than the animations in the preview trailer "feeling" gunbreaker-ish and the fact that the morphing swords gimmick is probably just going to be a special combo once or twice per minute
>the same way RPR plays like DRK
I had felt this about RPR for a while. Nice to see my thoughts were validated. I will never not be mad at SHB for being an excellent expansion that ruined Dark Knight
cute bun
Shadowbringers DRK was a necessary "rework" due to stormblood ruining fricking everything. It was fine AS A BASE, but they NEEDED TO BUILD UPON IT. Instead we got fricking dog shit so yea DRK is literally fricking nothing. I honesly have no idea what the frick they will do to DRK next. Enchanced Unmend III?
Edge of Shadow III
insane
>Shadowbringers DRK was a necessary "rework" due to stormblood ruining fricking everything.
It was not necessary for the devs to take the class and completely strip away its identity. MP management, using spells like "Blood Price" to maintain it at a reasonable level (which was great when paired with big pulls), and deciding whether it was more important to use Dark Arts to empower your next attack (with a sick animation) or use your MP on Blackest Night made for very interesting gameplay.
They had the blueprint right there, but decided to dumb it down until it became a weaker version of WAR.
I had this theory too, they'll have a Gunbreaker style continuation that will flow better because they're a DPS and not a tank that has to pop CDs
It would also work out well because you don't have to move the boss around and reposition it like a Tank during your oGCDs
I take Yoshi's statements of "a complex and satisfying job" or whatever he said with a grain of salt, but anything that feels an aggressive DPS that isn't more samurai stance or a 1-2-3 with a 4 every once in a while followed by OGCD spam might at least feel slightly fresh. If Viper ends up being an advanced Gunbreaker in DPS format, I wouldn't complain mostly because I really have wished for the Tanks to have some sort of non-PVP equivalent shit for a while.
It fricking sucks being a Paladin/Knight in JP with all this cool magic and sword shit but at the end of the day I'm just standing in one spot slapping shit with the only cool thing I get to do being casting party-wide defense buffs.
Paladin has always been the "Plain Jane" Tank so I kinda expect it to be boring
>special combo once or twice per minute
I doubt it.
Anon, that's how literally every single "job mechanic" works in this game
STAND AND LET THING RESOLVE.
The two swords, iirc according to anons when it was revealed, didn't have the standard buff effect that you get from other buffs
On top of that they already advertised it as a "highly technical" job that goes between styles. For reaper the description with the gameplay made it pretty clear that it would just be a buff.
they also said red mage would have 'dynamic positioning'
this is good bait
And it has a dash and an escape, either way the descriptions aren't comparable, they obviously put more detail into both pictomancer and vipers.
I really hope it’ll have one or more dots to keep up. What’s the point of being named after an animal notorious for being extremely venomous if its kit has nothing resembling poisoning your opponent.
>I really want more information on Viper already.
Pretty sure we won't get much until the trial, he only got arrested a month ago and legal stuff takes time.
Here's a preview. You will do your shit and then you will use your 2 minute cooldowns and then you will go back to doing your shit.
ATTENTION: VIPER GAMEPLAY LEAK
1-2-3, 1-2-3, 1-2-3
Occasionally press an oGCD
Every two minutes press all your oGCDs
source?
Right here fampai
This guy's so good at FFXIV he can play unreleased classes acoustically... I kneel...
People don't want hard content, they want grindy content. Look at how big of a fiasco removing the relic grind has been for them.
I got the notion that what Yoshi P said was that he wants to divert from formula more, make it less just going through the motions and possibly throwing curveballs at players.
Introducing stuff like Eureka where players had to adapt to the new gameplay mechanics
When are jannies gonna ban the avatar homosexuals?
viper will have 3 buttons total
chatgpt write me a flowery rhyming poem about how we need better and longer robes in Dawntrail
So I have a question
In one of the trials everyone but me and two other dudes were dead. Then the boss did the orange arrow marker attack where all players stack up to mitigate damage. The two other players stacked together yet I did not cause I thought we would all die and start over so I living dead the last percentage of the boss to death.
Would they have actually survived if I did stack with them though? Am I just an butthole? I didn't want to risk it (this was the zenos boss trial in SB btw)
if it was akh morn, probably not. you made the correct call in that situation because they'd have died to the next raidwide regardless if they had survived
All of them on Ganker are massive morons with no exception.
hold up, the e-celebs are starting to post videos about the 'stress' thing
i'll be back in a bit with my new opinion
Funni post
when can we expect more news about the xpac?, shouldnt we get a job action trailer and some artifact gear previews by now?, game comes out in like 3 or 4 months no?
job action is way later, we might get release date and benchmark in PAX later this month.
All my friends haven't subbed for months and hanging around the empty FC house just feels depressing. The game feels so lonely right now. Was it this bad in previous expacs?
yes.
>but eureka and bozja
eureka didn't get nerfed into playability till after stormblood and anyone interested in bozja had finished with it a long time ago
Yoshi p race traitor white wiener sucker's comment had nothing to do with raid difficulty, he's talking about adding grindy elements back into the game
or, you know, de-fricking the jobs a little bit perhaps
no one knows and will not know for years
If you want an unfricked job play mnk or blm
>mnk
>unfricked
MNK is great, it's just different to previous iterations of the job.
>Monk
>BLM
>WAR
>PLD (just in PvP though)
>SAM
Are these the only unfricked jobs in the year of our Hydaelyn, 2024?
anyone got a filter to remove the mentally ill attention prostitutes?
just filter the words 'midcore' and 'dark arts' should do most the work
refer to
This enables an option that allows you to filter them with one click. You can also disable stubs in main settings under Filtering so you don't see the filtered post.
>thread has less than half the posts with recursive avatargay filtering
maybe it's time to give up on thinly veiled xiv generals...
It's a sad state of affairs but things always get pretty shitty during content droughts.
I am a casual player who wants more foray content and I am not afraid to admit that!
ZAMN this caked up ZESTY homie is based
getting sat on by a goobue would be nice i think
Content like Bozja and Eureka are tedious grinds of the worst ilk that do nothing but bring out the worst in all types of players, whether it be casuals, midcore, or "hardcore." It foments toxicity and propagates griefers. And at the end of it all you are given a set of armor with helmets that two of the races can't even wear because Square-Enix is too fricking lazy to write in one line of code that Bethesda figured out way back in 2011.
>translation
You have no friends and do not like MMOs.
Stand in any heavily populated area in FFXIV. Look at the chat box. Count how often you see genuine communication, discussion, players talking with one another. Count how often you see bots spamming advertisements for their degenerate ERP cafes/DJ events. I then want you to enter some instances, preferably ones that are on the more difficult side. Hell, try running Fun Scaith. That one isn't difficult, but still tends to result in wipes for those who get complacent. See how often players try to run back and forth coordination/help out sprouts. Come back with results, homosexual. Go ahead, I'll wait.
>translation
I do not play the game and want to shitpost on Ganker.
Not a valid rebuttal. Projection. Genuine denial.
>Not a valid rebuttal. Projection. Genuine denial.
what forments toxicity is standing around all day doing nothing except daily roulettes and i get stone vigil hard AGAIN FRICK THIS GAME
Why do people recommend people to not watch guides for content in this game?
Is dying and failing mechanics fun for you guys?
If I can do it perfectly on the first run by watching a five minute guide why would I not?
Failure is not fun.
Shut up b***h
Every boss up to and even including savage does tutorial versions of its mechanics which you can understand at first reading from the name/animation. Then later it combines them to try to catch you out. It's much more rewarding to read and react to these mechanics blind - and you can learn them without dying. This will also make you a better player if you eventually end up doing hard content.
Practice > theory
i just finished bozja holy shit its so fricking bad.
REMEMBER DIABLO?
what trash.
hey, you're not allowed to not like the alliance raid within a instanced FATE zone
I like the Dalriada because I get to see my husbando every time uwu
where did you get that pic of the average lala hater?
>hes replying to himself again
>you were a mistake
Wow emet that's a low blow. Not my elf's fault he was an unplanned pregnancy.
>thought i was an alright player, definitely not the best, but I knew my rotation and can do mechanics as I went through the story
>these two b***hes wall me for an hour?
wtf? do i actually suck shit? was this just a random spike or is this when shti gets real?
You just suck dick anon.
there's a mechanic thats fricking impossible without sprinting, my fault ig for taking it off my hotbars
lol. lmao.
also it was the first time that a dungeon attack one shotted me, usually you take like no damage and get a vuln
cuteafell
sex
there's two mechanics i think you're referring to. the one where they knock you back into an explosion (Surecast, Arms Length) or their combination attack where you stand near the wall and move to where the attack just was
better spread them cheeks bottom boy. you suck.
Yeah you just suck my man
don't stand in attack markers
I don't think there's a single challenging dungeon left in the game. I miss when people could get Baelsar's Walled.
I still see people get filtered by the reaper doll
anon... I think you are thrash...
Anon... how did you get past Bardam's Mettle?
bardram's mettle was extremely easy
i think it was the part with the ceruleum tanks or whatever, they go out in a pattern but at the same time there's a line aoe in the middle of the room, i would either get stuck in a tank explosion or the line aoe, but sprint gave me just enough speed to dodge to the other side of the arena
these two were hot
what happened to these girls
did they just die in garlemald?
They probably got tempered and died at some point.
but I wanted to see them with their masks off
Just imagine any of the female elezen faces with human ears and the third garlean eye in their forehead
they were killed by Gaius and Estinien during their escape from the throne room in 5.1's flashback RP thing
If i recall they were alive at the end of the CS checking on dad
double checked they get knocked down by Gaius then you run off
Only one to ever do it
Do you guys think when Graha'tia did the summoning animation, he was mad he didn't get one UR pull?
zero reading comprehension. you never term the term "stress test"? this is exactly what it means. they want to emphasis more on the game and be beyond the engines limit.
>they want to emphasis more on the game and be beyond the engines limit.
Yes anon that's exactly what he meant by making a 2D platformer analogy and specifically mentioning the GAME part being too relaxed you fricking monkey.
Anyway give back job complexity and add more tries for weekly lockout
>Villain is evil for the sake of being evil
>ITS NOT THE SAVAGE Black person MAMOOLisraelite THAT WOULD BE PROBLEMATIC ITS THE EDUCATED CHUD SHARLAYAN MCH
fricking kate
The catharsis once I catch that fricking whale will be immense
Man, delaying their Dawntrail marketing by an entire month is making the drag of the drought even worse.
If you're only drinking from the XIV pond, that's kind of a you problem.
>gachashit
You have no high-ground to stand upon.
hate it all you want gacha games are gonna shift over to single player games and you dumb asses will eat it up
>single player games
Oh you mean the ones that you can basically mod whenever and however you want (lol @ nintendies)? Always online shit is fricking moronic and frankly will not ever be loaded with gambling that's legal for children. You have no foresight whatsoever.
>porn addict gacha trash
subhuman
>drought
Hello sprout is this your first expansion? allow me to help you into lalahell
Ain't my first rodeo and I'm still platinuming Rebirth, and DD2 next week.
But 3 months between Fanfest and the next PLL is LOOOOOONGGGG even by previous expac standards.
I wanna play it but sony locked it into a dead and gay console
Gonna settle for Crisis Core tomorrow when the spring sale drops, never played it before
*pokes bellybutton*
Cute middie
whats inside the bellybutton?
paint
Dynamis
He's talking about more gameplay, less story and more gameplay in the overworld.
They need to start having dungeon mobs have some mechanics. Alliance raid mobs always have some simple mechanics, like the first section of Thaleia that has the water sprites that blow up and cause unavoidable raidwide damage when they are killed, and if your healers aren't paying attention, you might actually die if you are undergeared and they die in fast succession. Unironically that is one of the most dangerous parts of the entire AR lmao.
>he isn't the Alpha Legend, the Necromancer, the Final Fish and the Epic Hero
>but he wants more stress
Curious
New illustrations just dropped (I am incredibly starved for news)
belly button
cat wife
pictochads win again
just give me the fricking benchmark already
If we're really lucky, next week. But most likely April 13, another month.
I want to make my cat.
God that middie tummy, unf
They say Pictomancer is the woman job but in reality it is the job for midriff connoisseurs
big fat cat tats
I hate that by fundamental nature of how crappy the characters are modeled in-game, Viper cleavage is gonna be disappointing or conspicuously missing in-game but always in artwork
I really like the slight boob squish on the boob tube.
Expectations: Lowered.
Honestly I might geniuenly not buy Dawntrail, at least not on release. Other than the story I haven't heard a really good reason from the devs to return to the game.
If YoshiP proves that it won't be Endwalker 2.0, then I'll buy it. If not, I won't. Simple as.
If we still had IP counts, the IP count would remain static after this post.
well wanna know the truth about the IP count removal?
you see turns out the jannies are in bed with the lalas (or should I say lalas because they're all one guy), anyway, so they told their janny lapdogs to remove the IP count so they could continue to samegay completely unimpeded and the jannies kneel to the lalas so they did just what they were told. the lalas were also behind Jan 6th, 9/11, the Kyle Rittenhouse shorting, the death of saint patron George Floyd, the LA riots, the Russia/Ukraine conflict, the Israel/Palestine conflict, my parents' divorce, the death of blizzard, and so on.
tl;dr the lala cabal runs everything from the shadows
This really is a lala board..no, a lala site, isn't it?
the lonely lala goddess descends...
Very compelling post
However
Now show me what you look like with mods on
Do it yourself, my lala is a vanillafell
Yoshi-P always choses his words carefully, and makes sure to never say anything substantial lest it gets brought up again ten years later. He's almost Valve, who never fricking says anything unless they 100% are going to do it, he's too much a public figure to avoid giving interviews. But yeah, Im surprised to see this statement and what it entails. The "skip soar or disband" shit caused the entire Netflix Healer Teamster Union to endlessly barrage SE to do something with Cleric Stance, and they knew the people who actually cared were less likely to buy MogStation glamor. And then they were stuck in that mentality for now almost ten years, literally reducing healers to a one-button job. There's going to be blood either way if he goes through with any changes.
>Cleric Stance.
I hate what they did.
>The issue was that normalgay healers wouldn't even try to DPS because of cleric being far too punishing because it locked you for ten seconds and reduced your healing by 90% or so.
>Yoshida took it as "healer DPS rotations are hard for normalgays" and kneecapped every healer's DPS rotation.
I sort healer AoEs having high MP costs too, I liked playing chicken with my MP bar.
I might be moronic, but why don't they just have a toggle on buff that converts 10% of healing into damage on the target's target? Other MMOs have essentially solved healer dps output with this sort of thing decades ago.
Spaghetti code, also they don't give a frick.
They haven't even tried to give you an incentive to use hardcasted heals, the MP bar is basically for raises and DPS spells nowadays.
Honestly can't even say DPS spells outside of Black Mage. The casters and healers, even the fricking Paladin, all are designed to basically last forever so long as you're not moronicly hardcasting EVERYTHING and eating up MP like a sieve, and the Black Mage just uses it like a balance meter rather than actual MP.
He means he wants to add more shit like your house blowing up if you unsub for too long. More stuff you gotta complete now rather than unsubbing until the end of the expansion. Pay me right fricking now gaijin.
>wuk's JP VA cleared TOP and TEA, does criterion savage, livestreams armored core, collects gunpla
>meanwhile wuk's EN VA
Give me one reason you're not switching to JP voices
stream link?
I did swap to JP but I miss English Krile.
Wuk's EN VA is a 1.0 veteran. I command thee, kneel.
as a 1.0 veteran I will say that means fricking nothing
I am going to jap courses atm and might just switch to JP oices to be honest
>collects gunpla
Youtube and Twitch should ban tank tops for a couple of months just for fun.
dafuq is wuk
i still have no idea how bad her VA is in english. i've played with JP voices since starting the game because I figured JP game -> JP voices like every other JRPG I play.
think of someone trying to fake a hispanic accent mixed with a Indian accent. With some flavor of slavic. It is horrible he cant voice act to save his life.
bad choice of accent aside, the actor is already pushing his tone as high as it can go so he sounds feminine. this means he can't go even higher when Wuk is supposed to be yelling, being sad, angry, etc
at best it'll sound like a 13 year old boy who's voice just changed trying to imitate his mother
worst part is any criticisms of the voice acting was redirected to being "transphobia" so people are legit stockholming themselves into accepting bad voice acting.
yeah. hopefully we just have to put up with it for 7.0 and Wuk will be relegated to voiceless roles beyond that
Honestly its not the worst, I played all stuff with her before finding out it was trans and it didnt really annoy me even now I find it hard to hate its still fantasy indian enough and Rads already had some bad VA work.
Japan: Pretty standard energetic princess voice kind of thing, honestly, but it fits the character. Very bouncy in tone.
English: You can tell it's a male voice trying to sound like an exotic female that has the energy but is all over the place on inflection, bordering on almost coming off as an AI voice with how flat so much of the dialogue becomes.
I don't give a shit what gender someone considers themselves to be, a voice is a voice and the quality of that voice is what matters, and surprise, their big American debut of a VA into a primarily British cast is fricking horrible.
the game is going into maintenance mode so kore FOMO shit. The pay piggies from other MMOs were obtained.
>maintenance mode
>DT will have the most content in any expansion to date
homie how are you so stupid
Okay but
will the content be good?
No but the shills will go "look we got da content duuuuuurrrrrrrr..."
MINE! ALL MINE!
SAY MY NAME
SAY MY NAME
ZO
DI
ARK
THE ANCIENTS ARE A CANCER, AND HYDAELYN WAS THE BARBER'S BLADE.
A LIIFFEESTREAM WITHOUT HYDAELYN
IS ZODIARK WITHOUT TRANCE
THE TRANCE SEEKETH EQUILIBRIUM
WITH DYNAMIS WILL YOUR ANCIENTS SEETHE
the syllable count is off. 0/10 apply yourself
it works if you remove 'will' from the last stanza
FROM THE DEEPEST PITS OF THE 12 CIRCLES TO THE PINNACLE OF ELPIS, THE ANCIENTS SHALL CRUMBLEEEEEEEE
We dont know if it will be any good, bad or even have any content at all.
Its a common mistranslation with only one quote to back it up. But he was asked if it was 2-3 ultimates in EW and he said we would like to keep it to 2 per expansion.
>or even have any content at all.
They've literally already announced all that shit.
Not like "talked in an interview in a non-committal way" announced, but announced in a presentation at fanfest.
moron.
I know but they could lie. whats to stop them? I dont think they would but they totally can dont be naive you know what gamings like now.
and yoshi p said we would get 3 ultimates in EW to make up for the ultimate lost in ShB. Did we get three? no, so try again shill.
post quote
He never said that.
>oh no every ultimate released has homosexuals cheating to be the first clears to the point that the devs expressed what the point in making it is if everyone keeps doing it
>the game must be in maintenance mode because i imagined they said a certain amount of them would be made despite this
Even if I doubt this is true, I’m thankful it didn’t happen.
The non-stop raiding from Abyssos to TOP was fricking exhausting.
I am so sick and tired of the fricking S word. I swear if I hear succor from any NPC one more time...
Succ
"People" still play this?
yes I do.
I go virtual clubbing unce unce because Im too awkward to go to a real club.
I also ERP because Im an incel who cant get laid irl
Whatever it ends up being, I hope he means un-homogenizing all the jobs and getting rid of the 2 minute window.
You have me confused. It's just these two specific morons using these threads as their personal soapbox. The lispy dork or the one with the slightly but probably leaning more toward creepy and autistic filenames? If I saw a cat, a lizard, some dumb frick hrothgar, you guys would be doing the same shit I'd be. There was a frankly incredible thread not too long ago with very small activity from the usual idiots and game discussion was pretty varied on all accounts. It was quite nice.
>If I saw a cat, a lizard, some dumb frick hrothgar, you guys would be doing the same shit I'd be.
I wish more races would post in Ganker threads
There is a handful of middies that post from time to time
FOMO timed events dummy
Someone's grumpy. Turn that frown upside down!
this lala is all of the lalas
These posts?
Me. I'm the lala.
>So what exactly does he mean by 'stress' then?
Probably more engaging gameplay. Or at least I would hope. Apart from paying attention to msq most people mentally check out during play, or at least I do. Every dungeon is the exact same ride with a different skin and some different boss functions with no real threat or new/unique mechanics for the experience itself. The only time things are difficult in 14 is when you're doing Extremes or higher and while that is difficult it feels kind of superficially rewarding. They've followed what worked well in late Stb for too long and people aren't engaged at all anymore.
I think what he really means is gameplay more akin to (modern) Eureka where exploration can be dangerous and thrilling if you haven't been somewhere before and dying is actually a threat. Gameplay where the best way to overcome the challenge is through dynamic semi-social cooperative gameplay.
If I were to put 14's current problems into words I would say that it's overly curated and streamlined to the point that it doesn't even feel worth playing. Everyone is trying to find engaging difficult/complex content from multiple expansions ago to get enjoyment.
It's not like Endwalker was actually bad either but I really hope Dawntrail changes things around for the content loop.
troony thread
>GG entered Elpis in november.
>they will not enter Ultima Thule until a few days before april
Has there ever been a more significant case of milking?
>GG
that better not fricking stand for Game Grumps, anon
25 year old spotted
Yeah GameGrumps have been doing a FFXIV run, Arin hated Shadowbringers and found it pretentious.
>ecelebs
i'm glad that their fanbase will be unable to 'participate' once they get past the omicrons.
also, be sure you're in UT during so you can block people from being there
Rich if he didn't get cancelled, he could have reach the max level of stalling
I hope he wins his lawsuit against that lying b***h. His return would cause glorious amounts of seethe.
you say that, but even with all his intentional stalling/shitposting he still finished 6.0 in the time it took them to get from 87-89 in the msq
Long hair grows on you, he's just forward with his opinions and can be petty at times, short hair is a chill himbo
I watched a couple of videos of those guys and the long haired guy gives off butthole vibes.
Short hair guy seems nice though.
I don't follow them, just skip to the parts of the vod where story happens so their extreme levels of stalling and milking every story beat doesn't affect me. Must be frustrating for their fans though, or maybe they like it and that's why they're fans.
The moronic asiatic is just trying to say shit to hype up yawntrail
Elden ring is going to kill that shit
>Play on Oceania’s servers
>Pretty much every sone was empty
I will say it was pretty kino to be the only one in Ultimate Thule the entire time I was doing that part.
>Hundreds of free houses in the Goblet
Don't mind me if I do.
we NEED cross dc duty/party finder
you literally can't do content outside aether right now
Frick it, remove Data Centers and just group worlds togheter by continent.
You're right, why the frick am I playing on Crystal? I don't even play this game with the homosexuals I transferred off aether for anymore.
we need this so homosexuals can stop ruining the aether partyfinders, cause holy frick everyone outside of aether are the worst players known to man, FRICKING LEAVE.
Guys I have an idea, don't you think all Attacks should be AOE? I mean what's the point to have a rotation for trash mobs that at max level is just 3 or 4 buttons? Also in some jobs it doesn't make sense visually, DRK has a big fricking sword and the majority of his attacks can only hit 1 single target when you are surrounded by enemies?
wow anon... very original... next youre gonna tell us that we should use pvp actions and tie combos to 1 button.
i know you're being facetious, but this is the same mindset as people who want the pvp kits in pve
Your shitposting but the game could use some pruning or even just a redesign in how effective some buttons are vs others in your rotation Goring Blade is just a burst button now that serves absolutely no purpose outside of just giving PLD a DPS boost
>Goring Blade used to be a second combo ender that added a slight bit of depth to your rotation
>now it's just a moronic big number button that you press once per burst window
>people are fine with this
I hate literally fricking everything
That's what happens when everything must conform to the 2-min meta
If I were in charge, I would delete literally every single party buff (except mitigations) and make every job run on its own timers so that players could focus on doing what their job does well instead of having to make sure to synchronize all their shit at specific intervals.
I agree with the later half, but I disagree on every party buff. I would instead have some classes like Bard more meant to fill in a role as buff every party member.
I'd say that'd require shifting phys ranged into a dedicated Support role, which if/when they add a 4th one I feel like that'd be enough variety for them to make the transition.
I'm fine with adding more stress, but I think he should focus on adding more Yugiri instead.
if the average dungeon could give an intermediate player (read: knows how to play the game ok) a high chance of wiping on first go that would be a good middle ground imo. dead ends had some mechanics that wiped basic parties i was in on day one, the average dungeon should do that. not just the final one.
The game should have 3 battle systems
>Raid, the one we have now
>The current one for PVP
>New PVE system
This one should be built around having fun, do you have a Black Mage? Then you can send to sleep all the trash mobs
It's called Limited Jobs.
expert dungeons should actually be dungeons [expert]
They need to add points of failure to the gameplay. Things that make you feel like you made a mistake
>Dispellable doom on dungeon tankbusters if you don't mitigate enough
>Damage buff/heal/resistance up skills on mobs that can be interrupted
>Job mechanics like old Enochian from BLM
>More MSQ scenarios like In From the Cold. No I don't give a frick if you thought it was too hard, that's what Easy/Very Easy duty difficulties are for you fricking crybaby moron
Conversely, reward players for performing timely actions. TBN is the best example I can think of but I would take things a step further and give players access to a big cool luckimg frick off button when the shield pops (or whatever consequence would result from the "correct" usage of a skill) instead of just one little free press of a resource spender button.
Yeah, the problem with TBN is that if you get gear or overmitigate you fricked yourself over, which shouldn't happen since you played "too good"
TBN is very clearly just a savage and trash pull button, you would have to make dungeons and trial bosses hit WAAAAY harder to get it to pop reliably at content like that.
I remember in ShB even Savage bosses sometimes failed to pop it on tankbusters, but I think EW Savages deal more damage
dungeon tankbusters post ARR should absolutely hit at least twice as hard as they do now, and failing mechanics should hit much harder, not enough to kill, but enough to stress the healer, and apply damage down instead of vuln stacks to incentivise tunnel visioners to actually learn
They need to start putting slow when you get hit. I don't really even care if I get damage down, I'll just keep playing as normal and it's whatever. When I get hit by slow I get fricking angry
how about 30 second DD, 30 seconds esunable paralysis and a 10 second moderate slow
Para's another fricking level of irritating, really think that one should be reserved for REALLY big telegraphs that you'd have to be literally braindead to get hit by, I think slow, vuln and damage down would be enough as a generalized all purpose 'stop getting hit moron' debuff for most content
Maybe combine vuln and damage down into one debuff, cause it makes sense when you're hurting you're probably not fighting optimally
>Job mechanics
We had those and sure they were a bit rough, but like the trannies that infest this game they saw something that could be improved and decided to chop it off.
I just want more pre 5.0 aurum vale style dungeons since that was peak design and filtered casual gays massively
>i want the game to be harder
>...for them!
in the name of the twelve, please find a different genre and stop trying to turn weenie hut jr. into an e-sport.
which you'd suck at anyway. echo was the first TOP clear with 8 streams with no addons
YOUR EVERY POST IS LACED WITH COPE.
How many months of seething over content you previously said you never cared about are you going to run this for? It's actually impressive at this point. No hiding under the veil of being the titular Ganker poster I think you actually just feel jealous or jaded. You baited me though, grats.
Ganker told me raiding was bad
Is it good now because Brocco made fun of it?
Big confuse...
What do you mean? I don't think you're the person I was talking to..... Is there something you need to tell me that's important?
I don't get it..... sorry....
It's okay Anon, I can tell that you have trouble understanding things
He just really wants to help thighs get that Big Fish achievement
you're almost annoying enough for me to recreate your lala, gpose them getting violently raped, and post them in every thread your annoying Black person face shows up in, but not quite there yet
Youd like that wouldnt you
Nah, he means making it so that you HAVE to log in more.
It's just casuals complaining about casual content being too easy because they're scared to do actual hard content.
Uh huh.
>Ignore the avatargays, use filters to block them out even
>They just make more every day, or edit older ones, deliberately to make filtering them impossible
>Meanwhile, there is always at least one anon who is ERPing with them, thereby validating them with attention as much as the people who seethe about them
Realistically at this point we need an admin to come in and rangeban them for good. It's been going on for more than a year now, they've made it clear their only interest is to turn these threads into /xivg/ 2: Electric Boogaloo, they maliciously evade filters that were created specifically for them (the equivalent to blocking someone ingame, and then they just made alts to continue pestering you), and ignoring them doesn't work because they either reply to themselves, or some anon will ERP with them.
No idea who they are, what has been compelling them to do this for over a year now (literally every single day since they appeared last February), they're here 16 hours straight and the only reprieve is when they go to bed, but it's clear they're never going to stop unless they eventually get bored. But looking at the degenerates in /xivg/ and how long they've been keeping it up, unless the game outright shuts down I don't expect them to ever go away. And even THEN.....
Mods should just enforce rule 13 on them, I have no idea why they refuse to (when I have seen them ban other avatarags, like that one femroe a while back). No other game on this board has this problem of some attentionprostitute breaking rule 13 every thread with impunity and just contributing shitposts and pissing everyone there off. So I don't know why FFXIV has to be subject to this and FFXIV alone.
>Redditbob
>shadow the ultimate redditform
>shadow
i've been saying for awhile that you kinda can't get any lower than endwalker in job design so they can only go up from here. so i hope yoshiP realized that too.
>you kinda can't get any lower than endwalker in job design
I remember people saying the same thing in ShB.
it didnt get lower though it's just more of the same, i do think that dawntrail is kinda of an excuse to be a little different
Official Forums peaked here.
ENTER
>the game is unplayable with my futa mod
i kneel
DT MSQ
>alisaie,grahatia,krile,wuk lomeek,
dog shit
>arizona western, white princess mystery Black person,coffee tribals midgets, blue mage, beast master, ff 11 alliance
LUDO KINO
>it's stormblood 2
bros... the content is going to be peak...
Stormblood was fun. I dont give a shit what anyone says.
This, it was the last gasp of the game having any form of co-operative gameplay. Cross Class, Role Actions and the old gameplay could have been good, but instead of improving it, they removed it and replaced it with the nothing we have today.
MY CROSS CLASS EUREKA
GOLBEZ AND HIS ARMOR MOTIVATIONS DID THIS
HYDAELYN MAN SAVE ME!!!
I blame shadow and endsingerbabs
Sure story was good but we've missed out on a whole lotta other things
The Stormblood raids are still the funnest out of all of em
But if this is stormblood 2 then i expect great things.
Why did the FFXIV devs insist on making the game so fricking brain dead over the years? Before you ask yes I have cleared and recleared all ultimates
>Why did the FFXIV devs insist on making the game so fricking brain dead over the years?
to make it approachable for everyone, primarily. aka, "Why are tanks balancing damage vs. aggro? Just give them auto-aggro on a button. Why are healers swapping off damage vs. healing? Just gut their attack options entirely so they press like two buttons and then give them half a dozen heals and shields to fill the time if people frick up. Why is Ninja so much more versatile than every single other Job, lets just gut them into a melee that has a few ranged attacks and loses all but their damage buff support."
both of these posts are wrong
been playing since 1.0 beta and cleared every ultimate on patch within first 25 groups
Neither of those anons but are you seriously going to tell me neither of those things are happening?
I only really played dance but i liked stance dancing
Stance dancing was never a thing on tanks, you stayed in DPS stance or you were an absolute shitter.
>Why did the FFXIV devs insist on making the game so fricking brain dead over the years
that players asked for it, it's literally that simple.
people complained about eureka
people complained about bozja
people complained about healers and stances
people complained
It's because Square listened to the players who buy a sub+retainers, owns all Mogstation items, buys 30-40 fantasias a month. Gotta cater to them to keep the company afloat, after all. They're the ones who complained that gameplay in HW was too complicated and annoying. Not saying it was perfect, but instead of improving, they slowly removed everything until we have the homogeneous nothing we have today.
There's no chance in hell people would be able to perform the sort of mechanically intense shit you see in Ultimate raids while also having to juggle Heavensward level rorations.
Well of course not. With how rigid the encounters are, every boss in this game is like doing dance choreography. Do it one specific way and hope the 7 other players do their thing exactly the same way every time or lose. You can argue that this way is being reductive but Square Enix are the ones who reduced this game to nothing, not its detractors.
So the argument basically shifts to whether you prefer the game to be rotationally complex or mechanically complex, since having both wouldn't be feasible.
it would be nice if there were either at all
Well now you're just bullshitting if you're trying to argue the current high end raids aren't mechanically complex.
Why should the rest of the game suffer for a fraction of the content? Having both rotational and mechanical complexity is possible. the current Ultimate and Extremes are designed around the current state of jobs. Dungeons are designed around Trusts now, they need to be simple for the robots to play with you. I could spend all day speculating how different the game would be today if instead of homogenizing the classes, but at the end of the day, the ERPers won. FFXIV is a very different game today if you look past the surface.
pic related
>this game got bad because people kept complaining
>i know how they can fix it
>they should listen to me and my complaints
The average player has two digit IQ and a mental illness. The average player finds playing WHM hard lol
I've been thinking about difficulty levels, and I'm curious, how do you define difficulty of
>Casual content
>Softcore content
>Midcore content
>Hardcore content
It can be in terms of XIV as examples or simply an explanation of what marks each difficulty
I feel stormblood was the perfect amount of stress if im being honest
casual = content you can queue for and doesn't really require much
midcore = content that is in favor of using the party finder to do and might but more often than not requires outside practice or resources for you to do
hardcore = content where anyone sane NEEDS to make a static and set schedule to do without losing your fricking mind
>content that is in favor of using the party finder to do and might but more often than not requires outside practice or resources for you to do
so extreme and savages
yes but Gankergays don't like it when you say this so delete this post
>and might but more often than not requires outside practice or resources
What are you trying to say here anon? 'More often than not' would mean that it usually requires outside practice or resources.
you can very well do extremes without every looking at a guide
Yes, but that has nothing to do with what I'm saying.
well then idk what youre saying? maybe i just worded it like a moron so that's my fault.
Yeah, that's probably it. I'm saying that
>using the party finder to do and might but more often than not requires outside practice or resources for you to do
means that it usually requires outside practice or resources to do. That's what the phrase 'more often than not', because you're saying that more often you'll need to do that than not needing to do that.
I'm never doing another ultimate again. It's just way too hard to find 7 other people who aren't moronic.
I've gotten close to having a perfect group before but there will ALWAYS be the one moron in your static that adds like +50 hours to prog time
I'm pretty sure after raiding all these years that the Pareto principle applies to any team's mechanical competency. Like 80% of the mistakes are going to be made by 20% of the players and you just have to accept it as a fact of life. In the case of ff14's 8-mans, it means there always will be one shitter, and maybe a 2nd slightly less bad shitter who is only spared everyone's ire because the worse shitter exists. It doesn't mean there's no point in trying to recruit or join people with good reputation. The overall prog time can always be improved by having a good team but the existence of a shitter (relative to the rest of the group) is always a constant.
>bozja
dogshit
>ivalice
dogshit
>void
dogshit
matsuno is truly a blight.
Matsuno doesn't have shit to do with the Void plots though
People still play FFXIV for the gameplay?
I don't have active friends, I don't ERP, and I don't craft or gather. It's all I got when there's no story to do. And that's why I'm unsubbed right now.
how are your eyes glowing like that on lala, mod?
https://www.xivmodarchive.com/modid/68013
comes with some default eye lights to make em glow without needing the moronic ass examples used for the mod image
cool, cause i also use yellow eyes and making them glow slightly would be cool.
People don't play video games for gameplay anymore. They do it because their friends do.
yes i like ultimates and savages
Yes, I enjoy the raiding.
>PF takes forever to fill up
>Every static is garbage
Therefore it has come for me to step up and become make a static, no leader just manager
That being said
I am looking to recruit people for a TOP static
>Requirements:
The only requirement is for you to show up on time, have a positive attitude and be willing to improve but also some logs may be required
>Schedule:
I'd like to decide it based on the members' schedule
>Spots:
2/8 so far
>Prog point:
Willing to take P1 fresh but prefer P2 prog
>Comms:
Not required unless we actually get a nice shot-caller, we can chat in-game or on discord as necessary
>Expectations
Clear before Mid-April, sHC hours which would be 12 hours a week? Again I'm trying to get people first then decide schedule
What I'm looking for is consistency, 12 hours a week (maybe 3 days a week maybe 4), 6 hours a week or 18 hours a week makes no sense if there is no progress, which has been my experience with statics
I want fast learners I want consistent proggers I want people to do their homework and learn on their own
This post is just to gauge interest
I am writing this as nice as possible because faux-athletic lowercase never works
I'd join if you only ever started at 7:30pm or later on weekdays.
EST?
It's a possibility I want to get interested parties first then decide a schedule
Yeah EST.
Ok for the TOP static applicants
Send an email to topstatic @ sharklasers [.] com
Don't use your real email send it using sharklasers, I'd like logs and possible schedule I'll write you in-game or invite you to a cross-world linkshell if accepted I know this process is weird but bare with me I want to keep it as anonymous as possible until the static is forming
Actually it seems that sending emails through sharklasers has been suspended for the day
I'll be in Sargatanas New Gridania's Adventurer Guild message me there
How easy is TOP nowadays? I did it on release but now there's new food and pots right?
Still very tight on the DPS check
Easier to learn thanks to sim
Aether
It's possible then I am also EST and I was thinking 8pm - 11 pm 4 days perhaps or 5 days of 8-10 pm but I want to set that with the rest of the group
What region?
Not in a million fricking years would I ever bother playing with a Ganker moron in the current era of this board. You'd be out of your fricking mind. Maybe if you asked this by some miracle a decade ago I would slightly have considered it.
>he says as he posts during the current era of this board
Posting is definitely the same as playing. This is a public forum. What are you, moronic? People were dumb as frick back then. This dude didn't even bother to post any of his own creds yet he's asking for others? I can already smell the ego on this bum and I don't even have a name yet. Get your head out of your ass.
>I'm so much better than everyone and everything is bad now
>You are all beneath me and this board is shit and the game is shit and the recruiter is shit blah blah blah
You sound miserable and pathetic
I don't know why you're inserting your own headcanon but when you play games long enough the warning signs tend to show themselves almost immediately without even needing to interact with the person. You can call me miserable, but you sure as shit will be when you're stuck in the same phase for weeks with a literal random that within the first greentext he's b***hing about other people to the peanut gallery. Like some sad plea for sympathy. Imagine being on a recruiter discord or anything fricking else and seeing someone b***hing about shit. You know what kind of person they are from the get go. You know what you're playing with. It'd be fricking disrespectful to yourself and your own free time diving into a literal potential shit pit for free.
Am I insane in this sentiment? Am I just jaded? Who knows. You can take what I'm telling you with a grain of salt if you want. After all, I'm just like this person. But I've been through my fair share of dogshit groups as is. So the risk management has been fine tuned to my own standards nowadays. You can have yours as well. Just don't insert your moronic headcanon on me, would ya?
>WORDS WORDS WORDS
The chat gpt left can't meme.
Sorry. I'll tune it to your zoomer third-worlder brain.
>WHINING BAD
>HARD CONTENT IS HARD
>DONT SOUND AND LOOK LIKE A moron
I'm not asking for creds yet because I'm thinking of how to go about it, obviously I can't post and I won't post them in the thread thinking of making a meetup place then adding people to a cross-world linkshell
I've met people in TEA where their first ultimate was TOP
Yeah but why roll the dice on whether they're one of the good ones, when you can just recruit people with a proven track record?
If you cleared DSR TEA but it took you 5 months of prog to do it, I don't count that as consistent
You're right that it is rolling the dice but I'll review the applicants
You browse Ganker too, it doesn't define you as a person but you do whatever you want
>asking Ganker which is like majority crystal players to run an ultimate
i applaud the attempt but idk what youre expecting, there is only sour grapes in these threads.
I'd rather have one Ganker PF hero or someone with minimal experience that is consistent at learning and improving than have to deal with the majority of what I've found through recruitment listings
>that is consistent at learning and improving
you poor sweet summer child
Why wouldn't you just put "has cleared an ultimate before" as a requirement?
I would never fricking raid with someone who's never done one before, what a waste of time that'd be
as a Coeurl player I fall into the stereotype, but frankly it's because I know I'm not good enough for harder content and beyond. learning bosses is one thing, but anything midcore pretty much intimidates me from bothering. I think I play the game moderately well and am likely more than ready for that challenge, but I just can't figure to tether myself to Party Finder or some dumb discord somewhere
going to join this with the express purpose of leaving halfway into prog
gonna be funny as frick
Keiko a cute
Also loved that they included this version of ink long dry https://www.youtube.com/watch?v=-JzzNHbWTqI
>phoenix downs are in the game
>they don't actually do anything
they're useful for like, a Deep Dungeon in a pinch, but the fact that it's that arbitrary says a lot.
It's moronic to me that they aren't usable in raids (make them share a cool down with pots) so that you can potentially salvage a run if your healers go down. The other roles dying aren't the instant wipe sentence that having your healers go down is and having a way to potentially save a run (though costly) would be nice
I want a static because I need a minimum of social interaction in my life.
Join a discord.
Interested in TOP?
then join a static? and if you don't like the people leave and try again, it's not that hard and you never know you probably can make some friends.
bro? your discord group chats?
I assume people just do shit once and unsub, so by "stress" he probably means more repeatable activities that keep people engaged. I sub like twice per expansion, the first month and at the last patch. Those 2 months are enough to finish the entire fricking content the game has to offer. I haven't cared about gear since HW since it's basically the same shit every single time. I also had a small house once, but never after that, and I've played since ARR. The islands were a huge disappointment aswell. I mean not even mount farm keeps me engaged because the only time I really use them is during hunt trains and in that shit content you fly in a giant ball of players for 5 seconds before teleporting to the next location.
I dragged a complete fricking moron over the line for their TOP clear. Now they sabotage any TOP reclear statics they join.
You're welcome
based, become part of the problem
SLOPPY
Delightfully devilish
I wish boss enrages had more unique animations instead of just being '"the regular raidwide except this time it kills you"
I remember when they did hard Alliance Raids.
Yeah, funny how did that turn out...
They say shit like making the game more streeful but as soon as a Lominsan steps up and shit their pants, they tone everything down by a 1000%.
Posers always post Orbonne but the real homies know Weeping City was the hardest 24 man ever produced. Three out of the four bosses were complete DF slayers.
I remember I was on a break and came back a month into that patch
People still struggled with Ozma
Dun Scaith was pretty brutal on release too, remember Camisado destroying tanks on the final boss?
Remember the element stuff wiping people on the jester?
Remember Deathgaze blowing unaware people off?(still happens lol)
Remember the add and tank buster on Scathatch annihilating people? I remember the ugly doll adds chunking people before gear scaling and nerfs
Dun Scaith was pretty rough too but nothing will ever match Ozma on release. Meteor placements having to be exactly right or shit blows up and kills everyone, people getting bumped off by Ozma's various transformations, morons not understand Acceleration Bombs, it was an absolute nightmare. And then your reward for getting through him was to go get fricked up by Haircuts.
>Remember the add and tank buster on Scathatch annihilating people?
The fricking floor dot did massive damage too, people never learned how to deal with it
Oh frick, that was another one I forgot
The floor dot was so simple but it still gets people to this day...it just does no damage
>I HAVE BEEN CALLED THE GOD OF THUNDER
>YOU WILL NOW KNOW WHY
>UPON MY HOLY BLADE THE VERY WORLD LIES IN BALANCE...
>AND NOW
>THE
>SCALES
>WILL
>T I P
Orbonne wasn't hard, Cid's mechanics were more in line with a normal raid so you had to actually memorised and learn wtf does what rather than relying on them being telegraphed. The chaotic segment where Ultima summons the three Lucavi you've previously encountered just requires you to pay attention to Hashmal.
They should make all story content at the difficulty level of normal raids. That's good enough to keep people engaged and easy enough for the morons
>people still can't do the spin and flor tile combo in P6N without at least half the party eating shit
I have never seen people fail a normal mode mechanic so consistently
I see people wipe to the six consecutive slashes in Asura constantly.
I noticed it's a very good filter to see who has good ping or not.
>people failing the Asura slices at all
Hoooowwww does this happen
I really don't get it at all, the pattern is like a baby color pattern toy
I just want them to make jobs a bit more complicated than now.
So now that thread is dying, do you expect there to be any actual changes or is Yoshi blowing smoke out of his ass again
501
If you want to join the TOP static mentioned above just message this lala with your schedule
Sargatanas
New Gridania
I would come /pet you if I wasn't preparing Ceto
Good luck hope you get the magicite item
Can't type in faux-athetic lowercase /pet /pet to you
Korkana Ryubi fricks old people for money
All of the /vg/ static attempts at doing ultimates failed misserably.
What make you homies think this will go different? if anything it'll be worst, the schizoing will be ten times worse and you'll likely end up being harassed to hell and back.
>7.0 adds "stress"
>this just means every Savage has the usual team jumprope mechanics, and now team mitigationrope where every hit needs shields + 20% minimum or you all die